1 |
package Crossfire::Client::Widget; |
2 |
|
3 |
use strict; |
4 |
|
5 |
use Scalar::Util; |
6 |
|
7 |
use SDL::OpenGL; |
8 |
use SDL::OpenGL::Constants; |
9 |
|
10 |
use Crossfire::Client; |
11 |
|
12 |
our $FOCUS; # the widget with current focus |
13 |
|
14 |
# class methods for events |
15 |
sub feed_sdl_key_down_event { $FOCUS->key_down ($_[0]) if $FOCUS } |
16 |
sub feed_sdl_key_up_event { $FOCUS->key_up ($_[0]) if $FOCUS } |
17 |
sub feed_sdl_button_down_event { } |
18 |
sub feed_sdl_button_up_event { } |
19 |
|
20 |
sub new { |
21 |
my $class = shift; |
22 |
|
23 |
bless { @_ }, $class |
24 |
} |
25 |
|
26 |
sub move { |
27 |
my ($self, $x, $y, $z) = @_; |
28 |
$self->{x} = $x; |
29 |
$self->{y} = $y; |
30 |
$self->{z} = $z if defined $z; |
31 |
} |
32 |
|
33 |
sub needs_redraw { |
34 |
0 |
35 |
} |
36 |
|
37 |
sub size_request { |
38 |
require Carp; |
39 |
Carp::confess "size_request is abtract"; |
40 |
} |
41 |
|
42 |
sub size_allocate { |
43 |
my ($self, $w, $h) = @_; |
44 |
|
45 |
$self->{w} = $w; |
46 |
$self->{h} = $h; |
47 |
} |
48 |
|
49 |
sub focus_in { |
50 |
my ($widget) = @_; |
51 |
$FOCUS = $widget; |
52 |
} |
53 |
|
54 |
sub focus_out { |
55 |
my ($widget) = @_; |
56 |
} |
57 |
|
58 |
sub key_down { |
59 |
my ($widget, $sdlev) = @_; |
60 |
} |
61 |
|
62 |
sub key_up { |
63 |
my ($widget, $sdlev) = @_; |
64 |
} |
65 |
|
66 |
sub button_down { |
67 |
my ($widget, $sdlev) = @_; |
68 |
} |
69 |
|
70 |
sub button_up { |
71 |
my ($widget, $sdlev) = @_; |
72 |
} |
73 |
|
74 |
sub w { $_[0]->{w} = $_[1] if $_[1]; $_[0]->{w} } |
75 |
sub h { $_[0]->{h} = $_[1] if $_[1]; $_[0]->{h} } |
76 |
sub x { $_[0]->{x} = $_[1] if $_[1]; $_[0]->{x} } |
77 |
sub y { $_[0]->{y} = $_[1] if $_[1]; $_[0]->{y} } |
78 |
sub z { $_[0]->{z} = $_[1] if $_[1]; $_[0]->{z} } |
79 |
|
80 |
sub draw { |
81 |
my ($self) = @_; |
82 |
|
83 |
glPushMatrix; |
84 |
glTranslate $self->{x}, $self->{y}, 0; |
85 |
$self->_draw; |
86 |
glPopMatrix; |
87 |
} |
88 |
|
89 |
sub _draw { |
90 |
my ($self) = @_; |
91 |
|
92 |
warn "no draw defined for $self\n"; |
93 |
} |
94 |
|
95 |
sub bbox { |
96 |
my ($self) = @_; |
97 |
my ($w, $h) = $self->size_request; |
98 |
( |
99 |
$self->{x}, |
100 |
$self->{y}, |
101 |
$self->{x} = $w, |
102 |
$self->{y} = $h |
103 |
) |
104 |
} |
105 |
|
106 |
sub find_widget { |
107 |
my ($self, $x, $y) = @_; |
108 |
|
109 |
return $self |
110 |
if $x >= $self->{x} && $x < $self->{x} + $self->{w} |
111 |
&& $y >= $self->{y} && $y < $self->{y} + $self->{h}; |
112 |
|
113 |
() |
114 |
} |
115 |
|
116 |
sub del_parent { $_[0]->{parent} = undef } |
117 |
|
118 |
sub set_parent { |
119 |
my ($self, $par) = @_; |
120 |
|
121 |
$self->{parent} = $par; |
122 |
Scalar::Util::weaken $self->{parent}; |
123 |
} |
124 |
|
125 |
sub get_parent { |
126 |
$_[0]->{parent} |
127 |
} |
128 |
|
129 |
sub update { |
130 |
my ($self) = @_; |
131 |
|
132 |
$self->{parent}->update |
133 |
if $self->{parent}; |
134 |
} |
135 |
|
136 |
sub DESTROY { |
137 |
my ($self) = @_; |
138 |
|
139 |
#$self->deactivate; |
140 |
} |
141 |
|
142 |
############################################################################# |
143 |
|
144 |
package Crossfire::Client::Widget::Container; |
145 |
|
146 |
our @ISA = Crossfire::Client::Widget::; |
147 |
|
148 |
sub new { |
149 |
my ($class, @widgets) = @_; |
150 |
|
151 |
my $self = $class->SUPER::new (children => []); |
152 |
$self->add ($_) for @widgets; |
153 |
|
154 |
$self |
155 |
} |
156 |
|
157 |
sub add { |
158 |
my ($self, $chld, $expand) = @_; |
159 |
|
160 |
$chld->{expand} = $expand; |
161 |
$chld->set_parent ($self); |
162 |
|
163 |
@{$self->{children}} = |
164 |
sort { $a->{z} <=> $b->{z} } |
165 |
@{$self->{children}}, $chld; |
166 |
|
167 |
$self->size_allocate ($self->{w}, $self->{h}) |
168 |
if $self->{w}; #TODO: check for "realised state" |
169 |
} |
170 |
|
171 |
sub remove { |
172 |
my ($self, $widget) = @_; |
173 |
|
174 |
$self->{children} = [ grep $_ != $widget, @{ $self->{children} } ]; |
175 |
|
176 |
$self->size_allocate ($self->{w}, $self->{h}); |
177 |
} |
178 |
|
179 |
sub find_widget { |
180 |
my ($self, $x, $y) = @_; |
181 |
|
182 |
$x -= $self->{x}; |
183 |
$y -= $self->{y}; |
184 |
|
185 |
my $res; |
186 |
|
187 |
for (reverse @{ $self->{children} }) { |
188 |
$res = $_->find_widget ($x, $y) |
189 |
and return $res; |
190 |
} |
191 |
|
192 |
$self->SUPER::find_widget ($x + $self->{x}, $y + $self->{y}) |
193 |
} |
194 |
|
195 |
sub _draw { |
196 |
my ($self) = @_; |
197 |
|
198 |
$_->draw for @{$self->{children}}; |
199 |
} |
200 |
|
201 |
############################################################################# |
202 |
|
203 |
package Crossfire::Client::Widget::Bin; |
204 |
|
205 |
our @ISA = Crossfire::Client::Widget::Container::; |
206 |
|
207 |
sub child { $_[0]->{children}[0] } |
208 |
|
209 |
sub size_request { |
210 |
$_[0]{children}[0]->size_request if $_[0]{children}[0]; |
211 |
} |
212 |
|
213 |
sub size_allocate { |
214 |
my ($self, $w, $h) = @_; |
215 |
|
216 |
$self->SUPER::size_allocate ($w, $h); |
217 |
$self->{children}[0]->size_allocate ($w, $h) |
218 |
if $self->{children}[0] |
219 |
} |
220 |
|
221 |
############################################################################# |
222 |
|
223 |
package Crossfire::Client::Widget::Toplevel; |
224 |
|
225 |
our @ISA = Crossfire::Client::Widget::Container::; |
226 |
|
227 |
sub update { |
228 |
my ($self) = @_; |
229 |
|
230 |
::refresh (); |
231 |
} |
232 |
|
233 |
sub add { |
234 |
my ($self, $widget) = @_; |
235 |
|
236 |
$self->SUPER::add ($widget); |
237 |
|
238 |
$widget->size_allocate ($widget->size_request); |
239 |
} |
240 |
|
241 |
############################################################################# |
242 |
|
243 |
package Crossfire::Client::Widget::Window; |
244 |
|
245 |
our @ISA = Crossfire::Client::Widget::Bin::; |
246 |
|
247 |
use SDL::OpenGL; |
248 |
|
249 |
sub new { |
250 |
my ($class, $x, $y, $z, $w, $h) = @_; |
251 |
|
252 |
my $self = $class->SUPER::new; |
253 |
|
254 |
@$self{qw(x y z w h)} = ($x, $y, $z, $w, $h); |
255 |
} |
256 |
|
257 |
sub update { |
258 |
my ($self) = @_; |
259 |
|
260 |
$self->render_chld; |
261 |
$self->SUPER::update; |
262 |
} |
263 |
|
264 |
sub render_chld { |
265 |
my ($self) = @_; |
266 |
|
267 |
$self->{texture} = |
268 |
Crossfire::Client::Texture->new_from_opengl ( |
269 |
$self->{w}, $self->{h}, sub { $self->child->draw } |
270 |
); |
271 |
} |
272 |
|
273 |
sub size_allocate { |
274 |
my ($self, $w, $h) = @_; |
275 |
|
276 |
$self->{w} = $w; |
277 |
$self->{h} = $h; |
278 |
|
279 |
$self->child->size_allocate ($w, $h); |
280 |
|
281 |
$self->render_chld; |
282 |
} |
283 |
|
284 |
sub _draw { |
285 |
my ($self) = @_; |
286 |
|
287 |
my ($w, $h) = ($self->w, $self->h); |
288 |
|
289 |
my $tex = $self->{texture} |
290 |
or return; |
291 |
|
292 |
glEnable GL_BLEND; |
293 |
glEnable GL_TEXTURE_2D; |
294 |
glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; |
295 |
glBindTexture GL_TEXTURE_2D, $tex->{name}; |
296 |
|
297 |
glBegin GL_QUADS; |
298 |
glTexCoord 0, 0; glVertex 0, 0; |
299 |
glTexCoord 0, 1; glVertex 0, $h; |
300 |
glTexCoord 1, 1; glVertex $w, $h; |
301 |
glTexCoord 1, 0; glVertex $w, 0; |
302 |
glEnd; |
303 |
|
304 |
glDisable GL_BLEND; |
305 |
glDisable GL_TEXTURE_2D; |
306 |
} |
307 |
|
308 |
############################################################################# |
309 |
|
310 |
package Crossfire::Client::Widget::Frame; |
311 |
|
312 |
our @ISA = Crossfire::Client::Widget::Bin::; |
313 |
|
314 |
use SDL::OpenGL; |
315 |
|
316 |
sub size_request { |
317 |
my ($self) = @_; |
318 |
my $chld = $self->child |
319 |
or return (0, 0); |
320 |
|
321 |
$chld->move (2, 2); |
322 |
|
323 |
map { $_ + 4 } $chld->size_request; |
324 |
} |
325 |
|
326 |
sub size_allocate { |
327 |
my ($self, $w, $h) = @_; |
328 |
|
329 |
$self->{w} = $w; |
330 |
$self->{h} = $h; |
331 |
|
332 |
$self->child->size_allocate ($w - 4, $h - 4); |
333 |
$self->child->move (2, 2); |
334 |
} |
335 |
|
336 |
sub _draw { |
337 |
my ($self) = @_; |
338 |
|
339 |
my $chld = $self->child; |
340 |
|
341 |
my ($w, $h) = $chld->size_request; |
342 |
|
343 |
glBegin GL_QUADS; |
344 |
glColor 0, 0, 0; |
345 |
glTexCoord 0, 0; glVertex 0 , 0; |
346 |
glTexCoord 0, 1; glVertex 0 , $h + 4; |
347 |
glTexCoord 1, 1; glVertex $w + 4 , $h + 4; |
348 |
glTexCoord 1, 0; glVertex $w + 4 , 0; |
349 |
glEnd; |
350 |
|
351 |
$chld->draw; |
352 |
} |
353 |
|
354 |
############################################################################# |
355 |
|
356 |
package Crossfire::Client::Widget::FancyFrame; |
357 |
|
358 |
our @ISA = Crossfire::Client::Widget::Bin::; |
359 |
|
360 |
use SDL::OpenGL; |
361 |
|
362 |
my @tex = |
363 |
map { new_from_file Crossfire::Client::Texture Crossfire::Client::find_rcfile $_ } |
364 |
qw(d1_bg.png d1_border_top.png d1_border_right.png d1_border_left.png d1_border_bottom.png); |
365 |
|
366 |
sub size_request { |
367 |
my ($self) = @_; |
368 |
|
369 |
my ($w, $h) = $self->SUPER::size_request; |
370 |
|
371 |
$h += $tex[1]->{height}; |
372 |
$h += $tex[4]->{height}; |
373 |
$w += $tex[2]->{width}; |
374 |
$w += $tex[3]->{width}; |
375 |
|
376 |
($w, $h) |
377 |
} |
378 |
|
379 |
sub size_allocate { |
380 |
my ($self, $w, $h) = @_; |
381 |
|
382 |
$self->SUPER::size_allocate ($w, $h); |
383 |
|
384 |
$h -= $tex[1]->{height}; |
385 |
$h -= $tex[4]->{height}; |
386 |
$w -= $tex[2]->{width}; |
387 |
$w -= $tex[3]->{width}; |
388 |
|
389 |
$h = $h < 0 ? 0 : $h; |
390 |
$w = $w < 0 ? 0 : $w; |
391 |
|
392 |
$self->child->size_allocate ($w, $h); |
393 |
$self->child->move ($tex[3]->{width}, $tex[1]->{height}); |
394 |
} |
395 |
|
396 |
sub _draw { |
397 |
my ($self) = @_; |
398 |
|
399 |
my ($w, $h) = ($self->{w}, $self->{h}); |
400 |
my ($cw, $ch) = ($self->child->{w}, $self->child->{h}); |
401 |
|
402 |
glEnable GL_BLEND; |
403 |
glEnable GL_TEXTURE_2D; |
404 |
glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; |
405 |
glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; |
406 |
|
407 |
my $top = $tex[1]; |
408 |
glBindTexture GL_TEXTURE_2D, $top->{name}; |
409 |
|
410 |
glBegin GL_QUADS; |
411 |
glTexCoord 0, 0; glVertex 0 , 0; |
412 |
glTexCoord 0, 1; glVertex 0 , $top->{height}; |
413 |
glTexCoord 1, 1; glVertex $w , $top->{height}; |
414 |
glTexCoord 1, 0; glVertex $w , 0; |
415 |
glEnd; |
416 |
|
417 |
my $left = $tex[3]; |
418 |
glBindTexture GL_TEXTURE_2D, $left->{name}; |
419 |
|
420 |
glBegin GL_QUADS; |
421 |
glTexCoord 0, 0; glVertex 0 , $top->{height}; |
422 |
glTexCoord 0, 1; glVertex 0 , $top->{height} + $ch; |
423 |
glTexCoord 1, 1; glVertex $left->{width}, $top->{height} + $ch; |
424 |
glTexCoord 1, 0; glVertex $left->{width}, $top->{height}; |
425 |
glEnd; |
426 |
|
427 |
my $right = $tex[2]; |
428 |
glBindTexture GL_TEXTURE_2D, $right->{name}; |
429 |
|
430 |
glBegin GL_QUADS; |
431 |
glTexCoord 0, 0; glVertex $w - $right->{width}, $top->{height}; |
432 |
glTexCoord 0, 1; glVertex $w - $right->{width}, $top->{height} + $ch; |
433 |
glTexCoord 1, 1; glVertex $w , $top->{height} + $ch; |
434 |
glTexCoord 1, 0; glVertex $w , $top->{height}; |
435 |
glEnd; |
436 |
|
437 |
my $bottom = $tex[4]; |
438 |
glBindTexture GL_TEXTURE_2D, $bottom->{name}; |
439 |
|
440 |
glBegin GL_QUADS; |
441 |
glTexCoord 0, 0; glVertex 0 , $h - $bottom->{height}; |
442 |
glTexCoord 0, 1; glVertex 0 , $h; |
443 |
glTexCoord 1, 1; glVertex $w , $h; |
444 |
glTexCoord 1, 0; glVertex $w , $h - $bottom->{height}; |
445 |
glEnd; |
446 |
|
447 |
my $bg = $tex[0]; |
448 |
glBindTexture GL_TEXTURE_2D, $bg->{name}; |
449 |
glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; |
450 |
glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT; |
451 |
glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT; |
452 |
|
453 |
my $rep_x = $cw / $bg->{width}; |
454 |
my $rep_y = $ch / $bg->{height}; |
455 |
|
456 |
glBegin GL_QUADS; |
457 |
glTexCoord 0, 0; glVertex $left->{width}, $top->{height}; |
458 |
glTexCoord 0, $rep_y; glVertex $left->{width}, $top->{height} + $ch; |
459 |
glTexCoord $rep_x, $rep_y; glVertex $left->{width} + $cw , $top->{height} + $ch; |
460 |
glTexCoord $rep_x, 0; glVertex $left->{width} + $cw , $top->{height}; |
461 |
glEnd; |
462 |
|
463 |
glDisable GL_BLEND; |
464 |
glDisable GL_TEXTURE_2D; |
465 |
|
466 |
$self->child->draw; |
467 |
|
468 |
} |
469 |
|
470 |
############################################################################# |
471 |
|
472 |
package Crossfire::Client::Widget::Table; |
473 |
|
474 |
our @ISA = Crossfire::Client::Widget::Bin::; |
475 |
|
476 |
use SDL::OpenGL; |
477 |
|
478 |
sub add { |
479 |
my ($self, $x, $y, $chld) = @_; |
480 |
my $old_chld = $self->{children}[$y][$x]; |
481 |
|
482 |
$self->{children}[$y][$x] = $chld; |
483 |
$chld->set_parent ($self); |
484 |
$self->update; |
485 |
} |
486 |
|
487 |
sub max_row_height { |
488 |
my ($self, $row) = @_; |
489 |
|
490 |
my $hs = 0; |
491 |
for (my $xi = 0; $xi <= $#{$self->{children}->[$row] || []}; $xi++) { |
492 |
my $c = $self->{children}->[$row]->[$xi]; |
493 |
if ($c) { |
494 |
my ($w, $h) = $c->size_request; |
495 |
if ($hs < $h) { $hs = $h } |
496 |
} |
497 |
} |
498 |
return $hs; |
499 |
} |
500 |
|
501 |
sub max_col_width { |
502 |
my ($self, $col) = @_; |
503 |
|
504 |
my $ws = 0; |
505 |
for (my $yi = 0; $yi <= $#{$self->{children} || []}; $yi++) { |
506 |
my $c = ($self->{children}->[$yi] || [])->[$col]; |
507 |
if ($c) { |
508 |
my ($w, $h) = $c->size_request; |
509 |
if ($ws < $w) { $ws = $w } |
510 |
} |
511 |
} |
512 |
return $ws; |
513 |
} |
514 |
|
515 |
sub size_request { |
516 |
my ($self) = @_; |
517 |
|
518 |
my ($hs, $ws) = (0, 0); |
519 |
|
520 |
for (my $yi = 0; $yi <= $#{$self->{children}}; $yi++) { |
521 |
$hs += $self->max_row_height ($yi); |
522 |
} |
523 |
|
524 |
for (my $yi = 0; $yi <= $#{$self->{children}}; $yi++) { |
525 |
my $wm = 0; |
526 |
for (my $xi = 0; $xi <= $#{$self->{children}->[$yi]}; $xi++) { |
527 |
$wm += $self->max_col_width ($xi) |
528 |
} |
529 |
if ($ws < $wm) { $ws = $wm } |
530 |
} |
531 |
|
532 |
return ($ws, $hs); |
533 |
} |
534 |
|
535 |
sub _draw { |
536 |
my ($self) = @_; |
537 |
|
538 |
my $y = 0; |
539 |
for (my $yi = 0; $yi <= $#{$self->{children}}; $yi++) { |
540 |
my $x = 0; |
541 |
|
542 |
for (my $xi = 0; $xi <= $#{$self->{children}->[$yi]}; $xi++) { |
543 |
|
544 |
my $c = $self->{children}->[$yi]->[$xi]; |
545 |
if ($c) { |
546 |
$c->move ($x, $y, 0); #TODO: Move to size_request |
547 |
$c->draw if $c; |
548 |
} |
549 |
|
550 |
$x += $self->max_col_width ($xi); |
551 |
} |
552 |
|
553 |
$y += $self->max_row_height ($yi); |
554 |
} |
555 |
} |
556 |
|
557 |
############################################################################# |
558 |
|
559 |
package Crossfire::Client::Widget::VBox; |
560 |
|
561 |
our @ISA = Crossfire::Client::Widget::Container::; |
562 |
|
563 |
use SDL::OpenGL; |
564 |
|
565 |
sub size_request { |
566 |
my ($self) = @_; |
567 |
|
568 |
my @alloc = map [$_->size_request], @{$self->{children}}; |
569 |
|
570 |
( |
571 |
(List::Util::max map $_->[0], @alloc), |
572 |
(List::Util::sum map $_->[1], @alloc), |
573 |
) |
574 |
} |
575 |
|
576 |
sub size_allocate { |
577 |
my ($self, $w, $h) = @_; |
578 |
|
579 |
$self->w ($w); |
580 |
$self->h ($h); |
581 |
|
582 |
my $exp; |
583 |
my @oth; |
584 |
# find expand widget |
585 |
for (@{$self->{children}}) { |
586 |
if ($_->{expand}) { |
587 |
$exp = $_; |
588 |
last; |
589 |
} |
590 |
push @oth, $_; |
591 |
} |
592 |
|
593 |
my ($ow, $oh); |
594 |
|
595 |
# get sizes of other widgets |
596 |
for (@oth) { |
597 |
my ($w, $h) = $_->size_request; |
598 |
$oh += $h; |
599 |
if ($ow < $w) { $ow = $w } |
600 |
} |
601 |
|
602 |
my $y = 0; |
603 |
for (@{$self->{children}}) { |
604 |
$_->move (0, $y); |
605 |
|
606 |
if ($_ == $exp) { |
607 |
$_->size_allocate ($w, $h - $oh); |
608 |
$y += $h - $oh; |
609 |
} else { |
610 |
my ($cw, $h) = $_->size_request; |
611 |
$_->size_allocate ($w, $h); |
612 |
$y += $h; |
613 |
} |
614 |
} |
615 |
} |
616 |
|
617 |
############################################################################# |
618 |
|
619 |
package Crossfire::Client::Widget::Label; |
620 |
|
621 |
our @ISA = Crossfire::Client::Widget::; |
622 |
|
623 |
use SDL::OpenGL; |
624 |
|
625 |
sub new { |
626 |
my ($class, $x, $y, $z, $height, $text) = @_; |
627 |
|
628 |
# TODO: color, and make height, xyz etc. optional |
629 |
my $self = $class->SUPER::new (x => $x, y => $y, z => $z, height => $height); |
630 |
|
631 |
$self->set_text ($text); |
632 |
|
633 |
$self |
634 |
} |
635 |
|
636 |
sub set_text { |
637 |
my ($self, $text) = @_; |
638 |
|
639 |
$self->{text} = $text; |
640 |
$self->{texture} = new_from_text Crossfire::Client::Texture $text, $self->{height}; |
641 |
|
642 |
$self->update; |
643 |
} |
644 |
|
645 |
sub get_text { |
646 |
my ($self, $text) = @_; |
647 |
|
648 |
$self->{text} |
649 |
} |
650 |
|
651 |
sub size_request { |
652 |
my ($self) = @_; |
653 |
|
654 |
( |
655 |
$self->{texture}{width}, |
656 |
$self->{texture}{height}, |
657 |
) |
658 |
} |
659 |
|
660 |
sub _draw { |
661 |
my ($self) = @_; |
662 |
|
663 |
my $tex = $self->{texture}; |
664 |
|
665 |
glEnable GL_BLEND; |
666 |
glEnable GL_TEXTURE_2D; |
667 |
glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; |
668 |
glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; |
669 |
glBindTexture GL_TEXTURE_2D, $tex->{name}; |
670 |
|
671 |
glColor 1, 0, 0, 1; # TODO color |
672 |
|
673 |
glBegin GL_QUADS; |
674 |
glTexCoord 0, 0; glVertex 0 , 0; |
675 |
glTexCoord 0, 1; glVertex 0 , $tex->{height}; |
676 |
glTexCoord 1, 1; glVertex $tex->{width}, $tex->{height}; |
677 |
glTexCoord 1, 0; glVertex $tex->{width}, 0; |
678 |
glEnd; |
679 |
|
680 |
glDisable GL_BLEND; |
681 |
glDisable GL_TEXTURE_2D; |
682 |
} |
683 |
|
684 |
############################################################################# |
685 |
|
686 |
package Crossfire::Client::Widget::TextEntry; |
687 |
|
688 |
our @ISA = Crossfire::Client::Widget::Label::; |
689 |
|
690 |
use SDL; |
691 |
use SDL::OpenGL; |
692 |
|
693 |
sub key_down { |
694 |
my ($self, $ev) = @_; |
695 |
|
696 |
my $mod = $ev->key_mod; |
697 |
my $sym = $ev->key_sym; |
698 |
|
699 |
$ev->set_unicode (1); |
700 |
my $uni = $ev->key_unicode; |
701 |
|
702 |
my $text = $self->get_text; |
703 |
|
704 |
if ($sym == SDLK_BACKSPACE) { |
705 |
substr $text, -1, 1, ''; |
706 |
|
707 |
} elsif ($uni) { |
708 |
$text .= chr $uni; |
709 |
} |
710 |
$self->set_text ($text); |
711 |
} |
712 |
|
713 |
############################################################################# |
714 |
|
715 |
package Crossfire::Client::Widget::MapWidget; |
716 |
|
717 |
use strict; |
718 |
|
719 |
use List::Util qw(min max); |
720 |
|
721 |
use SDL; |
722 |
use SDL::OpenGL; |
723 |
use SDL::OpenGL::Constants; |
724 |
|
725 |
our @ISA = Crossfire::Client::Widget::; |
726 |
|
727 |
sub key_down { |
728 |
print "MAPKEYDOWN\n"; |
729 |
} |
730 |
|
731 |
sub key_up { |
732 |
} |
733 |
|
734 |
sub size_request { |
735 |
|
736 |
} |
737 |
|
738 |
sub size_allocate { |
739 |
} |
740 |
|
741 |
sub _draw { |
742 |
my ($self) = @_; |
743 |
|
744 |
my $mx = $::CONN->{mapx}; |
745 |
my $my = $::CONN->{mapy}; |
746 |
|
747 |
my $map = $::CONN->{map}; |
748 |
|
749 |
my ($xofs, $yofs); |
750 |
|
751 |
my $sw = 1 + int $::WIDTH / 32; |
752 |
my $sh = 1 + int $::HEIGHT / 32; |
753 |
|
754 |
if ($::CONN->{mapw} > $sw) { |
755 |
$xofs = $mx + ($::CONN->{mapw} - $sw) * 0.5; |
756 |
} else { |
757 |
$xofs = $self->{xofs} = min $mx, max $mx + $::CONN->{mapw} - $sw + 1, $self->{xofs}; |
758 |
} |
759 |
|
760 |
if ($::CONN->{maph} > $sh) { |
761 |
$yofs = $my + ($::CONN->{maph} - $sh) * 0.5; |
762 |
} else { |
763 |
$yofs = $self->{yofs} = min $my, max $my + $::CONN->{maph} - $sh + 1, $self->{yofs}; |
764 |
} |
765 |
|
766 |
glEnable GL_TEXTURE_2D; |
767 |
glEnable GL_BLEND; |
768 |
glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; |
769 |
|
770 |
my $sw4 = ($sw + 3) & ~3; |
771 |
my $lighting = "\x00" x ($sw4 * $sh); |
772 |
|
773 |
for my $x (0 .. $sw - 1) { |
774 |
for my $y (0 .. $sh - 1) { |
775 |
|
776 |
my $cell = $map->[$x + $xofs][$y + $yofs] |
777 |
or next; |
778 |
|
779 |
my $darkness = $cell->[0] * (1 / 255); |
780 |
if ($darkness < 0) { |
781 |
$darkness = 0.15; |
782 |
} |
783 |
substr $lighting, $y * $sw4 + $x, 1, chr 255 - $darkness * 255; |
784 |
|
785 |
for my $num (grep $_, @$cell[1,2,3]) { |
786 |
my $tex = $::CONN->{face}[$num]{texture} || next; |
787 |
|
788 |
glBindTexture GL_TEXTURE_2D, $tex->{name}; |
789 |
|
790 |
my $w = $tex->{width}; |
791 |
my $h = $tex->{height}; |
792 |
|
793 |
my $px = ($x + 1) * 32 - $w; |
794 |
my $py = ($y + 1) * 32 - $h; |
795 |
|
796 |
glBegin GL_QUADS; |
797 |
glTexCoord 0, 0; glVertex $px , $py; |
798 |
glTexCoord 0, 1; glVertex $px , $py + $h; |
799 |
glTexCoord 1, 1; glVertex $px + $w, $py + $h; |
800 |
glTexCoord 1, 0; glVertex $px + $w, $py; |
801 |
glEnd; |
802 |
} |
803 |
} |
804 |
} |
805 |
|
806 |
# if (1) { # higher quality darkness |
807 |
# $lighting =~ s/(.)/$1$1$1/gs; |
808 |
# my $pb = new_from_data Gtk2::Gdk::Pixbuf $lighting, "rgb", 0, 8, $sw4, $sh, $sw4 * 3; |
809 |
# |
810 |
# $pb = $pb->scale_simple ($sw4 * 0.5, $sh * 0.5, "bilinear"); |
811 |
# |
812 |
# $lighting = $pb->get_pixels; |
813 |
# $lighting =~ s/(.)../$1/gs; |
814 |
# } |
815 |
|
816 |
$lighting = new Crossfire::Client::Texture |
817 |
width => $sw4, |
818 |
height => $sh, |
819 |
data => $lighting, |
820 |
internalformat => GL_ALPHA4, |
821 |
format => GL_ALPHA; |
822 |
|
823 |
glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; |
824 |
glColor 0, 0, 0, 0.75; |
825 |
glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; |
826 |
glBindTexture GL_TEXTURE_2D, $lighting->{name}; |
827 |
glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR; |
828 |
glBegin GL_QUADS; |
829 |
glTexCoord 0, 0; glVertex 0 , 0; |
830 |
glTexCoord 0, 1; glVertex 0 , $sh * 32; |
831 |
glTexCoord 1, 1; glVertex $sw4 * 32, $sh * 32; |
832 |
glTexCoord 1, 0; glVertex $sw4 * 32, 0; |
833 |
glEnd; |
834 |
|
835 |
glDisable GL_TEXTURE_2D; |
836 |
glDisable GL_BLEND; |
837 |
} |
838 |
|
839 |
my %DIR = ( |
840 |
SDLK_KP8, [1, "north"], |
841 |
SDLK_KP9, [2, "northeast"], |
842 |
SDLK_KP6, [3, "east"], |
843 |
SDLK_KP3, [4, "southeast"], |
844 |
SDLK_KP2, [5, "south"], |
845 |
SDLK_KP1, [6, "southwest"], |
846 |
SDLK_KP4, [7, "west"], |
847 |
SDLK_KP7, [8, "northwest"], |
848 |
|
849 |
SDLK_UP, [1, "north"], |
850 |
SDLK_RIGHT, [3, "east"], |
851 |
SDLK_DOWN, [5, "south"], |
852 |
SDLK_LEFT, [7, "west"], |
853 |
); |
854 |
|
855 |
sub key_down { |
856 |
my ($self, $ev) = @_; |
857 |
|
858 |
my $mod = $ev->key_mod; |
859 |
my $sym = $ev->key_sym; |
860 |
|
861 |
if ($sym == SDLK_KP5) { |
862 |
$::CONN->send ("command stay fire"); |
863 |
} elsif (exists $DIR{$sym}) { |
864 |
if ($mod & KMOD_SHIFT) { |
865 |
$self->{shft}++; |
866 |
$::CONN->send ("command fire $DIR{$sym}[0]"); |
867 |
} elsif ($mod & KMOD_CTRL) { |
868 |
$self->{ctrl}++; |
869 |
$::CONN->send ("command run $DIR{$sym}[0]"); |
870 |
} else { |
871 |
$::CONN->send ("command $DIR{$sym}[1]"); |
872 |
} |
873 |
} |
874 |
} |
875 |
|
876 |
sub key_up { |
877 |
my ($self, $ev) = @_; |
878 |
|
879 |
my $mod = $ev->key_mod; |
880 |
my $sym = $ev->key_sym; |
881 |
|
882 |
if (!($mod & KMOD_SHIFT) && delete $self->{shft}) { |
883 |
$::CONN->send ("command fire_stop"); |
884 |
} |
885 |
if (!($mod & KMOD_CTRL ) && delete $self->{ctrl}) { |
886 |
$::CONN->send ("command run_stop"); |
887 |
} |
888 |
} |
889 |
|
890 |
############################################################################# |
891 |
|
892 |
package Crossfire::Client::Widget::Animator; |
893 |
|
894 |
use SDL::OpenGL; |
895 |
|
896 |
our @ISA = Crossfire::Client::Widget::Bin::; |
897 |
|
898 |
sub moveto { |
899 |
my ($self, $x, $y) = @_; |
900 |
|
901 |
$self->{moveto} = [$self->{x}, $self->{y}, $x, $y]; |
902 |
$self->{speed} = 0.2; |
903 |
$self->{time} = 1; |
904 |
|
905 |
::animation_start $self; |
906 |
} |
907 |
|
908 |
sub animate { |
909 |
my ($self, $interval) = @_; |
910 |
|
911 |
$self->{time} -= $interval * $self->{speed}; |
912 |
if ($self->{time} <= 0) { |
913 |
$self->{time} = 0; |
914 |
::animation_stop $self; |
915 |
} |
916 |
|
917 |
my ($x0, $y0, $x1, $y1) = @{$self->{moveto}}; |
918 |
|
919 |
$self->{x} = $x0 * $self->{time} + $x1 * (1 - $self->{time}); |
920 |
$self->{y} = $y0 * $self->{time} + $y1 * (1 - $self->{time}); |
921 |
} |
922 |
|
923 |
sub _draw { |
924 |
my ($self) = @_; |
925 |
|
926 |
glPushMatrix; |
927 |
glRotate $self->{time} * 10000, 0, 1, 0; |
928 |
$self->{children}[0]->draw; |
929 |
glPopMatrix; |
930 |
} |
931 |
|
932 |
1; |
933 |
|