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Comparing deliantra/Deliantra-Client/DC/UI.pm (file contents):
Revision 1.35 by root, Sun Apr 9 17:34:15 2006 UTC vs.
Revision 1.79 by root, Wed Apr 12 00:26:50 2006 UTC

1package Crossfire::Client::Widget; 1package CFClient::UI;
2 2
3use strict; 3use strict;
4 4
5use Scalar::Util; 5use Scalar::Util ();
6use List::Util ();
7
8use CFClient;
9
10our ($FOCUS, $HOVER, $GRAB); # various widgets
11
12our $TOPLEVEL;
13our $BUTTON_STATE;
14
15# class methods for events
16sub feed_sdl_key_down_event {
17 $FOCUS->key_down ($_[0]) if $FOCUS;
18}
19
20sub feed_sdl_key_up_event {
21 $FOCUS->key_up ($_[0]) if $FOCUS;
22}
23
24sub feed_sdl_button_down_event {
25 my ($ev) = @_;
26 my ($x, $y) = ($ev->motion_x, $ev->motion_y);
27
28 if (!$BUTTON_STATE) {
29 my $widget = $TOPLEVEL->find_widget ($x, $y);
30
31 $GRAB = $widget;
32 $GRAB->update if $GRAB;
33 }
34
35 $BUTTON_STATE |= 1 << ($ev->button - 1);
36
37 $GRAB->button_down ($ev, $GRAB->translate ($x, $y)) if $GRAB;
38}
39
40sub feed_sdl_button_up_event {
41 my ($ev) = @_;
42 my ($x, $y) = ($ev->motion_x, $ev->motion_y);
43
44 my $widget = $GRAB || $TOPLEVEL->find_widget ($x, $y);
45
46 $BUTTON_STATE &= ~(1 << ($ev->button - 1));
47
48 $GRAB->button_up ($ev, $GRAB->translate ($x, $y)) if $GRAB;
49
50 if (!$BUTTON_STATE) {
51 my $grab = $GRAB; undef $GRAB;
52 $grab->update if $grab;
53 $GRAB->update if $GRAB;
54 }
55}
56
57sub feed_sdl_motion_event {
58 my ($ev) = @_;
59 my ($x, $y) = ($ev->motion_x, $ev->motion_y);
60
61 my $widget = $GRAB || $TOPLEVEL->find_widget ($x, $y);
62
63 if ($widget != $HOVER) {
64 my $hover = $HOVER; $HOVER = $widget;
65
66 $hover->update if $hover;
67 $HOVER->update if $HOVER;
68 }
69
70 $HOVER->mouse_motion ($ev, $HOVER->translate ($x, $y)) if $HOVER;
71}
72
73#############################################################################
74
75package CFClient::UI::Base;
76
77use strict;
6 78
7use SDL::OpenGL; 79use SDL::OpenGL;
8use SDL::OpenGL::Constants;
9
10our $FOCUS; # the widget with current focus
11#our @ACTIVE_WIDGETS;
12
13# class methods for events
14sub feed_sdl_key_down_event { $FOCUS->key_down ($_[0]) if $FOCUS }
15sub feed_sdl_key_up_event { $FOCUS->key_up ($_[0]) if $FOCUS }
16sub feed_sdl_button_down_event { }
17sub feed_sdl_button_up_event { }
18 80
19sub new { 81sub new {
20 my $class = shift; 82 my $class = shift;
21 83
22 bless { @_ }, $class 84 my $self = bless {
23} 85 x => 0,
86 y => 0,
87 z => 0,
88 w => -1,
89 h => -1,
90 @_
91 }, $class;
24 92
25#sub activate { 93 for (keys %$self) {
26# push @ACTIVE_WIDGETS, $_[0]; 94 if (/^connect_(.*)$/) {
27# Scalar::Util::weaken $ACTIVE_WIDGETS[-1]; 95 $self->connect ($1 => delete $self->{$_});
28#} 96 }
97 }
29 98
30#sub deactivate { 99 $self
31# @ACTIVE_WIDGETS = 100}
32# sort { $a->{z} <=> $b->{z} }
33# grep { $_ && $_ != $_[0] }
34# @ACTIVE_WIDGETS;
35#}
36 101
37sub move { 102sub move {
38 my ($self, $x, $y, $z) = @_; 103 my ($self, $x, $y, $z) = @_;
39 $self->{x} = $x; 104 $self->{x} = $x;
40 $self->{y} = $y; 105 $self->{y} = $y;
44sub needs_redraw { 109sub needs_redraw {
45 0 110 0
46} 111}
47 112
48sub size_request { 113sub size_request {
114 require Carp;
49 die "size_request is abtract"; 115 Carp::confess "size_request is abtract";
116}
117
118sub _size_allocate {
119 my ($self, $x, $y, $w, $h) = @_;
120
121 $self->{x} = $x;
122 $self->{y} = $y;
123
124 return unless $self->{w} != $w || $self->{h} != $h;
125
126 $self->{w} = $w;
127 $self->{h} = $h;
128
129 1
130}
131
132sub size_allocate {
133 my ($self, $x, $y, $w, $h) = @_;
134
135 $self->_size_allocate ($x, $y, $w, $h);
136}
137
138# translate global koordinates to local coordinate system
139sub translate {
140 my ($self, $x, $y) = @_;
141
142 $self->{parent}->translate ($x - $self->{x}, $y - $self->{y});
50} 143}
51 144
52sub focus_in { 145sub focus_in {
53 my ($widget) = @_; 146 my ($self) = @_;
54 $FOCUS = $widget; 147
148 return if $FOCUS == $self;
149
150 my $focus = $FOCUS; $FOCUS = $self;
151 $focus->update if $focus;
152 $FOCUS->update;
55} 153}
56 154
57sub focus_out { 155sub focus_out {
58 my ($widget) = @_; 156 my ($self) = @_;
59}
60 157
158 return unless $FOCUS == $self;
159
160 my $focus = $FOCUS; undef $FOCUS;
161 $focus->update if $focus; #?
162}
163
164sub mouse_motion { }
165sub button_up { }
61sub key_down { 166sub key_down { }
62 my ($widget, $sdlev) = @_;
63}
64
65sub key_up { 167sub key_up { }
66 my ($widget, $sdlev) = @_;
67}
68 168
69sub button_down { 169sub button_down {
70 my ($widget, $sdlev) = @_; 170 my ($self, $ev, $x, $y) = @_;
71}
72 171
73sub button_up { 172 $self->focus_in;
74 my ($widget, $sdlev) = @_;
75} 173}
76 174
77sub w { $_[0]->{w} } 175sub w { $_[0]{w} = $_[1] if @_ > 1; $_[0]{w} }
78sub h { $_[0]->{h} } 176sub h { $_[0]{h} = $_[1] if @_ > 1; $_[0]{h} }
79sub x { $_[0]->{x} = $_[1] if $_[1]; $_[0]->{x} } 177sub x { $_[0]{x} = $_[1] if @_ > 1; $_[0]{x} }
80sub y { $_[0]->{y} = $_[1] if $_[1]; $_[0]->{y} } 178sub y { $_[0]{y} = $_[1] if @_ > 1; $_[0]{y} }
81sub z { $_[0]->{z} = $_[1] if $_[1]; $_[0]->{z} } 179sub z { $_[0]{z} = $_[1] if @_ > 1; $_[0]{z} }
82 180
83sub draw { 181sub draw {
84 my ($self) = @_; 182 my ($self) = @_;
183
184 return unless $self->{h} && $self->{w};
85 185
86 glPushMatrix; 186 glPushMatrix;
87 glTranslate $self->{x}, $self->{y}, 0; 187 glTranslate $self->{x}, $self->{y}, 0;
88 $self->_draw; 188 $self->_draw;
89 glPopMatrix; 189 glPopMatrix;
190
191 if ($self == $HOVER) {
192 my ($x, $y) = @$self{qw(x y)};
193
194 glColor 0, 0, 1, 0.2;
195 glEnable GL_BLEND;
196 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
197 glBegin GL_QUADS;
198 glVertex $x , $y;
199 glVertex $x + $self->{w}, $y;
200 glVertex $x + $self->{w}, $y + $self->{h};
201 glVertex $x , $y + $self->{h};
202 glEnd;
203 glDisable GL_BLEND;
204 }
90} 205}
91 206
92sub _draw { 207sub _draw {
93 my ($widget) = @_; 208 my ($self) = @_;
94}
95 209
96sub bbox { 210 warn "no draw defined for $self\n";
211}
212
213sub find_widget {
97 my ($self) = @_; 214 my ($self, $x, $y) = @_;
98 my ($w, $h) = $self->size_request; 215
216 return $self
217 if $x >= $self->{x} && $x < $self->{x} + $self->{w}
218 && $y >= $self->{y} && $y < $self->{y} + $self->{h};
219
99 ( 220 ()
100 $self->{x},
101 $self->{y},
102 $self->{x} = $w,
103 $self->{y} = $h
104 )
105} 221}
106
107sub del_parent { $_[0]->{parent} = undef }
108 222
109sub set_parent { 223sub set_parent {
110 my ($self, $par) = @_; 224 my ($self, $par) = @_;
111 225
112 $self->{parent} = $par; 226 $self->{parent} = $par;
122 236
123 $self->{parent}->update 237 $self->{parent}->update
124 if $self->{parent}; 238 if $self->{parent};
125} 239}
126 240
241sub connect {
242 my ($self, $signal, $cb) = @_;
243
244 push @{ $self->{cb}{$signal} }, $cb;
245}
246
247sub emit {
248 my ($self, $signal, @args) = @_;
249
250 $_->($self, @args)
251 for @{$self->{cb}{$signal} || []};
252}
253
127sub DESTROY { 254sub DESTROY {
128 my ($self) = @_; 255 my ($self) = @_;
129 256
130 #$self->deactivate; 257 #$self->deactivate;
131} 258}
132 259
133package Crossfire::Client::Widget::Bin; 260#############################################################################
134 261
135our @ISA = Crossfire::Client::Widget::; 262package CFClient::UI::DrawBG;
136 263
137sub add { $_[0]->{child} = $_[1]; $_[1]->set_parent ($_[0]); $_[1]->update } 264our @ISA = CFClient::UI::Base::;
138 265
139sub get { $_[0]->{child} } 266use strict;
267use SDL::OpenGL;
140 268
141sub remove { 269sub new {
270 my $class = shift;
271
272 # range [value, low, high, page]
273
274 $class->SUPER::new (
275 bg => [0, 0, 0, 0.2],
276 active_bg => [1, 1, 1, 0.5],
277 @_
278 )
279}
280
281sub _draw {
142 my ($self, $chld) = @_; 282 my ($self) = @_;
143 delete $self->{child} 283
144 if $self->{child} == $chld; 284 my ($w, $h) = @$self{qw(w h)};
285
286 glEnable GL_BLEND;
287 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
288 glColor @{ $FOCUS == $self ? $self->{active_bg} : $self->{bg} };
289
290 glBegin GL_QUADS;
291 glVertex 0 , 0;
292 glVertex 0 , $h;
293 glVertex $w, $h;
294 glVertex $w, 0;
295 glEnd;
296
297 glDisable GL_BLEND;
145} 298}
299
300#############################################################################
301
302package CFClient::UI::Empty;
303
304our @ISA = CFClient::UI::Base::;
146 305
147sub size_request { 306sub size_request {
148 $_[0]->{child}->size_request if $_[0]->{child} 307 (0, 0)
149} 308}
150 309
151sub _draw { 310sub draw { }
152 my ($self) = @_;
153 311
154 $self->{child}->draw; 312#############################################################################
155}
156 313
157package Crossfire::Client::Widget::Toplevel; 314package CFClient::UI::Container;
158 315
159our @ISA = Crossfire::Client::Widget::; 316our @ISA = CFClient::UI::Base::;
160 317
161use SDL::OpenGL; 318sub new {
319 my ($class, %arg) = @_;
320
321 my $children = delete $arg{children} || [];
322
323 my $self = $class->SUPER::new (children => [], %arg);
324 $self->add ($_) for @$children;
325
326 $self
327}
162 328
163sub add { 329sub add {
164 my ($self, $chld) = @_; 330 my ($self, $chld) = @_;
165 331
166 push @{$self->{childs}}, $chld; 332 $chld->set_parent ($self);
333
167 @{$self->{childs}} = 334 $self->{children} = [
168 sort { $a->{z} <=> $b->{z} } 335 sort { $a->{z} <=> $b->{z} }
169 @{$self->{childs}}; 336 @{$self->{children}}, $chld
337 ];
170 338
171 $chld->set_parent ($self); 339 $self->{w} = $self->{h} = -1;
340 $self->update;
172} 341}
173 342
174sub remove { 343sub remove {
175 my ($self, $chld) = @_; 344 my ($self, $widget) = @_;
345
346 $self->{children} = [ grep $_ != $widget, @{ $self->{children} } ];
347
348 $self->size_allocate (0, 0, $self->{w}, $self->{h});
349}
350
351sub find_widget {
352 my ($self, $x, $y) = @_;
353
354 $x -= $self->{x};
355 $y -= $self->{y};
356
357 my $res;
358
359 for (reverse @{ $self->{children} }) {
360 $res = $_->find_widget ($x, $y)
361 and return $res;
362 }
363
364 $self->SUPER::find_widget ($x + $self->{x}, $y + $self->{y})
365}
366
367sub _draw {
368 my ($self) = @_;
369
370 $_->draw for @{$self->{children}};
371}
372
373#############################################################################
374
375package CFClient::UI::Bin;
376
377our @ISA = CFClient::UI::Container::;
378
379sub new {
380 my ($class, %arg) = @_;
381
382 my $child = (delete $arg{child}) || new CFClient::UI::Empty::;
383
384 $class->SUPER::new (children => [$child], %arg)
385}
386
387sub add {
388 my ($self, $widget) = @_;
389
176 @{$self->{childs}} = 390 $self->{children} = [];
177 sort { $a->{z} <=> $b->{z} } 391
178 grep { $_ && $_ != $_[0] } 392 $self->SUPER::add ($widget);
393}
394
395sub remove {
396 my ($self, $widget) = @_;
397
398 $self->SUPER::remove ($widget);
399
400 $self->{children} = [new CFClient::UI::Empty]
179 @{$self->{childs}} 401 unless @{$self->{children}};
402}
403
404sub child { $_[0]->{children}[0] }
405
406sub size_request {
407 $_[0]{children}[0]->size_request
408}
409
410sub size_allocate {
411 my ($self, $x, $y, $w, $h) = @_;
412
413 $self->_size_allocate ($x, $y, $w, $h) or return;
414
415 $self->{children}[0]->size_allocate (0, 0, $w, $h);
416}
417
418#############################################################################
419
420package CFClient::UI::Window;
421
422our @ISA = CFClient::UI::Bin::;
423
424use SDL::OpenGL;
425
426sub new {
427 my ($class, %arg) = @_;
428
429 my $self = $class->SUPER::new (%arg);
180} 430}
181 431
182sub update { 432sub update {
183 my ($self) = @_; 433 my ($self) = @_;
184 ::refresh (); 434
435 # we want to do this delayed...
436 $self->render_chld;
437 $self->SUPER::update;
438}
439
440sub render_chld {
441 my ($self) = @_;
442
443 $self->{texture} =
444 CFClient::Texture->new_from_opengl (
445 $self->{w}, $self->{h}, sub { $self->child->draw }
446 );
447}
448
449sub size_allocate {
450 my ($self, $x, $y, $w, $h) = @_;
451
452 $self->_size_allocate ($x, $y, $w, $h) or return;
453
454 $self->child->size_allocate (0, 0, $w, $h);
455
456 $self->render_chld;
185} 457}
186 458
187sub _draw { 459sub _draw {
188 my ($self) = @_; 460 my ($self) = @_;
189 461
190 $_->draw for @{$self->{childs}}; 462 my ($w, $h) = ($self->w, $self->h);
191}
192
193package Crossfire::Client::Widget::Window;
194
195our @ISA = Crossfire::Client::Widget::Bin::;
196
197use SDL::OpenGL;
198
199sub add {
200 my ($self, $chld) = @_;
201 $self->SUPER::add ($chld);
202 $chld->set_parent ($self);
203 $self->update; #TODO: Move this to the size_request event propably?
204}
205
206sub remove {
207 my ($self) = @_;
208 # TODO FIXME: removing a child from a window will crash, see render_chld
209 $self->update;
210}
211
212sub update {
213 my ($self) = @_;
214 $self->render_chld;
215}
216
217sub render_chld {
218 my ($self) = @_;
219 my $chld = $self->get;
220 my ($w, $h) = $self->size_request;
221
222 $self->{texture} =
223 Crossfire::Client::Texture->new_from_opengl (
224 $w, $h, sub { $chld->draw }
225 );
226 $self->{texture}->upload;
227}
228
229sub size_request {
230 my ($self) = @_;
231 my $chld = $self->get
232 or return (0, 0);
233 $chld->size_request
234}
235
236sub _draw {
237 my ($self) = @_;
238
239 my ($w, $h) = $self->size_request;#TODO# use width/height of texture
240 463
241 my $tex = $self->{texture} 464 my $tex = $self->{texture}
242 or return; 465 or return;
243 466
244 glEnable GL_BLEND; 467 glEnable GL_BLEND;
468 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
245 glEnable GL_TEXTURE_2D; 469 glEnable GL_TEXTURE_2D;
246 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; 470 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
247 glBindTexture GL_TEXTURE_2D, $tex->{name};
248 471
249 glBegin GL_QUADS; 472 $tex->draw_quad (0, 0, $w, $h);
250 glTexCoord 0, 0; glVertex 0, 0;
251 glTexCoord 0, 1; glVertex 0, $h;
252 glTexCoord 1, 1; glVertex $w, $h;
253 glTexCoord 1, 0; glVertex $w, 0;
254 glEnd;
255 473
256 glDisable GL_BLEND; 474 glDisable GL_BLEND;
257 glDisable GL_TEXTURE_2D; 475 glDisable GL_TEXTURE_2D;
258} 476}
259 477
260package Crossfire::Client::Widget::Frame; 478#############################################################################
261 479
262our @ISA = Crossfire::Client::Widget::Bin::; 480package CFClient::UI::Frame;
481
482our @ISA = CFClient::UI::Bin::;
263 483
264use SDL::OpenGL; 484use SDL::OpenGL;
265 485
266sub size_request { 486sub size_request {
267 my ($self) = @_; 487 my ($self) = @_;
268 my $chld = $self->get 488 my $chld = $self->child
269 or return (0, 0); 489 or return (0, 0);
270 490
271 $chld->move (2, 2); 491 $chld->move (2, 2);
272 492
273 map { $_ + 4 } $chld->size_request; 493 map { $_ + 4 } $chld->size_request;
274} 494}
275 495
496sub size_allocate {
497 my ($self, $x, $y, $w, $h) = @_;
498
499 $self->_size_allocate ($x, $y, $w, $h) or return;
500
501 $self->child->size_allocate (2, 2, $w - 4, $h - 4);
502}
503
276sub _draw { 504sub _draw {
277 my ($self) = @_; 505 my ($self) = @_;
278 506
279 my $chld = $self->get; 507 my $chld = $self->child;
280 508
281 my ($w, $h) = $chld->size_request; 509 my ($w, $h) = $chld->size_request;
282 510
283 glBegin GL_QUADS; 511 glBegin GL_QUADS;
284 glColor 0, 0, 0; 512 glColor 0, 0, 0;
285 glTexCoord 0, 0; glVertex 0 , 0; 513 glVertex 0 , 0;
286 glTexCoord 0, 1; glVertex 0 , $h + 4; 514 glVertex 0 , $h + 4;
287 glTexCoord 1, 1; glVertex $w + 4 , $h + 4; 515 glVertex $w + 4 , $h + 4;
288 glTexCoord 1, 0; glVertex $w + 4 , 0; 516 glVertex $w + 4 , 0;
289 glEnd; 517 glEnd;
290 518
291 $chld->draw; 519 $chld->draw;
292} 520}
293 521
522#############################################################################
523
294package Crossfire::Client::Widget::FancyFrame; 524package CFClient::UI::FancyFrame;
295 525
296our @ISA = Crossfire::Client::Widget::Frame::; 526our @ISA = CFClient::UI::Bin::;
297 527
298use SDL::OpenGL; 528use SDL::OpenGL;
299 529
530my @tex =
531 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ }
532 qw(d1_bg.png d1_border_top.png d1_border_right.png d1_border_left.png d1_border_bottom.png);
533
534sub size_request {
535 my ($self) = @_;
536
537 return ($self->{user_w}, $self->{user_h}) if $self->{user_w} && $self->{user_h};
538
539 my ($w, $h) = $self->SUPER::size_request;
540
541 $h += $tex[1]->{h};
542 $h += $tex[4]->{h};
543 $w += $tex[2]->{w};
544 $w += $tex[3]->{w};
545
546 ($w, $h)
547}
548
549sub size_allocate {
550 my ($self, $x, $y, $w, $h) = @_;
551
552 $self->_size_allocate ($x, $y, $w, $h) or return;
553
554 $h -= $tex[1]{h};
555 $h -= $tex[4]{h};
556 $w -= $tex[2]{w};
557 $w -= $tex[3]{w};
558
559 $h = $h < 0 ? 0 : $h;
560 $w = $w < 0 ? 0 : $w;
561
562 my $child = $self->child;
563
564 $child->size_allocate ($tex[3]->{w}, $tex[1]->{h}, $w, $h);
565}
566
567sub button_down {
568 my ($self, $ev, $x, $y) = @_;
569
570 if ($x < $self->{w} && $x >= $self->{w} - $tex[2]{w}
571 && $y < $self->{h} && $y >= $self->{h} - $tex[4]{h}) {
572
573 my ($ox, $oy) = ($ev->button_x, $ev->button_y);
574 my ($bw, $bh) = ($self->{w}, $self->{h});
575
576 $self->{motion} = sub {
577 my ($ev, $x, $y) = @_;
578
579 ($x, $y) = ($ev->motion_x, $ev->motion_y);
580
581 $self->{user_w} = $bw + $x - $ox;
582 $self->{user_h} = $bh + $y - $oy;
583 $self->update;
584 };
585
586 } elsif ($x >= 0 && $x < $self->{w}
587 && $y >= 0 && $y < $tex[1]{h}) {
588
589 my ($ox, $oy) = ($ev->button_x, $ev->button_y);
590 my ($bx, $by) = ($self->{x}, $self->{y});
591
592 $self->{motion} = sub {
593 my ($ev, $x, $y) = @_;
594
595 ($x, $y) = ($ev->motion_x, $ev->motion_y);
596
597 $self->move ($bx + $x - $ox, $by + $y - $oy);
598 $self->update;
599 };
600 }
601}
602
603sub button_up {
604 my ($self, $ev, $x, $y) = @_;
605
606 delete $self->{motion};
607}
608
609sub mouse_motion {
610 my ($self, $ev, $x, $y) = @_;
611
612 $self->{motion}->($ev, $x, $y) if $self->{motion};
613}
614
615sub _draw {
616 my ($self) = @_;
617
618 my ($w, $h) = ($self->{w}, $self->{h});
619 my ($cw, $ch) = ($self->child->{w}, $self->child->{h});
620
621 glEnable GL_BLEND;
622 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
623 glEnable GL_TEXTURE_2D;
624 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
625
626 my $top = $tex[1];
627 $top->draw_quad (0, 0, $w, $top->{h});
628
629 my $left = $tex[3];
630 $left->draw_quad (0, $top->{h}, $left->{w}, $ch);
631
632 my $right = $tex[2];
633 $right->draw_quad ($w - $right->{w}, $top->{h}, $right->{w}, $ch);
634
635 my $bottom = $tex[4];
636 $bottom->draw_quad (0, $h - $bottom->{h}, $w, $bottom->{h});
637
638 my $bg = $tex[0];
639
640 glBindTexture GL_TEXTURE_2D, $bg->{name};
641 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
642 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT;
643 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT;
644
645 my $rep_x = $cw / $bg->{w};
646 my $rep_y = $ch / $bg->{h};
647
648 $bg->draw_quad ($left->{w}, $top->{h}, $cw, $ch);
649
650 glDisable GL_TEXTURE_2D;
651 glDisable GL_BLEND;
652
653 $self->child->draw;
654
655}
656
657#############################################################################
658
659package CFClient::UI::Table;
660
661our @ISA = CFClient::UI::Base::;
662
663use List::Util qw(max sum);
664
665use SDL::OpenGL;
666
300sub new { 667sub new {
301 my ($self, $theme) = @_; 668 my $class = shift;
302 $self = $self->SUPER::new;
303 669
304 $self->{txts} = [ 670 $class->SUPER::new (
305 map { new_from_file Crossfire::Client::Texture Crossfire::Client::find_rcfile $_ } 671 col_expand => [],
306 qw/d1_bg.png d1_border_top.png d1_border_right.png d1_border_left.png d1_border_bottom.png/ 672 @_
307 ]; 673 )
308 $self
309
310} 674}
311
312sub size_request {
313 my ($self) = @_;
314 my ($w, $h) = $self->get->size_request;
315
316 $h += $self->{txts}->[1]->{height};
317 $h += $self->{txts}->[4]->{height};
318 $w += $self->{txts}->[2]->{width};
319 $w += $self->{txts}->[3]->{width};
320
321 $self->get->move ($self->{txts}->[3]->{width}, $self->{txts}->[1]->{height});
322
323 ($w, $h)
324}
325
326sub _draw {
327 my ($self) = @_;
328
329 my ($w, $h) = $self->size_request;
330 my ($cw, $ch) = $self->get->size_request;
331
332 glEnable GL_BLEND;
333 glEnable GL_TEXTURE_2D;
334 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
335 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
336
337
338 my $top = $self->{txts}->[1];
339 glBindTexture GL_TEXTURE_2D, $top->{name};
340
341 glColor 1, 1, 1, 0.8;
342
343 glBegin GL_QUADS;
344 glTexCoord 0, 0; glVertex 0 , 0;
345 glTexCoord 0, 1; glVertex 0 , $top->{height};
346 glTexCoord 1, 1; glVertex $w , $top->{height};
347 glTexCoord 1, 0; glVertex $w , 0;
348 glEnd;
349
350 my $left = $self->{txts}->[3];
351 glBindTexture GL_TEXTURE_2D, $left->{name};
352
353 glColor 1, 1, 1, 0.8;
354
355 glBegin GL_QUADS;
356 glTexCoord 0, 0; glVertex 0 , $top->{height};
357 glTexCoord 0, 1; glVertex 0 , $top->{height} + $ch;
358 glTexCoord 1, 1; glVertex $left->{width}, $top->{height} + $ch;
359 glTexCoord 1, 0; glVertex $left->{width}, $top->{height};
360 glEnd;
361
362 my $right = $self->{txts}->[2];
363 glBindTexture GL_TEXTURE_2D, $right->{name};
364
365 glColor 1, 1, 1, 0.8;
366
367 glBegin GL_QUADS;
368 glTexCoord 0, 0; glVertex $w - $right->{width}, $top->{height};
369 glTexCoord 0, 1; glVertex $w - $right->{width}, $top->{height} + $ch;
370 glTexCoord 1, 1; glVertex $w , $top->{height} + $ch;
371 glTexCoord 1, 0; glVertex $w , $top->{height};
372 glEnd;
373
374 my $bottom = $self->{txts}->[4];
375 glBindTexture GL_TEXTURE_2D, $bottom->{name};
376
377 glColor 1, 1, 1, 0.8;
378
379 glBegin GL_QUADS;
380 glTexCoord 0, 0; glVertex 0 , $h - $bottom->{height};
381 glTexCoord 0, 1; glVertex 0 , $h;
382 glTexCoord 1, 1; glVertex $w , $h;
383 glTexCoord 1, 0; glVertex $w , $h - $bottom->{height};
384 glEnd;
385
386 my $bg = $self->{txts}->[0];
387 glBindTexture GL_TEXTURE_2D, $bg->{name};
388 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT;
389 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT;
390
391 glColor 1, 1, 1, 0.8;
392
393 my $rep_x = $cw / $bg->{width};
394 my $rep_y = $ch / $bg->{height};
395
396 glBegin GL_QUADS;
397 glTexCoord 0, 0; glVertex $left->{width}, $top->{height};
398 glTexCoord 0, $rep_y; glVertex $left->{width}, $top->{height} + $ch;
399 glTexCoord $rep_x, $rep_y; glVertex $left->{width} + $cw , $top->{height} + $ch;
400 glTexCoord $rep_x, 0; glVertex $left->{width} + $cw , $top->{height};
401 glEnd;
402
403 $self->get->draw;
404
405 glDisable GL_BLEND;
406 glDisable GL_TEXTURE_2D;
407}
408
409package Crossfire::Client::Widget::Table;
410
411our @ISA = Crossfire::Client::Widget::Bin::;
412
413use SDL::OpenGL;
414 675
415sub add { 676sub add {
416 my ($self, $x, $y, $chld) = @_; 677 my ($self, $x, $y, $chld) = @_;
417 my $old_chld = $self->{childs}[$y][$x];
418 678
419 $self->{childs}[$y][$x] = $chld; 679 $self->{children}[$y][$x] = $chld;
420 $chld->set_parent ($self); 680 $chld->set_parent ($self);
681
682 $self->{w} = $self->{h} = -1;
421 $self->update; 683 $self->update;
422} 684}
423 685
424sub max_row_height { 686sub get_wh {
425 my ($self, $row) = @_; 687 my ($self) = @_;
426 688
427 my $hs = 0; 689 my (@w, @h);
428 for (my $xi = 0; $xi <= $#{$self->{childs}->[$row] || []}; $xi++) { 690
429 my $c = $self->{childs}->[$row]->[$xi]; 691 for my $y (0 .. $#{$self->{children}}) {
430 if ($c) { 692 my $row = $self->{children}[$y]
693 or next;
694
695 for my $x (0 .. $#$row) {
696 my $widget = $row->[$x]
697 or next;
431 my ($w, $h) = $c->size_request; 698 my ($w, $h) = $widget->size_request;
432 if ($hs < $h) { $hs = $h } 699
700 $w[$x] = max $w[$x], $w;
701 $h[$y] = max $h[$y], $h;
433 } 702 }
434 } 703 }
435 return $hs;
436}
437 704
438sub max_col_width { 705 (\@w, \@h)
706}
707
708sub size_request {
439 my ($self, $col) = @_; 709 my ($self) = @_;
440 710
711 my ($ws, $hs) = $self->get_wh;
712
713 (
714 (sum @$ws),
715 (sum @$hs),
716 )
717}
718
719sub size_allocate {
720 my ($self, $x, $y, $w, $h) = @_;
721
722 $self->_size_allocate ($x, $y, $w, $h) or return;
723
724 my ($ws, $hs) = $self->get_wh;
725
726 my $req_w = sum @$ws;
727 my $req_h = sum @$hs;
728
729 # TODO: nicer code && do row_expand
730 my @col_expand = @{$self->{col_expand}};
731 @col_expand = (1) x @$ws unless @col_expand;
732 my $col_expand = (sum @col_expand) || 1;
733
734 # linearly scale sizes
735 $ws->[$_] += $col_expand[$_] / $col_expand * ($w - $req_w) for 0 .. $#$ws;
736 $hs->[$_] *= 1 * $h / $req_h for 0 .. $#$hs;
737
738 my $y;
739
740 for my $r (0 .. $#{$self->{children}}) {
741 my $row = $self->{children}[$r]
742 or next;
743
441 my $ws = 0; 744 my $x = 0;
442 for (my $yi = 0; $yi <= $#{$self->{childs} || []}; $yi++) { 745 my $row_h = $hs->[$r];
443 my $c = ($self->{childs}->[$yi] || [])->[$col]; 746
444 if ($c) { 747 for my $c (0 .. $#$row) {
445 my ($w, $h) = $c->size_request; 748 my $widget = $row->[$c]
446 if ($ws < $w) { $ws = $w } 749 or next;
750
751 my $col_w = $ws->[$c];
752
753 $widget->size_allocate ($x, $y, $col_w, $row_h);
754
755 $x += $col_w;
447 } 756 }
757
758 $y += $row_h;
448 } 759 }
449 return $ws; 760
450} 761}
762
763sub find_widget {
764 my ($self, $x, $y) = @_;
765
766 $x -= $self->{x};
767 $y -= $self->{y};
768
769 my $res;
770
771 for (grep $_, map @$_, grep $_, @{ $self->{children} }) {
772 $res = $_->find_widget ($x, $y)
773 and return $res;
774 }
775
776 $self->SUPER::find_widget ($x + $self->{x}, $y + $self->{y})
777}
778
779sub _draw {
780 my ($self) = @_;
781
782 for (grep $_, @{$self->{children}}) {
783 $_->draw for grep $_, @$_;
784 }
785}
786
787#############################################################################
788
789package CFClient::UI::HBox;
790
791# TODO: wrap into common Box base class
792
793our @ISA = CFClient::UI::Container::;
451 794
452sub size_request { 795sub size_request {
453 my ($self) = @_; 796 my ($self) = @_;
454 797
798 my @alloc = map [$_->size_request], @{$self->{children}};
799
800 (
801 (List::Util::sum map $_->[0], @alloc),
802 (List::Util::max map $_->[1], @alloc),
803 )
804}
805
806sub size_allocate {
807 my ($self, $x, $y, $w, $h) = @_;
808
809 $self->_size_allocate ($x, $y, $w, $h) or return;
810
811 return unless $self->{w};
812
455 my ($hs, $ws) = (0, 0); 813 ($h, $w) = ($w, $h);
456 814
457 for (my $yi = 0; $yi <= $#{$self->{childs}}; $yi++) { 815 my $children = $self->{children};
458 $hs += $self->max_row_height ($yi);
459 }
460 816
461 for (my $yi = 0; $yi <= $#{$self->{childs}}; $yi++) { 817 my @h = map +($_->size_request)[0], @$children;
462 my $wm = 0; 818
463 for (my $xi = 0; $xi <= $#{$self->{childs}->[$yi]}; $xi++) { 819 my $req_h = List::Util::sum @h;
464 $wm += $self->max_col_width ($xi) 820
821 if ($req_h > $h) {
822 # ah well, not enough space
823 $_ *= $h / $req_h for @h;
824 } else {
825 my $exp = List::Util::sum map $_->{expand}, @$children;
826 $exp ||= 1;
827
828 for (0 .. $#$children) {
829 my $child = $children->[$_];
830
831 my $alloc_h = $h[$_];
832 $alloc_h += ($h - $req_h) * $child->{expand} / $exp;
833 $h[$_] = $alloc_h;
465 } 834 }
466 if ($ws < $wm) { $ws = $wm }
467 } 835 }
468
469 return ($ws, $hs);
470}
471
472sub _draw {
473 my ($self) = @_;
474 836
475 my $y = 0; 837 my $y = 0;
476 for (my $yi = 0; $yi <= $#{$self->{childs}}; $yi++) { 838 for (0 .. $#$children) {
839 my $child = $children->[$_];
477 my $x = 0; 840 my $h = $h[$_];
841 $child->size_allocate ($y, 0, $h, $w);
478 842
479 for (my $xi = 0; $xi <= $#{$self->{childs}->[$yi]}; $xi++) { 843 $y += $h;
844 }
845}
480 846
481 my $c = $self->{childs}->[$yi]->[$xi]; 847#############################################################################
482 if ($c) { 848
483 $c->move ($x, $y, 0); #TODO: Move to size_request 849package CFClient::UI::VBox;
484 $c->draw if $c; 850
851# TODO: wrap into common Box base class
852
853our @ISA = CFClient::UI::Container::;
854
855sub size_request {
856 my ($self) = @_;
857
858 my @alloc = map [$_->size_request], @{$self->{children}};
859
860 (
861 (List::Util::max map $_->[0], @alloc),
862 (List::Util::sum map $_->[1], @alloc),
863 )
864}
865
866sub size_allocate {
867 my ($self, $x, $y, $w, $h) = @_;
868
869 $self->_size_allocate ($x, $y, $w, $h) or return;
870
871 return unless $self->{h};
872
873 my $children = $self->{children};
874
875 my @h = map +($_->size_request)[1], @$children;
876
877 my $req_h = List::Util::sum @h;
878
879 if ($req_h > $h) {
880 # ah well, not enough space
881 $_ *= $h / $req_h for @h;
882 } else {
883 my $exp = List::Util::sum map $_->{expand}, @$children;
884 $exp ||= 1;
485 } 885
886 for (0 .. $#$children) {
887 my $child = $children->[$_];
486 888
487 $x += $self->max_col_width ($xi); 889 $h[$_] += ($h - $req_h) * $child->{expand} / $exp;
488 } 890 }
489
490 $y += $self->max_row_height ($yi);
491 } 891 }
492}
493 892
494package Crossfire::Client::Widget::VBox; 893 my $y = 0;
894 for (0 .. $#$children) {
895 my $child = $children->[$_];
896 my $h = $h[$_];
897 $child->size_allocate (0, $y, $w, $h);
495 898
496our @ISA = Crossfire::Client::Widget::Bin::; 899 $y += $h;
900 }
901}
902
903#############################################################################
904
905package CFClient::UI::Label;
906
907our @ISA = CFClient::UI::Base::;
497 908
498use SDL::OpenGL; 909use SDL::OpenGL;
499 910
500sub add {
501 my ($self, $chld) = @_;
502 push @{$self->{childs}}, $chld;
503 $chld->set_parent ($self);
504 $self->update;
505}
506
507sub size_request {
508 my ($self) = @_;
509
510 my ($hs, $ws) = (0, 0);
511 for (@{$self->{childs} || []}) {
512 my ($w, $h) = $_->size_request;
513 $hs += $h;
514 if ($ws < $w) { $ws = $w }
515 }
516
517 return ($ws, $hs);
518}
519
520sub _draw {
521 my ($self) = @_;
522
523 my ($x, $y);
524 for (@{$self->{childs} || []}) {
525 $_->move (0, $y, 0); #TODO: move to size_request
526 $_->draw;
527 my ($w, $h) = $_->size_request;
528 $y += $h;
529 }
530}
531
532package Crossfire::Client::Widget::Label;
533
534our @ISA = Crossfire::Client::Widget::;
535
536use SDL::OpenGL;
537
538sub new { 911sub new {
539 my ($class, $x, $y, $z, $height, $text) = @_; 912 my ($class, %arg) = @_;
540 913
541 # TODO: color, and make height, xyz etc. optional 914 my $self = $class->SUPER::new (
542 my $self = $class->SUPER::new (x => $x, y => $y, z => $z, height => $height); 915 fg => [1, 1, 1],
916 height => $::FONTSIZE,
917 text => "",
918 align => -1,
919 padding => 2,
920 layout => new CFClient::Layout,
921 %arg
922 );
543 923
544 $self->set_text ($text); 924 $self->set_text ($self->{text});
545 925
546 $self 926 $self
927}
928
929sub escape_text {
930 local $_ = $_[1];
931
932 s/&/&amp;/g;
933 s/>/&gt;/g;
934 s/</&lt;/g;
935
936 $_[1]
547} 937}
548 938
549sub set_text { 939sub set_text {
550 my ($self, $text) = @_; 940 my ($self, $text) = @_;
551 941
552 $self->{text} = $text; 942 $self->{text} = $text;
553 $self->{texture} = new_from_text Crossfire::Client::Texture $text, $self->{height}; 943 $self->{layout}->set_markup ($text);
554 944
945 delete $self->{texture};
555 $self->update; 946 $self->update;
556} 947}
557 948
558sub get_text { 949sub get_text {
559 my ($self, $text) = @_; 950 my ($self, $text) = @_;
562} 953}
563 954
564sub size_request { 955sub size_request {
565 my ($self) = @_; 956 my ($self) = @_;
566 957
958 $self->{layout}->set_width;
959 $self->{layout}->set_height ($self->{height});
960 my ($w, $h) = $self->{layout}->size;
961
567 ( 962 (
568 $self->{texture}{width}, 963 $w + $self->{padding} * 2,
569 $self->{texture}{height}, 964 $h + $self->{padding} * 2,
570 ) 965 )
571} 966}
572 967
968sub size_allocate {
969 my ($self, $x, $y, $w, $h) = @_;
970
971 $self->_size_allocate ($x, $y, $w, $h) or return;
972
973 delete $self->{texture};
974}
975
976sub update {
977 my ($self) = @_;
978
979 delete $self->{texture};
980 $self->SUPER::update;
981}
982
573sub _draw { 983sub _draw {
574 my ($self) = @_; 984 my ($self) = @_;
575 985
576 my $tex = $self->{texture}; 986 my $tex = $self->{texture} ||= do {
987 $self->{layout}->set_width ($self->{w});
988 $self->{layout}->set_height (List::Util::min $self->{h}, $self->{height});
989 new_from_layout CFClient::Texture $self->{layout}
990 };
577 991
578 glEnable GL_BLEND; 992 glEnable GL_BLEND;
993 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
579 glEnable GL_TEXTURE_2D; 994 glEnable GL_TEXTURE_2D;
580 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
581 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; 995 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
582 glBindTexture GL_TEXTURE_2D, $tex->{name};
583 996
584 glColor 1, 1, 1, 0.6; # TODO color 997 glColor @{$self->{fg}};
585 998
586 glBegin GL_QUADS; 999 my $x =
587 glTexCoord 0, 0; glVertex 0 , 0; 1000 $self->{align} < 0 ? $self->{padding}
588 glTexCoord 0, 1; glVertex 0 , $tex->{height}; 1001 : $self->{align} > 0 ? $self->{w} - $tex->{w} - $self->{padding}
589 glTexCoord 1, 1; glVertex $tex->{width}, $tex->{height}; 1002 : ($self->{w} - $tex->{w}) * 0.5;
590 glTexCoord 1, 0; glVertex $tex->{width}, 0;
591 glEnd;
592 1003
1004 $tex->draw_quad ($x, $self->{padding});
1005
1006 glDisable GL_TEXTURE_2D;
593 glDisable GL_BLEND; 1007 glDisable GL_BLEND;
594 glDisable GL_TEXTURE_2D;
595} 1008}
596 1009
597package Crossfire::Client::Widget::TextEntry; 1010#############################################################################
598 1011
1012package CFClient::UI::Entry;
1013
599our @ISA = Crossfire::Client::Widget::Label::; 1014our @ISA = CFClient::UI::Label::;
600 1015
601use SDL; 1016use SDL;
602use SDL::OpenGL; 1017use SDL::OpenGL;
603 1018
1019sub new {
1020 my $class = shift;
1021
1022 $class->SUPER::new (
1023 fg => [1, 1, 1],
1024 bg => [0, 0, 0, 0.2],
1025 active_bg => [1, 1, 1, 0.5],
1026 active_fg => [0, 0, 0],
1027 @_
1028 )
1029}
1030
1031sub _set_text {
1032 my ($self, $text) = @_;
1033
1034 $self->{last_activity} = $::NOW;
1035
1036 $self->{text} = $text;
1037 $self->{layout}->set_width ($self->{w});
1038
1039 $text =~ s/./*/g if $self->{hidden};
1040
1041 $self->{layout}->set_markup ($self->escape_text ($text) . " ");
1042
1043 $text = substr $text, 0, $self->{cursor};
1044 utf8::encode $text;
1045
1046 @$self{qw(cur_x cur_y cur_h)} = $self->{layout}->cursor_pos (length $text);
1047}
1048
1049sub size_request {
1050 my ($self) = @_;
1051
1052 my ($w, $h) = $self->SUPER::size_request;
1053
1054 ($w + 1, $h) # add 1 for cursor
1055}
1056
1057sub size_allocate {
1058 my ($self, $x, $y, $w, $h) = @_;
1059
1060 $self->SUPER::size_allocate ($x, $y, $w, $h);
1061
1062 $self->_set_text ($self->{text});
1063}
1064
1065sub set_text {
1066 my ($self, $text) = @_;
1067
1068 $self->{cursor} = length $text;
1069 $self->_set_text ($text);
1070 $self->update;
1071}
1072
604sub key_down { 1073sub key_down {
605 my ($self, $ev) = @_; 1074 my ($self, $ev) = @_;
606 1075
607 my $mod = $ev->key_mod; 1076 my $mod = $ev->key_mod;
608 my $sym = $ev->key_sym; 1077 my $sym = $ev->key_sym;
609 1078
610 $ev->set_unicode (1);
611 my $uni = $ev->key_unicode; 1079 my $uni = $ev->key_unicode;
612 1080
613 my $text = $self->get_text; 1081 my $text = $self->get_text;
614 1082
615 if ($sym == SDLK_BACKSPACE) { 1083 if ($sym == SDLK_BACKSPACE) {
616 substr $text, -1, 1, ''; 1084 substr $text, --$self->{cursor}, 1, "" if $self->{cursor};
617 1085 } elsif ($sym == SDLK_DELETE) {
1086 substr $text, $self->{cursor}, 1, "";
1087 } elsif ($sym == SDLK_LEFT) {
1088 --$self->{cursor} if $self->{cursor};
1089 } elsif ($sym == SDLK_RIGHT) {
1090 ++$self->{cursor} if $self->{cursor} < length $self->{text};
1091 } elsif ($sym == SDLK_HOME) {
1092 $self->{cursor} = 0;
1093 } elsif ($sym == SDLK_END) {
1094 $self->{cursor} = length $text;
618 } elsif ($uni) { 1095 } elsif ($uni) {
619 $text .= chr $uni; 1096 substr $text, $self->{cursor}++, 0, chr $uni;
620 } 1097 }
1098
621 $self->set_text ($text); 1099 $self->_set_text ($text);
1100 $self->update;
622} 1101}
623 1102
624 1103sub focus_in {
625# XXX: TextView isn't neccessary with pango multiline text rendering
626package Crossfire::Client::Widget::TextView;
627
628use strict;
629
630our @ISA = qw/Crossfire::Client::Widget/;
631
632use SDL::OpenGL;
633use SDL::OpenGL::Constants;
634
635sub new {
636 my ($class, $text, $h) = @_;
637 my $self = $class->SUPER::new ();
638
639 $self->{txt_height} = $h;
640 @{$self->{lines}} = split /\r?\n/, $text;
641
642 for (split /\r?\n/, $text) {
643 $self->add_line ($_);
644 }
645 $self
646}
647
648#sub render_lines {
649# my ($self) = @_; 1104 my ($self) = @_;
650#
651# $self->{txt_lines} = [];
652#
653# for (@{$self->{lines}}) {
654# push @{$self->{txt_lines}},
655# new_from_ttf Crossfire::Client::Texture $self->{ttf}, $_;
656# }
657#}
658 1105
659sub add_line { 1106 $self->{last_activity} = $::NOW;
660 my ($self, $line) = @_;
661 push @{$self->{lines}}, $line;
662 1107
663 push @{$self->{txt_lines}}, 1108 $self->SUPER::focus_in;
664 new_from_text Crossfire::Client::Texture $line, $self->{txt_height};
665} 1109}
666 1110
667sub size_request { 1111sub button_down {
668 my ($self) = @_;
669
670 my $w = 0;
671 my $h = 0;
672
673 for (@{$self->{txt_lines}}) {
674 if ($w < $_->{width}) { $w = $_->{width} }
675 $h += $_->{height};
676 }
677
678 return ($w, $h);
679}
680
681sub draw_line {
682 my ($self, $tex, $y) = @_; 1112 my ($self, $ev, $x, $y) = @_;
683 1113
684 glBindTexture GL_TEXTURE_2D, $tex->{name}; 1114 $self->SUPER::button_down ($ev, $x, $y);
685 1115
686 glColor 1, 0, 1; 1116 my $idx = $self->{layout}->xy_to_index ($x, $y);
687 1117
1118 # byte-index to char-index
1119 my $text = $self->{text};
1120 utf8::encode $text;
1121 $self->{cursor} = length substr $text, 0, $idx;
1122
1123 $self->_set_text ($self->{text});
1124 $self->update;
1125}
1126
1127sub mouse_motion {
1128 my ($self, $ev, $x, $y) = @_;
1129# printf "M %d,%d %d,%d\n", $ev->motion_x, $ev->motion_y, $x, $y;#d#
1130}
1131
1132sub _draw {
1133 my ($self) = @_;
1134
1135 local $self->{fg} = $self->{fg};
1136
1137 if ($FOCUS == $self) {
1138 glColor @{$self->{active_bg}};
1139 $self->{fg} = $self->{active_fg};
1140 } else {
1141 glColor @{$self->{bg}};
1142 }
1143
1144 glEnable GL_BLEND;
1145 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
688 glBegin GL_QUADS; 1146 glBegin GL_QUADS;
689 glTexCoord 0, 0; glVertex 0 , $y; 1147 glVertex 0 , 0;
690 glTexCoord 0, 1; glVertex 0 , $y + $tex->{height}; 1148 glVertex 0 , $self->{h};
691 glTexCoord 1, 1; glVertex $tex->{width}, $y + $tex->{height}; 1149 glVertex $self->{w}, $self->{h};
692 glTexCoord 1, 0; glVertex $tex->{width}, $y; 1150 glVertex $self->{w}, 0;
693 glEnd; 1151 glEnd;
694}
695
696sub _draw {
697 my ($self) = @_;
698
699 glEnable GL_BLEND;
700 glEnable GL_TEXTURE_2D;
701 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;#DECAL;
702
703 my $l = 0;
704 for (@{$self->{txt_lines}}) {
705 $self->draw_line ($_, $l);
706 $l += $_->{height};
707 }
708
709 glDisable GL_BLEND; 1152 glDisable GL_BLEND;
710 glDisable GL_TEXTURE_2D;
711}
712 1153
713package Crossfire::Client::Widget::MapWidget; 1154 $self->SUPER::_draw;
714 1155
715use strict; 1156 #TODO: force update every cursor change :(
1157 if ($FOCUS == $self && (($::NOW - $self->{last_activity}) & 1023) < 600) {
1158 glColor @{$self->{fg}};
1159 glBegin GL_LINES;
1160 glVertex $self->{cur_x}, $self->{cur_y};
1161 glVertex $self->{cur_x}, $self->{cur_y} + $self->{cur_h};
1162 glEnd;
1163 }
1164}
716 1165
717use List::Util qw(min max); 1166#############################################################################
1167
1168package CFClient::UI::Button;
1169
1170our @ISA = CFClient::UI::Label::;
718 1171
719use SDL; 1172use SDL;
720use SDL::OpenGL; 1173use SDL::OpenGL;
721use SDL::OpenGL::Constants;
722 1174
723our @ISA = Crossfire::Client::Widget::; 1175sub new {
1176 my $class = shift;
1177
1178 $class->SUPER::new (
1179 padding => 4,
1180 fg => [1, 1, 1],
1181 bg => [1, 1, 1, 0.2],
1182 active_bg => [0, 0, 0, 0.5],
1183 active_fg => [1, 1, 0],
1184 border_fg => [1, 1, 0],
1185 @_
1186 )
1187}
1188
1189sub button_up {
1190 my ($self, $ev, $x, $y) = @_;
1191
1192 if ($x >= 0 && $x < $self->{w}
1193 && $y >= 0 && $y < $self->{h}) {
1194 $self->emit ("activate");
1195 }
1196}
1197
1198sub _draw {
1199 my ($self) = @_;
1200
1201 local $self->{fg} = $self->{fg};
1202
1203 glEnable GL_BLEND;
1204 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1205
1206 glTranslate 0.375, 0.375, 0; # make line and polyogon coordinates behave similarly
1207
1208 glBegin GL_LINE_LOOP;
1209 glColor @{$self->{border_fg}};
1210 glVertex 1 , 1;
1211 glVertex 1 , $self->{h} - 2;
1212 glVertex $self->{w} - 2, $self->{h} - 2;
1213 glVertex $self->{w} - 2, 1;
1214 glEnd;
1215
1216 if ($GRAB == $self) {
1217 glColor @{$self->{active_bg}};
1218 $self->{fg} = $self->{active_fg};
1219 } else {
1220 glColor @{$self->{bg}};
1221 }
1222
1223 glBegin GL_QUADS;
1224 glVertex 2 , 2;
1225 glVertex 2 , $self->{h} - 2;
1226 glVertex $self->{w} - 2, $self->{h} - 2;
1227 glVertex $self->{w} - 2, 2;
1228 glEnd;
1229 glDisable GL_BLEND;
1230
1231 $self->SUPER::_draw;
1232}
1233
1234#############################################################################
1235
1236package CFClient::UI::Slider;
1237
1238use strict;
1239
1240use SDL::OpenGL;
1241
1242our @ISA = CFClient::UI::DrawBG::;
1243
1244sub new {
1245 my $class = shift;
1246
1247 # range [value, low, high, page]
1248
1249 my $self = $class->SUPER::new (
1250 fg => [1, 1, 1],
1251 active_fg => [0, 0, 0],
1252 range => [0, 0, 100, 10],
1253 req_w => 40,
1254 req_h => 10,
1255 vertical => 0,
1256 @_
1257 );
1258
1259 $self
1260}
1261
1262sub size_request {
1263 my ($self) = @_;
1264
1265 my $w = $self->{req_w};
1266 my $h = $self->{req_h};
1267
1268 $self->{vertical} ? ($h, $w) : ($w, $h)
1269}
1270
1271sub button_down {
1272 my ($self, $ev, $x, $y) = @_;
1273
1274 $self->SUPER::button_down ($ev, $x, $y);
1275 $self->mouse_motion ($ev, $x, $y);
1276}
1277
1278sub mouse_motion {
1279 my ($self, $ev, $x, $y) = @_;
1280
1281 if ($GRAB == $self) {
1282 my ($value, $lo, $hi, $page) = @{$self->{range}};
1283
1284 my ($x, $w) = $self->{vertical} ? ($y, $self->{h}) : ($x, $self->{w});
1285
1286 $x = $x * ($hi - $lo) / $w + $lo;
1287 $x = $lo if $x < $lo;
1288 $x = $hi - $page if $x > $hi - $page;
1289 $self->{range}[0] = $x;
1290
1291 $self->emit (changed => $x);
1292 $self->update;
1293 }
1294}
1295
1296sub _draw {
1297 my ($self) = @_;
1298
1299 $self->SUPER::_draw ();
1300
1301 my ($w, $h) = @$self{qw(w h)};
1302
1303 if ($self->{vertical}) {
1304 # draw a vertical slider like a rotated horizontal slider
1305
1306 glRotate 90, 0, 0, 1;
1307 glTranslate 0, -$self->{w}, 0;
1308
1309 ($w, $h) = ($h, $w);
1310 }
1311
1312 my $fg = $FOCUS == $self ? $self->{active_fg} : $self->{fg};
1313 my $bg = $FOCUS == $self ? $self->{active_bg} : $self->{bg};
1314
1315 my ($value, $lo, $hi, $page) = @{$self->{range}};
1316
1317 $page = int $page * $w / ($hi - $lo);
1318 $value = int +($value - $lo) * $w / ($hi - $lo);
1319
1320 $w -= $page;
1321 $page &= ~1;
1322 glTranslate $page * 0.5, 0, 0;
1323
1324 glColor @$fg;
1325 glBegin GL_LINES;
1326 glVertex 0, 0; glVertex 0, $h;
1327 glVertex $w - 1, 0; glVertex $w - 1, $h;
1328 glVertex 0, $h * 0.5; glVertex $w, $h * 0.5;
1329 glEnd;
1330
1331 my $knob_a = $value - $page * 0.5;
1332 my $knob_b = $value + $page * 0.5;
1333
1334 glBegin GL_QUADS;
1335 glColor @$fg;
1336 glVertex $knob_a, 0;
1337 glVertex $knob_a, $h;
1338 glVertex $knob_b, $h;
1339 glVertex $knob_b, 0;
1340
1341 if ($knob_a < $knob_b - 2) {
1342 glColor @$bg;
1343 glVertex $knob_a + 1, 1;
1344 glVertex $knob_a + 1, $h - 1;
1345 glVertex $knob_b - 1, $h - 1;
1346 glVertex $knob_b - 1, 1;
1347 }
1348 glEnd;
1349}
1350
1351#############################################################################
1352
1353package CFClient::UI::MapWidget;
1354
1355use strict;
1356
1357use List::Util qw(min max);
1358
1359use SDL;
1360use SDL::OpenGL;
1361
1362our @ISA = CFClient::UI::Base::;
1363
1364sub new {
1365 my $class = shift;
1366
1367 $class->SUPER::new (
1368 z => -1,
1369 list => (glGenLists 1),
1370 @_
1371 )
1372}
724 1373
725sub key_down { 1374sub key_down {
726 print "MAPKEYDOWN\n"; 1375 print "MAPKEYDOWN\n";
727} 1376}
728 1377
729sub key_up { 1378sub key_up {
730} 1379}
731 1380
1381sub size_request {
1382 (
1383 1 + 32 * int $::WIDTH / 32,
1384 1 + 32 * int $::HEIGHT / 32,
1385 )
1386}
1387
1388sub update {
1389 my ($self) = @_;
1390
1391 $self->{need_update} = 1;
1392 $self->SUPER::update;
1393}
1394
732sub _draw { 1395sub draw {
733 my ($self) = @_; 1396 my ($self) = @_;
734 1397
1398 if (delete $self->{need_update}) {
1399 glNewList $self->{list}, GL_COMPILE;
1400
735 my $mx = $::CONN->{mapx}; 1401 my $mx = $::CONN->{mapx};
736 my $my = $::CONN->{mapy}; 1402 my $my = $::CONN->{mapy};
737 1403
738 my $map = $::CONN->{map}; 1404 my $map = $::CONN->{map};
739 1405
740 my ($xofs, $yofs); 1406 my ($xofs, $yofs);
741 1407
742 my $sw = 1 + int $::WIDTH / 32; 1408 my $sw = 1 + int $::WIDTH / 32;
743 my $sh = 1 + int $::HEIGHT / 32; 1409 my $sh = 1 + int $::HEIGHT / 32;
744 1410
745 if ($::CONN->{mapw} > $sw) { 1411 if ($::CONN->{mapw} > $sw) {
746 $xofs = $mx + ($::CONN->{mapw} - $sw) * 0.5; 1412 $xofs = $mx + ($::CONN->{mapw} - $sw) * 0.5;
747 } else { 1413 } else {
748 $xofs = $self->{xofs} = min $mx, max $mx + $::CONN->{mapw} - $sw + 1, $self->{xofs}; 1414 $xofs = $self->{xofs} = min $mx, max $mx + $::CONN->{mapw} - $sw + 1, $self->{xofs};
749 } 1415 }
750 1416
751 if ($::CONN->{maph} > $sh) { 1417 if ($::CONN->{maph} > $sh) {
752 $yofs = $my + ($::CONN->{maph} - $sh) * 0.5; 1418 $yofs = $my + ($::CONN->{maph} - $sh) * 0.5;
753 } else { 1419 } else {
754 $yofs = $self->{yofs} = min $my, max $my + $::CONN->{maph} - $sh + 1, $self->{yofs}; 1420 $yofs = $self->{yofs} = min $my, max $my + $::CONN->{maph} - $sh + 1, $self->{yofs};
755 } 1421 }
756 1422
757 glEnable GL_TEXTURE_2D; 1423 glEnable GL_TEXTURE_2D;
758 glEnable GL_BLEND; 1424 glEnable GL_BLEND;
1425 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
759 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; 1426 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
760 1427
761 my $sw4 = ($sw + 3) & ~3; 1428 my $sw4 = ($sw + 3) & ~3;
762 my $lighting = "\x00" x ($sw4 * $sh); 1429 my $darkness = "\x00" x ($sw4 * $sh);
763 1430
764 for my $x (0 .. $sw - 1) { 1431 for my $x (0 .. $sw - 1) {
1432 my $row = $map->[$x + $xofs];
765 for my $y (0 .. $sh - 1) { 1433 for my $y (0 .. $sh - 1) {
766 1434
767 my $cell = $map->[$x + $xofs][$y + $yofs] 1435 my $cell = $row->[$y + $yofs]
768 or next; 1436 or next;
769 1437
770 my $darkness = $cell->[0] * (1 / 255); 1438 my $dark = $cell->[0];
771 if ($darkness < 0) { 1439 if ($dark < 0) {
772 $darkness = 0.15; 1440 substr $darkness, $y * $sw4 + $x, 1, chr 224;
1441 } else {
1442 substr $darkness, $y * $sw4 + $x, 1, chr 255 - $dark;
773 } 1443 }
774 substr $lighting, $y * $sw4 + $x, 1, chr 255 - $darkness * 255;
775 1444
776 for my $num (grep $_, @$cell[1,2,3]) { 1445 for my $num (grep $_, @$cell[1,2,3]) {
777 my $tex = $::CONN->{face}[$num]{texture} || next; 1446 my $tex = $::CONN->{face}[$num]{texture} || next;
1447
1448 my ($w, $h) = @$tex{qw(w h)};
778 1449
779 glBindTexture GL_TEXTURE_2D, $tex->{name}; 1450 $tex->draw_quad (($x + 1) * 32 - $w, ($y + 1) * 32 - $h, $w, $h);
780
781 my $w = $tex->{width};
782 my $h = $tex->{height};
783
784 my $px = ($x + 1) * 32 - $w;
785 my $py = ($y + 1) * 32 - $h;
786
787 glBegin GL_QUADS;
788 glTexCoord 0, 0; glVertex $px , $py;
789 glTexCoord 0, 1; glVertex $px , $py + $h;
790 glTexCoord 1, 1; glVertex $px + $w, $py + $h;
791 glTexCoord 1, 0; glVertex $px + $w, $py;
792 glEnd; 1451 }
793 } 1452 }
794 } 1453 }
795 }
796 1454
797# if (1) { # higher quality darkness 1455# if (1) { # higher quality darkness
798# $lighting =~ s/(.)/$1$1$1/gs; 1456# $lighting =~ s/(.)/$1$1$1/gs;
799# my $pb = new_from_data Gtk2::Gdk::Pixbuf $lighting, "rgb", 0, 8, $sw4, $sh, $sw4 * 3; 1457# my $pb = new_from_data Gtk2::Gdk::Pixbuf $lighting, "rgb", 0, 8, $sw4, $sh, $sw4 * 3;
800# 1458#
802# 1460#
803# $lighting = $pb->get_pixels; 1461# $lighting = $pb->get_pixels;
804# $lighting =~ s/(.)../$1/gs; 1462# $lighting =~ s/(.)../$1/gs;
805# } 1463# }
806 1464
807 $lighting = new Crossfire::Client::Texture
808 width => $sw4,
809 height => $sh,
810 data => $lighting,
811 internalformat => GL_ALPHA4,
812 format => GL_ALPHA;
813
814 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
815 glColor 0, 0, 0, 0.75;
816 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; 1465 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
817 glBindTexture GL_TEXTURE_2D, $lighting->{name};
818 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR;
819 glBegin GL_QUADS;
820 glTexCoord 0, 0; glVertex 0 , 0;
821 glTexCoord 0, 1; glVertex 0 , $sh * 32;
822 glTexCoord 1, 1; glVertex $sw4 * 32, $sh * 32;
823 glTexCoord 1, 0; glVertex $sw4 * 32, 0;
824 glEnd;
825 1466
1467 $darkness = new CFClient::Texture
1468 w => $sw4,
1469 h => $sh,
1470 data => $darkness,
1471 internalformat => GL_ALPHA,
1472 format => GL_ALPHA;
1473
1474 glColor 0.45, 0.45, 0.45, 1;
1475 $darkness->draw_quad (0, 0, $sw4 * 32, $sh * 32);
1476
826 glDisable GL_TEXTURE_2D; 1477 glDisable GL_TEXTURE_2D;
827 glDisable GL_BLEND; 1478 glDisable GL_BLEND;
1479
1480 glEndList;
1481 }
1482
1483 glCallList $self->{list};
828} 1484}
829 1485
830my %DIR = ( 1486my %DIR = (
831 SDLK_KP8, [1, "north"], 1487 SDLK_KP8, [1, "north"],
832 SDLK_KP9, [2, "northeast"], 1488 SDLK_KP9, [2, "northeast"],
876 if (!($mod & KMOD_CTRL ) && delete $self->{ctrl}) { 1532 if (!($mod & KMOD_CTRL ) && delete $self->{ctrl}) {
877 $::CONN->send ("command run_stop"); 1533 $::CONN->send ("command run_stop");
878 } 1534 }
879} 1535}
880 1536
881package Crossfire::Client::Widget::Animator; 1537#############################################################################
1538
1539package CFClient::UI::Animator;
882 1540
883use SDL::OpenGL; 1541use SDL::OpenGL;
884 1542
885our @ISA = Crossfire::Client::Widget::Bin::; 1543our @ISA = CFClient::UI::Bin::;
886 1544
887sub moveto { 1545sub moveto {
888 my ($self, $x, $y) = @_; 1546 my ($self, $x, $y) = @_;
889 1547
890 $self->{moveto} = [$self->{x}, $self->{y}, $x, $y]; 1548 $self->{moveto} = [$self->{x}, $self->{y}, $x, $y];
891 $self->{speed} = 0.01; 1549 $self->{speed} = 0.001;
892 $self->{time} = 1; 1550 $self->{time} = 1;
893 1551
894 ::animation_start $self; 1552 ::animation_start $self;
895} 1553}
896 1554
911 1569
912sub _draw { 1570sub _draw {
913 my ($self) = @_; 1571 my ($self) = @_;
914 1572
915 glPushMatrix; 1573 glPushMatrix;
916 glRotate $self->{time} * 10000, 0, 1, 0; 1574 glRotate $self->{time} * 1000, 0, 1, 0;
917 $self->{child}->draw; 1575 $self->{children}[0]->draw;
918 glPopMatrix; 1576 glPopMatrix;
919} 1577}
920 1578
9211; 1579#############################################################################
922 1580
1581package CFClient::UI::Toplevel;
1582
1583our @ISA = CFClient::UI::Container::;
1584
1585sub size_request {
1586 ($::WIDTH, $::HEIGHT)
1587}
1588
1589sub size_allocate {
1590 my ($self, $x, $y, $w, $h) = @_;
1591
1592 $self->_size_allocate ($x, $y, $w, $h);
1593
1594 $_->size_allocate ($_->{x}, $_->{y}, $_->size_request)
1595 for @{$self->{children}};
1596}
1597
1598sub translate {
1599 my ($self, $x, $y) = @_;
1600
1601 ($x, $y)
1602}
1603
1604sub update {
1605 my ($self) = @_;
1606
1607 $self->size_allocate (0, 0, $::WIDTH, $::HEIGHT);
1608 ::refresh ();
1609}
1610
1611sub add {
1612 my ($self, $widget) = @_;
1613
1614 $self->SUPER::add ($widget);
1615
1616 $widget->size_allocate ($widget->{x}, $widget->{y}, $widget->size_request);
1617}
1618
1619sub draw {
1620 my ($self) = @_;
1621
1622 $self->_draw;
1623}
1624
1625#############################################################################
1626
1627package CFClient::UI;
1628
1629$TOPLEVEL = new CFClient::UI::Toplevel;
1630
16311
1632

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