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Comparing deliantra/Deliantra-Client/DC/UI.pm (file contents):
Revision 1.213 by root, Wed May 17 15:18:57 2006 UTC vs.
Revision 1.222 by root, Mon May 22 03:59:51 2006 UTC

134 for (@$vals) { 134 for (@$vals) {
135 my $i = int $_ + $rem; 135 my $i = int $_ + $rem;
136 $rem += $_ - $i; 136 $rem += $_ - $i;
137 $_ = $i; 137 $_ = $i;
138 } 138 }
139}
140
141sub full_refresh {
142 # make a copy, otherwise for complains about freed values.
143 my @widgets = values %WIDGET;
144
145 $_->update
146 for @widgets;
139} 147}
140 148
141# call when resolution changes etc. 149# call when resolution changes etc.
142sub rescale_widgets { 150sub rescale_widgets {
143 my ($sx, $sy) = @_; 151 my ($sx, $sy) = @_;
198 %$self = (); 206 %$self = ();
199} 207}
200 208
201sub show { 209sub show {
202 my ($self) = @_; 210 my ($self) = @_;
203
204 return if $self->{parent}; 211 return if $self->{parent};
205 212
206 $CFClient::UI::ROOT->add ($self); 213 $CFClient::UI::ROOT->add ($self);
207} 214}
208 215
419 Scalar::Util::weaken ($self->{parent} = $parent); 426 Scalar::Util::weaken ($self->{parent} = $parent);
420 427
421 # TODO: req_w _does_change after ->reconfigure 428 # TODO: req_w _does_change after ->reconfigure
422 $self->check_size 429 $self->check_size
423 unless exists $self->{req_w}; 430 unless exists $self->{req_w};
431
432 $self->show;
424} 433}
425 434
426sub check_size { 435sub check_size {
427 my ($self, $forced) = @_; 436 my ($self, $forced) = @_;
428 437
691 $self->{texture} = new_from_opengl CFClient::Texture $self->{w}, $self->{h}, sub { 700 $self->{texture} = new_from_opengl CFClient::Texture $self->{w}, $self->{h}, sub {
692 glClearColor 0, 0, 0, 0; 701 glClearColor 0, 0, 0, 0;
693 glClear GL_COLOR_BUFFER_BIT; 702 glClear GL_COLOR_BUFFER_BIT;
694 703
695 $self->_render; 704 $self->_render;
696# glColorMask 1, 1, 1, 0;
697# glEnable GL_BLEND;
698# glBlendFunc GL_SRC_ALPHA, GL_ZERO;
699# glRasterPos 0, 0;
700# glCopyPixels 0, 0, $self->{w}, $self->{h};
701# glDisable GL_BLEND;
702# glColorMask 1, 1, 1, 1;
703 }; 705 };
704} 706}
705 707
706sub _draw { 708sub _draw {
707 my ($self) = @_; 709 my ($self) = @_;
711 my $tex = $self->{texture} 713 my $tex = $self->{texture}
712 or return; 714 or return;
713 715
714 glEnable GL_TEXTURE_2D; 716 glEnable GL_TEXTURE_2D;
715 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; 717 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
716 glColor 0, 0, 0, 1; 718 glColor 1, 1, 1, 1;
717 719
718 $tex->draw_quad_alpha_premultiplied (0, 0, $w, $h); 720 $tex->draw_quad_alpha_premultiplied (0, 0, $w, $h);
719 721
720 glDisable GL_TEXTURE_2D; 722 glDisable GL_TEXTURE_2D;
721} 723}
804 $self->{vp}->set_offset (0, $_[1] * ($self->{vp}{child_h} - $self->{vp}{h})); 806 $self->{vp}->set_offset (0, $_[1] * ($self->{vp}{child_h} - $self->{vp}{h}));
805 }, 807 },
806 ; 808 ;
807 809
808 $self = $class->SUPER::new ( 810 $self = $class->SUPER::new (
809 vp => (new CFClient::UI::ViewPort), 811 vp => (new CFClient::UI::ViewPort expand => 1),
810 slider => $slider, 812 slider => $slider,
811 @_, 813 @_,
812 ); 814 );
813 815
814 $self->{vp}->add ($self->{scrolled}); 816 $self->{vp}->add ($self->{scrolled});
2057 range => [0, 0, 100, 10], 2059 range => [0, 0, 100, 10],
2058 req_w => $::WIDTH / 80, 2060 req_w => $::WIDTH / 80,
2059 req_h => $::WIDTH / 80, 2061 req_h => $::WIDTH / 80,
2060 vertical => 0, 2062 vertical => 0,
2061 can_hover => 1, 2063 can_hover => 1,
2062 inner_pad => .05, 2064 inner_pad => 0.02,
2063 @_ 2065 @_
2064 ); 2066 );
2065 2067
2066 $self->set_value ($self->{range}[0]); 2068 $self->set_value ($self->{range}[0]);
2067 $self->update; 2069 $self->update;
2157 glScale $self->{w}, $self->{h}; 2159 glScale $self->{w}, $self->{h};
2158 2160
2159 if ($self->{vertical}) { 2161 if ($self->{vertical}) {
2160 # draw a vertical slider like a rotated horizontal slider 2162 # draw a vertical slider like a rotated horizontal slider
2161 2163
2164 glTranslate 1, 0, 0;
2162 glRotate 90, 0, 0, 1; 2165 glRotate 90, 0, 0, 1;
2163 glTranslate 0, 1, 0;
2164 } 2166 }
2165 2167
2166 my $fg = $FOCUS == $self ? $self->{active_fg} : $self->{fg}; 2168 my $fg = $FOCUS == $self ? $self->{active_fg} : $self->{fg};
2167 my $bg = $FOCUS == $self ? $self->{active_bg} : $self->{bg}; 2169 my $bg = $FOCUS == $self ? $self->{active_bg} : $self->{bg};
2168 2170
2214 2216
2215 $self->{fontsize} = $fontsize; 2217 $self->{fontsize} = $fontsize;
2216 $self->reflow; 2218 $self->reflow;
2217} 2219}
2218 2220
2221sub size_allocate {
2222 my ($self, $w, $h) = @_;
2223
2224 $self->SUPER::size_allocate ($w, $h);
2225
2226 $self->{layout}->set_font ($self->{font}) if $self->{font};
2227 $self->{layout}->set_height ($self->{fontsize} * $::FONTSIZE);
2228 $self->{layout}->set_width ($self->{children}[0]{w});
2229
2230 $self->reflow;
2231}
2232
2219sub text_height { 2233sub text_height {
2220 my ($self, $text) = @_; 2234 my ($self, $text, $indent) = @_;
2221 2235
2222 my $layout = $self->{layout}; 2236 my $layout = $self->{layout};
2223 2237
2224 $layout->set_height ($self->{fontsize} * $::FONTSIZE); 2238 $layout->set_height ($self->{fontsize} * $::FONTSIZE);
2225 $layout->set_width ($self->{children}[0]{w}); 2239 $layout->set_width ($self->{children}[0]{w} - $indent);
2226 $layout->set_markup ($text); 2240 $layout->set_markup ($text);
2227 2241
2228 ($layout->size)[1] 2242 ($layout->size)[1]
2229} 2243}
2230 2244
2233 2247
2234 $self->{need_reflow}++; 2248 $self->{need_reflow}++;
2235 $self->update; 2249 $self->update;
2236} 2250}
2237 2251
2238sub size_allocate {
2239 my ($self, $w, $h) = @_;
2240
2241 $self->SUPER::size_allocate ($w, $h);
2242
2243 $self->{layout}->set_font ($self->{font}) if $self->{font};
2244 $self->{layout}->set_height ($self->{fontsize} * $::FONTSIZE);
2245 $self->{layout}->set_width ($self->{children}[0]{w});
2246
2247 $self->reflow;
2248}
2249
2250sub add_paragraph { 2252sub add_paragraph {
2251 my ($self, $color, $text) = @_; 2253 my ($self, $color, $text, $indent) = @_;
2252 2254
2253 #TODO: intelligently "reformat" paragraph 2255 #TODO: intelligently "reformat" paragraph
2254 2256
2257 for my $line (split /\n/, $text) {
2255 my $height = $self->text_height ($text); 2258 my $height = $self->text_height ($line);
2256
2257 $self->{height} += $height; 2259 $self->{height} += $height;
2258
2259 push @{$self->{par}}, [$height, $color, $text]; 2260 push @{$self->{par}}, [$height, $color, $indent, $line];
2261 }
2260 2262
2261 $self->{children}[1]{range} = [$self->{height} - $self->{h}, 0, $self->{height}, $self->{h}]; 2263 $self->{children}[1]{range} = [$self->{height} - $self->{h}, 0, $self->{height}, $self->{h}];
2262 $self->{children}[1]->update; 2264 $self->{children}[1]->update;
2263} 2265}
2264 2266
2273 2275
2274 $ROOT->on_post_alloc ($self, sub { 2276 $ROOT->on_post_alloc ($self, sub {
2275 if (delete $self->{need_reflow}) { 2277 if (delete $self->{need_reflow}) {
2276 my $height = 0; 2278 my $height = 0;
2277 2279
2278 $height += $_->[0] = $self->text_height ($_->[2]) 2280 $height += $_->[0] = $self->text_height ($_->[3], $_->[2])
2279 for @{$self->{par}}; 2281 for @{$self->{par}};
2280 2282
2281 $self->{height} = $height; 2283 $self->{height} = $height;
2282 2284
2283 $self->{children}[1]{range} = [$height - $self->{h}, 0, $height, $self->{h}]; 2285 $self->{children}[1]{range} = [$height - $self->{h}, 0, $height, $self->{h}];
2286 $self->{children}[1]->update;
2284 2287
2285 delete $self->{texture}; 2288 delete $self->{texture};
2286 } 2289 }
2287 2290
2288 $self->{texture} ||= new_from_opengl CFClient::Texture $self->{children}[0]{w}, $self->{children}[0]{h}, sub { 2291 $self->{texture} ||= new_from_opengl CFClient::Texture $self->{children}[0]{w}, $self->{children}[0]{h}, sub {
2289 glClearColor 0, 0, 0, 0; 2292 glClearColor 0.5, 0.5, 0.5, 0;
2290 glClear GL_COLOR_BUFFER_BIT; 2293 glClear GL_COLOR_BUFFER_BIT;
2291
2292 glEnable GL_TEXTURE_2D;
2293 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
2294 2294
2295 my $top = int $self->{children}[1]{range}[0]; 2295 my $top = int $self->{children}[1]{range}[0];
2296 2296
2297 my $y0 = $top; 2297 my $y0 = $top;
2298 my $y1 = $top + $self->{h}; 2298 my $y1 = $top + $self->{h};
2301 2301
2302 my $layout = $self->{layout}; 2302 my $layout = $self->{layout};
2303 2303
2304 $layout->set_font ($self->{font}) if $self->{font}; 2304 $layout->set_font ($self->{font}) if $self->{font};
2305 2305
2306 glEnable GL_BLEND;
2307 glBlendFunc GL_ONE, GL_ONE_MINUS_SRC_ALPHA;
2308
2306 for my $par (@{$self->{par}}) { 2309 for my $par (@{$self->{par}}) {
2307 my $h = $par->[0]; 2310 my $h = $par->[0];
2308 2311
2309 if ($y0 < $y + $h && $y < $y1) { 2312 if ($y0 < $y + $h && $y < $y1) {
2310 $layout->set_foreground (@{ $par->[1] }); 2313 $layout->set_foreground (@{ $par->[1] });
2314 $layout->set_width ($self->{w} - $par->[2]);
2311 $layout->set_markup ($par->[2]); 2315 $layout->set_markup ($par->[3]);
2312 2316
2313 my ($W, $H) = $layout->size; 2317 my ($w, $h, $data, $format, $internalformat) = $layout->render;
2314 CFClient::Texture->new_from_layout ($layout)->draw_quad_alpha_premultiplied (0, $y - $y0); 2318
2319 glRasterPos $par->[2], $y - $y0;
2320 glDrawPixels $w, $h, $format, GL_UNSIGNED_BYTE, $data;
2315 } 2321 }
2316 2322
2317 $y += $h; 2323 $y += $h;
2318 } 2324 }
2319 2325
2320 glDisable GL_TEXTURE_2D; 2326 glDisable GL_BLEND;
2321 }; 2327 };
2322 }); 2328 });
2323} 2329}
2324 2330
2325sub _draw { 2331sub _draw {
2326 my ($self) = @_; 2332 my ($self) = @_;
2327 2333
2328 glEnable GL_TEXTURE_2D; 2334 glEnable GL_TEXTURE_2D;
2329 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; 2335 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
2330 glColor 1, 1, 1, 1; 2336 glColor 1, 1, 1, 1;
2331 $self->{texture}->draw_quad_alpha_premultiplied (0, 0, $self->{children}[0]{w}, $self->{children}[0]{h}); 2337 $self->{texture}->draw_quad_alpha (0, 0, $self->{children}[0]{w}, $self->{children}[0]{h});
2332 glDisable GL_TEXTURE_2D; 2338 glDisable GL_TEXTURE_2D;
2333 2339
2334 $self->{children}[1]->draw; 2340 $self->{children}[1]->draw;
2335 2341
2336} 2342}
2496use CFClient::OpenGL; 2502use CFClient::OpenGL;
2497 2503
2498sub new { 2504sub new {
2499 my $class = shift; 2505 my $class = shift;
2500 2506
2501 $class->SUPER::new ( 2507 my $self = $class->SUPER::new (
2502 aspect => 1, 2508 aspect => 1,
2503 @_, 2509 @_,
2504 ) 2510 );
2511
2512 if ($self->{anim} && $self->{animspeed}) {
2513 Scalar::Util::weaken (my $widget = $self);
2514
2515 $self->{timer} = Event->timer (
2516 at => $self->{animspeed} * int $::NOW / $self->{animspeed},
2517 hard => 1,
2518 interval => $self->{animspeed},
2519 cb => sub {
2520 ++$widget->{frame};
2521 $widget->update;
2522 },
2523 );
2524 }
2525
2526 $self
2505} 2527}
2506 2528
2507sub size_request { 2529sub size_request {
2508 (32, 8) 2530 (32, 8)
2509} 2531}
2510 2532
2533sub update {
2534 my ($self) = @_;
2535
2536 return unless $self->{visible};
2537
2538 $self->SUPER::update;
2539}
2540
2511sub _draw { 2541sub _draw {
2512 my ($self) = @_; 2542 my ($self) = @_;
2513 2543
2514 return unless $::CONN;#d# manage and cache textures differently 2544 return unless $::CONN;#d# manage and cache textures differently
2545
2546 my $face;
2547
2548 if ($self->{frame}) {
2549 my $anim = $::CONN->{anim}[$self->{anim}];
2550
2551 $face = $anim->[ $self->{frame} % @$anim ]
2552 if $anim && @$anim;
2553 }
2554
2515 my $tex = $::CONN->{texture}[$::CONN->{faceid}[$self->{face}]]; 2555 my $tex = $::CONN->{texture}[$::CONN->{faceid}[$face || $self->{face}]];
2516 2556
2517 # TODO animation
2518 if ($tex) { 2557 if ($tex) {
2519 glEnable GL_TEXTURE_2D; 2558 glEnable GL_TEXTURE_2D;
2520 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; 2559 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
2521 glColor 1, 1, 1, 1; 2560 glColor 1, 1, 1, 1;
2522 $tex->draw_quad_alpha (0, 0, $self->{w}, $self->{h}); 2561 $tex->draw_quad_alpha (0, 0, $self->{w}, $self->{h});
2523 glDisable GL_TEXTURE_2D; 2562 glDisable GL_TEXTURE_2D;
2524 } 2563 }
2525} 2564}
2526 2565
2566sub DESTROY {
2567 my ($self) = @_;
2568
2569 $self->{timer}->cancel
2570 if $self->{timer};
2571
2572 $self->SUPER::DESTROY;
2573}
2574
2527############################################################################# 2575#############################################################################
2528 2576
2529package CFClient::UI::InventoryItem; 2577package CFClient::UI::InventoryItem;
2530 2578
2531our @ISA = CFClient::UI::HBox::; 2579our @ISA = CFClient::UI::HBox::;
2534 my ($item) = @_; 2582 my ($item) = @_;
2535 2583
2536 my $desc = 2584 my $desc =
2537 $item->{nrof} < 2 2585 $item->{nrof} < 2
2538 ? $item->{name} 2586 ? $item->{name}
2539 : "$item->{nrof} $item->{name_pl}"; 2587 : "$item->{nrof} × $item->{name_pl}";
2540 2588
2541 $item->{flags} & Crossfire::Protocol::F_OPEN 2589 $item->{flags} & Crossfire::Protocol::F_OPEN
2542 and $desc .= " (open)"; 2590 and $desc .= " (open)";
2543 $item->{flags} & Crossfire::Protocol::F_APPLIED 2591 $item->{flags} & Crossfire::Protocol::F_APPLIED
2544 and $desc .= " (applied)"; 2592 and $desc .= " (applied)";
2564 my $item = delete $args{item}; 2612 my $item = delete $args{item};
2565 2613
2566 my $desc = _item_to_desc ($item); 2614 my $desc = _item_to_desc ($item);
2567 2615
2568 my $self = $class->SUPER::new ( 2616 my $self = $class->SUPER::new (
2569 can_hover => 1, 2617 can_hover => 1,
2570 can_events => 1, 2618 can_events => 1,
2571 tooltip => ((CFClient::UI::Label::escape $desc) 2619 tooltip => ((CFClient::UI::Label::escape $desc)
2572 . "\n<small>leftclick - pick up\nmiddle click - apply\nrightclick - menu</small>"), 2620 . "\n<small>leftclick - pick up\nmiddle click - apply\nrightclick - menu</small>"),
2573 connect_button_down => sub { 2621 connect_button_down => sub {
2574 my ($self, $ev, $x, $y) = @_; 2622 my ($self, $ev, $x, $y) = @_;
2575 2623
2576 # todo: maybe put examine on 1? but should just be a tooltip :( 2624 # todo: maybe put examine on 1? but should just be a tooltip :(
2585 } elsif ($ev->{button} == 2) { 2633 } elsif ($ev->{button} == 2) {
2586 $::CONN->send ("apply $item->{tag}"); 2634 $::CONN->send ("apply $item->{tag}");
2587 } elsif ($ev->{button} == 3) { 2635 } elsif ($ev->{button} == 3) {
2588 my @menu_items = ( 2636 my @menu_items = (
2589 ["examine", sub { $::CONN->send ("examine $item->{tag}") }], 2637 ["examine", sub { $::CONN->send ("examine $item->{tag}") }],
2590 ["mark", sub { $::CONN->send ("mark $item->{tag}") }], 2638 ["mark", sub { $::CONN->send ("mark ". pack "N", $item->{tag}) }],
2591 ["apply", sub { $::CONN->send ("apply $item->{tag}") }], 2639 ["apply", sub { $::CONN->send ("apply $item->{tag}") }],
2640 (
2641 $item->{flags} & Crossfire::Protocol::F_LOCKED
2642 ? (
2643 ["unlock", sub { $::CONN->send ("lock " . pack "CN", 0, $item->{tag}) }],
2644 )
2645 : (
2646 ["lock", sub { $::CONN->send ("lock " . pack "CN", 1, $item->{tag}) }],
2592 ["drop", sub { $::CONN->send ("move $main::OPENCONT $item->{tag} 0") }], 2647 ["drop", sub { $::CONN->send ("move $main::OPENCONT $item->{tag} 0") }],
2593 [ 2648 )
2594 $item->{flags} & Crossfire::Protocol::F_LOCKED ? "lock" : "unlock",
2595 sub { $::CONN->send ("lock $item->{tag}") },
2596 ], 2649 ),
2597 ); 2650 );
2598 2651
2599 CFClient::UI::Menu->new (items => \@menu_items)->popup ($ev); 2652 CFClient::UI::Menu->new (items => \@menu_items)->popup ($ev);
2600 } 2653 }
2601 2654
2944 $child->{x} = int $child->{x}; 2997 $child->{x} = int $child->{x};
2945 $child->{y} = int $child->{y}; 2998 $child->{y} = int $child->{y};
2946 } 2999 }
2947 3000
2948 $self->SUPER::add (@children); 3001 $self->SUPER::add (@children);
3002
3003 while (@children) {
3004 my $w = pop @children;
3005 push @children, $w->children;
3006 $w->{visible} = 1;
3007 }
3008}
3009
3010sub remove {
3011 my ($self, @children) = @_;
3012
3013 $self->SUPER::remove (@children);
3014
3015 while (@children) {
3016 my $w = pop @children;
3017 push @children, $w->children;
3018 delete $w->{visible};
3019 }
2949} 3020}
2950 3021
2951sub on_refresh { 3022sub on_refresh {
2952 my ($self, $id, $cb) = @_; 3023 my ($self, $id, $cb) = @_;
2953 3024
3022 glClearColor +($::CFG->{fow_intensity}) x 3, 1; 3093 glClearColor +($::CFG->{fow_intensity}) x 3, 1;
3023 glClear GL_COLOR_BUFFER_BIT; 3094 glClear GL_COLOR_BUFFER_BIT;
3024 3095
3025 glMatrixMode GL_PROJECTION; 3096 glMatrixMode GL_PROJECTION;
3026 glLoadIdentity; 3097 glLoadIdentity;
3027 glOrtho 0, $::WIDTH, $::HEIGHT, 0, -10000 , 10000; 3098 glOrtho 0, $::WIDTH, $::HEIGHT, 0, -10000, 10000;
3028 glMatrixMode GL_MODELVIEW; 3099 glMatrixMode GL_MODELVIEW;
3029 glLoadIdentity; 3100 glLoadIdentity;
3030 3101
3031 $self->_draw; 3102 $self->_draw;
3032} 3103}

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