… | |
… | |
895 | data => $lighting, |
895 | data => $lighting, |
896 | internalformat => GL_ALPHA, |
896 | internalformat => GL_ALPHA, |
897 | format => GL_ALPHA; |
897 | format => GL_ALPHA; |
898 | |
898 | |
899 | glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; |
899 | glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; |
900 | glColor 0.5, 0.5, 0.5, 1; |
900 | glColor 0.7, 0.7, 0.7, 1; |
901 | glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; |
901 | glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; |
902 | glBindTexture GL_TEXTURE_2D, $lighting->{name}; |
902 | glBindTexture GL_TEXTURE_2D, $lighting->{name}; |
903 | glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR; |
903 | glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR; |
904 | glBegin GL_QUADS; |
904 | glBegin GL_QUADS; |
905 | glTexCoord 0, 0; glVertex 0 , 0; |
905 | glTexCoord 0, 0; glVertex 0 , 0; |