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/cvs/deliantra/Deliantra-Client/DC/UI.pm
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Comparing deliantra/Deliantra-Client/DC/UI.pm (file contents):
Revision 1.403 by root, Sat Jul 21 21:25:23 2007 UTC vs.
Revision 1.404 by root, Sat Jul 21 22:54:52 2007 UTC

593 593
594# using global variables seems a bit hacky, but passing through all drawing 594# using global variables seems a bit hacky, but passing through all drawing
595# functions seems pointless. 595# functions seems pointless.
596our ($draw_x, $draw_y, $draw_w, $draw_h); # screen rectangle being drawn 596our ($draw_x, $draw_y, $draw_w, $draw_h); # screen rectangle being drawn
597 597
598sub draw { 598#sub draw {
599 my ($self) = @_; 599#CFPlus.xs
600
601 return unless $self->{h} && $self->{w};
602
603 # update screen rectangle
604 local $draw_x = $draw_x + $self->{x};
605 local $draw_y = $draw_y + $self->{y};
606
607 # skip widgets that are entirely outside the drawing area
608 return if ($draw_x + $self->{w} < 0) || ($draw_x >= $draw_w)
609 || ($draw_y + $self->{h} < 0) || ($draw_y >= $draw_h);
610
611 glPushMatrix;
612 glTranslate $self->{x}, $self->{y}, 0;
613
614 if ($self == $HOVER && $self->{can_hover}) {
615 glColor 1*0.2, 0.8*0.2, 0.5*0.2, 0.2;
616 glEnable GL_BLEND;
617 glBlendFunc GL_ONE, GL_ONE_MINUS_SRC_ALPHA;
618 glBegin GL_QUADS;
619 glVertex 0 , 0;
620 glVertex $self->{w}, 0;
621 glVertex $self->{w}, $self->{h};
622 glVertex 0 , $self->{h};
623 glEnd;
624 glDisable GL_BLEND;
625 }
626
627 if ($ENV{CFPLUS_DEBUG} & 1) {
628 glPushMatrix;
629 glColor 1, 1, 0, 1;
630 glTranslate 0.375, 0.375;
631 glBegin GL_LINE_LOOP;
632 glVertex 0 , 0;
633 glVertex $self->{w} - 1, 0;
634 glVertex $self->{w} - 1, $self->{h} - 1;
635 glVertex 0 , $self->{h} - 1;
636 glEnd;
637 glPopMatrix;
638 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
639 }
640
641 $self->_draw;
642 glPopMatrix;
643}
644 600
645sub _draw { 601sub _draw {
646 my ($self) = @_; 602 my ($self) = @_;
647 603
648 warn "no draw defined for $self\n"; 604 warn "no draw defined for $self\n";

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