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/cvs/deliantra/Deliantra-Client/DC/UI.pm
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Comparing deliantra/Deliantra-Client/DC/UI.pm (file contents):
Revision 1.15 by elmex, Fri Apr 7 23:05:21 2006 UTC vs.
Revision 1.23 by root, Sat Apr 8 18:48:34 2006 UTC

1package Crossfire::Client::Widget; 1package Crossfire::Client::Widget;
2 2
3use strict; 3use strict;
4
5use Scalar::Util;
6
4use SDL::OpenGL; 7use SDL::OpenGL;
5use SDL::OpenGL::Constants; 8use SDL::OpenGL::Constants;
6 9
7our $FOCUS; # the widget with current focus 10our $FOCUS; # the widget with current focus
8our @ACTIVE_WIDGETS; 11our @ACTIVE_WIDGETS;
19 bless { @_ }, $class 22 bless { @_ }, $class
20} 23}
21 24
22sub activate { 25sub activate {
23 push @ACTIVE_WIDGETS, $_[0]; 26 push @ACTIVE_WIDGETS, $_[0];
27 Scalar::Util::weaken $ACTIVE_WIDGETS[-1];
24} 28}
25 29
26sub deactivate { 30sub deactivate {
27 @ACTIVE_WIDGETS = 31 @ACTIVE_WIDGETS =
28 sort { $a->{z} <=> $b->{z} } 32 sort { $a->{z} <=> $b->{z} }
29 grep { $_ != $_[0] } 33 grep { $_ && $_ != $_[0] }
30 @ACTIVE_WIDGETS; 34 @ACTIVE_WIDGETS;
35}
36
37sub move {
38 my ($self, $x, $y, $z) = @_;
39 $self->{x} = $x;
40 $self->{y} = $y;
41 $self->{z} = $z if defined $z;
42}
43
44sub needs_redraw {
45 0
31} 46}
32 47
33sub size_request { 48sub size_request {
34 die "size_request is abtract"; 49 die "size_request is abtract";
35} 50}
80 95
81sub bbox { 96sub bbox {
82 my ($widget) = @_; 97 my ($widget) = @_;
83} 98}
84 99
100sub DESTROY {
101 my ($self) = @_;
102
103 $self->deactivate;
104}
105
85package Crossfire::Client::Widget::Container; 106package Crossfire::Client::Widget::Container;
86 107
87our @ISA = Crossfire::Client::Widget::; 108our @ISA = Crossfire::Client::Widget::;
88 109
89use SDL::OpenGL; 110use SDL::OpenGL;
92sub get { $_[0]->{child} } 113sub get { $_[0]->{child} }
93 114
94sub size_request { $_[0]->{child}->size_request if $_[0]->{child} } 115sub size_request { $_[0]->{child}->size_request if $_[0]->{child} }
95 116
96sub _draw { die "Containers can't be drawn!" } 117sub _draw { die "Containers can't be drawn!" }
118
119package Crossfire::Client::Widget::Window;
120
121our @ISA = Crossfire::Client::Widget::Container::;
122
123use SDL::OpenGL;
124
125sub add {
126 my ($self, $chld) = @_;
127 $self->SUPER::add ($chld);
128 $self->render_chld;
129}
130
131sub render_chld {
132 my ($self) = @_;
133 my $chld = $self->get;
134 my ($w, $h) = $self->size_request;
135
136 $self->{texture} =
137 Crossfire::Client::Texture->new_from_opengl (
138 $w, $h, sub { $chld->draw }
139 );
140 $self->{texture}->upload;
141}
142
143sub size_request {
144 my ($self) = @_;
145 my $chld = $self->get
146 or return (0, 0);
147 $chld->size_request
148}
149
150sub _draw {
151 my ($self) = @_;
152
153 my ($w, $h) = $self->size_request;#TODO# use widht/height of texture
154 my $tex = $self->{texture}
155 or return;
156
157 glEnable GL_BLEND;
158 glEnable GL_TEXTURE_2D;
159 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
160 glBindTexture GL_TEXTURE_2D, $tex->{name};
161
162 glColor 1, 1, 1;
163
164 glBegin GL_QUADS;
165 glTexCoord 0, 0; glVertex 0, 0;
166 glTexCoord 0, 1; glVertex 0, $h;
167 glTexCoord 1, 1; glVertex $w, $h;
168 glTexCoord 1, 0; glVertex $w, 0;
169 glEnd;
170
171 glDisable GL_BLEND;
172 glDisable GL_TEXTURE_2D;
173}
97 174
98package Crossfire::Client::Widget::Frame; 175package Crossfire::Client::Widget::Frame;
99 176
100our @ISA = Crossfire::Client::Widget::Container::; 177our @ISA = Crossfire::Client::Widget::Container::;
101 178
123 glTexCoord 1, 0; glVertex $w + 4 , 0; 200 glTexCoord 1, 0; glVertex $w + 4 , 0;
124 glEnd; 201 glEnd;
125 202
126 glPushMatrix; 203 glPushMatrix;
127 glTranslate (2, 2, 0); 204 glTranslate (2, 2, 0);
128 $chld->_draw; 205 $chld->draw;
129 glPopMatrix; 206 glPopMatrix;
130} 207}
131 208
132package Crossfire::Client::Widget::Table; 209package Crossfire::Client::Widget::Table;
133 210
144 my ($self, $row) = @_; 221 my ($self, $row) = @_;
145 222
146 my $hs = 0; 223 my $hs = 0;
147 for (my $xi = 0; $xi <= $#{$self->{childs}->[$row] || []}; $xi++) { 224 for (my $xi = 0; $xi <= $#{$self->{childs}->[$row] || []}; $xi++) {
148 my $c = $self->{childs}->[$row]->[$xi]; 225 my $c = $self->{childs}->[$row]->[$xi];
226 if ($c) {
149 my ($w, $h) = $c->size_request if $c; 227 my ($w, $h) = $c->size_request;
150 if ($hs < $h) { $hs = $h } 228 if ($hs < $h) { $hs = $h }
229 }
151 } 230 }
152 return $hs; 231 return $hs;
153} 232}
154 233
155sub max_col_width { 234sub max_col_width {
156 my ($self, $col) = @_; 235 my ($self, $col) = @_;
157 236
158 my $ws = 0; 237 my $ws = 0;
159 for (my $yi = 0; $yi <= $#{$self->{childs} || []}; $yi++) { 238 for (my $yi = 0; $yi <= $#{$self->{childs} || []}; $yi++) {
160 my $c = ($self->{childs}->[$yi] || [])->[$col]; 239 my $c = ($self->{childs}->[$yi] || [])->[$col];
240 if ($c) {
161 my ($w, $h) = $c->size_request if $c; 241 my ($w, $h) = $c->size_request;
162 if ($ws < $w) { $ws = $w } 242 if ($ws < $w) { $ws = $w }
243 }
163 } 244 }
164 return $ws; 245 return $ws;
165} 246}
166 247
167sub size_request { 248sub size_request {
192 my $x = 0; 273 my $x = 0;
193 274
194 for (my $xi = 0; $xi <= $#{$self->{childs}->[$yi]}; $xi++) { 275 for (my $xi = 0; $xi <= $#{$self->{childs}->[$yi]}; $xi++) {
195 276
196 glPushMatrix; 277 glPushMatrix;
197 glTranslate ($x, $y, 0); 278 glTranslate ($x, $y, 0);#TODO#there must be no translate here, instead the widget must be moved
198 my $c = $self->{childs}->[$yi]->[$xi]; 279 my $c = $self->{childs}->[$yi]->[$xi];
199 $c->_draw if $c; 280 $c->draw if $c;
200 glPopMatrix; 281 glPopMatrix;
201 282
202 $x += $self->max_col_width ($xi); 283 $x += $self->max_col_width ($xi);
203 } 284 }
204 285
234 my ($self) = @_; 315 my ($self) = @_;
235 316
236 my ($x, $y); 317 my ($x, $y);
237 for (@{$self->{childs} || []}) { 318 for (@{$self->{childs} || []}) {
238 glPushMatrix; 319 glPushMatrix;
239 glTranslate (0, $y, 0); 320 glTranslate (0, $y, 0);# see above TODO
240 $_->_draw; 321 $_->draw;
241 glPopMatrix; 322 glPopMatrix;
242 my ($w, $h) = $_->size_request; 323 my ($w, $h) = $_->size_request;
243 $y += $h; 324 $y += $h;
244 } 325 }
245} 326}
281 362
282sub _draw { 363sub _draw {
283 my ($self) = @_; 364 my ($self) = @_;
284 365
285 my $tex = $self->{texture}; 366 my $tex = $self->{texture};
286
287 $self->{x}--;
288 367
289 glEnable GL_BLEND; 368 glEnable GL_BLEND;
290 glEnable GL_TEXTURE_2D; 369 glEnable GL_TEXTURE_2D;
291 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; 370 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
292 glBindTexture GL_TEXTURE_2D, $tex->{name}; 371 glBindTexture GL_TEXTURE_2D, $tex->{name};
327 406
328use strict; 407use strict;
329 408
330our @ISA = qw/Crossfire::Client::Widget/; 409our @ISA = qw/Crossfire::Client::Widget/;
331 410
411use SDL;
332use SDL::OpenGL; 412use SDL::OpenGL;
333use SDL::OpenGL::Constants; 413use SDL::OpenGL::Constants;
334 414
335sub key_down { 415sub key_down {
336 print "MAPKEYDOWN\n"; 416 print "MAPKEYDOWN\n";
338 418
339sub key_up { 419sub key_up {
340} 420}
341 421
342sub _draw { 422sub _draw {
423 my ($self) = @_;
424
343 glEnable GL_TEXTURE_2D; 425 glEnable GL_TEXTURE_2D;
344 glEnable GL_BLEND; 426 glEnable GL_BLEND;
345 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; 427 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
346 428
347 my $map = $::CONN->{map}; 429 my $map = $::CONN->{map};
348 430
349 for my $x (0 .. $::CONN->{mapw} - 1) { 431 for my $x (0 .. int $::WIDTH / 32) {
350 for my $y (0 .. $::CONN->{maph} - 1) { 432 for my $y (0 .. int $::HEIGHT / 32) {
351 433
352 my $cell = $map->[$x][$y] 434 my $cell = $map->[$x + $::CONN->{mapx}]
435 [$y + $::CONN->{mapy}]
353 or next; 436 or next;
354 437
355 my $darkness = $cell->[3] * (1 / 255); 438 my $darkness = $cell->[0] * (1 / 255);
439 if ($darkness < 0) {
440 $darkness = 0.5;
441 }
356 glColor $darkness, $darkness, $darkness; 442 glColor $darkness, $darkness, $darkness;
357 443
358 for my $num (grep $_, $cell->[0], $cell->[1], $cell->[2]) { 444 for my $num (grep $_, @$cell[1,2,3]) {
359 my $tex = $::CONN->{face}[$num]{texture} || next; 445 my $tex = $::CONN->{face}[$num]{texture} || next;
360 446
361 glBindTexture GL_TEXTURE_2D, $tex->{name}; 447 glBindTexture GL_TEXTURE_2D, $tex->{name};
362 448
449 my $w = $tex->{width};
450 my $h = $tex->{height};
451
452 my $px = ($x + 1) * 32 - $w;
453 my $py = ($y + 1) * 32 - $h;
454
363 glBegin GL_QUADS; 455 glBegin GL_QUADS;
364 glTexCoord 0, 0; glVertex $x * 32 , $y * 32; 456 glTexCoord 0, 0; glVertex $px , $py;
365 glTexCoord 0, 1; glVertex $x * 32 , $y * 32 + 32; 457 glTexCoord 0, 1; glVertex $px , $py + $h;
366 glTexCoord 1, 1; glVertex $x * 32 + 32, $y * 32 + 32; 458 glTexCoord 1, 1; glVertex $px + $w, $py + $h;
367 glTexCoord 1, 0; glVertex $x * 32 + 32, $y * 32; 459 glTexCoord 1, 0; glVertex $px + $w, $py;
368 glEnd; 460 glEnd;
369 } 461 }
370 } 462 }
371 } 463 }
372 464
373 glDisable GL_TEXTURE_2D; 465 glDisable GL_TEXTURE_2D;
374 glDisable GL_BLEND; 466 glDisable GL_BLEND;
375} 467}
376 468
469my %DIR = (
470 SDLK_KP8, [1, "north"],
471 SDLK_KP9, [2, "northeast"],
472 SDLK_KP6, [3, "east"],
473 SDLK_KP3, [4, "southeast"],
474 SDLK_KP2, [5, "south"],
475 SDLK_KP1, [6, "southwest"],
476 SDLK_KP4, [7, "west"],
477 SDLK_KP7, [8, "northwest"],
478
479 SDLK_UP, [1, "north"],
480 SDLK_RIGHT, [3, "east"],
481 SDLK_DOWN, [5, "south"],
482 SDLK_LEFT, [7, "west"],
483);
484
485sub key_down {
486 my ($self, $ev) = @_;
487
488 my $mod = $ev->key_mod;
489 my $sym = $ev->key_sym;
490
491 if ($sym == SDLK_KP5) {
492 $::CONN->send ("command stay fire");
493 } elsif (exists $DIR{$sym}) {
494 if ($mod & KMOD_SHIFT) {
495 $self->{shft}++;
496 $::CONN->send ("command fire $DIR{$sym}[0]");
497 } elsif ($mod & KMOD_CTRL) {
498 $self->{ctrl}++;
499 $::CONN->send ("command run $DIR{$sym}[0]");
500 } else {
501 $::CONN->send ("command $DIR{$sym}[1]");
502 }
503 }
504}
505
506sub key_up {
507 my ($self, $ev) = @_;
508
509 my $mod = $ev->key_mod;
510 my $sym = $ev->key_sym;
511
512 if (!($mod & KMOD_SHIFT) && delete $self->{shft}) {
513 $::CONN->send ("command fire_stop");
514 }
515 if (!($mod & KMOD_CTRL ) && delete $self->{ctrl}) {
516 $::CONN->send ("command run_stop");
517 }
518}
519
3771; 5201;
378 521

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