1 |
package Crossfire::Client::Widget; |
2 |
|
3 |
use strict; |
4 |
|
5 |
use Scalar::Util; |
6 |
|
7 |
use SDL::OpenGL; |
8 |
use SDL::OpenGL::Constants; |
9 |
|
10 |
use Crossfire::Client; |
11 |
|
12 |
our $FOCUS; # the widget with current focus |
13 |
|
14 |
# class methods for events |
15 |
sub feed_sdl_key_down_event { $FOCUS->key_down ($_[0]) if $FOCUS } |
16 |
sub feed_sdl_key_up_event { $FOCUS->key_up ($_[0]) if $FOCUS } |
17 |
sub feed_sdl_button_down_event { } |
18 |
sub feed_sdl_button_up_event { } |
19 |
|
20 |
sub new { |
21 |
my $class = shift; |
22 |
|
23 |
bless { @_ }, $class |
24 |
} |
25 |
|
26 |
sub move { |
27 |
my ($self, $x, $y, $z) = @_; |
28 |
$self->{x} = $x; |
29 |
$self->{y} = $y; |
30 |
$self->{z} = $z if defined $z; |
31 |
} |
32 |
|
33 |
sub needs_redraw { |
34 |
0 |
35 |
} |
36 |
|
37 |
sub size_request { |
38 |
require Carp; |
39 |
Carp::confess "size_request is abtract"; |
40 |
} |
41 |
|
42 |
sub size_allocate { |
43 |
my ($self, $w, $h) = @_; |
44 |
|
45 |
$self->{w} = $w; |
46 |
$self->{h} = $h; |
47 |
} |
48 |
|
49 |
sub focus_in { |
50 |
my ($widget) = @_; |
51 |
$FOCUS = $widget; |
52 |
} |
53 |
|
54 |
sub focus_out { |
55 |
my ($widget) = @_; |
56 |
} |
57 |
|
58 |
sub key_down { |
59 |
my ($widget, $sdlev) = @_; |
60 |
} |
61 |
|
62 |
sub key_up { |
63 |
my ($widget, $sdlev) = @_; |
64 |
} |
65 |
|
66 |
sub button_down { |
67 |
my ($widget, $sdlev) = @_; |
68 |
} |
69 |
|
70 |
sub button_up { |
71 |
my ($widget, $sdlev) = @_; |
72 |
} |
73 |
|
74 |
sub w { $_[0]->{w} = $_[1] if $_[1]; $_[0]->{w} } |
75 |
sub h { $_[0]->{h} = $_[1] if $_[1]; $_[0]->{h} } |
76 |
sub x { $_[0]->{x} = $_[1] if $_[1]; $_[0]->{x} } |
77 |
sub y { $_[0]->{y} = $_[1] if $_[1]; $_[0]->{y} } |
78 |
sub z { $_[0]->{z} = $_[1] if $_[1]; $_[0]->{z} } |
79 |
|
80 |
sub draw { |
81 |
my ($self) = @_; |
82 |
|
83 |
glPushMatrix; |
84 |
glTranslate $self->{x}, $self->{y}, 0; |
85 |
$self->_draw; |
86 |
glPopMatrix; |
87 |
} |
88 |
|
89 |
sub _draw { |
90 |
my ($self) = @_; |
91 |
|
92 |
warn "no draw defined for $self\n"; |
93 |
} |
94 |
|
95 |
sub bbox { |
96 |
my ($self) = @_; |
97 |
my ($w, $h) = $self->size_request; |
98 |
( |
99 |
$self->{x}, |
100 |
$self->{y}, |
101 |
$self->{x} = $w, |
102 |
$self->{y} = $h |
103 |
) |
104 |
} |
105 |
|
106 |
sub find_widget { |
107 |
my ($self, $x, $y) = @_; |
108 |
|
109 |
return $self |
110 |
if $x >= $self->{x} && $x < $self->{x} + $self->{w} |
111 |
&& $y >= $self->{y} && $y < $self->{y} + $self->{h}; |
112 |
|
113 |
() |
114 |
} |
115 |
|
116 |
sub del_parent { $_[0]->{parent} = undef } |
117 |
|
118 |
sub set_parent { |
119 |
my ($self, $par) = @_; |
120 |
|
121 |
$self->{parent} = $par; |
122 |
Scalar::Util::weaken $self->{parent}; |
123 |
} |
124 |
|
125 |
sub get_parent { |
126 |
$_[0]->{parent} |
127 |
} |
128 |
|
129 |
sub update { |
130 |
my ($self) = @_; |
131 |
|
132 |
$self->{parent}->update |
133 |
if $self->{parent}; |
134 |
} |
135 |
|
136 |
sub DESTROY { |
137 |
my ($self) = @_; |
138 |
|
139 |
#$self->deactivate; |
140 |
} |
141 |
|
142 |
############################################################################# |
143 |
|
144 |
package Crossfire::Client::Widget::Container; |
145 |
|
146 |
our @ISA = Crossfire::Client::Widget::; |
147 |
|
148 |
sub new { |
149 |
my ($class, @widgets) = @_; |
150 |
|
151 |
my $self = $class->SUPER::new (children => []); |
152 |
$self->add ($_) for @widgets; |
153 |
|
154 |
$self |
155 |
} |
156 |
|
157 |
sub add { |
158 |
my ($self, $chld, $expand) = @_; |
159 |
|
160 |
$chld->{expand} = $expand; |
161 |
$chld->set_parent ($self); |
162 |
|
163 |
@{$self->{children}} = |
164 |
sort { $a->{z} <=> $b->{z} } |
165 |
@{$self->{children}}, $chld; |
166 |
|
167 |
$self->size_allocate ($self->{w}, $self->{h}); |
168 |
} |
169 |
|
170 |
sub remove { |
171 |
my ($self, $widget) = @_; |
172 |
|
173 |
$self->{children} = [ grep $_ != $widget, @{ $self->{children} } ]; |
174 |
|
175 |
$self->size_allocate ($self->{w}, $self->{h}); |
176 |
} |
177 |
|
178 |
sub find_widget { |
179 |
my ($self, $x, $y) = @_; |
180 |
|
181 |
my $res; |
182 |
|
183 |
for (@{ $self->{children} }) { |
184 |
$res = $_->find_widget ($x, $y) |
185 |
and return $res; |
186 |
} |
187 |
|
188 |
() |
189 |
} |
190 |
|
191 |
sub size_request { |
192 |
my ($self) = @_; |
193 |
|
194 |
my ($hs, $ws) = (0, 0); |
195 |
for (@{$self->{children} || []}) { |
196 |
my ($w, $h) = $_->size_request; |
197 |
$hs += $h; |
198 |
if ($ws < $w) { $ws = $w } |
199 |
} |
200 |
|
201 |
return ($ws, $hs); |
202 |
} |
203 |
|
204 |
sub _draw { |
205 |
my ($self) = @_; |
206 |
|
207 |
$_->draw for @{$self->{children}}; |
208 |
} |
209 |
|
210 |
############################################################################# |
211 |
|
212 |
package Crossfire::Client::Widget::Bin; |
213 |
|
214 |
our @ISA = Crossfire::Client::Widget::Container::; |
215 |
|
216 |
sub child { $_[0]->{children}[0] } |
217 |
|
218 |
sub size_request { |
219 |
$_[0]{children}[0]->size_request if $_[0]{children}[0]; |
220 |
} |
221 |
|
222 |
sub size_allocate { |
223 |
my ($self, $w, $h) = @_; |
224 |
$self->SUPER::size_allocate ($w, $h); |
225 |
$self->{children}[0]->size_allocate ($w, $h) |
226 |
if $self->{children}[0] |
227 |
} |
228 |
|
229 |
############################################################################# |
230 |
|
231 |
package Crossfire::Client::Widget::Toplevel; |
232 |
|
233 |
our @ISA = Crossfire::Client::Widget::Container::; |
234 |
|
235 |
sub update { |
236 |
my ($self) = @_; |
237 |
|
238 |
::refresh (); |
239 |
} |
240 |
|
241 |
############################################################################# |
242 |
|
243 |
package Crossfire::Client::Widget::Window; |
244 |
|
245 |
our @ISA = Crossfire::Client::Widget::Bin::; |
246 |
|
247 |
use SDL::OpenGL; |
248 |
|
249 |
sub add { |
250 |
my ($self, $chld) = @_; |
251 |
warn "ADD $chld\n"; |
252 |
$self->SUPER::add ($chld); |
253 |
$chld->set_parent ($self); |
254 |
} |
255 |
|
256 |
sub remove { |
257 |
my ($self) = @_; |
258 |
# TODO FIXME: removing a child from a window will crash, see render_chld |
259 |
# $self->update; |
260 |
} |
261 |
|
262 |
sub update { |
263 |
my ($self) = @_; |
264 |
$self->render_chld; |
265 |
} |
266 |
|
267 |
sub render_chld { |
268 |
my ($self) = @_; |
269 |
my $chld = $self->get; |
270 |
my ($w, $h) = $self->size_request; |
271 |
|
272 |
require Carp; |
273 |
Carp::cluck "RENDERCHI $w $h"; |
274 |
warn "RENDERCHI $w $h\n"; |
275 |
$self->{texture} = |
276 |
Crossfire::Client::Texture->new_from_opengl ( |
277 |
$w, $h, sub { $chld->draw } |
278 |
); |
279 |
$self->{texture}->upload; |
280 |
} |
281 |
|
282 |
sub size_request { |
283 |
my ($self) = @_; |
284 |
($self->w, $self->h) |
285 |
} |
286 |
|
287 |
sub size_allocate { |
288 |
my ($self, $w, $h) = @_; |
289 |
|
290 |
$self->w ($w); |
291 |
$self->h ($h); |
292 |
$self->get->size_allocate ($w, $h); |
293 |
|
294 |
$self->update; #TODO: Move this to the size_request event propably? |
295 |
} |
296 |
|
297 |
sub _draw { |
298 |
my ($self) = @_; |
299 |
|
300 |
my ($w, $h) = ($self->w, $self->h); |
301 |
|
302 |
my $tex = $self->{texture} |
303 |
or return; |
304 |
|
305 |
glEnable GL_BLEND; |
306 |
glEnable GL_TEXTURE_2D; |
307 |
glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; |
308 |
glBindTexture GL_TEXTURE_2D, $tex->{name}; |
309 |
|
310 |
glBegin GL_QUADS; |
311 |
glTexCoord 0, 0; glVertex 0, 0; |
312 |
glTexCoord 0, 1; glVertex 0, $h; |
313 |
glTexCoord 1, 1; glVertex $w, $h; |
314 |
glTexCoord 1, 0; glVertex $w, 0; |
315 |
glEnd; |
316 |
|
317 |
glDisable GL_BLEND; |
318 |
glDisable GL_TEXTURE_2D; |
319 |
} |
320 |
|
321 |
############################################################################# |
322 |
|
323 |
package Crossfire::Client::Widget::Frame; |
324 |
|
325 |
our @ISA = Crossfire::Client::Widget::Bin::; |
326 |
|
327 |
use SDL::OpenGL; |
328 |
|
329 |
sub size_request { |
330 |
my ($self) = @_; |
331 |
my $chld = $self->child |
332 |
or return (0, 0); |
333 |
|
334 |
$chld->move (2, 2); |
335 |
|
336 |
map { $_ + 4 } $chld->size_request; |
337 |
} |
338 |
|
339 |
sub size_allocate { |
340 |
my ($self, $w, $h) = @_; |
341 |
|
342 |
$self->SUPER::size_allocate ($w, $h); |
343 |
|
344 |
$self->child->size_allocate ($w - 4, $h - 4); |
345 |
$self->child->move (2, 2); |
346 |
} |
347 |
|
348 |
sub _draw { |
349 |
my ($self) = @_; |
350 |
|
351 |
my $chld = $self->child; |
352 |
|
353 |
my ($w, $h) = $chld->size_request; |
354 |
|
355 |
glBegin GL_QUADS; |
356 |
glColor 0, 0, 0; |
357 |
glTexCoord 0, 0; glVertex 0 , 0; |
358 |
glTexCoord 0, 1; glVertex 0 , $h + 4; |
359 |
glTexCoord 1, 1; glVertex $w + 4 , $h + 4; |
360 |
glTexCoord 1, 0; glVertex $w + 4 , 0; |
361 |
glEnd; |
362 |
|
363 |
$chld->draw; |
364 |
} |
365 |
|
366 |
############################################################################# |
367 |
|
368 |
package Crossfire::Client::Widget::FancyFrame; |
369 |
|
370 |
our @ISA = Crossfire::Client::Widget::Bin::; |
371 |
|
372 |
use SDL::OpenGL; |
373 |
|
374 |
my @tex = |
375 |
map { new_from_file Crossfire::Client::Texture Crossfire::Client::find_rcfile $_ } |
376 |
qw(d1_bg.png d1_border_top.png d1_border_right.png d1_border_left.png d1_border_bottom.png); |
377 |
|
378 |
sub size_request { |
379 |
my ($self) = @_; |
380 |
|
381 |
my ($w, $h) = $self->SUPER::size_request; |
382 |
|
383 |
$h += $tex[1]->{height}; |
384 |
$h += $tex[4]->{height}; |
385 |
$w += $tex[2]->{width}; |
386 |
$w += $tex[3]->{width}; |
387 |
|
388 |
($w, $h) |
389 |
} |
390 |
|
391 |
sub size_allocate { |
392 |
my ($self, $w, $h) = @_; |
393 |
|
394 |
$self->SUPER::size_allocate ($w, $h); |
395 |
|
396 |
$h -= $tex[1]->{height}; |
397 |
$h -= $tex[4]->{height}; |
398 |
$w -= $tex[2]->{width}; |
399 |
$w -= $tex[3]->{width}; |
400 |
|
401 |
$h = $h < 0 ? 0 : $h; |
402 |
$w = $w < 0 ? 0 : $w; |
403 |
warn "CHILD:$w $h\n"; |
404 |
$self->child->size_allocate ($w, $h); |
405 |
$self->child->move ($self->{txts}->[3]->{width}, $self->{txts}->[1]->{height}); |
406 |
} |
407 |
|
408 |
sub _draw { |
409 |
my ($self) = @_; |
410 |
|
411 |
my ($w, $h) = ($self->w, $self->h); |
412 |
my ($cw, $ch) = ($self->child->w, $self->child->h); |
413 |
|
414 |
glEnable GL_BLEND; |
415 |
glEnable GL_TEXTURE_2D; |
416 |
glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; |
417 |
glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; |
418 |
|
419 |
my $top = $tex[1]; |
420 |
glBindTexture GL_TEXTURE_2D, $top->{name}; |
421 |
|
422 |
glBegin GL_QUADS; |
423 |
glTexCoord 0, 0; glVertex 0 , 0; |
424 |
glTexCoord 0, 1; glVertex 0 , $top->{height}; |
425 |
glTexCoord 1, 1; glVertex $w , $top->{height}; |
426 |
glTexCoord 1, 0; glVertex $w , 0; |
427 |
glEnd; |
428 |
|
429 |
my $left = $tex[3]; |
430 |
glBindTexture GL_TEXTURE_2D, $left->{name}; |
431 |
|
432 |
glBegin GL_QUADS; |
433 |
glTexCoord 0, 0; glVertex 0 , $top->{height}; |
434 |
glTexCoord 0, 1; glVertex 0 , $top->{height} + $ch; |
435 |
glTexCoord 1, 1; glVertex $left->{width}, $top->{height} + $ch; |
436 |
glTexCoord 1, 0; glVertex $left->{width}, $top->{height}; |
437 |
glEnd; |
438 |
|
439 |
my $right = $tex[2]; |
440 |
glBindTexture GL_TEXTURE_2D, $right->{name}; |
441 |
|
442 |
glBegin GL_QUADS; |
443 |
glTexCoord 0, 0; glVertex $w - $right->{width}, $top->{height}; |
444 |
glTexCoord 0, 1; glVertex $w - $right->{width}, $top->{height} + $ch; |
445 |
glTexCoord 1, 1; glVertex $w , $top->{height} + $ch; |
446 |
glTexCoord 1, 0; glVertex $w , $top->{height}; |
447 |
glEnd; |
448 |
|
449 |
my $bottom = $tex[4]; |
450 |
glBindTexture GL_TEXTURE_2D, $bottom->{name}; |
451 |
|
452 |
glBegin GL_QUADS; |
453 |
glTexCoord 0, 0; glVertex 0 , $h - $bottom->{height}; |
454 |
glTexCoord 0, 1; glVertex 0 , $h; |
455 |
glTexCoord 1, 1; glVertex $w , $h; |
456 |
glTexCoord 1, 0; glVertex $w , $h - $bottom->{height}; |
457 |
glEnd; |
458 |
|
459 |
my $bg = $tex[0]; |
460 |
glBindTexture GL_TEXTURE_2D, $bg->{name}; |
461 |
glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; |
462 |
glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT; |
463 |
glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT; |
464 |
|
465 |
my $rep_x = $cw / $bg->{width}; |
466 |
my $rep_y = $ch / $bg->{height}; |
467 |
|
468 |
glBegin GL_QUADS; |
469 |
glTexCoord 0, 0; glVertex $left->{width}, $top->{height}; |
470 |
glTexCoord 0, $rep_y; glVertex $left->{width}, $top->{height} + $ch; |
471 |
glTexCoord $rep_x, $rep_y; glVertex $left->{width} + $cw , $top->{height} + $ch; |
472 |
glTexCoord $rep_x, 0; glVertex $left->{width} + $cw , $top->{height}; |
473 |
glEnd; |
474 |
|
475 |
glDisable GL_BLEND; |
476 |
glDisable GL_TEXTURE_2D; |
477 |
|
478 |
$self->child->draw; |
479 |
|
480 |
} |
481 |
|
482 |
############################################################################# |
483 |
|
484 |
package Crossfire::Client::Widget::Table; |
485 |
|
486 |
our @ISA = Crossfire::Client::Widget::Bin::; |
487 |
|
488 |
use SDL::OpenGL; |
489 |
|
490 |
sub add { |
491 |
my ($self, $x, $y, $chld) = @_; |
492 |
my $old_chld = $self->{children}[$y][$x]; |
493 |
|
494 |
$self->{children}[$y][$x] = $chld; |
495 |
$chld->set_parent ($self); |
496 |
$self->update; |
497 |
} |
498 |
|
499 |
sub max_row_height { |
500 |
my ($self, $row) = @_; |
501 |
|
502 |
my $hs = 0; |
503 |
for (my $xi = 0; $xi <= $#{$self->{children}->[$row] || []}; $xi++) { |
504 |
my $c = $self->{children}->[$row]->[$xi]; |
505 |
if ($c) { |
506 |
my ($w, $h) = $c->size_request; |
507 |
if ($hs < $h) { $hs = $h } |
508 |
} |
509 |
} |
510 |
return $hs; |
511 |
} |
512 |
|
513 |
sub max_col_width { |
514 |
my ($self, $col) = @_; |
515 |
|
516 |
my $ws = 0; |
517 |
for (my $yi = 0; $yi <= $#{$self->{children} || []}; $yi++) { |
518 |
my $c = ($self->{children}->[$yi] || [])->[$col]; |
519 |
if ($c) { |
520 |
my ($w, $h) = $c->size_request; |
521 |
if ($ws < $w) { $ws = $w } |
522 |
} |
523 |
} |
524 |
return $ws; |
525 |
} |
526 |
|
527 |
sub size_request { |
528 |
my ($self) = @_; |
529 |
|
530 |
my ($hs, $ws) = (0, 0); |
531 |
|
532 |
for (my $yi = 0; $yi <= $#{$self->{children}}; $yi++) { |
533 |
$hs += $self->max_row_height ($yi); |
534 |
} |
535 |
|
536 |
for (my $yi = 0; $yi <= $#{$self->{children}}; $yi++) { |
537 |
my $wm = 0; |
538 |
for (my $xi = 0; $xi <= $#{$self->{children}->[$yi]}; $xi++) { |
539 |
$wm += $self->max_col_width ($xi) |
540 |
} |
541 |
if ($ws < $wm) { $ws = $wm } |
542 |
} |
543 |
|
544 |
return ($ws, $hs); |
545 |
} |
546 |
|
547 |
sub _draw { |
548 |
my ($self) = @_; |
549 |
|
550 |
my $y = 0; |
551 |
for (my $yi = 0; $yi <= $#{$self->{children}}; $yi++) { |
552 |
my $x = 0; |
553 |
|
554 |
for (my $xi = 0; $xi <= $#{$self->{children}->[$yi]}; $xi++) { |
555 |
|
556 |
my $c = $self->{children}->[$yi]->[$xi]; |
557 |
if ($c) { |
558 |
$c->move ($x, $y, 0); #TODO: Move to size_request |
559 |
$c->draw if $c; |
560 |
} |
561 |
|
562 |
$x += $self->max_col_width ($xi); |
563 |
} |
564 |
|
565 |
$y += $self->max_row_height ($yi); |
566 |
} |
567 |
} |
568 |
|
569 |
############################################################################# |
570 |
|
571 |
package Crossfire::Client::Widget::VBox; |
572 |
|
573 |
our @ISA = Crossfire::Client::Widget::Container::; |
574 |
|
575 |
use SDL::OpenGL; |
576 |
|
577 |
sub size_allocate { |
578 |
my ($self, $w, $h) = @_; |
579 |
|
580 |
$self->w ($w); |
581 |
$self->h ($h); |
582 |
|
583 |
my $exp; |
584 |
my @oth; |
585 |
# find expand widget |
586 |
for (@{$self->{children}}) { |
587 |
if ($_->{expand}) { |
588 |
$exp = $_; |
589 |
last; |
590 |
} |
591 |
push @oth, $_; |
592 |
} |
593 |
|
594 |
my ($ow, $oh); |
595 |
|
596 |
# get sizes of other widgets |
597 |
for (@oth) { |
598 |
my ($w, $h) = $_->size_request; |
599 |
$oh += $h; |
600 |
if ($ow < $w) { $ow = $w } |
601 |
} |
602 |
|
603 |
my $y = 0; |
604 |
for (@{$self->{children}}) { |
605 |
$_->move (0, $y); |
606 |
|
607 |
if ($_ == $exp) { |
608 |
$_->size_allocate ($w, $h - $oh); |
609 |
$y += $h - $oh; |
610 |
} else { |
611 |
my ($cw, $h) = $_->size_request; |
612 |
$_->size_allocate ($w, $h); |
613 |
$y += $h; |
614 |
} |
615 |
} |
616 |
} |
617 |
|
618 |
sub _draw { |
619 |
my ($self) = @_; |
620 |
|
621 |
my ($x, $y); |
622 |
for (@{$self->{children} || []}) { |
623 |
$_->draw; |
624 |
$y += $_->h; |
625 |
} |
626 |
} |
627 |
|
628 |
############################################################################# |
629 |
|
630 |
package Crossfire::Client::Widget::Label; |
631 |
|
632 |
our @ISA = Crossfire::Client::Widget::; |
633 |
|
634 |
use SDL::OpenGL; |
635 |
|
636 |
sub new { |
637 |
my ($class, $x, $y, $z, $height, $text) = @_; |
638 |
|
639 |
# TODO: color, and make height, xyz etc. optional |
640 |
my $self = $class->SUPER::new (x => $x, y => $y, z => $z, height => $height); |
641 |
|
642 |
$self->set_text ($text); |
643 |
|
644 |
$self |
645 |
} |
646 |
|
647 |
sub set_text { |
648 |
my ($self, $text) = @_; |
649 |
|
650 |
$self->{text} = $text; |
651 |
$self->{texture} = new_from_text Crossfire::Client::Texture $text, $self->{height}; |
652 |
|
653 |
$self->update; |
654 |
} |
655 |
|
656 |
sub get_text { |
657 |
my ($self, $text) = @_; |
658 |
|
659 |
$self->{text} |
660 |
} |
661 |
|
662 |
sub size_request { |
663 |
my ($self) = @_; |
664 |
|
665 |
( |
666 |
$self->{texture}{width}, |
667 |
$self->{texture}{height}, |
668 |
) |
669 |
} |
670 |
|
671 |
sub _draw { |
672 |
my ($self) = @_; |
673 |
|
674 |
my $tex = $self->{texture}; |
675 |
|
676 |
glEnable GL_BLEND; |
677 |
glEnable GL_TEXTURE_2D; |
678 |
glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; |
679 |
glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; |
680 |
glBindTexture GL_TEXTURE_2D, $tex->{name}; |
681 |
|
682 |
glColor 1, 0, 0, 1; # TODO color |
683 |
|
684 |
glBegin GL_QUADS; |
685 |
glTexCoord 0, 0; glVertex 0 , 0; |
686 |
glTexCoord 0, 1; glVertex 0 , $tex->{height}; |
687 |
glTexCoord 1, 1; glVertex $tex->{width}, $tex->{height}; |
688 |
glTexCoord 1, 0; glVertex $tex->{width}, 0; |
689 |
glEnd; |
690 |
|
691 |
glDisable GL_BLEND; |
692 |
glDisable GL_TEXTURE_2D; |
693 |
} |
694 |
|
695 |
############################################################################# |
696 |
|
697 |
package Crossfire::Client::Widget::TextEntry; |
698 |
|
699 |
our @ISA = Crossfire::Client::Widget::Label::; |
700 |
|
701 |
use SDL; |
702 |
use SDL::OpenGL; |
703 |
|
704 |
sub key_down { |
705 |
my ($self, $ev) = @_; |
706 |
|
707 |
my $mod = $ev->key_mod; |
708 |
my $sym = $ev->key_sym; |
709 |
|
710 |
$ev->set_unicode (1); |
711 |
my $uni = $ev->key_unicode; |
712 |
|
713 |
my $text = $self->get_text; |
714 |
|
715 |
if ($sym == SDLK_BACKSPACE) { |
716 |
substr $text, -1, 1, ''; |
717 |
|
718 |
} elsif ($uni) { |
719 |
$text .= chr $uni; |
720 |
} |
721 |
$self->set_text ($text); |
722 |
} |
723 |
|
724 |
############################################################################# |
725 |
|
726 |
package Crossfire::Client::Widget::MapWidget; |
727 |
|
728 |
use strict; |
729 |
|
730 |
use List::Util qw(min max); |
731 |
|
732 |
use SDL; |
733 |
use SDL::OpenGL; |
734 |
use SDL::OpenGL::Constants; |
735 |
|
736 |
our @ISA = Crossfire::Client::Widget::; |
737 |
|
738 |
sub key_down { |
739 |
print "MAPKEYDOWN\n"; |
740 |
} |
741 |
|
742 |
sub key_up { |
743 |
} |
744 |
|
745 |
sub size_request { |
746 |
|
747 |
} |
748 |
|
749 |
sub size_allocate { |
750 |
} |
751 |
|
752 |
sub _draw { |
753 |
my ($self) = @_; |
754 |
|
755 |
my $mx = $::CONN->{mapx}; |
756 |
my $my = $::CONN->{mapy}; |
757 |
|
758 |
my $map = $::CONN->{map}; |
759 |
|
760 |
my ($xofs, $yofs); |
761 |
|
762 |
my $sw = 1 + int $::WIDTH / 32; |
763 |
my $sh = 1 + int $::HEIGHT / 32; |
764 |
|
765 |
if ($::CONN->{mapw} > $sw) { |
766 |
$xofs = $mx + ($::CONN->{mapw} - $sw) * 0.5; |
767 |
} else { |
768 |
$xofs = $self->{xofs} = min $mx, max $mx + $::CONN->{mapw} - $sw + 1, $self->{xofs}; |
769 |
} |
770 |
|
771 |
if ($::CONN->{maph} > $sh) { |
772 |
$yofs = $my + ($::CONN->{maph} - $sh) * 0.5; |
773 |
} else { |
774 |
$yofs = $self->{yofs} = min $my, max $my + $::CONN->{maph} - $sh + 1, $self->{yofs}; |
775 |
} |
776 |
|
777 |
glEnable GL_TEXTURE_2D; |
778 |
glEnable GL_BLEND; |
779 |
glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; |
780 |
|
781 |
my $sw4 = ($sw + 3) & ~3; |
782 |
my $lighting = "\x00" x ($sw4 * $sh); |
783 |
|
784 |
for my $x (0 .. $sw - 1) { |
785 |
for my $y (0 .. $sh - 1) { |
786 |
|
787 |
my $cell = $map->[$x + $xofs][$y + $yofs] |
788 |
or next; |
789 |
|
790 |
my $darkness = $cell->[0] * (1 / 255); |
791 |
if ($darkness < 0) { |
792 |
$darkness = 0.15; |
793 |
} |
794 |
substr $lighting, $y * $sw4 + $x, 1, chr 255 - $darkness * 255; |
795 |
|
796 |
for my $num (grep $_, @$cell[1,2,3]) { |
797 |
my $tex = $::CONN->{face}[$num]{texture} || next; |
798 |
|
799 |
glBindTexture GL_TEXTURE_2D, $tex->{name}; |
800 |
|
801 |
my $w = $tex->{width}; |
802 |
my $h = $tex->{height}; |
803 |
|
804 |
my $px = ($x + 1) * 32 - $w; |
805 |
my $py = ($y + 1) * 32 - $h; |
806 |
|
807 |
glBegin GL_QUADS; |
808 |
glTexCoord 0, 0; glVertex $px , $py; |
809 |
glTexCoord 0, 1; glVertex $px , $py + $h; |
810 |
glTexCoord 1, 1; glVertex $px + $w, $py + $h; |
811 |
glTexCoord 1, 0; glVertex $px + $w, $py; |
812 |
glEnd; |
813 |
} |
814 |
} |
815 |
} |
816 |
|
817 |
# if (1) { # higher quality darkness |
818 |
# $lighting =~ s/(.)/$1$1$1/gs; |
819 |
# my $pb = new_from_data Gtk2::Gdk::Pixbuf $lighting, "rgb", 0, 8, $sw4, $sh, $sw4 * 3; |
820 |
# |
821 |
# $pb = $pb->scale_simple ($sw4 * 0.5, $sh * 0.5, "bilinear"); |
822 |
# |
823 |
# $lighting = $pb->get_pixels; |
824 |
# $lighting =~ s/(.)../$1/gs; |
825 |
# } |
826 |
|
827 |
$lighting = new Crossfire::Client::Texture |
828 |
width => $sw4, |
829 |
height => $sh, |
830 |
data => $lighting, |
831 |
internalformat => GL_ALPHA4, |
832 |
format => GL_ALPHA; |
833 |
|
834 |
glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; |
835 |
glColor 0, 0, 0, 0.75; |
836 |
glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; |
837 |
glBindTexture GL_TEXTURE_2D, $lighting->{name}; |
838 |
glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR; |
839 |
glBegin GL_QUADS; |
840 |
glTexCoord 0, 0; glVertex 0 , 0; |
841 |
glTexCoord 0, 1; glVertex 0 , $sh * 32; |
842 |
glTexCoord 1, 1; glVertex $sw4 * 32, $sh * 32; |
843 |
glTexCoord 1, 0; glVertex $sw4 * 32, 0; |
844 |
glEnd; |
845 |
|
846 |
glDisable GL_TEXTURE_2D; |
847 |
glDisable GL_BLEND; |
848 |
} |
849 |
|
850 |
my %DIR = ( |
851 |
SDLK_KP8, [1, "north"], |
852 |
SDLK_KP9, [2, "northeast"], |
853 |
SDLK_KP6, [3, "east"], |
854 |
SDLK_KP3, [4, "southeast"], |
855 |
SDLK_KP2, [5, "south"], |
856 |
SDLK_KP1, [6, "southwest"], |
857 |
SDLK_KP4, [7, "west"], |
858 |
SDLK_KP7, [8, "northwest"], |
859 |
|
860 |
SDLK_UP, [1, "north"], |
861 |
SDLK_RIGHT, [3, "east"], |
862 |
SDLK_DOWN, [5, "south"], |
863 |
SDLK_LEFT, [7, "west"], |
864 |
); |
865 |
|
866 |
sub key_down { |
867 |
my ($self, $ev) = @_; |
868 |
|
869 |
my $mod = $ev->key_mod; |
870 |
my $sym = $ev->key_sym; |
871 |
|
872 |
if ($sym == SDLK_KP5) { |
873 |
$::CONN->send ("command stay fire"); |
874 |
} elsif (exists $DIR{$sym}) { |
875 |
if ($mod & KMOD_SHIFT) { |
876 |
$self->{shft}++; |
877 |
$::CONN->send ("command fire $DIR{$sym}[0]"); |
878 |
} elsif ($mod & KMOD_CTRL) { |
879 |
$self->{ctrl}++; |
880 |
$::CONN->send ("command run $DIR{$sym}[0]"); |
881 |
} else { |
882 |
$::CONN->send ("command $DIR{$sym}[1]"); |
883 |
} |
884 |
} |
885 |
} |
886 |
|
887 |
sub key_up { |
888 |
my ($self, $ev) = @_; |
889 |
|
890 |
my $mod = $ev->key_mod; |
891 |
my $sym = $ev->key_sym; |
892 |
|
893 |
if (!($mod & KMOD_SHIFT) && delete $self->{shft}) { |
894 |
$::CONN->send ("command fire_stop"); |
895 |
} |
896 |
if (!($mod & KMOD_CTRL ) && delete $self->{ctrl}) { |
897 |
$::CONN->send ("command run_stop"); |
898 |
} |
899 |
} |
900 |
|
901 |
############################################################################# |
902 |
|
903 |
package Crossfire::Client::Widget::Animator; |
904 |
|
905 |
use SDL::OpenGL; |
906 |
|
907 |
our @ISA = Crossfire::Client::Widget::Bin::; |
908 |
|
909 |
sub moveto { |
910 |
my ($self, $x, $y) = @_; |
911 |
|
912 |
$self->{moveto} = [$self->{x}, $self->{y}, $x, $y]; |
913 |
$self->{speed} = 0.2; |
914 |
$self->{time} = 1; |
915 |
|
916 |
::animation_start $self; |
917 |
} |
918 |
|
919 |
sub animate { |
920 |
my ($self, $interval) = @_; |
921 |
|
922 |
$self->{time} -= $interval * $self->{speed}; |
923 |
if ($self->{time} <= 0) { |
924 |
$self->{time} = 0; |
925 |
::animation_stop $self; |
926 |
} |
927 |
|
928 |
my ($x0, $y0, $x1, $y1) = @{$self->{moveto}}; |
929 |
|
930 |
$self->{x} = $x0 * $self->{time} + $x1 * (1 - $self->{time}); |
931 |
$self->{y} = $y0 * $self->{time} + $y1 * (1 - $self->{time}); |
932 |
} |
933 |
|
934 |
sub _draw { |
935 |
my ($self) = @_; |
936 |
|
937 |
glPushMatrix; |
938 |
glRotate $self->{time} * 10000, 0, 1, 0; |
939 |
$self->{children}[0]->draw; |
940 |
glPopMatrix; |
941 |
} |
942 |
|
943 |
1; |
944 |
|