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Comparing deliantra/Deliantra-Client/DC/UI.pm (file contents):
Revision 1.12 by root, Fri Apr 7 20:55:32 2006 UTC vs.
Revision 1.22 by elmex, Sat Apr 8 18:18:09 2006 UTC

1package Crossfire::Client::Widget; 1package Crossfire::Client::Widget;
2 2
3use strict; 3use strict;
4
5use Scalar::Util;
6
4use SDL::OpenGL; 7use SDL::OpenGL;
5use SDL::OpenGL::Constants; 8use SDL::OpenGL::Constants;
6 9
7our $FOCUS; # the widget with current focus 10our $FOCUS; # the widget with current focus
8our %ACTIVE_WIDGETS; 11our @ACTIVE_WIDGETS;
9 12
10# class methods for events 13# class methods for events
11sub feed_sdl_key_down_event { $FOCUS->key_down ($_[0]) if $FOCUS } 14sub feed_sdl_key_down_event { $FOCUS->key_down ($_[0]) if $FOCUS }
12sub feed_sdl_key_up_event { $FOCUS->key_up ($_[0]) if $FOCUS } 15sub feed_sdl_key_up_event { $FOCUS->key_up ($_[0]) if $FOCUS }
13sub feed_sdl_button_down_event { $FOCUS->button_down ($_[0]) if $FOCUS } 16sub feed_sdl_button_down_event { $FOCUS->button_down ($_[0]) if $FOCUS }
18 21
19 bless { @_ }, $class 22 bless { @_ }, $class
20} 23}
21 24
22sub activate { 25sub activate {
23 $ACTIVE_WIDGETS{$_[0]} = $_[0]; 26 push @ACTIVE_WIDGETS, $_[0];
27 Scalar::Util::weaken $ACTIVE_WIDGETS[-1];
24} 28}
25 29
26sub deactivate { 30sub deactivate {
27 delete $ACTIVE_WIDGETS{$_[0]}; 31 @ACTIVE_WIDGETS =
32 sort { $a->{z} <=> $b->{z} }
33 grep { $_ && $_ != $_[0] }
34 @ACTIVE_WIDGETS;
35}
36
37sub move {
38 my ($self, $x, $y, $z) = @_;
39 $self->{x} = $x;
40 $self->{y} = $y;
41 $self->{z} = $z if defined $z;
42}
43
44sub needs_redraw {
45 0
46}
47
48sub size_request {
49 die "size_request is abtract";
28} 50}
29 51
30sub focus_in { 52sub focus_in {
31 my ($widget) = @_; 53 my ($widget) = @_;
32 $FOCUS = $widget; 54 $FOCUS = $widget;
50 72
51sub button_up { 73sub button_up {
52 my ($widget, $sdlev) = @_; 74 my ($widget, $sdlev) = @_;
53} 75}
54 76
77sub w { $_[0]->{w} }
78sub h { $_[0]->{h} }
55sub x { $_[0]->{x} = $_[1] if $_[1]; $_[0]->{x} } 79sub x { $_[0]->{x} = $_[1] if $_[1]; $_[0]->{x} }
56sub y { $_[0]->{y} = $_[1] if $_[1]; $_[0]->{y} } 80sub y { $_[0]->{y} = $_[1] if $_[1]; $_[0]->{y} }
81sub z { $_[0]->{z} = $_[1] if $_[1]; $_[0]->{z} }
57 82
58sub draw { 83sub draw {
59 my ($self) = @_; 84 my ($self) = @_;
60 85
61 glPushMatrix; 86 glPushMatrix;
70 95
71sub bbox { 96sub bbox {
72 my ($widget) = @_; 97 my ($widget) = @_;
73} 98}
74 99
100sub DESTROY {
101 my ($self) = @_;
102
103 $self->deactivate;
104}
105
106package Crossfire::Client::Widget::Container;
107
108our @ISA = Crossfire::Client::Widget::;
109
110use SDL::OpenGL;
111
112sub add { $_[0]->{child} = $_[1] }
113sub get { $_[0]->{child} }
114
115sub size_request { $_[0]->{child}->size_request if $_[0]->{child} }
116
117sub _draw { die "Containers can't be drawn!" }
118
119package Crossfire::Client::Widget::Window;
120
121our @ISA = Crossfire::Client::Widget::Container::;
122
123use SDL::OpenGL;
124
125sub add {
126 my ($self, $chld) = @_;
127 $self->SUPER::add ($chld);
128 $self->render_chld;
129}
130
131sub render_chld {
132 my ($self) = @_;
133 my $chld = $self->get;
134 my ($w, $h) = $self->size_request;
135
136 $w = $h = 256;
137
138 $self->{texture} =
139 Crossfire::Client::Texture->new_from_opengl (
140 $w, $h, sub {
141 glPushMatrix;
142 glLoadIdentity;
143 $chld->_draw;
144 glPopMatrix;
145 }
146 );
147 $self->{texture}->upload;
148}
149
150sub size_request {
151 my ($self) = @_;
152 my $chld = $self->get
153 or return (0, 0);
154 $chld->size_request
155}
156
157sub _draw {
158 my ($self) = @_;
159
160 my ($w, $h) = $self->size_request;
161 my $tex = $self->{texture}
162 or return;
163
164 glEnable GL_BLEND;
165 glEnable GL_TEXTURE_2D;
166 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
167 glBindTexture GL_TEXTURE_2D, $tex->{name};
168
169 glColor 1, 1, 1;
170
171 glBegin GL_QUADS;
172 glTexCoord 0, 0; glVertex 0 , 0;
173 glTexCoord 0, 1; glVertex 0 , $h;
174 glTexCoord 1, 1; glVertex $w , $h;
175 glTexCoord 1, 0; glVertex $w , 0;
176 glEnd;
177
178 glDisable GL_BLEND;
179 glDisable GL_TEXTURE_2D;
180}
181
182package Crossfire::Client::Widget::Frame;
183
184our @ISA = Crossfire::Client::Widget::Container::;
185
186use SDL::OpenGL;
187
188sub size_request {
189 my ($self) = @_;
190 my $chld = $self->get
191 or return (0, 0);
192 map { $_ + 4 } $chld->size_request;
193}
194
195sub _draw {
196 my ($self) = @_;
197
198 my $chld = $self->get;
199
200 my ($w, $h) = $chld->size_request;
201
202 glColor 1, 0, 0;
203 glBegin GL_QUADS;
204 glTexCoord 0, 0; glVertex 0 , 0;
205 glTexCoord 0, 1; glVertex 0 , $h + 4;
206 glTexCoord 1, 1; glVertex $w + 4 , $h + 4;
207 glTexCoord 1, 0; glVertex $w + 4 , 0;
208 glEnd;
209
210 glPushMatrix;
211 glTranslate (2, 2, 0);
212 $chld->_draw;
213 glPopMatrix;
214}
215
216package Crossfire::Client::Widget::Table;
217
218our @ISA = Crossfire::Client::Widget::Container::;
219
220use SDL::OpenGL;
221
222sub add {
223 my ($self, $x, $y, $chld) = @_;
224 $self->{childs}[$y][$x] = $chld;
225}
226
227sub max_row_height {
228 my ($self, $row) = @_;
229
230 my $hs = 0;
231 for (my $xi = 0; $xi <= $#{$self->{childs}->[$row] || []}; $xi++) {
232 my $c = $self->{childs}->[$row]->[$xi];
233 if ($c) {
234 my ($w, $h) = $c->size_request;
235 if ($hs < $h) { $hs = $h }
236 }
237 }
238 return $hs;
239}
240
241sub max_col_width {
242 my ($self, $col) = @_;
243
244 my $ws = 0;
245 for (my $yi = 0; $yi <= $#{$self->{childs} || []}; $yi++) {
246 my $c = ($self->{childs}->[$yi] || [])->[$col];
247 if ($c) {
248 my ($w, $h) = $c->size_request;
249 if ($ws < $w) { $ws = $w }
250 }
251 }
252 return $ws;
253}
254
255sub size_request {
256 my ($self) = @_;
257
258 my ($hs, $ws) = (0, 0);
259
260 for (my $yi = 0; $yi <= $#{$self->{childs}}; $yi++) {
261 $hs += $self->max_row_height ($yi);
262 }
263
264 for (my $yi = 0; $yi <= $#{$self->{childs}}; $yi++) {
265 my $wm = 0;
266 for (my $xi = 0; $xi <= $#{$self->{childs}->[$yi]}; $xi++) {
267 $wm += $self->max_col_width ($xi)
268 }
269 if ($ws < $wm) { $ws = $wm }
270 }
271
272 return ($ws, $hs);
273}
274
275sub _draw {
276 my ($self) = @_;
277
278 my $y = 0;
279 for (my $yi = 0; $yi <= $#{$self->{childs}}; $yi++) {
280 my $x = 0;
281
282 for (my $xi = 0; $xi <= $#{$self->{childs}->[$yi]}; $xi++) {
283
284 glPushMatrix;
285 glTranslate ($x, $y, 0);
286 my $c = $self->{childs}->[$yi]->[$xi];
287 $c->_draw if $c;
288 glPopMatrix;
289
290 $x += $self->max_col_width ($xi);
291 }
292
293 $y += $self->max_row_height ($yi);
294 }
295}
296
297package Crossfire::Client::Widget::VBox;
298
299our @ISA = Crossfire::Client::Widget::Container::;
300
301use SDL::OpenGL;
302
303sub add {
304 my ($self, $chld) = @_;
305 push @{$self->{childs}}, $chld;
306}
307
308sub size_request {
309 my ($self) = @_;
310
311 my ($hs, $ws) = (0, 0);
312 for (@{$self->{childs} || []}) {
313 my ($w, $h) = $_->size_request;
314 $hs += $h;
315 if ($ws < $w) { $ws = $w }
316 }
317
318 return ($ws, $hs);
319}
320
321sub _draw {
322 my ($self) = @_;
323
324 my ($x, $y);
325 for (@{$self->{childs} || []}) {
326 glPushMatrix;
327 glTranslate (0, $y, 0);
328 $_->_draw;
329 glPopMatrix;
330 my ($w, $h) = $_->size_request;
331 $y += $h;
332 }
333}
334
75package Crossfire::Client::Widget::Label; 335package Crossfire::Client::Widget::Label;
76 336
77our @ISA = Crossfire::Client::Widget::; 337our @ISA = Crossfire::Client::Widget::;
78 338
79use SDL::OpenGL; 339use SDL::OpenGL;
80 340
81sub new { 341sub new {
82 my ($class, $x, $y, $z, $ttf, $text) = @_; 342 my ($class, $x, $y, $z, $ttf, $text) = @_;
83 343
84 my $self = $class->SUPER::new (x => $x, y => $y, z => $z); 344 my $self = $class->SUPER::new (x => $x, y => $y, z => $z, ttf => $ttf);
85 345
86 $self->{texture} = new_from_ttf Crossfire::Client::Texture $ttf, $text; 346 $self->set_text ($text);
87 347
88 $self 348 $self
89} 349}
90 350
351sub set_text {
352 my ($self, $text) = @_;
353 $self->{texture} = new_from_ttf Crossfire::Client::Texture $self->{ttf}, $self->{text} = $text;
354}
355
356sub get_text {
357 my ($self, $text) = @_;
358 $self->{text}
359}
360
361sub size_request {
362 my ($self) = @_;
363
364 (
365 $self->{texture}{width},
366 $self->{texture}{height},
367 )
368}
369
91sub _draw { 370sub _draw {
92 my ($self) = @_; 371 my ($self) = @_;
93 372
94 my $tex = $self->{texture}; 373 my $tex = $self->{texture};
95
96 $self->{x}--;
97 374
98 glEnable GL_BLEND; 375 glEnable GL_BLEND;
99 glEnable GL_TEXTURE_2D; 376 glEnable GL_TEXTURE_2D;
100 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; 377 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
101 glBindTexture GL_TEXTURE_2D, $tex->{name}; 378 glBindTexture GL_TEXTURE_2D, $tex->{name};
136 413
137use strict; 414use strict;
138 415
139our @ISA = qw/Crossfire::Client::Widget/; 416our @ISA = qw/Crossfire::Client::Widget/;
140 417
418use SDL;
141use SDL::OpenGL; 419use SDL::OpenGL;
142use SDL::OpenGL::Constants; 420use SDL::OpenGL::Constants;
143 421
144sub key_down { 422sub key_down {
145 print "MAPKEYDOWN\n"; 423 print "MAPKEYDOWN\n";
147 425
148sub key_up { 426sub key_up {
149} 427}
150 428
151sub _draw { 429sub _draw {
430 my ($self) = @_;
431
152 glEnable GL_TEXTURE_2D; 432 glEnable GL_TEXTURE_2D;
153 glEnable GL_BLEND; 433 glEnable GL_BLEND;
154 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; 434 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
155 435
156 my $map = $::CONN->{map}; 436 my $map = $::CONN->{map};
157 437
158 for my $x (0 .. $::CONN->{mapw} - 1) { 438 for my $x (0 .. int $::WIDTH / 32) {
159 for my $y (0 .. $::CONN->{maph} - 1) { 439 for my $y (0 .. int $::HEIGHT / 32) {
160 440
161 my $cell = $map->[$x][$y] 441 my $cell = $map->[$x + $::CONN->{mapx}]
442 [$y + $::CONN->{mapy}]
162 or next; 443 or next;
163 444
164 my $darkness = $cell->[3] * (1 / 255); 445 my $darkness = $cell->[0] * (1 / 255);
446 if ($darkness < 0) {
447 $darkness = 0.5;
448 }
165 glColor $darkness, $darkness, $darkness; 449 glColor $darkness, $darkness, $darkness;
166 450
167 for my $num (grep $_, $cell->[0], $cell->[1], $cell->[2]) { 451 for my $num (grep $_, @$cell[1,2,3]) {
168 my $tex = $::CONN->{face}[$num]{texture} || next; 452 my $tex = $::CONN->{face}[$num]{texture} || next;
169 453
170 glBindTexture GL_TEXTURE_2D, $tex->{name}; 454 glBindTexture GL_TEXTURE_2D, $tex->{name};
171 455
456 my $w = $tex->{width};
457 my $h = $tex->{height};
458
459 my $px = ($x + 1) * 32 - $w;
460 my $py = ($y + 1) * 32 - $h;
461
172 glBegin GL_QUADS; 462 glBegin GL_QUADS;
173 glTexCoord 0, 0; glVertex $x * 32 , $y * 32; 463 glTexCoord 0, 0; glVertex $px , $py;
174 glTexCoord 0, 1; glVertex $x * 32 , $y * 32 + 32; 464 glTexCoord 0, 1; glVertex $px , $py + $h;
175 glTexCoord 1, 1; glVertex $x * 32 + 32, $y * 32 + 32; 465 glTexCoord 1, 1; glVertex $px + $w, $py + $h;
176 glTexCoord 1, 0; glVertex $x * 32 + 32, $y * 32; 466 glTexCoord 1, 0; glVertex $px + $w, $py;
177 glEnd; 467 glEnd;
178 } 468 }
179 } 469 }
180 } 470 }
181 471
182 glDisable GL_TEXTURE_2D; 472 glDisable GL_TEXTURE_2D;
183 glDisable GL_BLEND; 473 glDisable GL_BLEND;
184} 474}
185 475
476my %DIR = (
477 SDLK_KP8, [1, "north"],
478 SDLK_KP9, [2, "northeast"],
479 SDLK_KP6, [3, "east"],
480 SDLK_KP3, [4, "southeast"],
481 SDLK_KP2, [5, "south"],
482 SDLK_KP1, [6, "southwest"],
483 SDLK_KP4, [7, "west"],
484 SDLK_KP7, [8, "northwest"],
485
486 SDLK_UP, [1, "north"],
487 SDLK_RIGHT, [3, "east"],
488 SDLK_DOWN, [5, "south"],
489 SDLK_LEFT, [7, "west"],
490);
491
492sub key_down {
493 my ($self, $ev) = @_;
494
495 my $mod = $ev->key_mod;
496 my $sym = $ev->key_sym;
497
498 if ($sym == SDLK_KP5) {
499 $::CONN->send ("command stay fire");
500 } elsif (exists $DIR{$sym}) {
501 if ($mod & KMOD_SHIFT) {
502 $self->{shft}++;
503 $::CONN->send ("command fire $DIR{$sym}[0]");
504 } elsif ($mod & KMOD_CTRL) {
505 $self->{ctrl}++;
506 $::CONN->send ("command run $DIR{$sym}[0]");
507 } else {
508 $::CONN->send ("command $DIR{$sym}[1]");
509 }
510 }
511}
512
513sub key_up {
514 my ($self, $ev) = @_;
515
516 my $mod = $ev->key_mod;
517 my $sym = $ev->key_sym;
518
519 if (!($mod & KMOD_SHIFT) && delete $self->{shft}) {
520 $::CONN->send ("command fire_stop");
521 }
522 if (!($mod & KMOD_CTRL ) && delete $self->{ctrl}) {
523 $::CONN->send ("command run_stop");
524 }
525}
526
1861; 5271;
187 528

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