--- deliantra/Deliantra-Client/DC/UI.pm 2006/04/19 06:06:45 1.134 +++ deliantra/Deliantra-Client/DC/UI.pm 2006/04/19 06:21:07 1.135 @@ -1827,242 +1827,6 @@ ############################################################################# -package CFClient::UI::MapWidget; - -use strict; - -use List::Util qw(min max); - -use SDL; -use SDL::OpenGL; - -our @ISA = CFClient::UI::Base::; - -sub new { - my $class = shift; - - $class->SUPER::new ( - z => -1, - can_focus => 1, - list => (glGenLists 1), - @_ - ) -} - -sub key_down { - print "MAPKEYDOWN\n"; -} - -sub key_up { -} - -sub button_down { - my ($self, $ev, $x, $y) = @_; - - $self->focus_in; - - if ($ev->button == 2) { - my ($ox, $oy) = ($ev->button_x, $ev->button_y); - my ($bw, $bh) = ($::CFG->{map_shift_x}, $::CFG->{map_shift_y}); - - $self->{motion} = sub { - my ($ev, $x, $y) = @_; - - ($x, $y) = ($ev->motion_x, $ev->motion_y); - - $::CFG->{map_shift_x} = $bw + $x - $ox; - $::CFG->{map_shift_y} = $bh + $y - $oy; - - $self->update; - }; - } -} - -sub button_up { - my ($self, $ev, $x, $y) = @_; - - delete $self->{motion}; -} - -sub mouse_motion { - my ($self, $ev, $x, $y) = @_; - - $self->{motion}->($ev, $x, $y) if $self->{motion}; -} - -sub size_request { - ( - 1 + 32 * int $::WIDTH / 32, - 1 + 32 * int $::HEIGHT / 32, - ) -} - -sub update { - my ($self) = @_; - - $self->{need_update} = 1; - $self->SUPER::update; -} - -sub draw { - my ($self) = @_; - - if (delete $self->{need_update}) { - glNewList $self->{list}, GL_COMPILE; - - if ($::MAP) { - my $sw = int $::WIDTH / 32; - my $sh = int $::HEIGHT / 32; - - my $sx = $::CFG->{map_shift_x}; my $sx0 = $sx & 31; $sx = ($sx - $sx0) / 32; - my $sy = $::CFG->{map_shift_y}; my $sy0 = $sy & 31; $sy = ($sy - $sy0) / 32; - - glTranslate $sx0 - 32, $sy0 - 32, 0; - - my ($w, $h, $data) = $::MAP->draw ($sx, $sy, 0, 0, $sw + 1, $sh + 1); - - if ($::CFG->{fow_enable}) { - if ($::CFG->{fow_smooth} && $CFClient::GL_VERSION >= 1.2) { # smooth fog of war - glConvolutionParameter (GL_CONVOLUTION_2D, GL_CONVOLUTION_BORDER_MODE, GL_CONSTANT_BORDER); - glConvolutionFilter2D ( - GL_CONVOLUTION_2D, - GL_ALPHA, - 3, 3, - GL_ALPHA, GL_FLOAT, - pack "f*", - 0.1, 0.1, 0.1, - 0.1, 0.2, 0.1, - 0.1, 0.1, 0.1, - ); - glEnable GL_CONVOLUTION_2D; - } - - $self->{fow_texture} = new CFClient::Texture - w => $w, - h => $h, - data => $data, - internalformat => GL_ALPHA, - format => GL_ALPHA; - - glDisable GL_CONVOLUTION_2D if $::CFG->{fow_smooth}; - - glEnable GL_BLEND; - glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; - glEnable GL_TEXTURE_2D; - glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; - - glColor +($::CFG->{fow_intensity}) x 3, 1; - $self->{fow_texture}->draw_quad (0, 0, $w * 32, $h * 32); - - glDisable GL_TEXTURE_2D; - glDisable GL_BLEND; - } - - # HACK BEGIN - { - glTranslate -($sx0 - 32), -($sy0 - 32), 0;#remove - my ($w, $h) = (250, 250); - - glEnable GL_BLEND; - glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; - glEnable GL_TEXTURE_2D; - glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; - - $self->{mapmap_texture} = - new CFClient::Texture - w => $w, - h => $h, - data => $::MAP->mapmap ($w, $h), - type => $CFClient::GL_VERSION >= 1.2 ? GL_UNSIGNED_INT_8_8_8_8_REV : GL_UNSIGNED_BYTE; - - $self->{mapmap_texture}->draw_quad (100, 100); - - glDisable GL_TEXTURE_2D; - glDisable GL_BLEND; - } - # HACK END - } - - glEndList; - } - - glPushMatrix; - glCallList $self->{list}; - glPopMatrix; - - if ($FOCUS != $self) { - glColor 64/255, 64/255, 64/255; - glLogicOp GL_AND; - glEnable GL_COLOR_LOGIC_OP; - glBegin GL_QUADS; - glVertex 0, 0; - glVertex 0, $::HEIGHT; - glVertex $::WIDTH, $::HEIGHT; - glVertex $::WIDTH, 0; - glEnd; - glDisable GL_COLOR_LOGIC_OP; - } -} - -my %DIR = ( - SDLK_KP8, [1, "north"], - SDLK_KP9, [2, "northeast"], - SDLK_KP6, [3, "east"], - SDLK_KP3, [4, "southeast"], - SDLK_KP2, [5, "south"], - SDLK_KP1, [6, "southwest"], - SDLK_KP4, [7, "west"], - SDLK_KP7, [8, "northwest"], - - SDLK_UP, [1, "north"], - SDLK_RIGHT, [3, "east"], - SDLK_DOWN, [5, "south"], - SDLK_LEFT, [7, "west"], -); - -sub key_down { - my ($self, $ev) = @_; - - my $mod = $ev->key_mod; - my $sym = $ev->key_sym; - - if ($sym == SDLK_KP5) { - $::CONN->user_send ("stay fire"); - } elsif ($sym == SDLK_a) { - $::CONN->user_send ("apply"); - } elsif ($sym == SDLK_QUOTE) { - $self->emit ('activate_console'); - } elsif ($sym == SDLK_SLASH) { - $self->emit ('activate_console' => '/'); - } elsif (exists $DIR{$sym}) { - if ($mod & KMOD_SHIFT) { - $self->{shft}++; - $::CONN->user_send ("fire $DIR{$sym}[0]"); - } elsif ($mod & KMOD_CTRL) { - $self->{ctrl}++; - $::CONN->user_send ("run $DIR{$sym}[0]"); - } else { - $::CONN->user_send ("$DIR{$sym}[1]"); - } - } -} - -sub key_up { - my ($self, $ev) = @_; - - my $mod = $ev->key_mod; - my $sym = $ev->key_sym; - - if (!($mod & KMOD_SHIFT) && delete $self->{shft}) { - $::CONN->user_send ("fire_stop"); - } - if (!($mod & KMOD_CTRL ) && delete $self->{ctrl}) { - $::CONN->user_send ("run_stop"); - } -} - -############################################################################# - package CFClient::UI::Animator; use SDL::OpenGL;