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/cvs/deliantra/Deliantra-Client/DC/UI.pm
Revision: 1.120
Committed: Sun Apr 16 17:43:17 2006 UTC (18 years, 1 month ago) by elmex
Branch: MAIN
Changes since 1.119: +6 -0 lines
Log Message:
implemented TODO entry: message window entry widget should defocus automatically when invoked from the map widget.

File Contents

# Content
1 package CFClient::UI;
2
3 use strict;
4
5 use Scalar::Util ();
6 use List::Util ();
7
8 use CFClient;
9
10 our ($FOCUS, $HOVER, $GRAB); # various widgets
11
12 our $ROOT;
13 our $BUTTON_STATE;
14
15 # class methods for events
16 sub feed_sdl_key_down_event {
17 $FOCUS->key_down ($_[0]) if $FOCUS;
18 }
19
20 sub feed_sdl_key_up_event {
21 $FOCUS->key_up ($_[0]) if $FOCUS;
22 }
23
24 sub feed_sdl_button_down_event {
25 my ($ev) = @_;
26 my ($x, $y) = ($ev->motion_x, $ev->motion_y);
27
28 if (!$BUTTON_STATE) {
29 my $widget = $ROOT->find_widget ($x, $y);
30
31 $GRAB = $widget;
32 $GRAB->update if $GRAB;
33 }
34
35 $BUTTON_STATE |= 1 << ($ev->button - 1);
36
37 $GRAB->button_down ($ev, $GRAB->coord2local ($x, $y)) if $GRAB;
38 }
39
40 sub feed_sdl_button_up_event {
41 my ($ev) = @_;
42 my ($x, $y) = ($ev->motion_x, $ev->motion_y);
43
44 my $widget = $GRAB || $ROOT->find_widget ($x, $y);
45
46 $BUTTON_STATE &= ~(1 << ($ev->button - 1));
47
48 $GRAB->button_up ($ev, $GRAB->coord2local ($x, $y)) if $GRAB;
49
50 if (!$BUTTON_STATE) {
51 my $grab = $GRAB; undef $GRAB;
52 $grab->update if $grab;
53 $GRAB->update if $GRAB;
54 }
55 }
56
57 sub feed_sdl_motion_event {
58 my ($ev) = @_;
59 my ($x, $y) = ($ev->motion_x, $ev->motion_y);
60
61 my $widget = $GRAB || $ROOT->find_widget ($x, $y);
62
63 if ($widget != $HOVER) {
64 my $hover = $HOVER; $HOVER = $widget;
65
66 $hover->update if $hover && $hover->{can_hover};
67 $HOVER->update if $HOVER && $HOVER->{can_hover};
68 }
69
70 $HOVER->mouse_motion ($ev, $HOVER->coord2local ($x, $y)) if $HOVER;
71 }
72
73 # convert position array to integers
74 sub harmonize {
75 my ($vals) = @_;
76
77 my $rem = 0;
78
79 for (@$vals) {
80 my $i = int $_ + $rem;
81 $rem += $_ - $i;
82 $_ = $i;
83 }
84 }
85
86 #############################################################################
87
88 package CFClient::UI::Base;
89
90 use strict;
91
92 use SDL::OpenGL;
93
94 sub new {
95 my $class = shift;
96
97 my $self = bless {
98 x => 0,
99 y => 0,
100 z => 0,
101 w => -1,
102 h => -1,
103 @_
104 }, $class;
105
106 for (keys %$self) {
107 if (/^connect_(.*)$/) {
108 $self->connect ($1 => delete $self->{$_});
109 }
110 }
111
112 $self
113 }
114
115 sub move {
116 my ($self, $x, $y, $z) = @_;
117 $self->{x} = int $x;
118 $self->{y} = int $y;
119 $self->{z} = $z if defined $z;
120 }
121
122 sub needs_redraw {
123 0
124 }
125
126 sub size_request {
127 require Carp;
128 Carp::confess "size_request is abtract";
129 }
130
131 sub _size_allocate {
132 my ($self, $x, $y, $w, $h) = @_;
133
134 $self->{x} = $x;
135 $self->{y} = $y;
136
137 return unless $self->{w} != $w || $self->{h} != $h;
138
139 $self->{w} = $w;
140 $self->{h} = $h;
141
142 1
143 }
144
145 sub size_allocate {
146 my ($self, $x, $y, $w, $h) = @_;
147
148 $self->_size_allocate ($x, $y, $w, $h);
149 }
150
151 # return top left coordinates
152 sub _topleft {
153 my ($self, $x, $y) = @_;
154
155 $self->{parent}->_topleft ($x + $self->{x}, $y + $self->{y});
156 }
157
158 # translate global coordinates to local coordinate system
159 sub coord2local {
160 my ($self, $x, $y) = @_;
161
162 my ($X, $Y) = $self->_topleft;
163 ($x - $X, $y - $Y)
164 }
165
166 # translate local coordinates to global coordinate system
167 sub coord2global {
168 my ($self, $x, $y) = @_;
169
170 my ($X, $Y) = $self->_topleft;
171 ($x + $X, $y + $Y)
172 }
173
174 sub focus_in {
175 my ($self) = @_;
176
177 return if $FOCUS == $self;
178 return unless $self->{can_focus};
179
180 my $focus = $FOCUS; $FOCUS = $self;
181
182 $self->emit (focus_in => $focus);
183
184 $focus->update if $focus;
185 $FOCUS->update;
186 }
187
188 sub focus_out {
189 my ($self) = @_;
190
191 return unless $FOCUS == $self;
192
193 my $focus = $FOCUS; undef $FOCUS;
194
195 $self->emit (focus_out => $focus);
196
197 $focus->update if $focus; #?
198 }
199
200 sub mouse_motion { }
201 sub button_up { }
202 sub key_down { }
203 sub key_up { }
204
205 sub button_down {
206 my ($self, $ev, $x, $y) = @_;
207
208 $self->focus_in;
209 }
210
211 sub w { $_[0]{w} = $_[1] if @_ > 1; $_[0]{w} }
212 sub h { $_[0]{h} = $_[1] if @_ > 1; $_[0]{h} }
213 sub x { $_[0]{x} = $_[1] if @_ > 1; $_[0]{x} }
214 sub y { $_[0]{y} = $_[1] if @_ > 1; $_[0]{y} }
215 sub z { $_[0]{z} = $_[1] if @_ > 1; $_[0]{z} }
216
217 sub draw {
218 my ($self) = @_;
219
220 return unless $self->{h} && $self->{w};
221
222 glPushMatrix;
223 glTranslate $self->{x}, $self->{y}, 0;
224 $self->_draw;
225 glPopMatrix;
226
227 if ($self == $HOVER && $self->{can_hover}) {
228 my ($x, $y) = @$self{qw(x y)};
229
230 glColor 0, 0, 1, 0.2;
231 glEnable GL_BLEND;
232 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
233 glBegin GL_QUADS;
234 glVertex $x , $y;
235 glVertex $x + $self->{w}, $y;
236 glVertex $x + $self->{w}, $y + $self->{h};
237 glVertex $x , $y + $self->{h};
238 glEnd;
239 glDisable GL_BLEND;
240 }
241 }
242
243 sub _draw {
244 my ($self) = @_;
245
246 warn "no draw defined for $self\n";
247 }
248
249 sub find_widget {
250 my ($self, $x, $y) = @_;
251
252 return $self
253 if $x >= $self->{x} && $x < $self->{x} + $self->{w}
254 && $y >= $self->{y} && $y < $self->{y} + $self->{h};
255
256 ()
257 }
258
259 sub set_parent {
260 my ($self, $parent) = @_;
261
262 Scalar::Util::weaken ($self->{parent} = $parent);
263 }
264
265 sub update {
266 my ($self) = @_;
267
268 $self->{parent}->update
269 if $self->{parent};
270 }
271
272 sub connect {
273 my ($self, $signal, $cb) = @_;
274
275 push @{ $self->{cb}{$signal} }, $cb;
276 }
277
278 sub emit {
279 my ($self, $signal, @args) = @_;
280
281 $_->($self, @args)
282 for @{$self->{cb}{$signal} || []};
283 }
284
285 sub DESTROY {
286 my ($self) = @_;
287
288 #$self->deactivate;
289 }
290
291 #############################################################################
292
293 package CFClient::UI::DrawBG;
294
295 our @ISA = CFClient::UI::Base::;
296
297 use strict;
298 use SDL::OpenGL;
299
300 sub new {
301 my $class = shift;
302
303 # range [value, low, high, page]
304
305 $class->SUPER::new (
306 bg => [0, 0, 0, 0.2],
307 active_bg => [1, 1, 1, 0.5],
308 @_
309 )
310 }
311
312 sub _draw {
313 my ($self) = @_;
314
315 my ($w, $h) = @$self{qw(w h)};
316
317 glEnable GL_BLEND;
318 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
319 glColor @{ $FOCUS == $self ? $self->{active_bg} : $self->{bg} };
320
321 glBegin GL_QUADS;
322 glVertex 0 , 0;
323 glVertex 0 , $h;
324 glVertex $w, $h;
325 glVertex $w, 0;
326 glEnd;
327
328 glDisable GL_BLEND;
329 }
330
331 #############################################################################
332
333 package CFClient::UI::Empty;
334
335 our @ISA = CFClient::UI::Base::;
336
337 sub size_request {
338 (0, 0)
339 }
340
341 sub draw { }
342
343 #############################################################################
344
345 package CFClient::UI::Container;
346
347 our @ISA = CFClient::UI::Base::;
348
349 sub new {
350 my ($class, %arg) = @_;
351
352 my $children = delete $arg{children} || [];
353
354 my $self = $class->SUPER::new (children => [], %arg);
355 $self->add ($_) for @$children;
356
357 $self
358 }
359
360 sub add {
361 my ($self, $child) = @_;
362
363 $child->set_parent ($self);
364
365 use sort 'stable';
366
367 $self->{children} = [
368 sort { $a->{z} <=> $b->{z} }
369 @{$self->{children}}, $child
370 ];
371
372 $self->{w} = $self->{h} = -1;
373 $self->update;
374 }
375
376 sub remove {
377 my ($self, $widget) = @_;
378
379 $self->{children} = [ grep $_ != $widget, @{ $self->{children} } ];
380
381 $self->size_allocate (0, 0, $self->{w}, $self->{h});
382 }
383
384 sub find_widget {
385 my ($self, $x, $y) = @_;
386
387 $x -= $self->{x};
388 $y -= $self->{y};
389
390 my $res;
391
392 for (reverse @{ $self->{children} }) {
393 $res = $_->find_widget ($x, $y)
394 and return $res;
395 }
396
397 $self->SUPER::find_widget ($x + $self->{x}, $y + $self->{y})
398 }
399
400 sub _draw {
401 my ($self) = @_;
402
403 $_->draw for @{$self->{children}};
404 }
405
406 #############################################################################
407
408 package CFClient::UI::Bin;
409
410 our @ISA = CFClient::UI::Container::;
411
412 sub new {
413 my ($class, %arg) = @_;
414
415 my $child = (delete $arg{child}) || new CFClient::UI::Empty::;
416
417 $class->SUPER::new (children => [$child], %arg)
418 }
419
420 sub add {
421 my ($self, $widget) = @_;
422
423 $self->{children} = [];
424
425 $self->SUPER::add ($widget);
426 }
427
428 sub remove {
429 my ($self, $widget) = @_;
430
431 $self->SUPER::remove ($widget);
432
433 $self->{children} = [new CFClient::UI::Empty]
434 unless @{$self->{children}};
435 }
436
437 sub child { $_[0]->{children}[0] }
438
439 sub size_request {
440 $_[0]{children}[0]->size_request
441 }
442
443 sub size_allocate {
444 my ($self, $x, $y, $w, $h) = @_;
445
446 $self->_size_allocate ($x, $y, $w, $h) or return;
447
448 $self->{children}[0]->size_allocate (0, 0, $w, $h);
449 }
450
451 #############################################################################
452
453 package CFClient::UI::Window;
454
455 our @ISA = CFClient::UI::Bin::;
456
457 use SDL::OpenGL;
458
459 sub new {
460 my ($class, %arg) = @_;
461
462 my $self = $class->SUPER::new (%arg);
463 }
464
465 sub update {
466 my ($self) = @_;
467
468 # we want to do this delayed...
469 $self->render_chld;
470 $self->SUPER::update;
471 }
472
473 sub render_chld {
474 my ($self) = @_;
475
476 $self->{texture} = new_from_opengl CFClient::Texture $self->{w}, $self->{h}, sub {
477 glClearColor 0, 0, 0, 1;
478 glClear GL_COLOR_BUFFER_BIT;
479 $self->child->draw;
480 };
481 }
482
483 sub size_allocate {
484 my ($self, $x, $y, $w, $h) = @_;
485
486 $self->_size_allocate ($x, $y, $w, $h) or return;
487
488 $self->child->size_allocate (0, 0, $w, $h);
489
490 $self->render_chld;
491 }
492
493 sub _draw {
494 my ($self) = @_;
495
496 my ($w, $h) = ($self->w, $self->h);
497
498 my $tex = $self->{texture}
499 or return;
500
501 glEnable GL_BLEND;
502 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
503 glEnable GL_TEXTURE_2D;
504 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
505
506 $tex->draw_quad (0, 0, $w, $h);
507
508 glDisable GL_BLEND;
509 glDisable GL_TEXTURE_2D;
510 }
511
512 #############################################################################
513
514 package CFClient::UI::Frame;
515
516 our @ISA = CFClient::UI::Bin::;
517
518 use SDL::OpenGL;
519
520 sub size_request {
521 my ($self) = @_;
522 my $chld = $self->child
523 or return (0, 0);
524
525 $chld->move (2, 2);
526
527 map { $_ + 4 } $chld->size_request;
528 }
529
530 sub size_allocate {
531 my ($self, $x, $y, $w, $h) = @_;
532
533 $self->_size_allocate ($x, $y, $w, $h) or return;
534
535 $self->child->size_allocate (2, 2, $w - 4, $h - 4);
536 }
537
538 sub _draw {
539 my ($self) = @_;
540
541 my $chld = $self->child;
542
543 my ($w, $h) = $chld->size_request;
544
545 glBegin GL_QUADS;
546 glColor 0, 0, 0;
547 glVertex 0 , 0;
548 glVertex 0 , $h + 4;
549 glVertex $w + 4 , $h + 4;
550 glVertex $w + 4 , 0;
551 glEnd;
552
553 $chld->draw;
554 }
555
556 #############################################################################
557
558 package CFClient::UI::FancyFrame;
559
560 our @ISA = CFClient::UI::Bin::;
561
562 use SDL::OpenGL;
563
564 my @tex =
565 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ }
566 qw(d1_bg.png d1_border_top.png d1_border_right.png d1_border_left.png d1_border_bottom.png);
567
568 sub new {
569 my $class = shift;
570
571 # TODO: user_x, user_y, overwrite moveto?
572
573 $class->SUPER::new (
574 bg => [1, 1, 1, 1],
575 border_bg => [1, 1, 1, 1],
576 border => int $::FONTSIZE * 0.8,
577 @_
578 )
579 }
580
581 sub size_request {
582 my ($self) = @_;
583
584 return ($self->{user_w}, $self->{user_h}) if $self->{user_w} && $self->{user_h};
585
586 my ($w, $h) = $self->SUPER::size_request;
587
588 (
589 $w + $self->{border} * 2,
590 $h + $self->{border} * 2,
591 )
592 }
593
594 sub size_allocate {
595 my ($self, $x, $y, $w, $h) = @_;
596
597 $self->_size_allocate ($x, $y, $w, $h) or return;
598
599 $h -= List::Util::max 0, $self->{border} * 2;
600 $w -= List::Util::max 0, $self->{border} * 2;
601
602 $self->child->size_allocate ($self->{border}, $self->{border}, $w, $h);
603 }
604
605 sub button_down {
606 my ($self, $ev, $x, $y) = @_;
607
608 if ($x < $self->{w} && $x >= $self->{w} - $self->{border}
609 && $y < $self->{h} && $y >= $self->{h} - $self->{border}) {
610
611 my ($ox, $oy) = ($ev->button_x, $ev->button_y);
612 my ($bw, $bh) = ($self->{w}, $self->{h});
613
614 $self->{motion} = sub {
615 my ($ev, $x, $y) = @_;
616
617 ($x, $y) = ($ev->motion_x, $ev->motion_y);
618
619 $self->{user_w} = $bw + $x - $ox;
620 $self->{user_h} = $bh + $y - $oy;
621 $self->update;
622 };
623
624 } elsif ($x >= 0 && $x < $self->{w}
625 && $y >= 0 && $y < $self->{border}) {
626
627 my ($ox, $oy) = ($ev->button_x, $ev->button_y);
628 my ($bx, $by) = ($self->{x}, $self->{y});
629
630 $self->{motion} = sub {
631 my ($ev, $x, $y) = @_;
632
633 ($x, $y) = ($ev->motion_x, $ev->motion_y);
634
635 $self->move ($bx + $x - $ox, $by + $y - $oy);
636 $self->update;
637 };
638 }
639 }
640
641 sub button_up {
642 my ($self, $ev, $x, $y) = @_;
643
644 delete $self->{motion};
645 }
646
647 sub mouse_motion {
648 my ($self, $ev, $x, $y) = @_;
649
650 $self->{motion}->($ev, $x, $y) if $self->{motion};
651 }
652
653 sub _draw {
654 my ($self) = @_;
655
656 my ($w, $h ) = ($self->{w}, $self->{h});
657 my ($cw, $ch) = ($self->child->{w}, $self->child->{h});
658
659 glEnable GL_BLEND;
660 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
661 glEnable GL_TEXTURE_2D;
662 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
663
664 glColor @{ $self->{border_bg} };
665 $tex[1]->draw_quad (0, 0, $w, $self->{border});
666 $tex[3]->draw_quad (0, $self->{border}, $self->{border}, $ch);
667 $tex[2]->draw_quad ($w - $self->{border}, $self->{border}, $self->{border}, $ch);
668 $tex[4]->draw_quad (0, $h - $self->{border}, $w, $self->{border});
669
670 my $bg = $tex[0];
671
672 # TODO: repeat texture not scale
673 my $rep_x = $cw / $bg->{w};
674 my $rep_y = $ch / $bg->{h};
675
676 glColor @{ $self->{bg} };
677
678 $bg->{s} = $rep_x;
679 $bg->{t} = $rep_y;
680 $bg->{wrap_mode} = 1;
681 $bg->draw_quad ($self->{border}, $self->{border}, $cw, $ch);
682
683 glDisable GL_TEXTURE_2D;
684 glDisable GL_BLEND;
685
686 $self->child->draw;
687 }
688
689 #############################################################################
690
691 package CFClient::UI::Table;
692
693 our @ISA = CFClient::UI::Base::;
694
695 use List::Util qw(max sum);
696
697 use SDL::OpenGL;
698
699 sub new {
700 my $class = shift;
701
702 $class->SUPER::new (
703 col_expand => [],
704 @_
705 )
706 }
707
708 sub add {
709 my ($self, $x, $y, $child) = @_;
710
711 $child->set_parent ($self);
712 $self->{children}[$y][$x] = $child;
713
714 $self->{w} = $self->{h} = -1;
715 $self->update;
716 }
717
718 # TODO: move to container class maybe? send childs a signal on removal?
719 sub clear {
720 my ($self) = @_;
721
722 delete $self->{children};
723 $self->update;
724 }
725
726 sub get_wh {
727 my ($self) = @_;
728
729 my (@w, @h);
730
731 for my $y (0 .. $#{$self->{children}}) {
732 my $row = $self->{children}[$y]
733 or next;
734
735 for my $x (0 .. $#$row) {
736 my $widget = $row->[$x]
737 or next;
738 my ($w, $h) = $widget->size_request;
739
740 $w[$x] = max $w[$x], $w;
741 $h[$y] = max $h[$y], $h;
742 }
743 }
744
745 (\@w, \@h)
746 }
747
748 sub size_request {
749 my ($self) = @_;
750
751 my ($ws, $hs) = $self->get_wh;
752
753 (
754 (sum @$ws),
755 (sum @$hs),
756 )
757 }
758
759 sub size_allocate {
760 my ($self, $x, $y, $w, $h) = @_;
761
762 $self->_size_allocate ($x, $y, $w, $h) or return;
763
764 my ($ws, $hs) = $self->get_wh;
765
766 my $req_w = sum @$ws;
767 my $req_h = sum @$hs;
768
769 # TODO: nicer code && do row_expand
770 my @col_expand = @{$self->{col_expand}};
771 @col_expand = (1) x @$ws unless @col_expand;
772 my $col_expand = (sum @col_expand) || 1;
773
774 # linearly scale sizes
775 $ws->[$_] += $col_expand[$_] / $col_expand * ($w - $req_w) for 0 .. $#$ws;
776 $hs->[$_] *= 1 * $h / $req_h for 0 .. $#$hs;
777
778 CFClient::UI::harmonize $ws;
779 CFClient::UI::harmonize $hs;
780
781 my $y;
782
783 for my $r (0 .. $#{$self->{children}}) {
784 my $row = $self->{children}[$r]
785 or next;
786
787 my $x = 0;
788 my $row_h = $hs->[$r];
789
790 for my $c (0 .. $#$row) {
791 my $col_w = $ws->[$c];
792
793 if (my $widget = $row->[$c]) {
794 $widget->size_allocate ($x, $y, $col_w, $row_h);
795 }
796
797 $x += $col_w;
798 }
799
800 $y += $row_h;
801 }
802
803 }
804
805 sub find_widget {
806 my ($self, $x, $y) = @_;
807
808 $x -= $self->{x};
809 $y -= $self->{y};
810
811 my $res;
812
813 for (grep $_, map @$_, grep $_, @{ $self->{children} }) {
814 $res = $_->find_widget ($x, $y)
815 and return $res;
816 }
817
818 $self->SUPER::find_widget ($x + $self->{x}, $y + $self->{y})
819 }
820
821 sub _draw {
822 my ($self) = @_;
823
824 for (grep $_, @{$self->{children}}) {
825 $_->draw for grep $_, @$_;
826 }
827 }
828
829 #############################################################################
830
831 package CFClient::UI::HBox;
832
833 # TODO: wrap into common Box base class
834
835 our @ISA = CFClient::UI::Container::;
836
837 sub size_request {
838 my ($self) = @_;
839
840 my @alloc = map [$_->size_request], @{$self->{children}};
841
842 (
843 (List::Util::sum map $_->[0], @alloc),
844 (List::Util::max map $_->[1], @alloc),
845 )
846 }
847
848 sub size_allocate {
849 my ($self, $x, $y, $w, $h) = @_;
850
851 $self->_size_allocate ($x, $y, $w, $h);
852
853 ($h, $w) = ($w, $h);
854
855 my $children = $self->{children};
856
857 my @h = map +($_->size_request)[0], @$children;
858
859 my $req_h = List::Util::sum @h;
860
861 if ($req_h > $h) {
862 # ah well, not enough space
863 $_ *= $h / $req_h for @h;
864 } else {
865 my $exp = List::Util::sum map $_->{expand}, @$children;
866 $exp ||= 1;
867
868 for (0 .. $#$children) {
869 my $child = $children->[$_];
870
871 my $alloc_h = $h[$_];
872 $alloc_h += ($h - $req_h) * $child->{expand} / $exp;
873 $h[$_] = $alloc_h;
874 }
875 }
876
877 CFClient::UI::harmonize \@h;
878
879 my $y = 0;
880 for (0 .. $#$children) {
881 my $child = $children->[$_];
882 my $h = $h[$_];
883 $child->size_allocate ($y, 0, $h, $w);
884
885 $y += $h;
886 }
887 }
888
889 #############################################################################
890
891 package CFClient::UI::VBox;
892
893 # TODO: wrap into common Box base class
894
895 our @ISA = CFClient::UI::Container::;
896
897 sub size_request {
898 my ($self) = @_;
899
900 my @alloc = map [$_->size_request], @{$self->{children}};
901
902 (
903 (List::Util::max map $_->[0], @alloc),
904 (List::Util::sum map $_->[1], @alloc),
905 )
906 }
907
908 sub size_allocate {
909 my ($self, $x, $y, $w, $h) = @_;
910
911 $self->_size_allocate ($x, $y, $w, $h);
912
913 my $children = $self->{children};
914
915 my @h = map +($_->size_request)[1], @$children;
916
917 my $req_h = List::Util::sum @h;
918
919 if ($req_h > $h) {
920 # ah well, not enough space
921 $_ *= $h / $req_h for @h;
922 } else {
923 my $exp = List::Util::sum map $_->{expand}, @$children;
924 $exp ||= 1;
925
926 for (0 .. $#$children) {
927 my $child = $children->[$_];
928
929 $h[$_] += ($h - $req_h) * $child->{expand} / $exp;
930 }
931 }
932
933 CFClient::UI::harmonize \@h;
934
935 my $y = 0;
936 for (0 .. $#$children) {
937 my $child = $children->[$_];
938 my $h = $h[$_];
939 $child->size_allocate (0, $y, $w, $h);
940
941 $y += $h;
942 }
943 }
944
945 #############################################################################
946
947 package CFClient::UI::Label;
948
949 our @ISA = CFClient::UI::Base::;
950
951 use SDL::OpenGL;
952
953 sub new {
954 my ($class, %arg) = @_;
955
956 my $self = $class->SUPER::new (
957 fg => [1, 1, 1],
958 fontsize => $::FONTSIZE,
959 text => "",
960 align => -1,
961 valign => -1,
962 padding => 2,
963 layout => new CFClient::Layout,
964 %arg
965 );
966
967 $self->set_text ($self->{text});
968
969 $self
970 }
971
972 sub escape_text {
973 local $_ = $_[1];
974
975 s/&/&amp;/g;
976 s/>/&gt;/g;
977 s/</&lt;/g;
978
979 $_[1]
980 }
981
982 sub set_text {
983 my ($self, $text) = @_;
984
985 $self->{text} = $text;
986 $self->{layout}->set_markup ($text);
987
988 delete $self->{texture};
989 # $self->{w} = $self->{h} = -1;
990 $self->update;
991 }
992
993 sub get_text {
994 my ($self, $text) = @_;
995
996 $self->{text}
997 }
998
999 sub size_request {
1000 my ($self) = @_;
1001
1002 $self->{layout}->set_width;
1003 $self->{layout}->set_height ($self->{fontsize});
1004 my ($w, $h) = $self->{layout}->size;
1005
1006 (
1007 $w + $self->{padding} * 2,
1008 $h + $self->{padding} * 2,
1009 )
1010 }
1011
1012 sub size_allocate {
1013 my ($self, $x, $y, $w, $h) = @_;
1014
1015 $self->_size_allocate ($x, $y, $w, $h) or return;
1016
1017 delete $self->{texture};
1018 }
1019
1020 sub update {
1021 my ($self) = @_;
1022
1023 delete $self->{texture};
1024 $self->SUPER::update;
1025 }
1026
1027 sub _draw {
1028 my ($self) = @_;
1029
1030 my $tex = $self->{texture} ||= do {
1031 $self->{layout}->set_width ($self->{w});
1032 $self->{layout}->set_height (List::Util::min $self->{h} - $self->{padding} * 2, $self->{fontsize});
1033 new_from_layout CFClient::Texture $self->{layout}
1034 };
1035
1036 glEnable GL_BLEND;
1037 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1038 glEnable GL_TEXTURE_2D;
1039 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
1040
1041 glColor @{$self->{fg}};
1042
1043 my $x =
1044 $self->{align} < 0 ? $self->{padding}
1045 : $self->{align} > 0 ? $self->{w} - $tex->{w} - $self->{padding}
1046 : ($self->{w} - $tex->{w}) * 0.5;
1047
1048 my $y =
1049 $self->{valign} < 0 ? $self->{padding}
1050 : $self->{valign} > 0 ? $self->{h} - $tex->{h} - $self->{padding}
1051 : ($self->{h} - $tex->{h}) * 0.5;
1052
1053 $tex->draw_quad (int $x, int $y);
1054
1055 glDisable GL_TEXTURE_2D;
1056 glDisable GL_BLEND;
1057 }
1058
1059 #############################################################################
1060
1061 package CFClient::UI::Entry;
1062
1063 our @ISA = CFClient::UI::Label::;
1064
1065 use SDL;
1066 use SDL::OpenGL;
1067
1068 sub new {
1069 my $class = shift;
1070
1071 $class->SUPER::new (
1072 fg => [1, 1, 1],
1073 bg => [0, 0, 0, 0.2],
1074 active_bg => [1, 1, 1, 0.5],
1075 active_fg => [0, 0, 0],
1076 can_hover => 1,
1077 can_focus => 1,
1078 valign => 0,
1079 @_
1080 )
1081 }
1082
1083 sub _set_text {
1084 my ($self, $text) = @_;
1085
1086 my $old_text = $self->{text};
1087
1088 $self->{last_activity} = $::NOW;
1089
1090 $self->{text} = $text;
1091 $self->{layout}->set_width ($self->{w});
1092 $self->{layout}->set_height (List::Util::min $self->{h} - $self->{padding} * 2, $self->{fontsize});
1093
1094 $text =~ s/./*/g if $self->{hidden};
1095
1096 $self->{layout}->set_markup ($self->escape_text ($text) . " ");
1097
1098 $text = substr $text, 0, $self->{cursor};
1099 utf8::encode $text;
1100
1101 @$self{qw(cur_x cur_y cur_h)} = $self->{layout}->cursor_pos (length $text);
1102
1103 $self->emit (changed => $self->{text}) # XXX: is this the right place to do this?
1104 if $old_text ne $self->{text};
1105 }
1106
1107 sub size_request {
1108 my ($self) = @_;
1109
1110 my ($w, $h) = $self->SUPER::size_request;
1111
1112 ($w + 1, $h) # add 1 for cursor
1113 }
1114
1115 sub size_allocate {
1116 my ($self, $x, $y, $w, $h) = @_;
1117
1118 $self->SUPER::size_allocate ($x, $y, $w, $h);
1119
1120 $self->_set_text ($self->{text});
1121 }
1122
1123 sub set_text {
1124 my ($self, $text) = @_;
1125
1126 $self->{cursor} = length $text;
1127 $self->_set_text ($text);
1128 $self->update;
1129 }
1130
1131 sub key_down {
1132 my ($self, $ev) = @_;
1133
1134 my $mod = $ev->key_mod;
1135 my $sym = $ev->key_sym;
1136
1137 my $uni = $ev->key_unicode;
1138
1139 my $text = $self->get_text;
1140
1141 if ($sym == SDLK_BACKSPACE) {
1142 substr $text, --$self->{cursor}, 1, "" if $self->{cursor};
1143 } elsif ($sym == SDLK_DELETE) {
1144 substr $text, $self->{cursor}, 1, "";
1145 } elsif ($sym == SDLK_LEFT) {
1146 --$self->{cursor} if $self->{cursor};
1147 } elsif ($sym == SDLK_RIGHT) {
1148 ++$self->{cursor} if $self->{cursor} < length $self->{text};
1149 } elsif ($sym == SDLK_HOME) {
1150 $self->{cursor} = 0;
1151 } elsif ($sym == SDLK_END) {
1152 $self->{cursor} = length $text;
1153 } elsif ($sym == SDLK_ESCAPE) {
1154 $self->emit ('escape');
1155 } elsif ($uni) {
1156 substr $text, $self->{cursor}++, 0, chr $uni;
1157 }
1158
1159 $self->_set_text ($text);
1160 $self->update;
1161 }
1162
1163 sub focus_in {
1164 my ($self) = @_;
1165
1166 $self->{last_activity} = $::NOW;
1167
1168 $self->SUPER::focus_in;
1169 }
1170
1171 sub button_down {
1172 my ($self, $ev, $x, $y) = @_;
1173
1174 $self->SUPER::button_down ($ev, $x, $y);
1175
1176 my $idx = $self->{layout}->xy_to_index ($x, $y);
1177
1178 # byte-index to char-index
1179 my $text = $self->{text};
1180 utf8::encode $text;
1181 $self->{cursor} = length substr $text, 0, $idx;
1182
1183 $self->_set_text ($self->{text});
1184 $self->update;
1185 }
1186
1187 sub mouse_motion {
1188 my ($self, $ev, $x, $y) = @_;
1189 # printf "M %d,%d %d,%d\n", $ev->motion_x, $ev->motion_y, $x, $y;#d#
1190 }
1191
1192 sub _draw {
1193 my ($self) = @_;
1194
1195 local $self->{fg} = $self->{fg};
1196
1197 if ($FOCUS == $self) {
1198 glColor @{$self->{active_bg}};
1199 $self->{fg} = $self->{active_fg};
1200 } else {
1201 glColor @{$self->{bg}};
1202 }
1203
1204 glEnable GL_BLEND;
1205 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1206 glBegin GL_QUADS;
1207 glVertex 0 , 0;
1208 glVertex 0 , $self->{h};
1209 glVertex $self->{w}, $self->{h};
1210 glVertex $self->{w}, 0;
1211 glEnd;
1212 glDisable GL_BLEND;
1213
1214 $self->SUPER::_draw;
1215
1216 #TODO: force update every cursor change :(
1217 if ($FOCUS == $self && (($::NOW - $self->{last_activity}) & 1023) < 600) {
1218 glColor @{$self->{fg}};
1219 glBegin GL_LINES;
1220 glVertex $self->{cur_x}, $self->{cur_y};
1221 glVertex $self->{cur_x}, $self->{cur_y} + $self->{cur_h};
1222 glEnd;
1223 }
1224 }
1225
1226 package CFClient::UI::LineEntry;
1227
1228 our @ISA = CFClient::UI::Entry::;
1229
1230 use SDL;
1231 use SDL::OpenGL;
1232
1233 sub key_down {
1234 my ($self, $ev) = @_;
1235
1236 my $sym = $ev->key_sym;
1237
1238 if ($sym == SDLK_RETURN) {
1239 $self->emit (activate => $self->get_text);
1240 $self->update;
1241
1242 } else {
1243 $self->SUPER::key_down ($ev);
1244 }
1245
1246 }
1247
1248 #############################################################################
1249
1250 package CFClient::UI::Button;
1251
1252 our @ISA = CFClient::UI::Label::;
1253
1254 use SDL;
1255 use SDL::OpenGL;
1256
1257 my @tex =
1258 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ }
1259 qw(b1_button_active.png);
1260
1261 sub new {
1262 my $class = shift;
1263
1264 $class->SUPER::new (
1265 padding => 4,
1266 fg => [1, 1, 1],
1267 bg => [1, 1, 1, 0.2],
1268 active_fg => [1, 1, 0],
1269 can_hover => 1,
1270 @_
1271 )
1272 }
1273
1274 sub button_up {
1275 my ($self, $ev, $x, $y) = @_;
1276
1277 if ($x >= 0 && $x < $self->{w}
1278 && $y >= 0 && $y < $self->{h}) {
1279 $self->emit ("activate");
1280 }
1281 }
1282
1283 sub _draw {
1284 my ($self) = @_;
1285
1286 local $self->{fg} = $self->{fg};
1287
1288 if ($GRAB == $self) {
1289 $self->{fg} = $self->{active_fg};
1290 }
1291
1292 glEnable GL_BLEND;
1293 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1294 glEnable GL_TEXTURE_2D;
1295 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
1296 glColor 0, 0, 0, 1;
1297
1298 $tex[0]->draw_quad (0, 0, $self->{w}, $self->{h});
1299
1300 glDisable GL_TEXTURE_2D;
1301 glDisable GL_BLEND;
1302
1303 $self->SUPER::_draw;
1304 }
1305
1306 #############################################################################
1307
1308 package CFClient::UI::CheckBox;
1309
1310 our @ISA = CFClient::UI::DrawBG::;
1311
1312 my @tex =
1313 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ }
1314 qw(c1_checkbox_bg.png c1_checkbox_active.png);
1315
1316 use SDL;
1317 use SDL::OpenGL;
1318
1319 sub new {
1320 my $class = shift;
1321
1322 $class->SUPER::new (
1323 padding => 2,
1324 fg => [1, 1, 1],
1325 active_fg => [1, 1, 0],
1326 state => 0,
1327 can_hover => 1,
1328 @_
1329 )
1330 }
1331
1332 sub size_request {
1333 my ($self) = @_;
1334
1335 ($self->{padding} * 2 + 6) x 2
1336 }
1337
1338 sub size_allocate {
1339 my ($self, $x, $y, $w, $h) = @_;
1340
1341 $self->_size_allocate ($x, $y, $w, $h);
1342 }
1343
1344 sub button_down {
1345 my ($self, $ev, $x, $y) = @_;
1346
1347 if ($x >= $self->{padding} && $x < $self->{w} - $self->{padding}
1348 && $y >= $self->{padding} && $y < $self->{h} - $self->{padding}) {
1349 $self->{state} = !$self->{state};
1350 $self->emit (changed => $self->{state});
1351 }
1352 }
1353
1354 sub _draw {
1355 my ($self) = @_;
1356
1357 $self->SUPER::_draw;
1358
1359 glTranslate $self->{padding} + 0.375, $self->{padding} + 0.375, 0;
1360
1361 my $s = (List::Util::min @$self{qw(w h)}) - $self->{padding} * 2;
1362
1363 glColor @{ $FOCUS == $self ? $self->{active_fg} : $self->{fg} };
1364
1365 glEnable GL_BLEND;
1366 glEnable GL_TEXTURE_2D;
1367 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1368
1369 my $tex = $self->{state} ? $tex[1] : $tex[0];
1370
1371 $tex->draw_quad (0, 0, $s, $s);
1372
1373 glDisable GL_TEXTURE_2D;
1374 glDisable GL_BLEND;
1375 }
1376
1377 #############################################################################
1378
1379 package CFClient::UI::Slider;
1380
1381 use strict;
1382
1383 use SDL::OpenGL;
1384
1385 our @ISA = CFClient::UI::DrawBG::;
1386
1387 my @tex =
1388 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ }
1389 qw(s1_slider.png s1_slider_bg.png);
1390
1391 sub new {
1392 my $class = shift;
1393
1394 # range [value, low, high, page]
1395
1396 # TODO: 0-width page
1397 # TODO: req_w/h are wrong with vertical
1398 # TODO: calculations are off
1399 my $self = $class->SUPER::new (
1400 fg => [1, 1, 1],
1401 active_fg => [0, 0, 0],
1402 range => [0, 0, 100, 10],
1403 req_w => 40,
1404 req_h => 13,
1405 vertical => 0,
1406 can_hover => 1,
1407 inner_pad => 5,
1408 @_
1409 );
1410
1411 $self
1412 }
1413
1414 sub size_request {
1415 my ($self) = @_;
1416
1417 my $w = $self->{req_w};
1418 my $h = $self->{req_h};
1419
1420 $self->{vertical} ? ($h, $w) : ($w, $h)
1421 }
1422
1423 sub button_down {
1424 my ($self, $ev, $x, $y) = @_;
1425
1426 $self->SUPER::button_down ($ev, $x, $y);
1427 $self->mouse_motion ($ev, $x, $y);
1428 }
1429
1430 sub mouse_motion {
1431 my ($self, $ev, $x, $y) = @_;
1432
1433 if ($GRAB == $self) {
1434 my ($value, $lo, $hi, $page) = @{$self->{range}};
1435
1436 my ($x, $w) = $self->{vertical} ? ($y, $self->{h}) : ($x, $self->{w});
1437
1438 my $inner_pad_px = $self->_calc_inner_pad_px ($w);
1439 my $inner_w = $w - $inner_pad_px * 2; # * 2 for left & right
1440
1441 $x -= $inner_pad_px; # substract the padding
1442 $x = $x * ($hi - $lo) / $inner_w + $lo;
1443 $x = $lo if $x < $lo;
1444 $x = $hi - $page if $x > $hi - $page;
1445 $self->{range}[0] = $x;
1446
1447 $self->emit (changed => $x);
1448 $self->update;
1449 }
1450 }
1451
1452 # the inner_* stuff is for generating a padding for the slider handle,
1453 # so that the handle doesn't leave the texture. This calculation isn't 100%
1454 # correct propably, but it does the job for now
1455 sub _calc_inner_pad_px {
1456 my ($self, $w) = @_;
1457 ($w / 100) * $self->{inner_pad} # % to pixels
1458 }
1459
1460 sub _draw {
1461 my ($self) = @_;
1462
1463 $self->SUPER::_draw ();
1464
1465 my ($w, $h) = @$self{qw(w h)};
1466
1467 if ($self->{vertical}) {
1468 # draw a vertical slider like a rotated horizontal slider
1469
1470 glRotate 90, 0, 0, 1;
1471 glTranslate 0, -$self->{w}, 0;
1472
1473 ($w, $h) = ($h, $w);
1474 }
1475
1476 my $fg = $FOCUS == $self ? $self->{active_fg} : $self->{fg};
1477 my $bg = $FOCUS == $self ? $self->{active_bg} : $self->{bg};
1478
1479 my ($value, $lo, $hi, $page) = @{$self->{range}};
1480
1481 $hi = $value + 1 if $lo == $hi;
1482
1483 my $inner_pad_px = $self->_calc_inner_pad_px ($w);
1484 my $inner_w = $w - $inner_pad_px * 2; # * 2 for left & right
1485
1486 $page = int $page * $inner_w / ($hi - $lo);
1487 $value = int +($value - $lo) * $inner_w / ($hi - $lo);
1488
1489 $w -= $page;
1490 $page &= ~1;
1491 glTranslate $page * 0.5, 0, 0;
1492 $page ||= 2;
1493
1494 my $knob_a = $inner_pad_px + ($value - $page * 0.5);
1495 my $knob_b = $inner_pad_px + ($value + $page * 0.5);
1496
1497 glEnable GL_BLEND;
1498 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1499 glEnable GL_TEXTURE_2D;
1500 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
1501
1502 # draw background
1503 $tex[1]->draw_quad (0, 0, $w, $h);
1504
1505 # draw handle
1506 $tex[0]->draw_quad ($knob_a, 0, $knob_b - $knob_a, $h);
1507
1508 glDisable GL_BLEND;
1509 glDisable GL_TEXTURE_2D;
1510 }
1511
1512 #############################################################################
1513
1514 package CFClient::UI::TextView;
1515
1516 our @ISA = CFClient::UI::HBox::;
1517
1518 use SDL::OpenGL;
1519
1520 sub new {
1521 my $class = shift;
1522
1523 my $self = $class->SUPER::new (
1524 req_w => $::WIDTH / 6,
1525 req_h => $::HEIGHT / 6,
1526 fontsize => $::FONTSIZE,
1527 @_,
1528
1529 layout => (new CFClient::Layout),
1530 par => [],
1531 height => 0,
1532 children => [
1533 (new CFClient::UI::Empty expand => 1),
1534 (new CFClient::UI::Slider vertical => 1),
1535 ],
1536 );
1537
1538 $self->{children}[1]->connect (changed => sub {
1539 $self->update;
1540 });
1541
1542 $self
1543 }
1544
1545 sub set_fontsize {
1546 my ($self, $fontsize) = @_;
1547
1548 $self->{fontsize} = $fontsize;
1549 $self->reflow;
1550 }
1551
1552 sub text_height {
1553 my ($self, $text) = @_;
1554
1555 my $layout = $self->{layout};
1556
1557 $layout->set_height ($self->{fontsize});
1558 $layout->set_width ($self->{w});
1559 $layout->set_text ($text);
1560
1561 ($layout->size)[1]
1562 }
1563
1564 sub reflow {
1565 my ($self) = @_;
1566
1567 $self->{need_reflow}++;
1568 $self->update;
1569 }
1570
1571 sub size_request {
1572 my ($self) = @_;
1573
1574 ($self->{req_w}, $self->{req_h})
1575 }
1576
1577 sub size_allocate {
1578 my ($self, $x, $y, $w, $h) = @_;
1579
1580 $self->SUPER::size_allocate ($x, $y, $w, $h);
1581
1582 $self->{layout}->set_height ($self->{fontsize});
1583 $self->{layout}->set_width ($self->{w});
1584
1585 $self->reflow;
1586 }
1587
1588 sub add_paragraph {
1589 my ($self, $color, $text) = @_;
1590
1591 #TODO: intelligently "reformat" paragraph
1592
1593 my $height = $self->text_height ($text);
1594
1595 $self->{height} += $height;
1596
1597 push @{$self->{par}}, [$height, $color, $text];
1598
1599 $self->{children}[1]{range} = [$self->{height} - $self->{h}, 0, $self->{height}, $self->{h}];
1600 $self->{children}[1]->update;
1601 }
1602
1603 sub update {
1604 my ($self) = @_;
1605
1606 $self->SUPER::update;
1607
1608 return unless $self->{h} > 0;
1609
1610 delete $self->{texture};
1611
1612 $ROOT->on_refresh ($self, sub {
1613 if (delete $self->{need_reflow}) {
1614 my $height = 0;
1615
1616 $height += $_->[0] = $self->text_height ($_->[2])
1617 for @{$self->{par}};
1618
1619 $self->{height} = $height;
1620
1621 $self->{children}[1]{range} = [$height - $self->{h}, 0, $height, $self->{h}];
1622
1623 delete $self->{texture};
1624 }
1625
1626 $self->{texture} ||= new_from_opengl CFClient::Texture $self->{w}, $self->{h}, sub {
1627 glClearColor 0, 0, 0, 1;
1628 glClear GL_COLOR_BUFFER_BIT;
1629
1630 glEnable GL_BLEND;
1631 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1632 glEnable GL_TEXTURE_2D;
1633 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
1634
1635 my $top = int $self->{children}[1]{range}[0];
1636
1637 my $y0 = $top;
1638 my $y1 = $top + $self->{h};
1639
1640 my $y = 0;
1641
1642 my $layout = $self->{layout};
1643
1644 for my $par (@{$self->{par}}) {
1645 my $h = $par->[0];
1646
1647 if ($y0 < $y + $h && $y < $y1) {
1648 $layout->set_text ($par->[2]);
1649
1650 glColor @{ $par->[1] };
1651 my ($W, $H) = $layout->size;
1652 CFClient::Texture->new_from_layout ($layout)->draw_quad (0, $y - $y0);
1653 }
1654
1655 $y += $h;
1656 }
1657
1658 glDisable GL_TEXTURE_2D;
1659 glDisable GL_BLEND;
1660 };
1661 });
1662 }
1663
1664 sub _draw {
1665 my ($self) = @_;
1666
1667 if ($self->{texture}) {
1668 glEnable GL_TEXTURE_2D;
1669 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
1670 $self->{texture}->draw_quad (0, 0, $self->{w}, $self->{h});
1671 glDisable GL_TEXTURE_2D;
1672 }
1673
1674 $self->{children}[1]->draw;
1675
1676 }
1677
1678 #############################################################################
1679
1680 package CFClient::UI::MapWidget;
1681
1682 use strict;
1683
1684 use List::Util qw(min max);
1685
1686 use SDL;
1687 use SDL::OpenGL;
1688
1689 our @ISA = CFClient::UI::Base::;
1690
1691 sub new {
1692 my $class = shift;
1693
1694 $class->SUPER::new (
1695 z => -1,
1696 can_focus => 1,
1697 list => (glGenLists 1),
1698 @_
1699 )
1700 }
1701
1702 sub key_down {
1703 print "MAPKEYDOWN\n";
1704 }
1705
1706 sub key_up {
1707 }
1708
1709 sub button_down {
1710 my ($self, $ev, $x, $y) = @_;
1711
1712 $self->focus_in;
1713
1714 if ($ev->button == 2) {
1715 my ($ox, $oy) = ($ev->button_x, $ev->button_y);
1716 my ($bw, $bh) = ($::CFG->{map_shift_x}, $::CFG->{map_shift_y});
1717
1718 $self->{motion} = sub {
1719 my ($ev, $x, $y) = @_;
1720
1721 ($x, $y) = ($ev->motion_x, $ev->motion_y);
1722
1723 $::CFG->{map_shift_x} = $bw + $x - $ox;
1724 $::CFG->{map_shift_y} = $bh + $y - $oy;
1725
1726 $self->update;
1727 };
1728 }
1729 }
1730
1731 sub button_up {
1732 my ($self, $ev, $x, $y) = @_;
1733
1734 delete $self->{motion};
1735 }
1736
1737 sub mouse_motion {
1738 my ($self, $ev, $x, $y) = @_;
1739
1740 $self->{motion}->($ev, $x, $y) if $self->{motion};
1741 }
1742
1743 sub size_request {
1744 (
1745 1 + 32 * int $::WIDTH / 32,
1746 1 + 32 * int $::HEIGHT / 32,
1747 )
1748 }
1749
1750 sub update {
1751 my ($self) = @_;
1752
1753 $self->{need_update} = 1;
1754 $self->SUPER::update;
1755 }
1756
1757 sub draw {
1758 my ($self) = @_;
1759
1760 if (delete $self->{need_update}) {
1761 glNewList $self->{list}, GL_COMPILE;
1762
1763 if ($::MAP) {
1764 my $sw = int $::WIDTH / 32;
1765 my $sh = int $::HEIGHT / 32;
1766
1767 my $sx = $::CFG->{map_shift_x}; my $sx0 = $sx & 31; $sx = ($sx - $sx0) / 32;
1768 my $sy = $::CFG->{map_shift_y}; my $sy0 = $sy & 31; $sy = ($sy - $sy0) / 32;
1769
1770 glTranslate $sx0 - 32, $sy0 - 32, 0;
1771
1772 my ($w, $h, $data) = $::MAP->draw ($sx, $sy, 0, 0, $sw + 1, $sh + 1);
1773
1774 if ($::CFG->{fow_enable}) {
1775 if ($::CFG->{fow_smooth}) { # smooth fog of war
1776 glConvolutionParameter GL_CONVOLUTION_2D, GL_CONVOLUTION_BORDER_MODE, GL_CONSTANT_BORDER;
1777 glConvolutionFilter2D
1778 GL_CONVOLUTION_2D,
1779 GL_ALPHA,
1780 3, 3,
1781 GL_ALPHA, GL_FLOAT,
1782 pack "f*",
1783 0.1, 0.1, 0.1,
1784 0.1, 0.2, 0.1,
1785 0.1, 0.1, 0.1,
1786 ;
1787 glEnable GL_CONVOLUTION_2D;
1788 }
1789
1790 $self->{fow_texture} = new CFClient::Texture
1791 w => $w,
1792 h => $h,
1793 data => $data,
1794 internalformat => GL_ALPHA,
1795 format => GL_ALPHA;
1796
1797 glDisable GL_CONVOLUTION_2D if $::CFG->{fow_smooth};
1798
1799 glEnable GL_BLEND;
1800 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1801 glEnable GL_TEXTURE_2D;
1802 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
1803
1804 glColor +($::CFG->{fow_intensity}) x 3, 1;
1805 $self->{fow_texture}->draw_quad (0, 0, $w * 32, $h * 32);
1806
1807 glDisable GL_TEXTURE_2D;
1808 glDisable GL_BLEND;
1809 }
1810
1811 # HACK BEGIN
1812 {
1813 glTranslate -($sx0 - 32), -($sy0 - 32), 0;#remove
1814 my ($w, $h) = (250, 250);
1815
1816 glEnable GL_BLEND;
1817 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1818 glEnable GL_TEXTURE_2D;
1819 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
1820
1821 $self->{mapmap_texture} =
1822 new CFClient::Texture
1823 w => $w,
1824 h => $h,
1825 data => $::MAP->mapmap ($w, $h),
1826 type => GL_UNSIGNED_INT_8_8_8_8_REV;
1827
1828 $self->{mapmap_texture}->draw_quad (100, 100);
1829
1830 glDisable GL_TEXTURE_2D;
1831 glDisable GL_BLEND;
1832 }
1833 # HACK END
1834 }
1835
1836 glEndList;
1837 }
1838
1839 glPushMatrix;
1840 glCallList $self->{list};
1841 glPopMatrix;
1842
1843 if ($FOCUS != $self) {
1844 glColor 64/255, 64/255, 64/255;
1845 glLogicOp GL_AND;
1846 glEnable GL_COLOR_LOGIC_OP;
1847 glBegin GL_QUADS;
1848 glVertex 0, 0;
1849 glVertex 0, $::HEIGHT;
1850 glVertex $::WIDTH, $::HEIGHT;
1851 glVertex $::WIDTH, 0;
1852 glEnd;
1853 glDisable GL_COLOR_LOGIC_OP;
1854 }
1855 }
1856
1857 my %DIR = (
1858 SDLK_KP8, [1, "north"],
1859 SDLK_KP9, [2, "northeast"],
1860 SDLK_KP6, [3, "east"],
1861 SDLK_KP3, [4, "southeast"],
1862 SDLK_KP2, [5, "south"],
1863 SDLK_KP1, [6, "southwest"],
1864 SDLK_KP4, [7, "west"],
1865 SDLK_KP7, [8, "northwest"],
1866
1867 SDLK_UP, [1, "north"],
1868 SDLK_RIGHT, [3, "east"],
1869 SDLK_DOWN, [5, "south"],
1870 SDLK_LEFT, [7, "west"],
1871 );
1872
1873 sub key_down {
1874 my ($self, $ev) = @_;
1875
1876 my $mod = $ev->key_mod;
1877 my $sym = $ev->key_sym;
1878
1879 if ($sym == SDLK_KP5) {
1880 $::CONN->user_send ("command stay fire");
1881 } elsif ($sym == SDLK_a) {
1882 $::CONN->user_send ("command apply");
1883 } elsif ($sym == SDLK_QUOTE) {
1884 $self->emit ('activate_console');
1885 } elsif ($sym == SDLK_SLASH) {
1886 $self->emit ('activate_console' => '/');
1887 } elsif (exists $DIR{$sym}) {
1888 if ($mod & KMOD_SHIFT) {
1889 $self->{shft}++;
1890 $::CONN->user_send ("command fire $DIR{$sym}[0]");
1891 } elsif ($mod & KMOD_CTRL) {
1892 $self->{ctrl}++;
1893 $::CONN->user_send ("command run $DIR{$sym}[0]");
1894 } else {
1895 $::CONN->user_send ("command $DIR{$sym}[1]");
1896 }
1897 }
1898 }
1899
1900 sub key_up {
1901 my ($self, $ev) = @_;
1902
1903 my $mod = $ev->key_mod;
1904 my $sym = $ev->key_sym;
1905
1906 if (!($mod & KMOD_SHIFT) && delete $self->{shft}) {
1907 $::CONN->user_send ("command fire_stop");
1908 }
1909 if (!($mod & KMOD_CTRL ) && delete $self->{ctrl}) {
1910 $::CONN->user_send ("command run_stop");
1911 }
1912 }
1913
1914 #############################################################################
1915
1916 package CFClient::UI::Animator;
1917
1918 use SDL::OpenGL;
1919
1920 our @ISA = CFClient::UI::Bin::;
1921
1922 sub moveto {
1923 my ($self, $x, $y) = @_;
1924
1925 $self->{moveto} = [$self->{x}, $self->{y}, $x, $y];
1926 $self->{speed} = 0.001;
1927 $self->{time} = 1;
1928
1929 ::animation_start $self;
1930 }
1931
1932 sub animate {
1933 my ($self, $interval) = @_;
1934
1935 $self->{time} -= $interval * $self->{speed};
1936 if ($self->{time} <= 0) {
1937 $self->{time} = 0;
1938 ::animation_stop $self;
1939 }
1940
1941 my ($x0, $y0, $x1, $y1) = @{$self->{moveto}};
1942
1943 $self->{x} = $x0 * $self->{time} + $x1 * (1 - $self->{time});
1944 $self->{y} = $y0 * $self->{time} + $y1 * (1 - $self->{time});
1945 }
1946
1947 sub _draw {
1948 my ($self) = @_;
1949
1950 glPushMatrix;
1951 glRotate $self->{time} * 1000, 0, 1, 0;
1952 $self->{children}[0]->draw;
1953 glPopMatrix;
1954 }
1955
1956 #############################################################################
1957
1958 package CFClient::UI::Flopper;
1959
1960 our @ISA = CFClient::UI::Button::;
1961
1962 sub new {
1963 my $class = shift;
1964
1965 my $self = $class->SUPER::new (
1966 state => 0,
1967 connect_activate => \&toggle_flopper,
1968 @_
1969 );
1970
1971 if ($self->{state}) {
1972 $self->{state} = 0;
1973 $self->toggle_flopper;
1974 }
1975
1976 $self
1977 }
1978
1979 sub toggle_flopper {
1980 my ($self) = @_;
1981
1982 # TODO: use animation
1983 if ($self->{state} = !$self->{state}) {
1984 $CFClient::UI::ROOT->add ($self->{other});
1985 $self->{other}->move ($self->coord2global (0, $self->{h}));
1986 $self->emit ("open");
1987 } else {
1988 $CFClient::UI::ROOT->remove ($self->{other});
1989 $self->emit ("close");
1990 }
1991
1992 $self->emit (changed => $self->{state});
1993 }
1994
1995 #############################################################################
1996
1997 package CFClient::UI::Root;
1998
1999 our @ISA = CFClient::UI::Container::;
2000
2001 use SDL::OpenGL;
2002
2003 sub size_request {
2004 ($::WIDTH, $::HEIGHT)
2005 }
2006
2007 sub size_allocate {
2008 my ($self, $x, $y, $w, $h) = @_;
2009
2010 $self->_size_allocate ($x, $y, $w, $h);
2011
2012 $_->size_allocate ($_->{x}, $_->{y}, $_->size_request)
2013 for @{$self->{children}};
2014 }
2015
2016 sub _topleft {
2017 my ($self, $x, $y) = @_;
2018
2019 ($x, $y)
2020 }
2021
2022 sub update {
2023 my ($self) = @_;
2024
2025 $self->size_allocate (0, 0, $::WIDTH, $::HEIGHT);
2026 ::refresh ();
2027 }
2028
2029 sub add {
2030 my ($self, $widget) = @_;
2031
2032 $self->SUPER::add ($widget);
2033
2034 $widget->size_allocate (int $widget->{x}, int $widget->{y}, $widget->size_request);
2035 }
2036
2037 sub on_refresh {
2038 my ($self, $id, $cb) = @_;
2039
2040 $self->{refresh_hook}{$id} = $cb;
2041 }
2042
2043 sub draw {
2044 my ($self) = @_;
2045
2046 while (my $rcb = delete $self->{refresh_hook}) {
2047 $_->() for values %$rcb;
2048 }
2049
2050 glViewport 0, 0, $::WIDTH, $::HEIGHT;
2051 glClearColor +($::CFG->{fow_intensity}) x 3, 1;
2052 glClear GL_COLOR_BUFFER_BIT;
2053
2054 glMatrixMode GL_PROJECTION;
2055 glLoadIdentity;
2056 glOrtho 0, $::WIDTH, $::HEIGHT, 0, -10000 , 10000;
2057 glMatrixMode GL_MODELVIEW;
2058 glLoadIdentity;
2059
2060 $self->_draw;
2061 }
2062
2063 #############################################################################
2064
2065 package CFClient::UI;
2066
2067 $ROOT = new CFClient::UI::Root;
2068
2069 1
2070