--- deliantra/Deliantra-Client/DC/UI.pm 2006/04/12 17:11:02 1.87 +++ deliantra/Deliantra-Client/DC/UI.pm 2006/04/14 20:27:35 1.107 @@ -63,8 +63,8 @@ if ($widget != $HOVER) { my $hover = $HOVER; $HOVER = $widget; - $hover->update if $hover; - $HOVER->update if $HOVER; + $hover->update if $hover && $hover->{can_hover}; + $HOVER->update if $HOVER && $HOVER->{can_hover}; } $HOVER->mouse_motion ($ev, $HOVER->translate ($x, $y)) if $HOVER; @@ -146,6 +146,7 @@ my ($self) = @_; return if $FOCUS == $self; + return unless $self->{can_focus}; my $focus = $FOCUS; $FOCUS = $self; $focus->update if $focus; @@ -188,7 +189,7 @@ $self->_draw; glPopMatrix; - if ($self == $HOVER) { + if ($self == $HOVER && $self->{can_hover}) { my ($x, $y) = @$self{qw(x y)}; glColor 0, 0, 1, 0.2; @@ -440,10 +441,11 @@ sub render_chld { my ($self) = @_; - $self->{texture} = - CFClient::Texture->new_from_opengl ( - $self->{w}, $self->{h}, sub { $self->child->draw } - ); + $self->{texture} = new_from_opengl CFClient::Texture $self->{w}, $self->{h}, sub { + glClearColor 0, 0, 0, 1; + glClear GL_COLOR_BUFFER_BIT; + $self->child->draw; + }; } sub size_allocate { @@ -531,6 +533,19 @@ map { new_from_file CFClient::Texture CFClient::find_rcfile $_ } qw(d1_bg.png d1_border_top.png d1_border_right.png d1_border_left.png d1_border_bottom.png); +sub new { + my $class = shift; + + # TODO: user_x, user_y, overwrite moveto? + + $class->SUPER::new ( + bg => [1, 1, 1, 1], + border_bg => [1, 1, 1, 1], + border => $::FONTSIZE * 0.8, + @_ + ) +} + sub size_request { my ($self) = @_; @@ -538,12 +553,10 @@ my ($w, $h) = $self->SUPER::size_request; - $h += $tex[1]->{h}; - $h += $tex[4]->{h}; - $w += $tex[2]->{w}; - $w += $tex[3]->{w}; - - ($w, $h) + ( + $w + $self->{border} * 2, + $h + $self->{border} * 2, + ) } sub size_allocate { @@ -551,24 +564,17 @@ $self->_size_allocate ($x, $y, $w, $h) or return; - $h -= $tex[1]{h}; - $h -= $tex[4]{h}; - $w -= $tex[2]{w}; - $w -= $tex[3]{w}; - - $h = $h < 0 ? 0 : $h; - $w = $w < 0 ? 0 : $w; + $h -= List::Util::max 0, $self->{border} * 2; + $w -= List::Util::max 0, $self->{border} * 2; - my $child = $self->child; - - $child->size_allocate ($tex[3]->{w}, $tex[1]->{h}, $w, $h); + $self->child->size_allocate ($self->{border}, $self->{border}, $w, $h); } sub button_down { my ($self, $ev, $x, $y) = @_; - if ($x < $self->{w} && $x >= $self->{w} - $tex[2]{w} - && $y < $self->{h} && $y >= $self->{h} - $tex[4]{h}) { + if ($x < $self->{w} && $x >= $self->{w} - $self->{border} + && $y < $self->{h} && $y >= $self->{h} - $self->{border}) { my ($ox, $oy) = ($ev->button_x, $ev->button_y); my ($bw, $bh) = ($self->{w}, $self->{h}); @@ -584,7 +590,7 @@ }; } elsif ($x >= 0 && $x < $self->{w} - && $y >= 0 && $y < $tex[1]{h}) { + && $y >= 0 && $y < $self->{border}) { my ($ox, $oy) = ($ev->button_x, $ev->button_y); my ($bx, $by) = ($self->{x}, $self->{y}); @@ -615,41 +621,37 @@ sub _draw { my ($self) = @_; - my ($w, $h) = ($self->{w}, $self->{h}); + my ($w, $h ) = ($self->{w}, $self->{h}); my ($cw, $ch) = ($self->child->{w}, $self->child->{h}); glEnable GL_BLEND; glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; glEnable GL_TEXTURE_2D; - glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; - - my $top = $tex[1]; - $top->draw_quad (0, 0, $w, $top->{h}); - - my $left = $tex[3]; - $left->draw_quad (0, $top->{h}, $left->{w}, $ch); - - my $right = $tex[2]; - $right->draw_quad ($w - $right->{w}, $top->{h}, $right->{w}, $ch); + glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; - my $bottom = $tex[4]; - $bottom->draw_quad (0, $h - $bottom->{h}, $w, $bottom->{h}); + glColor @{ $self->{border_bg} }; + $tex[1]->draw_quad (0, 0, $w, $self->{border}); + $tex[3]->draw_quad (0, $self->{border}, $self->{border}, $ch); + $tex[2]->draw_quad ($w - $self->{border}, $self->{border}, $self->{border}, $ch); + $tex[4]->draw_quad (0, $h - $self->{border}, $w, $self->{border}); my $bg = $tex[0]; - glBindTexture GL_TEXTURE_2D, $bg->{name}; - glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; - + # TODO: repeat texture not scale my $rep_x = $cw / $bg->{w}; my $rep_y = $ch / $bg->{h}; - $bg->draw_quad ($left->{w}, $top->{h}, $cw, $ch); + glColor @{ $self->{bg} }; + + $bg->{s} = $rep_x; + $bg->{t} = $rep_y; + $bg->{wrap_mode} = 1; + $bg->draw_quad ($self->{border}, $self->{border}, $cw, $ch); glDisable GL_TEXTURE_2D; glDisable GL_BLEND; $self->child->draw; - } ############################################################################# @@ -733,6 +735,9 @@ $ws->[$_] += $col_expand[$_] / $col_expand * ($w - $req_w) for 0 .. $#$ws; $hs->[$_] *= 1 * $h / $req_h for 0 .. $#$hs; + $_ = int $_ for @$ws; #TODO: avoid rounding problems + $_ = int $_ for @$hs; #TODO: avoid rounding problems + my $y; for my $r (0 .. $#{$self->{children}}) { @@ -832,7 +837,7 @@ my $y = 0; for (0 .. $#$children) { my $child = $children->[$_]; - my $h = $h[$_]; + my $h = int $h[$_]; $child->size_allocate ($y, 0, $h, $w); $y += $h; @@ -886,7 +891,7 @@ my $y = 0; for (0 .. $#$children) { my $child = $children->[$_]; - my $h = $h[$_]; + my $h = int $h[$_]; $child->size_allocate (0, $y, $w, $h); $y += $h; @@ -905,12 +910,12 @@ my ($class, %arg) = @_; my $self = $class->SUPER::new ( - fg => [1, 1, 1], - height => $::FONTSIZE, - text => "", - align => -1, - padding => 2, - layout => new CFClient::Layout, + fg => [1, 1, 1], + fontsize => $::FONTSIZE, + text => "", + align => -1, + padding => 2, + layout => new CFClient::Layout, %arg ); @@ -950,7 +955,7 @@ my ($self) = @_; $self->{layout}->set_width; - $self->{layout}->set_height ($self->{height}); + $self->{layout}->set_height ($self->{fontsize}); my ($w, $h) = $self->{layout}->size; ( @@ -979,14 +984,14 @@ my $tex = $self->{texture} ||= do { $self->{layout}->set_width ($self->{w}); - $self->{layout}->set_height (List::Util::min $self->{h} - $self->{padding} * 2, $self->{height}); + $self->{layout}->set_height (List::Util::min $self->{h} - $self->{padding} * 2, $self->{fontsize}); new_from_layout CFClient::Texture $self->{layout} }; glEnable GL_BLEND; glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; glEnable GL_TEXTURE_2D; - glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; + glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; glColor @{$self->{fg}}; @@ -995,8 +1000,7 @@ : $self->{align} > 0 ? $self->{w} - $tex->{w} - $self->{padding} : ($self->{w} - $tex->{w}) * 0.5; - glTranslate $x, ($self->{h} - $tex->{h}) * 0.5, 0; - $tex->draw_quad (0, 0); + $tex->draw_quad (int $x, int +($self->{h} - $tex->{h}) * 0.5); glDisable GL_TEXTURE_2D; glDisable GL_BLEND; @@ -1019,6 +1023,8 @@ bg => [0, 0, 0, 0.2], active_bg => [1, 1, 1, 0.5], active_fg => [0, 0, 0], + can_hover => 1, + can_focus => 1, @_ ) } @@ -1026,11 +1032,13 @@ sub _set_text { my ($self, $text) = @_; + my $old_text = $self->{text}; + $self->{last_activity} = $::NOW; $self->{text} = $text; $self->{layout}->set_width ($self->{w}); - $self->{layout}->set_height (List::Util::min $self->{h} - $self->{padding} * 2, $self->{height}); + $self->{layout}->set_height (List::Util::min $self->{h} - $self->{padding} * 2, $self->{fontsize}); $text =~ s/./*/g if $self->{hidden}; @@ -1040,6 +1048,9 @@ utf8::encode $text; @$self{qw(cur_x cur_y cur_h)} = $self->{layout}->cursor_pos (length $text); + + $self->emit (changed => $self->{text}) # XXX: is this the right place to do this? + if $old_text ne $self->{text}; } sub size_request { @@ -1088,6 +1099,8 @@ $self->{cursor} = 0; } elsif ($sym == SDLK_END) { $self->{cursor} = length $text; + } elsif ($sym == SDLK_ESCAPE) { + $self->emit ('escape'); } elsif ($uni) { substr $text, $self->{cursor}++, 0, chr $uni; } @@ -1159,6 +1172,28 @@ } } +package CFClient::UI::LineEntry; + +our @ISA = CFClient::UI::Entry::; + +use SDL; +use SDL::OpenGL; + +sub key_down { + my ($self, $ev) = @_; + + my $sym = $ev->key_sym; + + if ($sym == SDLK_RETURN) { + $self->emit (activate => $self->get_text); + $self->update; + + } else { + $self->SUPER::key_down ($ev); + } + +} + ############################################################################# package CFClient::UI::Button; @@ -1180,8 +1215,7 @@ fg => [1, 1, 1], bg => [1, 1, 1, 0.2], active_fg => [1, 1, 0], -# active_bg => [0, 0, 0, 0.5], -# border_fg => [1, 1, 0], + can_hover => 1, @_ ) } @@ -1226,6 +1260,10 @@ our @ISA = CFClient::UI::DrawBG::; +my @tex = + map { new_from_file CFClient::Texture CFClient::find_rcfile $_ } + qw(c1_checkbox_bg.png c1_checkbox_active.png); + use SDL; use SDL::OpenGL; @@ -1237,6 +1275,7 @@ fg => [1, 1, 1], active_fg => [1, 1, 0], state => 0, + can_hover => 1, @_ ) } @@ -1271,24 +1310,19 @@ glTranslate $self->{padding} + 0.375, $self->{padding} + 0.375, 0; my $s = (List::Util::min @$self{qw(w h)}) - $self->{padding} * 2; - + glColor @{ $FOCUS == $self ? $self->{active_fg} : $self->{fg} }; - glBegin GL_LINE_LOOP; - glVertex 0 , 0; - glVertex 0 , $s; - glVertex $s, $s; - glVertex $s, 0; - glEnd; + glEnable GL_BLEND; + glEnable GL_TEXTURE_2D; + glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; - if ($self->{state}) { - glBegin GL_LINES; - glVertex 0 , 0; - glVertex $s, $s; - glVertex $s, 0; - glVertex 0 , $s; - glEnd; - } + my $tex = $self->{state} ? $tex[1] : $tex[0]; + + $tex->draw_quad (0, 0, $s, $s); + + glDisable GL_TEXTURE_2D; + glDisable GL_BLEND; } ############################################################################# @@ -1301,18 +1335,27 @@ our @ISA = CFClient::UI::DrawBG::; +my @tex = + map { new_from_file CFClient::Texture CFClient::find_rcfile $_ } + qw(s1_slider.png s1_slider_bg.png); + sub new { my $class = shift; # range [value, low, high, page] + # TODO: 0-width page + # TODO: req_w/h are wrong with vertical + # TODO: calculations are off my $self = $class->SUPER::new ( fg => [1, 1, 1], active_fg => [0, 0, 0], range => [0, 0, 100, 10], req_w => 40, - req_h => 10, + req_h => 13, vertical => 0, + can_hover => 1, + inner_pad => 5, @_ ); @@ -1343,7 +1386,11 @@ my ($x, $w) = $self->{vertical} ? ($y, $self->{h}) : ($x, $self->{w}); - $x = $x * ($hi - $lo) / $w + $lo; + my $inner_pad_px = $self->_calc_inner_pad_px ($w); + my $inner_w = $w - $inner_pad_px * 2; # * 2 for left & right + + $x -= $inner_pad_px; # substract the padding + $x = $x * ($hi - $lo) / $inner_w + $lo; $x = $lo if $x < $lo; $x = $hi - $page if $x > $hi - $page; $self->{range}[0] = $x; @@ -1353,6 +1400,14 @@ } } +# the inner_* stuff is for generating a padding for the slider handle, +# so that the handle doesn't leave the texture. This calculation isn't 100% +# correct propably, but it does the job for now +sub _calc_inner_pad_px { + my ($self, $w) = @_; + ($w / 100) * $self->{inner_pad} # % to pixels +} + sub _draw { my ($self) = @_; @@ -1374,39 +1429,201 @@ my ($value, $lo, $hi, $page) = @{$self->{range}}; - $page = int $page * $w / ($hi - $lo); - $value = int +($value - $lo) * $w / ($hi - $lo); + $hi = $value + 1 if $lo == $hi; + + my $inner_pad_px = $self->_calc_inner_pad_px ($w); + my $inner_w = $w - $inner_pad_px * 2; # * 2 for left & right + + $page = int $page * $inner_w / ($hi - $lo); + $value = int +($value - $lo) * $inner_w / ($hi - $lo); $w -= $page; $page &= ~1; glTranslate $page * 0.5, 0, 0; $page ||= 2; - glColor @$fg; - glBegin GL_LINES; - glVertex 0, 0; glVertex 0, $h; - glVertex $w - 1, 0; glVertex $w - 1, $h; - glVertex 0, $h * 0.5; glVertex $w, $h * 0.5; - glEnd; + my $knob_a = $inner_pad_px + ($value - $page * 0.5); + my $knob_b = $inner_pad_px + ($value + $page * 0.5); + + glEnable GL_BLEND; + glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; + glEnable GL_TEXTURE_2D; + glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; - my $knob_a = $value - $page * 0.5; - my $knob_b = $value + $page * 0.5; + # draw background + $tex[1]->draw_quad (0, 0, $w, $h); - glBegin GL_QUADS; - glColor @$fg; - glVertex $knob_a, 0; - glVertex $knob_a, $h; - glVertex $knob_b, $h; - glVertex $knob_b, 0; - - if ($knob_a < $knob_b - 2) { - glColor @$bg; - glVertex $knob_a + 1, 1; - glVertex $knob_a + 1, $h - 1; - glVertex $knob_b - 1, $h - 1; - glVertex $knob_b - 1, 1; + # draw handle + $tex[0]->draw_quad ($knob_a, 0, $knob_b - $knob_a, $h); + + glDisable GL_BLEND; + glDisable GL_TEXTURE_2D; +} + +############################################################################# + +package CFClient::UI::TextView; + +our @ISA = CFClient::UI::HBox::; + +use SDL::OpenGL; + +sub new { + my $class = shift; + + my $self = $class->SUPER::new ( + req_w => $::WIDTH / 6, + req_h => $::HEIGHT / 6, + fontsize => $::FONTSIZE, + @_, + + layout => (new CFClient::Layout), + par => [], + height => 0, + children => [ + (new CFClient::UI::Empty expand => 1), + (new CFClient::UI::Slider vertical => 1), + ], + ); + + $self->{children}[1]->connect (changed => sub { + $self->update; + }); + + $self +} + +sub set_fontsize { + my ($self, $fontsize) = @_; + + $self->{fontsize} = $fontsize; + $self->reflow; +} + +sub text_height { + my ($self, $text) = @_; + + my $layout = $self->{layout}; + + $layout->set_height ($self->{fontsize}); + $layout->set_width ($self->{w}); + $layout->set_text ($text); + + ($layout->size)[1] +} + +sub reflow { + my ($self) = @_; + + $self->{need_reflow}++; + $self->update; +} + +sub size_request { + my ($self) = @_; + + ($self->{req_w}, $self->{req_h}) +} + +sub size_allocate { + my ($self, $x, $y, $w, $h) = @_; + + $self->SUPER::size_allocate ($x, $y, $w, $h); + + $self->{layout}->set_height ($self->{fontsize}); + $self->{layout}->set_width ($self->{w}); + + $self->reflow; +} + +sub add_paragraph { + my ($self, $color, $text) = @_; + + #TODO: intelligently "reformat" paragraph + + my $height = $self->text_height ($text); + + $self->{height} += $height; + + push @{$self->{par}}, [$height, $color, $text]; + + $self->{children}[1]{range} = [$self->{height} - $self->{h}, 0, $self->{height}, $self->{h}]; + $self->{children}[1]->update; +} + +sub update { + my ($self) = @_; + + $self->SUPER::update; + + return unless $self->{h} > 0; + + delete $self->{texture}; + + $TOPLEVEL->on_refresh ($self, sub { + if (delete $self->{need_reflow}) { + my $height = 0; + + $height += $_->[0] = $self->text_height ($_->[2]) + for @{$self->{par}}; + + $self->{height} = $height; + + $self->{children}[1]{range} = [$height - $self->{h}, 0, $height, $self->{h}]; + + delete $self->{texture}; + } + + $self->{texture} ||= new_from_opengl CFClient::Texture $self->{w}, $self->{h}, sub { + glClearColor 0, 0, 0, 1; + glClear GL_COLOR_BUFFER_BIT; + + glEnable GL_BLEND; + glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; + glEnable GL_TEXTURE_2D; + glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; + + my $top = int $self->{children}[1]{range}[0]; + + my $y0 = $top; + my $y1 = $top + $self->{h}; + + my $y = 0; + + my $layout = $self->{layout}; + + for my $par (@{$self->{par}}) { + my $h = $par->[0]; + + if ($y0 < $y + $h && $y < $y1) { + $layout->set_text ($par->[2]); + + glColor @{ $par->[1] }; + my ($W, $H) = $layout->size; + CFClient::Texture->new_from_layout ($layout)->draw_quad (0, $y - $y0); + } + + $y += $h; + } + + glDisable GL_TEXTURE_2D; + glDisable GL_BLEND; + }; + }); +} + +sub _draw { + my ($self) = @_; + + if ($self->{texture}) { + glEnable GL_TEXTURE_2D; + glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; + $self->{texture}->draw_quad (0, 0, $self->{w}, $self->{h}); + glDisable GL_TEXTURE_2D; } - glEnd; + + $self->{children}[1]->draw; + } ############################################################################# @@ -1426,8 +1643,9 @@ my $class = shift; $class->SUPER::new ( - z => -1, - list => (glGenLists 1), + z => -1, + can_focus => 1, + list => (glGenLists 1), @_ ) } @@ -1456,103 +1674,69 @@ sub draw { my ($self) = @_; + $self->{need_update}++;#d# if (delete $self->{need_update}) { glNewList $self->{list}, GL_COMPILE; - my $mx = $::CONN->{mapx}; - my $my = $::CONN->{mapy}; - - my $map = $::CONN->{map}; - - my ($xofs, $yofs); - - my $sw = 1 + int $::WIDTH / 32; - my $sh = 1 + int $::HEIGHT / 32; - - if ($::CONN->{mapw} > $sw) { - $xofs = $mx + ($::CONN->{mapw} - $sw) * 0.5; - } else { - $xofs = $self->{xofs} = min $mx, max $mx + $::CONN->{mapw} - $sw + 1, $self->{xofs}; - } - - if ($::CONN->{maph} > $sh) { - $yofs = $my + ($::CONN->{maph} - $sh) * 0.5; - } else { - $yofs = $self->{yofs} = min $my, max $my + $::CONN->{maph} - $sh + 1, $self->{yofs}; - } - - glEnable GL_TEXTURE_2D; - glEnable GL_BLEND; - glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; - glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; + my $sw = int $::WIDTH / 32; + my $sh = int $::HEIGHT / 32; - my $sw4 = ($sw + 3) & ~3; - my $darkness = "\x00" x ($sw4 * $sh); + if ($::MAP) { + my ($w, $h, $data) = $::MAP->draw (0, 0, $sw, $sh); - for my $x (0 .. $sw - 1) { - my $row = $map->[$x + $xofs]; - for my $y (0 .. $sh - 1) { - - my $cell = $row->[$y + $yofs] - or next; - - my $dark = $cell->[0]; - if ($dark < 0) { - substr $darkness, $y * $sw4 + $x, 1, chr 224; - } else { - substr $darkness, $y * $sw4 + $x, 1, chr 255 - $dark; + if ($::CFG->{fow_enable}) { + if ($::CFG->{fow_smooth}) { # smooth fog of war + glConvolutionParameter GL_CONVOLUTION_2D, GL_CONVOLUTION_BORDER_MODE, GL_CONSTANT_BORDER; + glConvolutionFilter2D + GL_CONVOLUTION_2D, + GL_ALPHA, + 3, 3, + GL_ALPHA, GL_FLOAT, + pack "f*", + 0.1, 0.1, 0.1, + 0.1, 0.2, 0.1, + 0.1, 0.1, 0.1, + ; + glEnable GL_CONVOLUTION_2D; } - for my $num (grep $_, @$cell[1,2,3]) { - my $tex = $::CONN->{face}[$num]{texture} || next; - - my ($w, $h) = @$tex{qw(w h)}; + my $tex = new CFClient::Texture + w => $w, + h => $h, + data => $data, + internalformat => GL_ALPHA, + format => GL_ALPHA; + + glDisable GL_CONVOLUTION_2D if $::CFG->{fow_smooth}; + + glEnable GL_BLEND; + glEnable GL_TEXTURE_2D; + glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; - $tex->draw_quad (($x + 1) * 32 - $w, ($y + 1) * 32 - $h, $w, $h); - } + glColor +($::CFG->{fow_intensity}) x 3, 1; + $tex->draw_quad (0, 0, $w * 32, $h * 32); + + glDisable GL_TEXTURE_2D; + glDisable GL_BLEND; } } -# if (1) { # higher quality darkness -# $lighting =~ s/(.)/$1$1$1/gs; -# my $pb = new_from_data Gtk2::Gdk::Pixbuf $lighting, "rgb", 0, 8, $sw4, $sh, $sw4 * 3; -# -# $pb = $pb->scale_simple ($sw4 * 0.5, $sh * 0.5, "bilinear"); -# -# $lighting = $pb->get_pixels; -# $lighting =~ s/(.)../$1/gs; -# } - - glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; - - $darkness = new CFClient::Texture - w => $sw4, - h => $sh, - data => $darkness, - internalformat => GL_ALPHA, - format => GL_ALPHA; - - glColor 0.45, 0.45, 0.45, 1; - $darkness->draw_quad (0, 0, $sw4 * 32, $sh * 32); - - glDisable GL_TEXTURE_2D; - glDisable GL_BLEND; - glEndList; } glCallList $self->{list}; if ($FOCUS != $self) { - glEnable GL_BLEND; - glColor 0, 0, 1, 0.4; + glColor 64/255, 64/255, 64/255; + glLogicOp GL_AND; + glEnable GL_COLOR_LOGIC_OP; glBegin GL_QUADS; glVertex 0, 0; glVertex 0, $::HEIGHT; glVertex $::WIDTH, $::HEIGHT; glVertex $::WIDTH, 0; glEnd; - glDisable GL_BLEND; + glDisable GL_COLOR_LOGIC_OP; } } @@ -1579,18 +1763,22 @@ my $sym = $ev->key_sym; if ($sym == SDLK_KP5) { - $::CONN->send ("command stay fire"); + $::CONN->user_send ("command stay fire"); } elsif ($sym == SDLK_a) { - $::CONN->send ("command apply"); + $::CONN->user_send ("command apply"); + } elsif ($sym == SDLK_QUOTE) { + $self->emit ('activate_console'); + } elsif ($sym == SDLK_SLASH) { + $self->emit ('activate_console' => '/'); } elsif (exists $DIR{$sym}) { if ($mod & KMOD_SHIFT) { $self->{shft}++; - $::CONN->send ("command fire $DIR{$sym}[0]"); + $::CONN->user_send ("command fire $DIR{$sym}[0]"); } elsif ($mod & KMOD_CTRL) { $self->{ctrl}++; - $::CONN->send ("command run $DIR{$sym}[0]"); + $::CONN->user_send ("command run $DIR{$sym}[0]"); } else { - $::CONN->send ("command $DIR{$sym}[1]"); + $::CONN->user_send ("command $DIR{$sym}[1]"); } } } @@ -1602,10 +1790,10 @@ my $sym = $ev->key_sym; if (!($mod & KMOD_SHIFT) && delete $self->{shft}) { - $::CONN->send ("command fire_stop"); + $::CONN->user_send ("command fire_stop"); } if (!($mod & KMOD_CTRL ) && delete $self->{ctrl}) { - $::CONN->send ("command run_stop"); + $::CONN->user_send ("command run_stop"); } } @@ -1653,10 +1841,50 @@ ############################################################################# +package CFClient::UI::Flopper; + +our @ISA = CFClient::UI::Button::; + +sub new { + my $class = shift; + + my $self = $class->SUPER::new ( + state => 0, + connect_activate => \&toggle_flopper, + @_ + ); + + if ($self->{state}) { + $self->{state} = 0; + $self->toggle_flopper; + } + + $self +} + +sub toggle_flopper { + my ($self) = @_; + + # TODO: use animation + if ($self->{state} = !$self->{state}) { + $CFClient::UI::TOPLEVEL->add ($self->{other}); + $self->{other}->move ( + ($::WIDTH - $self->{other}{w}) * 0.5, + ($::HEIGHT - $self->{other}{h}) * 0.5, + ); + } else { + $CFClient::UI::TOPLEVEL->remove ($self->{other}); + } +} + +############################################################################# + package CFClient::UI::Toplevel; our @ISA = CFClient::UI::Container::; +use SDL::OpenGL; + sub size_request { ($::WIDTH, $::HEIGHT) } @@ -1691,9 +1919,29 @@ $widget->size_allocate ($widget->{x}, $widget->{y}, $widget->size_request); } +sub on_refresh { + my ($self, $id, $cb) = @_; + + $self->{refresh_hook}{$id} = $cb; +} + sub draw { my ($self) = @_; + while (my $rcb = delete $self->{refresh_hook}) { + $_->() for values %$rcb; + } + + glViewport 0, 0, $::WIDTH, $::HEIGHT; + glClearColor +($::CFG->{fow_intensity}) x 3, 1; + glClear GL_COLOR_BUFFER_BIT; + + glMatrixMode GL_PROJECTION; + glLoadIdentity; + glOrtho 0, $::WIDTH, $::HEIGHT, 0, -10000 , 10000; + glMatrixMode GL_MODELVIEW; + glLoadIdentity; + $self->_draw; }