1 |
package Crossfire::Client::Widget; |
2 |
|
3 |
use strict; |
4 |
|
5 |
use Scalar::Util; |
6 |
|
7 |
use SDL::OpenGL; |
8 |
use SDL::OpenGL::Constants; |
9 |
|
10 |
our $FOCUS; # the widget with current focus |
11 |
|
12 |
# class methods for events |
13 |
sub feed_sdl_key_down_event { $FOCUS->key_down ($_[0]) if $FOCUS } |
14 |
sub feed_sdl_key_up_event { $FOCUS->key_up ($_[0]) if $FOCUS } |
15 |
sub feed_sdl_button_down_event { } |
16 |
sub feed_sdl_button_up_event { } |
17 |
|
18 |
sub new { |
19 |
my $class = shift; |
20 |
|
21 |
bless { @_ }, $class |
22 |
} |
23 |
|
24 |
sub move { |
25 |
my ($self, $x, $y, $z) = @_; |
26 |
$self->{x} = $x; |
27 |
$self->{y} = $y; |
28 |
$self->{z} = $z if defined $z; |
29 |
} |
30 |
|
31 |
sub needs_redraw { |
32 |
0 |
33 |
} |
34 |
|
35 |
sub size_request { |
36 |
require Carp; |
37 |
Carp::confess "size_request is abtract"; |
38 |
} |
39 |
|
40 |
sub size_allocate { |
41 |
my ($self, $w, $h) = @_; |
42 |
|
43 |
$self->{w} = $w; |
44 |
$self->{h} = $h; |
45 |
} |
46 |
|
47 |
sub focus_in { |
48 |
my ($widget) = @_; |
49 |
$FOCUS = $widget; |
50 |
} |
51 |
|
52 |
sub focus_out { |
53 |
my ($widget) = @_; |
54 |
} |
55 |
|
56 |
sub key_down { |
57 |
my ($widget, $sdlev) = @_; |
58 |
} |
59 |
|
60 |
sub key_up { |
61 |
my ($widget, $sdlev) = @_; |
62 |
} |
63 |
|
64 |
sub button_down { |
65 |
my ($widget, $sdlev) = @_; |
66 |
} |
67 |
|
68 |
sub button_up { |
69 |
my ($widget, $sdlev) = @_; |
70 |
} |
71 |
|
72 |
sub w { $_[0]->{w} = $_[1] if $_[1]; $_[0]->{w} } |
73 |
sub h { $_[0]->{h} = $_[1] if $_[1]; $_[0]->{h} } |
74 |
sub x { $_[0]->{x} = $_[1] if $_[1]; $_[0]->{x} } |
75 |
sub y { $_[0]->{y} = $_[1] if $_[1]; $_[0]->{y} } |
76 |
sub z { $_[0]->{z} = $_[1] if $_[1]; $_[0]->{z} } |
77 |
|
78 |
sub draw { |
79 |
my ($self) = @_; |
80 |
|
81 |
glPushMatrix; |
82 |
glTranslate $self->{x}, $self->{y}, 0; |
83 |
$self->_draw; |
84 |
glPopMatrix; |
85 |
} |
86 |
|
87 |
sub _draw { |
88 |
my ($self) = @_; |
89 |
|
90 |
warn "no draw defined for $self\n"; |
91 |
} |
92 |
|
93 |
sub bbox { |
94 |
my ($self) = @_; |
95 |
my ($w, $h) = $self->size_request; |
96 |
( |
97 |
$self->{x}, |
98 |
$self->{y}, |
99 |
$self->{x} = $w, |
100 |
$self->{y} = $h |
101 |
) |
102 |
} |
103 |
|
104 |
sub find_widget { |
105 |
my ($self, $x, $y) = @_; |
106 |
|
107 |
return $self |
108 |
if $x >= $self->{x} && $x < $self->{x} + $self->{w} |
109 |
&& $y >= $self->{y} && $y < $self->{y} + $self->{h}; |
110 |
|
111 |
() |
112 |
} |
113 |
|
114 |
sub del_parent { $_[0]->{parent} = undef } |
115 |
|
116 |
sub set_parent { |
117 |
my ($self, $par) = @_; |
118 |
|
119 |
$self->{parent} = $par; |
120 |
Scalar::Util::weaken $self->{parent}; |
121 |
} |
122 |
|
123 |
sub get_parent { |
124 |
$_[0]->{parent} |
125 |
} |
126 |
|
127 |
sub update { |
128 |
my ($self) = @_; |
129 |
|
130 |
$self->{parent}->update |
131 |
if $self->{parent}; |
132 |
} |
133 |
|
134 |
sub DESTROY { |
135 |
my ($self) = @_; |
136 |
|
137 |
#$self->deactivate; |
138 |
} |
139 |
|
140 |
############################################################################# |
141 |
|
142 |
package Crossfire::Client::Widget::Container; |
143 |
|
144 |
our @ISA = Crossfire::Client::Widget::; |
145 |
|
146 |
sub new { |
147 |
my ($class, @widgets) = @_; |
148 |
|
149 |
my $self = $class->SUPER::new (children => []); |
150 |
$self->add ($_) for @widgets; |
151 |
|
152 |
$self |
153 |
} |
154 |
|
155 |
sub add { |
156 |
my ($self, $chld, $expand) = @_; |
157 |
|
158 |
$chld->{expand} = $expand; |
159 |
$chld->set_parent ($self); |
160 |
|
161 |
@{$self->{children}} = |
162 |
sort { $a->{z} <=> $b->{z} } |
163 |
@{$self->{children}}, $chld; |
164 |
|
165 |
$self->size_allocate ($self->{w}, $self->{h}); |
166 |
} |
167 |
|
168 |
sub remove { |
169 |
my ($self, $widget) = @_; |
170 |
|
171 |
$self->{children} = [ grep $_ != $widget, @{ $self->{children} } ]; |
172 |
|
173 |
$self->size_allocate ($self->{w}, $self->{h}); |
174 |
} |
175 |
|
176 |
sub find_widget { |
177 |
my ($self, $x, $y) = @_; |
178 |
|
179 |
my $res; |
180 |
|
181 |
for (@{ $self->{children} }) { |
182 |
$res = $_->find_widget ($x, $y) |
183 |
and return $res; |
184 |
} |
185 |
|
186 |
() |
187 |
} |
188 |
|
189 |
sub size_request { |
190 |
my ($self) = @_; |
191 |
|
192 |
my ($hs, $ws) = (0, 0); |
193 |
for (@{$self->{children} || []}) { |
194 |
my ($w, $h) = $_->size_request; |
195 |
$hs += $h; |
196 |
if ($ws < $w) { $ws = $w } |
197 |
} |
198 |
|
199 |
return ($ws, $hs); |
200 |
} |
201 |
|
202 |
sub _draw { |
203 |
my ($self) = @_; |
204 |
|
205 |
$_->draw for @{$self->{children}}; |
206 |
} |
207 |
|
208 |
############################################################################# |
209 |
|
210 |
package Crossfire::Client::Widget::Bin; |
211 |
|
212 |
our @ISA = Crossfire::Client::Widget::Container::; |
213 |
|
214 |
sub child { $_[0]->{children}[0] } |
215 |
|
216 |
sub size_request { |
217 |
$_[0]{children}[0]->size_request if $_[0]{children}[0]; |
218 |
} |
219 |
|
220 |
sub size_allocate { |
221 |
my ($self, $w, $h) = @_; |
222 |
$self->SUPER::size_allocate ($w, $h); |
223 |
$self->{children}[0]->size_allocate ($w, $h) |
224 |
if $self->{children}[0] |
225 |
} |
226 |
|
227 |
############################################################################# |
228 |
|
229 |
package Crossfire::Client::Widget::Toplevel; |
230 |
|
231 |
our @ISA = Crossfire::Client::Widget::Container::; |
232 |
|
233 |
sub update { |
234 |
my ($self) = @_; |
235 |
|
236 |
::refresh (); |
237 |
} |
238 |
|
239 |
############################################################################# |
240 |
|
241 |
package Crossfire::Client::Widget::Window; |
242 |
|
243 |
our @ISA = Crossfire::Client::Widget::Bin::; |
244 |
|
245 |
use SDL::OpenGL; |
246 |
|
247 |
sub add { |
248 |
my ($self, $chld) = @_; |
249 |
warn "ADD $chld\n"; |
250 |
$self->SUPER::add ($chld); |
251 |
$chld->set_parent ($self); |
252 |
} |
253 |
|
254 |
sub remove { |
255 |
my ($self) = @_; |
256 |
# TODO FIXME: removing a child from a window will crash, see render_chld |
257 |
# $self->update; |
258 |
} |
259 |
|
260 |
sub update { |
261 |
my ($self) = @_; |
262 |
$self->render_chld; |
263 |
} |
264 |
|
265 |
sub render_chld { |
266 |
my ($self) = @_; |
267 |
my $chld = $self->get; |
268 |
my ($w, $h) = $self->size_request; |
269 |
|
270 |
require Carp; |
271 |
Carp::cluck "RENDERCHI $w $h"; |
272 |
warn "RENDERCHI $w $h\n"; |
273 |
$self->{texture} = |
274 |
Crossfire::Client::Texture->new_from_opengl ( |
275 |
$w, $h, sub { $chld->draw } |
276 |
); |
277 |
$self->{texture}->upload; |
278 |
} |
279 |
|
280 |
sub size_request { |
281 |
my ($self) = @_; |
282 |
($self->w, $self->h) |
283 |
} |
284 |
|
285 |
sub size_allocate { |
286 |
my ($self, $w, $h) = @_; |
287 |
|
288 |
$self->w ($w); |
289 |
$self->h ($h); |
290 |
$self->get->size_allocate ($w, $h); |
291 |
|
292 |
$self->update; #TODO: Move this to the size_request event propably? |
293 |
} |
294 |
|
295 |
sub _draw { |
296 |
my ($self) = @_; |
297 |
|
298 |
my ($w, $h) = ($self->w, $self->h); |
299 |
|
300 |
my $tex = $self->{texture} |
301 |
or return; |
302 |
|
303 |
glEnable GL_BLEND; |
304 |
glEnable GL_TEXTURE_2D; |
305 |
glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; |
306 |
glBindTexture GL_TEXTURE_2D, $tex->{name}; |
307 |
|
308 |
glBegin GL_QUADS; |
309 |
glTexCoord 0, 0; glVertex 0, 0; |
310 |
glTexCoord 0, 1; glVertex 0, $h; |
311 |
glTexCoord 1, 1; glVertex $w, $h; |
312 |
glTexCoord 1, 0; glVertex $w, 0; |
313 |
glEnd; |
314 |
|
315 |
glDisable GL_BLEND; |
316 |
glDisable GL_TEXTURE_2D; |
317 |
} |
318 |
|
319 |
############################################################################# |
320 |
|
321 |
package Crossfire::Client::Widget::Frame; |
322 |
|
323 |
our @ISA = Crossfire::Client::Widget::Bin::; |
324 |
|
325 |
use SDL::OpenGL; |
326 |
|
327 |
sub size_request { |
328 |
my ($self) = @_; |
329 |
my $chld = $self->child |
330 |
or return (0, 0); |
331 |
|
332 |
$chld->move (2, 2); |
333 |
|
334 |
map { $_ + 4 } $chld->size_request; |
335 |
} |
336 |
|
337 |
sub size_allocate { |
338 |
my ($self, $w, $h) = @_; |
339 |
|
340 |
$self->w ($w); |
341 |
$self->h ($h); |
342 |
|
343 |
$self->child->size_allocate ($w - 4, $h - 4); |
344 |
$self->child->move (2, 2); |
345 |
} |
346 |
|
347 |
sub _draw { |
348 |
my ($self) = @_; |
349 |
|
350 |
my $chld = $self->child; |
351 |
|
352 |
my ($w, $h) = $chld->size_request; |
353 |
|
354 |
glBegin GL_QUADS; |
355 |
glColor 0, 0, 0; |
356 |
glTexCoord 0, 0; glVertex 0 , 0; |
357 |
glTexCoord 0, 1; glVertex 0 , $h + 4; |
358 |
glTexCoord 1, 1; glVertex $w + 4 , $h + 4; |
359 |
glTexCoord 1, 0; glVertex $w + 4 , 0; |
360 |
glEnd; |
361 |
|
362 |
$chld->draw; |
363 |
} |
364 |
|
365 |
############################################################################# |
366 |
|
367 |
package Crossfire::Client::Widget::FancyFrame; |
368 |
|
369 |
our @ISA = Crossfire::Client::Widget::Frame::; |
370 |
|
371 |
use SDL::OpenGL; |
372 |
|
373 |
sub new { |
374 |
my ($self, $theme) = @_; |
375 |
$self = $self->SUPER::new; |
376 |
|
377 |
$self->{txts} = [ |
378 |
map { new_from_file Crossfire::Client::Texture Crossfire::Client::find_rcfile $_ } |
379 |
qw(d1_bg.png d1_border_top.png d1_border_right.png d1_border_left.png d1_border_bottom.png) |
380 |
]; |
381 |
$self |
382 |
} |
383 |
|
384 |
sub size_request { |
385 |
my ($self) = @_; |
386 |
|
387 |
my ($w, $h) = $self->SUPER::size_request; |
388 |
|
389 |
$h += $self->{txts}->[1]->{height}; |
390 |
$h += $self->{txts}->[4]->{height}; |
391 |
$w += $self->{txts}->[2]->{width}; |
392 |
$w += $self->{txts}->[3]->{width}; |
393 |
|
394 |
($w, $h) |
395 |
} |
396 |
|
397 |
sub size_allocate { |
398 |
my ($self, $w, $h) = @_; |
399 |
|
400 |
$self->SUPER::size_allocate ($w, $h); |
401 |
|
402 |
$h -= $self->{txts}->[1]->{height}; |
403 |
$h -= $self->{txts}->[4]->{height}; |
404 |
$w -= $self->{txts}->[2]->{width}; |
405 |
$w -= $self->{txts}->[3]->{width}; |
406 |
|
407 |
$h = $h < 0 ? 0 : $h; |
408 |
$w = $w < 0 ? 0 : $w; |
409 |
warn "CHILD:$w $h\n"; |
410 |
$self->child->size_allocate ($w, $h); |
411 |
$self->child->move ($self->{txts}->[3]->{width}, $self->{txts}->[1]->{height}); |
412 |
} |
413 |
|
414 |
sub _draw { |
415 |
my ($self) = @_; |
416 |
|
417 |
my ($w, $h) = ($self->w, $self->h); |
418 |
my ($cw, $ch) = ($self->child->w, $self->child->h); |
419 |
|
420 |
glEnable GL_BLEND; |
421 |
glEnable GL_TEXTURE_2D; |
422 |
glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; |
423 |
glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; |
424 |
|
425 |
my $top = $self->{txts}->[1]; |
426 |
glBindTexture GL_TEXTURE_2D, $top->{name}; |
427 |
|
428 |
glBegin GL_QUADS; |
429 |
glTexCoord 0, 0; glVertex 0 , 0; |
430 |
glTexCoord 0, 1; glVertex 0 , $top->{height}; |
431 |
glTexCoord 1, 1; glVertex $w , $top->{height}; |
432 |
glTexCoord 1, 0; glVertex $w , 0; |
433 |
glEnd; |
434 |
|
435 |
my $left = $self->{txts}->[3]; |
436 |
glBindTexture GL_TEXTURE_2D, $left->{name}; |
437 |
|
438 |
glBegin GL_QUADS; |
439 |
glTexCoord 0, 0; glVertex 0 , $top->{height}; |
440 |
glTexCoord 0, 1; glVertex 0 , $top->{height} + $ch; |
441 |
glTexCoord 1, 1; glVertex $left->{width}, $top->{height} + $ch; |
442 |
glTexCoord 1, 0; glVertex $left->{width}, $top->{height}; |
443 |
glEnd; |
444 |
|
445 |
my $right = $self->{txts}->[2]; |
446 |
glBindTexture GL_TEXTURE_2D, $right->{name}; |
447 |
|
448 |
glBegin GL_QUADS; |
449 |
glTexCoord 0, 0; glVertex $w - $right->{width}, $top->{height}; |
450 |
glTexCoord 0, 1; glVertex $w - $right->{width}, $top->{height} + $ch; |
451 |
glTexCoord 1, 1; glVertex $w , $top->{height} + $ch; |
452 |
glTexCoord 1, 0; glVertex $w , $top->{height}; |
453 |
glEnd; |
454 |
|
455 |
my $bottom = $self->{txts}->[4]; |
456 |
glBindTexture GL_TEXTURE_2D, $bottom->{name}; |
457 |
|
458 |
glBegin GL_QUADS; |
459 |
glTexCoord 0, 0; glVertex 0 , $h - $bottom->{height}; |
460 |
glTexCoord 0, 1; glVertex 0 , $h; |
461 |
glTexCoord 1, 1; glVertex $w , $h; |
462 |
glTexCoord 1, 0; glVertex $w , $h - $bottom->{height}; |
463 |
glEnd; |
464 |
|
465 |
my $bg = $self->{txts}->[0]; |
466 |
glBindTexture GL_TEXTURE_2D, $bg->{name}; |
467 |
glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; |
468 |
glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT; |
469 |
glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT; |
470 |
|
471 |
my $rep_x = $cw / $bg->{width}; |
472 |
my $rep_y = $ch / $bg->{height}; |
473 |
|
474 |
glBegin GL_QUADS; |
475 |
glTexCoord 0, 0; glVertex $left->{width}, $top->{height}; |
476 |
glTexCoord 0, $rep_y; glVertex $left->{width}, $top->{height} + $ch; |
477 |
glTexCoord $rep_x, $rep_y; glVertex $left->{width} + $cw , $top->{height} + $ch; |
478 |
glTexCoord $rep_x, 0; glVertex $left->{width} + $cw , $top->{height}; |
479 |
glEnd; |
480 |
|
481 |
glDisable GL_BLEND; |
482 |
glDisable GL_TEXTURE_2D; |
483 |
|
484 |
$self->child->draw; |
485 |
|
486 |
} |
487 |
|
488 |
############################################################################# |
489 |
|
490 |
package Crossfire::Client::Widget::Table; |
491 |
|
492 |
our @ISA = Crossfire::Client::Widget::Bin::; |
493 |
|
494 |
use SDL::OpenGL; |
495 |
|
496 |
sub add { |
497 |
my ($self, $x, $y, $chld) = @_; |
498 |
my $old_chld = $self->{children}[$y][$x]; |
499 |
|
500 |
$self->{children}[$y][$x] = $chld; |
501 |
$chld->set_parent ($self); |
502 |
$self->update; |
503 |
} |
504 |
|
505 |
sub max_row_height { |
506 |
my ($self, $row) = @_; |
507 |
|
508 |
my $hs = 0; |
509 |
for (my $xi = 0; $xi <= $#{$self->{children}->[$row] || []}; $xi++) { |
510 |
my $c = $self->{children}->[$row]->[$xi]; |
511 |
if ($c) { |
512 |
my ($w, $h) = $c->size_request; |
513 |
if ($hs < $h) { $hs = $h } |
514 |
} |
515 |
} |
516 |
return $hs; |
517 |
} |
518 |
|
519 |
sub max_col_width { |
520 |
my ($self, $col) = @_; |
521 |
|
522 |
my $ws = 0; |
523 |
for (my $yi = 0; $yi <= $#{$self->{children} || []}; $yi++) { |
524 |
my $c = ($self->{children}->[$yi] || [])->[$col]; |
525 |
if ($c) { |
526 |
my ($w, $h) = $c->size_request; |
527 |
if ($ws < $w) { $ws = $w } |
528 |
} |
529 |
} |
530 |
return $ws; |
531 |
} |
532 |
|
533 |
sub size_request { |
534 |
my ($self) = @_; |
535 |
|
536 |
my ($hs, $ws) = (0, 0); |
537 |
|
538 |
for (my $yi = 0; $yi <= $#{$self->{children}}; $yi++) { |
539 |
$hs += $self->max_row_height ($yi); |
540 |
} |
541 |
|
542 |
for (my $yi = 0; $yi <= $#{$self->{children}}; $yi++) { |
543 |
my $wm = 0; |
544 |
for (my $xi = 0; $xi <= $#{$self->{children}->[$yi]}; $xi++) { |
545 |
$wm += $self->max_col_width ($xi) |
546 |
} |
547 |
if ($ws < $wm) { $ws = $wm } |
548 |
} |
549 |
|
550 |
return ($ws, $hs); |
551 |
} |
552 |
|
553 |
sub _draw { |
554 |
my ($self) = @_; |
555 |
|
556 |
my $y = 0; |
557 |
for (my $yi = 0; $yi <= $#{$self->{children}}; $yi++) { |
558 |
my $x = 0; |
559 |
|
560 |
for (my $xi = 0; $xi <= $#{$self->{children}->[$yi]}; $xi++) { |
561 |
|
562 |
my $c = $self->{children}->[$yi]->[$xi]; |
563 |
if ($c) { |
564 |
$c->move ($x, $y, 0); #TODO: Move to size_request |
565 |
$c->draw if $c; |
566 |
} |
567 |
|
568 |
$x += $self->max_col_width ($xi); |
569 |
} |
570 |
|
571 |
$y += $self->max_row_height ($yi); |
572 |
} |
573 |
} |
574 |
|
575 |
############################################################################# |
576 |
|
577 |
package Crossfire::Client::Widget::VBox; |
578 |
|
579 |
our @ISA = Crossfire::Client::Widget::Container::; |
580 |
|
581 |
use SDL::OpenGL; |
582 |
|
583 |
sub size_allocate { |
584 |
my ($self, $w, $h) = @_; |
585 |
|
586 |
$self->w ($w); |
587 |
$self->h ($h); |
588 |
|
589 |
my $exp; |
590 |
my @oth; |
591 |
# find expand widget |
592 |
for (@{$self->{children}}) { |
593 |
if ($_->{expand}) { |
594 |
$exp = $_; |
595 |
last; |
596 |
} |
597 |
push @oth, $_; |
598 |
} |
599 |
|
600 |
my ($ow, $oh); |
601 |
|
602 |
# get sizes of other widgets |
603 |
for (@oth) { |
604 |
my ($w, $h) = $_->size_request; |
605 |
$oh += $h; |
606 |
if ($ow < $w) { $ow = $w } |
607 |
} |
608 |
|
609 |
my $y = 0; |
610 |
for (@{$self->{children}}) { |
611 |
$_->move (0, $y); |
612 |
|
613 |
if ($_ == $exp) { |
614 |
$_->size_allocate ($w, $h - $oh); |
615 |
$y += $h - $oh; |
616 |
} else { |
617 |
my ($cw, $h) = $_->size_request; |
618 |
$_->size_allocate ($w, $h); |
619 |
$y += $h; |
620 |
} |
621 |
} |
622 |
} |
623 |
|
624 |
sub _draw { |
625 |
my ($self) = @_; |
626 |
|
627 |
my ($x, $y); |
628 |
for (@{$self->{children} || []}) { |
629 |
$_->draw; |
630 |
$y += $_->h; |
631 |
} |
632 |
} |
633 |
|
634 |
############################################################################# |
635 |
|
636 |
package Crossfire::Client::Widget::Label; |
637 |
|
638 |
our @ISA = Crossfire::Client::Widget::; |
639 |
|
640 |
use SDL::OpenGL; |
641 |
|
642 |
sub new { |
643 |
my ($class, $x, $y, $z, $height, $text) = @_; |
644 |
|
645 |
# TODO: color, and make height, xyz etc. optional |
646 |
my $self = $class->SUPER::new (x => $x, y => $y, z => $z, height => $height); |
647 |
|
648 |
$self->set_text ($text); |
649 |
|
650 |
$self |
651 |
} |
652 |
|
653 |
sub set_text { |
654 |
my ($self, $text) = @_; |
655 |
|
656 |
$self->{text} = $text; |
657 |
$self->{texture} = new_from_text Crossfire::Client::Texture $text, $self->{height}; |
658 |
|
659 |
$self->update; |
660 |
} |
661 |
|
662 |
sub get_text { |
663 |
my ($self, $text) = @_; |
664 |
|
665 |
$self->{text} |
666 |
} |
667 |
|
668 |
sub size_request { |
669 |
my ($self) = @_; |
670 |
|
671 |
( |
672 |
$self->{texture}{width}, |
673 |
$self->{texture}{height}, |
674 |
) |
675 |
} |
676 |
|
677 |
sub _draw { |
678 |
my ($self) = @_; |
679 |
|
680 |
my $tex = $self->{texture}; |
681 |
|
682 |
glEnable GL_BLEND; |
683 |
glEnable GL_TEXTURE_2D; |
684 |
glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; |
685 |
glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; |
686 |
glBindTexture GL_TEXTURE_2D, $tex->{name}; |
687 |
|
688 |
glColor 1, 0, 0, 1; # TODO color |
689 |
|
690 |
glBegin GL_QUADS; |
691 |
glTexCoord 0, 0; glVertex 0 , 0; |
692 |
glTexCoord 0, 1; glVertex 0 , $tex->{height}; |
693 |
glTexCoord 1, 1; glVertex $tex->{width}, $tex->{height}; |
694 |
glTexCoord 1, 0; glVertex $tex->{width}, 0; |
695 |
glEnd; |
696 |
|
697 |
glDisable GL_BLEND; |
698 |
glDisable GL_TEXTURE_2D; |
699 |
} |
700 |
|
701 |
############################################################################# |
702 |
|
703 |
package Crossfire::Client::Widget::TextEntry; |
704 |
|
705 |
our @ISA = Crossfire::Client::Widget::Label::; |
706 |
|
707 |
use SDL; |
708 |
use SDL::OpenGL; |
709 |
|
710 |
sub key_down { |
711 |
my ($self, $ev) = @_; |
712 |
|
713 |
my $mod = $ev->key_mod; |
714 |
my $sym = $ev->key_sym; |
715 |
|
716 |
$ev->set_unicode (1); |
717 |
my $uni = $ev->key_unicode; |
718 |
|
719 |
my $text = $self->get_text; |
720 |
|
721 |
if ($sym == SDLK_BACKSPACE) { |
722 |
substr $text, -1, 1, ''; |
723 |
|
724 |
} elsif ($uni) { |
725 |
$text .= chr $uni; |
726 |
} |
727 |
$self->set_text ($text); |
728 |
} |
729 |
|
730 |
############################################################################# |
731 |
|
732 |
package Crossfire::Client::Widget::MapWidget; |
733 |
|
734 |
use strict; |
735 |
|
736 |
use List::Util qw(min max); |
737 |
|
738 |
use SDL; |
739 |
use SDL::OpenGL; |
740 |
use SDL::OpenGL::Constants; |
741 |
|
742 |
our @ISA = Crossfire::Client::Widget::; |
743 |
|
744 |
sub key_down { |
745 |
print "MAPKEYDOWN\n"; |
746 |
} |
747 |
|
748 |
sub key_up { |
749 |
} |
750 |
|
751 |
sub size_request { |
752 |
|
753 |
} |
754 |
|
755 |
sub size_allocate { |
756 |
} |
757 |
|
758 |
sub _draw { |
759 |
my ($self) = @_; |
760 |
|
761 |
my $mx = $::CONN->{mapx}; |
762 |
my $my = $::CONN->{mapy}; |
763 |
|
764 |
my $map = $::CONN->{map}; |
765 |
|
766 |
my ($xofs, $yofs); |
767 |
|
768 |
my $sw = 1 + int $::WIDTH / 32; |
769 |
my $sh = 1 + int $::HEIGHT / 32; |
770 |
|
771 |
if ($::CONN->{mapw} > $sw) { |
772 |
$xofs = $mx + ($::CONN->{mapw} - $sw) * 0.5; |
773 |
} else { |
774 |
$xofs = $self->{xofs} = min $mx, max $mx + $::CONN->{mapw} - $sw + 1, $self->{xofs}; |
775 |
} |
776 |
|
777 |
if ($::CONN->{maph} > $sh) { |
778 |
$yofs = $my + ($::CONN->{maph} - $sh) * 0.5; |
779 |
} else { |
780 |
$yofs = $self->{yofs} = min $my, max $my + $::CONN->{maph} - $sh + 1, $self->{yofs}; |
781 |
} |
782 |
|
783 |
glEnable GL_TEXTURE_2D; |
784 |
glEnable GL_BLEND; |
785 |
glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; |
786 |
|
787 |
my $sw4 = ($sw + 3) & ~3; |
788 |
my $lighting = "\x00" x ($sw4 * $sh); |
789 |
|
790 |
for my $x (0 .. $sw - 1) { |
791 |
for my $y (0 .. $sh - 1) { |
792 |
|
793 |
my $cell = $map->[$x + $xofs][$y + $yofs] |
794 |
or next; |
795 |
|
796 |
my $darkness = $cell->[0] * (1 / 255); |
797 |
if ($darkness < 0) { |
798 |
$darkness = 0.15; |
799 |
} |
800 |
substr $lighting, $y * $sw4 + $x, 1, chr 255 - $darkness * 255; |
801 |
|
802 |
for my $num (grep $_, @$cell[1,2,3]) { |
803 |
my $tex = $::CONN->{face}[$num]{texture} || next; |
804 |
|
805 |
glBindTexture GL_TEXTURE_2D, $tex->{name}; |
806 |
|
807 |
my $w = $tex->{width}; |
808 |
my $h = $tex->{height}; |
809 |
|
810 |
my $px = ($x + 1) * 32 - $w; |
811 |
my $py = ($y + 1) * 32 - $h; |
812 |
|
813 |
glBegin GL_QUADS; |
814 |
glTexCoord 0, 0; glVertex $px , $py; |
815 |
glTexCoord 0, 1; glVertex $px , $py + $h; |
816 |
glTexCoord 1, 1; glVertex $px + $w, $py + $h; |
817 |
glTexCoord 1, 0; glVertex $px + $w, $py; |
818 |
glEnd; |
819 |
} |
820 |
} |
821 |
} |
822 |
|
823 |
# if (1) { # higher quality darkness |
824 |
# $lighting =~ s/(.)/$1$1$1/gs; |
825 |
# my $pb = new_from_data Gtk2::Gdk::Pixbuf $lighting, "rgb", 0, 8, $sw4, $sh, $sw4 * 3; |
826 |
# |
827 |
# $pb = $pb->scale_simple ($sw4 * 0.5, $sh * 0.5, "bilinear"); |
828 |
# |
829 |
# $lighting = $pb->get_pixels; |
830 |
# $lighting =~ s/(.)../$1/gs; |
831 |
# } |
832 |
|
833 |
$lighting = new Crossfire::Client::Texture |
834 |
width => $sw4, |
835 |
height => $sh, |
836 |
data => $lighting, |
837 |
internalformat => GL_ALPHA4, |
838 |
format => GL_ALPHA; |
839 |
|
840 |
glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; |
841 |
glColor 0, 0, 0, 0.75; |
842 |
glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; |
843 |
glBindTexture GL_TEXTURE_2D, $lighting->{name}; |
844 |
glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR; |
845 |
glBegin GL_QUADS; |
846 |
glTexCoord 0, 0; glVertex 0 , 0; |
847 |
glTexCoord 0, 1; glVertex 0 , $sh * 32; |
848 |
glTexCoord 1, 1; glVertex $sw4 * 32, $sh * 32; |
849 |
glTexCoord 1, 0; glVertex $sw4 * 32, 0; |
850 |
glEnd; |
851 |
|
852 |
glDisable GL_TEXTURE_2D; |
853 |
glDisable GL_BLEND; |
854 |
} |
855 |
|
856 |
my %DIR = ( |
857 |
SDLK_KP8, [1, "north"], |
858 |
SDLK_KP9, [2, "northeast"], |
859 |
SDLK_KP6, [3, "east"], |
860 |
SDLK_KP3, [4, "southeast"], |
861 |
SDLK_KP2, [5, "south"], |
862 |
SDLK_KP1, [6, "southwest"], |
863 |
SDLK_KP4, [7, "west"], |
864 |
SDLK_KP7, [8, "northwest"], |
865 |
|
866 |
SDLK_UP, [1, "north"], |
867 |
SDLK_RIGHT, [3, "east"], |
868 |
SDLK_DOWN, [5, "south"], |
869 |
SDLK_LEFT, [7, "west"], |
870 |
); |
871 |
|
872 |
sub key_down { |
873 |
my ($self, $ev) = @_; |
874 |
|
875 |
my $mod = $ev->key_mod; |
876 |
my $sym = $ev->key_sym; |
877 |
|
878 |
if ($sym == SDLK_KP5) { |
879 |
$::CONN->send ("command stay fire"); |
880 |
} elsif (exists $DIR{$sym}) { |
881 |
if ($mod & KMOD_SHIFT) { |
882 |
$self->{shft}++; |
883 |
$::CONN->send ("command fire $DIR{$sym}[0]"); |
884 |
} elsif ($mod & KMOD_CTRL) { |
885 |
$self->{ctrl}++; |
886 |
$::CONN->send ("command run $DIR{$sym}[0]"); |
887 |
} else { |
888 |
$::CONN->send ("command $DIR{$sym}[1]"); |
889 |
} |
890 |
} |
891 |
} |
892 |
|
893 |
sub key_up { |
894 |
my ($self, $ev) = @_; |
895 |
|
896 |
my $mod = $ev->key_mod; |
897 |
my $sym = $ev->key_sym; |
898 |
|
899 |
if (!($mod & KMOD_SHIFT) && delete $self->{shft}) { |
900 |
$::CONN->send ("command fire_stop"); |
901 |
} |
902 |
if (!($mod & KMOD_CTRL ) && delete $self->{ctrl}) { |
903 |
$::CONN->send ("command run_stop"); |
904 |
} |
905 |
} |
906 |
|
907 |
############################################################################# |
908 |
|
909 |
package Crossfire::Client::Widget::Animator; |
910 |
|
911 |
use SDL::OpenGL; |
912 |
|
913 |
our @ISA = Crossfire::Client::Widget::Bin::; |
914 |
|
915 |
sub moveto { |
916 |
my ($self, $x, $y) = @_; |
917 |
|
918 |
$self->{moveto} = [$self->{x}, $self->{y}, $x, $y]; |
919 |
$self->{speed} = 0.2; |
920 |
$self->{time} = 1; |
921 |
|
922 |
::animation_start $self; |
923 |
} |
924 |
|
925 |
sub animate { |
926 |
my ($self, $interval) = @_; |
927 |
|
928 |
$self->{time} -= $interval * $self->{speed}; |
929 |
if ($self->{time} <= 0) { |
930 |
$self->{time} = 0; |
931 |
::animation_stop $self; |
932 |
} |
933 |
|
934 |
my ($x0, $y0, $x1, $y1) = @{$self->{moveto}}; |
935 |
|
936 |
$self->{x} = $x0 * $self->{time} + $x1 * (1 - $self->{time}); |
937 |
$self->{y} = $y0 * $self->{time} + $y1 * (1 - $self->{time}); |
938 |
} |
939 |
|
940 |
sub _draw { |
941 |
my ($self) = @_; |
942 |
|
943 |
glPushMatrix; |
944 |
glRotate $self->{time} * 10000, 0, 1, 0; |
945 |
$self->{children}[0]->draw; |
946 |
glPopMatrix; |
947 |
} |
948 |
|
949 |
1; |
950 |
|