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Comparing deliantra/Deliantra-Client/DC/UI.pm (file contents):
Revision 1.34 by elmex, Sun Apr 9 02:44:51 2006 UTC vs.
Revision 1.127 by root, Mon Apr 17 21:03:31 2006 UTC

1package Crossfire::Client::Widget; 1package CFClient::UI;
2 2
3use strict; 3use strict;
4 4
5use Scalar::Util; 5use Scalar::Util ();
6use List::Util ();
7
8use CFClient;
9
10our ($FOCUS, $HOVER, $GRAB); # various widgets
11
12our $ROOT;
13our $BUTTON_STATE;
14
15# class methods for events
16sub feed_sdl_key_down_event {
17 $FOCUS->key_down ($_[0]) if $FOCUS;
18}
19
20sub feed_sdl_key_up_event {
21 $FOCUS->key_up ($_[0]) if $FOCUS;
22}
23
24sub feed_sdl_button_down_event {
25 my ($ev) = @_;
26 my ($x, $y) = ($ev->motion_x, $ev->motion_y);
27
28 if (!$BUTTON_STATE) {
29 my $widget = $ROOT->find_widget ($x, $y);
30
31 $GRAB = $widget;
32 $GRAB->update if $GRAB;
33 }
34
35 $BUTTON_STATE |= 1 << ($ev->button - 1);
36
37 $GRAB->button_down ($ev, $GRAB->coord2local ($x, $y)) if $GRAB;
38}
39
40sub feed_sdl_button_up_event {
41 my ($ev) = @_;
42 my ($x, $y) = ($ev->motion_x, $ev->motion_y);
43
44 my $widget = $GRAB || $ROOT->find_widget ($x, $y);
45
46 $BUTTON_STATE &= ~(1 << ($ev->button - 1));
47
48 $GRAB->button_up ($ev, $GRAB->coord2local ($x, $y)) if $GRAB;
49
50 if (!$BUTTON_STATE) {
51 my $grab = $GRAB; undef $GRAB;
52 $grab->update if $grab;
53 $GRAB->update if $GRAB;
54 }
55}
56
57sub feed_sdl_motion_event {
58 my ($ev) = @_;
59 my ($x, $y) = ($ev->motion_x, $ev->motion_y);
60
61 my $widget = $GRAB || $ROOT->find_widget ($x, $y);
62
63 if ($widget != $HOVER) {
64 my $hover = $HOVER; $HOVER = $widget;
65
66 $hover->update if $hover && $hover->{can_hover};
67 $HOVER->update if $HOVER && $HOVER->{can_hover};
68 }
69
70 $HOVER->mouse_motion ($ev, $HOVER->coord2local ($x, $y)) if $HOVER;
71}
72
73# convert position array to integers
74sub harmonize {
75 my ($vals) = @_;
76
77 my $rem = 0;
78
79 for (@$vals) {
80 my $i = int $_ + $rem;
81 $rem += $_ - $i;
82 $_ = $i;
83 }
84}
85
86#############################################################################
87
88package CFClient::UI::Base;
89
90use strict;
6 91
7use SDL::OpenGL; 92use SDL::OpenGL;
8use SDL::OpenGL::Constants;
9
10our $FOCUS; # the widget with current focus
11#our @ACTIVE_WIDGETS;
12
13# class methods for events
14sub feed_sdl_key_down_event { $FOCUS->key_down ($_[0]) if $FOCUS }
15sub feed_sdl_key_up_event { $FOCUS->key_up ($_[0]) if $FOCUS }
16sub feed_sdl_button_down_event { }
17sub feed_sdl_button_up_event { }
18 93
19sub new { 94sub new {
20 my $class = shift; 95 my $class = shift;
21 96
22 bless { @_ }, $class 97 my $self = bless {
23} 98 x => 0,
99 y => 0,
100 z => 0,
101 w => -1,
102 h => -1,
103 @_
104 }, $class;
24 105
25#sub activate { 106 for (keys %$self) {
26# push @ACTIVE_WIDGETS, $_[0]; 107 if (/^connect_(.*)$/) {
27# Scalar::Util::weaken $ACTIVE_WIDGETS[-1]; 108 $self->connect ($1 => delete $self->{$_});
28#} 109 }
110 }
29 111
30#sub deactivate { 112 $self
31# @ACTIVE_WIDGETS = 113}
32# sort { $a->{z} <=> $b->{z} }
33# grep { $_ && $_ != $_[0] }
34# @ACTIVE_WIDGETS;
35#}
36 114
37sub move { 115sub move {
38 my ($self, $x, $y, $z) = @_; 116 my ($self, $x, $y, $z) = @_;
117 $self->{x} = int $x;
118 $self->{y} = int $y;
119 $self->{z} = $z if defined $z;
120}
121
122sub needs_redraw {
123 0
124}
125
126sub size_request {
127 require Carp;
128 Carp::confess "size_request is abtract";
129}
130
131sub _size_allocate {
132 my ($self, $x, $y, $w, $h) = @_;
133
39 $self->{x} = $x; 134 $self->{x} = $x;
40 $self->{y} = $y; 135 $self->{y} = $y;
41 $self->{z} = $z if defined $z;
42}
43 136
44sub needs_redraw { 137 return unless $self->{w} != $w || $self->{h} != $h;
138
139 $self->{w} = $w;
140 $self->{h} = $h;
141
45 0 142 1
46} 143}
47 144
48sub size_request { 145sub size_allocate {
49 die "size_request is abtract"; 146 my ($self, $x, $y, $w, $h) = @_;
147
148 $self->_size_allocate ($x, $y, $w, $h);
149}
150
151# return top left coordinates
152sub _topleft {
153 my ($self, $x, $y) = @_;
154
155 $self->{parent}->_topleft ($x + $self->{x}, $y + $self->{y});
156}
157
158# translate global coordinates to local coordinate system
159sub coord2local {
160 my ($self, $x, $y) = @_;
161
162 my ($X, $Y) = $self->_topleft;
163 ($x - $X, $y - $Y)
164}
165
166# translate local coordinates to global coordinate system
167sub coord2global {
168 my ($self, $x, $y) = @_;
169
170 my ($X, $Y) = $self->_topleft;
171 ($x + $X, $y + $Y)
50} 172}
51 173
52sub focus_in { 174sub focus_in {
53 my ($widget) = @_; 175 my ($self) = @_;
54 $FOCUS = $widget; 176
177 return if $FOCUS == $self;
178 return unless $self->{can_focus};
179
180 my $focus = $FOCUS; $FOCUS = $self;
181
182 $self->emit (focus_in => $focus);
183
184 $focus->update if $focus;
185 $FOCUS->update;
55} 186}
56 187
57sub focus_out { 188sub focus_out {
58 my ($widget) = @_; 189 my ($self) = @_;
59}
60 190
191 return unless $FOCUS == $self;
192
193 my $focus = $FOCUS; undef $FOCUS;
194
195 $self->emit (focus_out => $focus);
196
197 $focus->update if $focus; #?
198}
199
200sub mouse_motion { }
201sub button_up { }
61sub key_down { 202sub key_down { }
62 my ($widget, $sdlev) = @_;
63}
64
65sub key_up { 203sub key_up { }
66 my ($widget, $sdlev) = @_;
67}
68 204
69sub button_down { 205sub button_down {
70 my ($widget, $sdlev) = @_; 206 my ($self, $ev, $x, $y) = @_;
71}
72 207
73sub button_up { 208 $self->focus_in;
74 my ($widget, $sdlev) = @_;
75} 209}
76 210
77sub w { $_[0]->{w} } 211sub w { $_[0]{w} = $_[1] if @_ > 1; $_[0]{w} }
78sub h { $_[0]->{h} } 212sub h { $_[0]{h} = $_[1] if @_ > 1; $_[0]{h} }
79sub x { $_[0]->{x} = $_[1] if $_[1]; $_[0]->{x} } 213sub x { $_[0]{x} = $_[1] if @_ > 1; $_[0]{x} }
80sub y { $_[0]->{y} = $_[1] if $_[1]; $_[0]->{y} } 214sub y { $_[0]{y} = $_[1] if @_ > 1; $_[0]{y} }
81sub z { $_[0]->{z} = $_[1] if $_[1]; $_[0]->{z} } 215sub z { $_[0]{z} = $_[1] if @_ > 1; $_[0]{z} }
82 216
83sub draw { 217sub draw {
84 my ($self) = @_; 218 my ($self) = @_;
219
220 return unless $self->{h} && $self->{w};
85 221
86 glPushMatrix; 222 glPushMatrix;
87 glTranslate $self->{x}, $self->{y}, 0; 223 glTranslate $self->{x}, $self->{y}, 0;
88 $self->_draw; 224 $self->_draw;
89 glPopMatrix; 225 glPopMatrix;
226
227 if ($self == $HOVER && $self->{can_hover}) {
228 my ($x, $y) = @$self{qw(x y)};
229
230 glColor 1, 0.8, 0.5, 0.2;
231 glEnable GL_BLEND;
232 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
233 glBegin GL_QUADS;
234 glVertex $x , $y;
235 glVertex $x + $self->{w}, $y;
236 glVertex $x + $self->{w}, $y + $self->{h};
237 glVertex $x , $y + $self->{h};
238 glEnd;
239 glDisable GL_BLEND;
240 }
90} 241}
91 242
92sub _draw { 243sub _draw {
93 my ($widget) = @_; 244 my ($self) = @_;
94}
95 245
96sub bbox { 246 warn "no draw defined for $self\n";
247}
248
249sub find_widget {
97 my ($self) = @_; 250 my ($self, $x, $y) = @_;
251
252 return $self
253 if $x >= $self->{x} && $x < $self->{x} + $self->{w}
254 && $y >= $self->{y} && $y < $self->{y} + $self->{h};
255
256 ()
257}
258
259sub set_parent {
260 my ($self, $parent) = @_;
261
262 Scalar::Util::weaken ($self->{parent} = $parent);
263}
264
265sub check_size {
266 my ($self) = @_;
267
98 my ($w, $h) = $self->size_request; 268 my ($w, $h) = $self->size_request;
99 ( 269
100 $self->{x}, 270 if ($w != $self->{req_w} || $h != $self->{req_h}) {
101 $self->{y},
102 $self->{x} = $w, 271 $self->{req_w} = $w;
103 $self->{y} = $h 272 $self->{req_h} = $h;
273
274 $self->{parent}->check_size
275 if $self->{parent};
104 ) 276 }
105}
106
107sub del_parent { $_[0]->{parent} = undef }
108
109sub set_parent {
110 my ($self, $par) = @_;
111
112 $self->{parent} = $par;
113 Scalar::Util::weaken $self->{parent};
114}
115
116sub get_parent {
117 $_[0]->{parent}
118} 277}
119 278
120sub update { 279sub update {
121 my ($self) = @_; 280 my ($self) = @_;
122 281
123 $self->{parent}->update 282 $self->{parent}->update
124 if $self->{parent}; 283 if $self->{parent};
125} 284}
126 285
286sub connect {
287 my ($self, $signal, $cb) = @_;
288
289 push @{ $self->{cb}{$signal} }, $cb;
290}
291
292sub emit {
293 my ($self, $signal, @args) = @_;
294
295 $_->($self, @args)
296 for @{$self->{cb}{$signal} || []};
297}
298
127sub DESTROY { 299sub DESTROY {
128 my ($self) = @_; 300 my ($self) = @_;
129 301
130 #$self->deactivate; 302 #$self->deactivate;
131} 303}
132 304
133package Crossfire::Client::Widget::Container; 305#############################################################################
134 306
135our @ISA = Crossfire::Client::Widget::; 307package CFClient::UI::DrawBG;
136 308
309our @ISA = CFClient::UI::Base::;
310
311use strict;
137use SDL::OpenGL; 312use SDL::OpenGL;
138 313
139sub add { $_[0]->{child} = $_[1]; $_[1]->set_parent ($_[0]); $_[1]->update } 314sub new {
140sub get { $_[0]->{child} } 315 my $class = shift;
316
317 # range [value, low, high, page]
318
319 $class->SUPER::new (
320 bg => [0, 0, 0, 0.2],
321 active_bg => [1, 1, 1, 0.5],
322 @_
323 )
324}
325
326sub _draw {
327 my ($self) = @_;
328
329 my ($w, $h) = @$self{qw(w h)};
330
331 glEnable GL_BLEND;
332 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
333 glColor @{ $FOCUS == $self ? $self->{active_bg} : $self->{bg} };
334
335 glBegin GL_QUADS;
336 glVertex 0 , 0;
337 glVertex 0 , $h;
338 glVertex $w, $h;
339 glVertex $w, 0;
340 glEnd;
341
342 glDisable GL_BLEND;
343}
344
345#############################################################################
346
347package CFClient::UI::Empty;
348
349our @ISA = CFClient::UI::Base::;
350
351sub size_request {
352 (0, 0)
353}
354
355sub draw { }
356
357#############################################################################
358
359package CFClient::UI::Container;
360
361our @ISA = CFClient::UI::Base::;
362
363sub new {
364 my ($class, %arg) = @_;
365
366 my $children = delete $arg{children} || [];
367
368 my $self = $class->SUPER::new (children => [], %arg);
369 $self->add ($_) for @$children;
370
371 $self
372}
373
374sub add {
375 my ($self, $child) = @_;
376
377 $child->set_parent ($self);
378
379 use sort 'stable';
380
381 $self->{children} = [
382 sort { $a->{z} <=> $b->{z} }
383 @{$self->{children}}, $child
384 ];
385
386 $self->{w} = $self->{h} = -1;
387
388 $child->check_size;
389}
390
141sub remove { 391sub remove {
142 my ($self, $chld) = @_; 392 my ($self, $widget) = @_;
143 delete $self->{child}
144 if $self->{child} == $chld;
145}
146 393
147sub size_request { $_[0]->{child}->size_request if $_[0]->{child} } 394 $self->{children} = [ grep $_ != $widget, @{ $self->{children} } ];
148 395
149sub _draw { die "Containers can't be drawn!" } 396 $self->check_size;
397}
150 398
151package Crossfire::Client::Widget::Toplevel; 399sub find_widget {
400 my ($self, $x, $y) = @_;
152 401
153our @ISA = Crossfire::Client::Widget::; 402 $x -= $self->{x};
403 $y -= $self->{y};
404
405 my $res;
406
407 for (reverse @{ $self->{children} }) {
408 $res = $_->find_widget ($x, $y)
409 and return $res;
410 }
411
412 $self->SUPER::find_widget ($x + $self->{x}, $y + $self->{y})
413}
414
415sub _draw {
416 my ($self) = @_;
417
418 $_->draw for @{$self->{children}};
419}
420
421#############################################################################
422
423package CFClient::UI::Bin;
424
425our @ISA = CFClient::UI::Container::;
426
427sub new {
428 my ($class, %arg) = @_;
429
430 my $child = (delete $arg{child}) || new CFClient::UI::Empty::;
431
432 $class->SUPER::new (children => [$child], %arg)
433}
434
435sub add {
436 my ($self, $widget) = @_;
437
438 $self->{children} = [];
439
440 $self->SUPER::add ($widget);
441}
442
443sub remove {
444 my ($self, $widget) = @_;
445
446 $self->SUPER::remove ($widget);
447
448 $self->{children} = [new CFClient::UI::Empty]
449 unless @{$self->{children}};
450}
451
452sub child { $_[0]->{children}[0] }
453
454sub size_request {
455 $_[0]{children}[0]->size_request
456}
457
458sub size_allocate {
459 my ($self, $x, $y, $w, $h) = @_;
460
461 $self->_size_allocate ($x, $y, $w, $h) or return;
462
463 $self->{children}[0]->size_allocate (0, 0, $w, $h);
464}
465
466#############################################################################
467
468package CFClient::UI::Window;
469
470our @ISA = CFClient::UI::Bin::;
154 471
155use SDL::OpenGL; 472use SDL::OpenGL;
156 473
157sub add { 474sub new {
158 my ($self, $chld) = @_; 475 my ($class, %arg) = @_;
159 476
160 push @{$self->{childs}}, $chld; 477 my $self = $class->SUPER::new (%arg);
161 @{$self->{childs}} =
162 sort { $a->{z} <=> $b->{z} }
163 @{$self->{childs}};
164
165 $chld->set_parent ($self);
166}
167
168sub remove {
169 my ($self, $chld) = @_;
170 @{$self->{childs}} =
171 sort { $a->{z} <=> $b->{z} }
172 grep { $_ && $_ != $_[0] }
173 @{$self->{childs}}
174} 478}
175 479
176sub update { 480sub update {
177 my ($self) = @_; 481 my ($self) = @_;
178 ::refresh (); 482
483 # we want to do this delayed...
484 $self->render_chld;
485 $self->SUPER::update;
486}
487
488sub render_chld {
489 my ($self) = @_;
490
491 $self->{texture} = new_from_opengl CFClient::Texture $self->{w}, $self->{h}, sub {
492 glClearColor 0, 0, 0, 1;
493 glClear GL_COLOR_BUFFER_BIT;
494 $self->child->draw;
495 };
496}
497
498sub size_allocate {
499 my ($self, $x, $y, $w, $h) = @_;
500
501 $self->_size_allocate ($x, $y, $w, $h) or return;
502
503 $self->child->size_allocate (0, 0, $w, $h);
504
505 $self->render_chld;
179} 506}
180 507
181sub _draw { 508sub _draw {
182 my ($self) = @_; 509 my ($self) = @_;
183 510
184 $_->draw for @{$self->{childs}}; 511 my ($w, $h) = ($self->w, $self->h);
185}
186
187package Crossfire::Client::Widget::Window;
188
189our @ISA = Crossfire::Client::Widget::Container::;
190
191use SDL::OpenGL;
192
193sub add {
194 my ($self, $chld) = @_;
195 $self->SUPER::add ($chld);
196 $chld->set_parent ($self);
197 $self->update; #TODO: Move this to the size_request event propably?
198}
199
200sub remove {
201 my ($self) = @_;
202 # TODO FIXME: removing a child from a window will crash, see render_chld
203 $self->update;
204}
205
206sub update {
207 my ($self) = @_;
208 $self->render_chld;
209}
210
211sub render_chld {
212 my ($self) = @_;
213 my $chld = $self->get;
214 my ($w, $h) = $self->size_request;
215
216 $self->{texture} =
217 Crossfire::Client::Texture->new_from_opengl (
218 $w, $h, sub { $chld->draw }
219 );
220 $self->{texture}->upload;
221}
222
223sub size_request {
224 my ($self) = @_;
225 my $chld = $self->get
226 or return (0, 0);
227 $chld->size_request
228}
229
230sub _draw {
231 my ($self) = @_;
232
233 my ($w, $h) = $self->size_request;#TODO# use width/height of texture
234 512
235 my $tex = $self->{texture} 513 my $tex = $self->{texture}
236 or return; 514 or return;
237 515
238 glEnable GL_BLEND; 516 glEnable GL_BLEND;
517 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
518 glEnable GL_TEXTURE_2D;
519 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
520
521 $tex->draw_quad (0, 0, $w, $h);
522
523 glDisable GL_BLEND;
524 glDisable GL_TEXTURE_2D;
525}
526
527#############################################################################
528
529package CFClient::UI::ViewPort;
530
531our @ISA = CFClient::UI::Window::;
532
533sub new { die }
534
535sub size_request {
536 my ($self) = @_;
537
538 @$self{qw(child_w child_h)} = $self->child->size_request;
539 $self->child->size_allocate (0, 0, @$self{qw(child_w child_h)});
540
541 @$self{qw(child_w child_h)}
542}
543
544sub size_allocate {
545 my ($self, $x, $y, $w, $h) = @_;
546
547 $self->_size_allocate ($x, $y, $w, $h) or return;
548}
549
550sub _draw {
551 my ($self) = @_;
552
553 $self->{children}[1]->draw;
554}
555
556
557#############################################################################
558
559package CFClient::UI::Frame;
560
561our @ISA = CFClient::UI::Bin::;
562
563use SDL::OpenGL;
564
565sub size_request {
566 my ($self) = @_;
567 my $chld = $self->child
568 or return (0, 0);
569
570 $chld->move (2, 2);
571
572 map { $_ + 4 } $chld->size_request;
573}
574
575sub size_allocate {
576 my ($self, $x, $y, $w, $h) = @_;
577
578 $self->_size_allocate ($x, $y, $w, $h) or return;
579
580 $self->child->size_allocate (2, 2, $w - 4, $h - 4);
581}
582
583sub _draw {
584 my ($self) = @_;
585
586 my $chld = $self->child;
587
588 my ($w, $h) = $chld->size_request;
589
590 glBegin GL_QUADS;
591 glColor 0, 0, 0;
592 glVertex 0 , 0;
593 glVertex 0 , $h + 4;
594 glVertex $w + 4 , $h + 4;
595 glVertex $w + 4 , 0;
596 glEnd;
597
598 $chld->draw;
599}
600
601#############################################################################
602
603package CFClient::UI::FancyFrame;
604
605our @ISA = CFClient::UI::Bin::;
606
607use SDL::OpenGL;
608
609my @tex =
610 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ }
611 qw(d1_bg.png d1_border_top.png d1_border_right.png d1_border_left.png d1_border_bottom.png);
612
613sub new {
614 my $class = shift;
615
616 # TODO: user_x, user_y, overwrite moveto?
617
618 $class->SUPER::new (
619 bg => [1, 1, 1, 1],
620 border_bg => [1, 1, 1, 1],
621 border => int $::FONTSIZE * 0.8,
622 @_
623 )
624}
625
626sub size_request {
627 my ($self) = @_;
628
629 return ($self->{user_w}, $self->{user_h}) if $self->{user_w} && $self->{user_h};
630
631 my ($w, $h) = $self->SUPER::size_request;
632
633 (
634 $w + $self->{border} * 2,
635 $h + $self->{border} * 2,
636 )
637}
638
639sub size_allocate {
640 my ($self, $x, $y, $w, $h) = @_;
641
642 $self->_size_allocate ($x, $y, $w, $h) or return;
643
644 $h -= List::Util::max 0, $self->{border} * 2;
645 $w -= List::Util::max 0, $self->{border} * 2;
646
647 $self->child->size_allocate ($self->{border}, $self->{border}, $w, $h);
648}
649
650sub button_down {
651 my ($self, $ev, $x, $y) = @_;
652
653 if ($x < $self->{w} && $x >= $self->{w} - $self->{border}
654 && $y < $self->{h} && $y >= $self->{h} - $self->{border}) {
655
656 my ($ox, $oy) = ($ev->button_x, $ev->button_y);
657 my ($bw, $bh) = ($self->{w}, $self->{h});
658
659 $self->{motion} = sub {
660 my ($ev, $x, $y) = @_;
661
662 ($x, $y) = ($ev->motion_x, $ev->motion_y);
663
664 $self->{user_w} = $bw + $x - $ox;
665 $self->{user_h} = $bh + $y - $oy;
666 $self->update;
667 };
668
669 } elsif ($x >= 0 && $x < $self->{w}
670 && $y >= 0 && $y < $self->{border}) {
671
672 my ($ox, $oy) = ($ev->button_x, $ev->button_y);
673 my ($bx, $by) = ($self->{x}, $self->{y});
674
675 $self->{motion} = sub {
676 my ($ev, $x, $y) = @_;
677
678 ($x, $y) = ($ev->motion_x, $ev->motion_y);
679
680 $self->move ($bx + $x - $ox, $by + $y - $oy);
681 $self->update;
682 };
683 }
684}
685
686sub button_up {
687 my ($self, $ev, $x, $y) = @_;
688
689 delete $self->{motion};
690}
691
692sub mouse_motion {
693 my ($self, $ev, $x, $y) = @_;
694
695 $self->{motion}->($ev, $x, $y) if $self->{motion};
696}
697
698sub _draw {
699 my ($self) = @_;
700
701 my ($w, $h ) = ($self->{w}, $self->{h});
702 my ($cw, $ch) = ($self->child->{w}, $self->child->{h});
703
704 glEnable GL_BLEND;
705 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
239 glEnable GL_TEXTURE_2D; 706 glEnable GL_TEXTURE_2D;
240 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; 707 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
241 glBindTexture GL_TEXTURE_2D, $tex->{name};
242 708
243 glColor 1, 0, 1; 709 glColor @{ $self->{border_bg} };
710 $tex[1]->draw_quad (0, 0, $w, $self->{border});
711 $tex[3]->draw_quad (0, $self->{border}, $self->{border}, $ch);
712 $tex[2]->draw_quad ($w - $self->{border}, $self->{border}, $self->{border}, $ch);
713 $tex[4]->draw_quad (0, $h - $self->{border}, $w, $self->{border});
244 714
715 my $bg = $tex[0];
716
717 # TODO: repeat texture not scale
718 my $rep_x = $cw / $bg->{w};
719 my $rep_y = $ch / $bg->{h};
720
721 glColor @{ $self->{bg} };
722
723 $bg->{s} = $rep_x;
724 $bg->{t} = $rep_y;
725 $bg->{wrap_mode} = 1;
726 $bg->draw_quad ($self->{border}, $self->{border}, $cw, $ch);
727
728 glDisable GL_TEXTURE_2D;
729 glDisable GL_BLEND;
730
731 $self->child->draw;
732}
733
734#############################################################################
735
736package CFClient::UI::Table;
737
738our @ISA = CFClient::UI::Base::;
739
740use List::Util qw(max sum);
741
742use SDL::OpenGL;
743
744sub new {
745 my $class = shift;
746
747 $class->SUPER::new (
748 col_expand => [],
749 @_
750 )
751}
752
753sub add {
754 my ($self, $x, $y, $child) = @_;
755
756 $child->set_parent ($self);
757 $self->{children}[$y][$x] = $child;
758
759 $self->{w} = $self->{h} = -1;
760
761 $child->check_size;
762}
763
764# TODO: move to container class maybe? send childs a signal on removal?
765sub clear {
766 my ($self) = @_;
767
768 delete $self->{children};
769 $self->update;
770}
771
772sub get_wh {
773 my ($self) = @_;
774
775 my (@w, @h);
776
777 for my $y (0 .. $#{$self->{children}}) {
778 my $row = $self->{children}[$y]
779 or next;
780
781 for my $x (0 .. $#$row) {
782 my $widget = $row->[$x]
783 or next;
784 my ($w, $h) = $widget->size_request;
785
786 $w[$x] = max $w[$x], $w;
787 $h[$y] = max $h[$y], $h;
788 }
789 }
790
791 (\@w, \@h)
792}
793
794sub size_request {
795 my ($self) = @_;
796
797 my ($ws, $hs) = $self->get_wh;
798
799 (
800 (sum @$ws),
801 (sum @$hs),
802 )
803}
804
805sub size_allocate {
806 my ($self, $x, $y, $w, $h) = @_;
807
808 $self->_size_allocate ($x, $y, $w, $h) or return;
809
810 my ($ws, $hs) = $self->get_wh;
811
812 my $req_w = sum @$ws;
813 my $req_h = sum @$hs;
814
815 # TODO: nicer code && do row_expand
816 my @col_expand = @{$self->{col_expand}};
817 @col_expand = (1) x @$ws unless @col_expand;
818 my $col_expand = (sum @col_expand) || 1;
819
820 # linearly scale sizes
821 $ws->[$_] += $col_expand[$_] / $col_expand * ($w - $req_w) for 0 .. $#$ws;
822 $hs->[$_] *= 1 * $h / $req_h for 0 .. $#$hs;
823
824 CFClient::UI::harmonize $ws;
825 CFClient::UI::harmonize $hs;
826
827 my $y;
828
829 for my $r (0 .. $#{$self->{children}}) {
830 my $row = $self->{children}[$r]
831 or next;
832
833 my $x = 0;
834 my $row_h = $hs->[$r];
835
836 for my $c (0 .. $#$row) {
837 my $col_w = $ws->[$c];
838
839 if (my $widget = $row->[$c]) {
840 $widget->size_allocate ($x, $y, $col_w, $row_h);
841 }
842
843 $x += $col_w;
844 }
845
846 $y += $row_h;
847 }
848
849}
850
851sub find_widget {
852 my ($self, $x, $y) = @_;
853
854 $x -= $self->{x};
855 $y -= $self->{y};
856
857 my $res;
858
859 for (grep $_, map @$_, grep $_, @{ $self->{children} }) {
860 $res = $_->find_widget ($x, $y)
861 and return $res;
862 }
863
864 $self->SUPER::find_widget ($x + $self->{x}, $y + $self->{y})
865}
866
867sub _draw {
868 my ($self) = @_;
869
870 for (grep $_, @{$self->{children}}) {
871 $_->draw for grep $_, @$_;
872 }
873}
874
875#############################################################################
876
877package CFClient::UI::HBox;
878
879# TODO: wrap into common Box base class
880
881our @ISA = CFClient::UI::Container::;
882
883sub size_request {
884 my ($self) = @_;
885
886 my @alloc = map [$_->size_request], @{$self->{children}};
887
888 (
889 (List::Util::sum map $_->[0], @alloc),
890 (List::Util::max map $_->[1], @alloc),
891 )
892}
893
894sub size_allocate {
895 my ($self, $x, $y, $w, $h) = @_;
896
897 $self->_size_allocate ($x, $y, $w, $h) or return;
898
899 ($h, $w) = ($w, $h);
900
901 my $children = $self->{children};
902
903 my @h = map +($_->size_request)[0], @$children;
904
905 my $req_h = List::Util::sum @h;
906
907 if ($req_h > $h) {
908 # ah well, not enough space
909 $_ *= $h / $req_h for @h;
910 } else {
911 my $exp = List::Util::sum map $_->{expand}, @$children;
912 $exp ||= 1;
913
914 for (0 .. $#$children) {
915 my $child = $children->[$_];
916
917 my $alloc_h = $h[$_];
918 $alloc_h += ($h - $req_h) * $child->{expand} / $exp;
919 $h[$_] = $alloc_h;
920 }
921 }
922
923 CFClient::UI::harmonize \@h;
924
925 my $y = 0;
926 for (0 .. $#$children) {
927 my $child = $children->[$_];
928 my $h = $h[$_];
929 $child->size_allocate ($y, 0, $h, $w);
930
931 $y += $h;
932 }
933
934 1
935}
936
937#############################################################################
938
939package CFClient::UI::VBox;
940
941# TODO: wrap into common Box base class
942
943our @ISA = CFClient::UI::Container::;
944
945sub size_request {
946 my ($self) = @_;
947
948 my @alloc = map [$_->size_request], @{$self->{children}};
949
950 (
951 (List::Util::max map $_->[0], @alloc),
952 (List::Util::sum map $_->[1], @alloc),
953 )
954}
955
956sub size_allocate {
957 my ($self, $x, $y, $w, $h) = @_;
958
959 $self->_size_allocate ($x, $y, $w, $h) or return;
960
961 my $children = $self->{children};
962
963 my @h = map +($_->size_request)[1], @$children;
964
965 my $req_h = List::Util::sum @h;
966
967 if ($req_h > $h) {
968 # ah well, not enough space
969 $_ *= $h / $req_h for @h;
970 } else {
971 my $exp = List::Util::sum map $_->{expand}, @$children;
972 $exp ||= 1;
973
974 for (0 .. $#$children) {
975 my $child = $children->[$_];
976
977 $h[$_] += ($h - $req_h) * $child->{expand} / $exp;
978 }
979 }
980
981 CFClient::UI::harmonize \@h;
982
983 my $y = 0;
984 for (0 .. $#$children) {
985 my $child = $children->[$_];
986 my $h = $h[$_];
987 $child->size_allocate (0, $y, $w, $h);
988
989 $y += $h;
990 }
991
992 1
993}
994
995#############################################################################
996
997package CFClient::UI::Label;
998
999our @ISA = CFClient::UI::Base::;
1000
1001use SDL::OpenGL;
1002
1003sub new {
1004 my ($class, %arg) = @_;
1005
1006 my $self = $class->SUPER::new (
1007 fg => [1, 1, 1],
1008 fontsize => $::FONTSIZE,
1009 text => "",
1010 align => -1,
1011 valign => -1,
1012 padding => 2,
1013 layout => new CFClient::Layout,
1014 %arg
1015 );
1016
1017 $self->{xxx}++ if $self->{text} eq "Client Setup" && $self->{align};#d#
1018
1019 $self->set_text (delete $self->{text}) if exists $self->{text};
1020 $self->set_markup (delete $self->{markup}) if exists $self->{markup};
1021
1022 $self
1023}
1024
1025sub escape_text {
1026 local $_ = $_[1];
1027
1028 s/&/&amp;/g;
1029 s/>/&gt;/g;
1030 s/</&lt;/g;
1031
1032 $_[1]
1033}
1034
1035sub set_text {
1036 my ($self, $text) = @_;
1037
1038 $self->{layout}->set_text ($text);
1039
1040 delete $self->{texture};
1041 $self->update;
1042}
1043
1044sub set_markup {
1045 my ($self, $markup) = @_;
1046
1047 $self->{layout}->set_markup ($markup);
1048
1049 delete $self->{texture};
1050 $self->update;
1051}
1052
1053sub size_request {
1054 my ($self) = @_;
1055
1056 $self->{layout}->set_width;
1057 $self->{layout}->set_height ($self->{fontsize});
1058
1059 my ($w, $h) = $self->{layout}->size;
1060
1061 (
1062 $w + $self->{padding} * 2,
1063 $h + $self->{padding} * 2,
1064 )
1065}
1066
1067sub size_allocate {
1068 my ($self, $x, $y, $w, $h) = @_;
1069
1070 $self->_size_allocate ($x, $y, $w, $h) or return;
1071
1072 delete $self->{texture};
1073}
1074
1075sub update {
1076 my ($self) = @_;
1077
1078 delete $self->{texture};
1079 $self->SUPER::update;
1080}
1081
1082sub _draw {
1083 my ($self) = @_;
1084
1085 my $tex = $self->{texture} ||= do {
1086 $self->{layout}->set_width ($self->{w});
1087 $self->{layout}->set_height (List::Util::min $self->{h}, $self->{fontsize});
1088 new_from_layout CFClient::Texture $self->{layout}
1089 };
1090
1091 glEnable GL_BLEND;
1092 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1093 glEnable GL_TEXTURE_2D;
1094 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
1095
1096 glColor @{$self->{fg}};
1097
1098 $self->{ox} = int (
1099 $self->{align} < 0 ? $self->{padding}
1100 : $self->{align} > 0 ? $self->{w} - $tex->{w} - $self->{padding}
1101 : ($self->{w} - $tex->{w}) * 0.5
1102 );
1103
1104 $self->{oy} = int (
1105 $self->{valign} < 0 ? $self->{padding}
1106 : $self->{valign} > 0 ? $self->{h} - $tex->{h} - $self->{padding}
1107 : ($self->{h} - $tex->{h}) * 0.5
1108 );
1109
1110 $tex->draw_quad ($self->{ox}, $self->{oy});
1111
1112 glDisable GL_TEXTURE_2D;
1113 glDisable GL_BLEND;
1114}
1115
1116#############################################################################
1117
1118package CFClient::UI::EntryBase;
1119
1120our @ISA = CFClient::UI::Label::;
1121
1122use SDL;
1123use SDL::OpenGL;
1124
1125sub new {
1126 my $class = shift;
1127
1128 $class->SUPER::new (
1129 fg => [1, 1, 1],
1130 bg => [0, 0, 0, 0.2],
1131 active_bg => [1, 1, 1, 0.5],
1132 active_fg => [0, 0, 0],
1133 can_hover => 1,
1134 can_focus => 1,
1135 valign => 0,
1136 @_
1137 )
1138}
1139
1140sub _set_text {
1141 my ($self, $text) = @_;
1142
1143 delete $self->{cur_h};
1144
1145 return if $self->{text} eq $text;
1146
1147 $self->{last_activity} = $::NOW;
1148 $self->{text} = $text;
1149
1150 $text =~ s/./*/g if $self->{hidden};
1151 $self->{layout}->set_text ("$text ");
1152
1153 $self->emit (changed => $self->{text});
1154}
1155
1156sub get_text {
1157 $_[0]{text}
1158}
1159
1160sub size_request {
1161 my ($self) = @_;
1162
1163 my ($w, $h) = $self->SUPER::size_request;
1164
1165 ($w + 1, $h) # add 1 for cursor
1166}
1167
1168sub size_allocate {
1169 my ($self, $x, $y, $w, $h) = @_;
1170
1171 $self->SUPER::size_allocate ($x, $y, $w, $h) or return;
1172
1173 $self->_set_text ($self->{text});
1174}
1175
1176sub set_text {
1177 my ($self, $text) = @_;
1178
1179 $self->{cursor} = length $text;
1180 $self->_set_text ($text);
1181 $self->update;
1182}
1183
1184sub key_down {
1185 my ($self, $ev) = @_;
1186
1187 my $mod = $ev->key_mod;
1188 my $sym = $ev->key_sym;
1189
1190 my $uni = $ev->key_unicode;
1191
1192 my $text = $self->get_text;
1193
1194 if ($sym == SDLK_BACKSPACE) {
1195 substr $text, --$self->{cursor}, 1, "" if $self->{cursor};
1196 } elsif ($sym == SDLK_DELETE) {
1197 substr $text, $self->{cursor}, 1, "";
1198 } elsif ($sym == SDLK_LEFT) {
1199 --$self->{cursor} if $self->{cursor};
1200 } elsif ($sym == SDLK_RIGHT) {
1201 ++$self->{cursor} if $self->{cursor} < length $self->{text};
1202 } elsif ($sym == SDLK_HOME) {
1203 $self->{cursor} = 0;
1204 } elsif ($sym == SDLK_END) {
1205 $self->{cursor} = length $text;
1206 } elsif ($sym == SDLK_ESCAPE) {
1207 $self->emit ('escape');
1208 } elsif ($uni) {
1209 substr $text, $self->{cursor}++, 0, chr $uni;
1210 }
1211
1212 $self->_set_text ($text);
1213 $self->update;
1214}
1215
1216sub focus_in {
1217 my ($self) = @_;
1218
1219 $self->{last_activity} = $::NOW;
1220
1221 $self->SUPER::focus_in;
1222}
1223
1224sub button_down {
1225 my ($self, $ev, $x, $y) = @_;
1226
1227 $self->SUPER::button_down ($ev, $x, $y);
1228
1229 my $idx = $self->{layout}->xy_to_index ($x, $y);
1230
1231 # byte-index to char-index
1232 my $text = $self->{text};
1233 utf8::encode $text;
1234 $self->{cursor} = length substr $text, 0, $idx;
1235
1236 $self->_set_text ($self->{text});
1237 $self->update;
1238}
1239
1240sub mouse_motion {
1241 my ($self, $ev, $x, $y) = @_;
1242# printf "M %d,%d %d,%d\n", $ev->motion_x, $ev->motion_y, $x, $y;#d#
1243}
1244
1245sub _draw {
1246 my ($self) = @_;
1247
1248 local $self->{fg} = $self->{fg};
1249
1250 if ($FOCUS == $self) {
1251 glColor @{$self->{active_bg}};
1252 $self->{fg} = $self->{active_fg};
1253 } else {
1254 glColor @{$self->{bg}};
1255 }
1256
1257 glEnable GL_BLEND;
1258 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
245 glBegin GL_QUADS; 1259 glBegin GL_QUADS;
246 glTexCoord 0, 0; glVertex 0, 0; 1260 glVertex 0 , 0;
247 glTexCoord 0, 1; glVertex 0, $h; 1261 glVertex 0 , $self->{h};
248 glTexCoord 1, 1; glVertex $w, $h; 1262 glVertex $self->{w}, $self->{h};
249 glTexCoord 1, 0; glVertex $w, 0; 1263 glVertex $self->{w}, 0;
250 glEnd; 1264 glEnd;
251
252 glDisable GL_BLEND; 1265 glDisable GL_BLEND;
1266
1267 $self->SUPER::_draw;
1268
1269 #TODO: force update every cursor change :(
1270 if ($FOCUS == $self && (($::NOW - $self->{last_activity}) & 1023) < 600) {
1271
1272 unless (exists $self->{cur_h}) {
1273 my $text = substr $self->{text}, 0, $self->{cursor};
1274 utf8::encode $text;
1275
1276 @$self{qw(cur_x cur_y cur_h)} = $self->{layout}->cursor_pos (length $text)
1277 }
1278
1279 glColor @{$self->{fg}};
1280 glBegin GL_LINES;
1281 glVertex $self->{cur_x} + $self->{ox}, $self->{cur_y} + $self->{oy};
1282 glVertex $self->{cur_x} + $self->{ox}, $self->{cur_y} + $self->{oy} + $self->{cur_h};
1283 glEnd;
1284 }
1285}
1286
1287package CFClient::UI::Entry;
1288
1289our @ISA = CFClient::UI::EntryBase::;
1290
1291use SDL;
1292use SDL::OpenGL;
1293
1294sub key_down {
1295 my ($self, $ev) = @_;
1296
1297 my $sym = $ev->key_sym;
1298
1299 if ($sym == SDLK_RETURN) {
1300 $self->emit (activate => $self->get_text);
1301 $self->update;
1302
1303 } else {
1304 $self->SUPER::key_down ($ev);
1305 }
1306
1307}
1308
1309#############################################################################
1310
1311package CFClient::UI::Button;
1312
1313our @ISA = CFClient::UI::Label::;
1314
1315use SDL;
1316use SDL::OpenGL;
1317
1318my @tex =
1319 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ }
1320 qw(b1_button_active.png);
1321
1322sub new {
1323 my $class = shift;
1324
1325 $class->SUPER::new (
1326 padding => 4,
1327 fg => [1, 1, 1],
1328 bg => [1, 1, 1, 0.2],
1329 active_fg => [0, 0, 1],
1330 can_hover => 1,
1331 align => 0,
1332 valign => 0,
1333 @_
1334 )
1335}
1336
1337sub button_up {
1338 my ($self, $ev, $x, $y) = @_;
1339
1340 if ($x >= 0 && $x < $self->{w}
1341 && $y >= 0 && $y < $self->{h}) {
1342 $self->emit ("activate");
1343 }
1344}
1345
1346sub _draw {
1347 my ($self) = @_;
1348
1349 local $self->{fg} = $self->{fg};
1350
1351 if ($GRAB == $self) {
1352 $self->{fg} = $self->{active_fg};
1353 }
1354
1355 glEnable GL_BLEND;
1356 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1357 glEnable GL_TEXTURE_2D;
1358 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
1359 glColor 0, 0, 0, 1;
1360
1361 $tex[0]->draw_quad (0, 0, $self->{w}, $self->{h});
1362
253 glDisable GL_TEXTURE_2D; 1363 glDisable GL_TEXTURE_2D;
254} 1364 glDisable GL_BLEND;
255 1365
256package Crossfire::Client::Widget::Frame; 1366 $self->SUPER::_draw;
1367}
257 1368
258our @ISA = Crossfire::Client::Widget::Container::; 1369#############################################################################
259 1370
1371package CFClient::UI::CheckBox;
1372
1373our @ISA = CFClient::UI::DrawBG::;
1374
1375my @tex =
1376 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ }
1377 qw(c1_checkbox_bg.png c1_checkbox_active.png);
1378
1379use SDL;
260use SDL::OpenGL; 1380use SDL::OpenGL;
261 1381
1382sub new {
1383 my $class = shift;
1384
1385 $class->SUPER::new (
1386 padding => 2,
1387 fg => [1, 1, 1],
1388 active_fg => [1, 1, 0],
1389 state => 0,
1390 can_hover => 1,
1391 @_
1392 )
1393}
1394
262sub size_request { 1395sub size_request {
263 my ($self) = @_; 1396 my ($self) = @_;
264 my $chld = $self->get
265 or return (0, 0);
266 1397
267 $chld->move (2, 2); 1398 ($self->{padding} * 2 + 6) x 2
1399}
268 1400
269 map { $_ + 4 } $chld->size_request; 1401sub size_allocate {
1402 my ($self, $x, $y, $w, $h) = @_;
1403
1404 $self->_size_allocate ($x, $y, $w, $h) or return;
1405}
1406
1407sub button_down {
1408 my ($self, $ev, $x, $y) = @_;
1409
1410 if ($x >= $self->{padding} && $x < $self->{w} - $self->{padding}
1411 && $y >= $self->{padding} && $y < $self->{h} - $self->{padding}) {
1412 $self->{state} = !$self->{state};
1413 $self->emit (changed => $self->{state});
1414 }
270} 1415}
271 1416
272sub _draw { 1417sub _draw {
273 my ($self) = @_; 1418 my ($self) = @_;
274 1419
275 my $chld = $self->get; 1420 $self->SUPER::_draw;
276 1421
277 my ($w, $h) = $chld->size_request; 1422 glTranslate $self->{padding} + 0.375, $self->{padding} + 0.375, 0;
278 1423
279 glBegin GL_QUADS; 1424 my $s = (List::Util::min @$self{qw(w h)}) - $self->{padding} * 2;
280 glColor 0, 0, 0;
281 glTexCoord 0, 0; glVertex 0 , 0;
282 glTexCoord 0, 1; glVertex 0 , $h + 4;
283 glTexCoord 1, 1; glVertex $w + 4 , $h + 4;
284 glTexCoord 1, 0; glVertex $w + 4 , 0;
285 glEnd;
286 1425
287 $chld->draw; 1426 glColor @{ $FOCUS == $self ? $self->{active_fg} : $self->{fg} };
288}
289
290package Crossfire::Client::Widget::FancyFrame;
291
292our @ISA = Crossfire::Client::Widget::Frame::;
293
294use SDL::OpenGL;
295
296sub new {
297 my ($self, $theme) = @_;
298 $self = $self->SUPER::new;
299
300 $self->{txts} = [
301 map { new_from_file Crossfire::Client::Texture Crossfire::Client::find_rcfile $_ }
302 qw/d1_bg.png d1_border_top.png d1_border_right.png d1_border_left.png d1_border_bottom.png/
303 ];
304 $self
305
306}
307
308sub size_request {
309 my ($self) = @_;
310 my ($w, $h) = $self->get->size_request;
311
312 $h += $self->{txts}->[1]->{height};
313 $h += $self->{txts}->[4]->{height};
314 $w += $self->{txts}->[2]->{width};
315 $w += $self->{txts}->[3]->{width};
316
317 $self->get->move ($self->{txts}->[3]->{width}, $self->{txts}->[1]->{height});
318
319 ($w, $h)
320}
321
322sub _draw {
323 my ($self) = @_;
324
325 my ($w, $h) = $self->size_request;
326 my ($cw, $ch) = $self->get->size_request;
327 1427
328 glEnable GL_BLEND; 1428 glEnable GL_BLEND;
329 glEnable GL_TEXTURE_2D; 1429 glEnable GL_TEXTURE_2D;
330 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; 1430 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1431
1432 my $tex = $self->{state} ? $tex[1] : $tex[0];
1433
1434 $tex->draw_quad (0, 0, $s, $s);
1435
1436 glDisable GL_TEXTURE_2D;
1437 glDisable GL_BLEND;
1438}
1439
1440#############################################################################
1441
1442package CFClient::UI::VGauge;
1443
1444our @ISA = CFClient::UI::Base::;
1445
1446use SDL::OpenGL;
1447
1448my %tex = (
1449 food => [
1450 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ }
1451 qw/g1_food_gauge_empty.png g1_food_gauge_full.png/
1452 ],
1453 grace => [
1454 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ }
1455 qw/g1_grace_gauge_empty.png g1_grace_gauge_full.png/
1456 ],
1457 hp => [
1458 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ }
1459 qw/g1_hp_gauge_empty.png g1_hp_gauge_full.png/
1460 ],
1461 mana => [
1462 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ }
1463 qw/g1_mana_gauge_empty.png g1_mana_gauge_full.png/
1464 ],
1465);
1466
1467# eg. VGauge->new (gauge => 'food'), default gauge: food
1468sub new {
1469 my $class = shift;
1470
1471 my $self = $class->SUPER::new (gauge => 'food', @_);
1472
1473 $self
1474}
1475
1476sub size_request {
1477 my ($self) = @_;
1478
1479 my $tex = $tex{$self->{gauge}}[0];
1480
1481 @$tex{qw(w h)}
1482}
1483
1484sub set_max {
1485 my ($self, $max) = @_;
1486
1487 $self->{max_val} = $max;
1488}
1489
1490sub set_value {
1491 my ($self, $val, $max) = @_;
1492
1493 $self->set_max ($max)
1494 if defined $max;
1495
1496 $max = $self->{max_val};
1497 $self->{val} = $val;
1498
1499 $self->update;
1500}
1501
1502sub _draw {
1503 my ($self) = @_;
1504
1505 my $tex = $tex{$self->{gauge}};
1506
1507 my ($w, $h) = ($self->{w}, $self->{h});
1508
1509 my $ycut = $self->{val} / ($self->{max_val} || 1);
1510 $ycut = 1 if $self->{val} > $self->{max_val};
1511
1512 my $t1 = $tex->[0];
1513 my $t2 = $tex->[1];
1514
1515 glEnable GL_BLEND;
1516 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1517 glEnable GL_TEXTURE_2D;
331 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; 1518 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
332 1519
1520 my $h1 = $self->{h} - $ycut * $self->{h};
1521 my $h2 = $ycut * $self->{h};
333 1522
334 my $top = $self->{txts}->[1]; 1523 my $yp = 0;
1524
335 glBindTexture GL_TEXTURE_2D, $top->{name}; 1525 glBindTexture (GL_TEXTURE_2D, $t1->{name});
336
337 glColor 1, 1, 1, 0.8;
338
339 glBegin GL_QUADS; 1526 glBegin (GL_QUADS);
340 glTexCoord 0, 0; glVertex 0 , 0; 1527 glTexCoord (0, 0); glVertex (0 , $yp);
341 glTexCoord 0, 1; glVertex 0 , $top->{height}; 1528 glTexCoord (0, (1 - $ycut)); glVertex (0 , $yp + $h1);
342 glTexCoord 1, 1; glVertex $w , $top->{height}; 1529 glTexCoord (1, (1 - $ycut)); glVertex (0 + $w, $yp + $h1);
343 glTexCoord 1, 0; glVertex $w , 0; 1530 glTexCoord (1, 0); glVertex (0 + $w, $yp);
344 glEnd; 1531 glEnd ();
345 1532
346 my $left = $self->{txts}->[3]; 1533 $yp += $h1;
1534
347 glBindTexture GL_TEXTURE_2D, $left->{name}; 1535 glBindTexture (GL_TEXTURE_2D, $t2->{name});
348
349 glColor 1, 1, 1, 0.8;
350
351 glBegin GL_QUADS; 1536 glBegin (GL_QUADS);
352 glTexCoord 0, 0; glVertex 0 , $top->{height}; 1537 glTexCoord (0, (1 - $ycut)); glVertex (0 , $yp);
353 glTexCoord 0, 1; glVertex 0 , $top->{height} + $ch; 1538 glTexCoord (0, 1); glVertex (0 , $yp + $h2);
354 glTexCoord 1, 1; glVertex $left->{width}, $top->{height} + $ch; 1539 glTexCoord (1, 1); glVertex (0 + $w, $yp + $h2);
355 glTexCoord 1, 0; glVertex $left->{width}, $top->{height}; 1540 glTexCoord (1, (1 - $ycut)); glVertex (0 + $w, $yp);
356 glEnd; 1541 glEnd ();
357
358 my $right = $self->{txts}->[2];
359 glBindTexture GL_TEXTURE_2D, $right->{name};
360
361 glColor 1, 1, 1, 0.8;
362
363 glBegin GL_QUADS;
364 glTexCoord 0, 0; glVertex $w - $right->{width}, $top->{height};
365 glTexCoord 0, 1; glVertex $w - $right->{width}, $top->{height} + $ch;
366 glTexCoord 1, 1; glVertex $w , $top->{height} + $ch;
367 glTexCoord 1, 0; glVertex $w , $top->{height};
368 glEnd;
369
370 my $bottom = $self->{txts}->[4];
371 glBindTexture GL_TEXTURE_2D, $bottom->{name};
372
373 glColor 1, 1, 1, 0.8;
374
375 glBegin GL_QUADS;
376 glTexCoord 0, 0; glVertex 0 , $h - $bottom->{height};
377 glTexCoord 0, 1; glVertex 0 , $h;
378 glTexCoord 1, 1; glVertex $w , $h;
379 glTexCoord 1, 0; glVertex $w , $h - $bottom->{height};
380 glEnd;
381
382 my $bg = $self->{txts}->[0];
383 glBindTexture GL_TEXTURE_2D, $bg->{name};
384 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT;
385 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT;
386
387 glColor 1, 1, 1, 0.8;
388
389 my $rep_x = $cw / $bg->{width};
390 my $rep_y = $ch / $bg->{height};
391
392 glBegin GL_QUADS;
393 glTexCoord 0, 0; glVertex $left->{width}, $top->{height};
394 glTexCoord 0, $rep_y; glVertex $left->{width}, $top->{height} + $ch;
395 glTexCoord $rep_x, $rep_y; glVertex $left->{width} + $cw , $top->{height} + $ch;
396 glTexCoord $rep_x, 0; glVertex $left->{width} + $cw , $top->{height};
397 glEnd;
398
399 $self->get->draw;
400 1542
401 glDisable GL_BLEND; 1543 glDisable GL_BLEND;
402 glDisable GL_TEXTURE_2D; 1544 glDisable GL_TEXTURE_2D;
403} 1545}
404 1546
405package Crossfire::Client::Widget::Table; 1547#############################################################################
406 1548
407our @ISA = Crossfire::Client::Widget::Container::; 1549package CFClient::UI::Slider;
1550
1551use strict;
408 1552
409use SDL::OpenGL; 1553use SDL::OpenGL;
410 1554
411sub add { 1555our @ISA = CFClient::UI::DrawBG::;
412 my ($self, $x, $y, $chld) = @_;
413 my $old_chld = $self->{childs}[$y][$x];
414 1556
415 $self->{childs}[$y][$x] = $chld; 1557my @tex =
416 $chld->set_parent ($self); 1558 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ }
417 $self->update; 1559 qw(s1_slider.png s1_slider_bg.png);
418}
419 1560
420sub max_row_height { 1561sub new {
421 my ($self, $row) = @_; 1562 my $class = shift;
422 1563
423 my $hs = 0; 1564 # range [value, low, high, page]
424 for (my $xi = 0; $xi <= $#{$self->{childs}->[$row] || []}; $xi++) { 1565
425 my $c = $self->{childs}->[$row]->[$xi]; 1566 # TODO: 0-width page
426 if ($c) { 1567 # TODO: req_w/h are wrong with vertical
427 my ($w, $h) = $c->size_request; 1568 # TODO: calculations are off
428 if ($hs < $h) { $hs = $h } 1569 my $self = $class->SUPER::new (
1570 fg => [1, 1, 1],
1571 active_fg => [0, 0, 0],
1572 range => [0, 0, 100, 10],
1573 req_w => 40,
1574 req_h => 13,
1575 vertical => 0,
1576 can_hover => 1,
1577 inner_pad => 5,
429 } 1578 @_
430 } 1579 );
431 return $hs;
432}
433 1580
434sub max_col_width { 1581 $self
435 my ($self, $col) = @_;
436
437 my $ws = 0;
438 for (my $yi = 0; $yi <= $#{$self->{childs} || []}; $yi++) {
439 my $c = ($self->{childs}->[$yi] || [])->[$col];
440 if ($c) {
441 my ($w, $h) = $c->size_request;
442 if ($ws < $w) { $ws = $w }
443 }
444 }
445 return $ws;
446} 1582}
447 1583
448sub size_request { 1584sub size_request {
449 my ($self) = @_; 1585 my ($self) = @_;
450 1586
451 my ($hs, $ws) = (0, 0); 1587 my $w = $self->{req_w};
1588 my $h = $self->{req_h};
452 1589
453 for (my $yi = 0; $yi <= $#{$self->{childs}}; $yi++) { 1590 $self->{vertical} ? ($h, $w) : ($w, $h)
454 $hs += $self->max_row_height ($yi); 1591}
455 }
456 1592
457 for (my $yi = 0; $yi <= $#{$self->{childs}}; $yi++) { 1593sub button_down {
458 my $wm = 0; 1594 my ($self, $ev, $x, $y) = @_;
459 for (my $xi = 0; $xi <= $#{$self->{childs}->[$yi]}; $xi++) {
460 $wm += $self->max_col_width ($xi)
461 }
462 if ($ws < $wm) { $ws = $wm }
463 }
464 1595
465 return ($ws, $hs); 1596 $self->SUPER::button_down ($ev, $x, $y);
1597 $self->mouse_motion ($ev, $x, $y);
1598}
1599
1600sub mouse_motion {
1601 my ($self, $ev, $x, $y) = @_;
1602
1603 if ($GRAB == $self) {
1604 my ($value, $lo, $hi, $page) = @{$self->{range}};
1605
1606 my ($x, $w) = $self->{vertical} ? ($y, $self->{h}) : ($x, $self->{w});
1607
1608 my $inner_pad_px = $self->_calc_inner_pad_px ($w);
1609 my $inner_w = $w - $inner_pad_px * 2; # * 2 for left & right
1610
1611 $x -= $inner_pad_px; # substract the padding
1612 $x = $x * ($hi - $lo) / $inner_w + $lo;
1613 $x = $lo if $x < $lo;
1614 $x = $hi - $page if $x > $hi - $page;
1615 $self->{range}[0] = $x;
1616
1617 $self->emit (changed => $x);
1618 $self->update;
1619 }
1620}
1621
1622# the inner_* stuff is for generating a padding for the slider handle,
1623# so that the handle doesn't leave the texture. This calculation isn't 100%
1624# correct propably, but it does the job for now
1625sub _calc_inner_pad_px {
1626 my ($self, $w) = @_;
1627 ($w / 100) * $self->{inner_pad} # % to pixels
466} 1628}
467 1629
468sub _draw { 1630sub _draw {
469 my ($self) = @_; 1631 my ($self) = @_;
470 1632
471 my $y = 0; 1633 $self->SUPER::_draw ();
472 for (my $yi = 0; $yi <= $#{$self->{childs}}; $yi++) {
473 my $x = 0;
474 1634
475 for (my $xi = 0; $xi <= $#{$self->{childs}->[$yi]}; $xi++) { 1635 my ($w, $h) = @$self{qw(w h)};
476 1636
477 my $c = $self->{childs}->[$yi]->[$xi]; 1637 if ($self->{vertical}) {
478 if ($c) { 1638 # draw a vertical slider like a rotated horizontal slider
479 $c->move ($x, $y, 0); #TODO: Move to size_request 1639
480 $c->draw if $c; 1640 glRotate 90, 0, 0, 1;
481 } 1641 glTranslate 0, -$self->{w}, 0;
482 1642
483 $x += $self->max_col_width ($xi); 1643 ($w, $h) = ($h, $w);
484 }
485
486 $y += $self->max_row_height ($yi);
487 }
488}
489
490package Crossfire::Client::Widget::VBox;
491
492our @ISA = Crossfire::Client::Widget::Container::;
493
494use SDL::OpenGL;
495
496sub add {
497 my ($self, $chld) = @_;
498 push @{$self->{childs}}, $chld;
499 $chld->set_parent ($self);
500 $self->update;
501}
502
503sub size_request {
504 my ($self) = @_;
505
506 my ($hs, $ws) = (0, 0);
507 for (@{$self->{childs} || []}) {
508 my ($w, $h) = $_->size_request;
509 $hs += $h;
510 if ($ws < $w) { $ws = $w }
511 }
512
513 return ($ws, $hs);
514}
515
516sub _draw {
517 my ($self) = @_;
518
519 my ($x, $y);
520 for (@{$self->{childs} || []}) {
521 $_->move (0, $y, 0); #TODO: move to size_request
522 $_->draw;
523 my ($w, $h) = $_->size_request;
524 $y += $h;
525 }
526}
527
528package Crossfire::Client::Widget::Label;
529
530our @ISA = Crossfire::Client::Widget::;
531
532use SDL::OpenGL;
533
534sub new {
535 my ($class, $x, $y, $z, $height, $text) = @_;
536
537 # TODO: color, and make height, xyz etc. optional
538 my $self = $class->SUPER::new (x => $x, y => $y, z => $z, height => $height);
539
540 $self->set_text ($text);
541
542 $self
543}
544
545sub set_text {
546 my ($self, $text) = @_;
547
548 $self->{text} = $text;
549 $self->{texture} = new_from_text Crossfire::Client::Texture $text, $self->{height};
550
551 $self->update;
552}
553
554sub get_text {
555 my ($self, $text) = @_;
556
557 $self->{text}
558}
559
560sub size_request {
561 my ($self) = @_;
562
563 ( 1644 }
564 $self->{texture}{width},
565 $self->{texture}{height},
566 )
567}
568 1645
569sub _draw { 1646 my $fg = $FOCUS == $self ? $self->{active_fg} : $self->{fg};
570 my ($self) = @_; 1647 my $bg = $FOCUS == $self ? $self->{active_bg} : $self->{bg};
571 1648
572 my $tex = $self->{texture}; 1649 my ($value, $lo, $hi, $page) = @{$self->{range}};
1650
1651 $hi = $value + 1 if $lo == $hi;
1652
1653 my $inner_pad_px = $self->_calc_inner_pad_px ($w);
1654 my $inner_w = $w - $inner_pad_px * 2; # * 2 for left & right
1655
1656 $page = int $page * $inner_w / ($hi - $lo);
1657 $value = int +($value - $lo) * $inner_w / ($hi - $lo);
1658
1659 $w -= $page;
1660 $page &= ~1;
1661 glTranslate $page * 0.5, 0, 0;
1662 $page ||= 2;
1663
1664 my $knob_a = $inner_pad_px + ($value - $page * 0.5);
1665 my $knob_b = $inner_pad_px + ($value + $page * 0.5);
573 1666
574 glEnable GL_BLEND; 1667 glEnable GL_BLEND;
1668 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
575 glEnable GL_TEXTURE_2D; 1669 glEnable GL_TEXTURE_2D;
576 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
577 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; 1670 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
578 glBindTexture GL_TEXTURE_2D, $tex->{name};
579 1671
580 glColor 1, 1, 1, 0.6; # TODO color 1672 # draw background
1673 $tex[1]->draw_quad (0, 0, $w, $h);
581 1674
582 glBegin GL_QUADS; 1675 # draw handle
583 glTexCoord 0, 0; glVertex 0 , 0; 1676 $tex[0]->draw_quad ($knob_a, 0, $knob_b - $knob_a, $h);
584 glTexCoord 0, 1; glVertex 0 , $tex->{height};
585 glTexCoord 1, 1; glVertex $tex->{width}, $tex->{height};
586 glTexCoord 1, 0; glVertex $tex->{width}, 0;
587 glEnd;
588 1677
589 glDisable GL_BLEND; 1678 glDisable GL_BLEND;
590 glDisable GL_TEXTURE_2D; 1679 glDisable GL_TEXTURE_2D;
591} 1680}
592 1681
593package Crossfire::Client::Widget::TextEntry; 1682#############################################################################
594 1683
595our @ISA = Crossfire::Client::Widget::Label::; 1684package CFClient::UI::TextView;
1685
1686our @ISA = CFClient::UI::HBox::;
1687
1688use SDL::OpenGL;
1689
1690sub new {
1691 my $class = shift;
1692
1693 my $self = $class->SUPER::new (
1694 req_w => $::WIDTH / 6,
1695 req_h => $::HEIGHT / 6,
1696 fontsize => $::FONTSIZE,
1697 @_,
1698
1699 layout => (new CFClient::Layout),
1700 par => [],
1701 height => 0,
1702 children => [
1703 (new CFClient::UI::Empty expand => 1),
1704 (new CFClient::UI::Slider vertical => 1),
1705 ],
1706 );
1707
1708 $self->{children}[1]->connect (changed => sub {
1709 $self->update;
1710 });
1711
1712 $self
1713}
1714
1715sub set_fontsize {
1716 my ($self, $fontsize) = @_;
1717
1718 $self->{fontsize} = $fontsize;
1719 $self->reflow;
1720}
1721
1722sub text_height {
1723 my ($self, $text) = @_;
1724
1725 my $layout = $self->{layout};
1726
1727 $layout->set_height ($self->{fontsize});
1728 $layout->set_width ($self->{w});
1729 $layout->set_text ($text);
1730
1731 ($layout->size)[1]
1732}
1733
1734sub reflow {
1735 my ($self) = @_;
1736
1737 $self->{need_reflow}++;
1738 $self->update;
1739}
1740
1741sub size_request {
1742 my ($self) = @_;
1743
1744 ($self->{req_w}, $self->{req_h})
1745}
1746
1747sub size_allocate {
1748 my ($self, $x, $y, $w, $h) = @_;
1749
1750 $self->SUPER::size_allocate ($x, $y, $w, $h) or return;
1751
1752 $self->{layout}->set_height ($self->{fontsize});
1753 $self->{layout}->set_width ($self->{w});
1754
1755 $self->reflow;
1756 $self->update;
1757}
1758
1759sub add_paragraph {
1760 my ($self, $color, $text) = @_;
1761
1762 #TODO: intelligently "reformat" paragraph
1763
1764 my $height = $self->text_height ($text);
1765
1766 $self->{height} += $height;
1767
1768 push @{$self->{par}}, [$height, $color, $text];
1769
1770 $self->{children}[1]{range} = [$self->{height} - $self->{h}, 0, $self->{height}, $self->{h}];
1771 $self->{children}[1]->update;
1772}
1773
1774sub update {
1775 my ($self) = @_;
1776
1777 $self->SUPER::update;
1778
1779 return unless $self->{h} > 0;
1780
1781 delete $self->{texture};
1782
1783 $ROOT->on_refresh ($self, sub {
1784 if (delete $self->{need_reflow}) {
1785 my $height = 0;
1786
1787 $height += $_->[0] = $self->text_height ($_->[2])
1788 for @{$self->{par}};
1789
1790 $self->{height} = $height;
1791
1792 $self->{children}[1]{range} = [$height - $self->{h}, 0, $height, $self->{h}];
1793
1794 delete $self->{texture};
1795 }
1796
1797 $self->{texture} ||= new_from_opengl CFClient::Texture $self->{w}, $self->{h}, sub {
1798 glClearColor 0, 0, 0, 1;
1799 glClear GL_COLOR_BUFFER_BIT;
1800
1801 glEnable GL_BLEND;
1802 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1803 glEnable GL_TEXTURE_2D;
1804 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
1805
1806 my $top = int $self->{children}[1]{range}[0];
1807
1808 my $y0 = $top;
1809 my $y1 = $top + $self->{h};
1810
1811 my $y = 0;
1812
1813 my $layout = $self->{layout};
1814
1815 for my $par (@{$self->{par}}) {
1816 my $h = $par->[0];
1817
1818 if ($y0 < $y + $h && $y < $y1) {
1819 $layout->set_text ($par->[2]);
1820
1821 glColor @{ $par->[1] };
1822 my ($W, $H) = $layout->size;
1823 CFClient::Texture->new_from_layout ($layout)->draw_quad (0, $y - $y0);
1824 }
1825
1826 $y += $h;
1827 }
1828
1829 glDisable GL_TEXTURE_2D;
1830 glDisable GL_BLEND;
1831 };
1832 });
1833}
1834
1835sub _draw {
1836 my ($self) = @_;
1837
1838 if ($self->{texture}) {
1839 glEnable GL_TEXTURE_2D;
1840 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
1841 $self->{texture}->draw_quad (0, 0, $self->{w}, $self->{h});
1842 glDisable GL_TEXTURE_2D;
1843 }
1844
1845 $self->{children}[1]->draw;
1846
1847}
1848
1849#############################################################################
1850
1851package CFClient::UI::MapWidget;
1852
1853use strict;
1854
1855use List::Util qw(min max);
596 1856
597use SDL; 1857use SDL;
598use SDL::OpenGL; 1858use SDL::OpenGL;
599 1859
600sub key_down { 1860our @ISA = CFClient::UI::Base::;
601 my ($self, $ev) = @_;
602
603 my $mod = $ev->key_mod;
604 my $sym = $ev->key_sym;
605
606 $ev->set_unicode (1);
607 my $uni = $ev->key_unicode;
608
609 my $text = $self->get_text;
610
611 if ($sym == SDLK_BACKSPACE) {
612 substr $text, -1, 1, '';
613
614 } elsif ($uni) {
615 $text .= chr $uni;
616 }
617 $self->set_text ($text);
618}
619
620
621# XXX: TextView isn't neccessary with pango multiline text rendering
622package Crossfire::Client::Widget::TextView;
623
624use strict;
625
626our @ISA = qw/Crossfire::Client::Widget/;
627
628use SDL::OpenGL;
629use SDL::OpenGL::Constants;
630 1861
631sub new { 1862sub new {
632 my ($class, $text, $h) = @_; 1863 my $class = shift;
1864
633 my $self = $class->SUPER::new (); 1865 $class->SUPER::new (
634 1866 z => -1,
635 $self->{txt_height} = $h; 1867 can_focus => 1,
636 @{$self->{lines}} = split /\r?\n/, $text; 1868 list => (glGenLists 1),
637 1869 @_
638 for (split /\r?\n/, $text) {
639 $self->add_line ($_);
640 } 1870 )
641 $self
642} 1871}
643
644#sub render_lines {
645# my ($self) = @_;
646#
647# $self->{txt_lines} = [];
648#
649# for (@{$self->{lines}}) {
650# push @{$self->{txt_lines}},
651# new_from_ttf Crossfire::Client::Texture $self->{ttf}, $_;
652# }
653#}
654
655sub add_line {
656 my ($self, $line) = @_;
657 push @{$self->{lines}}, $line;
658
659 push @{$self->{txt_lines}},
660 new_from_text Crossfire::Client::Texture $line, $self->{txt_height};
661}
662
663sub size_request {
664 my ($self) = @_;
665
666 my $w = 0;
667 my $h = 0;
668
669 for (@{$self->{txt_lines}}) {
670 if ($w < $_->{width}) { $w = $_->{width} }
671 $h += $_->{height};
672 }
673
674 return ($w, $h);
675}
676
677sub draw_line {
678 my ($self, $tex, $y) = @_;
679
680 glBindTexture GL_TEXTURE_2D, $tex->{name};
681
682 glColor 1, 0, 1;
683
684 glBegin GL_QUADS;
685 glTexCoord 0, 0; glVertex 0 , $y;
686 glTexCoord 0, 1; glVertex 0 , $y + $tex->{height};
687 glTexCoord 1, 1; glVertex $tex->{width}, $y + $tex->{height};
688 glTexCoord 1, 0; glVertex $tex->{width}, $y;
689 glEnd;
690}
691
692sub _draw {
693 my ($self) = @_;
694
695 glEnable GL_BLEND;
696 glEnable GL_TEXTURE_2D;
697 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;#DECAL;
698
699 my $l = 0;
700 for (@{$self->{txt_lines}}) {
701 $self->draw_line ($_, $l);
702 $l += $_->{height};
703 }
704
705 glDisable GL_BLEND;
706 glDisable GL_TEXTURE_2D;
707}
708
709package Crossfire::Client::Widget::MapWidget;
710
711use strict;
712
713use List::Util qw(min max);
714
715use SDL;
716use SDL::OpenGL;
717use SDL::OpenGL::Constants;
718
719our @ISA = Crossfire::Client::Widget::;
720 1872
721sub key_down { 1873sub key_down {
722 print "MAPKEYDOWN\n"; 1874 print "MAPKEYDOWN\n";
723} 1875}
724 1876
725sub key_up { 1877sub key_up {
726} 1878}
727 1879
1880sub button_down {
1881 my ($self, $ev, $x, $y) = @_;
1882
1883 $self->focus_in;
1884
1885 if ($ev->button == 2) {
1886 my ($ox, $oy) = ($ev->button_x, $ev->button_y);
1887 my ($bw, $bh) = ($::CFG->{map_shift_x}, $::CFG->{map_shift_y});
1888
1889 $self->{motion} = sub {
1890 my ($ev, $x, $y) = @_;
1891
1892 ($x, $y) = ($ev->motion_x, $ev->motion_y);
1893
1894 $::CFG->{map_shift_x} = $bw + $x - $ox;
1895 $::CFG->{map_shift_y} = $bh + $y - $oy;
1896
1897 $self->update;
1898 };
1899 }
1900}
1901
1902sub button_up {
1903 my ($self, $ev, $x, $y) = @_;
1904
1905 delete $self->{motion};
1906}
1907
1908sub mouse_motion {
1909 my ($self, $ev, $x, $y) = @_;
1910
1911 $self->{motion}->($ev, $x, $y) if $self->{motion};
1912}
1913
1914sub size_request {
1915 (
1916 1 + 32 * int $::WIDTH / 32,
1917 1 + 32 * int $::HEIGHT / 32,
1918 )
1919}
1920
1921sub update {
1922 my ($self) = @_;
1923
1924 $self->{need_update} = 1;
1925 $self->SUPER::update;
1926}
1927
728sub _draw { 1928sub draw {
729 my ($self) = @_; 1929 my ($self) = @_;
730 1930
731 my $mx = $::CONN->{mapx}; 1931 if (delete $self->{need_update}) {
732 my $my = $::CONN->{mapy}; 1932 glNewList $self->{list}, GL_COMPILE;
733 1933
734 my $map = $::CONN->{map}; 1934 if ($::MAP) {
735
736 my ($xofs, $yofs);
737
738 my $sw = 1 + int $::WIDTH / 32; 1935 my $sw = int $::WIDTH / 32;
739 my $sh = 1 + int $::HEIGHT / 32; 1936 my $sh = int $::HEIGHT / 32;
740 1937
741 if ($::CONN->{mapw} > $sw) { 1938 my $sx = $::CFG->{map_shift_x}; my $sx0 = $sx & 31; $sx = ($sx - $sx0) / 32;
742 $xofs = $mx + ($::CONN->{mapw} - $sw) * 0.5; 1939 my $sy = $::CFG->{map_shift_y}; my $sy0 = $sy & 31; $sy = ($sy - $sy0) / 32;
743 } else {
744 $xofs = $self->{xofs} = min $mx, max $mx + $::CONN->{mapw} - $sw + 1, $self->{xofs};
745 }
746 1940
747 if ($::CONN->{maph} > $sh) { 1941 glTranslate $sx0 - 32, $sy0 - 32, 0;
748 $yofs = $my + ($::CONN->{maph} - $sh) * 0.5;
749 } else {
750 $yofs = $self->{yofs} = min $my, max $my + $::CONN->{maph} - $sh + 1, $self->{yofs};
751 }
752 1942
1943 my ($w, $h, $data) = $::MAP->draw ($sx, $sy, 0, 0, $sw + 1, $sh + 1);
1944
1945 if ($::CFG->{fow_enable}) {
1946 if ($::CFG->{fow_smooth}) { # smooth fog of war
1947 glConvolutionParameter GL_CONVOLUTION_2D, GL_CONVOLUTION_BORDER_MODE, GL_CONSTANT_BORDER;
1948 glConvolutionFilter2D
1949 GL_CONVOLUTION_2D,
1950 GL_ALPHA,
1951 3, 3,
1952 GL_ALPHA, GL_FLOAT,
1953 pack "f*",
1954 0.1, 0.1, 0.1,
1955 0.1, 0.2, 0.1,
1956 0.1, 0.1, 0.1,
1957 ;
1958 glEnable GL_CONVOLUTION_2D;
1959 }
1960
1961 $self->{fow_texture} = new CFClient::Texture
1962 w => $w,
1963 h => $h,
1964 data => $data,
1965 internalformat => GL_ALPHA,
1966 format => GL_ALPHA;
1967
1968 glDisable GL_CONVOLUTION_2D if $::CFG->{fow_smooth};
1969
1970 glEnable GL_BLEND;
1971 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
753 glEnable GL_TEXTURE_2D; 1972 glEnable GL_TEXTURE_2D;
754 glEnable GL_BLEND;
755 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; 1973 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
756 1974
757 for my $x (0 .. $sw - 1) { 1975 glColor +($::CFG->{fow_intensity}) x 3, 1;
758 for my $y (0 .. $sh - 1) { 1976 $self->{fow_texture}->draw_quad (0, 0, $w * 32, $h * 32);
759 1977
760 my $cell = $map->[$x + $xofs][$y + $yofs] 1978 glDisable GL_TEXTURE_2D;
761 or next; 1979 glDisable GL_BLEND;
762
763 my $darkness = $cell->[0] * (1 / 255);
764 if ($darkness < 0) {
765 glColor 0.3, 0.3, 0.3;
766 } else {
767 glColor $darkness, $darkness, $darkness;
768 } 1980 }
769 1981
770 for my $num (grep $_, @$cell[1,2,3]) { 1982 # HACK BEGIN
771 my $tex = $::CONN->{face}[$num]{texture} || next; 1983 {
1984 glTranslate -($sx0 - 32), -($sy0 - 32), 0;#remove
1985 my ($w, $h) = (250, 250);
772 1986
773 glBindTexture GL_TEXTURE_2D, $tex->{name}; 1987 glEnable GL_BLEND;
1988 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1989 glEnable GL_TEXTURE_2D;
1990 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
774 1991
775 my $w = $tex->{width}; 1992 $self->{mapmap_texture} =
776 my $h = $tex->{height}; 1993 new CFClient::Texture
1994 w => $w,
1995 h => $h,
1996 data => $::MAP->mapmap ($w, $h),
1997 type => GL_UNSIGNED_INT_8_8_8_8_REV;
777 1998
778 my $px = ($x + 1) * 32 - $w; 1999 $self->{mapmap_texture}->draw_quad (100, 100);
779 my $py = ($y + 1) * 32 - $h;
780 2000
781 glBegin GL_QUADS; 2001 glDisable GL_TEXTURE_2D;
782 glTexCoord 0, 0; glVertex $px , $py; 2002 glDisable GL_BLEND;
783 glTexCoord 0, 1; glVertex $px , $py + $h;
784 glTexCoord 1, 1; glVertex $px + $w, $py + $h;
785 glTexCoord 1, 0; glVertex $px + $w, $py;
786 glEnd;
787 } 2003 }
2004 # HACK END
788 } 2005 }
789 }
790 2006
791 glDisable GL_TEXTURE_2D; 2007 glEndList;
792 glDisable GL_BLEND; 2008 }
2009
2010 glPushMatrix;
2011 glCallList $self->{list};
2012 glPopMatrix;
2013
2014 if ($FOCUS != $self) {
2015 glColor 64/255, 64/255, 64/255;
2016 glLogicOp GL_AND;
2017 glEnable GL_COLOR_LOGIC_OP;
2018 glBegin GL_QUADS;
2019 glVertex 0, 0;
2020 glVertex 0, $::HEIGHT;
2021 glVertex $::WIDTH, $::HEIGHT;
2022 glVertex $::WIDTH, 0;
2023 glEnd;
2024 glDisable GL_COLOR_LOGIC_OP;
2025 }
793} 2026}
794 2027
795my %DIR = ( 2028my %DIR = (
796 SDLK_KP8, [1, "north"], 2029 SDLK_KP8, [1, "north"],
797 SDLK_KP9, [2, "northeast"], 2030 SDLK_KP9, [2, "northeast"],
813 2046
814 my $mod = $ev->key_mod; 2047 my $mod = $ev->key_mod;
815 my $sym = $ev->key_sym; 2048 my $sym = $ev->key_sym;
816 2049
817 if ($sym == SDLK_KP5) { 2050 if ($sym == SDLK_KP5) {
818 $::CONN->send ("command stay fire"); 2051 $::CONN->user_send ("stay fire");
2052 } elsif ($sym == SDLK_a) {
2053 $::CONN->user_send ("apply");
2054 } elsif ($sym == SDLK_QUOTE) {
2055 $self->emit ('activate_console');
2056 } elsif ($sym == SDLK_SLASH) {
2057 $self->emit ('activate_console' => '/');
819 } elsif (exists $DIR{$sym}) { 2058 } elsif (exists $DIR{$sym}) {
820 if ($mod & KMOD_SHIFT) { 2059 if ($mod & KMOD_SHIFT) {
821 $self->{shft}++; 2060 $self->{shft}++;
822 $::CONN->send ("command fire $DIR{$sym}[0]"); 2061 $::CONN->user_send ("fire $DIR{$sym}[0]");
823 } elsif ($mod & KMOD_CTRL) { 2062 } elsif ($mod & KMOD_CTRL) {
824 $self->{ctrl}++; 2063 $self->{ctrl}++;
825 $::CONN->send ("command run $DIR{$sym}[0]"); 2064 $::CONN->user_send ("run $DIR{$sym}[0]");
826 } else { 2065 } else {
827 $::CONN->send ("command $DIR{$sym}[1]"); 2066 $::CONN->user_send ("$DIR{$sym}[1]");
828 } 2067 }
829 } 2068 }
830} 2069}
831 2070
832sub key_up { 2071sub key_up {
834 2073
835 my $mod = $ev->key_mod; 2074 my $mod = $ev->key_mod;
836 my $sym = $ev->key_sym; 2075 my $sym = $ev->key_sym;
837 2076
838 if (!($mod & KMOD_SHIFT) && delete $self->{shft}) { 2077 if (!($mod & KMOD_SHIFT) && delete $self->{shft}) {
839 $::CONN->send ("command fire_stop"); 2078 $::CONN->user_send ("fire_stop");
840 } 2079 }
841 if (!($mod & KMOD_CTRL ) && delete $self->{ctrl}) { 2080 if (!($mod & KMOD_CTRL ) && delete $self->{ctrl}) {
842 $::CONN->send ("command run_stop"); 2081 $::CONN->user_send ("run_stop");
2082 }
2083}
2084
2085#############################################################################
2086
2087package CFClient::UI::Animator;
2088
2089use SDL::OpenGL;
2090
2091our @ISA = CFClient::UI::Bin::;
2092
2093sub moveto {
2094 my ($self, $x, $y) = @_;
2095
2096 $self->{moveto} = [$self->{x}, $self->{y}, $x, $y];
2097 $self->{speed} = 0.001;
2098 $self->{time} = 1;
843 } 2099
2100 ::animation_start $self;
844} 2101}
845 2102
8461; 2103sub animate {
2104 my ($self, $interval) = @_;
847 2105
2106 $self->{time} -= $interval * $self->{speed};
2107 if ($self->{time} <= 0) {
2108 $self->{time} = 0;
2109 ::animation_stop $self;
2110 }
2111
2112 my ($x0, $y0, $x1, $y1) = @{$self->{moveto}};
2113
2114 $self->{x} = $x0 * $self->{time} + $x1 * (1 - $self->{time});
2115 $self->{y} = $y0 * $self->{time} + $y1 * (1 - $self->{time});
2116}
2117
2118sub _draw {
2119 my ($self) = @_;
2120
2121 glPushMatrix;
2122 glRotate $self->{time} * 1000, 0, 1, 0;
2123 $self->{children}[0]->draw;
2124 glPopMatrix;
2125}
2126
2127#############################################################################
2128
2129package CFClient::UI::Flopper;
2130
2131our @ISA = CFClient::UI::Button::;
2132
2133sub new {
2134 my $class = shift;
2135
2136 my $self = $class->SUPER::new (
2137 state => 0,
2138 connect_activate => \&toggle_flopper,
2139 @_
2140 );
2141
2142 if ($self->{state}) {
2143 $self->{state} = 0;
2144 $self->toggle_flopper;
2145 }
2146
2147 $self
2148}
2149
2150sub toggle_flopper {
2151 my ($self) = @_;
2152
2153 # TODO: use animation
2154 if ($self->{state} = !$self->{state}) {
2155 $CFClient::UI::ROOT->add ($self->{other});
2156 $self->{other}->move ($self->coord2global (0, $self->{h}));
2157 $self->emit ("open");
2158 } else {
2159 $CFClient::UI::ROOT->remove ($self->{other});
2160 $self->emit ("close");
2161 }
2162
2163 $self->emit (changed => $self->{state});
2164}
2165
2166#############################################################################
2167
2168package CFClient::UI::Root;
2169
2170our @ISA = CFClient::UI::Container::;
2171
2172use SDL::OpenGL;
2173
2174sub check_size {
2175 my ($self) = @_;
2176
2177 $self->size_allocate (0, 0, $::WITH, $::HEIGHT);
2178}
2179
2180sub size_request {
2181 ($::WIDTH, $::HEIGHT)
2182}
2183
2184sub size_allocate {
2185 my ($self, $x, $y, $w, $h) = @_;
2186
2187 $self->_size_allocate ($x, $y, $w, $h);
2188
2189 $_->size_allocate ($_->{x}, $_->{y}, $_->size_request)
2190 for @{$self->{children}};
2191}
2192
2193sub _topleft {
2194 my ($self, $x, $y) = @_;
2195
2196 ($x, $y)
2197}
2198
2199sub update {
2200 my ($self) = @_;
2201
2202 $self->check_size;
2203 ::refresh ();
2204}
2205
2206sub add {
2207 my ($self, $widget) = @_;
2208
2209 $self->SUPER::add ($widget);
2210
2211 $widget->size_allocate (int $widget->{x}, int $widget->{y}, $widget->size_request);
2212}
2213
2214sub on_refresh {
2215 my ($self, $id, $cb) = @_;
2216
2217 $self->{refresh_hook}{$id} = $cb;
2218}
2219
2220sub draw {
2221 my ($self) = @_;
2222
2223 while (my $rcb = delete $self->{refresh_hook}) {
2224 $_->() for values %$rcb;
2225 }
2226
2227 glViewport 0, 0, $::WIDTH, $::HEIGHT;
2228 glClearColor +($::CFG->{fow_intensity}) x 3, 1;
2229 glClear GL_COLOR_BUFFER_BIT;
2230
2231 glMatrixMode GL_PROJECTION;
2232 glLoadIdentity;
2233 glOrtho 0, $::WIDTH, $::HEIGHT, 0, -10000 , 10000;
2234 glMatrixMode GL_MODELVIEW;
2235 glLoadIdentity;
2236
2237 $self->_draw;
2238}
2239
2240#############################################################################
2241
2242package CFClient::UI;
2243
2244$ROOT = new CFClient::UI::Root;
2245
22461
2247

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