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/cvs/deliantra/Deliantra-Client/DC/UI.pm
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Comparing deliantra/Deliantra-Client/DC/UI.pm (file contents):
Revision 1.15 by elmex, Fri Apr 7 23:05:21 2006 UTC vs.
Revision 1.21 by root, Sat Apr 8 18:15:59 2006 UTC

1package Crossfire::Client::Widget; 1package Crossfire::Client::Widget;
2 2
3use strict; 3use strict;
4
5use Scalar::Util;
6
4use SDL::OpenGL; 7use SDL::OpenGL;
5use SDL::OpenGL::Constants; 8use SDL::OpenGL::Constants;
6 9
7our $FOCUS; # the widget with current focus 10our $FOCUS; # the widget with current focus
8our @ACTIVE_WIDGETS; 11our @ACTIVE_WIDGETS;
19 bless { @_ }, $class 22 bless { @_ }, $class
20} 23}
21 24
22sub activate { 25sub activate {
23 push @ACTIVE_WIDGETS, $_[0]; 26 push @ACTIVE_WIDGETS, $_[0];
27 Scalar::Util::weaken $ACTIVE_WIDGETS[-1];
24} 28}
25 29
26sub deactivate { 30sub deactivate {
27 @ACTIVE_WIDGETS = 31 @ACTIVE_WIDGETS =
28 sort { $a->{z} <=> $b->{z} } 32 sort { $a->{z} <=> $b->{z} }
29 grep { $_ != $_[0] } 33 grep { $_ && $_ != $_[0] }
30 @ACTIVE_WIDGETS; 34 @ACTIVE_WIDGETS;
35}
36
37sub move {
38 my ($self, $x, $y, $z) = @_;
39 $self->{x} = $x;
40 $self->{y} = $y;
41 $self->{z} = $z if defined $z;
42}
43
44sub needs_redraw {
45 0
31} 46}
32 47
33sub size_request { 48sub size_request {
34 die "size_request is abtract"; 49 die "size_request is abtract";
35} 50}
80 95
81sub bbox { 96sub bbox {
82 my ($widget) = @_; 97 my ($widget) = @_;
83} 98}
84 99
100sub DESTROY {
101 my ($self) = @_;
102
103 $self->deactivate;
104}
105
85package Crossfire::Client::Widget::Container; 106package Crossfire::Client::Widget::Container;
86 107
87our @ISA = Crossfire::Client::Widget::; 108our @ISA = Crossfire::Client::Widget::;
88 109
89use SDL::OpenGL; 110use SDL::OpenGL;
92sub get { $_[0]->{child} } 113sub get { $_[0]->{child} }
93 114
94sub size_request { $_[0]->{child}->size_request if $_[0]->{child} } 115sub size_request { $_[0]->{child}->size_request if $_[0]->{child} }
95 116
96sub _draw { die "Containers can't be drawn!" } 117sub _draw { die "Containers can't be drawn!" }
118
119package Crossfire::Client::Widget::Window;
120
121our @ISA = Crossfire::Client::Widget::Container::;
122
123use SDL::OpenGL;
124
125sub add {
126 my ($self, $chld) = @_;
127 $self->SUPER::add ($chld);
128 $self->render_chld;
129}
130
131sub render_chld {
132 my ($self) = @_;
133 my $chld = $self->get;
134 my ($w, $h) = $self->size_request;
135
136 $self->{texture} =
137 Crossfire::Client::Texture->new_from_opengl (
138 $w, $h, sub {
139 my ($txt, $w, $h) = @_;
140 $chld->_draw;
141 }
142 );
143 $self->{texture}->upload;
144}
145
146sub size_request {
147 my ($self) = @_;
148 my $chld = $self->get
149 or return (0, 0);
150 $chld->size_request
151}
152
153sub _draw {
154 my ($self) = @_;
155
156 my $tex = $self->{texture}
157 or return;
158
159 warn "DRAW TEX: $tex->{width} $tex->{height}\n";
160 glEnable GL_BLEND;
161 glEnable GL_TEXTURE_2D;
162 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
163 glBindTexture GL_TEXTURE_2D, $tex->{name};
164
165 glColor 1, 1, 1;
166
167 glBegin GL_QUADS;
168 glTexCoord 0, 0; glVertex 0 , 0;
169 glTexCoord 0, 1; glVertex 0 , $tex->{height};
170 glTexCoord 1, 1; glVertex $tex->{width}, $tex->{height};
171 glTexCoord 1, 0; glVertex $tex->{width}, 0;
172 glEnd;
173
174 glDisable GL_BLEND;
175 glDisable GL_TEXTURE_2D;
176}
97 177
98package Crossfire::Client::Widget::Frame; 178package Crossfire::Client::Widget::Frame;
99 179
100our @ISA = Crossfire::Client::Widget::Container::; 180our @ISA = Crossfire::Client::Widget::Container::;
101 181
144 my ($self, $row) = @_; 224 my ($self, $row) = @_;
145 225
146 my $hs = 0; 226 my $hs = 0;
147 for (my $xi = 0; $xi <= $#{$self->{childs}->[$row] || []}; $xi++) { 227 for (my $xi = 0; $xi <= $#{$self->{childs}->[$row] || []}; $xi++) {
148 my $c = $self->{childs}->[$row]->[$xi]; 228 my $c = $self->{childs}->[$row]->[$xi];
229 if ($c) {
149 my ($w, $h) = $c->size_request if $c; 230 my ($w, $h) = $c->size_request;
150 if ($hs < $h) { $hs = $h } 231 if ($hs < $h) { $hs = $h }
232 }
151 } 233 }
152 return $hs; 234 return $hs;
153} 235}
154 236
155sub max_col_width { 237sub max_col_width {
156 my ($self, $col) = @_; 238 my ($self, $col) = @_;
157 239
158 my $ws = 0; 240 my $ws = 0;
159 for (my $yi = 0; $yi <= $#{$self->{childs} || []}; $yi++) { 241 for (my $yi = 0; $yi <= $#{$self->{childs} || []}; $yi++) {
160 my $c = ($self->{childs}->[$yi] || [])->[$col]; 242 my $c = ($self->{childs}->[$yi] || [])->[$col];
243 if ($c) {
161 my ($w, $h) = $c->size_request if $c; 244 my ($w, $h) = $c->size_request;
162 if ($ws < $w) { $ws = $w } 245 if ($ws < $w) { $ws = $w }
246 }
163 } 247 }
164 return $ws; 248 return $ws;
165} 249}
166 250
167sub size_request { 251sub size_request {
282sub _draw { 366sub _draw {
283 my ($self) = @_; 367 my ($self) = @_;
284 368
285 my $tex = $self->{texture}; 369 my $tex = $self->{texture};
286 370
287 $self->{x}--;
288
289 glEnable GL_BLEND; 371 glEnable GL_BLEND;
290 glEnable GL_TEXTURE_2D; 372 glEnable GL_TEXTURE_2D;
291 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; 373 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
292 glBindTexture GL_TEXTURE_2D, $tex->{name}; 374 glBindTexture GL_TEXTURE_2D, $tex->{name};
293 375
327 409
328use strict; 410use strict;
329 411
330our @ISA = qw/Crossfire::Client::Widget/; 412our @ISA = qw/Crossfire::Client::Widget/;
331 413
414use SDL;
332use SDL::OpenGL; 415use SDL::OpenGL;
333use SDL::OpenGL::Constants; 416use SDL::OpenGL::Constants;
334 417
335sub key_down { 418sub key_down {
336 print "MAPKEYDOWN\n"; 419 print "MAPKEYDOWN\n";
338 421
339sub key_up { 422sub key_up {
340} 423}
341 424
342sub _draw { 425sub _draw {
426 my ($self) = @_;
427
343 glEnable GL_TEXTURE_2D; 428 glEnable GL_TEXTURE_2D;
344 glEnable GL_BLEND; 429 glEnable GL_BLEND;
345 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; 430 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
346 431
347 my $map = $::CONN->{map}; 432 my $map = $::CONN->{map};
348 433
349 for my $x (0 .. $::CONN->{mapw} - 1) { 434 for my $x (0 .. int $::WIDTH / 32) {
350 for my $y (0 .. $::CONN->{maph} - 1) { 435 for my $y (0 .. int $::HEIGHT / 32) {
351 436
352 my $cell = $map->[$x][$y] 437 my $cell = $map->[$x + $::CONN->{mapx}]
438 [$y + $::CONN->{mapy}]
353 or next; 439 or next;
354 440
355 my $darkness = $cell->[3] * (1 / 255); 441 my $darkness = $cell->[0] * (1 / 255);
442 if ($darkness < 0) {
443 $darkness = 0.5;
444 }
356 glColor $darkness, $darkness, $darkness; 445 glColor $darkness, $darkness, $darkness;
357 446
358 for my $num (grep $_, $cell->[0], $cell->[1], $cell->[2]) { 447 for my $num (grep $_, @$cell[1,2,3]) {
359 my $tex = $::CONN->{face}[$num]{texture} || next; 448 my $tex = $::CONN->{face}[$num]{texture} || next;
360 449
361 glBindTexture GL_TEXTURE_2D, $tex->{name}; 450 glBindTexture GL_TEXTURE_2D, $tex->{name};
362 451
452 my $w = $tex->{width};
453 my $h = $tex->{height};
454
455 my $px = ($x + 1) * 32 - $w;
456 my $py = ($y + 1) * 32 - $h;
457
363 glBegin GL_QUADS; 458 glBegin GL_QUADS;
364 glTexCoord 0, 0; glVertex $x * 32 , $y * 32; 459 glTexCoord 0, 0; glVertex $px , $py;
365 glTexCoord 0, 1; glVertex $x * 32 , $y * 32 + 32; 460 glTexCoord 0, 1; glVertex $px , $py + $h;
366 glTexCoord 1, 1; glVertex $x * 32 + 32, $y * 32 + 32; 461 glTexCoord 1, 1; glVertex $px + $w, $py + $h;
367 glTexCoord 1, 0; glVertex $x * 32 + 32, $y * 32; 462 glTexCoord 1, 0; glVertex $px + $w, $py;
368 glEnd; 463 glEnd;
369 } 464 }
370 } 465 }
371 } 466 }
372 467
373 glDisable GL_TEXTURE_2D; 468 glDisable GL_TEXTURE_2D;
374 glDisable GL_BLEND; 469 glDisable GL_BLEND;
375} 470}
376 471
472my %DIR = (
473 SDLK_KP8, [1, "north"],
474 SDLK_KP9, [2, "northeast"],
475 SDLK_KP6, [3, "east"],
476 SDLK_KP3, [4, "southeast"],
477 SDLK_KP2, [5, "south"],
478 SDLK_KP1, [6, "southwest"],
479 SDLK_KP4, [7, "west"],
480 SDLK_KP7, [8, "northwest"],
481
482 SDLK_UP, [1, "north"],
483 SDLK_RIGHT, [3, "east"],
484 SDLK_DOWN, [5, "south"],
485 SDLK_LEFT, [7, "west"],
486);
487
488sub key_down {
489 my ($self, $ev) = @_;
490
491 my $mod = $ev->key_mod;
492 my $sym = $ev->key_sym;
493
494 if ($sym == SDLK_KP5) {
495 $::CONN->send ("command stay fire");
496 } elsif (exists $DIR{$sym}) {
497 if ($mod & KMOD_SHIFT) {
498 $self->{shft}++;
499 $::CONN->send ("command fire $DIR{$sym}[0]");
500 } elsif ($mod & KMOD_CTRL) {
501 $self->{ctrl}++;
502 $::CONN->send ("command run $DIR{$sym}[0]");
503 } else {
504 $::CONN->send ("command $DIR{$sym}[1]");
505 }
506 }
507}
508
509sub key_up {
510 my ($self, $ev) = @_;
511
512 my $mod = $ev->key_mod;
513 my $sym = $ev->key_sym;
514
515 if (!($mod & KMOD_SHIFT) && delete $self->{shft}) {
516 $::CONN->send ("command fire_stop");
517 }
518 if (!($mod & KMOD_CTRL ) && delete $self->{ctrl}) {
519 $::CONN->send ("command run_stop");
520 }
521}
522
3771; 5231;
378 524

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