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Revision: 1.32
Committed: Sun Apr 9 01:21:11 2006 UTC (18 years, 2 months ago) by elmex
Branch: MAIN
Changes since 1.31: +105 -18 lines
Log Message:
removed active widget list and added toplevel widget

File Contents

# Content
1 package Crossfire::Client::Widget;
2
3 use strict;
4
5 use Scalar::Util;
6
7 use SDL::OpenGL;
8 use SDL::OpenGL::Constants;
9
10 our $FOCUS; # the widget with current focus
11 #our @ACTIVE_WIDGETS;
12
13 # class methods for events
14 sub feed_sdl_key_down_event { $FOCUS->key_down ($_[0]) if $FOCUS }
15 sub feed_sdl_key_up_event { $FOCUS->key_up ($_[0]) if $FOCUS }
16 sub feed_sdl_button_down_event { }
17 sub feed_sdl_button_up_event { }
18
19 sub new {
20 my $class = shift;
21
22 bless { @_ }, $class
23 }
24
25 #sub activate {
26 # push @ACTIVE_WIDGETS, $_[0];
27 # Scalar::Util::weaken $ACTIVE_WIDGETS[-1];
28 #}
29
30 #sub deactivate {
31 # @ACTIVE_WIDGETS =
32 # sort { $a->{z} <=> $b->{z} }
33 # grep { $_ && $_ != $_[0] }
34 # @ACTIVE_WIDGETS;
35 #}
36
37 sub move {
38 my ($self, $x, $y, $z) = @_;
39 $self->{x} = $x;
40 $self->{y} = $y;
41 $self->{z} = $z if defined $z;
42 }
43
44 sub needs_redraw {
45 0
46 }
47
48 sub size_request {
49 die "size_request is abtract";
50 }
51
52 sub focus_in {
53 my ($widget) = @_;
54 $FOCUS = $widget;
55 }
56
57 sub focus_out {
58 my ($widget) = @_;
59 }
60
61 sub key_down {
62 my ($widget, $sdlev) = @_;
63 }
64
65 sub key_up {
66 my ($widget, $sdlev) = @_;
67 }
68
69 sub button_down {
70 my ($widget, $sdlev) = @_;
71 }
72
73 sub button_up {
74 my ($widget, $sdlev) = @_;
75 }
76
77 sub w { $_[0]->{w} }
78 sub h { $_[0]->{h} }
79 sub x { $_[0]->{x} = $_[1] if $_[1]; $_[0]->{x} }
80 sub y { $_[0]->{y} = $_[1] if $_[1]; $_[0]->{y} }
81 sub z { $_[0]->{z} = $_[1] if $_[1]; $_[0]->{z} }
82
83 sub draw {
84 my ($self) = @_;
85
86 glPushMatrix;
87 glTranslate $self->{x}, $self->{y}, 0;
88 $self->_draw;
89 glPopMatrix;
90 }
91
92 sub _draw {
93 my ($widget) = @_;
94 }
95
96 sub bbox {
97 my ($self) = @_;
98 my ($w, $h) = $self->size_request;
99 (
100 $self->{x},
101 $self->{y},
102 $self->{x} = $w,
103 $self->{y} = $h
104 )
105 }
106
107 sub del_parent { $_[0]->{parent} = undef }
108
109 sub set_parent {
110 my ($self, $par) = @_;
111
112 $self->{parent} = $par;
113 Scalar::Util::weaken $self->{parent};
114 }
115
116 sub get_parent {
117 $_[0]->{parent}
118 }
119
120 sub update {
121 my ($self) = @_;
122
123 $self->{parent}->update
124 if $self->{parent};
125 }
126
127 sub DESTROY {
128 my ($self) = @_;
129
130 #$self->deactivate;
131 }
132
133 package Crossfire::Client::Widget::Container;
134
135 our @ISA = Crossfire::Client::Widget::;
136
137 use SDL::OpenGL;
138
139 sub add { $_[0]->{child} = $_[1]; $_[1]->set_parent ($_[0]); $_[1]->update }
140 sub get { $_[0]->{child} }
141 sub remove {
142 my ($self, $chld) = @_;
143 delete $self->{child}
144 if $self->{child} == $chld;
145 }
146
147 sub size_request { $_[0]->{child}->size_request if $_[0]->{child} }
148
149 sub _draw { die "Containers can't be drawn!" }
150
151 package Crossfire::Client::Widget::Toplevel;
152
153 our @ISA = Crossfire::Client::Widget::;
154
155 use SDL::OpenGL;
156
157 sub add {
158 my ($self, $chld) = @_;
159
160 push @{$self->{childs}}, $chld;
161 @{$self->{childs}} =
162 sort { $a->{z} <=> $b->{z} }
163 @{$self->{childs}};
164
165 $chld->set_parent ($self);
166 }
167
168 sub remove {
169 my ($self, $chld) = @_;
170 @{$self->{childs}} =
171 sort { $a->{z} <=> $b->{z} }
172 grep { $_ && $_ != $_[0] }
173 @{$self->{childs}}
174 }
175
176 sub update {
177 my ($self) = @_;
178 ::refresh ();
179 }
180
181 sub _draw {
182 my ($self) = @_;
183
184 $_->draw for @{$self->{childs}};
185 }
186
187 package Crossfire::Client::Widget::Window;
188
189 our @ISA = Crossfire::Client::Widget::Container::;
190
191 use SDL::OpenGL;
192
193 sub add {
194 my ($self, $chld) = @_;
195 $self->SUPER::add ($chld);
196 $chld->set_parent ($self);
197 $self->update; #TODO: Move this to the size_request event propably?
198 }
199
200 sub remove {
201 my ($self) = @_;
202 # TODO FIXME: removing a child from a window will crash, see render_chld
203 $self->update;
204 }
205
206 sub update {
207 my ($self) = @_;
208 $self->render_chld;
209 }
210
211 sub render_chld {
212 my ($self) = @_;
213 my $chld = $self->get;
214 my ($w, $h) = $self->size_request;
215
216 $self->{texture} =
217 Crossfire::Client::Texture->new_from_opengl (
218 $w, $h, sub { $chld->draw }
219 );
220 $self->{texture}->upload;
221 }
222
223 sub size_request {
224 my ($self) = @_;
225 my $chld = $self->get
226 or return (0, 0);
227 $chld->size_request
228 }
229
230 sub _draw {
231 my ($self) = @_;
232
233 my ($w, $h) = $self->size_request;#TODO# use width/height of texture
234
235 my $tex = $self->{texture}
236 or return;
237
238 glEnable GL_BLEND;
239 glEnable GL_TEXTURE_2D;
240 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
241 glBindTexture GL_TEXTURE_2D, $tex->{name};
242
243 glColor 1, 0, 1;
244
245 glBegin GL_QUADS;
246 glTexCoord 0, 0; glVertex 0, 0;
247 glTexCoord 0, 1; glVertex 0, $h;
248 glTexCoord 1, 1; glVertex $w, $h;
249 glTexCoord 1, 0; glVertex $w, 0;
250 glEnd;
251
252 glDisable GL_BLEND;
253 glDisable GL_TEXTURE_2D;
254 }
255
256 package Crossfire::Client::Widget::Frame;
257
258 our @ISA = Crossfire::Client::Widget::Container::;
259
260 use SDL::OpenGL;
261
262 sub size_request {
263 my ($self) = @_;
264 my $chld = $self->get
265 or return (0, 0);
266
267 $chld->move (2, 2);
268
269 map { $_ + 4 } $chld->size_request;
270 }
271
272 sub _draw {
273 my ($self) = @_;
274
275 my $chld = $self->get;
276
277 my ($w, $h) = $chld->size_request;
278
279 glBegin GL_QUADS;
280 glColor 0, 0, 0;
281 glTexCoord 0, 0; glVertex 0 , 0;
282 glTexCoord 0, 1; glVertex 0 , $h + 4;
283 glTexCoord 1, 1; glVertex $w + 4 , $h + 4;
284 glTexCoord 1, 0; glVertex $w + 4 , 0;
285 glEnd;
286
287 $chld->draw;
288 }
289
290 package Crossfire::Client::Widget::FancyFrame;
291
292 our @ISA = Crossfire::Client::Widget::Frame::;
293
294 use SDL::OpenGL;
295
296 #TODO: implement themed frame
297
298 package Crossfire::Client::Widget::Table;
299
300 our @ISA = Crossfire::Client::Widget::Container::;
301
302 use SDL::OpenGL;
303
304 sub add {
305 my ($self, $x, $y, $chld) = @_;
306 my $old_chld = $self->{childs}[$y][$x];
307
308 $self->{childs}[$y][$x] = $chld;
309 $chld->set_parent ($self);
310 $self->update;
311 }
312
313 sub max_row_height {
314 my ($self, $row) = @_;
315
316 my $hs = 0;
317 for (my $xi = 0; $xi <= $#{$self->{childs}->[$row] || []}; $xi++) {
318 my $c = $self->{childs}->[$row]->[$xi];
319 if ($c) {
320 my ($w, $h) = $c->size_request;
321 if ($hs < $h) { $hs = $h }
322 }
323 }
324 return $hs;
325 }
326
327 sub max_col_width {
328 my ($self, $col) = @_;
329
330 my $ws = 0;
331 for (my $yi = 0; $yi <= $#{$self->{childs} || []}; $yi++) {
332 my $c = ($self->{childs}->[$yi] || [])->[$col];
333 if ($c) {
334 my ($w, $h) = $c->size_request;
335 if ($ws < $w) { $ws = $w }
336 }
337 }
338 return $ws;
339 }
340
341 sub size_request {
342 my ($self) = @_;
343
344 my ($hs, $ws) = (0, 0);
345
346 for (my $yi = 0; $yi <= $#{$self->{childs}}; $yi++) {
347 $hs += $self->max_row_height ($yi);
348 }
349
350 for (my $yi = 0; $yi <= $#{$self->{childs}}; $yi++) {
351 my $wm = 0;
352 for (my $xi = 0; $xi <= $#{$self->{childs}->[$yi]}; $xi++) {
353 $wm += $self->max_col_width ($xi)
354 }
355 if ($ws < $wm) { $ws = $wm }
356 }
357
358 return ($ws, $hs);
359 }
360
361 sub _draw {
362 my ($self) = @_;
363
364 my $y = 0;
365 for (my $yi = 0; $yi <= $#{$self->{childs}}; $yi++) {
366 my $x = 0;
367
368 for (my $xi = 0; $xi <= $#{$self->{childs}->[$yi]}; $xi++) {
369
370 my $c = $self->{childs}->[$yi]->[$xi];
371 if ($c) {
372 $c->move ($x, $y, 0); #TODO: Move to size_request
373 $c->draw if $c;
374 }
375
376 $x += $self->max_col_width ($xi);
377 }
378
379 $y += $self->max_row_height ($yi);
380 }
381 }
382
383 package Crossfire::Client::Widget::VBox;
384
385 our @ISA = Crossfire::Client::Widget::Container::;
386
387 use SDL::OpenGL;
388
389 sub add {
390 my ($self, $chld) = @_;
391 push @{$self->{childs}}, $chld;
392 $chld->set_parent ($self);
393 $self->update;
394 }
395
396 sub size_request {
397 my ($self) = @_;
398
399 my ($hs, $ws) = (0, 0);
400 for (@{$self->{childs} || []}) {
401 my ($w, $h) = $_->size_request;
402 $hs += $h;
403 if ($ws < $w) { $ws = $w }
404 }
405
406 return ($ws, $hs);
407 }
408
409 sub _draw {
410 my ($self) = @_;
411
412 my ($x, $y);
413 for (@{$self->{childs} || []}) {
414 $_->move (0, $y, 0); #TODO: move to size_request
415 $_->draw;
416 my ($w, $h) = $_->size_request;
417 $y += $h;
418 }
419 }
420
421 package Crossfire::Client::Widget::Label;
422
423 our @ISA = Crossfire::Client::Widget::;
424
425 use SDL::OpenGL;
426
427 sub new {
428 my ($class, $x, $y, $z, $height, $text) = @_;
429
430 my $self = $class->SUPER::new (x => $x, y => $y, z => $z, height => $height);
431
432 $self->set_text ($text);
433
434 $self
435 }
436
437 sub set_text {
438 my ($self, $text) = @_;
439
440 $self->{text} = $text;
441 $self->{texture} = new_from_text Crossfire::Client::Texture $text, $self->{height};
442
443 $self->update;
444 }
445
446 sub get_text {
447 my ($self, $text) = @_;
448
449 $self->{text}
450 }
451
452 sub size_request {
453 my ($self) = @_;
454
455 (
456 $self->{texture}{width},
457 $self->{texture}{height},
458 )
459 }
460
461 sub _draw {
462 my ($self) = @_;
463
464 my $tex = $self->{texture};
465
466 glEnable GL_BLEND;
467 glEnable GL_TEXTURE_2D;
468 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
469 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
470 glBindTexture GL_TEXTURE_2D, $tex->{name};
471
472 glColor 1, 1, 1, 0.8;
473
474 glBegin GL_QUADS;
475 glTexCoord 0, 0; glVertex 0 , 0;
476 glTexCoord 0, 1; glVertex 0 , $tex->{height};
477 glTexCoord 1, 1; glVertex $tex->{width}, $tex->{height};
478 glTexCoord 1, 0; glVertex $tex->{width}, 0;
479 glEnd;
480
481 glDisable GL_BLEND;
482 glDisable GL_TEXTURE_2D;
483 }
484
485 package Crossfire::Client::Widget::TextEntry;
486
487 our @ISA = Crossfire::Client::Widget::Label::;
488
489 use SDL;
490 use SDL::OpenGL;
491
492 sub key_down {
493 my ($self, $ev) = @_;
494
495 my $mod = $ev->key_mod;
496 my $sym = $ev->key_sym;
497
498 $ev->set_unicode (1);
499 my $uni = $ev->key_unicode;
500
501 my $text = $self->get_text;
502
503 if ($sym == SDLK_BACKSPACE) {
504 substr $text, -1, 1, '';
505
506 } elsif ($uni) {
507 $text .= chr $uni;
508 }
509 $self->set_text ($text);
510 }
511
512
513 # XXX: TextView isn't neccessary with pango multiline text rendering
514 package Crossfire::Client::Widget::TextView;
515
516 use strict;
517
518 our @ISA = qw/Crossfire::Client::Widget/;
519
520 use SDL::OpenGL;
521 use SDL::OpenGL::Constants;
522
523 sub new {
524 my ($class, $text, $h) = @_;
525 my $self = $class->SUPER::new ();
526
527 $self->{txt_height} = $h;
528 @{$self->{lines}} = split /\r?\n/, $text;
529
530 for (split /\r?\n/, $text) {
531 $self->add_line ($_);
532 }
533 $self
534 }
535
536 #sub render_lines {
537 # my ($self) = @_;
538 #
539 # $self->{txt_lines} = [];
540 #
541 # for (@{$self->{lines}}) {
542 # push @{$self->{txt_lines}},
543 # new_from_ttf Crossfire::Client::Texture $self->{ttf}, $_;
544 # }
545 #}
546
547 sub add_line {
548 my ($self, $line) = @_;
549 push @{$self->{lines}}, $line;
550
551 push @{$self->{txt_lines}},
552 new_from_text Crossfire::Client::Texture $line, $self->{txt_height};
553 }
554
555 sub size_request {
556 my ($self) = @_;
557
558 my $w = 0;
559 my $h = 0;
560
561 for (@{$self->{txt_lines}}) {
562 if ($w < $_->{width}) { $w = $_->{width} }
563 $h += $_->{height};
564 }
565
566 return ($w, $h);
567 }
568
569 sub draw_line {
570 my ($self, $tex, $y) = @_;
571
572 glBindTexture GL_TEXTURE_2D, $tex->{name};
573
574 glColor 1, 0, 1;
575
576 glBegin GL_QUADS;
577 glTexCoord 0, 0; glVertex 0 , $y;
578 glTexCoord 0, 1; glVertex 0 , $y + $tex->{height};
579 glTexCoord 1, 1; glVertex $tex->{width}, $y + $tex->{height};
580 glTexCoord 1, 0; glVertex $tex->{width}, $y;
581 glEnd;
582 }
583
584 sub _draw {
585 my ($self) = @_;
586
587 glEnable GL_BLEND;
588 glEnable GL_TEXTURE_2D;
589 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;#DECAL;
590
591 my $l = 0;
592 for (@{$self->{txt_lines}}) {
593 $self->draw_line ($_, $l);
594 $l += $_->{height};
595 }
596
597 glDisable GL_BLEND;
598 glDisable GL_TEXTURE_2D;
599 }
600
601 package Crossfire::Client::Widget::MapWidget;
602
603 use strict;
604
605 use List::Util qw(min max);
606
607 use SDL;
608 use SDL::OpenGL;
609 use SDL::OpenGL::Constants;
610
611 our @ISA = Crossfire::Client::Widget::;
612
613 sub key_down {
614 print "MAPKEYDOWN\n";
615 }
616
617 sub key_up {
618 }
619
620 sub _draw {
621 my ($self) = @_;
622
623 my $mx = $::CONN->{mapx};
624 my $my = $::CONN->{mapy};
625
626 my $map = $::CONN->{map};
627
628 my ($xofs, $yofs);
629
630 my $sw = 1 + int $::WIDTH / 32;
631 my $sh = 1 + int $::HEIGHT / 32;
632
633 if ($::CONN->{mapw} > $sw) {
634 $xofs = $mx + ($::CONN->{mapw} - $sw) * 0.5;
635 } else {
636 $xofs = $self->{xofs} = min $mx, max $mx + $::CONN->{mapw} - $sw + 1, $self->{xofs};
637 }
638
639 if ($::CONN->{maph} > $sh) {
640 $yofs = $my + ($::CONN->{maph} - $sh) * 0.5;
641 } else {
642 $yofs = $self->{yofs} = min $my, max $my + $::CONN->{maph} - $sh + 1, $self->{yofs};
643 }
644
645 glEnable GL_TEXTURE_2D;
646 glEnable GL_BLEND;
647 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
648
649 for my $x (0 .. $sw - 1) {
650 for my $y (0 .. $sh - 1) {
651
652 my $cell = $map->[$x + $xofs][$y + $yofs]
653 or next;
654
655 my $darkness = $cell->[0] * (1 / 255);
656 if ($darkness < 0) {
657 glColor 0.3, 0.3, 0.3;
658 } else {
659 glColor $darkness, $darkness, $darkness;
660 }
661
662 for my $num (grep $_, @$cell[1,2,3]) {
663 my $tex = $::CONN->{face}[$num]{texture} || next;
664
665 glBindTexture GL_TEXTURE_2D, $tex->{name};
666
667 my $w = $tex->{width};
668 my $h = $tex->{height};
669
670 my $px = ($x + 1) * 32 - $w;
671 my $py = ($y + 1) * 32 - $h;
672
673 glBegin GL_QUADS;
674 glTexCoord 0, 0; glVertex $px , $py;
675 glTexCoord 0, 1; glVertex $px , $py + $h;
676 glTexCoord 1, 1; glVertex $px + $w, $py + $h;
677 glTexCoord 1, 0; glVertex $px + $w, $py;
678 glEnd;
679 }
680 }
681 }
682
683 glDisable GL_TEXTURE_2D;
684 glDisable GL_BLEND;
685 }
686
687 my %DIR = (
688 SDLK_KP8, [1, "north"],
689 SDLK_KP9, [2, "northeast"],
690 SDLK_KP6, [3, "east"],
691 SDLK_KP3, [4, "southeast"],
692 SDLK_KP2, [5, "south"],
693 SDLK_KP1, [6, "southwest"],
694 SDLK_KP4, [7, "west"],
695 SDLK_KP7, [8, "northwest"],
696
697 SDLK_UP, [1, "north"],
698 SDLK_RIGHT, [3, "east"],
699 SDLK_DOWN, [5, "south"],
700 SDLK_LEFT, [7, "west"],
701 );
702
703 sub key_down {
704 my ($self, $ev) = @_;
705
706 my $mod = $ev->key_mod;
707 my $sym = $ev->key_sym;
708
709 if ($sym == SDLK_KP5) {
710 $::CONN->send ("command stay fire");
711 } elsif (exists $DIR{$sym}) {
712 if ($mod & KMOD_SHIFT) {
713 $self->{shft}++;
714 $::CONN->send ("command fire $DIR{$sym}[0]");
715 } elsif ($mod & KMOD_CTRL) {
716 $self->{ctrl}++;
717 $::CONN->send ("command run $DIR{$sym}[0]");
718 } else {
719 $::CONN->send ("command $DIR{$sym}[1]");
720 }
721 }
722 }
723
724 sub key_up {
725 my ($self, $ev) = @_;
726
727 my $mod = $ev->key_mod;
728 my $sym = $ev->key_sym;
729
730 if (!($mod & KMOD_SHIFT) && delete $self->{shft}) {
731 $::CONN->send ("command fire_stop");
732 }
733 if (!($mod & KMOD_CTRL ) && delete $self->{ctrl}) {
734 $::CONN->send ("command run_stop");
735 }
736 }
737
738 1;
739