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Comparing deliantra/Deliantra-Client/DC/UI.pm (file contents):
Revision 1.34 by elmex, Sun Apr 9 02:44:51 2006 UTC vs.
Revision 1.103 by elmex, Fri Apr 14 13:51:36 2006 UTC

1package Crossfire::Client::Widget; 1package CFClient::UI;
2 2
3use strict; 3use strict;
4 4
5use Scalar::Util; 5use Scalar::Util ();
6use List::Util ();
7
8use CFClient;
9
10our ($FOCUS, $HOVER, $GRAB); # various widgets
11
12our $TOPLEVEL;
13our $BUTTON_STATE;
14
15# class methods for events
16sub feed_sdl_key_down_event {
17 $FOCUS->key_down ($_[0]) if $FOCUS;
18}
19
20sub feed_sdl_key_up_event {
21 $FOCUS->key_up ($_[0]) if $FOCUS;
22}
23
24sub feed_sdl_button_down_event {
25 my ($ev) = @_;
26 my ($x, $y) = ($ev->motion_x, $ev->motion_y);
27
28 if (!$BUTTON_STATE) {
29 my $widget = $TOPLEVEL->find_widget ($x, $y);
30
31 $GRAB = $widget;
32 $GRAB->update if $GRAB;
33 }
34
35 $BUTTON_STATE |= 1 << ($ev->button - 1);
36
37 $GRAB->button_down ($ev, $GRAB->translate ($x, $y)) if $GRAB;
38}
39
40sub feed_sdl_button_up_event {
41 my ($ev) = @_;
42 my ($x, $y) = ($ev->motion_x, $ev->motion_y);
43
44 my $widget = $GRAB || $TOPLEVEL->find_widget ($x, $y);
45
46 $BUTTON_STATE &= ~(1 << ($ev->button - 1));
47
48 $GRAB->button_up ($ev, $GRAB->translate ($x, $y)) if $GRAB;
49
50 if (!$BUTTON_STATE) {
51 my $grab = $GRAB; undef $GRAB;
52 $grab->update if $grab;
53 $GRAB->update if $GRAB;
54 }
55}
56
57sub feed_sdl_motion_event {
58 my ($ev) = @_;
59 my ($x, $y) = ($ev->motion_x, $ev->motion_y);
60
61 my $widget = $GRAB || $TOPLEVEL->find_widget ($x, $y);
62
63 if ($widget != $HOVER) {
64 my $hover = $HOVER; $HOVER = $widget;
65
66 $hover->update if $hover;
67 $HOVER->update if $HOVER;
68 }
69
70 $HOVER->mouse_motion ($ev, $HOVER->translate ($x, $y)) if $HOVER;
71}
72
73#############################################################################
74
75package CFClient::UI::Base;
76
77use strict;
6 78
7use SDL::OpenGL; 79use SDL::OpenGL;
8use SDL::OpenGL::Constants;
9
10our $FOCUS; # the widget with current focus
11#our @ACTIVE_WIDGETS;
12
13# class methods for events
14sub feed_sdl_key_down_event { $FOCUS->key_down ($_[0]) if $FOCUS }
15sub feed_sdl_key_up_event { $FOCUS->key_up ($_[0]) if $FOCUS }
16sub feed_sdl_button_down_event { }
17sub feed_sdl_button_up_event { }
18 80
19sub new { 81sub new {
20 my $class = shift; 82 my $class = shift;
21 83
22 bless { @_ }, $class 84 my $self = bless {
23} 85 x => 0,
86 y => 0,
87 z => 0,
88 w => -1,
89 h => -1,
90 @_
91 }, $class;
24 92
25#sub activate { 93 for (keys %$self) {
26# push @ACTIVE_WIDGETS, $_[0]; 94 if (/^connect_(.*)$/) {
27# Scalar::Util::weaken $ACTIVE_WIDGETS[-1]; 95 $self->connect ($1 => delete $self->{$_});
28#} 96 }
97 }
29 98
30#sub deactivate { 99 $self
31# @ACTIVE_WIDGETS = 100}
32# sort { $a->{z} <=> $b->{z} }
33# grep { $_ && $_ != $_[0] }
34# @ACTIVE_WIDGETS;
35#}
36 101
37sub move { 102sub move {
38 my ($self, $x, $y, $z) = @_; 103 my ($self, $x, $y, $z) = @_;
39 $self->{x} = $x; 104 $self->{x} = $x;
40 $self->{y} = $y; 105 $self->{y} = $y;
44sub needs_redraw { 109sub needs_redraw {
45 0 110 0
46} 111}
47 112
48sub size_request { 113sub size_request {
114 require Carp;
49 die "size_request is abtract"; 115 Carp::confess "size_request is abtract";
116}
117
118sub _size_allocate {
119 my ($self, $x, $y, $w, $h) = @_;
120
121 $self->{x} = $x;
122 $self->{y} = $y;
123
124 return unless $self->{w} != $w || $self->{h} != $h;
125
126 $self->{w} = $w;
127 $self->{h} = $h;
128
129 1
130}
131
132sub size_allocate {
133 my ($self, $x, $y, $w, $h) = @_;
134
135 $self->_size_allocate ($x, $y, $w, $h);
136}
137
138# translate global coordinates to local coordinate system
139sub translate {
140 my ($self, $x, $y) = @_;
141
142 $self->{parent}->translate ($x - $self->{x}, $y - $self->{y});
50} 143}
51 144
52sub focus_in { 145sub focus_in {
53 my ($widget) = @_; 146 my ($self) = @_;
54 $FOCUS = $widget; 147
148 return if $FOCUS == $self;
149 return unless $self->{can_focus};
150
151 my $focus = $FOCUS; $FOCUS = $self;
152 $focus->update if $focus;
153 $FOCUS->update;
55} 154}
56 155
57sub focus_out { 156sub focus_out {
58 my ($widget) = @_; 157 my ($self) = @_;
59}
60 158
159 return unless $FOCUS == $self;
160
161 my $focus = $FOCUS; undef $FOCUS;
162 $focus->update if $focus; #?
163}
164
165sub mouse_motion { }
166sub button_up { }
61sub key_down { 167sub key_down { }
62 my ($widget, $sdlev) = @_;
63}
64
65sub key_up { 168sub key_up { }
66 my ($widget, $sdlev) = @_;
67}
68 169
69sub button_down { 170sub button_down {
70 my ($widget, $sdlev) = @_; 171 my ($self, $ev, $x, $y) = @_;
71}
72 172
73sub button_up { 173 $self->focus_in;
74 my ($widget, $sdlev) = @_;
75} 174}
76 175
77sub w { $_[0]->{w} } 176sub w { $_[0]{w} = $_[1] if @_ > 1; $_[0]{w} }
78sub h { $_[0]->{h} } 177sub h { $_[0]{h} = $_[1] if @_ > 1; $_[0]{h} }
79sub x { $_[0]->{x} = $_[1] if $_[1]; $_[0]->{x} } 178sub x { $_[0]{x} = $_[1] if @_ > 1; $_[0]{x} }
80sub y { $_[0]->{y} = $_[1] if $_[1]; $_[0]->{y} } 179sub y { $_[0]{y} = $_[1] if @_ > 1; $_[0]{y} }
81sub z { $_[0]->{z} = $_[1] if $_[1]; $_[0]->{z} } 180sub z { $_[0]{z} = $_[1] if @_ > 1; $_[0]{z} }
82 181
83sub draw { 182sub draw {
84 my ($self) = @_; 183 my ($self) = @_;
184
185 return unless $self->{h} && $self->{w};
85 186
86 glPushMatrix; 187 glPushMatrix;
87 glTranslate $self->{x}, $self->{y}, 0; 188 glTranslate $self->{x}, $self->{y}, 0;
88 $self->_draw; 189 $self->_draw;
89 glPopMatrix; 190 glPopMatrix;
191
192 if ($self == $HOVER && $self->{can_hover}) {
193 my ($x, $y) = @$self{qw(x y)};
194
195 glColor 0, 0, 1, 0.2;
196 glEnable GL_BLEND;
197 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
198 glBegin GL_QUADS;
199 glVertex $x , $y;
200 glVertex $x + $self->{w}, $y;
201 glVertex $x + $self->{w}, $y + $self->{h};
202 glVertex $x , $y + $self->{h};
203 glEnd;
204 glDisable GL_BLEND;
205 }
90} 206}
91 207
92sub _draw { 208sub _draw {
93 my ($widget) = @_; 209 my ($self) = @_;
94}
95 210
96sub bbox { 211 warn "no draw defined for $self\n";
212}
213
214sub find_widget {
97 my ($self) = @_; 215 my ($self, $x, $y) = @_;
98 my ($w, $h) = $self->size_request; 216
217 return $self
218 if $x >= $self->{x} && $x < $self->{x} + $self->{w}
219 && $y >= $self->{y} && $y < $self->{y} + $self->{h};
220
99 ( 221 ()
100 $self->{x},
101 $self->{y},
102 $self->{x} = $w,
103 $self->{y} = $h
104 )
105} 222}
106
107sub del_parent { $_[0]->{parent} = undef }
108 223
109sub set_parent { 224sub set_parent {
110 my ($self, $par) = @_; 225 my ($self, $par) = @_;
111 226
112 $self->{parent} = $par; 227 $self->{parent} = $par;
122 237
123 $self->{parent}->update 238 $self->{parent}->update
124 if $self->{parent}; 239 if $self->{parent};
125} 240}
126 241
242sub connect {
243 my ($self, $signal, $cb) = @_;
244
245 push @{ $self->{cb}{$signal} }, $cb;
246}
247
248sub emit {
249 my ($self, $signal, @args) = @_;
250
251 $_->($self, @args)
252 for @{$self->{cb}{$signal} || []};
253}
254
127sub DESTROY { 255sub DESTROY {
128 my ($self) = @_; 256 my ($self) = @_;
129 257
130 #$self->deactivate; 258 #$self->deactivate;
131} 259}
132 260
133package Crossfire::Client::Widget::Container; 261#############################################################################
134 262
135our @ISA = Crossfire::Client::Widget::; 263package CFClient::UI::DrawBG;
136 264
265our @ISA = CFClient::UI::Base::;
266
267use strict;
137use SDL::OpenGL; 268use SDL::OpenGL;
138 269
139sub add { $_[0]->{child} = $_[1]; $_[1]->set_parent ($_[0]); $_[1]->update } 270sub new {
140sub get { $_[0]->{child} } 271 my $class = shift;
141sub remove { 272
273 # range [value, low, high, page]
274
275 $class->SUPER::new (
276 bg => [0, 0, 0, 0.2],
277 active_bg => [1, 1, 1, 0.5],
278 @_
279 )
280}
281
282sub _draw {
142 my ($self, $chld) = @_; 283 my ($self) = @_;
143 delete $self->{child}
144 if $self->{child} == $chld;
145}
146 284
147sub size_request { $_[0]->{child}->size_request if $_[0]->{child} } 285 my ($w, $h) = @$self{qw(w h)};
148 286
149sub _draw { die "Containers can't be drawn!" } 287 glEnable GL_BLEND;
288 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
289 glColor @{ $FOCUS == $self ? $self->{active_bg} : $self->{bg} };
150 290
151package Crossfire::Client::Widget::Toplevel; 291 glBegin GL_QUADS;
292 glVertex 0 , 0;
293 glVertex 0 , $h;
294 glVertex $w, $h;
295 glVertex $w, 0;
296 glEnd;
152 297
153our @ISA = Crossfire::Client::Widget::; 298 glDisable GL_BLEND;
299}
154 300
155use SDL::OpenGL; 301#############################################################################
302
303package CFClient::UI::Empty;
304
305our @ISA = CFClient::UI::Base::;
306
307sub size_request {
308 (0, 0)
309}
310
311sub draw { }
312
313#############################################################################
314
315package CFClient::UI::Container;
316
317our @ISA = CFClient::UI::Base::;
318
319sub new {
320 my ($class, %arg) = @_;
321
322 my $children = delete $arg{children} || [];
323
324 my $self = $class->SUPER::new (children => [], %arg);
325 $self->add ($_) for @$children;
326
327 $self
328}
156 329
157sub add { 330sub add {
158 my ($self, $chld) = @_; 331 my ($self, $chld) = @_;
159 332
160 push @{$self->{childs}}, $chld; 333 $chld->set_parent ($self);
334
161 @{$self->{childs}} = 335 $self->{children} = [
162 sort { $a->{z} <=> $b->{z} } 336 sort { $a->{z} <=> $b->{z} }
163 @{$self->{childs}}; 337 @{$self->{children}}, $chld
338 ];
164 339
165 $chld->set_parent ($self); 340 $self->{w} = $self->{h} = -1;
341 $self->update;
166} 342}
167 343
168sub remove { 344sub remove {
169 my ($self, $chld) = @_; 345 my ($self, $widget) = @_;
346
347 $self->{children} = [ grep $_ != $widget, @{ $self->{children} } ];
348
349 $self->size_allocate (0, 0, $self->{w}, $self->{h});
350}
351
352sub find_widget {
353 my ($self, $x, $y) = @_;
354
355 $x -= $self->{x};
356 $y -= $self->{y};
357
358 my $res;
359
360 for (reverse @{ $self->{children} }) {
361 $res = $_->find_widget ($x, $y)
362 and return $res;
363 }
364
365 $self->SUPER::find_widget ($x + $self->{x}, $y + $self->{y})
366}
367
368sub _draw {
369 my ($self) = @_;
370
371 $_->draw for @{$self->{children}};
372}
373
374#############################################################################
375
376package CFClient::UI::Bin;
377
378our @ISA = CFClient::UI::Container::;
379
380sub new {
381 my ($class, %arg) = @_;
382
383 my $child = (delete $arg{child}) || new CFClient::UI::Empty::;
384
385 $class->SUPER::new (children => [$child], %arg)
386}
387
388sub add {
389 my ($self, $widget) = @_;
390
170 @{$self->{childs}} = 391 $self->{children} = [];
171 sort { $a->{z} <=> $b->{z} } 392
172 grep { $_ && $_ != $_[0] } 393 $self->SUPER::add ($widget);
394}
395
396sub remove {
397 my ($self, $widget) = @_;
398
399 $self->SUPER::remove ($widget);
400
401 $self->{children} = [new CFClient::UI::Empty]
173 @{$self->{childs}} 402 unless @{$self->{children}};
403}
404
405sub child { $_[0]->{children}[0] }
406
407sub size_request {
408 $_[0]{children}[0]->size_request
409}
410
411sub size_allocate {
412 my ($self, $x, $y, $w, $h) = @_;
413
414 $self->_size_allocate ($x, $y, $w, $h) or return;
415
416 $self->{children}[0]->size_allocate (0, 0, $w, $h);
417}
418
419#############################################################################
420
421package CFClient::UI::Window;
422
423our @ISA = CFClient::UI::Bin::;
424
425use SDL::OpenGL;
426
427sub new {
428 my ($class, %arg) = @_;
429
430 my $self = $class->SUPER::new (%arg);
174} 431}
175 432
176sub update { 433sub update {
177 my ($self) = @_; 434 my ($self) = @_;
178 ::refresh (); 435
436 # we want to do this delayed...
437 $self->render_chld;
438 $self->SUPER::update;
439}
440
441sub render_chld {
442 my ($self) = @_;
443
444 $self->{texture} =
445 CFClient::Texture->new_from_opengl (
446 $self->{w}, $self->{h}, sub { $self->child->draw }
447 );
448}
449
450sub size_allocate {
451 my ($self, $x, $y, $w, $h) = @_;
452
453 $self->_size_allocate ($x, $y, $w, $h) or return;
454
455 $self->child->size_allocate (0, 0, $w, $h);
456
457 $self->render_chld;
179} 458}
180 459
181sub _draw { 460sub _draw {
182 my ($self) = @_; 461 my ($self) = @_;
183 462
184 $_->draw for @{$self->{childs}}; 463 my ($w, $h) = ($self->w, $self->h);
185}
186
187package Crossfire::Client::Widget::Window;
188
189our @ISA = Crossfire::Client::Widget::Container::;
190
191use SDL::OpenGL;
192
193sub add {
194 my ($self, $chld) = @_;
195 $self->SUPER::add ($chld);
196 $chld->set_parent ($self);
197 $self->update; #TODO: Move this to the size_request event propably?
198}
199
200sub remove {
201 my ($self) = @_;
202 # TODO FIXME: removing a child from a window will crash, see render_chld
203 $self->update;
204}
205
206sub update {
207 my ($self) = @_;
208 $self->render_chld;
209}
210
211sub render_chld {
212 my ($self) = @_;
213 my $chld = $self->get;
214 my ($w, $h) = $self->size_request;
215
216 $self->{texture} =
217 Crossfire::Client::Texture->new_from_opengl (
218 $w, $h, sub { $chld->draw }
219 );
220 $self->{texture}->upload;
221}
222
223sub size_request {
224 my ($self) = @_;
225 my $chld = $self->get
226 or return (0, 0);
227 $chld->size_request
228}
229
230sub _draw {
231 my ($self) = @_;
232
233 my ($w, $h) = $self->size_request;#TODO# use width/height of texture
234 464
235 my $tex = $self->{texture} 465 my $tex = $self->{texture}
236 or return; 466 or return;
237 467
238 glEnable GL_BLEND; 468 glEnable GL_BLEND;
469 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
470 glEnable GL_TEXTURE_2D;
471 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
472
473 $tex->draw_quad (0, 0, $w, $h);
474
475 glDisable GL_BLEND;
476 glDisable GL_TEXTURE_2D;
477}
478
479#############################################################################
480
481package CFClient::UI::Frame;
482
483our @ISA = CFClient::UI::Bin::;
484
485use SDL::OpenGL;
486
487sub size_request {
488 my ($self) = @_;
489 my $chld = $self->child
490 or return (0, 0);
491
492 $chld->move (2, 2);
493
494 map { $_ + 4 } $chld->size_request;
495}
496
497sub size_allocate {
498 my ($self, $x, $y, $w, $h) = @_;
499
500 $self->_size_allocate ($x, $y, $w, $h) or return;
501
502 $self->child->size_allocate (2, 2, $w - 4, $h - 4);
503}
504
505sub _draw {
506 my ($self) = @_;
507
508 my $chld = $self->child;
509
510 my ($w, $h) = $chld->size_request;
511
512 glBegin GL_QUADS;
513 glColor 0, 0, 0;
514 glVertex 0 , 0;
515 glVertex 0 , $h + 4;
516 glVertex $w + 4 , $h + 4;
517 glVertex $w + 4 , 0;
518 glEnd;
519
520 $chld->draw;
521}
522
523#############################################################################
524
525package CFClient::UI::FancyFrame;
526
527our @ISA = CFClient::UI::Bin::;
528
529use SDL::OpenGL;
530
531my @tex =
532 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ }
533 qw(d1_bg.png d1_border_top.png d1_border_right.png d1_border_left.png d1_border_bottom.png);
534
535sub new {
536 my $class = shift;
537
538 # TODO: user_x, user_y, overwrite moveto?
539
540 $class->SUPER::new (
541 bg => [1, 1, 1, 1],
542 border_bg => [1, 1, 1, 1],
543 border => $::FONTSIZE * 0.8,
544 @_
545 )
546}
547
548sub size_request {
549 my ($self) = @_;
550
551 return ($self->{user_w}, $self->{user_h}) if $self->{user_w} && $self->{user_h};
552
553 my ($w, $h) = $self->SUPER::size_request;
554
555 (
556 $w + $self->{border} * 2,
557 $h + $self->{border} * 2,
558 )
559}
560
561sub size_allocate {
562 my ($self, $x, $y, $w, $h) = @_;
563
564 $self->_size_allocate ($x, $y, $w, $h) or return;
565
566 $h -= List::Util::max 0, $self->{border} * 2;
567 $w -= List::Util::max 0, $self->{border} * 2;
568
569 $self->child->size_allocate ($self->{border}, $self->{border}, $w, $h);
570}
571
572sub button_down {
573 my ($self, $ev, $x, $y) = @_;
574
575 if ($x < $self->{w} && $x >= $self->{w} - $self->{border}
576 && $y < $self->{h} && $y >= $self->{h} - $self->{border}) {
577
578 my ($ox, $oy) = ($ev->button_x, $ev->button_y);
579 my ($bw, $bh) = ($self->{w}, $self->{h});
580
581 $self->{motion} = sub {
582 my ($ev, $x, $y) = @_;
583
584 ($x, $y) = ($ev->motion_x, $ev->motion_y);
585
586 $self->{user_w} = $bw + $x - $ox;
587 $self->{user_h} = $bh + $y - $oy;
588 $self->update;
589 };
590
591 } elsif ($x >= 0 && $x < $self->{w}
592 && $y >= 0 && $y < $self->{border}) {
593
594 my ($ox, $oy) = ($ev->button_x, $ev->button_y);
595 my ($bx, $by) = ($self->{x}, $self->{y});
596
597 $self->{motion} = sub {
598 my ($ev, $x, $y) = @_;
599
600 ($x, $y) = ($ev->motion_x, $ev->motion_y);
601
602 $self->move ($bx + $x - $ox, $by + $y - $oy);
603 $self->update;
604 };
605 }
606}
607
608sub button_up {
609 my ($self, $ev, $x, $y) = @_;
610
611 delete $self->{motion};
612}
613
614sub mouse_motion {
615 my ($self, $ev, $x, $y) = @_;
616
617 $self->{motion}->($ev, $x, $y) if $self->{motion};
618}
619
620sub _draw {
621 my ($self) = @_;
622
623 my ($w, $h ) = ($self->{w}, $self->{h});
624 my ($cw, $ch) = ($self->child->{w}, $self->child->{h});
625
626 glEnable GL_BLEND;
627 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
239 glEnable GL_TEXTURE_2D; 628 glEnable GL_TEXTURE_2D;
240 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; 629 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
241 glBindTexture GL_TEXTURE_2D, $tex->{name};
242 630
243 glColor 1, 0, 1; 631 glColor @{ $self->{border_bg} };
632 $tex[1]->draw_quad (0, 0, $w, $self->{border});
633 $tex[3]->draw_quad (0, $self->{border}, $self->{border}, $ch);
634 $tex[2]->draw_quad ($w - $self->{border}, $self->{border}, $self->{border}, $ch);
635 $tex[4]->draw_quad (0, $h - $self->{border}, $w, $self->{border});
244 636
637 my $bg = $tex[0];
638
639 # TODO: repeat texture not scale
640 my $rep_x = $cw / $bg->{w};
641 my $rep_y = $ch / $bg->{h};
642
643 glColor @{ $self->{bg} };
644
645 $bg->{s} = $rep_x;
646 $bg->{t} = $rep_y;
647 $bg->{wrap_mode} = 1;
648 $bg->draw_quad ($self->{border}, $self->{border}, $cw, $ch);
649
650 glDisable GL_TEXTURE_2D;
651 glDisable GL_BLEND;
652
653 $self->child->draw;
654}
655
656#############################################################################
657
658package CFClient::UI::Table;
659
660our @ISA = CFClient::UI::Base::;
661
662use List::Util qw(max sum);
663
664use SDL::OpenGL;
665
666sub new {
667 my $class = shift;
668
669 $class->SUPER::new (
670 col_expand => [],
671 @_
672 )
673}
674
675sub add {
676 my ($self, $x, $y, $chld) = @_;
677
678 $self->{children}[$y][$x] = $chld;
679 $chld->set_parent ($self);
680
681 $self->{w} = $self->{h} = -1;
682 $self->update;
683}
684
685sub get_wh {
686 my ($self) = @_;
687
688 my (@w, @h);
689
690 for my $y (0 .. $#{$self->{children}}) {
691 my $row = $self->{children}[$y]
692 or next;
693
694 for my $x (0 .. $#$row) {
695 my $widget = $row->[$x]
696 or next;
697 my ($w, $h) = $widget->size_request;
698
699 $w[$x] = max $w[$x], $w;
700 $h[$y] = max $h[$y], $h;
701 }
702 }
703
704 (\@w, \@h)
705}
706
707sub size_request {
708 my ($self) = @_;
709
710 my ($ws, $hs) = $self->get_wh;
711
712 (
713 (sum @$ws),
714 (sum @$hs),
715 )
716}
717
718sub size_allocate {
719 my ($self, $x, $y, $w, $h) = @_;
720
721 $self->_size_allocate ($x, $y, $w, $h) or return;
722
723 my ($ws, $hs) = $self->get_wh;
724
725 my $req_w = sum @$ws;
726 my $req_h = sum @$hs;
727
728 # TODO: nicer code && do row_expand
729 my @col_expand = @{$self->{col_expand}};
730 @col_expand = (1) x @$ws unless @col_expand;
731 my $col_expand = (sum @col_expand) || 1;
732
733 # linearly scale sizes
734 $ws->[$_] += $col_expand[$_] / $col_expand * ($w - $req_w) for 0 .. $#$ws;
735 $hs->[$_] *= 1 * $h / $req_h for 0 .. $#$hs;
736
737 my $y;
738
739 for my $r (0 .. $#{$self->{children}}) {
740 my $row = $self->{children}[$r]
741 or next;
742
743 my $x = 0;
744 my $row_h = $hs->[$r];
745
746 for my $c (0 .. $#$row) {
747 my $col_w = $ws->[$c];
748
749 if (my $widget = $row->[$c]) {
750 $widget->size_allocate ($x, $y, $col_w, $row_h);
751 }
752
753 $x += $col_w;
754 }
755
756 $y += $row_h;
757 }
758
759}
760
761sub find_widget {
762 my ($self, $x, $y) = @_;
763
764 $x -= $self->{x};
765 $y -= $self->{y};
766
767 my $res;
768
769 for (grep $_, map @$_, grep $_, @{ $self->{children} }) {
770 $res = $_->find_widget ($x, $y)
771 and return $res;
772 }
773
774 $self->SUPER::find_widget ($x + $self->{x}, $y + $self->{y})
775}
776
777sub _draw {
778 my ($self) = @_;
779
780 for (grep $_, @{$self->{children}}) {
781 $_->draw for grep $_, @$_;
782 }
783}
784
785#############################################################################
786
787package CFClient::UI::HBox;
788
789# TODO: wrap into common Box base class
790
791our @ISA = CFClient::UI::Container::;
792
793sub size_request {
794 my ($self) = @_;
795
796 my @alloc = map [$_->size_request], @{$self->{children}};
797
798 (
799 (List::Util::sum map $_->[0], @alloc),
800 (List::Util::max map $_->[1], @alloc),
801 )
802}
803
804sub size_allocate {
805 my ($self, $x, $y, $w, $h) = @_;
806
807 $self->_size_allocate ($x, $y, $w, $h);
808
809 ($h, $w) = ($w, $h);
810
811 my $children = $self->{children};
812
813 my @h = map +($_->size_request)[0], @$children;
814
815 my $req_h = List::Util::sum @h;
816
817 if ($req_h > $h) {
818 # ah well, not enough space
819 $_ *= $h / $req_h for @h;
820 } else {
821 my $exp = List::Util::sum map $_->{expand}, @$children;
822 $exp ||= 1;
823
824 for (0 .. $#$children) {
825 my $child = $children->[$_];
826
827 my $alloc_h = $h[$_];
828 $alloc_h += ($h - $req_h) * $child->{expand} / $exp;
829 $h[$_] = $alloc_h;
830 }
831 }
832
833 my $y = 0;
834 for (0 .. $#$children) {
835 my $child = $children->[$_];
836 my $h = $h[$_];
837 $child->size_allocate ($y, 0, $h, $w);
838
839 $y += $h;
840 }
841}
842
843#############################################################################
844
845package CFClient::UI::VBox;
846
847# TODO: wrap into common Box base class
848
849our @ISA = CFClient::UI::Container::;
850
851sub size_request {
852 my ($self) = @_;
853
854 my @alloc = map [$_->size_request], @{$self->{children}};
855
856 (
857 (List::Util::max map $_->[0], @alloc),
858 (List::Util::sum map $_->[1], @alloc),
859 )
860}
861
862sub size_allocate {
863 my ($self, $x, $y, $w, $h) = @_;
864
865 $self->_size_allocate ($x, $y, $w, $h);
866
867 my $children = $self->{children};
868
869 my @h = map +($_->size_request)[1], @$children;
870
871 my $req_h = List::Util::sum @h;
872
873 if ($req_h > $h) {
874 # ah well, not enough space
875 $_ *= $h / $req_h for @h;
876 } else {
877 my $exp = List::Util::sum map $_->{expand}, @$children;
878 $exp ||= 1;
879
880 for (0 .. $#$children) {
881 my $child = $children->[$_];
882
883 $h[$_] += ($h - $req_h) * $child->{expand} / $exp;
884 }
885 }
886
887 my $y = 0;
888 for (0 .. $#$children) {
889 my $child = $children->[$_];
890 my $h = $h[$_];
891 $child->size_allocate (0, $y, $w, $h);
892
893 $y += $h;
894 }
895}
896
897#############################################################################
898
899package CFClient::UI::Label;
900
901our @ISA = CFClient::UI::Base::;
902
903use SDL::OpenGL;
904
905sub new {
906 my ($class, %arg) = @_;
907
908 my $self = $class->SUPER::new (
909 fg => [1, 1, 1],
910 height => $::FONTSIZE,
911 text => "",
912 align => -1,
913 padding => 2,
914 layout => new CFClient::Layout,
915 %arg
916 );
917
918 $self->set_text ($self->{text});
919
920 $self
921}
922
923sub escape_text {
924 local $_ = $_[1];
925
926 s/&/&amp;/g;
927 s/>/&gt;/g;
928 s/</&lt;/g;
929
930 $_[1]
931}
932
933sub set_text {
934 my ($self, $text) = @_;
935
936 $self->{text} = $text;
937 $self->{layout}->set_markup ($text);
938
939 delete $self->{texture};
940# $self->{w} = $self->{h} = -1;
941 $self->update;
942}
943
944sub get_text {
945 my ($self, $text) = @_;
946
947 $self->{text}
948}
949
950sub size_request {
951 my ($self) = @_;
952
953 $self->{layout}->set_width;
954 $self->{layout}->set_height ($self->{height});
955 my ($w, $h) = $self->{layout}->size;
956
957 (
958 $w + $self->{padding} * 2,
959 $h + $self->{padding} * 2,
960 )
961}
962
963sub size_allocate {
964 my ($self, $x, $y, $w, $h) = @_;
965
966 $self->_size_allocate ($x, $y, $w, $h) or return;
967
968 delete $self->{texture};
969}
970
971sub update {
972 my ($self) = @_;
973
974 delete $self->{texture};
975 $self->SUPER::update;
976}
977
978sub _draw {
979 my ($self) = @_;
980
981 my $tex = $self->{texture} ||= do {
982 $self->{layout}->set_width ($self->{w});
983 $self->{layout}->set_height (List::Util::min $self->{h} - $self->{padding} * 2, $self->{height});
984 new_from_layout CFClient::Texture $self->{layout}
985 };
986
987 glEnable GL_BLEND;
988 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
989 glEnable GL_TEXTURE_2D;
990 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
991
992 glColor @{$self->{fg}};
993
994 my $x =
995 $self->{align} < 0 ? $self->{padding}
996 : $self->{align} > 0 ? $self->{w} - $tex->{w} - $self->{padding}
997 : ($self->{w} - $tex->{w}) * 0.5;
998
999 glTranslate int $x, int +($self->{h} - $tex->{h}) * 0.5, 0;
1000 $tex->draw_quad (0, 0);
1001
1002 glDisable GL_TEXTURE_2D;
1003 glDisable GL_BLEND;
1004}
1005
1006#############################################################################
1007
1008package CFClient::UI::Entry;
1009
1010our @ISA = CFClient::UI::Label::;
1011
1012use SDL;
1013use SDL::OpenGL;
1014
1015sub new {
1016 my $class = shift;
1017
1018 $class->SUPER::new (
1019 fg => [1, 1, 1],
1020 bg => [0, 0, 0, 0.2],
1021 active_bg => [1, 1, 1, 0.5],
1022 active_fg => [0, 0, 0],
1023 can_hover => 1,
1024 can_focus => 1,
1025 @_
1026 )
1027}
1028
1029sub _set_text {
1030 my ($self, $text) = @_;
1031
1032 my $old_text = $self->{text};
1033
1034 $self->{last_activity} = $::NOW;
1035
1036 $self->{text} = $text;
1037 $self->{layout}->set_width ($self->{w});
1038 $self->{layout}->set_height (List::Util::min $self->{h} - $self->{padding} * 2, $self->{height});
1039
1040 $text =~ s/./*/g if $self->{hidden};
1041
1042 $self->{layout}->set_markup ($self->escape_text ($text) . " ");
1043
1044 $text = substr $text, 0, $self->{cursor};
1045 utf8::encode $text;
1046
1047 @$self{qw(cur_x cur_y cur_h)} = $self->{layout}->cursor_pos (length $text);
1048
1049 $self->emit (changed => $self->{text}) # XXX: is this the right place to do this?
1050 if $old_text ne $self->{text};
1051}
1052
1053sub size_request {
1054 my ($self) = @_;
1055
1056 my ($w, $h) = $self->SUPER::size_request;
1057
1058 ($w + 1, $h) # add 1 for cursor
1059}
1060
1061sub size_allocate {
1062 my ($self, $x, $y, $w, $h) = @_;
1063
1064 $self->SUPER::size_allocate ($x, $y, $w, $h);
1065
1066 $self->_set_text ($self->{text});
1067}
1068
1069sub set_text {
1070 my ($self, $text) = @_;
1071
1072 $self->{cursor} = length $text;
1073 $self->_set_text ($text);
1074 $self->update;
1075}
1076
1077sub key_down {
1078 my ($self, $ev) = @_;
1079
1080 my $mod = $ev->key_mod;
1081 my $sym = $ev->key_sym;
1082
1083 my $uni = $ev->key_unicode;
1084
1085 my $text = $self->get_text;
1086
1087 if ($sym == SDLK_BACKSPACE) {
1088 substr $text, --$self->{cursor}, 1, "" if $self->{cursor};
1089 } elsif ($sym == SDLK_DELETE) {
1090 substr $text, $self->{cursor}, 1, "";
1091 } elsif ($sym == SDLK_LEFT) {
1092 --$self->{cursor} if $self->{cursor};
1093 } elsif ($sym == SDLK_RIGHT) {
1094 ++$self->{cursor} if $self->{cursor} < length $self->{text};
1095 } elsif ($sym == SDLK_HOME) {
1096 $self->{cursor} = 0;
1097 } elsif ($sym == SDLK_END) {
1098 $self->{cursor} = length $text;
1099 } elsif ($sym == SDLK_ESCAPE) {
1100 $self->emit ('escape');
1101 } elsif ($uni) {
1102 substr $text, $self->{cursor}++, 0, chr $uni;
1103 }
1104
1105 $self->_set_text ($text);
1106 $self->update;
1107}
1108
1109sub focus_in {
1110 my ($self) = @_;
1111
1112 $self->{last_activity} = $::NOW;
1113
1114 $self->SUPER::focus_in;
1115}
1116
1117sub button_down {
1118 my ($self, $ev, $x, $y) = @_;
1119
1120 $self->SUPER::button_down ($ev, $x, $y);
1121
1122 my $idx = $self->{layout}->xy_to_index ($x, $y);
1123
1124 # byte-index to char-index
1125 my $text = $self->{text};
1126 utf8::encode $text;
1127 $self->{cursor} = length substr $text, 0, $idx;
1128
1129 $self->_set_text ($self->{text});
1130 $self->update;
1131}
1132
1133sub mouse_motion {
1134 my ($self, $ev, $x, $y) = @_;
1135# printf "M %d,%d %d,%d\n", $ev->motion_x, $ev->motion_y, $x, $y;#d#
1136}
1137
1138sub _draw {
1139 my ($self) = @_;
1140
1141 local $self->{fg} = $self->{fg};
1142
1143 if ($FOCUS == $self) {
1144 glColor @{$self->{active_bg}};
1145 $self->{fg} = $self->{active_fg};
1146 } else {
1147 glColor @{$self->{bg}};
1148 }
1149
1150 glEnable GL_BLEND;
1151 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
245 glBegin GL_QUADS; 1152 glBegin GL_QUADS;
246 glTexCoord 0, 0; glVertex 0, 0; 1153 glVertex 0 , 0;
247 glTexCoord 0, 1; glVertex 0, $h; 1154 glVertex 0 , $self->{h};
248 glTexCoord 1, 1; glVertex $w, $h; 1155 glVertex $self->{w}, $self->{h};
249 glTexCoord 1, 0; glVertex $w, 0; 1156 glVertex $self->{w}, 0;
250 glEnd; 1157 glEnd;
251
252 glDisable GL_BLEND; 1158 glDisable GL_BLEND;
253 glDisable GL_TEXTURE_2D;
254}
255 1159
256package Crossfire::Client::Widget::Frame; 1160 $self->SUPER::_draw;
257 1161
258our @ISA = Crossfire::Client::Widget::Container::; 1162 #TODO: force update every cursor change :(
1163 if ($FOCUS == $self && (($::NOW - $self->{last_activity}) & 1023) < 600) {
1164 glColor @{$self->{fg}};
1165 glBegin GL_LINES;
1166 glVertex $self->{cur_x}, $self->{cur_y};
1167 glVertex $self->{cur_x}, $self->{cur_y} + $self->{cur_h};
1168 glEnd;
1169 }
1170}
259 1171
1172package CFClient::UI::LineEntry;
1173
1174our @ISA = CFClient::UI::Entry::;
1175
1176use SDL;
260use SDL::OpenGL; 1177use SDL::OpenGL;
261 1178
262sub size_request { 1179sub key_down {
263 my ($self) = @_; 1180 my ($self, $ev) = @_;
264 my $chld = $self->get
265 or return (0, 0);
266 1181
267 $chld->move (2, 2); 1182 my $sym = $ev->key_sym;
268 1183
269 map { $_ + 4 } $chld->size_request; 1184 if ($sym == SDLK_RETURN) {
1185 $self->emit (activate => $self->get_text);
1186 $self->update;
1187
1188 } else {
1189 $self->SUPER::key_down ($ev);
1190 }
1191
1192}
1193
1194#############################################################################
1195
1196package CFClient::UI::Button;
1197
1198our @ISA = CFClient::UI::Label::;
1199
1200use SDL;
1201use SDL::OpenGL;
1202
1203my @tex =
1204 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ }
1205 qw(b1_button_active.png);
1206
1207sub new {
1208 my $class = shift;
1209
1210 $class->SUPER::new (
1211 padding => 4,
1212 fg => [1, 1, 1],
1213 bg => [1, 1, 1, 0.2],
1214 active_fg => [1, 1, 0],
1215 can_hover => 1,
1216 @_
1217 )
1218}
1219
1220sub button_up {
1221 my ($self, $ev, $x, $y) = @_;
1222
1223 if ($x >= 0 && $x < $self->{w}
1224 && $y >= 0 && $y < $self->{h}) {
1225 $self->emit ("activate");
1226 }
270} 1227}
271 1228
272sub _draw { 1229sub _draw {
273 my ($self) = @_; 1230 my ($self) = @_;
274 1231
275 my $chld = $self->get; 1232 local $self->{fg} = $self->{fg};
276 1233 my $tex = $tex[0];
277 my ($w, $h) = $chld->size_request;
278
279 glBegin GL_QUADS;
280 glColor 0, 0, 0;
281 glTexCoord 0, 0; glVertex 0 , 0;
282 glTexCoord 0, 1; glVertex 0 , $h + 4;
283 glTexCoord 1, 1; glVertex $w + 4 , $h + 4;
284 glTexCoord 1, 0; glVertex $w + 4 , 0;
285 glEnd;
286
287 $chld->draw;
288}
289
290package Crossfire::Client::Widget::FancyFrame;
291
292our @ISA = Crossfire::Client::Widget::Frame::;
293
294use SDL::OpenGL;
295
296sub new {
297 my ($self, $theme) = @_;
298 $self = $self->SUPER::new;
299
300 $self->{txts} = [
301 map { new_from_file Crossfire::Client::Texture Crossfire::Client::find_rcfile $_ }
302 qw/d1_bg.png d1_border_top.png d1_border_right.png d1_border_left.png d1_border_bottom.png/
303 ];
304 $self
305
306}
307
308sub size_request {
309 my ($self) = @_;
310 my ($w, $h) = $self->get->size_request;
311
312 $h += $self->{txts}->[1]->{height};
313 $h += $self->{txts}->[4]->{height};
314 $w += $self->{txts}->[2]->{width};
315 $w += $self->{txts}->[3]->{width};
316
317 $self->get->move ($self->{txts}->[3]->{width}, $self->{txts}->[1]->{height});
318
319 ($w, $h)
320}
321
322sub _draw {
323 my ($self) = @_;
324
325 my ($w, $h) = $self->size_request;
326 my ($cw, $ch) = $self->get->size_request;
327 1234
328 glEnable GL_BLEND; 1235 glEnable GL_BLEND;
329 glEnable GL_TEXTURE_2D; 1236 glEnable GL_TEXTURE_2D;
330 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; 1237 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1238
1239 if ($GRAB == $self) {
1240 $self->{fg} = $self->{active_fg};
1241 }
1242
1243 glBindTexture GL_TEXTURE_2D, $tex->{name};
331 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; 1244 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
332 1245
1246 $tex->draw_quad (0, 0, $self->{w}, $self->{h});
333 1247
334 my $top = $self->{txts}->[1]; 1248 glDisable GL_TEXTURE_2D;
335 glBindTexture GL_TEXTURE_2D, $top->{name};
336
337 glColor 1, 1, 1, 0.8;
338
339 glBegin GL_QUADS;
340 glTexCoord 0, 0; glVertex 0 , 0;
341 glTexCoord 0, 1; glVertex 0 , $top->{height};
342 glTexCoord 1, 1; glVertex $w , $top->{height};
343 glTexCoord 1, 0; glVertex $w , 0;
344 glEnd;
345
346 my $left = $self->{txts}->[3];
347 glBindTexture GL_TEXTURE_2D, $left->{name};
348
349 glColor 1, 1, 1, 0.8;
350
351 glBegin GL_QUADS;
352 glTexCoord 0, 0; glVertex 0 , $top->{height};
353 glTexCoord 0, 1; glVertex 0 , $top->{height} + $ch;
354 glTexCoord 1, 1; glVertex $left->{width}, $top->{height} + $ch;
355 glTexCoord 1, 0; glVertex $left->{width}, $top->{height};
356 glEnd;
357
358 my $right = $self->{txts}->[2];
359 glBindTexture GL_TEXTURE_2D, $right->{name};
360
361 glColor 1, 1, 1, 0.8;
362
363 glBegin GL_QUADS;
364 glTexCoord 0, 0; glVertex $w - $right->{width}, $top->{height};
365 glTexCoord 0, 1; glVertex $w - $right->{width}, $top->{height} + $ch;
366 glTexCoord 1, 1; glVertex $w , $top->{height} + $ch;
367 glTexCoord 1, 0; glVertex $w , $top->{height};
368 glEnd;
369
370 my $bottom = $self->{txts}->[4];
371 glBindTexture GL_TEXTURE_2D, $bottom->{name};
372
373 glColor 1, 1, 1, 0.8;
374
375 glBegin GL_QUADS;
376 glTexCoord 0, 0; glVertex 0 , $h - $bottom->{height};
377 glTexCoord 0, 1; glVertex 0 , $h;
378 glTexCoord 1, 1; glVertex $w , $h;
379 glTexCoord 1, 0; glVertex $w , $h - $bottom->{height};
380 glEnd;
381
382 my $bg = $self->{txts}->[0];
383 glBindTexture GL_TEXTURE_2D, $bg->{name};
384 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT;
385 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT;
386
387 glColor 1, 1, 1, 0.8;
388
389 my $rep_x = $cw / $bg->{width};
390 my $rep_y = $ch / $bg->{height};
391
392 glBegin GL_QUADS;
393 glTexCoord 0, 0; glVertex $left->{width}, $top->{height};
394 glTexCoord 0, $rep_y; glVertex $left->{width}, $top->{height} + $ch;
395 glTexCoord $rep_x, $rep_y; glVertex $left->{width} + $cw , $top->{height} + $ch;
396 glTexCoord $rep_x, 0; glVertex $left->{width} + $cw , $top->{height};
397 glEnd;
398
399 $self->get->draw;
400
401 glDisable GL_BLEND; 1249 glDisable GL_BLEND;
402 glDisable GL_TEXTURE_2D;
403}
404 1250
405package Crossfire::Client::Widget::Table; 1251 $self->SUPER::_draw;
1252}
406 1253
407our @ISA = Crossfire::Client::Widget::Container::; 1254#############################################################################
408 1255
1256package CFClient::UI::CheckBox;
1257
1258our @ISA = CFClient::UI::DrawBG::;
1259
1260my @tex =
1261 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ }
1262 qw(c1_checkbox_bg.png c1_checkbox_active.png);
1263
1264use SDL;
409use SDL::OpenGL; 1265use SDL::OpenGL;
410 1266
411sub add { 1267sub new {
412 my ($self, $x, $y, $chld) = @_; 1268 my $class = shift;
413 my $old_chld = $self->{childs}[$y][$x];
414 1269
415 $self->{childs}[$y][$x] = $chld; 1270 $class->SUPER::new (
416 $chld->set_parent ($self); 1271 padding => 2,
417 $self->update; 1272 fg => [1, 1, 1],
418} 1273 active_fg => [1, 1, 0],
419 1274 state => 0,
420sub max_row_height { 1275 can_hover => 1,
421 my ($self, $row) = @_;
422
423 my $hs = 0;
424 for (my $xi = 0; $xi <= $#{$self->{childs}->[$row] || []}; $xi++) {
425 my $c = $self->{childs}->[$row]->[$xi];
426 if ($c) {
427 my ($w, $h) = $c->size_request;
428 if ($hs < $h) { $hs = $h }
429 } 1276 @_
430 } 1277 )
431 return $hs;
432}
433
434sub max_col_width {
435 my ($self, $col) = @_;
436
437 my $ws = 0;
438 for (my $yi = 0; $yi <= $#{$self->{childs} || []}; $yi++) {
439 my $c = ($self->{childs}->[$yi] || [])->[$col];
440 if ($c) {
441 my ($w, $h) = $c->size_request;
442 if ($ws < $w) { $ws = $w }
443 }
444 }
445 return $ws;
446} 1278}
447 1279
448sub size_request { 1280sub size_request {
449 my ($self) = @_; 1281 my ($self) = @_;
450 1282
451 my ($hs, $ws) = (0, 0); 1283 ($self->{padding} * 2 + 6) x 2
1284}
452 1285
453 for (my $yi = 0; $yi <= $#{$self->{childs}}; $yi++) { 1286sub size_allocate {
454 $hs += $self->max_row_height ($yi); 1287 my ($self, $x, $y, $w, $h) = @_;
455 }
456 1288
457 for (my $yi = 0; $yi <= $#{$self->{childs}}; $yi++) { 1289 $self->_size_allocate ($x, $y, $w, $h);
458 my $wm = 0; 1290}
459 for (my $xi = 0; $xi <= $#{$self->{childs}->[$yi]}; $xi++) {
460 $wm += $self->max_col_width ($xi)
461 }
462 if ($ws < $wm) { $ws = $wm }
463 }
464 1291
465 return ($ws, $hs); 1292sub button_down {
1293 my ($self, $ev, $x, $y) = @_;
1294
1295 if ($x >= $self->{padding} && $x < $self->{w} - $self->{padding}
1296 && $y >= $self->{padding} && $y < $self->{h} - $self->{padding}) {
1297 $self->{state} = !$self->{state};
1298 $self->emit (changed => $self->{state});
1299 }
466} 1300}
467 1301
468sub _draw { 1302sub _draw {
469 my ($self) = @_; 1303 my ($self) = @_;
470 1304
471 my $y = 0; 1305 $self->SUPER::_draw;
472 for (my $yi = 0; $yi <= $#{$self->{childs}}; $yi++) {
473 my $x = 0;
474 1306
475 for (my $xi = 0; $xi <= $#{$self->{childs}->[$yi]}; $xi++) { 1307 glTranslate $self->{padding} + 0.375, $self->{padding} + 0.375, 0;
476 1308
477 my $c = $self->{childs}->[$yi]->[$xi]; 1309 my $s = (List::Util::min @$self{qw(w h)}) - $self->{padding} * 2;
478 if ($c) {
479 $c->move ($x, $y, 0); #TODO: Move to size_request
480 $c->draw if $c;
481 }
482 1310
483 $x += $self->max_col_width ($xi); 1311 glColor @{ $FOCUS == $self ? $self->{active_fg} : $self->{fg} };
484 }
485
486 $y += $self->max_row_height ($yi);
487 }
488}
489
490package Crossfire::Client::Widget::VBox;
491
492our @ISA = Crossfire::Client::Widget::Container::;
493
494use SDL::OpenGL;
495
496sub add {
497 my ($self, $chld) = @_;
498 push @{$self->{childs}}, $chld;
499 $chld->set_parent ($self);
500 $self->update;
501}
502
503sub size_request {
504 my ($self) = @_;
505
506 my ($hs, $ws) = (0, 0);
507 for (@{$self->{childs} || []}) {
508 my ($w, $h) = $_->size_request;
509 $hs += $h;
510 if ($ws < $w) { $ws = $w }
511 }
512
513 return ($ws, $hs);
514}
515
516sub _draw {
517 my ($self) = @_;
518
519 my ($x, $y);
520 for (@{$self->{childs} || []}) {
521 $_->move (0, $y, 0); #TODO: move to size_request
522 $_->draw;
523 my ($w, $h) = $_->size_request;
524 $y += $h;
525 }
526}
527
528package Crossfire::Client::Widget::Label;
529
530our @ISA = Crossfire::Client::Widget::;
531
532use SDL::OpenGL;
533
534sub new {
535 my ($class, $x, $y, $z, $height, $text) = @_;
536
537 # TODO: color, and make height, xyz etc. optional
538 my $self = $class->SUPER::new (x => $x, y => $y, z => $z, height => $height);
539
540 $self->set_text ($text);
541
542 $self
543}
544
545sub set_text {
546 my ($self, $text) = @_;
547
548 $self->{text} = $text;
549 $self->{texture} = new_from_text Crossfire::Client::Texture $text, $self->{height};
550
551 $self->update;
552}
553
554sub get_text {
555 my ($self, $text) = @_;
556
557 $self->{text}
558}
559
560sub size_request {
561 my ($self) = @_;
562
563 (
564 $self->{texture}{width},
565 $self->{texture}{height},
566 )
567}
568
569sub _draw {
570 my ($self) = @_;
571
572 my $tex = $self->{texture};
573 1312
574 glEnable GL_BLEND; 1313 glEnable GL_BLEND;
575 glEnable GL_TEXTURE_2D; 1314 glEnable GL_TEXTURE_2D;
576 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; 1315 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1316
1317 my $tex = $self->{state} ? $tex[1] : $tex[0];
1318
1319 $tex->draw_quad (0, 0, $s, $s);
1320
1321 glDisable GL_TEXTURE_2D;
1322 glDisable GL_BLEND;
1323}
1324
1325#############################################################################
1326
1327package CFClient::UI::Slider;
1328
1329use strict;
1330
1331use SDL::OpenGL;
1332
1333our @ISA = CFClient::UI::DrawBG::;
1334
1335my @tex =
1336 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ }
1337 qw(s1_slider.png s1_slider_bg.png);
1338
1339sub new {
1340 my $class = shift;
1341
1342 # range [value, low, high, page]
1343
1344 # TODO: 0-width page
1345 # TODO: req_w/h are wrong with vertical
1346 # TODO: calculations are off
1347 my $self = $class->SUPER::new (
1348 fg => [1, 1, 1],
1349 active_fg => [0, 0, 0],
1350 range => [0, 0, 100, 10],
1351 req_w => 40,
1352 req_h => 13,
1353 vertical => 0,
1354 can_hover => 1,
1355 inner_pad => 5,
1356 @_
1357 );
1358
1359 $self
1360}
1361
1362sub size_request {
1363 my ($self) = @_;
1364
1365 my $w = $self->{req_w};
1366 my $h = $self->{req_h};
1367
1368 $self->{vertical} ? ($h, $w) : ($w, $h)
1369}
1370
1371sub button_down {
1372 my ($self, $ev, $x, $y) = @_;
1373
1374 $self->SUPER::button_down ($ev, $x, $y);
1375 $self->mouse_motion ($ev, $x, $y);
1376}
1377
1378sub mouse_motion {
1379 my ($self, $ev, $x, $y) = @_;
1380
1381 if ($GRAB == $self) {
1382 my ($value, $lo, $hi, $page) = @{$self->{range}};
1383
1384 my ($x, $w) = $self->{vertical} ? ($y, $self->{h}) : ($x, $self->{w});
1385
1386 my $inner_pad_px = $self->_calc_inner_pad_px ($w);
1387 my $inner_w = $w - $inner_pad_px * 2; # * 2 for left & right
1388
1389 $x -= $inner_pad_px; # substract the padding
1390 $x = $x * ($hi - $lo) / $inner_w + $lo;
1391 $x = $lo if $x < $lo;
1392 $x = $hi - $page if $x > $hi - $page;
1393 $self->{range}[0] = $x;
1394
1395 $self->emit (changed => $x);
1396 $self->update;
1397 }
1398}
1399
1400# the inner_* stuff is for generating a padding for the slider handle,
1401# so that the handle doesn't leave the texture. This calculation isn't 100%
1402# correct propably, but it does the job for now
1403sub _calc_inner_pad_px {
1404 my ($self, $w) = @_;
1405 ($w / 100) * $self->{inner_pad} # % to pixels
1406}
1407
1408sub _draw {
1409 my ($self) = @_;
1410
1411 $self->SUPER::_draw ();
1412
1413 my ($w, $h) = @$self{qw(w h)};
1414
1415 if ($self->{vertical}) {
1416 # draw a vertical slider like a rotated horizontal slider
1417
1418 glRotate 90, 0, 0, 1;
1419 glTranslate 0, -$self->{w}, 0;
1420
1421 ($w, $h) = ($h, $w);
1422 }
1423
1424 my $fg = $FOCUS == $self ? $self->{active_fg} : $self->{fg};
1425 my $bg = $FOCUS == $self ? $self->{active_bg} : $self->{bg};
1426
1427 my ($value, $lo, $hi, $page) = @{$self->{range}};
1428
1429 my $inner_pad_px = $self->_calc_inner_pad_px ($w);
1430 my $inner_w = $w - $inner_pad_px * 2; # * 2 for left & right
1431
1432 $page = int $page * $inner_w / ($hi - $lo);
1433 $value = int +($value - $lo) * $inner_w / ($hi - $lo);
1434
1435 $w -= $page;
1436 $page &= ~1;
1437 glTranslate $page * 0.5, 0, 0;
1438 $page ||= 2;
1439
1440 my $knob_a = $inner_pad_px + ($value - $page * 0.5);
1441 my $knob_b = $inner_pad_px + ($value + $page * 0.5);
1442
1443 glEnable GL_BLEND;
1444 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1445 glEnable GL_TEXTURE_2D;
577 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; 1446 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
578 glBindTexture GL_TEXTURE_2D, $tex->{name};
579 1447
580 glColor 1, 1, 1, 0.6; # TODO color 1448 # draw background
1449 $tex[1]->draw_quad (0, 0, $w, $h);
581 1450
582 glBegin GL_QUADS; 1451 # draw handle
583 glTexCoord 0, 0; glVertex 0 , 0; 1452 $tex[0]->draw_quad ($knob_a, 0, $knob_b - $knob_a, $h);
584 glTexCoord 0, 1; glVertex 0 , $tex->{height};
585 glTexCoord 1, 1; glVertex $tex->{width}, $tex->{height};
586 glTexCoord 1, 0; glVertex $tex->{width}, 0;
587 glEnd;
588 1453
589 glDisable GL_BLEND; 1454 glDisable GL_BLEND;
590 glDisable GL_TEXTURE_2D; 1455 glDisable GL_TEXTURE_2D;
591} 1456}
592 1457
593package Crossfire::Client::Widget::TextEntry; 1458#############################################################################
594 1459
595our @ISA = Crossfire::Client::Widget::Label::; 1460package CFClient::UI::TextView;
1461
1462our @ISA = CFClient::UI::HBox::;
1463
1464use SDL::OpenGL;
1465
1466sub new {
1467 my $class = shift;
1468
1469 my $self = $class->SUPER::new (
1470 par => [],
1471 @_,
1472 children => [
1473 (new CFClient::UI::Empty expand => 1),
1474 (new CFClient::UI::Slider vertical => 1),
1475 ],
1476 );
1477
1478 $self
1479}
1480
1481sub add_paragraph {
1482 my ($self, $color, $text) = @_;
1483
1484 push @{$self->{par}}, [$color, $text];
1485 my $count = scalar @{$self->{par}};
1486 $self->{children}[1]{range} = [$count - 1, 0, $count, 1];
1487 $self->{children}[1]->update;
1488}
1489
1490sub _draw {
1491 my ($self) = @_;
1492
1493 my $par = $self->{par};
1494
1495 my $bottom = (scalar @$par) - 1;
1496
1497 my $w = $self->{children}[0]{w};
1498 my $y = $self->{h};
1499
1500 glEnable GL_BLEND;
1501 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1502 glEnable GL_TEXTURE_2D;
1503 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
1504
1505 # TODO: everything!
1506 while ($y > 0 && $bottom >= 0) {
1507 my $par = $par->[$bottom--];
1508
1509 my $layout = new CFClient::Layout;
1510
1511 $layout->set_height ($::FONTSIZE);
1512 $layout->set_width ($w);
1513 $layout->set_text ($par->[1]);
1514 my $tex = new_from_layout CFClient::Texture $layout;
1515 $y -= $tex->{h};
1516
1517 glColor @{ $par->[0] };
1518 $tex->draw_quad (0, $y);
1519 }
1520
1521 glDisable GL_TEXTURE_2D;
1522 glDisable GL_BLEND;
1523}
1524
1525#############################################################################
1526
1527package CFClient::UI::MapWidget;
1528
1529use strict;
1530
1531use List::Util qw(min max);
596 1532
597use SDL; 1533use SDL;
598use SDL::OpenGL; 1534use SDL::OpenGL;
599 1535
600sub key_down { 1536our @ISA = CFClient::UI::Base::;
601 my ($self, $ev) = @_;
602
603 my $mod = $ev->key_mod;
604 my $sym = $ev->key_sym;
605
606 $ev->set_unicode (1);
607 my $uni = $ev->key_unicode;
608
609 my $text = $self->get_text;
610
611 if ($sym == SDLK_BACKSPACE) {
612 substr $text, -1, 1, '';
613
614 } elsif ($uni) {
615 $text .= chr $uni;
616 }
617 $self->set_text ($text);
618}
619
620
621# XXX: TextView isn't neccessary with pango multiline text rendering
622package Crossfire::Client::Widget::TextView;
623
624use strict;
625
626our @ISA = qw/Crossfire::Client::Widget/;
627
628use SDL::OpenGL;
629use SDL::OpenGL::Constants;
630 1537
631sub new { 1538sub new {
632 my ($class, $text, $h) = @_; 1539 my $class = shift;
1540
633 my $self = $class->SUPER::new (); 1541 $class->SUPER::new (
634 1542 z => -1,
635 $self->{txt_height} = $h; 1543 can_focus => 1,
636 @{$self->{lines}} = split /\r?\n/, $text; 1544 list => (glGenLists 1),
637 1545 @_
638 for (split /\r?\n/, $text) {
639 $self->add_line ($_);
640 } 1546 )
641 $self
642} 1547}
643
644#sub render_lines {
645# my ($self) = @_;
646#
647# $self->{txt_lines} = [];
648#
649# for (@{$self->{lines}}) {
650# push @{$self->{txt_lines}},
651# new_from_ttf Crossfire::Client::Texture $self->{ttf}, $_;
652# }
653#}
654
655sub add_line {
656 my ($self, $line) = @_;
657 push @{$self->{lines}}, $line;
658
659 push @{$self->{txt_lines}},
660 new_from_text Crossfire::Client::Texture $line, $self->{txt_height};
661}
662
663sub size_request {
664 my ($self) = @_;
665
666 my $w = 0;
667 my $h = 0;
668
669 for (@{$self->{txt_lines}}) {
670 if ($w < $_->{width}) { $w = $_->{width} }
671 $h += $_->{height};
672 }
673
674 return ($w, $h);
675}
676
677sub draw_line {
678 my ($self, $tex, $y) = @_;
679
680 glBindTexture GL_TEXTURE_2D, $tex->{name};
681
682 glColor 1, 0, 1;
683
684 glBegin GL_QUADS;
685 glTexCoord 0, 0; glVertex 0 , $y;
686 glTexCoord 0, 1; glVertex 0 , $y + $tex->{height};
687 glTexCoord 1, 1; glVertex $tex->{width}, $y + $tex->{height};
688 glTexCoord 1, 0; glVertex $tex->{width}, $y;
689 glEnd;
690}
691
692sub _draw {
693 my ($self) = @_;
694
695 glEnable GL_BLEND;
696 glEnable GL_TEXTURE_2D;
697 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;#DECAL;
698
699 my $l = 0;
700 for (@{$self->{txt_lines}}) {
701 $self->draw_line ($_, $l);
702 $l += $_->{height};
703 }
704
705 glDisable GL_BLEND;
706 glDisable GL_TEXTURE_2D;
707}
708
709package Crossfire::Client::Widget::MapWidget;
710
711use strict;
712
713use List::Util qw(min max);
714
715use SDL;
716use SDL::OpenGL;
717use SDL::OpenGL::Constants;
718
719our @ISA = Crossfire::Client::Widget::;
720 1548
721sub key_down { 1549sub key_down {
722 print "MAPKEYDOWN\n"; 1550 print "MAPKEYDOWN\n";
723} 1551}
724 1552
725sub key_up { 1553sub key_up {
726} 1554}
727 1555
1556sub size_request {
1557 (
1558 1 + 32 * int $::WIDTH / 32,
1559 1 + 32 * int $::HEIGHT / 32,
1560 )
1561}
1562
1563sub update {
1564 my ($self) = @_;
1565
1566 $self->{need_update} = 1;
1567 $self->SUPER::update;
1568}
1569
728sub _draw { 1570sub draw {
729 my ($self) = @_; 1571 my ($self) = @_;
730 1572
731 my $mx = $::CONN->{mapx}; 1573 $self->{need_update}++;#d#
732 my $my = $::CONN->{mapy}; 1574 if (delete $self->{need_update}) {
1575 glNewList $self->{list}, GL_COMPILE;
733 1576
734 my $map = $::CONN->{map};
735
736 my ($xofs, $yofs);
737
738 my $sw = 1 + int $::WIDTH / 32; 1577 my $sw = int $::WIDTH / 32;
739 my $sh = 1 + int $::HEIGHT / 32; 1578 my $sh = int $::HEIGHT / 32;
740 1579
741 if ($::CONN->{mapw} > $sw) { 1580 if ($::MAP) {
742 $xofs = $mx + ($::CONN->{mapw} - $sw) * 0.5; 1581 my ($w, $h, $data) = $::MAP->draw (0, 0, $sw, $sh);
743 } else {
744 $xofs = $self->{xofs} = min $mx, max $mx + $::CONN->{mapw} - $sw + 1, $self->{xofs};
745 }
746 1582
747 if ($::CONN->{maph} > $sh) { 1583 if ($::CFG->{fow_enable}) {
748 $yofs = $my + ($::CONN->{maph} - $sh) * 0.5; 1584 if ($::CFG->{fow_smooth}) { # smooth fog of war
749 } else { 1585 glConvolutionParameter GL_CONVOLUTION_2D, GL_CONVOLUTION_BORDER_MODE, GL_CONSTANT_BORDER;
750 $yofs = $self->{yofs} = min $my, max $my + $::CONN->{maph} - $sh + 1, $self->{yofs}; 1586 glConvolutionFilter2D
751 } 1587 GL_CONVOLUTION_2D,
1588 GL_ALPHA,
1589 3, 3,
1590 GL_ALPHA, GL_FLOAT,
1591 pack "f*",
1592 0.1, 0.1, 0.1,
1593 0.1, 0.2, 0.1,
1594 0.1, 0.1, 0.1,
1595 ;
1596 glEnable GL_CONVOLUTION_2D;
1597 }
752 1598
1599 my $tex = new CFClient::Texture
1600 w => $w,
1601 h => $h,
1602 data => $data,
1603 internalformat => GL_ALPHA,
1604 format => GL_ALPHA;
1605
1606 glDisable GL_CONVOLUTION_2D if $::CFG->{fow_smooth};
1607
1608 glEnable GL_BLEND;
753 glEnable GL_TEXTURE_2D; 1609 glEnable GL_TEXTURE_2D;
754 glEnable GL_BLEND;
755 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; 1610 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
756 1611
757 for my $x (0 .. $sw - 1) { 1612 glColor +($::CFG->{fow_intensity}) x 3, 1;
758 for my $y (0 .. $sh - 1) { 1613 $tex->draw_quad (0, 0, $w * 32, $h * 32);
759 1614
760 my $cell = $map->[$x + $xofs][$y + $yofs] 1615 glDisable GL_TEXTURE_2D;
761 or next; 1616 glDisable GL_BLEND;
762
763 my $darkness = $cell->[0] * (1 / 255);
764 if ($darkness < 0) {
765 glColor 0.3, 0.3, 0.3;
766 } else {
767 glColor $darkness, $darkness, $darkness;
768 }
769
770 for my $num (grep $_, @$cell[1,2,3]) {
771 my $tex = $::CONN->{face}[$num]{texture} || next;
772
773 glBindTexture GL_TEXTURE_2D, $tex->{name};
774
775 my $w = $tex->{width};
776 my $h = $tex->{height};
777
778 my $px = ($x + 1) * 32 - $w;
779 my $py = ($y + 1) * 32 - $h;
780
781 glBegin GL_QUADS;
782 glTexCoord 0, 0; glVertex $px , $py;
783 glTexCoord 0, 1; glVertex $px , $py + $h;
784 glTexCoord 1, 1; glVertex $px + $w, $py + $h;
785 glTexCoord 1, 0; glVertex $px + $w, $py;
786 glEnd;
787 } 1617 }
788 } 1618 }
789 }
790 1619
791 glDisable GL_TEXTURE_2D; 1620 glEndList;
792 glDisable GL_BLEND; 1621 }
1622
1623 glCallList $self->{list};
1624
1625 if ($FOCUS != $self) {
1626 glColor 64/255, 64/255, 64/255;
1627 glLogicOp GL_AND;
1628 glEnable GL_COLOR_LOGIC_OP;
1629 glBegin GL_QUADS;
1630 glVertex 0, 0;
1631 glVertex 0, $::HEIGHT;
1632 glVertex $::WIDTH, $::HEIGHT;
1633 glVertex $::WIDTH, 0;
1634 glEnd;
1635 glDisable GL_COLOR_LOGIC_OP;
1636 }
793} 1637}
794 1638
795my %DIR = ( 1639my %DIR = (
796 SDLK_KP8, [1, "north"], 1640 SDLK_KP8, [1, "north"],
797 SDLK_KP9, [2, "northeast"], 1641 SDLK_KP9, [2, "northeast"],
813 1657
814 my $mod = $ev->key_mod; 1658 my $mod = $ev->key_mod;
815 my $sym = $ev->key_sym; 1659 my $sym = $ev->key_sym;
816 1660
817 if ($sym == SDLK_KP5) { 1661 if ($sym == SDLK_KP5) {
818 $::CONN->send ("command stay fire"); 1662 $::CONN->user_send ("command stay fire");
1663 } elsif ($sym == SDLK_a) {
1664 $::CONN->user_send ("command apply");
1665 } elsif ($sym == SDLK_QUOTE) {
1666 $self->emit ('activate_console');
819 } elsif (exists $DIR{$sym}) { 1667 } elsif (exists $DIR{$sym}) {
820 if ($mod & KMOD_SHIFT) { 1668 if ($mod & KMOD_SHIFT) {
821 $self->{shft}++; 1669 $self->{shft}++;
822 $::CONN->send ("command fire $DIR{$sym}[0]"); 1670 $::CONN->user_send ("command fire $DIR{$sym}[0]");
823 } elsif ($mod & KMOD_CTRL) { 1671 } elsif ($mod & KMOD_CTRL) {
824 $self->{ctrl}++; 1672 $self->{ctrl}++;
825 $::CONN->send ("command run $DIR{$sym}[0]"); 1673 $::CONN->user_send ("command run $DIR{$sym}[0]");
826 } else { 1674 } else {
827 $::CONN->send ("command $DIR{$sym}[1]"); 1675 $::CONN->user_send ("command $DIR{$sym}[1]");
828 } 1676 }
829 } 1677 }
830} 1678}
831 1679
832sub key_up { 1680sub key_up {
834 1682
835 my $mod = $ev->key_mod; 1683 my $mod = $ev->key_mod;
836 my $sym = $ev->key_sym; 1684 my $sym = $ev->key_sym;
837 1685
838 if (!($mod & KMOD_SHIFT) && delete $self->{shft}) { 1686 if (!($mod & KMOD_SHIFT) && delete $self->{shft}) {
839 $::CONN->send ("command fire_stop"); 1687 $::CONN->user_send ("command fire_stop");
840 } 1688 }
841 if (!($mod & KMOD_CTRL ) && delete $self->{ctrl}) { 1689 if (!($mod & KMOD_CTRL ) && delete $self->{ctrl}) {
842 $::CONN->send ("command run_stop"); 1690 $::CONN->user_send ("command run_stop");
1691 }
1692}
1693
1694#############################################################################
1695
1696package CFClient::UI::Animator;
1697
1698use SDL::OpenGL;
1699
1700our @ISA = CFClient::UI::Bin::;
1701
1702sub moveto {
1703 my ($self, $x, $y) = @_;
1704
1705 $self->{moveto} = [$self->{x}, $self->{y}, $x, $y];
1706 $self->{speed} = 0.001;
1707 $self->{time} = 1;
843 } 1708
1709 ::animation_start $self;
844} 1710}
845 1711
8461; 1712sub animate {
1713 my ($self, $interval) = @_;
847 1714
1715 $self->{time} -= $interval * $self->{speed};
1716 if ($self->{time} <= 0) {
1717 $self->{time} = 0;
1718 ::animation_stop $self;
1719 }
1720
1721 my ($x0, $y0, $x1, $y1) = @{$self->{moveto}};
1722
1723 $self->{x} = $x0 * $self->{time} + $x1 * (1 - $self->{time});
1724 $self->{y} = $y0 * $self->{time} + $y1 * (1 - $self->{time});
1725}
1726
1727sub _draw {
1728 my ($self) = @_;
1729
1730 glPushMatrix;
1731 glRotate $self->{time} * 1000, 0, 1, 0;
1732 $self->{children}[0]->draw;
1733 glPopMatrix;
1734}
1735
1736#############################################################################
1737
1738package CFClient::UI::Flopper;
1739
1740our @ISA = CFClient::UI::Button::;
1741
1742sub new {
1743 my $class = shift;
1744
1745 my $self = $class->SUPER::new (
1746 state => 0,
1747 connect_activate => \&toggle_flopper,
1748 @_
1749 );
1750
1751 if ($self->{state}) {
1752 $self->{state} = 0;
1753 $self->toggle_flopper;
1754 }
1755
1756 $self
1757}
1758
1759sub toggle_flopper {
1760 my ($self) = @_;
1761
1762 # TODO: use animation
1763 if ($self->{state} = !$self->{state}) {
1764 $CFClient::UI::TOPLEVEL->add ($self->{other});
1765 $self->{other}->move (
1766 ($::WIDTH - $self->{other}{w}) * 0.5,
1767 ($::HEIGHT - $self->{other}{h}) * 0.5,
1768 );
1769 } else {
1770 $CFClient::UI::TOPLEVEL->remove ($self->{other});
1771 }
1772}
1773
1774#############################################################################
1775
1776package CFClient::UI::Toplevel;
1777
1778our @ISA = CFClient::UI::Container::;
1779
1780sub size_request {
1781 ($::WIDTH, $::HEIGHT)
1782}
1783
1784sub size_allocate {
1785 my ($self, $x, $y, $w, $h) = @_;
1786
1787 $self->_size_allocate ($x, $y, $w, $h);
1788
1789 $_->size_allocate ($_->{x}, $_->{y}, $_->size_request)
1790 for @{$self->{children}};
1791}
1792
1793sub translate {
1794 my ($self, $x, $y) = @_;
1795
1796 ($x, $y)
1797}
1798
1799sub update {
1800 my ($self) = @_;
1801
1802 $self->size_allocate (0, 0, $::WIDTH, $::HEIGHT);
1803 ::refresh ();
1804}
1805
1806sub add {
1807 my ($self, $widget) = @_;
1808
1809 $self->SUPER::add ($widget);
1810
1811 $widget->size_allocate ($widget->{x}, $widget->{y}, $widget->size_request);
1812}
1813
1814sub draw {
1815 my ($self) = @_;
1816
1817 $self->_draw;
1818}
1819
1820#############################################################################
1821
1822package CFClient::UI;
1823
1824$TOPLEVEL = new CFClient::UI::Toplevel;
1825
18261
1827

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