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Comparing deliantra/Deliantra-Client/DC/UI.pm (file contents):
Revision 1.33 by root, Sun Apr 9 01:37:58 2006 UTC vs.
Revision 1.46 by root, Sun Apr 9 22:21:02 2006 UTC

5use Scalar::Util; 5use Scalar::Util;
6 6
7use SDL::OpenGL; 7use SDL::OpenGL;
8use SDL::OpenGL::Constants; 8use SDL::OpenGL::Constants;
9 9
10use Crossfire::Client;
11
10our $FOCUS; # the widget with current focus 12our $FOCUS; # the widget with current focus
11#our @ACTIVE_WIDGETS;
12 13
13# class methods for events 14# class methods for events
14sub feed_sdl_key_down_event { $FOCUS->key_down ($_[0]) if $FOCUS } 15sub feed_sdl_key_down_event { $FOCUS->key_down ($_[0]) if $FOCUS }
15sub feed_sdl_key_up_event { $FOCUS->key_up ($_[0]) if $FOCUS } 16sub feed_sdl_key_up_event { $FOCUS->key_up ($_[0]) if $FOCUS }
16sub feed_sdl_button_down_event { } 17sub feed_sdl_button_down_event { }
20 my $class = shift; 21 my $class = shift;
21 22
22 bless { @_ }, $class 23 bless { @_ }, $class
23} 24}
24 25
25#sub activate {
26# push @ACTIVE_WIDGETS, $_[0];
27# Scalar::Util::weaken $ACTIVE_WIDGETS[-1];
28#}
29
30#sub deactivate {
31# @ACTIVE_WIDGETS =
32# sort { $a->{z} <=> $b->{z} }
33# grep { $_ && $_ != $_[0] }
34# @ACTIVE_WIDGETS;
35#}
36
37sub move { 26sub move {
38 my ($self, $x, $y, $z) = @_; 27 my ($self, $x, $y, $z) = @_;
39 $self->{x} = $x; 28 $self->{x} = $x;
40 $self->{y} = $y; 29 $self->{y} = $y;
41 $self->{z} = $z if defined $z; 30 $self->{z} = $z if defined $z;
44sub needs_redraw { 33sub needs_redraw {
45 0 34 0
46} 35}
47 36
48sub size_request { 37sub size_request {
38 require Carp;
49 die "size_request is abtract"; 39 Carp::confess "size_request is abtract";
40}
41
42sub size_allocate {
43 my ($self, $w, $h) = @_;
44
45 $self->{w} = $w;
46 $self->{h} = $h;
50} 47}
51 48
52sub focus_in { 49sub focus_in {
53 my ($widget) = @_; 50 my ($widget) = @_;
54 $FOCUS = $widget; 51 $FOCUS = $widget;
72 69
73sub button_up { 70sub button_up {
74 my ($widget, $sdlev) = @_; 71 my ($widget, $sdlev) = @_;
75} 72}
76 73
77sub w { $_[0]->{w} } 74sub w { $_[0]->{w} = $_[1] if $_[1]; $_[0]->{w} }
78sub h { $_[0]->{h} } 75sub h { $_[0]->{h} = $_[1] if $_[1]; $_[0]->{h} }
79sub x { $_[0]->{x} = $_[1] if $_[1]; $_[0]->{x} } 76sub x { $_[0]->{x} = $_[1] if $_[1]; $_[0]->{x} }
80sub y { $_[0]->{y} = $_[1] if $_[1]; $_[0]->{y} } 77sub y { $_[0]->{y} = $_[1] if $_[1]; $_[0]->{y} }
81sub z { $_[0]->{z} = $_[1] if $_[1]; $_[0]->{z} } 78sub z { $_[0]->{z} = $_[1] if $_[1]; $_[0]->{z} }
82 79
83sub draw { 80sub draw {
88 $self->_draw; 85 $self->_draw;
89 glPopMatrix; 86 glPopMatrix;
90} 87}
91 88
92sub _draw { 89sub _draw {
93 my ($widget) = @_; 90 my ($self) = @_;
91
92 warn "no draw defined for $self\n";
94} 93}
95 94
96sub bbox { 95sub bbox {
97 my ($self) = @_; 96 my ($self) = @_;
98 my ($w, $h) = $self->size_request; 97 my ($w, $h) = $self->size_request;
102 $self->{x} = $w, 101 $self->{x} = $w,
103 $self->{y} = $h 102 $self->{y} = $h
104 ) 103 )
105} 104}
106 105
106sub find_widget {
107 my ($self, $x, $y) = @_;
108
109 return $self
110 if $x >= $self->{x} && $x < $self->{x} + $self->{w}
111 && $y >= $self->{y} && $y < $self->{y} + $self->{h};
112
113 ()
114}
115
107sub del_parent { $_[0]->{parent} = undef } 116sub del_parent { $_[0]->{parent} = undef }
108 117
109sub set_parent { 118sub set_parent {
110 my ($self, $par) = @_; 119 my ($self, $par) = @_;
111 120
128 my ($self) = @_; 137 my ($self) = @_;
129 138
130 #$self->deactivate; 139 #$self->deactivate;
131} 140}
132 141
142#############################################################################
143
133package Crossfire::Client::Widget::Container; 144package Crossfire::Client::Widget::Container;
134 145
135our @ISA = Crossfire::Client::Widget::; 146our @ISA = Crossfire::Client::Widget::;
136 147
148sub new {
149 my ($class, @widgets) = @_;
150
151 my $self = $class->SUPER::new (children => []);
152 $self->add ($_) for @widgets;
153
154 $self
155}
156
157sub add {
158 my ($self, $chld, $expand) = @_;
159
160 $chld->{expand} = $expand;
161 $chld->set_parent ($self);
162
163 @{$self->{children}} =
164 sort { $a->{z} <=> $b->{z} }
165 @{$self->{children}}, $chld;
166
167 $self->size_allocate ($self->{w}, $self->{h})
168 if $self->{w}; #TODO: check for "realised state"
169}
170
171sub remove {
172 my ($self, $widget) = @_;
173
174 $self->{children} = [ grep $_ != $widget, @{ $self->{children} } ];
175
176 $self->size_allocate ($self->{w}, $self->{h});
177}
178
179sub find_widget {
180 my ($self, $x, $y) = @_;
181
182 $x -= $self->{x};
183 $y -= $self->{y};
184
185 my $res;
186
187 for (reverse @{ $self->{children} }) {
188 $res = $_->find_widget ($x, $y)
189 and return $res;
190 }
191
192 $self->SUPER::find_widget ($x + $self->{x}, $y + $self->{y})
193}
194
195sub _draw {
196 my ($self) = @_;
197
198 $_->draw for @{$self->{children}};
199}
200
201#############################################################################
202
203package Crossfire::Client::Widget::Bin;
204
205our @ISA = Crossfire::Client::Widget::Container::;
206
207sub child { $_[0]->{children}[0] }
208
209sub size_request {
210 $_[0]{children}[0]->size_request if $_[0]{children}[0];
211}
212
213sub size_allocate {
214 my ($self, $w, $h) = @_;
215
216 $self->SUPER::size_allocate ($w, $h);
217 $self->{children}[0]->size_allocate ($w, $h)
218 if $self->{children}[0]
219}
220
221#############################################################################
222
223package Crossfire::Client::Widget::Toplevel;
224
225our @ISA = Crossfire::Client::Widget::Container::;
226
227sub update {
228 my ($self) = @_;
229
230 ::refresh ();
231}
232
233sub add {
234 my ($self, $widget) = @_;
235
236 $self->SUPER::add ($widget);
237
238 $widget->size_allocate ($widget->size_request);
239}
240
241#############################################################################
242
243package Crossfire::Client::Widget::Window;
244
245our @ISA = Crossfire::Client::Widget::Bin::;
246
137use SDL::OpenGL; 247use SDL::OpenGL;
138 248
139sub add { $_[0]->{child} = $_[1]; $_[1]->set_parent ($_[0]); $_[1]->update } 249sub new {
140sub get { $_[0]->{child} } 250 my ($class, $x, $y, $z, $w, $h) = @_;
141sub remove {
142 my ($self, $chld) = @_;
143 delete $self->{child}
144 if $self->{child} == $chld;
145}
146 251
147sub size_request { $_[0]->{child}->size_request if $_[0]->{child} } 252 my $self = $class->SUPER::new;
148 253
149sub _draw { die "Containers can't be drawn!" } 254 @$self{qw(x y z w h)} = ($x, $y, $z, $w, $h);
150
151package Crossfire::Client::Widget::Toplevel;
152
153our @ISA = Crossfire::Client::Widget::;
154
155use SDL::OpenGL;
156
157sub add {
158 my ($self, $chld) = @_;
159
160 push @{$self->{childs}}, $chld;
161 @{$self->{childs}} =
162 sort { $a->{z} <=> $b->{z} }
163 @{$self->{childs}};
164
165 $chld->set_parent ($self);
166}
167
168sub remove {
169 my ($self, $chld) = @_;
170 @{$self->{childs}} =
171 sort { $a->{z} <=> $b->{z} }
172 grep { $_ && $_ != $_[0] }
173 @{$self->{childs}}
174} 255}
175 256
176sub update { 257sub update {
177 my ($self) = @_; 258 my ($self) = @_;
178 ::refresh ();
179}
180 259
181sub _draw {
182 my ($self) = @_;
183
184 $_->draw for @{$self->{childs}};
185}
186
187package Crossfire::Client::Widget::Window;
188
189our @ISA = Crossfire::Client::Widget::Container::;
190
191use SDL::OpenGL;
192
193sub add {
194 my ($self, $chld) = @_;
195 $self->SUPER::add ($chld);
196 $chld->set_parent ($self);
197 $self->update; #TODO: Move this to the size_request event propably?
198}
199
200sub remove {
201 my ($self) = @_;
202 # TODO FIXME: removing a child from a window will crash, see render_chld
203 $self->update;
204}
205
206sub update {
207 my ($self) = @_;
208 $self->render_chld; 260 $self->render_chld;
261 $self->SUPER::update;
209} 262}
210 263
211sub render_chld { 264sub render_chld {
212 my ($self) = @_; 265 my ($self) = @_;
213 my $chld = $self->get;
214 my ($w, $h) = $self->size_request;
215 266
216 $self->{texture} = 267 $self->{texture} =
217 Crossfire::Client::Texture->new_from_opengl ( 268 Crossfire::Client::Texture->new_from_opengl (
218 $w, $h, sub { $chld->draw } 269 $self->{w}, $self->{h}, sub { $self->child->draw }
219 ); 270 );
220 $self->{texture}->upload;
221} 271}
222 272
223sub size_request { 273sub size_allocate {
224 my ($self) = @_; 274 my ($self, $w, $h) = @_;
225 my $chld = $self->get 275
226 or return (0, 0); 276 $self->{w} = $w;
227 $chld->size_request 277 $self->{h} = $h;
278
279 $self->child->size_allocate ($w, $h);
280
281 $self->render_chld;
228} 282}
229 283
230sub _draw { 284sub _draw {
231 my ($self) = @_; 285 my ($self) = @_;
232 286
233 my ($w, $h) = $self->size_request;#TODO# use width/height of texture 287 my ($w, $h) = ($self->w, $self->h);
234 288
235 my $tex = $self->{texture} 289 my $tex = $self->{texture}
236 or return; 290 or return;
237 291
238 glEnable GL_BLEND; 292 glEnable GL_BLEND;
239 glEnable GL_TEXTURE_2D; 293 glEnable GL_TEXTURE_2D;
240 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; 294 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
241 glBindTexture GL_TEXTURE_2D, $tex->{name}; 295 glBindTexture GL_TEXTURE_2D, $tex->{name};
242
243 glColor 1, 0, 1;
244 296
245 glBegin GL_QUADS; 297 glBegin GL_QUADS;
246 glTexCoord 0, 0; glVertex 0, 0; 298 glTexCoord 0, 0; glVertex 0, 0;
247 glTexCoord 0, 1; glVertex 0, $h; 299 glTexCoord 0, 1; glVertex 0, $h;
248 glTexCoord 1, 1; glVertex $w, $h; 300 glTexCoord 1, 1; glVertex $w, $h;
251 303
252 glDisable GL_BLEND; 304 glDisable GL_BLEND;
253 glDisable GL_TEXTURE_2D; 305 glDisable GL_TEXTURE_2D;
254} 306}
255 307
308#############################################################################
309
256package Crossfire::Client::Widget::Frame; 310package Crossfire::Client::Widget::Frame;
257 311
258our @ISA = Crossfire::Client::Widget::Container::; 312our @ISA = Crossfire::Client::Widget::Bin::;
259 313
260use SDL::OpenGL; 314use SDL::OpenGL;
261 315
262sub size_request { 316sub size_request {
263 my ($self) = @_; 317 my ($self) = @_;
264 my $chld = $self->get 318 my $chld = $self->child
265 or return (0, 0); 319 or return (0, 0);
266 320
267 $chld->move (2, 2); 321 $chld->move (2, 2);
268 322
269 map { $_ + 4 } $chld->size_request; 323 map { $_ + 4 } $chld->size_request;
270} 324}
271 325
326sub size_allocate {
327 my ($self, $w, $h) = @_;
328
329 $self->{w} = $w;
330 $self->{h} = $h;
331
332 $self->child->size_allocate ($w - 4, $h - 4);
333 $self->child->move (2, 2);
334}
335
272sub _draw { 336sub _draw {
273 my ($self) = @_; 337 my ($self) = @_;
274 338
275 my $chld = $self->get; 339 my $chld = $self->child;
276 340
277 my ($w, $h) = $chld->size_request; 341 my ($w, $h) = $chld->size_request;
278 342
279 glBegin GL_QUADS; 343 glBegin GL_QUADS;
280 glColor 0, 0, 0; 344 glColor 0, 0, 0;
285 glEnd; 349 glEnd;
286 350
287 $chld->draw; 351 $chld->draw;
288} 352}
289 353
354#############################################################################
355
290package Crossfire::Client::Widget::FancyFrame; 356package Crossfire::Client::Widget::FancyFrame;
291 357
292our @ISA = Crossfire::Client::Widget::Frame::; 358our @ISA = Crossfire::Client::Widget::Bin::;
293 359
294use SDL::OpenGL; 360use SDL::OpenGL;
295 361
296#TODO: implement themed frame 362my @tex =
363 map { new_from_file Crossfire::Client::Texture Crossfire::Client::find_rcfile $_ }
364 qw(d1_bg.png d1_border_top.png d1_border_right.png d1_border_left.png d1_border_bottom.png);
365
366sub size_request {
367 my ($self) = @_;
368
369 my ($w, $h) = $self->SUPER::size_request;
370
371 $h += $tex[1]->{height};
372 $h += $tex[4]->{height};
373 $w += $tex[2]->{width};
374 $w += $tex[3]->{width};
375
376 ($w, $h)
377}
378
379sub size_allocate {
380 my ($self, $w, $h) = @_;
381
382 $self->SUPER::size_allocate ($w, $h);
383
384 $h -= $tex[1]->{height};
385 $h -= $tex[4]->{height};
386 $w -= $tex[2]->{width};
387 $w -= $tex[3]->{width};
388
389 $h = $h < 0 ? 0 : $h;
390 $w = $w < 0 ? 0 : $w;
391
392 $self->child->size_allocate ($w, $h);
393 $self->child->move ($tex[3]->{width}, $tex[1]->{height});
394}
395
396sub _draw {
397 my ($self) = @_;
398
399 my ($w, $h) = ($self->{w}, $self->{h});
400 my ($cw, $ch) = ($self->child->{w}, $self->child->{h});
401
402 glEnable GL_BLEND;
403 glEnable GL_TEXTURE_2D;
404 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
405 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
406
407 my $top = $tex[1];
408 glBindTexture GL_TEXTURE_2D, $top->{name};
409
410 glBegin GL_QUADS;
411 glTexCoord 0, 0; glVertex 0 , 0;
412 glTexCoord 0, 1; glVertex 0 , $top->{height};
413 glTexCoord 1, 1; glVertex $w , $top->{height};
414 glTexCoord 1, 0; glVertex $w , 0;
415 glEnd;
416
417 my $left = $tex[3];
418 glBindTexture GL_TEXTURE_2D, $left->{name};
419
420 glBegin GL_QUADS;
421 glTexCoord 0, 0; glVertex 0 , $top->{height};
422 glTexCoord 0, 1; glVertex 0 , $top->{height} + $ch;
423 glTexCoord 1, 1; glVertex $left->{width}, $top->{height} + $ch;
424 glTexCoord 1, 0; glVertex $left->{width}, $top->{height};
425 glEnd;
426
427 my $right = $tex[2];
428 glBindTexture GL_TEXTURE_2D, $right->{name};
429
430 glBegin GL_QUADS;
431 glTexCoord 0, 0; glVertex $w - $right->{width}, $top->{height};
432 glTexCoord 0, 1; glVertex $w - $right->{width}, $top->{height} + $ch;
433 glTexCoord 1, 1; glVertex $w , $top->{height} + $ch;
434 glTexCoord 1, 0; glVertex $w , $top->{height};
435 glEnd;
436
437 my $bottom = $tex[4];
438 glBindTexture GL_TEXTURE_2D, $bottom->{name};
439
440 glBegin GL_QUADS;
441 glTexCoord 0, 0; glVertex 0 , $h - $bottom->{height};
442 glTexCoord 0, 1; glVertex 0 , $h;
443 glTexCoord 1, 1; glVertex $w , $h;
444 glTexCoord 1, 0; glVertex $w , $h - $bottom->{height};
445 glEnd;
446
447 my $bg = $tex[0];
448 glBindTexture GL_TEXTURE_2D, $bg->{name};
449 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
450 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT;
451 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT;
452
453 my $rep_x = $cw / $bg->{width};
454 my $rep_y = $ch / $bg->{height};
455
456 glBegin GL_QUADS;
457 glTexCoord 0, 0; glVertex $left->{width}, $top->{height};
458 glTexCoord 0, $rep_y; glVertex $left->{width}, $top->{height} + $ch;
459 glTexCoord $rep_x, $rep_y; glVertex $left->{width} + $cw , $top->{height} + $ch;
460 glTexCoord $rep_x, 0; glVertex $left->{width} + $cw , $top->{height};
461 glEnd;
462
463 glDisable GL_BLEND;
464 glDisable GL_TEXTURE_2D;
465
466 $self->child->draw;
467
468}
469
470#############################################################################
297 471
298package Crossfire::Client::Widget::Table; 472package Crossfire::Client::Widget::Table;
299 473
300our @ISA = Crossfire::Client::Widget::Container::; 474our @ISA = Crossfire::Client::Widget::Bin::;
301 475
302use SDL::OpenGL; 476use SDL::OpenGL;
303 477
304sub add { 478sub add {
305 my ($self, $x, $y, $chld) = @_; 479 my ($self, $x, $y, $chld) = @_;
306 my $old_chld = $self->{childs}[$y][$x]; 480 my $old_chld = $self->{children}[$y][$x];
307 481
308 $self->{childs}[$y][$x] = $chld; 482 $self->{children}[$y][$x] = $chld;
309 $chld->set_parent ($self); 483 $chld->set_parent ($self);
310 $self->update; 484 $self->update;
311} 485}
312 486
313sub max_row_height { 487sub max_row_height {
314 my ($self, $row) = @_; 488 my ($self, $row) = @_;
315 489
316 my $hs = 0; 490 my $hs = 0;
317 for (my $xi = 0; $xi <= $#{$self->{childs}->[$row] || []}; $xi++) { 491 for (my $xi = 0; $xi <= $#{$self->{children}->[$row] || []}; $xi++) {
318 my $c = $self->{childs}->[$row]->[$xi]; 492 my $c = $self->{children}->[$row]->[$xi];
319 if ($c) { 493 if ($c) {
320 my ($w, $h) = $c->size_request; 494 my ($w, $h) = $c->size_request;
321 if ($hs < $h) { $hs = $h } 495 if ($hs < $h) { $hs = $h }
322 } 496 }
323 } 497 }
326 500
327sub max_col_width { 501sub max_col_width {
328 my ($self, $col) = @_; 502 my ($self, $col) = @_;
329 503
330 my $ws = 0; 504 my $ws = 0;
331 for (my $yi = 0; $yi <= $#{$self->{childs} || []}; $yi++) { 505 for (my $yi = 0; $yi <= $#{$self->{children} || []}; $yi++) {
332 my $c = ($self->{childs}->[$yi] || [])->[$col]; 506 my $c = ($self->{children}->[$yi] || [])->[$col];
333 if ($c) { 507 if ($c) {
334 my ($w, $h) = $c->size_request; 508 my ($w, $h) = $c->size_request;
335 if ($ws < $w) { $ws = $w } 509 if ($ws < $w) { $ws = $w }
336 } 510 }
337 } 511 }
341sub size_request { 515sub size_request {
342 my ($self) = @_; 516 my ($self) = @_;
343 517
344 my ($hs, $ws) = (0, 0); 518 my ($hs, $ws) = (0, 0);
345 519
346 for (my $yi = 0; $yi <= $#{$self->{childs}}; $yi++) { 520 for (my $yi = 0; $yi <= $#{$self->{children}}; $yi++) {
347 $hs += $self->max_row_height ($yi); 521 $hs += $self->max_row_height ($yi);
348 } 522 }
349 523
350 for (my $yi = 0; $yi <= $#{$self->{childs}}; $yi++) { 524 for (my $yi = 0; $yi <= $#{$self->{children}}; $yi++) {
351 my $wm = 0; 525 my $wm = 0;
352 for (my $xi = 0; $xi <= $#{$self->{childs}->[$yi]}; $xi++) { 526 for (my $xi = 0; $xi <= $#{$self->{children}->[$yi]}; $xi++) {
353 $wm += $self->max_col_width ($xi) 527 $wm += $self->max_col_width ($xi)
354 } 528 }
355 if ($ws < $wm) { $ws = $wm } 529 if ($ws < $wm) { $ws = $wm }
356 } 530 }
357 531
360 534
361sub _draw { 535sub _draw {
362 my ($self) = @_; 536 my ($self) = @_;
363 537
364 my $y = 0; 538 my $y = 0;
365 for (my $yi = 0; $yi <= $#{$self->{childs}}; $yi++) { 539 for (my $yi = 0; $yi <= $#{$self->{children}}; $yi++) {
366 my $x = 0; 540 my $x = 0;
367 541
368 for (my $xi = 0; $xi <= $#{$self->{childs}->[$yi]}; $xi++) { 542 for (my $xi = 0; $xi <= $#{$self->{children}->[$yi]}; $xi++) {
369 543
370 my $c = $self->{childs}->[$yi]->[$xi]; 544 my $c = $self->{children}->[$yi]->[$xi];
371 if ($c) { 545 if ($c) {
372 $c->move ($x, $y, 0); #TODO: Move to size_request 546 $c->move ($x, $y, 0); #TODO: Move to size_request
373 $c->draw if $c; 547 $c->draw if $c;
374 } 548 }
375 549
378 552
379 $y += $self->max_row_height ($yi); 553 $y += $self->max_row_height ($yi);
380 } 554 }
381} 555}
382 556
557#############################################################################
558
383package Crossfire::Client::Widget::VBox; 559package Crossfire::Client::Widget::VBox;
384 560
385our @ISA = Crossfire::Client::Widget::Container::; 561our @ISA = Crossfire::Client::Widget::Container::;
386 562
387use SDL::OpenGL; 563use SDL::OpenGL;
388 564
389sub add {
390 my ($self, $chld) = @_;
391 push @{$self->{childs}}, $chld;
392 $chld->set_parent ($self);
393 $self->update;
394}
395
396sub size_request { 565sub size_request {
397 my ($self) = @_; 566 my ($self) = @_;
398 567
399 my ($hs, $ws) = (0, 0); 568 my @alloc = map [$_->size_request], @{$self->{children}};
569
570 (
571 (List::Util::max map $_->[0], @alloc),
572 (List::Util::sum map $_->[1], @alloc),
573 )
574}
575
576sub size_allocate {
577 my ($self, $w, $h) = @_;
578
579 $self->w ($w);
580 $self->h ($h);
581
582 my $exp;
583 my @oth;
584 # find expand widget
400 for (@{$self->{childs} || []}) { 585 for (@{$self->{children}}) {
586 if ($_->{expand}) {
587 $exp = $_;
588 last;
589 }
590 push @oth, $_;
591 }
592
593 my ($ow, $oh);
594
595 # get sizes of other widgets
596 for (@oth) {
401 my ($w, $h) = $_->size_request; 597 my ($w, $h) = $_->size_request;
402 $hs += $h; 598 $oh += $h;
403 if ($ws < $w) { $ws = $w } 599 if ($ow < $w) { $ow = $w }
404 } 600 }
405 601
406 return ($ws, $hs); 602 my $y = 0;
407}
408
409sub _draw {
410 my ($self) = @_;
411
412 my ($x, $y);
413 for (@{$self->{childs} || []}) { 603 for (@{$self->{children}}) {
414 $_->move (0, $y, 0); #TODO: move to size_request 604 $_->move (0, $y);
415 $_->draw; 605
606 if ($_ == $exp) {
607 $_->size_allocate ($w, $h - $oh);
608 $y += $h - $oh;
609 } else {
416 my ($w, $h) = $_->size_request; 610 my ($cw, $h) = $_->size_request;
611 $_->size_allocate ($w, $h);
417 $y += $h; 612 $y += $h;
613 }
418 } 614 }
419} 615}
616
617#############################################################################
420 618
421package Crossfire::Client::Widget::Label; 619package Crossfire::Client::Widget::Label;
422 620
423our @ISA = Crossfire::Client::Widget::; 621our @ISA = Crossfire::Client::Widget::;
424 622
468 glEnable GL_TEXTURE_2D; 666 glEnable GL_TEXTURE_2D;
469 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; 667 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
470 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; 668 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
471 glBindTexture GL_TEXTURE_2D, $tex->{name}; 669 glBindTexture GL_TEXTURE_2D, $tex->{name};
472 670
473 glColor 1, 1, 1, 0.6; # TODO color 671 glColor 1, 0, 0, 1; # TODO color
474 672
475 glBegin GL_QUADS; 673 glBegin GL_QUADS;
476 glTexCoord 0, 0; glVertex 0 , 0; 674 glTexCoord 0, 0; glVertex 0 , 0;
477 glTexCoord 0, 1; glVertex 0 , $tex->{height}; 675 glTexCoord 0, 1; glVertex 0 , $tex->{height};
478 glTexCoord 1, 1; glVertex $tex->{width}, $tex->{height}; 676 glTexCoord 1, 1; glVertex $tex->{width}, $tex->{height};
481 679
482 glDisable GL_BLEND; 680 glDisable GL_BLEND;
483 glDisable GL_TEXTURE_2D; 681 glDisable GL_TEXTURE_2D;
484} 682}
485 683
684#############################################################################
685
486package Crossfire::Client::Widget::TextEntry; 686package Crossfire::Client::Widget::TextEntry;
487 687
488our @ISA = Crossfire::Client::Widget::Label::; 688our @ISA = Crossfire::Client::Widget::Label::;
489 689
490use SDL; 690use SDL;
508 $text .= chr $uni; 708 $text .= chr $uni;
509 } 709 }
510 $self->set_text ($text); 710 $self->set_text ($text);
511} 711}
512 712
513 713#############################################################################
514# XXX: TextView isn't neccessary with pango multiline text rendering
515package Crossfire::Client::Widget::TextView;
516
517use strict;
518
519our @ISA = qw/Crossfire::Client::Widget/;
520
521use SDL::OpenGL;
522use SDL::OpenGL::Constants;
523
524sub new {
525 my ($class, $text, $h) = @_;
526 my $self = $class->SUPER::new ();
527
528 $self->{txt_height} = $h;
529 @{$self->{lines}} = split /\r?\n/, $text;
530
531 for (split /\r?\n/, $text) {
532 $self->add_line ($_);
533 }
534 $self
535}
536
537#sub render_lines {
538# my ($self) = @_;
539#
540# $self->{txt_lines} = [];
541#
542# for (@{$self->{lines}}) {
543# push @{$self->{txt_lines}},
544# new_from_ttf Crossfire::Client::Texture $self->{ttf}, $_;
545# }
546#}
547
548sub add_line {
549 my ($self, $line) = @_;
550 push @{$self->{lines}}, $line;
551
552 push @{$self->{txt_lines}},
553 new_from_text Crossfire::Client::Texture $line, $self->{txt_height};
554}
555
556sub size_request {
557 my ($self) = @_;
558
559 my $w = 0;
560 my $h = 0;
561
562 for (@{$self->{txt_lines}}) {
563 if ($w < $_->{width}) { $w = $_->{width} }
564 $h += $_->{height};
565 }
566
567 return ($w, $h);
568}
569
570sub draw_line {
571 my ($self, $tex, $y) = @_;
572
573 glBindTexture GL_TEXTURE_2D, $tex->{name};
574
575 glColor 1, 0, 1;
576
577 glBegin GL_QUADS;
578 glTexCoord 0, 0; glVertex 0 , $y;
579 glTexCoord 0, 1; glVertex 0 , $y + $tex->{height};
580 glTexCoord 1, 1; glVertex $tex->{width}, $y + $tex->{height};
581 glTexCoord 1, 0; glVertex $tex->{width}, $y;
582 glEnd;
583}
584
585sub _draw {
586 my ($self) = @_;
587
588 glEnable GL_BLEND;
589 glEnable GL_TEXTURE_2D;
590 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;#DECAL;
591
592 my $l = 0;
593 for (@{$self->{txt_lines}}) {
594 $self->draw_line ($_, $l);
595 $l += $_->{height};
596 }
597
598 glDisable GL_BLEND;
599 glDisable GL_TEXTURE_2D;
600}
601 714
602package Crossfire::Client::Widget::MapWidget; 715package Crossfire::Client::Widget::MapWidget;
603 716
604use strict; 717use strict;
605 718
614sub key_down { 727sub key_down {
615 print "MAPKEYDOWN\n"; 728 print "MAPKEYDOWN\n";
616} 729}
617 730
618sub key_up { 731sub key_up {
732}
733
734sub size_request {
735
736}
737
738sub size_allocate {
619} 739}
620 740
621sub _draw { 741sub _draw {
622 my ($self) = @_; 742 my ($self) = @_;
623 743
643 $yofs = $self->{yofs} = min $my, max $my + $::CONN->{maph} - $sh + 1, $self->{yofs}; 763 $yofs = $self->{yofs} = min $my, max $my + $::CONN->{maph} - $sh + 1, $self->{yofs};
644 } 764 }
645 765
646 glEnable GL_TEXTURE_2D; 766 glEnable GL_TEXTURE_2D;
647 glEnable GL_BLEND; 767 glEnable GL_BLEND;
648 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; 768 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
769
770 my $sw4 = ($sw + 3) & ~3;
771 my $lighting = "\x00" x ($sw4 * $sh);
649 772
650 for my $x (0 .. $sw - 1) { 773 for my $x (0 .. $sw - 1) {
651 for my $y (0 .. $sh - 1) { 774 for my $y (0 .. $sh - 1) {
652 775
653 my $cell = $map->[$x + $xofs][$y + $yofs] 776 my $cell = $map->[$x + $xofs][$y + $yofs]
654 or next; 777 or next;
655 778
656 my $darkness = $cell->[0] * (1 / 255); 779 my $darkness = $cell->[0] * (1 / 255);
657 if ($darkness < 0) { 780 if ($darkness < 0) {
658 glColor 0.3, 0.3, 0.3; 781 $darkness = 0.15;
659 } else {
660 glColor $darkness, $darkness, $darkness;
661 } 782 }
783 substr $lighting, $y * $sw4 + $x, 1, chr 255 - $darkness * 255;
662 784
663 for my $num (grep $_, @$cell[1,2,3]) { 785 for my $num (grep $_, @$cell[1,2,3]) {
664 my $tex = $::CONN->{face}[$num]{texture} || next; 786 my $tex = $::CONN->{face}[$num]{texture} || next;
665 787
666 glBindTexture GL_TEXTURE_2D, $tex->{name}; 788 glBindTexture GL_TEXTURE_2D, $tex->{name};
678 glTexCoord 1, 0; glVertex $px + $w, $py; 800 glTexCoord 1, 0; glVertex $px + $w, $py;
679 glEnd; 801 glEnd;
680 } 802 }
681 } 803 }
682 } 804 }
805
806# if (1) { # higher quality darkness
807# $lighting =~ s/(.)/$1$1$1/gs;
808# my $pb = new_from_data Gtk2::Gdk::Pixbuf $lighting, "rgb", 0, 8, $sw4, $sh, $sw4 * 3;
809#
810# $pb = $pb->scale_simple ($sw4 * 0.5, $sh * 0.5, "bilinear");
811#
812# $lighting = $pb->get_pixels;
813# $lighting =~ s/(.)../$1/gs;
814# }
815
816 $lighting = new Crossfire::Client::Texture
817 width => $sw4,
818 height => $sh,
819 data => $lighting,
820 internalformat => GL_ALPHA4,
821 format => GL_ALPHA;
822
823 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
824 glColor 0, 0, 0, 0.75;
825 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
826 glBindTexture GL_TEXTURE_2D, $lighting->{name};
827 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR;
828 glBegin GL_QUADS;
829 glTexCoord 0, 0; glVertex 0 , 0;
830 glTexCoord 0, 1; glVertex 0 , $sh * 32;
831 glTexCoord 1, 1; glVertex $sw4 * 32, $sh * 32;
832 glTexCoord 1, 0; glVertex $sw4 * 32, 0;
833 glEnd;
683 834
684 glDisable GL_TEXTURE_2D; 835 glDisable GL_TEXTURE_2D;
685 glDisable GL_BLEND; 836 glDisable GL_BLEND;
686} 837}
687 838
734 if (!($mod & KMOD_CTRL ) && delete $self->{ctrl}) { 885 if (!($mod & KMOD_CTRL ) && delete $self->{ctrl}) {
735 $::CONN->send ("command run_stop"); 886 $::CONN->send ("command run_stop");
736 } 887 }
737} 888}
738 889
890#############################################################################
891
892package Crossfire::Client::Widget::Animator;
893
894use SDL::OpenGL;
895
896our @ISA = Crossfire::Client::Widget::Bin::;
897
898sub moveto {
899 my ($self, $x, $y) = @_;
900
901 $self->{moveto} = [$self->{x}, $self->{y}, $x, $y];
902 $self->{speed} = 0.2;
903 $self->{time} = 1;
904
905 ::animation_start $self;
906}
907
908sub animate {
909 my ($self, $interval) = @_;
910
911 $self->{time} -= $interval * $self->{speed};
912 if ($self->{time} <= 0) {
913 $self->{time} = 0;
914 ::animation_stop $self;
915 }
916
917 my ($x0, $y0, $x1, $y1) = @{$self->{moveto}};
918
919 $self->{x} = $x0 * $self->{time} + $x1 * (1 - $self->{time});
920 $self->{y} = $y0 * $self->{time} + $y1 * (1 - $self->{time});
921}
922
923sub _draw {
924 my ($self) = @_;
925
926 glPushMatrix;
927 glRotate $self->{time} * 10000, 0, 1, 0;
928 $self->{children}[0]->draw;
929 glPopMatrix;
930}
931
7391; 9321;
740 933

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