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Comparing deliantra/Deliantra-Client/DC/UI.pm (file contents):
Revision 1.46 by root, Sun Apr 9 22:21:02 2006 UTC vs.
Revision 1.100 by elmex, Fri Apr 14 11:32:22 2006 UTC

1package Crossfire::Client::Widget; 1package CFClient::UI;
2 2
3use strict; 3use strict;
4 4
5use Scalar::Util; 5use Scalar::Util ();
6use List::Util ();
7
8use CFClient;
9
10our ($FOCUS, $HOVER, $GRAB); # various widgets
11
12our $TOPLEVEL;
13our $BUTTON_STATE;
14
15# class methods for events
16sub feed_sdl_key_down_event {
17 $FOCUS->key_down ($_[0]) if $FOCUS;
18}
19
20sub feed_sdl_key_up_event {
21 $FOCUS->key_up ($_[0]) if $FOCUS;
22}
23
24sub feed_sdl_button_down_event {
25 my ($ev) = @_;
26 my ($x, $y) = ($ev->motion_x, $ev->motion_y);
27
28 if (!$BUTTON_STATE) {
29 my $widget = $TOPLEVEL->find_widget ($x, $y);
30
31 $GRAB = $widget;
32 $GRAB->update if $GRAB;
33 }
34
35 $BUTTON_STATE |= 1 << ($ev->button - 1);
36
37 $GRAB->button_down ($ev, $GRAB->translate ($x, $y)) if $GRAB;
38}
39
40sub feed_sdl_button_up_event {
41 my ($ev) = @_;
42 my ($x, $y) = ($ev->motion_x, $ev->motion_y);
43
44 my $widget = $GRAB || $TOPLEVEL->find_widget ($x, $y);
45
46 $BUTTON_STATE &= ~(1 << ($ev->button - 1));
47
48 $GRAB->button_up ($ev, $GRAB->translate ($x, $y)) if $GRAB;
49
50 if (!$BUTTON_STATE) {
51 my $grab = $GRAB; undef $GRAB;
52 $grab->update if $grab;
53 $GRAB->update if $GRAB;
54 }
55}
56
57sub feed_sdl_motion_event {
58 my ($ev) = @_;
59 my ($x, $y) = ($ev->motion_x, $ev->motion_y);
60
61 my $widget = $GRAB || $TOPLEVEL->find_widget ($x, $y);
62
63 if ($widget != $HOVER) {
64 my $hover = $HOVER; $HOVER = $widget;
65
66 $hover->update if $hover;
67 $HOVER->update if $HOVER;
68 }
69
70 $HOVER->mouse_motion ($ev, $HOVER->translate ($x, $y)) if $HOVER;
71}
72
73#############################################################################
74
75package CFClient::UI::Base;
76
77use strict;
6 78
7use SDL::OpenGL; 79use SDL::OpenGL;
8use SDL::OpenGL::Constants;
9
10use Crossfire::Client;
11
12our $FOCUS; # the widget with current focus
13
14# class methods for events
15sub feed_sdl_key_down_event { $FOCUS->key_down ($_[0]) if $FOCUS }
16sub feed_sdl_key_up_event { $FOCUS->key_up ($_[0]) if $FOCUS }
17sub feed_sdl_button_down_event { }
18sub feed_sdl_button_up_event { }
19 80
20sub new { 81sub new {
21 my $class = shift; 82 my $class = shift;
22 83
23 bless { @_ }, $class 84 my $self = bless {
85 x => 0,
86 y => 0,
87 z => 0,
88 w => -1,
89 h => -1,
90 @_
91 }, $class;
92
93 for (keys %$self) {
94 if (/^connect_(.*)$/) {
95 $self->connect ($1 => delete $self->{$_});
96 }
97 }
98
99 $self
24} 100}
25 101
26sub move { 102sub move {
27 my ($self, $x, $y, $z) = @_; 103 my ($self, $x, $y, $z) = @_;
28 $self->{x} = $x; 104 $self->{x} = $x;
37sub size_request { 113sub size_request {
38 require Carp; 114 require Carp;
39 Carp::confess "size_request is abtract"; 115 Carp::confess "size_request is abtract";
40} 116}
41 117
42sub size_allocate { 118sub _size_allocate {
43 my ($self, $w, $h) = @_; 119 my ($self, $x, $y, $w, $h) = @_;
120
121 $self->{x} = $x;
122 $self->{y} = $y;
123
124 return unless $self->{w} != $w || $self->{h} != $h;
44 125
45 $self->{w} = $w; 126 $self->{w} = $w;
46 $self->{h} = $h; 127 $self->{h} = $h;
128
129 1
130}
131
132sub size_allocate {
133 my ($self, $x, $y, $w, $h) = @_;
134
135 $self->_size_allocate ($x, $y, $w, $h);
136}
137
138# translate global coordinates to local coordinate system
139sub translate {
140 my ($self, $x, $y) = @_;
141
142 $self->{parent}->translate ($x - $self->{x}, $y - $self->{y});
47} 143}
48 144
49sub focus_in { 145sub focus_in {
50 my ($widget) = @_; 146 my ($self) = @_;
51 $FOCUS = $widget; 147
148 return if $FOCUS == $self;
149 return unless $self->{can_focus};
150
151 my $focus = $FOCUS; $FOCUS = $self;
152 $focus->update if $focus;
153 $FOCUS->update;
52} 154}
53 155
54sub focus_out { 156sub focus_out {
55 my ($widget) = @_; 157 my ($self) = @_;
56}
57 158
159 return unless $FOCUS == $self;
160
161 my $focus = $FOCUS; undef $FOCUS;
162 $focus->update if $focus; #?
163}
164
165sub mouse_motion { }
166sub button_up { }
58sub key_down { 167sub key_down { }
59 my ($widget, $sdlev) = @_;
60}
61
62sub key_up { 168sub key_up { }
63 my ($widget, $sdlev) = @_;
64}
65 169
66sub button_down { 170sub button_down {
67 my ($widget, $sdlev) = @_; 171 my ($self, $ev, $x, $y) = @_;
68}
69 172
70sub button_up { 173 $self->focus_in;
71 my ($widget, $sdlev) = @_;
72} 174}
73 175
74sub w { $_[0]->{w} = $_[1] if $_[1]; $_[0]->{w} } 176sub w { $_[0]{w} = $_[1] if @_ > 1; $_[0]{w} }
75sub h { $_[0]->{h} = $_[1] if $_[1]; $_[0]->{h} } 177sub h { $_[0]{h} = $_[1] if @_ > 1; $_[0]{h} }
76sub x { $_[0]->{x} = $_[1] if $_[1]; $_[0]->{x} } 178sub x { $_[0]{x} = $_[1] if @_ > 1; $_[0]{x} }
77sub y { $_[0]->{y} = $_[1] if $_[1]; $_[0]->{y} } 179sub y { $_[0]{y} = $_[1] if @_ > 1; $_[0]{y} }
78sub z { $_[0]->{z} = $_[1] if $_[1]; $_[0]->{z} } 180sub z { $_[0]{z} = $_[1] if @_ > 1; $_[0]{z} }
79 181
80sub draw { 182sub draw {
81 my ($self) = @_; 183 my ($self) = @_;
184
185 return unless $self->{h} && $self->{w};
82 186
83 glPushMatrix; 187 glPushMatrix;
84 glTranslate $self->{x}, $self->{y}, 0; 188 glTranslate $self->{x}, $self->{y}, 0;
85 $self->_draw; 189 $self->_draw;
86 glPopMatrix; 190 glPopMatrix;
191
192 if ($self == $HOVER && $self->{can_hover}) {
193 my ($x, $y) = @$self{qw(x y)};
194
195 glColor 0, 0, 1, 0.2;
196 glEnable GL_BLEND;
197 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
198 glBegin GL_QUADS;
199 glVertex $x , $y;
200 glVertex $x + $self->{w}, $y;
201 glVertex $x + $self->{w}, $y + $self->{h};
202 glVertex $x , $y + $self->{h};
203 glEnd;
204 glDisable GL_BLEND;
205 }
87} 206}
88 207
89sub _draw { 208sub _draw {
90 my ($self) = @_; 209 my ($self) = @_;
91 210
92 warn "no draw defined for $self\n"; 211 warn "no draw defined for $self\n";
93}
94
95sub bbox {
96 my ($self) = @_;
97 my ($w, $h) = $self->size_request;
98 (
99 $self->{x},
100 $self->{y},
101 $self->{x} = $w,
102 $self->{y} = $h
103 )
104} 212}
105 213
106sub find_widget { 214sub find_widget {
107 my ($self, $x, $y) = @_; 215 my ($self, $x, $y) = @_;
108 216
111 && $y >= $self->{y} && $y < $self->{y} + $self->{h}; 219 && $y >= $self->{y} && $y < $self->{y} + $self->{h};
112 220
113 () 221 ()
114} 222}
115 223
116sub del_parent { $_[0]->{parent} = undef }
117
118sub set_parent { 224sub set_parent {
119 my ($self, $par) = @_; 225 my ($self, $par) = @_;
120 226
121 $self->{parent} = $par; 227 $self->{parent} = $par;
122 Scalar::Util::weaken $self->{parent}; 228 Scalar::Util::weaken $self->{parent};
131 237
132 $self->{parent}->update 238 $self->{parent}->update
133 if $self->{parent}; 239 if $self->{parent};
134} 240}
135 241
242sub connect {
243 my ($self, $signal, $cb) = @_;
244
245 push @{ $self->{cb}{$signal} }, $cb;
246}
247
248sub emit {
249 my ($self, $signal, @args) = @_;
250
251 $_->($self, @args)
252 for @{$self->{cb}{$signal} || []};
253}
254
136sub DESTROY { 255sub DESTROY {
137 my ($self) = @_; 256 my ($self) = @_;
138 257
139 #$self->deactivate; 258 #$self->deactivate;
140} 259}
141 260
142############################################################################# 261#############################################################################
143 262
144package Crossfire::Client::Widget::Container; 263package CFClient::UI::DrawBG;
145 264
146our @ISA = Crossfire::Client::Widget::; 265our @ISA = CFClient::UI::Base::;
266
267use strict;
268use SDL::OpenGL;
147 269
148sub new { 270sub new {
271 my $class = shift;
272
273 # range [value, low, high, page]
274
275 $class->SUPER::new (
276 bg => [0, 0, 0, 0.2],
277 active_bg => [1, 1, 1, 0.5],
278 @_
279 )
280}
281
282sub _draw {
283 my ($self) = @_;
284
285 my ($w, $h) = @$self{qw(w h)};
286
287 glEnable GL_BLEND;
288 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
289 glColor @{ $FOCUS == $self ? $self->{active_bg} : $self->{bg} };
290
291 glBegin GL_QUADS;
292 glVertex 0 , 0;
293 glVertex 0 , $h;
294 glVertex $w, $h;
295 glVertex $w, 0;
296 glEnd;
297
298 glDisable GL_BLEND;
299}
300
301#############################################################################
302
303package CFClient::UI::Empty;
304
305our @ISA = CFClient::UI::Base::;
306
307sub size_request {
308 (0, 0)
309}
310
311sub draw { }
312
313#############################################################################
314
315package CFClient::UI::Container;
316
317our @ISA = CFClient::UI::Base::;
318
319sub new {
149 my ($class, @widgets) = @_; 320 my ($class, %arg) = @_;
150 321
322 my $children = delete $arg{children} || [];
323
151 my $self = $class->SUPER::new (children => []); 324 my $self = $class->SUPER::new (children => [], %arg);
152 $self->add ($_) for @widgets; 325 $self->add ($_) for @$children;
153 326
154 $self 327 $self
155} 328}
156 329
157sub add { 330sub add {
158 my ($self, $chld, $expand) = @_; 331 my ($self, $chld) = @_;
159 332
160 $chld->{expand} = $expand;
161 $chld->set_parent ($self); 333 $chld->set_parent ($self);
162 334
163 @{$self->{children}} = 335 $self->{children} = [
164 sort { $a->{z} <=> $b->{z} } 336 sort { $a->{z} <=> $b->{z} }
165 @{$self->{children}}, $chld; 337 @{$self->{children}}, $chld
338 ];
166 339
167 $self->size_allocate ($self->{w}, $self->{h}) 340 $self->{w} = $self->{h} = -1;
168 if $self->{w}; #TODO: check for "realised state" 341 $self->update;
169} 342}
170 343
171sub remove { 344sub remove {
172 my ($self, $widget) = @_; 345 my ($self, $widget) = @_;
173 346
174 $self->{children} = [ grep $_ != $widget, @{ $self->{children} } ]; 347 $self->{children} = [ grep $_ != $widget, @{ $self->{children} } ];
175 348
176 $self->size_allocate ($self->{w}, $self->{h}); 349 $self->size_allocate (0, 0, $self->{w}, $self->{h});
177} 350}
178 351
179sub find_widget { 352sub find_widget {
180 my ($self, $x, $y) = @_; 353 my ($self, $x, $y) = @_;
181 354
198 $_->draw for @{$self->{children}}; 371 $_->draw for @{$self->{children}};
199} 372}
200 373
201############################################################################# 374#############################################################################
202 375
203package Crossfire::Client::Widget::Bin; 376package CFClient::UI::Bin;
204 377
205our @ISA = Crossfire::Client::Widget::Container::; 378our @ISA = CFClient::UI::Container::;
206 379
207sub child { $_[0]->{children}[0] } 380sub new {
381 my ($class, %arg) = @_;
208 382
209sub size_request { 383 my $child = (delete $arg{child}) || new CFClient::UI::Empty::;
210 $_[0]{children}[0]->size_request if $_[0]{children}[0];
211}
212 384
213sub size_allocate { 385 $class->SUPER::new (children => [$child], %arg)
214 my ($self, $w, $h) = @_;
215
216 $self->SUPER::size_allocate ($w, $h);
217 $self->{children}[0]->size_allocate ($w, $h)
218 if $self->{children}[0]
219}
220
221#############################################################################
222
223package Crossfire::Client::Widget::Toplevel;
224
225our @ISA = Crossfire::Client::Widget::Container::;
226
227sub update {
228 my ($self) = @_;
229
230 ::refresh ();
231} 386}
232 387
233sub add { 388sub add {
234 my ($self, $widget) = @_; 389 my ($self, $widget) = @_;
235 390
391 $self->{children} = [];
392
236 $self->SUPER::add ($widget); 393 $self->SUPER::add ($widget);
237
238 $widget->size_allocate ($widget->size_request);
239} 394}
240 395
241############################################################################# 396sub remove {
397 my ($self, $widget) = @_;
242 398
243package Crossfire::Client::Widget::Window; 399 $self->SUPER::remove ($widget);
244 400
245our @ISA = Crossfire::Client::Widget::Bin::; 401 $self->{children} = [new CFClient::UI::Empty]
402 unless @{$self->{children}};
403}
404
405sub child { $_[0]->{children}[0] }
406
407sub size_request {
408 $_[0]{children}[0]->size_request
409}
410
411sub size_allocate {
412 my ($self, $x, $y, $w, $h) = @_;
413
414 $self->_size_allocate ($x, $y, $w, $h) or return;
415
416 $self->{children}[0]->size_allocate (0, 0, $w, $h);
417}
418
419#############################################################################
420
421package CFClient::UI::Window;
422
423our @ISA = CFClient::UI::Bin::;
246 424
247use SDL::OpenGL; 425use SDL::OpenGL;
248 426
249sub new { 427sub new {
250 my ($class, $x, $y, $z, $w, $h) = @_; 428 my ($class, %arg) = @_;
251 429
252 my $self = $class->SUPER::new; 430 my $self = $class->SUPER::new (%arg);
253
254 @$self{qw(x y z w h)} = ($x, $y, $z, $w, $h);
255} 431}
256 432
257sub update { 433sub update {
258 my ($self) = @_; 434 my ($self) = @_;
259 435
436 # we want to do this delayed...
260 $self->render_chld; 437 $self->render_chld;
261 $self->SUPER::update; 438 $self->SUPER::update;
262} 439}
263 440
264sub render_chld { 441sub render_chld {
265 my ($self) = @_; 442 my ($self) = @_;
266 443
267 $self->{texture} = 444 $self->{texture} =
268 Crossfire::Client::Texture->new_from_opengl ( 445 CFClient::Texture->new_from_opengl (
269 $self->{w}, $self->{h}, sub { $self->child->draw } 446 $self->{w}, $self->{h}, sub { $self->child->draw }
270 ); 447 );
271} 448}
272 449
273sub size_allocate { 450sub size_allocate {
274 my ($self, $w, $h) = @_; 451 my ($self, $x, $y, $w, $h) = @_;
275 452
276 $self->{w} = $w; 453 $self->_size_allocate ($x, $y, $w, $h) or return;
277 $self->{h} = $h;
278 454
279 $self->child->size_allocate ($w, $h); 455 $self->child->size_allocate (0, 0, $w, $h);
280 456
281 $self->render_chld; 457 $self->render_chld;
282} 458}
283 459
284sub _draw { 460sub _draw {
288 464
289 my $tex = $self->{texture} 465 my $tex = $self->{texture}
290 or return; 466 or return;
291 467
292 glEnable GL_BLEND; 468 glEnable GL_BLEND;
469 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
293 glEnable GL_TEXTURE_2D; 470 glEnable GL_TEXTURE_2D;
294 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; 471 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
295 glBindTexture GL_TEXTURE_2D, $tex->{name};
296 472
297 glBegin GL_QUADS; 473 $tex->draw_quad (0, 0, $w, $h);
298 glTexCoord 0, 0; glVertex 0, 0;
299 glTexCoord 0, 1; glVertex 0, $h;
300 glTexCoord 1, 1; glVertex $w, $h;
301 glTexCoord 1, 0; glVertex $w, 0;
302 glEnd;
303 474
304 glDisable GL_BLEND; 475 glDisable GL_BLEND;
305 glDisable GL_TEXTURE_2D; 476 glDisable GL_TEXTURE_2D;
306} 477}
307 478
308############################################################################# 479#############################################################################
309 480
310package Crossfire::Client::Widget::Frame; 481package CFClient::UI::Frame;
311 482
312our @ISA = Crossfire::Client::Widget::Bin::; 483our @ISA = CFClient::UI::Bin::;
313 484
314use SDL::OpenGL; 485use SDL::OpenGL;
315 486
316sub size_request { 487sub size_request {
317 my ($self) = @_; 488 my ($self) = @_;
322 493
323 map { $_ + 4 } $chld->size_request; 494 map { $_ + 4 } $chld->size_request;
324} 495}
325 496
326sub size_allocate { 497sub size_allocate {
327 my ($self, $w, $h) = @_; 498 my ($self, $x, $y, $w, $h) = @_;
328 499
329 $self->{w} = $w; 500 $self->_size_allocate ($x, $y, $w, $h) or return;
330 $self->{h} = $h;
331 501
332 $self->child->size_allocate ($w - 4, $h - 4); 502 $self->child->size_allocate (2, 2, $w - 4, $h - 4);
333 $self->child->move (2, 2);
334} 503}
335 504
336sub _draw { 505sub _draw {
337 my ($self) = @_; 506 my ($self) = @_;
338 507
340 509
341 my ($w, $h) = $chld->size_request; 510 my ($w, $h) = $chld->size_request;
342 511
343 glBegin GL_QUADS; 512 glBegin GL_QUADS;
344 glColor 0, 0, 0; 513 glColor 0, 0, 0;
345 glTexCoord 0, 0; glVertex 0 , 0; 514 glVertex 0 , 0;
346 glTexCoord 0, 1; glVertex 0 , $h + 4; 515 glVertex 0 , $h + 4;
347 glTexCoord 1, 1; glVertex $w + 4 , $h + 4; 516 glVertex $w + 4 , $h + 4;
348 glTexCoord 1, 0; glVertex $w + 4 , 0; 517 glVertex $w + 4 , 0;
349 glEnd; 518 glEnd;
350 519
351 $chld->draw; 520 $chld->draw;
352} 521}
353 522
354############################################################################# 523#############################################################################
355 524
356package Crossfire::Client::Widget::FancyFrame; 525package CFClient::UI::FancyFrame;
357 526
358our @ISA = Crossfire::Client::Widget::Bin::; 527our @ISA = CFClient::UI::Bin::;
359 528
360use SDL::OpenGL; 529use SDL::OpenGL;
361 530
362my @tex = 531my @tex =
363 map { new_from_file Crossfire::Client::Texture Crossfire::Client::find_rcfile $_ } 532 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ }
364 qw(d1_bg.png d1_border_top.png d1_border_right.png d1_border_left.png d1_border_bottom.png); 533 qw(d1_bg.png d1_border_top.png d1_border_right.png d1_border_left.png d1_border_bottom.png);
365 534
535sub new {
536 my $class = shift;
537
538 # TODO: user_x, user_y, overwrite moveto?
539
540 $class->SUPER::new (
541 bg => [1, 1, 1, 1],
542 border_bg => [1, 1, 1, 1],
543 border => $::FONTSIZE * 0.8,
544 @_
545 )
546}
547
366sub size_request { 548sub size_request {
367 my ($self) = @_; 549 my ($self) = @_;
368 550
551 return ($self->{user_w}, $self->{user_h}) if $self->{user_w} && $self->{user_h};
552
369 my ($w, $h) = $self->SUPER::size_request; 553 my ($w, $h) = $self->SUPER::size_request;
370 554
371 $h += $tex[1]->{height}; 555 (
372 $h += $tex[4]->{height}; 556 $w + $self->{border} * 2,
373 $w += $tex[2]->{width}; 557 $h + $self->{border} * 2,
374 $w += $tex[3]->{width}; 558 )
375
376 ($w, $h)
377} 559}
378 560
379sub size_allocate { 561sub size_allocate {
380 my ($self, $w, $h) = @_; 562 my ($self, $x, $y, $w, $h) = @_;
381 563
382 $self->SUPER::size_allocate ($w, $h); 564 $self->_size_allocate ($x, $y, $w, $h) or return;
383 565
384 $h -= $tex[1]->{height}; 566 $h -= List::Util::max 0, $self->{border} * 2;
385 $h -= $tex[4]->{height}; 567 $w -= List::Util::max 0, $self->{border} * 2;
386 $w -= $tex[2]->{width};
387 $w -= $tex[3]->{width};
388 568
389 $h = $h < 0 ? 0 : $h; 569 $self->child->size_allocate ($self->{border}, $self->{border}, $w, $h);
390 $w = $w < 0 ? 0 : $w; 570}
391 571
392 $self->child->size_allocate ($w, $h); 572sub button_down {
393 $self->child->move ($tex[3]->{width}, $tex[1]->{height}); 573 my ($self, $ev, $x, $y) = @_;
574
575 if ($x < $self->{w} && $x >= $self->{w} - $self->{border}
576 && $y < $self->{h} && $y >= $self->{h} - $self->{border}) {
577
578 my ($ox, $oy) = ($ev->button_x, $ev->button_y);
579 my ($bw, $bh) = ($self->{w}, $self->{h});
580
581 $self->{motion} = sub {
582 my ($ev, $x, $y) = @_;
583
584 ($x, $y) = ($ev->motion_x, $ev->motion_y);
585
586 $self->{user_w} = $bw + $x - $ox;
587 $self->{user_h} = $bh + $y - $oy;
588 $self->update;
589 };
590
591 } elsif ($x >= 0 && $x < $self->{w}
592 && $y >= 0 && $y < $self->{border}) {
593
594 my ($ox, $oy) = ($ev->button_x, $ev->button_y);
595 my ($bx, $by) = ($self->{x}, $self->{y});
596
597 $self->{motion} = sub {
598 my ($ev, $x, $y) = @_;
599
600 ($x, $y) = ($ev->motion_x, $ev->motion_y);
601
602 $self->move ($bx + $x - $ox, $by + $y - $oy);
603 $self->update;
604 };
605 }
606}
607
608sub button_up {
609 my ($self, $ev, $x, $y) = @_;
610
611 delete $self->{motion};
612}
613
614sub mouse_motion {
615 my ($self, $ev, $x, $y) = @_;
616
617 $self->{motion}->($ev, $x, $y) if $self->{motion};
394} 618}
395 619
396sub _draw { 620sub _draw {
397 my ($self) = @_; 621 my ($self) = @_;
398 622
399 my ($w, $h) = ($self->{w}, $self->{h}); 623 my ($w, $h ) = ($self->{w}, $self->{h});
400 my ($cw, $ch) = ($self->child->{w}, $self->child->{h}); 624 my ($cw, $ch) = ($self->child->{w}, $self->child->{h});
401 625
402 glEnable GL_BLEND; 626 glEnable GL_BLEND;
627 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
403 glEnable GL_TEXTURE_2D; 628 glEnable GL_TEXTURE_2D;
404 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
405 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; 629 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
406 630
407 my $top = $tex[1]; 631 glColor @{ $self->{border_bg} };
408 glBindTexture GL_TEXTURE_2D, $top->{name}; 632 $tex[1]->draw_quad (0, 0, $w, $self->{border});
409 633 $tex[3]->draw_quad (0, $self->{border}, $self->{border}, $ch);
410 glBegin GL_QUADS; 634 $tex[2]->draw_quad ($w - $self->{border}, $self->{border}, $self->{border}, $ch);
411 glTexCoord 0, 0; glVertex 0 , 0; 635 $tex[4]->draw_quad (0, $h - $self->{border}, $w, $self->{border});
412 glTexCoord 0, 1; glVertex 0 , $top->{height};
413 glTexCoord 1, 1; glVertex $w , $top->{height};
414 glTexCoord 1, 0; glVertex $w , 0;
415 glEnd;
416
417 my $left = $tex[3];
418 glBindTexture GL_TEXTURE_2D, $left->{name};
419
420 glBegin GL_QUADS;
421 glTexCoord 0, 0; glVertex 0 , $top->{height};
422 glTexCoord 0, 1; glVertex 0 , $top->{height} + $ch;
423 glTexCoord 1, 1; glVertex $left->{width}, $top->{height} + $ch;
424 glTexCoord 1, 0; glVertex $left->{width}, $top->{height};
425 glEnd;
426
427 my $right = $tex[2];
428 glBindTexture GL_TEXTURE_2D, $right->{name};
429
430 glBegin GL_QUADS;
431 glTexCoord 0, 0; glVertex $w - $right->{width}, $top->{height};
432 glTexCoord 0, 1; glVertex $w - $right->{width}, $top->{height} + $ch;
433 glTexCoord 1, 1; glVertex $w , $top->{height} + $ch;
434 glTexCoord 1, 0; glVertex $w , $top->{height};
435 glEnd;
436
437 my $bottom = $tex[4];
438 glBindTexture GL_TEXTURE_2D, $bottom->{name};
439
440 glBegin GL_QUADS;
441 glTexCoord 0, 0; glVertex 0 , $h - $bottom->{height};
442 glTexCoord 0, 1; glVertex 0 , $h;
443 glTexCoord 1, 1; glVertex $w , $h;
444 glTexCoord 1, 0; glVertex $w , $h - $bottom->{height};
445 glEnd;
446 636
447 my $bg = $tex[0]; 637 my $bg = $tex[0];
448 glBindTexture GL_TEXTURE_2D, $bg->{name};
449 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
450 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT;
451 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT;
452 638
639 # TODO: repeat texture not scale
453 my $rep_x = $cw / $bg->{width}; 640 my $rep_x = $cw / $bg->{w};
454 my $rep_y = $ch / $bg->{height}; 641 my $rep_y = $ch / $bg->{h};
455 642
456 glBegin GL_QUADS; 643 glColor @{ $self->{bg} };
457 glTexCoord 0, 0; glVertex $left->{width}, $top->{height};
458 glTexCoord 0, $rep_y; glVertex $left->{width}, $top->{height} + $ch;
459 glTexCoord $rep_x, $rep_y; glVertex $left->{width} + $cw , $top->{height} + $ch;
460 glTexCoord $rep_x, 0; glVertex $left->{width} + $cw , $top->{height};
461 glEnd;
462 644
645 $bg->{s} = $rep_x;
646 $bg->{t} = $rep_y;
647 $bg->{wrap_mode} = 1;
648 $bg->draw_quad ($self->{border}, $self->{border}, $cw, $ch);
649
650 glDisable GL_TEXTURE_2D;
463 glDisable GL_BLEND; 651 glDisable GL_BLEND;
464 glDisable GL_TEXTURE_2D;
465 652
466 $self->child->draw; 653 $self->child->draw;
467
468} 654}
469 655
470############################################################################# 656#############################################################################
471 657
472package Crossfire::Client::Widget::Table; 658package CFClient::UI::Table;
473 659
474our @ISA = Crossfire::Client::Widget::Bin::; 660our @ISA = CFClient::UI::Base::;
661
662use List::Util qw(max sum);
475 663
476use SDL::OpenGL; 664use SDL::OpenGL;
665
666sub new {
667 my $class = shift;
668
669 $class->SUPER::new (
670 col_expand => [],
671 @_
672 )
673}
477 674
478sub add { 675sub add {
479 my ($self, $x, $y, $chld) = @_; 676 my ($self, $x, $y, $chld) = @_;
480 my $old_chld = $self->{children}[$y][$x];
481 677
482 $self->{children}[$y][$x] = $chld; 678 $self->{children}[$y][$x] = $chld;
483 $chld->set_parent ($self); 679 $chld->set_parent ($self);
680
681 $self->{w} = $self->{h} = -1;
484 $self->update; 682 $self->update;
485} 683}
486 684
487sub max_row_height { 685sub get_wh {
488 my ($self, $row) = @_; 686 my ($self) = @_;
489 687
490 my $hs = 0; 688 my (@w, @h);
491 for (my $xi = 0; $xi <= $#{$self->{children}->[$row] || []}; $xi++) { 689
690 for my $y (0 .. $#{$self->{children}}) {
492 my $c = $self->{children}->[$row]->[$xi]; 691 my $row = $self->{children}[$y]
493 if ($c) { 692 or next;
693
694 for my $x (0 .. $#$row) {
695 my $widget = $row->[$x]
696 or next;
494 my ($w, $h) = $c->size_request; 697 my ($w, $h) = $widget->size_request;
495 if ($hs < $h) { $hs = $h } 698
699 $w[$x] = max $w[$x], $w;
700 $h[$y] = max $h[$y], $h;
496 } 701 }
497 } 702 }
498 return $hs;
499}
500 703
501sub max_col_width { 704 (\@w, \@h)
705}
706
707sub size_request {
502 my ($self, $col) = @_; 708 my ($self) = @_;
503 709
710 my ($ws, $hs) = $self->get_wh;
711
712 (
713 (sum @$ws),
714 (sum @$hs),
715 )
716}
717
718sub size_allocate {
719 my ($self, $x, $y, $w, $h) = @_;
720
721 $self->_size_allocate ($x, $y, $w, $h) or return;
722
723 my ($ws, $hs) = $self->get_wh;
724
725 my $req_w = sum @$ws;
726 my $req_h = sum @$hs;
727
728 # TODO: nicer code && do row_expand
729 my @col_expand = @{$self->{col_expand}};
730 @col_expand = (1) x @$ws unless @col_expand;
731 my $col_expand = (sum @col_expand) || 1;
732
733 # linearly scale sizes
734 $ws->[$_] += $col_expand[$_] / $col_expand * ($w - $req_w) for 0 .. $#$ws;
735 $hs->[$_] *= 1 * $h / $req_h for 0 .. $#$hs;
736
737 my $y;
738
739 for my $r (0 .. $#{$self->{children}}) {
740 my $row = $self->{children}[$r]
741 or next;
742
504 my $ws = 0; 743 my $x = 0;
505 for (my $yi = 0; $yi <= $#{$self->{children} || []}; $yi++) { 744 my $row_h = $hs->[$r];
506 my $c = ($self->{children}->[$yi] || [])->[$col]; 745
507 if ($c) { 746 for my $c (0 .. $#$row) {
508 my ($w, $h) = $c->size_request; 747 my $col_w = $ws->[$c];
509 if ($ws < $w) { $ws = $w } 748
749 if (my $widget = $row->[$c]) {
750 $widget->size_allocate ($x, $y, $col_w, $row_h);
751 }
752
753 $x += $col_w;
510 } 754 }
755
756 $y += $row_h;
511 } 757 }
512 return $ws; 758
513} 759}
760
761sub find_widget {
762 my ($self, $x, $y) = @_;
763
764 $x -= $self->{x};
765 $y -= $self->{y};
766
767 my $res;
768
769 for (grep $_, map @$_, grep $_, @{ $self->{children} }) {
770 $res = $_->find_widget ($x, $y)
771 and return $res;
772 }
773
774 $self->SUPER::find_widget ($x + $self->{x}, $y + $self->{y})
775}
776
777sub _draw {
778 my ($self) = @_;
779
780 for (grep $_, @{$self->{children}}) {
781 $_->draw for grep $_, @$_;
782 }
783}
784
785#############################################################################
786
787package CFClient::UI::HBox;
788
789# TODO: wrap into common Box base class
790
791our @ISA = CFClient::UI::Container::;
514 792
515sub size_request { 793sub size_request {
516 my ($self) = @_; 794 my ($self) = @_;
517 795
796 my @alloc = map [$_->size_request], @{$self->{children}};
797
798 (
799 (List::Util::sum map $_->[0], @alloc),
800 (List::Util::max map $_->[1], @alloc),
801 )
802}
803
804sub size_allocate {
805 my ($self, $x, $y, $w, $h) = @_;
806
807 $self->_size_allocate ($x, $y, $w, $h);
808
518 my ($hs, $ws) = (0, 0); 809 ($h, $w) = ($w, $h);
519 810
520 for (my $yi = 0; $yi <= $#{$self->{children}}; $yi++) { 811 my $children = $self->{children};
521 $hs += $self->max_row_height ($yi);
522 }
523 812
524 for (my $yi = 0; $yi <= $#{$self->{children}}; $yi++) { 813 my @h = map +($_->size_request)[0], @$children;
525 my $wm = 0; 814
526 for (my $xi = 0; $xi <= $#{$self->{children}->[$yi]}; $xi++) { 815 my $req_h = List::Util::sum @h;
527 $wm += $self->max_col_width ($xi) 816
817 if ($req_h > $h) {
818 # ah well, not enough space
819 $_ *= $h / $req_h for @h;
820 } else {
821 my $exp = List::Util::sum map $_->{expand}, @$children;
822 $exp ||= 1;
823
824 for (0 .. $#$children) {
825 my $child = $children->[$_];
826
827 my $alloc_h = $h[$_];
828 $alloc_h += ($h - $req_h) * $child->{expand} / $exp;
829 $h[$_] = $alloc_h;
528 } 830 }
529 if ($ws < $wm) { $ws = $wm }
530 } 831 }
531
532 return ($ws, $hs);
533}
534
535sub _draw {
536 my ($self) = @_;
537 832
538 my $y = 0; 833 my $y = 0;
539 for (my $yi = 0; $yi <= $#{$self->{children}}; $yi++) { 834 for (0 .. $#$children) {
835 my $child = $children->[$_];
540 my $x = 0; 836 my $h = $h[$_];
837 $child->size_allocate ($y, 0, $h, $w);
541 838
542 for (my $xi = 0; $xi <= $#{$self->{children}->[$yi]}; $xi++) { 839 $y += $h;
543
544 my $c = $self->{children}->[$yi]->[$xi];
545 if ($c) {
546 $c->move ($x, $y, 0); #TODO: Move to size_request
547 $c->draw if $c;
548 }
549
550 $x += $self->max_col_width ($xi);
551 }
552
553 $y += $self->max_row_height ($yi);
554 } 840 }
555} 841}
556 842
557############################################################################# 843#############################################################################
558 844
559package Crossfire::Client::Widget::VBox; 845package CFClient::UI::VBox;
560 846
847# TODO: wrap into common Box base class
848
561our @ISA = Crossfire::Client::Widget::Container::; 849our @ISA = CFClient::UI::Container::;
562
563use SDL::OpenGL;
564 850
565sub size_request { 851sub size_request {
566 my ($self) = @_; 852 my ($self) = @_;
567 853
568 my @alloc = map [$_->size_request], @{$self->{children}}; 854 my @alloc = map [$_->size_request], @{$self->{children}};
572 (List::Util::sum map $_->[1], @alloc), 858 (List::Util::sum map $_->[1], @alloc),
573 ) 859 )
574} 860}
575 861
576sub size_allocate { 862sub size_allocate {
577 my ($self, $w, $h) = @_; 863 my ($self, $x, $y, $w, $h) = @_;
578 864
579 $self->w ($w); 865 $self->_size_allocate ($x, $y, $w, $h);
580 $self->h ($h);
581 866
582 my $exp; 867 my $children = $self->{children};
583 my @oth; 868
584 # find expand widget 869 my @h = map +($_->size_request)[1], @$children;
585 for (@{$self->{children}}) { 870
586 if ($_->{expand}) { 871 my $req_h = List::Util::sum @h;
872
873 if ($req_h > $h) {
874 # ah well, not enough space
875 $_ *= $h / $req_h for @h;
876 } else {
877 my $exp = List::Util::sum map $_->{expand}, @$children;
587 $exp = $_; 878 $exp ||= 1;
588 last; 879
880 for (0 .. $#$children) {
881 my $child = $children->[$_];
882
883 $h[$_] += ($h - $req_h) * $child->{expand} / $exp;
589 } 884 }
590 push @oth, $_;
591 }
592
593 my ($ow, $oh);
594
595 # get sizes of other widgets
596 for (@oth) {
597 my ($w, $h) = $_->size_request;
598 $oh += $h;
599 if ($ow < $w) { $ow = $w }
600 } 885 }
601 886
602 my $y = 0; 887 my $y = 0;
603 for (@{$self->{children}}) { 888 for (0 .. $#$children) {
604 $_->move (0, $y); 889 my $child = $children->[$_];
605 890 my $h = $h[$_];
606 if ($_ == $exp) {
607 $_->size_allocate ($w, $h - $oh);
608 $y += $h - $oh;
609 } else {
610 my ($cw, $h) = $_->size_request;
611 $_->size_allocate ($w, $h); 891 $child->size_allocate (0, $y, $w, $h);
892
612 $y += $h; 893 $y += $h;
613 }
614 } 894 }
615} 895}
616 896
617############################################################################# 897#############################################################################
618 898
619package Crossfire::Client::Widget::Label; 899package CFClient::UI::Label;
620 900
621our @ISA = Crossfire::Client::Widget::; 901our @ISA = CFClient::UI::Base::;
622 902
623use SDL::OpenGL; 903use SDL::OpenGL;
624 904
625sub new { 905sub new {
626 my ($class, $x, $y, $z, $height, $text) = @_; 906 my ($class, %arg) = @_;
627 907
628 # TODO: color, and make height, xyz etc. optional 908 my $self = $class->SUPER::new (
629 my $self = $class->SUPER::new (x => $x, y => $y, z => $z, height => $height); 909 fg => [1, 1, 1],
910 height => $::FONTSIZE,
911 text => "",
912 align => -1,
913 padding => 2,
914 layout => new CFClient::Layout,
915 %arg
916 );
630 917
631 $self->set_text ($text); 918 $self->set_text ($self->{text});
632 919
633 $self 920 $self
921}
922
923sub escape_text {
924 local $_ = $_[1];
925
926 s/&/&amp;/g;
927 s/>/&gt;/g;
928 s/</&lt;/g;
929
930 $_[1]
634} 931}
635 932
636sub set_text { 933sub set_text {
637 my ($self, $text) = @_; 934 my ($self, $text) = @_;
638 935
639 $self->{text} = $text; 936 $self->{text} = $text;
640 $self->{texture} = new_from_text Crossfire::Client::Texture $text, $self->{height}; 937 $self->{layout}->set_markup ($text);
641 938
939 delete $self->{texture};
940# $self->{w} = $self->{h} = -1;
642 $self->update; 941 $self->update;
643} 942}
644 943
645sub get_text { 944sub get_text {
646 my ($self, $text) = @_; 945 my ($self, $text) = @_;
649} 948}
650 949
651sub size_request { 950sub size_request {
652 my ($self) = @_; 951 my ($self) = @_;
653 952
953 $self->{layout}->set_width;
954 $self->{layout}->set_height ($self->{height});
955 my ($w, $h) = $self->{layout}->size;
956
654 ( 957 (
655 $self->{texture}{width}, 958 $w + $self->{padding} * 2,
656 $self->{texture}{height}, 959 $h + $self->{padding} * 2,
657 ) 960 )
658} 961}
659 962
963sub size_allocate {
964 my ($self, $x, $y, $w, $h) = @_;
965
966 $self->_size_allocate ($x, $y, $w, $h) or return;
967
968 delete $self->{texture};
969}
970
971sub update {
972 my ($self) = @_;
973
974 delete $self->{texture};
975 $self->SUPER::update;
976}
977
660sub _draw { 978sub _draw {
661 my ($self) = @_; 979 my ($self) = @_;
662 980
981 my $tex = $self->{texture} ||= do {
982 $self->{layout}->set_width ($self->{w});
983 $self->{layout}->set_height (List::Util::min $self->{h} - $self->{padding} * 2, $self->{height});
984 new_from_layout CFClient::Texture $self->{layout}
985 };
986
987 glEnable GL_BLEND;
988 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
989 glEnable GL_TEXTURE_2D;
990 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
991
992 glColor @{$self->{fg}};
993
994 my $x =
995 $self->{align} < 0 ? $self->{padding}
996 : $self->{align} > 0 ? $self->{w} - $tex->{w} - $self->{padding}
997 : ($self->{w} - $tex->{w}) * 0.5;
998
999 glTranslate int $x, int +($self->{h} - $tex->{h}) * 0.5, 0;
1000 $tex->draw_quad (0, 0);
1001
1002 glDisable GL_TEXTURE_2D;
1003 glDisable GL_BLEND;
1004}
1005
1006#############################################################################
1007
1008package CFClient::UI::Entry;
1009
1010our @ISA = CFClient::UI::Label::;
1011
1012use SDL;
1013use SDL::OpenGL;
1014
1015sub new {
1016 my $class = shift;
1017
1018 $class->SUPER::new (
1019 fg => [1, 1, 1],
1020 bg => [0, 0, 0, 0.2],
1021 active_bg => [1, 1, 1, 0.5],
1022 active_fg => [0, 0, 0],
1023 can_hover => 1,
1024 can_focus => 1,
1025 @_
1026 )
1027}
1028
1029sub _set_text {
1030 my ($self, $text) = @_;
1031
1032 my $old_text = $self->{text};
1033
1034 $self->{last_activity} = $::NOW;
1035
1036 $self->{text} = $text;
1037 $self->{layout}->set_width ($self->{w});
1038 $self->{layout}->set_height (List::Util::min $self->{h} - $self->{padding} * 2, $self->{height});
1039
1040 $text =~ s/./*/g if $self->{hidden};
1041
1042 $self->{layout}->set_markup ($self->escape_text ($text) . " ");
1043
1044 $text = substr $text, 0, $self->{cursor};
1045 utf8::encode $text;
1046
1047 @$self{qw(cur_x cur_y cur_h)} = $self->{layout}->cursor_pos (length $text);
1048
1049 $self->emit (changed => $self->{text}) # XXX: is this the right place to do this?
1050 if $old_text ne $self->{text};
1051}
1052
1053sub size_request {
1054 my ($self) = @_;
1055
1056 my ($w, $h) = $self->SUPER::size_request;
1057
1058 ($w + 1, $h) # add 1 for cursor
1059}
1060
1061sub size_allocate {
1062 my ($self, $x, $y, $w, $h) = @_;
1063
1064 $self->SUPER::size_allocate ($x, $y, $w, $h);
1065
1066 $self->_set_text ($self->{text});
1067}
1068
1069sub set_text {
1070 my ($self, $text) = @_;
1071
1072 $self->{cursor} = length $text;
1073 $self->_set_text ($text);
1074 $self->update;
1075}
1076
1077sub key_down {
1078 my ($self, $ev) = @_;
1079
1080 my $mod = $ev->key_mod;
1081 my $sym = $ev->key_sym;
1082
1083 my $uni = $ev->key_unicode;
1084
1085 my $text = $self->get_text;
1086
1087 if ($sym == SDLK_BACKSPACE) {
1088 substr $text, --$self->{cursor}, 1, "" if $self->{cursor};
1089 } elsif ($sym == SDLK_DELETE) {
1090 substr $text, $self->{cursor}, 1, "";
1091 } elsif ($sym == SDLK_LEFT) {
1092 --$self->{cursor} if $self->{cursor};
1093 } elsif ($sym == SDLK_RIGHT) {
1094 ++$self->{cursor} if $self->{cursor} < length $self->{text};
1095 } elsif ($sym == SDLK_HOME) {
1096 $self->{cursor} = 0;
1097 } elsif ($sym == SDLK_END) {
1098 $self->{cursor} = length $text;
1099 } elsif ($uni) {
1100 substr $text, $self->{cursor}++, 0, chr $uni;
1101 }
1102
1103 $self->_set_text ($text);
1104 $self->update;
1105}
1106
1107sub focus_in {
1108 my ($self) = @_;
1109
1110 $self->{last_activity} = $::NOW;
1111
1112 $self->SUPER::focus_in;
1113}
1114
1115sub button_down {
1116 my ($self, $ev, $x, $y) = @_;
1117
1118 $self->SUPER::button_down ($ev, $x, $y);
1119
1120 my $idx = $self->{layout}->xy_to_index ($x, $y);
1121
1122 # byte-index to char-index
663 my $tex = $self->{texture}; 1123 my $text = $self->{text};
1124 utf8::encode $text;
1125 $self->{cursor} = length substr $text, 0, $idx;
1126
1127 $self->_set_text ($self->{text});
1128 $self->update;
1129}
1130
1131sub mouse_motion {
1132 my ($self, $ev, $x, $y) = @_;
1133# printf "M %d,%d %d,%d\n", $ev->motion_x, $ev->motion_y, $x, $y;#d#
1134}
1135
1136sub _draw {
1137 my ($self) = @_;
1138
1139 local $self->{fg} = $self->{fg};
1140
1141 if ($FOCUS == $self) {
1142 glColor @{$self->{active_bg}};
1143 $self->{fg} = $self->{active_fg};
1144 } else {
1145 glColor @{$self->{bg}};
1146 }
1147
1148 glEnable GL_BLEND;
1149 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1150 glBegin GL_QUADS;
1151 glVertex 0 , 0;
1152 glVertex 0 , $self->{h};
1153 glVertex $self->{w}, $self->{h};
1154 glVertex $self->{w}, 0;
1155 glEnd;
1156 glDisable GL_BLEND;
1157
1158 $self->SUPER::_draw;
1159
1160 #TODO: force update every cursor change :(
1161 if ($FOCUS == $self && (($::NOW - $self->{last_activity}) & 1023) < 600) {
1162 glColor @{$self->{fg}};
1163 glBegin GL_LINES;
1164 glVertex $self->{cur_x}, $self->{cur_y};
1165 glVertex $self->{cur_x}, $self->{cur_y} + $self->{cur_h};
1166 glEnd;
1167 }
1168}
1169
1170package CFClient::UI::LineEntry;
1171
1172our @ISA = CFClient::UI::Entry::;
1173
1174use SDL;
1175use SDL::OpenGL;
1176
1177sub key_down {
1178 my ($self, $ev) = @_;
1179
1180 my $sym = $ev->key_sym;
1181
1182 if ($sym == SDLK_RETURN) {
1183 $self->emit (activate => $self->get_text);
1184 $self->update;
1185
1186 } else {
1187 $self->SUPER::key_down ($ev);
1188 }
1189
1190}
1191
1192#############################################################################
1193
1194package CFClient::UI::Button;
1195
1196our @ISA = CFClient::UI::Label::;
1197
1198use SDL;
1199use SDL::OpenGL;
1200
1201my @tex =
1202 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ }
1203 qw(b1_button_active.png);
1204
1205sub new {
1206 my $class = shift;
1207
1208 $class->SUPER::new (
1209 padding => 4,
1210 fg => [1, 1, 1],
1211 bg => [1, 1, 1, 0.2],
1212 active_fg => [1, 1, 0],
1213 can_hover => 1,
1214 @_
1215 )
1216}
1217
1218sub button_up {
1219 my ($self, $ev, $x, $y) = @_;
1220
1221 if ($x >= 0 && $x < $self->{w}
1222 && $y >= 0 && $y < $self->{h}) {
1223 $self->emit ("activate");
1224 }
1225}
1226
1227sub _draw {
1228 my ($self) = @_;
1229
1230 local $self->{fg} = $self->{fg};
1231 my $tex = $tex[0];
664 1232
665 glEnable GL_BLEND; 1233 glEnable GL_BLEND;
666 glEnable GL_TEXTURE_2D; 1234 glEnable GL_TEXTURE_2D;
667 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; 1235 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
668 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; 1236
1237 if ($GRAB == $self) {
1238 $self->{fg} = $self->{active_fg};
1239 }
1240
669 glBindTexture GL_TEXTURE_2D, $tex->{name}; 1241 glBindTexture GL_TEXTURE_2D, $tex->{name};
1242 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
670 1243
671 glColor 1, 0, 0, 1; # TODO color 1244 $tex->draw_quad (0, 0, $self->{w}, $self->{h});
672 1245
673 glBegin GL_QUADS; 1246 glDisable GL_TEXTURE_2D;
674 glTexCoord 0, 0; glVertex 0 , 0; 1247 glDisable GL_BLEND;
675 glTexCoord 0, 1; glVertex 0 , $tex->{height}; 1248
676 glTexCoord 1, 1; glVertex $tex->{width}, $tex->{height}; 1249 $self->SUPER::_draw;
677 glTexCoord 1, 0; glVertex $tex->{width}, 0; 1250}
1251
1252#############################################################################
1253
1254package CFClient::UI::CheckBox;
1255
1256our @ISA = CFClient::UI::DrawBG::;
1257
1258use SDL;
1259use SDL::OpenGL;
1260
1261sub new {
1262 my $class = shift;
1263
1264 $class->SUPER::new (
1265 padding => 2,
1266 fg => [1, 1, 1],
1267 active_fg => [1, 1, 0],
1268 state => 0,
1269 can_hover => 1,
1270 @_
1271 )
1272}
1273
1274sub size_request {
1275 my ($self) = @_;
1276
1277 ($self->{padding} * 2 + 6) x 2
1278}
1279
1280sub size_allocate {
1281 my ($self, $x, $y, $w, $h) = @_;
1282
1283 $self->_size_allocate ($x, $y, $w, $h);
1284}
1285
1286sub button_down {
1287 my ($self, $ev, $x, $y) = @_;
1288
1289 if ($x >= $self->{padding} && $x < $self->{w} - $self->{padding}
1290 && $y >= $self->{padding} && $y < $self->{h} - $self->{padding}) {
1291 $self->{state} = !$self->{state};
1292 $self->emit (changed => $self->{state});
1293 }
1294}
1295
1296sub _draw {
1297 my ($self) = @_;
1298
1299 $self->SUPER::_draw;
1300
1301 glTranslate $self->{padding} + 0.375, $self->{padding} + 0.375, 0;
1302
1303 my $s = (List::Util::min @$self{qw(w h)}) - $self->{padding} * 2;
1304
1305 glColor @{ $FOCUS == $self ? $self->{active_fg} : $self->{fg} };
1306
1307 glBegin GL_LINE_LOOP;
1308 glVertex 0 , 0;
1309 glVertex 0 , $s;
1310 glVertex $s, $s;
1311 glVertex $s, 0;
678 glEnd; 1312 glEnd;
1313
1314 if ($self->{state}) {
1315 glBegin GL_LINES;
1316 glVertex 0 , 0;
1317 glVertex $s, $s;
1318 glVertex $s, 0;
1319 glVertex 0 , $s;
1320 glEnd;
1321 }
1322}
1323
1324#############################################################################
1325
1326package CFClient::UI::Slider;
1327
1328use strict;
1329
1330use SDL::OpenGL;
1331
1332our @ISA = CFClient::UI::DrawBG::;
1333
1334my @tex =
1335 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ }
1336 qw(s1_slider.png s1_slider_bg.png);
1337
1338sub new {
1339 my $class = shift;
1340
1341 # range [value, low, high, page]
1342
1343 # TODO: 0-width page
1344 # TODO: req_w/h are wrong with vertical
1345 # TODO: calculations are off
1346 my $self = $class->SUPER::new (
1347 fg => [1, 1, 1],
1348 active_fg => [0, 0, 0],
1349 range => [0, 0, 100, 10],
1350 req_w => 40,
1351 req_h => 13,
1352 vertical => 0,
1353 can_hover => 1,
1354 @_
1355 );
1356
1357 $self
1358}
1359
1360sub size_request {
1361 my ($self) = @_;
1362
1363 my $w = $self->{req_w};
1364 my $h = $self->{req_h};
1365
1366 $self->{vertical} ? ($h, $w) : ($w, $h)
1367}
1368
1369sub button_down {
1370 my ($self, $ev, $x, $y) = @_;
1371
1372 $self->SUPER::button_down ($ev, $x, $y);
1373 $self->mouse_motion ($ev, $x, $y);
1374}
1375
1376sub mouse_motion {
1377 my ($self, $ev, $x, $y) = @_;
1378
1379 if ($GRAB == $self) {
1380 my ($value, $lo, $hi, $page) = @{$self->{range}};
1381
1382 my ($x, $w) = $self->{vertical} ? ($y, $self->{h}) : ($x, $self->{w});
1383
1384 $x = $x * ($hi - $lo) / $w + $lo;
1385 $x = $lo if $x < $lo;
1386 $x = $hi - $page if $x > $hi - $page;
1387 $self->{range}[0] = $x;
1388
1389 $self->emit (changed => $x);
1390 $self->update;
1391 }
1392}
1393
1394sub _draw {
1395 my ($self) = @_;
1396
1397 $self->SUPER::_draw ();
1398
1399 my ($w, $h) = @$self{qw(w h)};
1400
1401 if ($self->{vertical}) {
1402 # draw a vertical slider like a rotated horizontal slider
1403
1404 glRotate 90, 0, 0, 1;
1405 glTranslate 0, -$self->{w}, 0;
1406
1407 ($w, $h) = ($h, $w);
1408 }
1409
1410 my $fg = $FOCUS == $self ? $self->{active_fg} : $self->{fg};
1411 my $bg = $FOCUS == $self ? $self->{active_bg} : $self->{bg};
1412
1413 my ($value, $lo, $hi, $page) = @{$self->{range}};
1414
1415 # the inner_* stuff is for generating a padding for the slider handle,
1416 # so that the handle doesn't leave the texture. This calculation isn't 100%
1417 # correct propably, but it does the job for now
1418 my $inner_pad = 5; # 5% of width for slider bg texture border
1419 my $inner_pad_px = ($w / 100) * $inner_pad; # % to pixels
1420 my $inner_w = $w - $inner_pad_px * 2; # * 2 for left & right
1421
1422 $page = int $page * $inner_w / ($hi - $lo);
1423 $value = int +($value - $lo) * $inner_w / ($hi - $lo);
1424
1425 $w -= $page;
1426 $page &= ~1;
1427 glTranslate $page * 0.5, 0, 0;
1428 $page ||= 2;
1429
1430 my $knob_a = $inner_pad_px + ($value - $page * 0.5);
1431 my $knob_b = $inner_pad_px + ($value + $page * 0.5);
1432
1433 glEnable GL_BLEND;
1434 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1435 glEnable GL_TEXTURE_2D;
1436 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
1437
1438 # draw background
1439 $tex[1]->draw_quad (0, 0, $w, $h);
1440
1441 # draw handle
1442 $tex[0]->draw_quad ($knob_a, 0, $knob_b - $knob_a, $h);
679 1443
680 glDisable GL_BLEND; 1444 glDisable GL_BLEND;
681 glDisable GL_TEXTURE_2D; 1445 glDisable GL_TEXTURE_2D;
682} 1446}
683 1447
684############################################################################# 1448#############################################################################
685 1449
686package Crossfire::Client::Widget::TextEntry; 1450package CFClient::UI::TextView;
687 1451
688our @ISA = Crossfire::Client::Widget::Label::; 1452our @ISA = CFClient::UI::HBox::;
1453
1454use SDL::OpenGL;
1455
1456sub new {
1457 my $class = shift;
1458
1459 my $self = $class->SUPER::new (
1460 par => [],
1461 @_,
1462 children => [
1463 (new CFClient::UI::Empty expand => 1),
1464 (new CFClient::UI::Slider vertical => 1),
1465 ],
1466 );
1467
1468 $self
1469}
1470
1471sub add_paragraph {
1472 my ($self, $color, $text) = @_;
1473
1474 push @{$self->{par}}, [$color, $text];
1475 my $count = scalar @{$self->{par}};
1476 $self->{children}[1]{range} = [$count - 1, 0, $count, 1];
1477 $self->{children}[1]->update;
1478}
1479
1480sub _draw {
1481 my ($self) = @_;
1482
1483 my $par = $self->{par};
1484
1485 my $bottom = (scalar @$par) - 1;
1486
1487 my $w = $self->{children}[0]{w};
1488 my $y = $self->{h};
1489
1490 glEnable GL_BLEND;
1491 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1492 glEnable GL_TEXTURE_2D;
1493 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
1494
1495 # TODO: everything!
1496 while ($y > 0 && $bottom >= 0) {
1497 my $par = $par->[$bottom--];
1498
1499 my $layout = new CFClient::Layout;
1500
1501 $layout->set_height ($::FONTSIZE);
1502 $layout->set_width ($w);
1503 $layout->set_text ($par->[1]);
1504 my $tex = new_from_layout CFClient::Texture $layout;
1505 $y -= $tex->{h};
1506
1507 glColor @{ $par->[0] };
1508 $tex->draw_quad (0, $y);
1509 }
1510
1511 glDisable GL_TEXTURE_2D;
1512 glDisable GL_BLEND;
1513}
1514
1515#############################################################################
1516
1517package CFClient::UI::MapWidget;
1518
1519use strict;
1520
1521use List::Util qw(min max);
689 1522
690use SDL; 1523use SDL;
691use SDL::OpenGL; 1524use SDL::OpenGL;
692 1525
693sub key_down { 1526our @ISA = CFClient::UI::Base::;
694 my ($self, $ev) = @_;
695 1527
696 my $mod = $ev->key_mod; 1528sub new {
697 my $sym = $ev->key_sym; 1529 my $class = shift;
698 1530
699 $ev->set_unicode (1); 1531 $class->SUPER::new (
700 my $uni = $ev->key_unicode; 1532 z => -1,
701 1533 can_focus => 1,
702 my $text = $self->get_text; 1534 list => (glGenLists 1),
703 1535 @_
704 if ($sym == SDLK_BACKSPACE) {
705 substr $text, -1, 1, '';
706
707 } elsif ($uni) {
708 $text .= chr $uni;
709 } 1536 )
710 $self->set_text ($text);
711} 1537}
712
713#############################################################################
714
715package Crossfire::Client::Widget::MapWidget;
716
717use strict;
718
719use List::Util qw(min max);
720
721use SDL;
722use SDL::OpenGL;
723use SDL::OpenGL::Constants;
724
725our @ISA = Crossfire::Client::Widget::;
726 1538
727sub key_down { 1539sub key_down {
728 print "MAPKEYDOWN\n"; 1540 print "MAPKEYDOWN\n";
729} 1541}
730 1542
731sub key_up { 1543sub key_up {
732} 1544}
733 1545
734sub size_request { 1546sub size_request {
735 1547 (
1548 1 + 32 * int $::WIDTH / 32,
1549 1 + 32 * int $::HEIGHT / 32,
1550 )
736} 1551}
737 1552
738sub size_allocate { 1553sub update {
739} 1554 my ($self) = @_;
740 1555
1556 $self->{need_update} = 1;
1557 $self->SUPER::update;
1558}
1559
741sub _draw { 1560sub draw {
742 my ($self) = @_; 1561 my ($self) = @_;
743 1562
744 my $mx = $::CONN->{mapx}; 1563 $self->{need_update}++;#d#
745 my $my = $::CONN->{mapy}; 1564 if (delete $self->{need_update}) {
1565 glNewList $self->{list}, GL_COMPILE;
746 1566
747 my $map = $::CONN->{map};
748
749 my ($xofs, $yofs);
750
751 my $sw = 1 + int $::WIDTH / 32; 1567 my $sw = int $::WIDTH / 32;
752 my $sh = 1 + int $::HEIGHT / 32; 1568 my $sh = int $::HEIGHT / 32;
753 1569
754 if ($::CONN->{mapw} > $sw) { 1570 if ($::MAP) {
755 $xofs = $mx + ($::CONN->{mapw} - $sw) * 0.5; 1571 my ($w, $h, $data) = $::MAP->draw (0, 0, $sw, $sh);
756 } else {
757 $xofs = $self->{xofs} = min $mx, max $mx + $::CONN->{mapw} - $sw + 1, $self->{xofs};
758 }
759 1572
760 if ($::CONN->{maph} > $sh) { 1573 if ($::CFG->{fow_enable}) {
761 $yofs = $my + ($::CONN->{maph} - $sh) * 0.5; 1574 if ($::CFG->{fow_smooth}) { # smooth fog of war
762 } else { 1575 glConvolutionParameter GL_CONVOLUTION_2D, GL_CONVOLUTION_BORDER_MODE, GL_CONSTANT_BORDER;
763 $yofs = $self->{yofs} = min $my, max $my + $::CONN->{maph} - $sh + 1, $self->{yofs}; 1576 glConvolutionFilter2D
764 } 1577 GL_CONVOLUTION_2D,
765 1578 GL_ALPHA,
766 glEnable GL_TEXTURE_2D; 1579 3, 3,
767 glEnable GL_BLEND; 1580 GL_ALPHA, GL_FLOAT,
768 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; 1581 pack "f*",
769 1582 0.1, 0.1, 0.1,
770 my $sw4 = ($sw + 3) & ~3; 1583 0.1, 0.2, 0.1,
771 my $lighting = "\x00" x ($sw4 * $sh); 1584 0.1, 0.1, 0.1,
772 1585 ;
773 for my $x (0 .. $sw - 1) { 1586 glEnable GL_CONVOLUTION_2D;
774 for my $y (0 .. $sh - 1) {
775
776 my $cell = $map->[$x + $xofs][$y + $yofs]
777 or next;
778
779 my $darkness = $cell->[0] * (1 / 255);
780 if ($darkness < 0) {
781 $darkness = 0.15;
782 } 1587 }
783 substr $lighting, $y * $sw4 + $x, 1, chr 255 - $darkness * 255;
784 1588
785 for my $num (grep $_, @$cell[1,2,3]) { 1589 my $tex = new CFClient::Texture
786 my $tex = $::CONN->{face}[$num]{texture} || next; 1590 w => $w,
1591 h => $h,
1592 data => $data,
1593 internalformat => GL_ALPHA,
1594 format => GL_ALPHA;
787 1595
788 glBindTexture GL_TEXTURE_2D, $tex->{name}; 1596 glDisable GL_CONVOLUTION_2D if $::CFG->{fow_smooth};
789 1597
790 my $w = $tex->{width}; 1598 glEnable GL_BLEND;
791 my $h = $tex->{height}; 1599 glEnable GL_TEXTURE_2D;
1600 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
792 1601
793 my $px = ($x + 1) * 32 - $w; 1602 glColor +($::CFG->{fow_intensity}) x 3, 1;
794 my $py = ($y + 1) * 32 - $h; 1603 $tex->draw_quad (0, 0, $w * 32, $h * 32);
795 1604
796 glBegin GL_QUADS; 1605 glDisable GL_TEXTURE_2D;
797 glTexCoord 0, 0; glVertex $px , $py; 1606 glDisable GL_BLEND;
798 glTexCoord 0, 1; glVertex $px , $py + $h;
799 glTexCoord 1, 1; glVertex $px + $w, $py + $h;
800 glTexCoord 1, 0; glVertex $px + $w, $py;
801 glEnd;
802 } 1607 }
803 } 1608 }
804 }
805 1609
806# if (1) { # higher quality darkness 1610 glEndList;
807# $lighting =~ s/(.)/$1$1$1/gs;
808# my $pb = new_from_data Gtk2::Gdk::Pixbuf $lighting, "rgb", 0, 8, $sw4, $sh, $sw4 * 3;
809#
810# $pb = $pb->scale_simple ($sw4 * 0.5, $sh * 0.5, "bilinear");
811#
812# $lighting = $pb->get_pixels;
813# $lighting =~ s/(.)../$1/gs;
814# } 1611 }
815 1612
816 $lighting = new Crossfire::Client::Texture 1613 glCallList $self->{list};
817 width => $sw4,
818 height => $sh,
819 data => $lighting,
820 internalformat => GL_ALPHA4,
821 format => GL_ALPHA;
822 1614
823 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; 1615 if ($FOCUS != $self) {
824 glColor 0, 0, 0, 0.75; 1616 glColor 64/255, 64/255, 64/255;
825 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; 1617 glLogicOp GL_AND;
826 glBindTexture GL_TEXTURE_2D, $lighting->{name}; 1618 glEnable GL_COLOR_LOGIC_OP;
827 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR;
828 glBegin GL_QUADS; 1619 glBegin GL_QUADS;
829 glTexCoord 0, 0; glVertex 0 , 0; 1620 glVertex 0, 0;
830 glTexCoord 0, 1; glVertex 0 , $sh * 32; 1621 glVertex 0, $::HEIGHT;
831 glTexCoord 1, 1; glVertex $sw4 * 32, $sh * 32; 1622 glVertex $::WIDTH, $::HEIGHT;
832 glTexCoord 1, 0; glVertex $sw4 * 32, 0; 1623 glVertex $::WIDTH, 0;
833 glEnd; 1624 glEnd;
834 1625 glDisable GL_COLOR_LOGIC_OP;
835 glDisable GL_TEXTURE_2D; 1626 }
836 glDisable GL_BLEND;
837} 1627}
838 1628
839my %DIR = ( 1629my %DIR = (
840 SDLK_KP8, [1, "north"], 1630 SDLK_KP8, [1, "north"],
841 SDLK_KP9, [2, "northeast"], 1631 SDLK_KP9, [2, "northeast"],
857 1647
858 my $mod = $ev->key_mod; 1648 my $mod = $ev->key_mod;
859 my $sym = $ev->key_sym; 1649 my $sym = $ev->key_sym;
860 1650
861 if ($sym == SDLK_KP5) { 1651 if ($sym == SDLK_KP5) {
862 $::CONN->send ("command stay fire"); 1652 $::CONN->user_send ("command stay fire");
1653 } elsif ($sym == SDLK_a) {
1654 $::CONN->user_send ("command apply");
863 } elsif (exists $DIR{$sym}) { 1655 } elsif (exists $DIR{$sym}) {
864 if ($mod & KMOD_SHIFT) { 1656 if ($mod & KMOD_SHIFT) {
865 $self->{shft}++; 1657 $self->{shft}++;
866 $::CONN->send ("command fire $DIR{$sym}[0]"); 1658 $::CONN->user_send ("command fire $DIR{$sym}[0]");
867 } elsif ($mod & KMOD_CTRL) { 1659 } elsif ($mod & KMOD_CTRL) {
868 $self->{ctrl}++; 1660 $self->{ctrl}++;
869 $::CONN->send ("command run $DIR{$sym}[0]"); 1661 $::CONN->user_send ("command run $DIR{$sym}[0]");
870 } else { 1662 } else {
871 $::CONN->send ("command $DIR{$sym}[1]"); 1663 $::CONN->user_send ("command $DIR{$sym}[1]");
872 } 1664 }
873 } 1665 }
874} 1666}
875 1667
876sub key_up { 1668sub key_up {
878 1670
879 my $mod = $ev->key_mod; 1671 my $mod = $ev->key_mod;
880 my $sym = $ev->key_sym; 1672 my $sym = $ev->key_sym;
881 1673
882 if (!($mod & KMOD_SHIFT) && delete $self->{shft}) { 1674 if (!($mod & KMOD_SHIFT) && delete $self->{shft}) {
883 $::CONN->send ("command fire_stop"); 1675 $::CONN->user_send ("command fire_stop");
884 } 1676 }
885 if (!($mod & KMOD_CTRL ) && delete $self->{ctrl}) { 1677 if (!($mod & KMOD_CTRL ) && delete $self->{ctrl}) {
886 $::CONN->send ("command run_stop"); 1678 $::CONN->user_send ("command run_stop");
887 } 1679 }
888} 1680}
889 1681
890############################################################################# 1682#############################################################################
891 1683
892package Crossfire::Client::Widget::Animator; 1684package CFClient::UI::Animator;
893 1685
894use SDL::OpenGL; 1686use SDL::OpenGL;
895 1687
896our @ISA = Crossfire::Client::Widget::Bin::; 1688our @ISA = CFClient::UI::Bin::;
897 1689
898sub moveto { 1690sub moveto {
899 my ($self, $x, $y) = @_; 1691 my ($self, $x, $y) = @_;
900 1692
901 $self->{moveto} = [$self->{x}, $self->{y}, $x, $y]; 1693 $self->{moveto} = [$self->{x}, $self->{y}, $x, $y];
902 $self->{speed} = 0.2; 1694 $self->{speed} = 0.001;
903 $self->{time} = 1; 1695 $self->{time} = 1;
904 1696
905 ::animation_start $self; 1697 ::animation_start $self;
906} 1698}
907 1699
922 1714
923sub _draw { 1715sub _draw {
924 my ($self) = @_; 1716 my ($self) = @_;
925 1717
926 glPushMatrix; 1718 glPushMatrix;
927 glRotate $self->{time} * 10000, 0, 1, 0; 1719 glRotate $self->{time} * 1000, 0, 1, 0;
928 $self->{children}[0]->draw; 1720 $self->{children}[0]->draw;
929 glPopMatrix; 1721 glPopMatrix;
930} 1722}
931 1723
9321; 1724#############################################################################
933 1725
1726package CFClient::UI::Flopper;
1727
1728our @ISA = CFClient::UI::Button::;
1729
1730sub new {
1731 my $class = shift;
1732
1733 my $self = $class->SUPER::new (
1734 state => 0,
1735 connect_activate => \&toggle_flopper,
1736 @_
1737 );
1738
1739 if ($self->{state}) {
1740 $self->{state} = 0;
1741 $self->toggle_flopper;
1742 }
1743
1744 $self
1745}
1746
1747sub toggle_flopper {
1748 my ($self) = @_;
1749
1750 # TODO: use animation
1751 if ($self->{state} = !$self->{state}) {
1752 $CFClient::UI::TOPLEVEL->add ($self->{other});
1753 $self->{other}->move (
1754 ($::WIDTH - $self->{other}{w}) * 0.5,
1755 ($::HEIGHT - $self->{other}{h}) * 0.5,
1756 );
1757 } else {
1758 $CFClient::UI::TOPLEVEL->remove ($self->{other});
1759 }
1760}
1761
1762#############################################################################
1763
1764package CFClient::UI::Toplevel;
1765
1766our @ISA = CFClient::UI::Container::;
1767
1768sub size_request {
1769 ($::WIDTH, $::HEIGHT)
1770}
1771
1772sub size_allocate {
1773 my ($self, $x, $y, $w, $h) = @_;
1774
1775 $self->_size_allocate ($x, $y, $w, $h);
1776
1777 $_->size_allocate ($_->{x}, $_->{y}, $_->size_request)
1778 for @{$self->{children}};
1779}
1780
1781sub translate {
1782 my ($self, $x, $y) = @_;
1783
1784 ($x, $y)
1785}
1786
1787sub update {
1788 my ($self) = @_;
1789
1790 $self->size_allocate (0, 0, $::WIDTH, $::HEIGHT);
1791 ::refresh ();
1792}
1793
1794sub add {
1795 my ($self, $widget) = @_;
1796
1797 $self->SUPER::add ($widget);
1798
1799 $widget->size_allocate ($widget->{x}, $widget->{y}, $widget->size_request);
1800}
1801
1802sub draw {
1803 my ($self) = @_;
1804
1805 $self->_draw;
1806}
1807
1808#############################################################################
1809
1810package CFClient::UI;
1811
1812$TOPLEVEL = new CFClient::UI::Toplevel;
1813
18141
1815

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