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Comparing deliantra/Deliantra-Client/DC/UI.pm (file contents):
Revision 1.39 by root, Sun Apr 9 21:39:08 2006 UTC vs.
Revision 1.101 by elmex, Fri Apr 14 11:43:51 2006 UTC

1package Crossfire::Client::Widget; 1package CFClient::UI;
2 2
3use strict; 3use strict;
4 4
5use Scalar::Util; 5use Scalar::Util ();
6use List::Util ();
7
8use CFClient;
9
10our ($FOCUS, $HOVER, $GRAB); # various widgets
11
12our $TOPLEVEL;
13our $BUTTON_STATE;
14
15# class methods for events
16sub feed_sdl_key_down_event {
17 $FOCUS->key_down ($_[0]) if $FOCUS;
18}
19
20sub feed_sdl_key_up_event {
21 $FOCUS->key_up ($_[0]) if $FOCUS;
22}
23
24sub feed_sdl_button_down_event {
25 my ($ev) = @_;
26 my ($x, $y) = ($ev->motion_x, $ev->motion_y);
27
28 if (!$BUTTON_STATE) {
29 my $widget = $TOPLEVEL->find_widget ($x, $y);
30
31 $GRAB = $widget;
32 $GRAB->update if $GRAB;
33 }
34
35 $BUTTON_STATE |= 1 << ($ev->button - 1);
36
37 $GRAB->button_down ($ev, $GRAB->translate ($x, $y)) if $GRAB;
38}
39
40sub feed_sdl_button_up_event {
41 my ($ev) = @_;
42 my ($x, $y) = ($ev->motion_x, $ev->motion_y);
43
44 my $widget = $GRAB || $TOPLEVEL->find_widget ($x, $y);
45
46 $BUTTON_STATE &= ~(1 << ($ev->button - 1));
47
48 $GRAB->button_up ($ev, $GRAB->translate ($x, $y)) if $GRAB;
49
50 if (!$BUTTON_STATE) {
51 my $grab = $GRAB; undef $GRAB;
52 $grab->update if $grab;
53 $GRAB->update if $GRAB;
54 }
55}
56
57sub feed_sdl_motion_event {
58 my ($ev) = @_;
59 my ($x, $y) = ($ev->motion_x, $ev->motion_y);
60
61 my $widget = $GRAB || $TOPLEVEL->find_widget ($x, $y);
62
63 if ($widget != $HOVER) {
64 my $hover = $HOVER; $HOVER = $widget;
65
66 $hover->update if $hover;
67 $HOVER->update if $HOVER;
68 }
69
70 $HOVER->mouse_motion ($ev, $HOVER->translate ($x, $y)) if $HOVER;
71}
72
73#############################################################################
74
75package CFClient::UI::Base;
76
77use strict;
6 78
7use SDL::OpenGL; 79use SDL::OpenGL;
8use SDL::OpenGL::Constants;
9
10our $FOCUS; # the widget with current focus
11
12# class methods for events
13sub feed_sdl_key_down_event { $FOCUS->key_down ($_[0]) if $FOCUS }
14sub feed_sdl_key_up_event { $FOCUS->key_up ($_[0]) if $FOCUS }
15sub feed_sdl_button_down_event { }
16sub feed_sdl_button_up_event { }
17 80
18sub new { 81sub new {
19 my $class = shift; 82 my $class = shift;
20 83
21 bless { @_ }, $class 84 my $self = bless {
85 x => 0,
86 y => 0,
87 z => 0,
88 w => -1,
89 h => -1,
90 @_
91 }, $class;
92
93 for (keys %$self) {
94 if (/^connect_(.*)$/) {
95 $self->connect ($1 => delete $self->{$_});
96 }
97 }
98
99 $self
22} 100}
23 101
24sub move { 102sub move {
25 my ($self, $x, $y, $z) = @_; 103 my ($self, $x, $y, $z) = @_;
26 $self->{x} = $x; 104 $self->{x} = $x;
35sub size_request { 113sub size_request {
36 require Carp; 114 require Carp;
37 Carp::confess "size_request is abtract"; 115 Carp::confess "size_request is abtract";
38} 116}
39 117
118sub _size_allocate {
119 my ($self, $x, $y, $w, $h) = @_;
120
121 $self->{x} = $x;
122 $self->{y} = $y;
123
124 return unless $self->{w} != $w || $self->{h} != $h;
125
126 $self->{w} = $w;
127 $self->{h} = $h;
128
129 1
130}
131
40sub size_allocate { 132sub size_allocate {
133 my ($self, $x, $y, $w, $h) = @_;
134
135 $self->_size_allocate ($x, $y, $w, $h);
136}
137
138# translate global coordinates to local coordinate system
139sub translate {
41 my ($self, $w, $h) = @_; 140 my ($self, $x, $y) = @_;
42 $self->w ($w); 141
43 $self->h ($h); 142 $self->{parent}->translate ($x - $self->{x}, $y - $self->{y});
44} 143}
45 144
46sub focus_in { 145sub focus_in {
47 my ($widget) = @_; 146 my ($self) = @_;
48 $FOCUS = $widget; 147
148 return if $FOCUS == $self;
149 return unless $self->{can_focus};
150
151 my $focus = $FOCUS; $FOCUS = $self;
152 $focus->update if $focus;
153 $FOCUS->update;
49} 154}
50 155
51sub focus_out { 156sub focus_out {
52 my ($widget) = @_; 157 my ($self) = @_;
53}
54 158
159 return unless $FOCUS == $self;
160
161 my $focus = $FOCUS; undef $FOCUS;
162 $focus->update if $focus; #?
163}
164
165sub mouse_motion { }
166sub button_up { }
55sub key_down { 167sub key_down { }
56 my ($widget, $sdlev) = @_;
57}
58
59sub key_up { 168sub key_up { }
60 my ($widget, $sdlev) = @_;
61}
62 169
63sub button_down { 170sub button_down {
64 my ($widget, $sdlev) = @_; 171 my ($self, $ev, $x, $y) = @_;
65}
66 172
67sub button_up { 173 $self->focus_in;
68 my ($widget, $sdlev) = @_;
69} 174}
70 175
71sub w { $_[0]->{w} = $_[1] if $_[1]; $_[0]->{w} } 176sub w { $_[0]{w} = $_[1] if @_ > 1; $_[0]{w} }
72sub h { $_[0]->{h} = $_[1] if $_[1]; $_[0]->{h} } 177sub h { $_[0]{h} = $_[1] if @_ > 1; $_[0]{h} }
73sub x { $_[0]->{x} = $_[1] if $_[1]; $_[0]->{x} } 178sub x { $_[0]{x} = $_[1] if @_ > 1; $_[0]{x} }
74sub y { $_[0]->{y} = $_[1] if $_[1]; $_[0]->{y} } 179sub y { $_[0]{y} = $_[1] if @_ > 1; $_[0]{y} }
75sub z { $_[0]->{z} = $_[1] if $_[1]; $_[0]->{z} } 180sub z { $_[0]{z} = $_[1] if @_ > 1; $_[0]{z} }
76 181
77sub draw { 182sub draw {
78 my ($self) = @_; 183 my ($self) = @_;
184
185 return unless $self->{h} && $self->{w};
79 186
80 glPushMatrix; 187 glPushMatrix;
81 glTranslate $self->{x}, $self->{y}, 0; 188 glTranslate $self->{x}, $self->{y}, 0;
82 $self->_draw; 189 $self->_draw;
83 glPopMatrix; 190 glPopMatrix;
191
192 if ($self == $HOVER && $self->{can_hover}) {
193 my ($x, $y) = @$self{qw(x y)};
194
195 glColor 0, 0, 1, 0.2;
196 glEnable GL_BLEND;
197 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
198 glBegin GL_QUADS;
199 glVertex $x , $y;
200 glVertex $x + $self->{w}, $y;
201 glVertex $x + $self->{w}, $y + $self->{h};
202 glVertex $x , $y + $self->{h};
203 glEnd;
204 glDisable GL_BLEND;
205 }
84} 206}
85 207
86sub _draw { 208sub _draw {
87 my ($self) = @_; 209 my ($self) = @_;
88 210
89 warn "no draw defined for $self\n"; 211 warn "no draw defined for $self\n";
90}
91
92sub bbox {
93 my ($self) = @_;
94 my ($w, $h) = $self->size_request;
95 (
96 $self->{x},
97 $self->{y},
98 $self->{x} = $w,
99 $self->{y} = $h
100 )
101} 212}
102 213
103sub find_widget { 214sub find_widget {
104 my ($self, $x, $y) = @_; 215 my ($self, $x, $y) = @_;
105 216
108 && $y >= $self->{y} && $y < $self->{y} + $self->{h}; 219 && $y >= $self->{y} && $y < $self->{y} + $self->{h};
109 220
110 () 221 ()
111} 222}
112 223
113sub del_parent { $_[0]->{parent} = undef }
114
115sub set_parent { 224sub set_parent {
116 my ($self, $par) = @_; 225 my ($self, $par) = @_;
117 226
118 $self->{parent} = $par; 227 $self->{parent} = $par;
119 Scalar::Util::weaken $self->{parent}; 228 Scalar::Util::weaken $self->{parent};
128 237
129 $self->{parent}->update 238 $self->{parent}->update
130 if $self->{parent}; 239 if $self->{parent};
131} 240}
132 241
242sub connect {
243 my ($self, $signal, $cb) = @_;
244
245 push @{ $self->{cb}{$signal} }, $cb;
246}
247
248sub emit {
249 my ($self, $signal, @args) = @_;
250
251 $_->($self, @args)
252 for @{$self->{cb}{$signal} || []};
253}
254
133sub DESTROY { 255sub DESTROY {
134 my ($self) = @_; 256 my ($self) = @_;
135 257
136 #$self->deactivate; 258 #$self->deactivate;
137} 259}
138 260
139############################################################################# 261#############################################################################
140 262
141package Crossfire::Client::Widget::Container; 263package CFClient::UI::DrawBG;
142 264
143our @ISA = Crossfire::Client::Widget::; 265our @ISA = CFClient::UI::Base::;
266
267use strict;
268use SDL::OpenGL;
144 269
145sub new { 270sub new {
271 my $class = shift;
272
273 # range [value, low, high, page]
274
275 $class->SUPER::new (
276 bg => [0, 0, 0, 0.2],
277 active_bg => [1, 1, 1, 0.5],
278 @_
279 )
280}
281
282sub _draw {
283 my ($self) = @_;
284
285 my ($w, $h) = @$self{qw(w h)};
286
287 glEnable GL_BLEND;
288 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
289 glColor @{ $FOCUS == $self ? $self->{active_bg} : $self->{bg} };
290
291 glBegin GL_QUADS;
292 glVertex 0 , 0;
293 glVertex 0 , $h;
294 glVertex $w, $h;
295 glVertex $w, 0;
296 glEnd;
297
298 glDisable GL_BLEND;
299}
300
301#############################################################################
302
303package CFClient::UI::Empty;
304
305our @ISA = CFClient::UI::Base::;
306
307sub size_request {
308 (0, 0)
309}
310
311sub draw { }
312
313#############################################################################
314
315package CFClient::UI::Container;
316
317our @ISA = CFClient::UI::Base::;
318
319sub new {
146 my ($class, @widgets) = @_; 320 my ($class, %arg) = @_;
147 321
322 my $children = delete $arg{children} || [];
323
148 my $self = $class->SUPER::new (children => []); 324 my $self = $class->SUPER::new (children => [], %arg);
149 $self->add ($_) for @widgets; 325 $self->add ($_) for @$children;
150 326
151 $self 327 $self
152} 328}
153 329
154sub add { 330sub add {
155 my ($self, $chld, $expand) = @_; 331 my ($self, $chld) = @_;
156 332
157 $chld->{expand} = $expand;
158 $chld->set_parent ($self); 333 $chld->set_parent ($self);
159 334
160 @{$self->{children}} = 335 $self->{children} = [
161 sort { $a->{z} <=> $b->{z} } 336 sort { $a->{z} <=> $b->{z} }
162 @{$self->{children}}, $chld; 337 @{$self->{children}}, $chld
338 ];
163 339
164 $self->size_allocate ($self->{w}, $self->{h}); 340 $self->{w} = $self->{h} = -1;
341 $self->update;
165} 342}
166 343
167sub remove { 344sub remove {
168 my ($self, $widget) = @_; 345 my ($self, $widget) = @_;
169 346
170 $self->{children} = [ grep $_ != $widget, @{ $self->{children} } ]; 347 $self->{children} = [ grep $_ != $widget, @{ $self->{children} } ];
171 348
172 $self->size_allocate ($self->{w}, $self->{h}); 349 $self->size_allocate (0, 0, $self->{w}, $self->{h});
173} 350}
174 351
175sub find_widget { 352sub find_widget {
176 my ($self, $x, $y) = @_; 353 my ($self, $x, $y) = @_;
177 354
355 $x -= $self->{x};
356 $y -= $self->{y};
357
178 my $res; 358 my $res;
179 359
180 for (@{ $self->{children} }) { 360 for (reverse @{ $self->{children} }) {
181 $res = $_->find_widget ($x, $y) 361 $res = $_->find_widget ($x, $y)
182 and return $res; 362 and return $res;
183 } 363 }
184 364
365 $self->SUPER::find_widget ($x + $self->{x}, $y + $self->{y})
366}
367
368sub _draw {
369 my ($self) = @_;
370
371 $_->draw for @{$self->{children}};
372}
373
374#############################################################################
375
376package CFClient::UI::Bin;
377
378our @ISA = CFClient::UI::Container::;
379
380sub new {
381 my ($class, %arg) = @_;
382
383 my $child = (delete $arg{child}) || new CFClient::UI::Empty::;
384
385 $class->SUPER::new (children => [$child], %arg)
386}
387
388sub add {
389 my ($self, $widget) = @_;
390
391 $self->{children} = [];
185 () 392
393 $self->SUPER::add ($widget);
186} 394}
395
396sub remove {
397 my ($self, $widget) = @_;
398
399 $self->SUPER::remove ($widget);
400
401 $self->{children} = [new CFClient::UI::Empty]
402 unless @{$self->{children}};
403}
404
405sub child { $_[0]->{children}[0] }
187 406
188sub size_request { 407sub size_request {
189 my ($self) = @_;
190
191 my ($hs, $ws) = (0, 0);
192 for (@{$self->{children} || []}) {
193 my ($w, $h) = $_->size_request;
194 $hs += $h;
195 if ($ws < $w) { $ws = $w }
196 }
197
198 return ($ws, $hs);
199}
200
201sub _draw {
202 my ($self) = @_;
203
204 $_->draw for @{$self->{children}};
205}
206
207#############################################################################
208
209package Crossfire::Client::Widget::Bin;
210
211our @ISA = Crossfire::Client::Widget::Container::;
212
213sub child { $_[0]->{children}[0] }
214
215sub size_request {
216 $_[0]{children}[0]->size_request if $_[0]{children}[0]; 408 $_[0]{children}[0]->size_request
217} 409}
218 410
219sub size_allocate { 411sub size_allocate {
220 my ($self, $w, $h) = @_; 412 my ($self, $x, $y, $w, $h) = @_;
221 $self->SUPER::size_allocate ($w, $h); 413
414 $self->_size_allocate ($x, $y, $w, $h) or return;
415
222 $self->{children}[0]->size_allocate ($w, $h) 416 $self->{children}[0]->size_allocate (0, 0, $w, $h);
223 if $self->{children}[0]
224} 417}
225 418
226############################################################################# 419#############################################################################
227 420
228package Crossfire::Client::Widget::Toplevel; 421package CFClient::UI::Window;
229 422
230our @ISA = Crossfire::Client::Widget::Container::; 423our @ISA = CFClient::UI::Bin::;
424
425use SDL::OpenGL;
426
427sub new {
428 my ($class, %arg) = @_;
429
430 my $self = $class->SUPER::new (%arg);
431}
231 432
232sub update { 433sub update {
233 my ($self) = @_; 434 my ($self) = @_;
234 435
235 ::refresh (); 436 # we want to do this delayed...
236}
237
238#############################################################################
239
240package Crossfire::Client::Widget::Window;
241
242our @ISA = Crossfire::Client::Widget::Bin::;
243
244use SDL::OpenGL;
245
246sub add {
247 my ($self, $chld) = @_;
248 warn "ADD $chld\n";
249 $self->SUPER::add ($chld);
250 $chld->set_parent ($self);
251}
252
253sub remove {
254 my ($self) = @_;
255 # TODO FIXME: removing a child from a window will crash, see render_chld
256 # $self->update;
257}
258
259sub update {
260 my ($self) = @_;
261 $self->render_chld; 437 $self->render_chld;
438 $self->SUPER::update;
262} 439}
263 440
264sub render_chld { 441sub render_chld {
265 my ($self) = @_; 442 my ($self) = @_;
266 my $chld = $self->get;
267 my ($w, $h) = $self->size_request;
268 443
269 require Carp;
270 Carp::cluck "RENDERCHI $w $h";
271 warn "RENDERCHI $w $h\n";
272 $self->{texture} = 444 $self->{texture} =
273 Crossfire::Client::Texture->new_from_opengl ( 445 CFClient::Texture->new_from_opengl (
274 $w, $h, sub { $chld->draw } 446 $self->{w}, $self->{h}, sub { $self->child->draw }
275 ); 447 );
276 $self->{texture}->upload;
277}
278
279sub size_request {
280 my ($self) = @_;
281 ($self->w, $self->h)
282} 448}
283 449
284sub size_allocate { 450sub size_allocate {
285 my ($self, $w, $h) = @_; 451 my ($self, $x, $y, $w, $h) = @_;
286 452
287 $self->w ($w); 453 $self->_size_allocate ($x, $y, $w, $h) or return;
288 $self->h ($h); 454
289 $self->get->size_allocate ($w, $h); 455 $self->child->size_allocate (0, 0, $w, $h);
290 456
291 $self->update; #TODO: Move this to the size_request event propably? 457 $self->render_chld;
292} 458}
293 459
294sub _draw { 460sub _draw {
295 my ($self) = @_; 461 my ($self) = @_;
296 462
298 464
299 my $tex = $self->{texture} 465 my $tex = $self->{texture}
300 or return; 466 or return;
301 467
302 glEnable GL_BLEND; 468 glEnable GL_BLEND;
469 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
303 glEnable GL_TEXTURE_2D; 470 glEnable GL_TEXTURE_2D;
304 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; 471 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
305 glBindTexture GL_TEXTURE_2D, $tex->{name};
306 472
307 glBegin GL_QUADS; 473 $tex->draw_quad (0, 0, $w, $h);
308 glTexCoord 0, 0; glVertex 0, 0;
309 glTexCoord 0, 1; glVertex 0, $h;
310 glTexCoord 1, 1; glVertex $w, $h;
311 glTexCoord 1, 0; glVertex $w, 0;
312 glEnd;
313 474
314 glDisable GL_BLEND; 475 glDisable GL_BLEND;
315 glDisable GL_TEXTURE_2D; 476 glDisable GL_TEXTURE_2D;
316} 477}
317 478
318############################################################################# 479#############################################################################
319 480
320package Crossfire::Client::Widget::Frame; 481package CFClient::UI::Frame;
321 482
322our @ISA = Crossfire::Client::Widget::Bin::; 483our @ISA = CFClient::UI::Bin::;
323 484
324use SDL::OpenGL; 485use SDL::OpenGL;
325 486
326sub size_request { 487sub size_request {
327 my ($self) = @_; 488 my ($self) = @_;
332 493
333 map { $_ + 4 } $chld->size_request; 494 map { $_ + 4 } $chld->size_request;
334} 495}
335 496
336sub size_allocate { 497sub size_allocate {
337 my ($self, $w, $h) = @_; 498 my ($self, $x, $y, $w, $h) = @_;
499
500 $self->_size_allocate ($x, $y, $w, $h) or return;
338 501
339 $self->w ($w);
340 $self->h ($h);
341
342 $self->child->size_allocate ($w - 4, $h - 4); 502 $self->child->size_allocate (2, 2, $w - 4, $h - 4);
343 $self->child->move (2, 2);
344} 503}
345 504
346sub _draw { 505sub _draw {
347 my ($self) = @_; 506 my ($self) = @_;
348 507
350 509
351 my ($w, $h) = $chld->size_request; 510 my ($w, $h) = $chld->size_request;
352 511
353 glBegin GL_QUADS; 512 glBegin GL_QUADS;
354 glColor 0, 0, 0; 513 glColor 0, 0, 0;
355 glTexCoord 0, 0; glVertex 0 , 0; 514 glVertex 0 , 0;
356 glTexCoord 0, 1; glVertex 0 , $h + 4; 515 glVertex 0 , $h + 4;
357 glTexCoord 1, 1; glVertex $w + 4 , $h + 4; 516 glVertex $w + 4 , $h + 4;
358 glTexCoord 1, 0; glVertex $w + 4 , 0; 517 glVertex $w + 4 , 0;
359 glEnd; 518 glEnd;
360 519
361 $chld->draw; 520 $chld->draw;
362} 521}
363 522
364############################################################################# 523#############################################################################
365 524
366package Crossfire::Client::Widget::FancyFrame; 525package CFClient::UI::FancyFrame;
367 526
368our @ISA = Crossfire::Client::Widget::Frame::; 527our @ISA = CFClient::UI::Bin::;
369 528
370use SDL::OpenGL; 529use SDL::OpenGL;
371 530
531my @tex =
532 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ }
533 qw(d1_bg.png d1_border_top.png d1_border_right.png d1_border_left.png d1_border_bottom.png);
534
372sub new { 535sub new {
536 my $class = shift;
537
538 # TODO: user_x, user_y, overwrite moveto?
539
540 $class->SUPER::new (
541 bg => [1, 1, 1, 1],
542 border_bg => [1, 1, 1, 1],
543 border => $::FONTSIZE * 0.8,
544 @_
545 )
546}
547
548sub size_request {
373 my ($self, $theme) = @_; 549 my ($self) = @_;
550
551 return ($self->{user_w}, $self->{user_h}) if $self->{user_w} && $self->{user_h};
552
553 my ($w, $h) = $self->SUPER::size_request;
554
555 (
556 $w + $self->{border} * 2,
557 $h + $self->{border} * 2,
558 )
559}
560
561sub size_allocate {
562 my ($self, $x, $y, $w, $h) = @_;
563
564 $self->_size_allocate ($x, $y, $w, $h) or return;
565
566 $h -= List::Util::max 0, $self->{border} * 2;
567 $w -= List::Util::max 0, $self->{border} * 2;
568
569 $self->child->size_allocate ($self->{border}, $self->{border}, $w, $h);
570}
571
572sub button_down {
573 my ($self, $ev, $x, $y) = @_;
574
575 if ($x < $self->{w} && $x >= $self->{w} - $self->{border}
576 && $y < $self->{h} && $y >= $self->{h} - $self->{border}) {
577
578 my ($ox, $oy) = ($ev->button_x, $ev->button_y);
579 my ($bw, $bh) = ($self->{w}, $self->{h});
580
581 $self->{motion} = sub {
582 my ($ev, $x, $y) = @_;
583
584 ($x, $y) = ($ev->motion_x, $ev->motion_y);
585
586 $self->{user_w} = $bw + $x - $ox;
587 $self->{user_h} = $bh + $y - $oy;
588 $self->update;
589 };
590
591 } elsif ($x >= 0 && $x < $self->{w}
592 && $y >= 0 && $y < $self->{border}) {
593
594 my ($ox, $oy) = ($ev->button_x, $ev->button_y);
595 my ($bx, $by) = ($self->{x}, $self->{y});
596
597 $self->{motion} = sub {
598 my ($ev, $x, $y) = @_;
599
600 ($x, $y) = ($ev->motion_x, $ev->motion_y);
601
602 $self->move ($bx + $x - $ox, $by + $y - $oy);
603 $self->update;
604 };
605 }
606}
607
608sub button_up {
609 my ($self, $ev, $x, $y) = @_;
610
611 delete $self->{motion};
612}
613
614sub mouse_motion {
615 my ($self, $ev, $x, $y) = @_;
616
617 $self->{motion}->($ev, $x, $y) if $self->{motion};
618}
619
620sub _draw {
621 my ($self) = @_;
622
623 my ($w, $h ) = ($self->{w}, $self->{h});
624 my ($cw, $ch) = ($self->child->{w}, $self->child->{h});
625
626 glEnable GL_BLEND;
627 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
628 glEnable GL_TEXTURE_2D;
629 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
630
631 glColor @{ $self->{border_bg} };
632 $tex[1]->draw_quad (0, 0, $w, $self->{border});
633 $tex[3]->draw_quad (0, $self->{border}, $self->{border}, $ch);
634 $tex[2]->draw_quad ($w - $self->{border}, $self->{border}, $self->{border}, $ch);
635 $tex[4]->draw_quad (0, $h - $self->{border}, $w, $self->{border});
636
637 my $bg = $tex[0];
638
639 # TODO: repeat texture not scale
640 my $rep_x = $cw / $bg->{w};
641 my $rep_y = $ch / $bg->{h};
642
643 glColor @{ $self->{bg} };
644
645 $bg->{s} = $rep_x;
646 $bg->{t} = $rep_y;
647 $bg->{wrap_mode} = 1;
648 $bg->draw_quad ($self->{border}, $self->{border}, $cw, $ch);
649
650 glDisable GL_TEXTURE_2D;
651 glDisable GL_BLEND;
652
653 $self->child->draw;
654}
655
656#############################################################################
657
658package CFClient::UI::Table;
659
660our @ISA = CFClient::UI::Base::;
661
662use List::Util qw(max sum);
663
664use SDL::OpenGL;
665
666sub new {
667 my $class = shift;
668
669 $class->SUPER::new (
670 col_expand => [],
671 @_
672 )
673}
674
675sub add {
676 my ($self, $x, $y, $chld) = @_;
677
678 $self->{children}[$y][$x] = $chld;
679 $chld->set_parent ($self);
680
681 $self->{w} = $self->{h} = -1;
682 $self->update;
683}
684
685sub get_wh {
686 my ($self) = @_;
687
688 my (@w, @h);
689
690 for my $y (0 .. $#{$self->{children}}) {
691 my $row = $self->{children}[$y]
692 or next;
693
694 for my $x (0 .. $#$row) {
695 my $widget = $row->[$x]
696 or next;
697 my ($w, $h) = $widget->size_request;
698
699 $w[$x] = max $w[$x], $w;
700 $h[$y] = max $h[$y], $h;
701 }
702 }
703
704 (\@w, \@h)
705}
706
707sub size_request {
708 my ($self) = @_;
709
710 my ($ws, $hs) = $self->get_wh;
711
712 (
713 (sum @$ws),
714 (sum @$hs),
715 )
716}
717
718sub size_allocate {
719 my ($self, $x, $y, $w, $h) = @_;
720
721 $self->_size_allocate ($x, $y, $w, $h) or return;
722
723 my ($ws, $hs) = $self->get_wh;
724
725 my $req_w = sum @$ws;
726 my $req_h = sum @$hs;
727
728 # TODO: nicer code && do row_expand
729 my @col_expand = @{$self->{col_expand}};
730 @col_expand = (1) x @$ws unless @col_expand;
731 my $col_expand = (sum @col_expand) || 1;
732
733 # linearly scale sizes
734 $ws->[$_] += $col_expand[$_] / $col_expand * ($w - $req_w) for 0 .. $#$ws;
735 $hs->[$_] *= 1 * $h / $req_h for 0 .. $#$hs;
736
737 my $y;
738
739 for my $r (0 .. $#{$self->{children}}) {
740 my $row = $self->{children}[$r]
741 or next;
742
743 my $x = 0;
744 my $row_h = $hs->[$r];
745
746 for my $c (0 .. $#$row) {
747 my $col_w = $ws->[$c];
748
749 if (my $widget = $row->[$c]) {
750 $widget->size_allocate ($x, $y, $col_w, $row_h);
751 }
752
753 $x += $col_w;
754 }
755
756 $y += $row_h;
757 }
758
759}
760
761sub find_widget {
762 my ($self, $x, $y) = @_;
763
764 $x -= $self->{x};
765 $y -= $self->{y};
766
767 my $res;
768
769 for (grep $_, map @$_, grep $_, @{ $self->{children} }) {
770 $res = $_->find_widget ($x, $y)
771 and return $res;
772 }
773
774 $self->SUPER::find_widget ($x + $self->{x}, $y + $self->{y})
775}
776
777sub _draw {
778 my ($self) = @_;
779
780 for (grep $_, @{$self->{children}}) {
781 $_->draw for grep $_, @$_;
782 }
783}
784
785#############################################################################
786
787package CFClient::UI::HBox;
788
789# TODO: wrap into common Box base class
790
791our @ISA = CFClient::UI::Container::;
792
793sub size_request {
794 my ($self) = @_;
795
796 my @alloc = map [$_->size_request], @{$self->{children}};
797
798 (
799 (List::Util::sum map $_->[0], @alloc),
800 (List::Util::max map $_->[1], @alloc),
801 )
802}
803
804sub size_allocate {
805 my ($self, $x, $y, $w, $h) = @_;
806
807 $self->_size_allocate ($x, $y, $w, $h);
808
809 ($h, $w) = ($w, $h);
810
811 my $children = $self->{children};
812
813 my @h = map +($_->size_request)[0], @$children;
814
815 my $req_h = List::Util::sum @h;
816
817 if ($req_h > $h) {
818 # ah well, not enough space
819 $_ *= $h / $req_h for @h;
820 } else {
821 my $exp = List::Util::sum map $_->{expand}, @$children;
822 $exp ||= 1;
823
824 for (0 .. $#$children) {
825 my $child = $children->[$_];
826
827 my $alloc_h = $h[$_];
828 $alloc_h += ($h - $req_h) * $child->{expand} / $exp;
829 $h[$_] = $alloc_h;
830 }
831 }
832
833 my $y = 0;
834 for (0 .. $#$children) {
835 my $child = $children->[$_];
836 my $h = $h[$_];
837 $child->size_allocate ($y, 0, $h, $w);
838
839 $y += $h;
840 }
841}
842
843#############################################################################
844
845package CFClient::UI::VBox;
846
847# TODO: wrap into common Box base class
848
849our @ISA = CFClient::UI::Container::;
850
851sub size_request {
852 my ($self) = @_;
853
854 my @alloc = map [$_->size_request], @{$self->{children}};
855
856 (
857 (List::Util::max map $_->[0], @alloc),
858 (List::Util::sum map $_->[1], @alloc),
859 )
860}
861
862sub size_allocate {
863 my ($self, $x, $y, $w, $h) = @_;
864
865 $self->_size_allocate ($x, $y, $w, $h);
866
867 my $children = $self->{children};
868
869 my @h = map +($_->size_request)[1], @$children;
870
871 my $req_h = List::Util::sum @h;
872
873 if ($req_h > $h) {
874 # ah well, not enough space
875 $_ *= $h / $req_h for @h;
876 } else {
877 my $exp = List::Util::sum map $_->{expand}, @$children;
878 $exp ||= 1;
879
880 for (0 .. $#$children) {
881 my $child = $children->[$_];
882
883 $h[$_] += ($h - $req_h) * $child->{expand} / $exp;
884 }
885 }
886
887 my $y = 0;
888 for (0 .. $#$children) {
889 my $child = $children->[$_];
890 my $h = $h[$_];
891 $child->size_allocate (0, $y, $w, $h);
892
893 $y += $h;
894 }
895}
896
897#############################################################################
898
899package CFClient::UI::Label;
900
901our @ISA = CFClient::UI::Base::;
902
903use SDL::OpenGL;
904
905sub new {
906 my ($class, %arg) = @_;
907
374 $self = $self->SUPER::new; 908 my $self = $class->SUPER::new (
375 909 fg => [1, 1, 1],
376 $self->{txts} = [ 910 height => $::FONTSIZE,
377 map { new_from_file Crossfire::Client::Texture Crossfire::Client::find_rcfile $_ } 911 text => "",
378 qw/d1_bg.png d1_border_top.png d1_border_right.png d1_border_left.png d1_border_bottom.png/ 912 align => -1,
913 padding => 2,
914 layout => new CFClient::Layout,
915 %arg
379 ]; 916 );
917
918 $self->set_text ($self->{text});
919
380 $self 920 $self
381} 921}
382 922
923sub escape_text {
924 local $_ = $_[1];
925
926 s/&/&amp;/g;
927 s/>/&gt;/g;
928 s/</&lt;/g;
929
930 $_[1]
931}
932
933sub set_text {
934 my ($self, $text) = @_;
935
936 $self->{text} = $text;
937 $self->{layout}->set_markup ($text);
938
939 delete $self->{texture};
940# $self->{w} = $self->{h} = -1;
941 $self->update;
942}
943
944sub get_text {
945 my ($self, $text) = @_;
946
947 $self->{text}
948}
949
383sub size_request { 950sub size_request {
384 my ($self) = @_; 951 my ($self) = @_;
385 952
953 $self->{layout}->set_width;
954 $self->{layout}->set_height ($self->{height});
955 my ($w, $h) = $self->{layout}->size;
956
957 (
958 $w + $self->{padding} * 2,
959 $h + $self->{padding} * 2,
960 )
961}
962
963sub size_allocate {
964 my ($self, $x, $y, $w, $h) = @_;
965
966 $self->_size_allocate ($x, $y, $w, $h) or return;
967
968 delete $self->{texture};
969}
970
971sub update {
972 my ($self) = @_;
973
974 delete $self->{texture};
975 $self->SUPER::update;
976}
977
978sub _draw {
979 my ($self) = @_;
980
981 my $tex = $self->{texture} ||= do {
982 $self->{layout}->set_width ($self->{w});
983 $self->{layout}->set_height (List::Util::min $self->{h} - $self->{padding} * 2, $self->{height});
984 new_from_layout CFClient::Texture $self->{layout}
985 };
986
987 glEnable GL_BLEND;
988 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
989 glEnable GL_TEXTURE_2D;
990 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
991
992 glColor @{$self->{fg}};
993
994 my $x =
995 $self->{align} < 0 ? $self->{padding}
996 : $self->{align} > 0 ? $self->{w} - $tex->{w} - $self->{padding}
997 : ($self->{w} - $tex->{w}) * 0.5;
998
999 glTranslate int $x, int +($self->{h} - $tex->{h}) * 0.5, 0;
1000 $tex->draw_quad (0, 0);
1001
1002 glDisable GL_TEXTURE_2D;
1003 glDisable GL_BLEND;
1004}
1005
1006#############################################################################
1007
1008package CFClient::UI::Entry;
1009
1010our @ISA = CFClient::UI::Label::;
1011
1012use SDL;
1013use SDL::OpenGL;
1014
1015sub new {
1016 my $class = shift;
1017
1018 $class->SUPER::new (
1019 fg => [1, 1, 1],
1020 bg => [0, 0, 0, 0.2],
1021 active_bg => [1, 1, 1, 0.5],
1022 active_fg => [0, 0, 0],
1023 can_hover => 1,
1024 can_focus => 1,
1025 @_
1026 )
1027}
1028
1029sub _set_text {
1030 my ($self, $text) = @_;
1031
1032 my $old_text = $self->{text};
1033
1034 $self->{last_activity} = $::NOW;
1035
1036 $self->{text} = $text;
1037 $self->{layout}->set_width ($self->{w});
1038 $self->{layout}->set_height (List::Util::min $self->{h} - $self->{padding} * 2, $self->{height});
1039
1040 $text =~ s/./*/g if $self->{hidden};
1041
1042 $self->{layout}->set_markup ($self->escape_text ($text) . " ");
1043
1044 $text = substr $text, 0, $self->{cursor};
1045 utf8::encode $text;
1046
1047 @$self{qw(cur_x cur_y cur_h)} = $self->{layout}->cursor_pos (length $text);
1048
1049 $self->emit (changed => $self->{text}) # XXX: is this the right place to do this?
1050 if $old_text ne $self->{text};
1051}
1052
1053sub size_request {
1054 my ($self) = @_;
1055
386 my ($w, $h) = $self->SUPER::size_request; 1056 my ($w, $h) = $self->SUPER::size_request;
387 1057
388 $h += $self->{txts}->[1]->{height}; 1058 ($w + 1, $h) # add 1 for cursor
389 $h += $self->{txts}->[4]->{height};
390 $w += $self->{txts}->[2]->{width};
391 $w += $self->{txts}->[3]->{width};
392
393 ($w, $h)
394} 1059}
395 1060
396sub size_allocate { 1061sub size_allocate {
397 my ($self, $w, $h) = @_; 1062 my ($self, $x, $y, $w, $h) = @_;
398 1063
399 $self->w ($w);
400 $self->h ($h);
401 $h -= $self->{txts}->[1]->{height};
402 $h -= $self->{txts}->[4]->{height};
403 $w -= $self->{txts}->[2]->{width};
404 $w -= $self->{txts}->[3]->{width};
405
406 $h = $h < 0 ? 0 : $h;
407 $w = $w < 0 ? 0 : $w;
408 warn "CHILD:$w $h\n";
409 $self->child->size_allocate ($w, $h); 1064 $self->SUPER::size_allocate ($x, $y, $w, $h);
410 $self->child->move ($self->{txts}->[3]->{width}, $self->{txts}->[1]->{height}); 1065
1066 $self->_set_text ($self->{text});
1067}
1068
1069sub set_text {
1070 my ($self, $text) = @_;
1071
1072 $self->{cursor} = length $text;
1073 $self->_set_text ($text);
1074 $self->update;
1075}
1076
1077sub key_down {
1078 my ($self, $ev) = @_;
1079
1080 my $mod = $ev->key_mod;
1081 my $sym = $ev->key_sym;
1082
1083 my $uni = $ev->key_unicode;
1084
1085 my $text = $self->get_text;
1086
1087 if ($sym == SDLK_BACKSPACE) {
1088 substr $text, --$self->{cursor}, 1, "" if $self->{cursor};
1089 } elsif ($sym == SDLK_DELETE) {
1090 substr $text, $self->{cursor}, 1, "";
1091 } elsif ($sym == SDLK_LEFT) {
1092 --$self->{cursor} if $self->{cursor};
1093 } elsif ($sym == SDLK_RIGHT) {
1094 ++$self->{cursor} if $self->{cursor} < length $self->{text};
1095 } elsif ($sym == SDLK_HOME) {
1096 $self->{cursor} = 0;
1097 } elsif ($sym == SDLK_END) {
1098 $self->{cursor} = length $text;
1099 } elsif ($sym == SDLK_ESCAPE) {
1100 $self->emit ('escape');
1101 } elsif ($uni) {
1102 substr $text, $self->{cursor}++, 0, chr $uni;
1103 }
1104
1105 $self->_set_text ($text);
1106 $self->update;
1107}
1108
1109sub focus_in {
1110 my ($self) = @_;
1111
1112 $self->{last_activity} = $::NOW;
1113
1114 $self->SUPER::focus_in;
1115}
1116
1117sub button_down {
1118 my ($self, $ev, $x, $y) = @_;
1119
1120 $self->SUPER::button_down ($ev, $x, $y);
1121
1122 my $idx = $self->{layout}->xy_to_index ($x, $y);
1123
1124 # byte-index to char-index
1125 my $text = $self->{text};
1126 utf8::encode $text;
1127 $self->{cursor} = length substr $text, 0, $idx;
1128
1129 $self->_set_text ($self->{text});
1130 $self->update;
1131}
1132
1133sub mouse_motion {
1134 my ($self, $ev, $x, $y) = @_;
1135# printf "M %d,%d %d,%d\n", $ev->motion_x, $ev->motion_y, $x, $y;#d#
411} 1136}
412 1137
413sub _draw { 1138sub _draw {
414 my ($self) = @_; 1139 my ($self) = @_;
415 1140
416 my ($w, $h) = ($self->w, $self->h); 1141 local $self->{fg} = $self->{fg};
417 my ($cw, $ch) = ($self->child->w, $self->child->h); 1142
1143 if ($FOCUS == $self) {
1144 glColor @{$self->{active_bg}};
1145 $self->{fg} = $self->{active_fg};
1146 } else {
1147 glColor @{$self->{bg}};
1148 }
1149
1150 glEnable GL_BLEND;
1151 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1152 glBegin GL_QUADS;
1153 glVertex 0 , 0;
1154 glVertex 0 , $self->{h};
1155 glVertex $self->{w}, $self->{h};
1156 glVertex $self->{w}, 0;
1157 glEnd;
1158 glDisable GL_BLEND;
1159
1160 $self->SUPER::_draw;
1161
1162 #TODO: force update every cursor change :(
1163 if ($FOCUS == $self && (($::NOW - $self->{last_activity}) & 1023) < 600) {
1164 glColor @{$self->{fg}};
1165 glBegin GL_LINES;
1166 glVertex $self->{cur_x}, $self->{cur_y};
1167 glVertex $self->{cur_x}, $self->{cur_y} + $self->{cur_h};
1168 glEnd;
1169 }
1170}
1171
1172package CFClient::UI::LineEntry;
1173
1174our @ISA = CFClient::UI::Entry::;
1175
1176use SDL;
1177use SDL::OpenGL;
1178
1179sub key_down {
1180 my ($self, $ev) = @_;
1181
1182 my $sym = $ev->key_sym;
1183
1184 if ($sym == SDLK_RETURN) {
1185 $self->emit (activate => $self->get_text);
1186 $self->update;
1187
1188 } else {
1189 $self->SUPER::key_down ($ev);
1190 }
1191
1192}
1193
1194#############################################################################
1195
1196package CFClient::UI::Button;
1197
1198our @ISA = CFClient::UI::Label::;
1199
1200use SDL;
1201use SDL::OpenGL;
1202
1203my @tex =
1204 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ }
1205 qw(b1_button_active.png);
1206
1207sub new {
1208 my $class = shift;
1209
1210 $class->SUPER::new (
1211 padding => 4,
1212 fg => [1, 1, 1],
1213 bg => [1, 1, 1, 0.2],
1214 active_fg => [1, 1, 0],
1215 can_hover => 1,
1216 @_
1217 )
1218}
1219
1220sub button_up {
1221 my ($self, $ev, $x, $y) = @_;
1222
1223 if ($x >= 0 && $x < $self->{w}
1224 && $y >= 0 && $y < $self->{h}) {
1225 $self->emit ("activate");
1226 }
1227}
1228
1229sub _draw {
1230 my ($self) = @_;
1231
1232 local $self->{fg} = $self->{fg};
1233 my $tex = $tex[0];
418 1234
419 glEnable GL_BLEND; 1235 glEnable GL_BLEND;
420 glEnable GL_TEXTURE_2D; 1236 glEnable GL_TEXTURE_2D;
421 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; 1237 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1238
1239 if ($GRAB == $self) {
1240 $self->{fg} = $self->{active_fg};
1241 }
1242
1243 glBindTexture GL_TEXTURE_2D, $tex->{name};
422 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; 1244 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
423 1245
424 my $top = $self->{txts}->[1]; 1246 $tex->draw_quad (0, 0, $self->{w}, $self->{h});
425 glBindTexture GL_TEXTURE_2D, $top->{name};
426 1247
427 glBegin GL_QUADS; 1248 glDisable GL_TEXTURE_2D;
428 glTexCoord 0, 0; glVertex 0 , 0; 1249 glDisable GL_BLEND;
429 glTexCoord 0, 1; glVertex 0 , $top->{height}; 1250
430 glTexCoord 1, 1; glVertex $w , $top->{height}; 1251 $self->SUPER::_draw;
431 glTexCoord 1, 0; glVertex $w , 0; 1252}
1253
1254#############################################################################
1255
1256package CFClient::UI::CheckBox;
1257
1258our @ISA = CFClient::UI::DrawBG::;
1259
1260use SDL;
1261use SDL::OpenGL;
1262
1263sub new {
1264 my $class = shift;
1265
1266 $class->SUPER::new (
1267 padding => 2,
1268 fg => [1, 1, 1],
1269 active_fg => [1, 1, 0],
1270 state => 0,
1271 can_hover => 1,
1272 @_
1273 )
1274}
1275
1276sub size_request {
1277 my ($self) = @_;
1278
1279 ($self->{padding} * 2 + 6) x 2
1280}
1281
1282sub size_allocate {
1283 my ($self, $x, $y, $w, $h) = @_;
1284
1285 $self->_size_allocate ($x, $y, $w, $h);
1286}
1287
1288sub button_down {
1289 my ($self, $ev, $x, $y) = @_;
1290
1291 if ($x >= $self->{padding} && $x < $self->{w} - $self->{padding}
1292 && $y >= $self->{padding} && $y < $self->{h} - $self->{padding}) {
1293 $self->{state} = !$self->{state};
1294 $self->emit (changed => $self->{state});
1295 }
1296}
1297
1298sub _draw {
1299 my ($self) = @_;
1300
1301 $self->SUPER::_draw;
1302
1303 glTranslate $self->{padding} + 0.375, $self->{padding} + 0.375, 0;
1304
1305 my $s = (List::Util::min @$self{qw(w h)}) - $self->{padding} * 2;
1306
1307 glColor @{ $FOCUS == $self ? $self->{active_fg} : $self->{fg} };
1308
1309 glBegin GL_LINE_LOOP;
1310 glVertex 0 , 0;
1311 glVertex 0 , $s;
1312 glVertex $s, $s;
1313 glVertex $s, 0;
432 glEnd; 1314 glEnd;
433 1315
434 my $left = $self->{txts}->[3]; 1316 if ($self->{state}) {
435 glBindTexture GL_TEXTURE_2D, $left->{name}; 1317 glBegin GL_LINES;
436 1318 glVertex 0 , 0;
437 glBegin GL_QUADS; 1319 glVertex $s, $s;
438 glTexCoord 0, 0; glVertex 0 , $top->{height}; 1320 glVertex $s, 0;
439 glTexCoord 0, 1; glVertex 0 , $top->{height} + $ch; 1321 glVertex 0 , $s;
440 glTexCoord 1, 1; glVertex $left->{width}, $top->{height} + $ch;
441 glTexCoord 1, 0; glVertex $left->{width}, $top->{height};
442 glEnd; 1322 glEnd;
1323 }
1324}
443 1325
444 my $right = $self->{txts}->[2]; 1326#############################################################################
445 glBindTexture GL_TEXTURE_2D, $right->{name};
446 1327
447 glBegin GL_QUADS; 1328package CFClient::UI::Slider;
448 glTexCoord 0, 0; glVertex $w - $right->{width}, $top->{height};
449 glTexCoord 0, 1; glVertex $w - $right->{width}, $top->{height} + $ch;
450 glTexCoord 1, 1; glVertex $w , $top->{height} + $ch;
451 glTexCoord 1, 0; glVertex $w , $top->{height};
452 glEnd;
453 1329
454 my $bottom = $self->{txts}->[4]; 1330use strict;
455 glBindTexture GL_TEXTURE_2D, $bottom->{name};
456 1331
457 glBegin GL_QUADS; 1332use SDL::OpenGL;
458 glTexCoord 0, 0; glVertex 0 , $h - $bottom->{height};
459 glTexCoord 0, 1; glVertex 0 , $h;
460 glTexCoord 1, 1; glVertex $w , $h;
461 glTexCoord 1, 0; glVertex $w , $h - $bottom->{height};
462 glEnd;
463 1333
464 my $bg = $self->{txts}->[0]; 1334our @ISA = CFClient::UI::DrawBG::;
465 glBindTexture GL_TEXTURE_2D, $bg->{name}; 1335
1336my @tex =
1337 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ }
1338 qw(s1_slider.png s1_slider_bg.png);
1339
1340sub new {
1341 my $class = shift;
1342
1343 # range [value, low, high, page]
1344
1345 # TODO: 0-width page
1346 # TODO: req_w/h are wrong with vertical
1347 # TODO: calculations are off
1348 my $self = $class->SUPER::new (
1349 fg => [1, 1, 1],
1350 active_fg => [0, 0, 0],
1351 range => [0, 0, 100, 10],
1352 req_w => 40,
1353 req_h => 13,
1354 vertical => 0,
1355 can_hover => 1,
1356 @_
1357 );
1358
1359 $self
1360}
1361
1362sub size_request {
1363 my ($self) = @_;
1364
1365 my $w = $self->{req_w};
1366 my $h = $self->{req_h};
1367
1368 $self->{vertical} ? ($h, $w) : ($w, $h)
1369}
1370
1371sub button_down {
1372 my ($self, $ev, $x, $y) = @_;
1373
1374 $self->SUPER::button_down ($ev, $x, $y);
1375 $self->mouse_motion ($ev, $x, $y);
1376}
1377
1378sub mouse_motion {
1379 my ($self, $ev, $x, $y) = @_;
1380
1381 if ($GRAB == $self) {
1382 my ($value, $lo, $hi, $page) = @{$self->{range}};
1383
1384 my ($x, $w) = $self->{vertical} ? ($y, $self->{h}) : ($x, $self->{w});
1385
1386 $x = $x * ($hi - $lo) / $w + $lo;
1387 $x = $lo if $x < $lo;
1388 $x = $hi - $page if $x > $hi - $page;
1389 $self->{range}[0] = $x;
1390
1391 $self->emit (changed => $x);
1392 $self->update;
1393 }
1394}
1395
1396sub _draw {
1397 my ($self) = @_;
1398
1399 $self->SUPER::_draw ();
1400
1401 my ($w, $h) = @$self{qw(w h)};
1402
1403 if ($self->{vertical}) {
1404 # draw a vertical slider like a rotated horizontal slider
1405
1406 glRotate 90, 0, 0, 1;
1407 glTranslate 0, -$self->{w}, 0;
1408
1409 ($w, $h) = ($h, $w);
1410 }
1411
1412 my $fg = $FOCUS == $self ? $self->{active_fg} : $self->{fg};
1413 my $bg = $FOCUS == $self ? $self->{active_bg} : $self->{bg};
1414
1415 my ($value, $lo, $hi, $page) = @{$self->{range}};
1416
1417 # the inner_* stuff is for generating a padding for the slider handle,
1418 # so that the handle doesn't leave the texture. This calculation isn't 100%
1419 # correct propably, but it does the job for now
1420 my $inner_pad = 5; # 5% of width for slider bg texture border
1421 my $inner_pad_px = ($w / 100) * $inner_pad; # % to pixels
1422 my $inner_w = $w - $inner_pad_px * 2; # * 2 for left & right
1423
1424 $page = int $page * $inner_w / ($hi - $lo);
1425 $value = int +($value - $lo) * $inner_w / ($hi - $lo);
1426
1427 $w -= $page;
1428 $page &= ~1;
1429 glTranslate $page * 0.5, 0, 0;
1430 $page ||= 2;
1431
1432 my $knob_a = $inner_pad_px + ($value - $page * 0.5);
1433 my $knob_b = $inner_pad_px + ($value + $page * 0.5);
1434
1435 glEnable GL_BLEND;
1436 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1437 glEnable GL_TEXTURE_2D;
466 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; 1438 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
467 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT;
468 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT;
469 1439
470 my $rep_x = $cw / $bg->{width}; 1440 # draw background
471 my $rep_y = $ch / $bg->{height}; 1441 $tex[1]->draw_quad (0, 0, $w, $h);
472 1442
473 glBegin GL_QUADS; 1443 # draw handle
474 glTexCoord 0, 0; glVertex $left->{width}, $top->{height}; 1444 $tex[0]->draw_quad ($knob_a, 0, $knob_b - $knob_a, $h);
475 glTexCoord 0, $rep_y; glVertex $left->{width}, $top->{height} + $ch;
476 glTexCoord $rep_x, $rep_y; glVertex $left->{width} + $cw , $top->{height} + $ch;
477 glTexCoord $rep_x, 0; glVertex $left->{width} + $cw , $top->{height};
478 glEnd;
479 1445
480 glDisable GL_BLEND; 1446 glDisable GL_BLEND;
481 glDisable GL_TEXTURE_2D; 1447 glDisable GL_TEXTURE_2D;
482
483 $self->child->draw;
484
485} 1448}
486 1449
487############################################################################# 1450#############################################################################
488 1451
489package Crossfire::Client::Widget::Table; 1452package CFClient::UI::TextView;
490 1453
491our @ISA = Crossfire::Client::Widget::Bin::; 1454our @ISA = CFClient::UI::HBox::;
492 1455
493use SDL::OpenGL; 1456use SDL::OpenGL;
494 1457
495sub add { 1458sub new {
496 my ($self, $x, $y, $chld) = @_; 1459 my $class = shift;
497 my $old_chld = $self->{children}[$y][$x];
498 1460
499 $self->{children}[$y][$x] = $chld; 1461 my $self = $class->SUPER::new (
500 $chld->set_parent ($self); 1462 par => [],
501 $self->update; 1463 @_,
502} 1464 children => [
503 1465 (new CFClient::UI::Empty expand => 1),
504sub max_row_height { 1466 (new CFClient::UI::Slider vertical => 1),
505 my ($self, $row) = @_;
506
507 my $hs = 0;
508 for (my $xi = 0; $xi <= $#{$self->{children}->[$row] || []}; $xi++) {
509 my $c = $self->{children}->[$row]->[$xi];
510 if ($c) {
511 my ($w, $h) = $c->size_request;
512 if ($hs < $h) { $hs = $h }
513 } 1467 ],
514 } 1468 );
515 return $hs;
516}
517 1469
518sub max_col_width { 1470 $self
1471}
1472
1473sub add_paragraph {
519 my ($self, $col) = @_; 1474 my ($self, $color, $text) = @_;
520 1475
521 my $ws = 0; 1476 push @{$self->{par}}, [$color, $text];
522 for (my $yi = 0; $yi <= $#{$self->{children} || []}; $yi++) { 1477 my $count = scalar @{$self->{par}};
523 my $c = ($self->{children}->[$yi] || [])->[$col]; 1478 $self->{children}[1]{range} = [$count - 1, 0, $count, 1];
524 if ($c) { 1479 $self->{children}[1]->update;
525 my ($w, $h) = $c->size_request;
526 if ($ws < $w) { $ws = $w }
527 }
528 }
529 return $ws;
530}
531
532sub size_request {
533 my ($self) = @_;
534
535 my ($hs, $ws) = (0, 0);
536
537 for (my $yi = 0; $yi <= $#{$self->{children}}; $yi++) {
538 $hs += $self->max_row_height ($yi);
539 }
540
541 for (my $yi = 0; $yi <= $#{$self->{children}}; $yi++) {
542 my $wm = 0;
543 for (my $xi = 0; $xi <= $#{$self->{children}->[$yi]}; $xi++) {
544 $wm += $self->max_col_width ($xi)
545 }
546 if ($ws < $wm) { $ws = $wm }
547 }
548
549 return ($ws, $hs);
550} 1480}
551 1481
552sub _draw { 1482sub _draw {
553 my ($self) = @_; 1483 my ($self) = @_;
554 1484
555 my $y = 0; 1485 my $par = $self->{par};
556 for (my $yi = 0; $yi <= $#{$self->{children}}; $yi++) {
557 my $x = 0;
558 1486
559 for (my $xi = 0; $xi <= $#{$self->{children}->[$yi]}; $xi++) { 1487 my $bottom = (scalar @$par) - 1;
560 1488
561 my $c = $self->{children}->[$yi]->[$xi]; 1489 my $w = $self->{children}[0]{w};
562 if ($c) {
563 $c->move ($x, $y, 0); #TODO: Move to size_request
564 $c->draw if $c;
565 }
566
567 $x += $self->max_col_width ($xi);
568 }
569
570 $y += $self->max_row_height ($yi);
571 }
572}
573
574#############################################################################
575
576package Crossfire::Client::Widget::VBox;
577
578our @ISA = Crossfire::Client::Widget::Container::;
579
580use SDL::OpenGL;
581
582sub size_allocate {
583 my ($self, $w, $h) = @_;
584
585 $self->w ($w);
586 $self->h ($h);
587
588 my $exp;
589 my @oth;
590 # find expand widget
591 for (@{$self->{children}}) {
592 if ($_->{expand}) {
593 $exp = $_;
594 last;
595 }
596 push @oth, $_;
597 }
598
599 my ($ow, $oh);
600
601 # get sizes of other widgets
602 for (@oth) {
603 my ($w, $h) = $_->size_request;
604 $oh += $h;
605 if ($ow < $w) { $ow = $w }
606 }
607
608 my $y = 0;
609 for (@{$self->{children}}) {
610 $_->move (0, $y);
611
612 if ($_ == $exp) {
613 $_->size_allocate ($w, $h - $oh);
614 $y += $h - $oh;
615 } else {
616 my ($cw, $h) = $_->size_request;
617 $_->size_allocate ($w, $h);
618 $y += $h;
619 }
620 }
621}
622
623sub _draw {
624 my ($self) = @_;
625
626 my ($x, $y);
627 for (@{$self->{children} || []}) {
628 $_->draw;
629 $y += $_->h;
630 }
631}
632
633#############################################################################
634
635package Crossfire::Client::Widget::Label;
636
637our @ISA = Crossfire::Client::Widget::;
638
639use SDL::OpenGL;
640
641sub new {
642 my ($class, $x, $y, $z, $height, $text) = @_;
643
644 # TODO: color, and make height, xyz etc. optional
645 my $self = $class->SUPER::new (x => $x, y => $y, z => $z, height => $height);
646
647 $self->set_text ($text);
648
649 $self
650}
651
652sub set_text {
653 my ($self, $text) = @_;
654
655 $self->{text} = $text;
656 $self->{texture} = new_from_text Crossfire::Client::Texture $text, $self->{height};
657
658 $self->update;
659}
660
661sub get_text {
662 my ($self, $text) = @_;
663
664 $self->{text}
665}
666
667sub size_request {
668 my ($self) = @_;
669
670 (
671 $self->{texture}{width},
672 $self->{texture}{height},
673 )
674}
675
676sub _draw {
677 my ($self) = @_;
678
679 my $tex = $self->{texture}; 1490 my $y = $self->{h};
680 1491
681 glEnable GL_BLEND; 1492 glEnable GL_BLEND;
1493 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
682 glEnable GL_TEXTURE_2D; 1494 glEnable GL_TEXTURE_2D;
683 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
684 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; 1495 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
685 glBindTexture GL_TEXTURE_2D, $tex->{name};
686 1496
687 glColor 1, 0, 0, 1; # TODO color 1497 # TODO: everything!
1498 while ($y > 0 && $bottom >= 0) {
1499 my $par = $par->[$bottom--];
688 1500
689 glBegin GL_QUADS; 1501 my $layout = new CFClient::Layout;
690 glTexCoord 0, 0; glVertex 0 , 0;
691 glTexCoord 0, 1; glVertex 0 , $tex->{height};
692 glTexCoord 1, 1; glVertex $tex->{width}, $tex->{height};
693 glTexCoord 1, 0; glVertex $tex->{width}, 0;
694 glEnd;
695 1502
1503 $layout->set_height ($::FONTSIZE);
1504 $layout->set_width ($w);
1505 $layout->set_text ($par->[1]);
1506 my $tex = new_from_layout CFClient::Texture $layout;
1507 $y -= $tex->{h};
1508
1509 glColor @{ $par->[0] };
1510 $tex->draw_quad (0, $y);
1511 }
1512
1513 glDisable GL_TEXTURE_2D;
696 glDisable GL_BLEND; 1514 glDisable GL_BLEND;
697 glDisable GL_TEXTURE_2D;
698} 1515}
699 1516
700############################################################################# 1517#############################################################################
701 1518
702package Crossfire::Client::Widget::TextEntry; 1519package CFClient::UI::MapWidget;
703 1520
704our @ISA = Crossfire::Client::Widget::Label::; 1521use strict;
1522
1523use List::Util qw(min max);
705 1524
706use SDL; 1525use SDL;
707use SDL::OpenGL; 1526use SDL::OpenGL;
708 1527
709sub key_down { 1528our @ISA = CFClient::UI::Base::;
710 my ($self, $ev) = @_;
711 1529
712 my $mod = $ev->key_mod; 1530sub new {
713 my $sym = $ev->key_sym; 1531 my $class = shift;
714 1532
715 $ev->set_unicode (1); 1533 $class->SUPER::new (
716 my $uni = $ev->key_unicode; 1534 z => -1,
717 1535 can_focus => 1,
718 my $text = $self->get_text; 1536 list => (glGenLists 1),
719 1537 @_
720 if ($sym == SDLK_BACKSPACE) {
721 substr $text, -1, 1, '';
722
723 } elsif ($uni) {
724 $text .= chr $uni;
725 } 1538 )
726 $self->set_text ($text);
727} 1539}
728
729#############################################################################
730
731package Crossfire::Client::Widget::MapWidget;
732
733use strict;
734
735use List::Util qw(min max);
736
737use SDL;
738use SDL::OpenGL;
739use SDL::OpenGL::Constants;
740
741our @ISA = Crossfire::Client::Widget::;
742 1540
743sub key_down { 1541sub key_down {
744 print "MAPKEYDOWN\n"; 1542 print "MAPKEYDOWN\n";
745} 1543}
746 1544
747sub key_up { 1545sub key_up {
748} 1546}
749 1547
750sub size_request { 1548sub size_request {
751 1549 (
1550 1 + 32 * int $::WIDTH / 32,
1551 1 + 32 * int $::HEIGHT / 32,
1552 )
752} 1553}
753 1554
754sub size_allocate { 1555sub update {
755} 1556 my ($self) = @_;
756 1557
1558 $self->{need_update} = 1;
1559 $self->SUPER::update;
1560}
1561
757sub _draw { 1562sub draw {
758 my ($self) = @_; 1563 my ($self) = @_;
759 1564
760 my $mx = $::CONN->{mapx}; 1565 $self->{need_update}++;#d#
761 my $my = $::CONN->{mapy}; 1566 if (delete $self->{need_update}) {
1567 glNewList $self->{list}, GL_COMPILE;
762 1568
763 my $map = $::CONN->{map};
764
765 my ($xofs, $yofs);
766
767 my $sw = 1 + int $::WIDTH / 32; 1569 my $sw = int $::WIDTH / 32;
768 my $sh = 1 + int $::HEIGHT / 32; 1570 my $sh = int $::HEIGHT / 32;
769 1571
770 if ($::CONN->{mapw} > $sw) { 1572 if ($::MAP) {
771 $xofs = $mx + ($::CONN->{mapw} - $sw) * 0.5; 1573 my ($w, $h, $data) = $::MAP->draw (0, 0, $sw, $sh);
772 } else {
773 $xofs = $self->{xofs} = min $mx, max $mx + $::CONN->{mapw} - $sw + 1, $self->{xofs};
774 }
775 1574
776 if ($::CONN->{maph} > $sh) { 1575 if ($::CFG->{fow_enable}) {
777 $yofs = $my + ($::CONN->{maph} - $sh) * 0.5; 1576 if ($::CFG->{fow_smooth}) { # smooth fog of war
778 } else { 1577 glConvolutionParameter GL_CONVOLUTION_2D, GL_CONVOLUTION_BORDER_MODE, GL_CONSTANT_BORDER;
779 $yofs = $self->{yofs} = min $my, max $my + $::CONN->{maph} - $sh + 1, $self->{yofs}; 1578 glConvolutionFilter2D
780 } 1579 GL_CONVOLUTION_2D,
781 1580 GL_ALPHA,
782 glEnable GL_TEXTURE_2D; 1581 3, 3,
783 glEnable GL_BLEND; 1582 GL_ALPHA, GL_FLOAT,
784 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; 1583 pack "f*",
785 1584 0.1, 0.1, 0.1,
786 my $sw4 = ($sw + 3) & ~3; 1585 0.1, 0.2, 0.1,
787 my $lighting = "\x00" x ($sw4 * $sh); 1586 0.1, 0.1, 0.1,
788 1587 ;
789 for my $x (0 .. $sw - 1) { 1588 glEnable GL_CONVOLUTION_2D;
790 for my $y (0 .. $sh - 1) {
791
792 my $cell = $map->[$x + $xofs][$y + $yofs]
793 or next;
794
795 my $darkness = $cell->[0] * (1 / 255);
796 if ($darkness < 0) {
797 $darkness = 0.15;
798 } 1589 }
799 substr $lighting, $y * $sw4 + $x, 1, chr 255 - $darkness * 255;
800 1590
801 for my $num (grep $_, @$cell[1,2,3]) { 1591 my $tex = new CFClient::Texture
802 my $tex = $::CONN->{face}[$num]{texture} || next; 1592 w => $w,
1593 h => $h,
1594 data => $data,
1595 internalformat => GL_ALPHA,
1596 format => GL_ALPHA;
803 1597
804 glBindTexture GL_TEXTURE_2D, $tex->{name}; 1598 glDisable GL_CONVOLUTION_2D if $::CFG->{fow_smooth};
805 1599
806 my $w = $tex->{width}; 1600 glEnable GL_BLEND;
807 my $h = $tex->{height}; 1601 glEnable GL_TEXTURE_2D;
1602 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
808 1603
809 my $px = ($x + 1) * 32 - $w; 1604 glColor +($::CFG->{fow_intensity}) x 3, 1;
810 my $py = ($y + 1) * 32 - $h; 1605 $tex->draw_quad (0, 0, $w * 32, $h * 32);
811 1606
812 glBegin GL_QUADS; 1607 glDisable GL_TEXTURE_2D;
813 glTexCoord 0, 0; glVertex $px , $py; 1608 glDisable GL_BLEND;
814 glTexCoord 0, 1; glVertex $px , $py + $h;
815 glTexCoord 1, 1; glVertex $px + $w, $py + $h;
816 glTexCoord 1, 0; glVertex $px + $w, $py;
817 glEnd;
818 } 1609 }
819 } 1610 }
820 }
821 1611
822# if (1) { # higher quality darkness 1612 glEndList;
823# $lighting =~ s/(.)/$1$1$1/gs;
824# my $pb = new_from_data Gtk2::Gdk::Pixbuf $lighting, "rgb", 0, 8, $sw4, $sh, $sw4 * 3;
825#
826# $pb = $pb->scale_simple ($sw4 * 0.5, $sh * 0.5, "bilinear");
827#
828# $lighting = $pb->get_pixels;
829# $lighting =~ s/(.)../$1/gs;
830# } 1613 }
831 1614
832 $lighting = new Crossfire::Client::Texture 1615 glCallList $self->{list};
833 width => $sw4,
834 height => $sh,
835 data => $lighting,
836 internalformat => GL_ALPHA4,
837 format => GL_ALPHA;
838 1616
839 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; 1617 if ($FOCUS != $self) {
840 glColor 0, 0, 0, 0.75; 1618 glColor 64/255, 64/255, 64/255;
841 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; 1619 glLogicOp GL_AND;
842 glBindTexture GL_TEXTURE_2D, $lighting->{name}; 1620 glEnable GL_COLOR_LOGIC_OP;
843 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR;
844 glBegin GL_QUADS; 1621 glBegin GL_QUADS;
845 glTexCoord 0, 0; glVertex 0 , 0; 1622 glVertex 0, 0;
846 glTexCoord 0, 1; glVertex 0 , $sh * 32; 1623 glVertex 0, $::HEIGHT;
847 glTexCoord 1, 1; glVertex $sw4 * 32, $sh * 32; 1624 glVertex $::WIDTH, $::HEIGHT;
848 glTexCoord 1, 0; glVertex $sw4 * 32, 0; 1625 glVertex $::WIDTH, 0;
849 glEnd; 1626 glEnd;
850 1627 glDisable GL_COLOR_LOGIC_OP;
851 glDisable GL_TEXTURE_2D; 1628 }
852 glDisable GL_BLEND;
853} 1629}
854 1630
855my %DIR = ( 1631my %DIR = (
856 SDLK_KP8, [1, "north"], 1632 SDLK_KP8, [1, "north"],
857 SDLK_KP9, [2, "northeast"], 1633 SDLK_KP9, [2, "northeast"],
873 1649
874 my $mod = $ev->key_mod; 1650 my $mod = $ev->key_mod;
875 my $sym = $ev->key_sym; 1651 my $sym = $ev->key_sym;
876 1652
877 if ($sym == SDLK_KP5) { 1653 if ($sym == SDLK_KP5) {
878 $::CONN->send ("command stay fire"); 1654 $::CONN->user_send ("command stay fire");
1655 } elsif ($sym == SDLK_a) {
1656 $::CONN->user_send ("command apply");
1657 } elsif ($sym == SDLK_QUOTE) {
1658 $self->emit ('activate_console');
879 } elsif (exists $DIR{$sym}) { 1659 } elsif (exists $DIR{$sym}) {
880 if ($mod & KMOD_SHIFT) { 1660 if ($mod & KMOD_SHIFT) {
881 $self->{shft}++; 1661 $self->{shft}++;
882 $::CONN->send ("command fire $DIR{$sym}[0]"); 1662 $::CONN->user_send ("command fire $DIR{$sym}[0]");
883 } elsif ($mod & KMOD_CTRL) { 1663 } elsif ($mod & KMOD_CTRL) {
884 $self->{ctrl}++; 1664 $self->{ctrl}++;
885 $::CONN->send ("command run $DIR{$sym}[0]"); 1665 $::CONN->user_send ("command run $DIR{$sym}[0]");
886 } else { 1666 } else {
887 $::CONN->send ("command $DIR{$sym}[1]"); 1667 $::CONN->user_send ("command $DIR{$sym}[1]");
888 } 1668 }
889 } 1669 }
890} 1670}
891 1671
892sub key_up { 1672sub key_up {
894 1674
895 my $mod = $ev->key_mod; 1675 my $mod = $ev->key_mod;
896 my $sym = $ev->key_sym; 1676 my $sym = $ev->key_sym;
897 1677
898 if (!($mod & KMOD_SHIFT) && delete $self->{shft}) { 1678 if (!($mod & KMOD_SHIFT) && delete $self->{shft}) {
899 $::CONN->send ("command fire_stop"); 1679 $::CONN->user_send ("command fire_stop");
900 } 1680 }
901 if (!($mod & KMOD_CTRL ) && delete $self->{ctrl}) { 1681 if (!($mod & KMOD_CTRL ) && delete $self->{ctrl}) {
902 $::CONN->send ("command run_stop"); 1682 $::CONN->user_send ("command run_stop");
903 } 1683 }
904} 1684}
905 1685
906############################################################################# 1686#############################################################################
907 1687
908package Crossfire::Client::Widget::Animator; 1688package CFClient::UI::Animator;
909 1689
910use SDL::OpenGL; 1690use SDL::OpenGL;
911 1691
912our @ISA = Crossfire::Client::Widget::Bin::; 1692our @ISA = CFClient::UI::Bin::;
913 1693
914sub moveto { 1694sub moveto {
915 my ($self, $x, $y) = @_; 1695 my ($self, $x, $y) = @_;
916 1696
917 $self->{moveto} = [$self->{x}, $self->{y}, $x, $y]; 1697 $self->{moveto} = [$self->{x}, $self->{y}, $x, $y];
918 $self->{speed} = 0.2; 1698 $self->{speed} = 0.001;
919 $self->{time} = 1; 1699 $self->{time} = 1;
920 1700
921 ::animation_start $self; 1701 ::animation_start $self;
922} 1702}
923 1703
938 1718
939sub _draw { 1719sub _draw {
940 my ($self) = @_; 1720 my ($self) = @_;
941 1721
942 glPushMatrix; 1722 glPushMatrix;
943 glRotate $self->{time} * 10000, 0, 1, 0; 1723 glRotate $self->{time} * 1000, 0, 1, 0;
944 $self->{children}[0]->draw; 1724 $self->{children}[0]->draw;
945 glPopMatrix; 1725 glPopMatrix;
946} 1726}
947 1727
9481; 1728#############################################################################
949 1729
1730package CFClient::UI::Flopper;
1731
1732our @ISA = CFClient::UI::Button::;
1733
1734sub new {
1735 my $class = shift;
1736
1737 my $self = $class->SUPER::new (
1738 state => 0,
1739 connect_activate => \&toggle_flopper,
1740 @_
1741 );
1742
1743 if ($self->{state}) {
1744 $self->{state} = 0;
1745 $self->toggle_flopper;
1746 }
1747
1748 $self
1749}
1750
1751sub toggle_flopper {
1752 my ($self) = @_;
1753
1754 # TODO: use animation
1755 if ($self->{state} = !$self->{state}) {
1756 $CFClient::UI::TOPLEVEL->add ($self->{other});
1757 $self->{other}->move (
1758 ($::WIDTH - $self->{other}{w}) * 0.5,
1759 ($::HEIGHT - $self->{other}{h}) * 0.5,
1760 );
1761 } else {
1762 $CFClient::UI::TOPLEVEL->remove ($self->{other});
1763 }
1764}
1765
1766#############################################################################
1767
1768package CFClient::UI::Toplevel;
1769
1770our @ISA = CFClient::UI::Container::;
1771
1772sub size_request {
1773 ($::WIDTH, $::HEIGHT)
1774}
1775
1776sub size_allocate {
1777 my ($self, $x, $y, $w, $h) = @_;
1778
1779 $self->_size_allocate ($x, $y, $w, $h);
1780
1781 $_->size_allocate ($_->{x}, $_->{y}, $_->size_request)
1782 for @{$self->{children}};
1783}
1784
1785sub translate {
1786 my ($self, $x, $y) = @_;
1787
1788 ($x, $y)
1789}
1790
1791sub update {
1792 my ($self) = @_;
1793
1794 $self->size_allocate (0, 0, $::WIDTH, $::HEIGHT);
1795 ::refresh ();
1796}
1797
1798sub add {
1799 my ($self, $widget) = @_;
1800
1801 $self->SUPER::add ($widget);
1802
1803 $widget->size_allocate ($widget->{x}, $widget->{y}, $widget->size_request);
1804}
1805
1806sub draw {
1807 my ($self) = @_;
1808
1809 $self->_draw;
1810}
1811
1812#############################################################################
1813
1814package CFClient::UI;
1815
1816$TOPLEVEL = new CFClient::UI::Toplevel;
1817
18181
1819

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