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Comparing deliantra/Deliantra-Client/DC/UI.pm (file contents):
Revision 1.29 by root, Sun Apr 9 00:09:50 2006 UTC vs.
Revision 1.39 by root, Sun Apr 9 21:39:08 2006 UTC

6 6
7use SDL::OpenGL; 7use SDL::OpenGL;
8use SDL::OpenGL::Constants; 8use SDL::OpenGL::Constants;
9 9
10our $FOCUS; # the widget with current focus 10our $FOCUS; # the widget with current focus
11our @ACTIVE_WIDGETS;
12 11
13# class methods for events 12# class methods for events
14sub feed_sdl_key_down_event { $FOCUS->key_down ($_[0]) if $FOCUS } 13sub feed_sdl_key_down_event { $FOCUS->key_down ($_[0]) if $FOCUS }
15sub feed_sdl_key_up_event { $FOCUS->key_up ($_[0]) if $FOCUS } 14sub feed_sdl_key_up_event { $FOCUS->key_up ($_[0]) if $FOCUS }
16sub feed_sdl_button_down_event { $FOCUS->button_down ($_[0]) if $FOCUS } 15sub feed_sdl_button_down_event { }
17sub feed_sdl_button_up_event { $FOCUS->button_up ($_[0]) if $FOCUS } 16sub feed_sdl_button_up_event { }
18 17
19sub new { 18sub new {
20 my $class = shift; 19 my $class = shift;
21 20
22 bless { @_ }, $class 21 bless { @_ }, $class
23}
24
25sub activate {
26 push @ACTIVE_WIDGETS, $_[0];
27 Scalar::Util::weaken $ACTIVE_WIDGETS[-1];
28}
29
30sub deactivate {
31 @ACTIVE_WIDGETS =
32 sort { $a->{z} <=> $b->{z} }
33 grep { $_ && $_ != $_[0] }
34 @ACTIVE_WIDGETS;
35} 22}
36 23
37sub move { 24sub move {
38 my ($self, $x, $y, $z) = @_; 25 my ($self, $x, $y, $z) = @_;
39 $self->{x} = $x; 26 $self->{x} = $x;
44sub needs_redraw { 31sub needs_redraw {
45 0 32 0
46} 33}
47 34
48sub size_request { 35sub size_request {
36 require Carp;
49 die "size_request is abtract"; 37 Carp::confess "size_request is abtract";
38}
39
40sub size_allocate {
41 my ($self, $w, $h) = @_;
42 $self->w ($w);
43 $self->h ($h);
50} 44}
51 45
52sub focus_in { 46sub focus_in {
53 my ($widget) = @_; 47 my ($widget) = @_;
54 $FOCUS = $widget; 48 $FOCUS = $widget;
72 66
73sub button_up { 67sub button_up {
74 my ($widget, $sdlev) = @_; 68 my ($widget, $sdlev) = @_;
75} 69}
76 70
77sub w { $_[0]->{w} } 71sub w { $_[0]->{w} = $_[1] if $_[1]; $_[0]->{w} }
78sub h { $_[0]->{h} } 72sub h { $_[0]->{h} = $_[1] if $_[1]; $_[0]->{h} }
79sub x { $_[0]->{x} = $_[1] if $_[1]; $_[0]->{x} } 73sub x { $_[0]->{x} = $_[1] if $_[1]; $_[0]->{x} }
80sub y { $_[0]->{y} = $_[1] if $_[1]; $_[0]->{y} } 74sub y { $_[0]->{y} = $_[1] if $_[1]; $_[0]->{y} }
81sub z { $_[0]->{z} = $_[1] if $_[1]; $_[0]->{z} } 75sub z { $_[0]->{z} = $_[1] if $_[1]; $_[0]->{z} }
82 76
83sub draw { 77sub draw {
88 $self->_draw; 82 $self->_draw;
89 glPopMatrix; 83 glPopMatrix;
90} 84}
91 85
92sub _draw { 86sub _draw {
93 my ($widget) = @_; 87 my ($self) = @_;
88
89 warn "no draw defined for $self\n";
94} 90}
95 91
96sub bbox { 92sub bbox {
97 my ($widget) = @_; 93 my ($self) = @_;
94 my ($w, $h) = $self->size_request;
95 (
96 $self->{x},
97 $self->{y},
98 $self->{x} = $w,
99 $self->{y} = $h
100 )
101}
102
103sub find_widget {
104 my ($self, $x, $y) = @_;
105
106 return $self
107 if $x >= $self->{x} && $x < $self->{x} + $self->{w}
108 && $y >= $self->{y} && $y < $self->{y} + $self->{h};
109
110 ()
111}
112
113sub del_parent { $_[0]->{parent} = undef }
114
115sub set_parent {
116 my ($self, $par) = @_;
117
118 $self->{parent} = $par;
119 Scalar::Util::weaken $self->{parent};
120}
121
122sub get_parent {
123 $_[0]->{parent}
124}
125
126sub update {
127 my ($self) = @_;
128
129 $self->{parent}->update
130 if $self->{parent};
98} 131}
99 132
100sub DESTROY { 133sub DESTROY {
101 my ($self) = @_; 134 my ($self) = @_;
102 135
103 $self->deactivate; 136 #$self->deactivate;
104} 137}
138
139#############################################################################
105 140
106package Crossfire::Client::Widget::Container; 141package Crossfire::Client::Widget::Container;
107 142
108our @ISA = Crossfire::Client::Widget::; 143our @ISA = Crossfire::Client::Widget::;
109 144
110use SDL::OpenGL; 145sub new {
146 my ($class, @widgets) = @_;
111 147
112sub add { $_[0]->{child} = $_[1] } 148 my $self = $class->SUPER::new (children => []);
149 $self->add ($_) for @widgets;
150
151 $self
152}
153
154sub add {
155 my ($self, $chld, $expand) = @_;
156
157 $chld->{expand} = $expand;
158 $chld->set_parent ($self);
159
160 @{$self->{children}} =
161 sort { $a->{z} <=> $b->{z} }
162 @{$self->{children}}, $chld;
163
164 $self->size_allocate ($self->{w}, $self->{h});
165}
166
167sub remove {
168 my ($self, $widget) = @_;
169
170 $self->{children} = [ grep $_ != $widget, @{ $self->{children} } ];
171
172 $self->size_allocate ($self->{w}, $self->{h});
173}
174
175sub find_widget {
176 my ($self, $x, $y) = @_;
177
178 my $res;
179
180 for (@{ $self->{children} }) {
181 $res = $_->find_widget ($x, $y)
182 and return $res;
183 }
184
185 ()
186}
187
188sub size_request {
189 my ($self) = @_;
190
191 my ($hs, $ws) = (0, 0);
192 for (@{$self->{children} || []}) {
193 my ($w, $h) = $_->size_request;
194 $hs += $h;
195 if ($ws < $w) { $ws = $w }
196 }
197
198 return ($ws, $hs);
199}
200
201sub _draw {
202 my ($self) = @_;
203
204 $_->draw for @{$self->{children}};
205}
206
207#############################################################################
208
209package Crossfire::Client::Widget::Bin;
210
211our @ISA = Crossfire::Client::Widget::Container::;
212
113sub get { $_[0]->{child} } 213sub child { $_[0]->{children}[0] }
114 214
115sub size_request { $_[0]->{child}->size_request if $_[0]->{child} } 215sub size_request {
216 $_[0]{children}[0]->size_request if $_[0]{children}[0];
217}
116 218
117sub _draw { die "Containers can't be drawn!" } 219sub size_allocate {
220 my ($self, $w, $h) = @_;
221 $self->SUPER::size_allocate ($w, $h);
222 $self->{children}[0]->size_allocate ($w, $h)
223 if $self->{children}[0]
224}
225
226#############################################################################
227
228package Crossfire::Client::Widget::Toplevel;
229
230our @ISA = Crossfire::Client::Widget::Container::;
231
232sub update {
233 my ($self) = @_;
234
235 ::refresh ();
236}
237
238#############################################################################
118 239
119package Crossfire::Client::Widget::Window; 240package Crossfire::Client::Widget::Window;
120 241
121our @ISA = Crossfire::Client::Widget::Container::; 242our @ISA = Crossfire::Client::Widget::Bin::;
122 243
123use SDL::OpenGL; 244use SDL::OpenGL;
124 245
125sub add { 246sub add {
126 my ($self, $chld) = @_; 247 my ($self, $chld) = @_;
248 warn "ADD $chld\n";
127 $self->SUPER::add ($chld); 249 $self->SUPER::add ($chld);
128 $self->render_chld; #TODO: Move this to the size_request event propably? 250 $chld->set_parent ($self);
251}
252
253sub remove {
254 my ($self) = @_;
255 # TODO FIXME: removing a child from a window will crash, see render_chld
256 # $self->update;
257}
258
259sub update {
260 my ($self) = @_;
261 $self->render_chld;
129} 262}
130 263
131sub render_chld { 264sub render_chld {
132 my ($self) = @_; 265 my ($self) = @_;
133 my $chld = $self->get; 266 my $chld = $self->get;
134 my ($w, $h) = $self->size_request; 267 my ($w, $h) = $self->size_request;
135 268
269 require Carp;
270 Carp::cluck "RENDERCHI $w $h";
271 warn "RENDERCHI $w $h\n";
136 $self->{texture} = 272 $self->{texture} =
137 Crossfire::Client::Texture->new_from_opengl ( 273 Crossfire::Client::Texture->new_from_opengl (
138 $w, $h, sub { $chld->draw } 274 $w, $h, sub { $chld->draw }
139 ); 275 );
140 $self->{texture}->upload; 276 $self->{texture}->upload;
141} 277}
142 278
143sub size_request { 279sub size_request {
144 my ($self) = @_; 280 my ($self) = @_;
145 my $chld = $self->get 281 ($self->w, $self->h)
146 or return (0, 0); 282}
147 $chld->size_request 283
284sub size_allocate {
285 my ($self, $w, $h) = @_;
286
287 $self->w ($w);
288 $self->h ($h);
289 $self->get->size_allocate ($w, $h);
290
291 $self->update; #TODO: Move this to the size_request event propably?
148} 292}
149 293
150sub _draw { 294sub _draw {
151 my ($self) = @_; 295 my ($self) = @_;
152 296
153 my ($w, $h) = $self->size_request;#TODO# use width/height of texture 297 my ($w, $h) = ($self->w, $self->h);
154 298
155 my $tex = $self->{texture} 299 my $tex = $self->{texture}
156 or return; 300 or return;
157 301
158 glEnable GL_BLEND; 302 glEnable GL_BLEND;
159 glEnable GL_TEXTURE_2D; 303 glEnable GL_TEXTURE_2D;
160 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; 304 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
161 glBindTexture GL_TEXTURE_2D, $tex->{name}; 305 glBindTexture GL_TEXTURE_2D, $tex->{name};
162
163 glColor 1, 1, 1;
164 306
165 glBegin GL_QUADS; 307 glBegin GL_QUADS;
166 glTexCoord 0, 0; glVertex 0, 0; 308 glTexCoord 0, 0; glVertex 0, 0;
167 glTexCoord 0, 1; glVertex 0, $h; 309 glTexCoord 0, 1; glVertex 0, $h;
168 glTexCoord 1, 1; glVertex $w, $h; 310 glTexCoord 1, 1; glVertex $w, $h;
171 313
172 glDisable GL_BLEND; 314 glDisable GL_BLEND;
173 glDisable GL_TEXTURE_2D; 315 glDisable GL_TEXTURE_2D;
174} 316}
175 317
318#############################################################################
319
176package Crossfire::Client::Widget::Frame; 320package Crossfire::Client::Widget::Frame;
177 321
178our @ISA = Crossfire::Client::Widget::Container::; 322our @ISA = Crossfire::Client::Widget::Bin::;
179 323
180use SDL::OpenGL; 324use SDL::OpenGL;
181 325
182sub size_request { 326sub size_request {
183 my ($self) = @_; 327 my ($self) = @_;
184 my $chld = $self->get 328 my $chld = $self->child
185 or return (0, 0); 329 or return (0, 0);
330
331 $chld->move (2, 2);
332
186 map { $_ + 4 } $chld->size_request; 333 map { $_ + 4 } $chld->size_request;
187} 334}
188 335
336sub size_allocate {
337 my ($self, $w, $h) = @_;
338
339 $self->w ($w);
340 $self->h ($h);
341
342 $self->child->size_allocate ($w - 4, $h - 4);
343 $self->child->move (2, 2);
344}
345
189sub _draw { 346sub _draw {
190 my ($self) = @_; 347 my ($self) = @_;
191 348
192 my $chld = $self->get; 349 my $chld = $self->child;
193
194 $chld->move (2, 2, 0); #TODO:move to size_request
195 350
196 my ($w, $h) = $chld->size_request; 351 my ($w, $h) = $chld->size_request;
197 352
198 glColor 1, 0, 0;
199 glBegin GL_QUADS; 353 glBegin GL_QUADS;
354 glColor 0, 0, 0;
200 glTexCoord 0, 0; glVertex 0 , 0; 355 glTexCoord 0, 0; glVertex 0 , 0;
201 glTexCoord 0, 1; glVertex 0 , $h + 4; 356 glTexCoord 0, 1; glVertex 0 , $h + 4;
202 glTexCoord 1, 1; glVertex $w + 4 , $h + 4; 357 glTexCoord 1, 1; glVertex $w + 4 , $h + 4;
203 glTexCoord 1, 0; glVertex $w + 4 , 0; 358 glTexCoord 1, 0; glVertex $w + 4 , 0;
204 glEnd; 359 glEnd;
205 360
206 $chld->draw; 361 $chld->draw;
207} 362}
208 363
364#############################################################################
365
366package Crossfire::Client::Widget::FancyFrame;
367
368our @ISA = Crossfire::Client::Widget::Frame::;
369
370use SDL::OpenGL;
371
372sub new {
373 my ($self, $theme) = @_;
374 $self = $self->SUPER::new;
375
376 $self->{txts} = [
377 map { new_from_file Crossfire::Client::Texture Crossfire::Client::find_rcfile $_ }
378 qw/d1_bg.png d1_border_top.png d1_border_right.png d1_border_left.png d1_border_bottom.png/
379 ];
380 $self
381}
382
383sub size_request {
384 my ($self) = @_;
385
386 my ($w, $h) = $self->SUPER::size_request;
387
388 $h += $self->{txts}->[1]->{height};
389 $h += $self->{txts}->[4]->{height};
390 $w += $self->{txts}->[2]->{width};
391 $w += $self->{txts}->[3]->{width};
392
393 ($w, $h)
394}
395
396sub size_allocate {
397 my ($self, $w, $h) = @_;
398
399 $self->w ($w);
400 $self->h ($h);
401 $h -= $self->{txts}->[1]->{height};
402 $h -= $self->{txts}->[4]->{height};
403 $w -= $self->{txts}->[2]->{width};
404 $w -= $self->{txts}->[3]->{width};
405
406 $h = $h < 0 ? 0 : $h;
407 $w = $w < 0 ? 0 : $w;
408 warn "CHILD:$w $h\n";
409 $self->child->size_allocate ($w, $h);
410 $self->child->move ($self->{txts}->[3]->{width}, $self->{txts}->[1]->{height});
411}
412
413sub _draw {
414 my ($self) = @_;
415
416 my ($w, $h) = ($self->w, $self->h);
417 my ($cw, $ch) = ($self->child->w, $self->child->h);
418
419 glEnable GL_BLEND;
420 glEnable GL_TEXTURE_2D;
421 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
422 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
423
424 my $top = $self->{txts}->[1];
425 glBindTexture GL_TEXTURE_2D, $top->{name};
426
427 glBegin GL_QUADS;
428 glTexCoord 0, 0; glVertex 0 , 0;
429 glTexCoord 0, 1; glVertex 0 , $top->{height};
430 glTexCoord 1, 1; glVertex $w , $top->{height};
431 glTexCoord 1, 0; glVertex $w , 0;
432 glEnd;
433
434 my $left = $self->{txts}->[3];
435 glBindTexture GL_TEXTURE_2D, $left->{name};
436
437 glBegin GL_QUADS;
438 glTexCoord 0, 0; glVertex 0 , $top->{height};
439 glTexCoord 0, 1; glVertex 0 , $top->{height} + $ch;
440 glTexCoord 1, 1; glVertex $left->{width}, $top->{height} + $ch;
441 glTexCoord 1, 0; glVertex $left->{width}, $top->{height};
442 glEnd;
443
444 my $right = $self->{txts}->[2];
445 glBindTexture GL_TEXTURE_2D, $right->{name};
446
447 glBegin GL_QUADS;
448 glTexCoord 0, 0; glVertex $w - $right->{width}, $top->{height};
449 glTexCoord 0, 1; glVertex $w - $right->{width}, $top->{height} + $ch;
450 glTexCoord 1, 1; glVertex $w , $top->{height} + $ch;
451 glTexCoord 1, 0; glVertex $w , $top->{height};
452 glEnd;
453
454 my $bottom = $self->{txts}->[4];
455 glBindTexture GL_TEXTURE_2D, $bottom->{name};
456
457 glBegin GL_QUADS;
458 glTexCoord 0, 0; glVertex 0 , $h - $bottom->{height};
459 glTexCoord 0, 1; glVertex 0 , $h;
460 glTexCoord 1, 1; glVertex $w , $h;
461 glTexCoord 1, 0; glVertex $w , $h - $bottom->{height};
462 glEnd;
463
464 my $bg = $self->{txts}->[0];
465 glBindTexture GL_TEXTURE_2D, $bg->{name};
466 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
467 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT;
468 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT;
469
470 my $rep_x = $cw / $bg->{width};
471 my $rep_y = $ch / $bg->{height};
472
473 glBegin GL_QUADS;
474 glTexCoord 0, 0; glVertex $left->{width}, $top->{height};
475 glTexCoord 0, $rep_y; glVertex $left->{width}, $top->{height} + $ch;
476 glTexCoord $rep_x, $rep_y; glVertex $left->{width} + $cw , $top->{height} + $ch;
477 glTexCoord $rep_x, 0; glVertex $left->{width} + $cw , $top->{height};
478 glEnd;
479
480 glDisable GL_BLEND;
481 glDisable GL_TEXTURE_2D;
482
483 $self->child->draw;
484
485}
486
487#############################################################################
488
209package Crossfire::Client::Widget::Table; 489package Crossfire::Client::Widget::Table;
210 490
211our @ISA = Crossfire::Client::Widget::Container::; 491our @ISA = Crossfire::Client::Widget::Bin::;
212 492
213use SDL::OpenGL; 493use SDL::OpenGL;
214 494
215sub add { 495sub add {
216 my ($self, $x, $y, $chld) = @_; 496 my ($self, $x, $y, $chld) = @_;
497 my $old_chld = $self->{children}[$y][$x];
498
217 $self->{childs}[$y][$x] = $chld; 499 $self->{children}[$y][$x] = $chld;
500 $chld->set_parent ($self);
501 $self->update;
218} 502}
219 503
220sub max_row_height { 504sub max_row_height {
221 my ($self, $row) = @_; 505 my ($self, $row) = @_;
222 506
223 my $hs = 0; 507 my $hs = 0;
224 for (my $xi = 0; $xi <= $#{$self->{childs}->[$row] || []}; $xi++) { 508 for (my $xi = 0; $xi <= $#{$self->{children}->[$row] || []}; $xi++) {
225 my $c = $self->{childs}->[$row]->[$xi]; 509 my $c = $self->{children}->[$row]->[$xi];
226 if ($c) { 510 if ($c) {
227 my ($w, $h) = $c->size_request; 511 my ($w, $h) = $c->size_request;
228 if ($hs < $h) { $hs = $h } 512 if ($hs < $h) { $hs = $h }
229 } 513 }
230 } 514 }
233 517
234sub max_col_width { 518sub max_col_width {
235 my ($self, $col) = @_; 519 my ($self, $col) = @_;
236 520
237 my $ws = 0; 521 my $ws = 0;
238 for (my $yi = 0; $yi <= $#{$self->{childs} || []}; $yi++) { 522 for (my $yi = 0; $yi <= $#{$self->{children} || []}; $yi++) {
239 my $c = ($self->{childs}->[$yi] || [])->[$col]; 523 my $c = ($self->{children}->[$yi] || [])->[$col];
240 if ($c) { 524 if ($c) {
241 my ($w, $h) = $c->size_request; 525 my ($w, $h) = $c->size_request;
242 if ($ws < $w) { $ws = $w } 526 if ($ws < $w) { $ws = $w }
243 } 527 }
244 } 528 }
248sub size_request { 532sub size_request {
249 my ($self) = @_; 533 my ($self) = @_;
250 534
251 my ($hs, $ws) = (0, 0); 535 my ($hs, $ws) = (0, 0);
252 536
253 for (my $yi = 0; $yi <= $#{$self->{childs}}; $yi++) { 537 for (my $yi = 0; $yi <= $#{$self->{children}}; $yi++) {
254 $hs += $self->max_row_height ($yi); 538 $hs += $self->max_row_height ($yi);
255 } 539 }
256 540
257 for (my $yi = 0; $yi <= $#{$self->{childs}}; $yi++) { 541 for (my $yi = 0; $yi <= $#{$self->{children}}; $yi++) {
258 my $wm = 0; 542 my $wm = 0;
259 for (my $xi = 0; $xi <= $#{$self->{childs}->[$yi]}; $xi++) { 543 for (my $xi = 0; $xi <= $#{$self->{children}->[$yi]}; $xi++) {
260 $wm += $self->max_col_width ($xi) 544 $wm += $self->max_col_width ($xi)
261 } 545 }
262 if ($ws < $wm) { $ws = $wm } 546 if ($ws < $wm) { $ws = $wm }
263 } 547 }
264 548
267 551
268sub _draw { 552sub _draw {
269 my ($self) = @_; 553 my ($self) = @_;
270 554
271 my $y = 0; 555 my $y = 0;
272 for (my $yi = 0; $yi <= $#{$self->{childs}}; $yi++) { 556 for (my $yi = 0; $yi <= $#{$self->{children}}; $yi++) {
273 my $x = 0; 557 my $x = 0;
274 558
275 for (my $xi = 0; $xi <= $#{$self->{childs}->[$yi]}; $xi++) { 559 for (my $xi = 0; $xi <= $#{$self->{children}->[$yi]}; $xi++) {
276 560
277 my $c = $self->{childs}->[$yi]->[$xi]; 561 my $c = $self->{children}->[$yi]->[$xi];
278 if ($c) { 562 if ($c) {
279 $c->move ($x, $y, 0); #TODO: Move to size_request 563 $c->move ($x, $y, 0); #TODO: Move to size_request
280 $c->draw if $c; 564 $c->draw if $c;
281 } 565 }
282 566
285 569
286 $y += $self->max_row_height ($yi); 570 $y += $self->max_row_height ($yi);
287 } 571 }
288} 572}
289 573
574#############################################################################
575
290package Crossfire::Client::Widget::VBox; 576package Crossfire::Client::Widget::VBox;
291 577
292our @ISA = Crossfire::Client::Widget::Container::; 578our @ISA = Crossfire::Client::Widget::Container::;
293 579
294use SDL::OpenGL; 580use SDL::OpenGL;
295 581
296sub add { 582sub size_allocate {
297 my ($self, $chld) = @_; 583 my ($self, $w, $h) = @_;
298 push @{$self->{childs}}, $chld;
299}
300 584
301sub size_request { 585 $self->w ($w);
302 my ($self) = @_; 586 $self->h ($h);
303 587
304 my ($hs, $ws) = (0, 0); 588 my $exp;
589 my @oth;
590 # find expand widget
305 for (@{$self->{childs} || []}) { 591 for (@{$self->{children}}) {
592 if ($_->{expand}) {
593 $exp = $_;
594 last;
595 }
596 push @oth, $_;
597 }
598
599 my ($ow, $oh);
600
601 # get sizes of other widgets
602 for (@oth) {
306 my ($w, $h) = $_->size_request; 603 my ($w, $h) = $_->size_request;
307 $hs += $h; 604 $oh += $h;
308 if ($ws < $w) { $ws = $w } 605 if ($ow < $w) { $ow = $w }
309 } 606 }
310 607
311 return ($ws, $hs); 608 my $y = 0;
609 for (@{$self->{children}}) {
610 $_->move (0, $y);
611
612 if ($_ == $exp) {
613 $_->size_allocate ($w, $h - $oh);
614 $y += $h - $oh;
615 } else {
616 my ($cw, $h) = $_->size_request;
617 $_->size_allocate ($w, $h);
618 $y += $h;
619 }
620 }
312} 621}
313 622
314sub _draw { 623sub _draw {
315 my ($self) = @_; 624 my ($self) = @_;
316 625
317 my ($x, $y); 626 my ($x, $y);
318 for (@{$self->{childs} || []}) { 627 for (@{$self->{children} || []}) {
319 $_->move (0, $y, 0); #TODO: move to size_request
320 $_->draw; 628 $_->draw;
321 my ($w, $h) = $_->size_request;
322 $y += $h; 629 $y += $_->h;
323 } 630 }
324} 631}
632
633#############################################################################
325 634
326package Crossfire::Client::Widget::Label; 635package Crossfire::Client::Widget::Label;
327 636
328our @ISA = Crossfire::Client::Widget::; 637our @ISA = Crossfire::Client::Widget::;
329 638
330use SDL::OpenGL; 639use SDL::OpenGL;
331 640
332sub new { 641sub new {
333 my ($class, $x, $y, $z, $height, $text) = @_; 642 my ($class, $x, $y, $z, $height, $text) = @_;
334 643
644 # TODO: color, and make height, xyz etc. optional
335 my $self = $class->SUPER::new (x => $x, y => $y, z => $z, height => $height); 645 my $self = $class->SUPER::new (x => $x, y => $y, z => $z, height => $height);
336 646
337 $self->set_text ($text); 647 $self->set_text ($text);
338 648
339 $self 649 $self
341 651
342sub set_text { 652sub set_text {
343 my ($self, $text) = @_; 653 my ($self, $text) = @_;
344 654
345 $self->{text} = $text; 655 $self->{text} = $text;
346
347 $self->{texture} = new_from_text Crossfire::Client::Texture $text, $self->{height}; 656 $self->{texture} = new_from_text Crossfire::Client::Texture $text, $self->{height};
657
658 $self->update;
348} 659}
349 660
350sub get_text { 661sub get_text {
351 my ($self, $text) = @_; 662 my ($self, $text) = @_;
352 663
367 678
368 my $tex = $self->{texture}; 679 my $tex = $self->{texture};
369 680
370 glEnable GL_BLEND; 681 glEnable GL_BLEND;
371 glEnable GL_TEXTURE_2D; 682 glEnable GL_TEXTURE_2D;
683 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
372 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; 684 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
373 glBindTexture GL_TEXTURE_2D, $tex->{name}; 685 glBindTexture GL_TEXTURE_2D, $tex->{name};
374 686
375 glColor 1, 1, 1, 0.8; 687 glColor 1, 0, 0, 1; # TODO color
376 688
377 glBegin GL_QUADS; 689 glBegin GL_QUADS;
378 glTexCoord 0, 0; glVertex 0 , 0; 690 glTexCoord 0, 0; glVertex 0 , 0;
379 glTexCoord 0, 1; glVertex 0 , $tex->{height}; 691 glTexCoord 0, 1; glVertex 0 , $tex->{height};
380 glTexCoord 1, 1; glVertex $tex->{width}, $tex->{height}; 692 glTexCoord 1, 1; glVertex $tex->{width}, $tex->{height};
383 695
384 glDisable GL_BLEND; 696 glDisable GL_BLEND;
385 glDisable GL_TEXTURE_2D; 697 glDisable GL_TEXTURE_2D;
386} 698}
387 699
700#############################################################################
701
388package Crossfire::Client::Widget::TextView; 702package Crossfire::Client::Widget::TextEntry;
389 703
390use strict;
391
392our @ISA = qw/Crossfire::Client::Widget/; 704our @ISA = Crossfire::Client::Widget::Label::;
393 705
706use SDL;
394use SDL::OpenGL; 707use SDL::OpenGL;
395use SDL::OpenGL::Constants;
396 708
397sub add_line { 709sub key_down {
398 my ($self, $line) = @_; 710 my ($self, $ev) = @_;
399 push @{$self->{lines}}, $line;
400}
401 711
402sub _draw { 712 my $mod = $ev->key_mod;
403 my ($self) = @_; 713 my $sym = $ev->key_sym;
404 714
715 $ev->set_unicode (1);
716 my $uni = $ev->key_unicode;
717
718 my $text = $self->get_text;
719
720 if ($sym == SDLK_BACKSPACE) {
721 substr $text, -1, 1, '';
722
723 } elsif ($uni) {
724 $text .= chr $uni;
725 }
726 $self->set_text ($text);
405} 727}
728
729#############################################################################
406 730
407package Crossfire::Client::Widget::MapWidget; 731package Crossfire::Client::Widget::MapWidget;
408 732
409use strict; 733use strict;
410 734
419sub key_down { 743sub key_down {
420 print "MAPKEYDOWN\n"; 744 print "MAPKEYDOWN\n";
421} 745}
422 746
423sub key_up { 747sub key_up {
748}
749
750sub size_request {
751
752}
753
754sub size_allocate {
424} 755}
425 756
426sub _draw { 757sub _draw {
427 my ($self) = @_; 758 my ($self) = @_;
428 759
448 $yofs = $self->{yofs} = min $my, max $my + $::CONN->{maph} - $sh + 1, $self->{yofs}; 779 $yofs = $self->{yofs} = min $my, max $my + $::CONN->{maph} - $sh + 1, $self->{yofs};
449 } 780 }
450 781
451 glEnable GL_TEXTURE_2D; 782 glEnable GL_TEXTURE_2D;
452 glEnable GL_BLEND; 783 glEnable GL_BLEND;
453 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; 784 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
785
786 my $sw4 = ($sw + 3) & ~3;
787 my $lighting = "\x00" x ($sw4 * $sh);
454 788
455 for my $x (0 .. $sw - 1) { 789 for my $x (0 .. $sw - 1) {
456 for my $y (0 .. $sh - 1) { 790 for my $y (0 .. $sh - 1) {
457 791
458 my $cell = $map->[$x + $xofs][$y + $yofs] 792 my $cell = $map->[$x + $xofs][$y + $yofs]
459 or next; 793 or next;
460 794
461 my $darkness = $cell->[0] * (1 / 255); 795 my $darkness = $cell->[0] * (1 / 255);
462 if ($darkness < 0) { 796 if ($darkness < 0) {
463 glColor 0.3, 0.3, 0.3; 797 $darkness = 0.15;
464 } else {
465 glColor $darkness, $darkness, $darkness;
466 } 798 }
799 substr $lighting, $y * $sw4 + $x, 1, chr 255 - $darkness * 255;
467 800
468 for my $num (grep $_, @$cell[1,2,3]) { 801 for my $num (grep $_, @$cell[1,2,3]) {
469 my $tex = $::CONN->{face}[$num]{texture} || next; 802 my $tex = $::CONN->{face}[$num]{texture} || next;
470 803
471 glBindTexture GL_TEXTURE_2D, $tex->{name}; 804 glBindTexture GL_TEXTURE_2D, $tex->{name};
483 glTexCoord 1, 0; glVertex $px + $w, $py; 816 glTexCoord 1, 0; glVertex $px + $w, $py;
484 glEnd; 817 glEnd;
485 } 818 }
486 } 819 }
487 } 820 }
821
822# if (1) { # higher quality darkness
823# $lighting =~ s/(.)/$1$1$1/gs;
824# my $pb = new_from_data Gtk2::Gdk::Pixbuf $lighting, "rgb", 0, 8, $sw4, $sh, $sw4 * 3;
825#
826# $pb = $pb->scale_simple ($sw4 * 0.5, $sh * 0.5, "bilinear");
827#
828# $lighting = $pb->get_pixels;
829# $lighting =~ s/(.)../$1/gs;
830# }
831
832 $lighting = new Crossfire::Client::Texture
833 width => $sw4,
834 height => $sh,
835 data => $lighting,
836 internalformat => GL_ALPHA4,
837 format => GL_ALPHA;
838
839 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
840 glColor 0, 0, 0, 0.75;
841 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
842 glBindTexture GL_TEXTURE_2D, $lighting->{name};
843 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR;
844 glBegin GL_QUADS;
845 glTexCoord 0, 0; glVertex 0 , 0;
846 glTexCoord 0, 1; glVertex 0 , $sh * 32;
847 glTexCoord 1, 1; glVertex $sw4 * 32, $sh * 32;
848 glTexCoord 1, 0; glVertex $sw4 * 32, 0;
849 glEnd;
488 850
489 glDisable GL_TEXTURE_2D; 851 glDisable GL_TEXTURE_2D;
490 glDisable GL_BLEND; 852 glDisable GL_BLEND;
491} 853}
492 854
539 if (!($mod & KMOD_CTRL ) && delete $self->{ctrl}) { 901 if (!($mod & KMOD_CTRL ) && delete $self->{ctrl}) {
540 $::CONN->send ("command run_stop"); 902 $::CONN->send ("command run_stop");
541 } 903 }
542} 904}
543 905
906#############################################################################
907
908package Crossfire::Client::Widget::Animator;
909
910use SDL::OpenGL;
911
912our @ISA = Crossfire::Client::Widget::Bin::;
913
914sub moveto {
915 my ($self, $x, $y) = @_;
916
917 $self->{moveto} = [$self->{x}, $self->{y}, $x, $y];
918 $self->{speed} = 0.2;
919 $self->{time} = 1;
920
921 ::animation_start $self;
922}
923
924sub animate {
925 my ($self, $interval) = @_;
926
927 $self->{time} -= $interval * $self->{speed};
928 if ($self->{time} <= 0) {
929 $self->{time} = 0;
930 ::animation_stop $self;
931 }
932
933 my ($x0, $y0, $x1, $y1) = @{$self->{moveto}};
934
935 $self->{x} = $x0 * $self->{time} + $x1 * (1 - $self->{time});
936 $self->{y} = $y0 * $self->{time} + $y1 * (1 - $self->{time});
937}
938
939sub _draw {
940 my ($self) = @_;
941
942 glPushMatrix;
943 glRotate $self->{time} * 10000, 0, 1, 0;
944 $self->{children}[0]->draw;
945 glPopMatrix;
946}
947
5441; 9481;
545 949

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