1 |
package Crossfire::Client::Widget; |
2 |
|
3 |
use strict; |
4 |
|
5 |
use Scalar::Util; |
6 |
|
7 |
use SDL::OpenGL; |
8 |
use SDL::OpenGL::Constants; |
9 |
|
10 |
use Crossfire::Client; |
11 |
|
12 |
# class methods for events |
13 |
sub feed_sdl_key_down_event { $::FOCUS->key_down ($_[0]) if $::FOCUS } |
14 |
sub feed_sdl_key_up_event { $::FOCUS->key_up ($_[0]) if $::FOCUS } |
15 |
sub feed_sdl_button_down_event { } |
16 |
sub feed_sdl_button_up_event { } |
17 |
|
18 |
sub new { |
19 |
my $class = shift; |
20 |
|
21 |
bless { @_ }, $class |
22 |
} |
23 |
|
24 |
sub move { |
25 |
my ($self, $x, $y, $z) = @_; |
26 |
$self->{x} = $x; |
27 |
$self->{y} = $y; |
28 |
$self->{z} = $z if defined $z; |
29 |
} |
30 |
|
31 |
sub needs_redraw { |
32 |
0 |
33 |
} |
34 |
|
35 |
sub size_request { |
36 |
require Carp; |
37 |
Carp::confess "size_request is abtract"; |
38 |
} |
39 |
|
40 |
sub size_allocate { |
41 |
my ($self, $w, $h) = @_; |
42 |
|
43 |
$self->{w} = $w; |
44 |
$self->{h} = $h; |
45 |
} |
46 |
|
47 |
sub focus_in { |
48 |
my ($widget) = @_; |
49 |
$::FOCUS = $widget; |
50 |
} |
51 |
|
52 |
sub focus_out { |
53 |
my ($widget) = @_; |
54 |
} |
55 |
|
56 |
sub key_down { |
57 |
my ($widget, $sdlev) = @_; |
58 |
} |
59 |
|
60 |
sub key_up { |
61 |
my ($widget, $sdlev) = @_; |
62 |
} |
63 |
|
64 |
sub button_down { |
65 |
my ($widget, $sdlev) = @_; |
66 |
} |
67 |
|
68 |
sub button_up { |
69 |
my ($widget, $sdlev) = @_; |
70 |
} |
71 |
|
72 |
sub w { $_[0]->{w} = $_[1] if $_[1]; $_[0]->{w} } |
73 |
sub h { $_[0]->{h} = $_[1] if $_[1]; $_[0]->{h} } |
74 |
sub x { $_[0]->{x} = $_[1] if $_[1]; $_[0]->{x} } |
75 |
sub y { $_[0]->{y} = $_[1] if $_[1]; $_[0]->{y} } |
76 |
sub z { $_[0]->{z} = $_[1] if $_[1]; $_[0]->{z} } |
77 |
|
78 |
sub draw { |
79 |
my ($self) = @_; |
80 |
|
81 |
glPushMatrix; |
82 |
glTranslate $self->{x}, $self->{y}, 0; |
83 |
$self->_draw; |
84 |
if ($self == $::HOVER) { |
85 |
glColor 1, 1, 1, 1; |
86 |
glBegin GL_LINES; |
87 |
glVertex 0, 0; |
88 |
glVertex $self->{w} - 1, 0; |
89 |
glVertex $self->{w} - 1, $self->{h} - 1; |
90 |
glVertex 0, $self->{h} - 1; |
91 |
glVertex 0, 0; |
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glEnd; |
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} |
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glPopMatrix; |
95 |
} |
96 |
|
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sub _draw { |
98 |
my ($self) = @_; |
99 |
|
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warn "no draw defined for $self\n"; |
101 |
} |
102 |
|
103 |
sub bbox { |
104 |
my ($self) = @_; |
105 |
my ($w, $h) = $self->size_request; |
106 |
( |
107 |
$self->{x}, |
108 |
$self->{y}, |
109 |
$self->{x} = $w, |
110 |
$self->{y} = $h |
111 |
) |
112 |
} |
113 |
|
114 |
sub find_widget { |
115 |
my ($self, $x, $y) = @_; |
116 |
|
117 |
return $self |
118 |
if $x >= $self->{x} && $x < $self->{x} + $self->{w} |
119 |
&& $y >= $self->{y} && $y < $self->{y} + $self->{h}; |
120 |
|
121 |
() |
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} |
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|
124 |
sub del_parent { $_[0]->{parent} = undef } |
125 |
|
126 |
sub set_parent { |
127 |
my ($self, $par) = @_; |
128 |
|
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$self->{parent} = $par; |
130 |
Scalar::Util::weaken $self->{parent}; |
131 |
} |
132 |
|
133 |
sub get_parent { |
134 |
$_[0]->{parent} |
135 |
} |
136 |
|
137 |
sub update { |
138 |
my ($self) = @_; |
139 |
|
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$self->{parent}->update |
141 |
if $self->{parent}; |
142 |
} |
143 |
|
144 |
sub DESTROY { |
145 |
my ($self) = @_; |
146 |
|
147 |
#$self->deactivate; |
148 |
} |
149 |
|
150 |
############################################################################# |
151 |
|
152 |
package Crossfire::Client::Widget::Container; |
153 |
|
154 |
our @ISA = Crossfire::Client::Widget::; |
155 |
|
156 |
sub new { |
157 |
my ($class, @widgets) = @_; |
158 |
|
159 |
my $self = $class->SUPER::new (children => []); |
160 |
$self->add ($_) for @widgets; |
161 |
|
162 |
$self |
163 |
} |
164 |
|
165 |
sub add { |
166 |
my ($self, $chld, $expand) = @_; |
167 |
|
168 |
$chld->{expand} = $expand; |
169 |
$chld->set_parent ($self); |
170 |
|
171 |
@{$self->{children}} = |
172 |
sort { $a->{z} <=> $b->{z} } |
173 |
@{$self->{children}}, $chld; |
174 |
|
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$self->size_allocate ($self->{w}, $self->{h}) |
176 |
if $self->{w}; #TODO: check for "realised state" |
177 |
} |
178 |
|
179 |
sub remove { |
180 |
my ($self, $widget) = @_; |
181 |
|
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$self->{children} = [ grep $_ != $widget, @{ $self->{children} } ]; |
183 |
|
184 |
$self->size_allocate ($self->{w}, $self->{h}); |
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} |
186 |
|
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sub find_widget { |
188 |
my ($self, $x, $y) = @_; |
189 |
|
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$x -= $self->{x}; |
191 |
$y -= $self->{y}; |
192 |
|
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my $res; |
194 |
|
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for (reverse @{ $self->{children} }) { |
196 |
$res = $_->find_widget ($x, $y) |
197 |
and return $res; |
198 |
} |
199 |
|
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$self->SUPER::find_widget ($x + $self->{x}, $y + $self->{y}) |
201 |
} |
202 |
|
203 |
sub _draw { |
204 |
my ($self) = @_; |
205 |
|
206 |
$_->draw for @{$self->{children}}; |
207 |
} |
208 |
|
209 |
############################################################################# |
210 |
|
211 |
package Crossfire::Client::Widget::Bin; |
212 |
|
213 |
our @ISA = Crossfire::Client::Widget::Container::; |
214 |
|
215 |
sub child { $_[0]->{children}[0] } |
216 |
|
217 |
sub size_request { |
218 |
$_[0]{children}[0]->size_request if $_[0]{children}[0]; |
219 |
} |
220 |
|
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sub size_allocate { |
222 |
my ($self, $w, $h) = @_; |
223 |
|
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$self->SUPER::size_allocate ($w, $h); |
225 |
$self->{children}[0]->size_allocate ($w, $h) |
226 |
if $self->{children}[0] |
227 |
} |
228 |
|
229 |
############################################################################# |
230 |
|
231 |
package Crossfire::Client::Widget::Toplevel; |
232 |
|
233 |
our @ISA = Crossfire::Client::Widget::Container::; |
234 |
|
235 |
sub update { |
236 |
my ($self) = @_; |
237 |
|
238 |
::refresh (); |
239 |
} |
240 |
|
241 |
sub add { |
242 |
my ($self, $widget) = @_; |
243 |
|
244 |
$self->SUPER::add ($widget); |
245 |
|
246 |
$widget->size_allocate ($widget->size_request); |
247 |
} |
248 |
|
249 |
############################################################################# |
250 |
|
251 |
package Crossfire::Client::Widget::Window; |
252 |
|
253 |
our @ISA = Crossfire::Client::Widget::Bin::; |
254 |
|
255 |
use SDL::OpenGL; |
256 |
|
257 |
sub new { |
258 |
my ($class, $x, $y, $z, $w, $h) = @_; |
259 |
|
260 |
my $self = $class->SUPER::new; |
261 |
|
262 |
@$self{qw(x y z w h)} = ($x, $y, $z, $w, $h); |
263 |
} |
264 |
|
265 |
sub update { |
266 |
my ($self) = @_; |
267 |
|
268 |
$self->render_chld; |
269 |
$self->SUPER::update; |
270 |
} |
271 |
|
272 |
sub render_chld { |
273 |
my ($self) = @_; |
274 |
|
275 |
$self->{texture} = |
276 |
Crossfire::Client::Texture->new_from_opengl ( |
277 |
$self->{w}, $self->{h}, sub { $self->child->draw } |
278 |
); |
279 |
} |
280 |
|
281 |
sub size_allocate { |
282 |
my ($self, $w, $h) = @_; |
283 |
|
284 |
$self->{w} = $w; |
285 |
$self->{h} = $h; |
286 |
|
287 |
$self->child->size_allocate ($w, $h); |
288 |
|
289 |
$self->render_chld; |
290 |
} |
291 |
|
292 |
sub _draw { |
293 |
my ($self) = @_; |
294 |
|
295 |
my ($w, $h) = ($self->w, $self->h); |
296 |
|
297 |
my $tex = $self->{texture} |
298 |
or return; |
299 |
|
300 |
glEnable GL_BLEND; |
301 |
glEnable GL_TEXTURE_2D; |
302 |
glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; |
303 |
glBindTexture GL_TEXTURE_2D, $tex->{name}; |
304 |
|
305 |
glBegin GL_QUADS; |
306 |
glTexCoord 0, 0; glVertex 0, 0; |
307 |
glTexCoord 0, 1; glVertex 0, $h; |
308 |
glTexCoord 1, 1; glVertex $w, $h; |
309 |
glTexCoord 1, 0; glVertex $w, 0; |
310 |
glEnd; |
311 |
|
312 |
glDisable GL_BLEND; |
313 |
glDisable GL_TEXTURE_2D; |
314 |
} |
315 |
|
316 |
############################################################################# |
317 |
|
318 |
package Crossfire::Client::Widget::Frame; |
319 |
|
320 |
our @ISA = Crossfire::Client::Widget::Bin::; |
321 |
|
322 |
use SDL::OpenGL; |
323 |
|
324 |
sub size_request { |
325 |
my ($self) = @_; |
326 |
my $chld = $self->child |
327 |
or return (0, 0); |
328 |
|
329 |
$chld->move (2, 2); |
330 |
|
331 |
map { $_ + 4 } $chld->size_request; |
332 |
} |
333 |
|
334 |
sub size_allocate { |
335 |
my ($self, $w, $h) = @_; |
336 |
|
337 |
$self->{w} = $w; |
338 |
$self->{h} = $h; |
339 |
|
340 |
$self->child->size_allocate ($w - 4, $h - 4); |
341 |
$self->child->move (2, 2); |
342 |
} |
343 |
|
344 |
sub _draw { |
345 |
my ($self) = @_; |
346 |
|
347 |
my $chld = $self->child; |
348 |
|
349 |
my ($w, $h) = $chld->size_request; |
350 |
|
351 |
glBegin GL_QUADS; |
352 |
glColor 0, 0, 0; |
353 |
glTexCoord 0, 0; glVertex 0 , 0; |
354 |
glTexCoord 0, 1; glVertex 0 , $h + 4; |
355 |
glTexCoord 1, 1; glVertex $w + 4 , $h + 4; |
356 |
glTexCoord 1, 0; glVertex $w + 4 , 0; |
357 |
glEnd; |
358 |
|
359 |
$chld->draw; |
360 |
} |
361 |
|
362 |
############################################################################# |
363 |
|
364 |
package Crossfire::Client::Widget::FancyFrame; |
365 |
|
366 |
our @ISA = Crossfire::Client::Widget::Bin::; |
367 |
|
368 |
use SDL::OpenGL; |
369 |
|
370 |
my @tex = |
371 |
map { new_from_file Crossfire::Client::Texture Crossfire::Client::find_rcfile $_ } |
372 |
qw(d1_bg.png d1_border_top.png d1_border_right.png d1_border_left.png d1_border_bottom.png); |
373 |
|
374 |
sub size_request { |
375 |
my ($self) = @_; |
376 |
|
377 |
my ($w, $h) = $self->SUPER::size_request; |
378 |
|
379 |
$h += $tex[1]->{height}; |
380 |
$h += $tex[4]->{height}; |
381 |
$w += $tex[2]->{width}; |
382 |
$w += $tex[3]->{width}; |
383 |
|
384 |
($w, $h) |
385 |
} |
386 |
|
387 |
sub size_allocate { |
388 |
my ($self, $w, $h) = @_; |
389 |
|
390 |
$self->SUPER::size_allocate ($w, $h); |
391 |
|
392 |
$h -= $tex[1]->{height}; |
393 |
$h -= $tex[4]->{height}; |
394 |
$w -= $tex[2]->{width}; |
395 |
$w -= $tex[3]->{width}; |
396 |
|
397 |
$h = $h < 0 ? 0 : $h; |
398 |
$w = $w < 0 ? 0 : $w; |
399 |
|
400 |
$self->child->size_allocate ($w, $h); |
401 |
$self->child->move ($tex[3]->{width}, $tex[1]->{height}); |
402 |
} |
403 |
|
404 |
sub _draw { |
405 |
my ($self) = @_; |
406 |
|
407 |
my ($w, $h) = ($self->{w}, $self->{h}); |
408 |
my ($cw, $ch) = ($self->child->{w}, $self->child->{h}); |
409 |
|
410 |
glEnable GL_BLEND; |
411 |
glEnable GL_TEXTURE_2D; |
412 |
glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; |
413 |
glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; |
414 |
|
415 |
my $top = $tex[1]; |
416 |
glBindTexture GL_TEXTURE_2D, $top->{name}; |
417 |
|
418 |
glBegin GL_QUADS; |
419 |
glTexCoord 0, 0; glVertex 0 , 0; |
420 |
glTexCoord 0, 1; glVertex 0 , $top->{height}; |
421 |
glTexCoord 1, 1; glVertex $w , $top->{height}; |
422 |
glTexCoord 1, 0; glVertex $w , 0; |
423 |
glEnd; |
424 |
|
425 |
my $left = $tex[3]; |
426 |
glBindTexture GL_TEXTURE_2D, $left->{name}; |
427 |
|
428 |
glBegin GL_QUADS; |
429 |
glTexCoord 0, 0; glVertex 0 , $top->{height}; |
430 |
glTexCoord 0, 1; glVertex 0 , $top->{height} + $ch; |
431 |
glTexCoord 1, 1; glVertex $left->{width}, $top->{height} + $ch; |
432 |
glTexCoord 1, 0; glVertex $left->{width}, $top->{height}; |
433 |
glEnd; |
434 |
|
435 |
my $right = $tex[2]; |
436 |
glBindTexture GL_TEXTURE_2D, $right->{name}; |
437 |
|
438 |
glBegin GL_QUADS; |
439 |
glTexCoord 0, 0; glVertex $w - $right->{width}, $top->{height}; |
440 |
glTexCoord 0, 1; glVertex $w - $right->{width}, $top->{height} + $ch; |
441 |
glTexCoord 1, 1; glVertex $w , $top->{height} + $ch; |
442 |
glTexCoord 1, 0; glVertex $w , $top->{height}; |
443 |
glEnd; |
444 |
|
445 |
my $bottom = $tex[4]; |
446 |
glBindTexture GL_TEXTURE_2D, $bottom->{name}; |
447 |
|
448 |
glBegin GL_QUADS; |
449 |
glTexCoord 0, 0; glVertex 0 , $h - $bottom->{height}; |
450 |
glTexCoord 0, 1; glVertex 0 , $h; |
451 |
glTexCoord 1, 1; glVertex $w , $h; |
452 |
glTexCoord 1, 0; glVertex $w , $h - $bottom->{height}; |
453 |
glEnd; |
454 |
|
455 |
my $bg = $tex[0]; |
456 |
glBindTexture GL_TEXTURE_2D, $bg->{name}; |
457 |
glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; |
458 |
glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT; |
459 |
glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT; |
460 |
|
461 |
my $rep_x = $cw / $bg->{width}; |
462 |
my $rep_y = $ch / $bg->{height}; |
463 |
|
464 |
glBegin GL_QUADS; |
465 |
glTexCoord 0, 0; glVertex $left->{width}, $top->{height}; |
466 |
glTexCoord 0, $rep_y; glVertex $left->{width}, $top->{height} + $ch; |
467 |
glTexCoord $rep_x, $rep_y; glVertex $left->{width} + $cw , $top->{height} + $ch; |
468 |
glTexCoord $rep_x, 0; glVertex $left->{width} + $cw , $top->{height}; |
469 |
glEnd; |
470 |
|
471 |
glDisable GL_BLEND; |
472 |
glDisable GL_TEXTURE_2D; |
473 |
|
474 |
$self->child->draw; |
475 |
|
476 |
} |
477 |
|
478 |
############################################################################# |
479 |
|
480 |
package Crossfire::Client::Widget::Table; |
481 |
|
482 |
our @ISA = Crossfire::Client::Widget::Bin::; |
483 |
|
484 |
use SDL::OpenGL; |
485 |
|
486 |
sub add { |
487 |
my ($self, $x, $y, $chld) = @_; |
488 |
my $old_chld = $self->{children}[$y][$x]; |
489 |
|
490 |
$self->{children}[$y][$x] = $chld; |
491 |
$chld->set_parent ($self); |
492 |
$self->update; |
493 |
} |
494 |
|
495 |
sub max_row_height { |
496 |
my ($self, $row) = @_; |
497 |
|
498 |
my $hs = 0; |
499 |
for (my $xi = 0; $xi <= $#{$self->{children}->[$row] || []}; $xi++) { |
500 |
my $c = $self->{children}->[$row]->[$xi]; |
501 |
if ($c) { |
502 |
my ($w, $h) = $c->size_request; |
503 |
if ($hs < $h) { $hs = $h } |
504 |
} |
505 |
} |
506 |
return $hs; |
507 |
} |
508 |
|
509 |
sub max_col_width { |
510 |
my ($self, $col) = @_; |
511 |
|
512 |
my $ws = 0; |
513 |
for (my $yi = 0; $yi <= $#{$self->{children} || []}; $yi++) { |
514 |
my $c = ($self->{children}->[$yi] || [])->[$col]; |
515 |
if ($c) { |
516 |
my ($w, $h) = $c->size_request; |
517 |
if ($ws < $w) { $ws = $w } |
518 |
} |
519 |
} |
520 |
return $ws; |
521 |
} |
522 |
|
523 |
sub size_request { |
524 |
my ($self) = @_; |
525 |
|
526 |
my ($hs, $ws) = (0, 0); |
527 |
|
528 |
for (my $yi = 0; $yi <= $#{$self->{children}}; $yi++) { |
529 |
$hs += $self->max_row_height ($yi); |
530 |
} |
531 |
|
532 |
for (my $yi = 0; $yi <= $#{$self->{children}}; $yi++) { |
533 |
my $wm = 0; |
534 |
for (my $xi = 0; $xi <= $#{$self->{children}->[$yi]}; $xi++) { |
535 |
$wm += $self->max_col_width ($xi) |
536 |
} |
537 |
if ($ws < $wm) { $ws = $wm } |
538 |
} |
539 |
|
540 |
return ($ws, $hs); |
541 |
} |
542 |
|
543 |
sub _draw { |
544 |
my ($self) = @_; |
545 |
|
546 |
my $y = 0; |
547 |
for (my $yi = 0; $yi <= $#{$self->{children}}; $yi++) { |
548 |
my $x = 0; |
549 |
|
550 |
for (my $xi = 0; $xi <= $#{$self->{children}->[$yi]}; $xi++) { |
551 |
|
552 |
my $c = $self->{children}->[$yi]->[$xi]; |
553 |
if ($c) { |
554 |
$c->move ($x, $y, 0); #TODO: Move to size_request |
555 |
$c->draw if $c; |
556 |
} |
557 |
|
558 |
$x += $self->max_col_width ($xi); |
559 |
} |
560 |
|
561 |
$y += $self->max_row_height ($yi); |
562 |
} |
563 |
} |
564 |
|
565 |
############################################################################# |
566 |
|
567 |
package Crossfire::Client::Widget::VBox; |
568 |
|
569 |
our @ISA = Crossfire::Client::Widget::Container::; |
570 |
|
571 |
use SDL::OpenGL; |
572 |
|
573 |
sub size_request { |
574 |
my ($self) = @_; |
575 |
|
576 |
my @alloc = map [$_->size_request], @{$self->{children}}; |
577 |
|
578 |
( |
579 |
(List::Util::max map $_->[0], @alloc), |
580 |
(List::Util::sum map $_->[1], @alloc), |
581 |
) |
582 |
} |
583 |
|
584 |
sub size_allocate { |
585 |
my ($self, $w, $h) = @_; |
586 |
|
587 |
$self->w ($w); |
588 |
$self->h ($h); |
589 |
|
590 |
my $exp; |
591 |
my @oth; |
592 |
# find expand widget |
593 |
for (@{$self->{children}}) { |
594 |
if ($_->{expand}) { |
595 |
$exp = $_; |
596 |
last; |
597 |
} |
598 |
push @oth, $_; |
599 |
} |
600 |
|
601 |
my ($ow, $oh); |
602 |
|
603 |
# get sizes of other widgets |
604 |
for (@oth) { |
605 |
my ($w, $h) = $_->size_request; |
606 |
$oh += $h; |
607 |
if ($ow < $w) { $ow = $w } |
608 |
} |
609 |
|
610 |
my $y = 0; |
611 |
for (@{$self->{children}}) { |
612 |
$_->move (0, $y); |
613 |
|
614 |
if ($_ == $exp) { |
615 |
$_->size_allocate ($w, $h - $oh); |
616 |
$y += $h - $oh; |
617 |
} else { |
618 |
my ($cw, $h) = $_->size_request; |
619 |
$_->size_allocate ($w, $h); |
620 |
$y += $h; |
621 |
} |
622 |
} |
623 |
} |
624 |
|
625 |
############################################################################# |
626 |
|
627 |
package Crossfire::Client::Widget::Label; |
628 |
|
629 |
our @ISA = Crossfire::Client::Widget::; |
630 |
|
631 |
use SDL::OpenGL; |
632 |
|
633 |
sub new { |
634 |
my ($class, $x, $y, $z, $height, $text) = @_; |
635 |
|
636 |
# TODO: color, and make height, xyz etc. optional |
637 |
my $self = $class->SUPER::new (x => $x, y => $y, z => $z, height => $height); |
638 |
|
639 |
$self->set_text ($text); |
640 |
|
641 |
$self |
642 |
} |
643 |
|
644 |
sub set_text { |
645 |
my ($self, $text) = @_; |
646 |
|
647 |
$self->{text} = $text; |
648 |
$self->{texture} = new_from_text Crossfire::Client::Texture $text, $self->{height}; |
649 |
|
650 |
$self->update; |
651 |
} |
652 |
|
653 |
sub get_text { |
654 |
my ($self, $text) = @_; |
655 |
|
656 |
$self->{text} |
657 |
} |
658 |
|
659 |
sub size_request { |
660 |
my ($self) = @_; |
661 |
|
662 |
( |
663 |
$self->{texture}{width}, |
664 |
$self->{texture}{height}, |
665 |
) |
666 |
} |
667 |
|
668 |
sub _draw { |
669 |
my ($self) = @_; |
670 |
|
671 |
my $tex = $self->{texture}; |
672 |
|
673 |
glEnable GL_BLEND; |
674 |
glEnable GL_TEXTURE_2D; |
675 |
glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; |
676 |
glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; |
677 |
glBindTexture GL_TEXTURE_2D, $tex->{name}; |
678 |
|
679 |
glColor 1, 0, 0, 1; # TODO color |
680 |
|
681 |
glBegin GL_QUADS; |
682 |
glTexCoord 0, 0; glVertex 0 , 0; |
683 |
glTexCoord 0, 1; glVertex 0 , $tex->{height}; |
684 |
glTexCoord 1, 1; glVertex $tex->{width}, $tex->{height}; |
685 |
glTexCoord 1, 0; glVertex $tex->{width}, 0; |
686 |
glEnd; |
687 |
|
688 |
glDisable GL_BLEND; |
689 |
glDisable GL_TEXTURE_2D; |
690 |
} |
691 |
|
692 |
############################################################################# |
693 |
|
694 |
package Crossfire::Client::Widget::TextEntry; |
695 |
|
696 |
our @ISA = Crossfire::Client::Widget::Label::; |
697 |
|
698 |
use SDL; |
699 |
use SDL::OpenGL; |
700 |
|
701 |
sub key_down { |
702 |
my ($self, $ev) = @_; |
703 |
|
704 |
my $mod = $ev->key_mod; |
705 |
my $sym = $ev->key_sym; |
706 |
|
707 |
$ev->set_unicode (1); |
708 |
my $uni = $ev->key_unicode; |
709 |
|
710 |
my $text = $self->get_text; |
711 |
|
712 |
if ($sym == SDLK_BACKSPACE) { |
713 |
substr $text, -1, 1, ''; |
714 |
|
715 |
} elsif ($uni) { |
716 |
$text .= chr $uni; |
717 |
} |
718 |
$self->set_text ($text); |
719 |
} |
720 |
|
721 |
############################################################################# |
722 |
|
723 |
package Crossfire::Client::Widget::MapWidget; |
724 |
|
725 |
use strict; |
726 |
|
727 |
use List::Util qw(min max); |
728 |
|
729 |
use SDL; |
730 |
use SDL::OpenGL; |
731 |
use SDL::OpenGL::Constants; |
732 |
|
733 |
our @ISA = Crossfire::Client::Widget::; |
734 |
|
735 |
sub key_down { |
736 |
print "MAPKEYDOWN\n"; |
737 |
} |
738 |
|
739 |
sub key_up { |
740 |
} |
741 |
|
742 |
sub size_request { |
743 |
|
744 |
} |
745 |
|
746 |
sub size_allocate { |
747 |
} |
748 |
|
749 |
sub _draw { |
750 |
my ($self) = @_; |
751 |
|
752 |
my $mx = $::CONN->{mapx}; |
753 |
my $my = $::CONN->{mapy}; |
754 |
|
755 |
my $map = $::CONN->{map}; |
756 |
|
757 |
my ($xofs, $yofs); |
758 |
|
759 |
my $sw = 1 + int $::WIDTH / 32; |
760 |
my $sh = 1 + int $::HEIGHT / 32; |
761 |
|
762 |
if ($::CONN->{mapw} > $sw) { |
763 |
$xofs = $mx + ($::CONN->{mapw} - $sw) * 0.5; |
764 |
} else { |
765 |
$xofs = $self->{xofs} = min $mx, max $mx + $::CONN->{mapw} - $sw + 1, $self->{xofs}; |
766 |
} |
767 |
|
768 |
if ($::CONN->{maph} > $sh) { |
769 |
$yofs = $my + ($::CONN->{maph} - $sh) * 0.5; |
770 |
} else { |
771 |
$yofs = $self->{yofs} = min $my, max $my + $::CONN->{maph} - $sh + 1, $self->{yofs}; |
772 |
} |
773 |
|
774 |
glEnable GL_TEXTURE_2D; |
775 |
glEnable GL_BLEND; |
776 |
glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; |
777 |
|
778 |
my $sw4 = ($sw + 3) & ~3; |
779 |
my $lighting = "\x00" x ($sw4 * $sh); |
780 |
|
781 |
for my $x (0 .. $sw - 1) { |
782 |
for my $y (0 .. $sh - 1) { |
783 |
|
784 |
my $cell = $map->[$x + $xofs][$y + $yofs] |
785 |
or next; |
786 |
|
787 |
my $darkness = $cell->[0] * (1 / 255); |
788 |
if ($darkness < 0) { |
789 |
$darkness = 0.15; |
790 |
} |
791 |
substr $lighting, $y * $sw4 + $x, 1, chr 255 - $darkness * 255; |
792 |
|
793 |
for my $num (grep $_, @$cell[1,2,3]) { |
794 |
my $tex = $::CONN->{face}[$num]{texture} || next; |
795 |
|
796 |
glBindTexture GL_TEXTURE_2D, $tex->{name}; |
797 |
|
798 |
my $w = $tex->{width}; |
799 |
my $h = $tex->{height}; |
800 |
|
801 |
my $px = ($x + 1) * 32 - $w; |
802 |
my $py = ($y + 1) * 32 - $h; |
803 |
|
804 |
glBegin GL_QUADS; |
805 |
glTexCoord 0, 0; glVertex $px , $py; |
806 |
glTexCoord 0, 1; glVertex $px , $py + $h; |
807 |
glTexCoord 1, 1; glVertex $px + $w, $py + $h; |
808 |
glTexCoord 1, 0; glVertex $px + $w, $py; |
809 |
glEnd; |
810 |
} |
811 |
} |
812 |
} |
813 |
|
814 |
# if (1) { # higher quality darkness |
815 |
# $lighting =~ s/(.)/$1$1$1/gs; |
816 |
# my $pb = new_from_data Gtk2::Gdk::Pixbuf $lighting, "rgb", 0, 8, $sw4, $sh, $sw4 * 3; |
817 |
# |
818 |
# $pb = $pb->scale_simple ($sw4 * 0.5, $sh * 0.5, "bilinear"); |
819 |
# |
820 |
# $lighting = $pb->get_pixels; |
821 |
# $lighting =~ s/(.)../$1/gs; |
822 |
# } |
823 |
|
824 |
$lighting = new Crossfire::Client::Texture |
825 |
width => $sw4, |
826 |
height => $sh, |
827 |
data => $lighting, |
828 |
internalformat => GL_ALPHA4, |
829 |
format => GL_ALPHA; |
830 |
|
831 |
glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; |
832 |
glColor 0, 0, 0, 0.75; |
833 |
glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; |
834 |
glBindTexture GL_TEXTURE_2D, $lighting->{name}; |
835 |
glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR; |
836 |
glBegin GL_QUADS; |
837 |
glTexCoord 0, 0; glVertex 0 , 0; |
838 |
glTexCoord 0, 1; glVertex 0 , $sh * 32; |
839 |
glTexCoord 1, 1; glVertex $sw4 * 32, $sh * 32; |
840 |
glTexCoord 1, 0; glVertex $sw4 * 32, 0; |
841 |
glEnd; |
842 |
|
843 |
glDisable GL_TEXTURE_2D; |
844 |
glDisable GL_BLEND; |
845 |
} |
846 |
|
847 |
my %DIR = ( |
848 |
SDLK_KP8, [1, "north"], |
849 |
SDLK_KP9, [2, "northeast"], |
850 |
SDLK_KP6, [3, "east"], |
851 |
SDLK_KP3, [4, "southeast"], |
852 |
SDLK_KP2, [5, "south"], |
853 |
SDLK_KP1, [6, "southwest"], |
854 |
SDLK_KP4, [7, "west"], |
855 |
SDLK_KP7, [8, "northwest"], |
856 |
|
857 |
SDLK_UP, [1, "north"], |
858 |
SDLK_RIGHT, [3, "east"], |
859 |
SDLK_DOWN, [5, "south"], |
860 |
SDLK_LEFT, [7, "west"], |
861 |
); |
862 |
|
863 |
sub key_down { |
864 |
my ($self, $ev) = @_; |
865 |
|
866 |
my $mod = $ev->key_mod; |
867 |
my $sym = $ev->key_sym; |
868 |
|
869 |
if ($sym == SDLK_KP5) { |
870 |
$::CONN->send ("command stay fire"); |
871 |
} elsif (exists $DIR{$sym}) { |
872 |
if ($mod & KMOD_SHIFT) { |
873 |
$self->{shft}++; |
874 |
$::CONN->send ("command fire $DIR{$sym}[0]"); |
875 |
} elsif ($mod & KMOD_CTRL) { |
876 |
$self->{ctrl}++; |
877 |
$::CONN->send ("command run $DIR{$sym}[0]"); |
878 |
} else { |
879 |
$::CONN->send ("command $DIR{$sym}[1]"); |
880 |
} |
881 |
} |
882 |
} |
883 |
|
884 |
sub key_up { |
885 |
my ($self, $ev) = @_; |
886 |
|
887 |
my $mod = $ev->key_mod; |
888 |
my $sym = $ev->key_sym; |
889 |
|
890 |
if (!($mod & KMOD_SHIFT) && delete $self->{shft}) { |
891 |
$::CONN->send ("command fire_stop"); |
892 |
} |
893 |
if (!($mod & KMOD_CTRL ) && delete $self->{ctrl}) { |
894 |
$::CONN->send ("command run_stop"); |
895 |
} |
896 |
} |
897 |
|
898 |
############################################################################# |
899 |
|
900 |
package Crossfire::Client::Widget::Animator; |
901 |
|
902 |
use SDL::OpenGL; |
903 |
|
904 |
our @ISA = Crossfire::Client::Widget::Bin::; |
905 |
|
906 |
sub moveto { |
907 |
my ($self, $x, $y) = @_; |
908 |
|
909 |
$self->{moveto} = [$self->{x}, $self->{y}, $x, $y]; |
910 |
$self->{speed} = 0.2; |
911 |
$self->{time} = 1; |
912 |
|
913 |
::animation_start $self; |
914 |
} |
915 |
|
916 |
sub animate { |
917 |
my ($self, $interval) = @_; |
918 |
|
919 |
$self->{time} -= $interval * $self->{speed}; |
920 |
if ($self->{time} <= 0) { |
921 |
$self->{time} = 0; |
922 |
::animation_stop $self; |
923 |
} |
924 |
|
925 |
my ($x0, $y0, $x1, $y1) = @{$self->{moveto}}; |
926 |
|
927 |
$self->{x} = $x0 * $self->{time} + $x1 * (1 - $self->{time}); |
928 |
$self->{y} = $y0 * $self->{time} + $y1 * (1 - $self->{time}); |
929 |
} |
930 |
|
931 |
sub _draw { |
932 |
my ($self) = @_; |
933 |
|
934 |
glPushMatrix; |
935 |
glRotate $self->{time} * 10000, 0, 1, 0; |
936 |
$self->{children}[0]->draw; |
937 |
glPopMatrix; |
938 |
} |
939 |
|
940 |
1; |
941 |
|