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Comparing deliantra/Deliantra-Client/DC/UI.pm (file contents):
Revision 1.34 by elmex, Sun Apr 9 02:44:51 2006 UTC vs.
Revision 1.83 by root, Wed Apr 12 12:16:58 2006 UTC

1package Crossfire::Client::Widget; 1package CFClient::UI;
2 2
3use strict; 3use strict;
4 4
5use Scalar::Util; 5use Scalar::Util ();
6use List::Util ();
7
8use CFClient;
9
10our ($FOCUS, $HOVER, $GRAB); # various widgets
11
12our $TOPLEVEL;
13our $BUTTON_STATE;
14
15# class methods for events
16sub feed_sdl_key_down_event {
17 $FOCUS->key_down ($_[0]) if $FOCUS;
18}
19
20sub feed_sdl_key_up_event {
21 $FOCUS->key_up ($_[0]) if $FOCUS;
22}
23
24sub feed_sdl_button_down_event {
25 my ($ev) = @_;
26 my ($x, $y) = ($ev->motion_x, $ev->motion_y);
27
28 if (!$BUTTON_STATE) {
29 my $widget = $TOPLEVEL->find_widget ($x, $y);
30
31 $GRAB = $widget;
32 $GRAB->update if $GRAB;
33 }
34
35 $BUTTON_STATE |= 1 << ($ev->button - 1);
36
37 $GRAB->button_down ($ev, $GRAB->translate ($x, $y)) if $GRAB;
38}
39
40sub feed_sdl_button_up_event {
41 my ($ev) = @_;
42 my ($x, $y) = ($ev->motion_x, $ev->motion_y);
43
44 my $widget = $GRAB || $TOPLEVEL->find_widget ($x, $y);
45
46 $BUTTON_STATE &= ~(1 << ($ev->button - 1));
47
48 $GRAB->button_up ($ev, $GRAB->translate ($x, $y)) if $GRAB;
49
50 if (!$BUTTON_STATE) {
51 my $grab = $GRAB; undef $GRAB;
52 $grab->update if $grab;
53 $GRAB->update if $GRAB;
54 }
55}
56
57sub feed_sdl_motion_event {
58 my ($ev) = @_;
59 my ($x, $y) = ($ev->motion_x, $ev->motion_y);
60
61 my $widget = $GRAB || $TOPLEVEL->find_widget ($x, $y);
62
63 if ($widget != $HOVER) {
64 my $hover = $HOVER; $HOVER = $widget;
65
66 $hover->update if $hover;
67 $HOVER->update if $HOVER;
68 }
69
70 $HOVER->mouse_motion ($ev, $HOVER->translate ($x, $y)) if $HOVER;
71}
72
73#############################################################################
74
75package CFClient::UI::Base;
76
77use strict;
6 78
7use SDL::OpenGL; 79use SDL::OpenGL;
8use SDL::OpenGL::Constants;
9
10our $FOCUS; # the widget with current focus
11#our @ACTIVE_WIDGETS;
12
13# class methods for events
14sub feed_sdl_key_down_event { $FOCUS->key_down ($_[0]) if $FOCUS }
15sub feed_sdl_key_up_event { $FOCUS->key_up ($_[0]) if $FOCUS }
16sub feed_sdl_button_down_event { }
17sub feed_sdl_button_up_event { }
18 80
19sub new { 81sub new {
20 my $class = shift; 82 my $class = shift;
21 83
22 bless { @_ }, $class 84 my $self = bless {
23} 85 x => 0,
86 y => 0,
87 z => 0,
88 w => -1,
89 h => -1,
90 @_
91 }, $class;
24 92
25#sub activate { 93 for (keys %$self) {
26# push @ACTIVE_WIDGETS, $_[0]; 94 if (/^connect_(.*)$/) {
27# Scalar::Util::weaken $ACTIVE_WIDGETS[-1]; 95 $self->connect ($1 => delete $self->{$_});
28#} 96 }
97 }
29 98
30#sub deactivate { 99 $self
31# @ACTIVE_WIDGETS = 100}
32# sort { $a->{z} <=> $b->{z} }
33# grep { $_ && $_ != $_[0] }
34# @ACTIVE_WIDGETS;
35#}
36 101
37sub move { 102sub move {
38 my ($self, $x, $y, $z) = @_; 103 my ($self, $x, $y, $z) = @_;
39 $self->{x} = $x; 104 $self->{x} = $x;
40 $self->{y} = $y; 105 $self->{y} = $y;
44sub needs_redraw { 109sub needs_redraw {
45 0 110 0
46} 111}
47 112
48sub size_request { 113sub size_request {
114 require Carp;
49 die "size_request is abtract"; 115 Carp::confess "size_request is abtract";
116}
117
118sub _size_allocate {
119 my ($self, $x, $y, $w, $h) = @_;
120
121 $self->{x} = $x;
122 $self->{y} = $y;
123
124 return unless $self->{w} != $w || $self->{h} != $h;
125
126 $self->{w} = $w;
127 $self->{h} = $h;
128
129 1
130}
131
132sub size_allocate {
133 my ($self, $x, $y, $w, $h) = @_;
134
135 $self->_size_allocate ($x, $y, $w, $h);
136}
137
138# translate global coordinates to local coordinate system
139sub translate {
140 my ($self, $x, $y) = @_;
141
142 $self->{parent}->translate ($x - $self->{x}, $y - $self->{y});
50} 143}
51 144
52sub focus_in { 145sub focus_in {
53 my ($widget) = @_; 146 my ($self) = @_;
54 $FOCUS = $widget; 147
148 return if $FOCUS == $self;
149
150 my $focus = $FOCUS; $FOCUS = $self;
151 $focus->update if $focus;
152 $FOCUS->update;
55} 153}
56 154
57sub focus_out { 155sub focus_out {
58 my ($widget) = @_; 156 my ($self) = @_;
59}
60 157
158 return unless $FOCUS == $self;
159
160 my $focus = $FOCUS; undef $FOCUS;
161 $focus->update if $focus; #?
162}
163
164sub mouse_motion { }
165sub button_up { }
61sub key_down { 166sub key_down { }
62 my ($widget, $sdlev) = @_;
63}
64
65sub key_up { 167sub key_up { }
66 my ($widget, $sdlev) = @_;
67}
68 168
69sub button_down { 169sub button_down {
70 my ($widget, $sdlev) = @_; 170 my ($self, $ev, $x, $y) = @_;
71}
72 171
73sub button_up { 172 $self->focus_in;
74 my ($widget, $sdlev) = @_;
75} 173}
76 174
77sub w { $_[0]->{w} } 175sub w { $_[0]{w} = $_[1] if @_ > 1; $_[0]{w} }
78sub h { $_[0]->{h} } 176sub h { $_[0]{h} = $_[1] if @_ > 1; $_[0]{h} }
79sub x { $_[0]->{x} = $_[1] if $_[1]; $_[0]->{x} } 177sub x { $_[0]{x} = $_[1] if @_ > 1; $_[0]{x} }
80sub y { $_[0]->{y} = $_[1] if $_[1]; $_[0]->{y} } 178sub y { $_[0]{y} = $_[1] if @_ > 1; $_[0]{y} }
81sub z { $_[0]->{z} = $_[1] if $_[1]; $_[0]->{z} } 179sub z { $_[0]{z} = $_[1] if @_ > 1; $_[0]{z} }
82 180
83sub draw { 181sub draw {
84 my ($self) = @_; 182 my ($self) = @_;
183
184 return unless $self->{h} && $self->{w};
85 185
86 glPushMatrix; 186 glPushMatrix;
87 glTranslate $self->{x}, $self->{y}, 0; 187 glTranslate $self->{x}, $self->{y}, 0;
88 $self->_draw; 188 $self->_draw;
89 glPopMatrix; 189 glPopMatrix;
190
191 if ($self == $HOVER) {
192 my ($x, $y) = @$self{qw(x y)};
193
194 glColor 0, 0, 1, 0.2;
195 glEnable GL_BLEND;
196 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
197 glBegin GL_QUADS;
198 glVertex $x , $y;
199 glVertex $x + $self->{w}, $y;
200 glVertex $x + $self->{w}, $y + $self->{h};
201 glVertex $x , $y + $self->{h};
202 glEnd;
203 glDisable GL_BLEND;
204 }
90} 205}
91 206
92sub _draw { 207sub _draw {
93 my ($widget) = @_; 208 my ($self) = @_;
94}
95 209
96sub bbox { 210 warn "no draw defined for $self\n";
211}
212
213sub find_widget {
97 my ($self) = @_; 214 my ($self, $x, $y) = @_;
98 my ($w, $h) = $self->size_request; 215
216 return $self
217 if $x >= $self->{x} && $x < $self->{x} + $self->{w}
218 && $y >= $self->{y} && $y < $self->{y} + $self->{h};
219
99 ( 220 ()
100 $self->{x},
101 $self->{y},
102 $self->{x} = $w,
103 $self->{y} = $h
104 )
105} 221}
106
107sub del_parent { $_[0]->{parent} = undef }
108 222
109sub set_parent { 223sub set_parent {
110 my ($self, $par) = @_; 224 my ($self, $par) = @_;
111 225
112 $self->{parent} = $par; 226 $self->{parent} = $par;
122 236
123 $self->{parent}->update 237 $self->{parent}->update
124 if $self->{parent}; 238 if $self->{parent};
125} 239}
126 240
241sub connect {
242 my ($self, $signal, $cb) = @_;
243
244 push @{ $self->{cb}{$signal} }, $cb;
245}
246
247sub emit {
248 my ($self, $signal, @args) = @_;
249
250 $_->($self, @args)
251 for @{$self->{cb}{$signal} || []};
252}
253
127sub DESTROY { 254sub DESTROY {
128 my ($self) = @_; 255 my ($self) = @_;
129 256
130 #$self->deactivate; 257 #$self->deactivate;
131} 258}
132 259
133package Crossfire::Client::Widget::Container; 260#############################################################################
134 261
135our @ISA = Crossfire::Client::Widget::; 262package CFClient::UI::DrawBG;
136 263
264our @ISA = CFClient::UI::Base::;
265
266use strict;
137use SDL::OpenGL; 267use SDL::OpenGL;
138 268
139sub add { $_[0]->{child} = $_[1]; $_[1]->set_parent ($_[0]); $_[1]->update } 269sub new {
140sub get { $_[0]->{child} } 270 my $class = shift;
141sub remove { 271
272 # range [value, low, high, page]
273
274 $class->SUPER::new (
275 bg => [0, 0, 0, 0.2],
276 active_bg => [1, 1, 1, 0.5],
277 @_
278 )
279}
280
281sub _draw {
142 my ($self, $chld) = @_; 282 my ($self) = @_;
143 delete $self->{child}
144 if $self->{child} == $chld;
145}
146 283
147sub size_request { $_[0]->{child}->size_request if $_[0]->{child} } 284 my ($w, $h) = @$self{qw(w h)};
148 285
149sub _draw { die "Containers can't be drawn!" } 286 glEnable GL_BLEND;
287 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
288 glColor @{ $FOCUS == $self ? $self->{active_bg} : $self->{bg} };
150 289
151package Crossfire::Client::Widget::Toplevel; 290 glBegin GL_QUADS;
291 glVertex 0 , 0;
292 glVertex 0 , $h;
293 glVertex $w, $h;
294 glVertex $w, 0;
295 glEnd;
152 296
153our @ISA = Crossfire::Client::Widget::; 297 glDisable GL_BLEND;
298}
154 299
155use SDL::OpenGL; 300#############################################################################
301
302package CFClient::UI::Empty;
303
304our @ISA = CFClient::UI::Base::;
305
306sub size_request {
307 (0, 0)
308}
309
310sub draw { }
311
312#############################################################################
313
314package CFClient::UI::Container;
315
316our @ISA = CFClient::UI::Base::;
317
318sub new {
319 my ($class, %arg) = @_;
320
321 my $children = delete $arg{children} || [];
322
323 my $self = $class->SUPER::new (children => [], %arg);
324 $self->add ($_) for @$children;
325
326 $self
327}
156 328
157sub add { 329sub add {
158 my ($self, $chld) = @_; 330 my ($self, $chld) = @_;
159 331
160 push @{$self->{childs}}, $chld; 332 $chld->set_parent ($self);
333
161 @{$self->{childs}} = 334 $self->{children} = [
162 sort { $a->{z} <=> $b->{z} } 335 sort { $a->{z} <=> $b->{z} }
163 @{$self->{childs}}; 336 @{$self->{children}}, $chld
337 ];
164 338
165 $chld->set_parent ($self); 339 $self->{w} = $self->{h} = -1;
340 $self->update;
166} 341}
167 342
168sub remove { 343sub remove {
169 my ($self, $chld) = @_; 344 my ($self, $widget) = @_;
345
346 $self->{children} = [ grep $_ != $widget, @{ $self->{children} } ];
347
348 $self->size_allocate (0, 0, $self->{w}, $self->{h});
349}
350
351sub find_widget {
352 my ($self, $x, $y) = @_;
353
354 $x -= $self->{x};
355 $y -= $self->{y};
356
357 my $res;
358
359 for (reverse @{ $self->{children} }) {
360 $res = $_->find_widget ($x, $y)
361 and return $res;
362 }
363
364 $self->SUPER::find_widget ($x + $self->{x}, $y + $self->{y})
365}
366
367sub _draw {
368 my ($self) = @_;
369
370 $_->draw for @{$self->{children}};
371}
372
373#############################################################################
374
375package CFClient::UI::Bin;
376
377our @ISA = CFClient::UI::Container::;
378
379sub new {
380 my ($class, %arg) = @_;
381
382 my $child = (delete $arg{child}) || new CFClient::UI::Empty::;
383
384 $class->SUPER::new (children => [$child], %arg)
385}
386
387sub add {
388 my ($self, $widget) = @_;
389
170 @{$self->{childs}} = 390 $self->{children} = [];
171 sort { $a->{z} <=> $b->{z} } 391
172 grep { $_ && $_ != $_[0] } 392 $self->SUPER::add ($widget);
393}
394
395sub remove {
396 my ($self, $widget) = @_;
397
398 $self->SUPER::remove ($widget);
399
400 $self->{children} = [new CFClient::UI::Empty]
173 @{$self->{childs}} 401 unless @{$self->{children}};
402}
403
404sub child { $_[0]->{children}[0] }
405
406sub size_request {
407 $_[0]{children}[0]->size_request
408}
409
410sub size_allocate {
411 my ($self, $x, $y, $w, $h) = @_;
412
413 $self->_size_allocate ($x, $y, $w, $h) or return;
414
415 $self->{children}[0]->size_allocate (0, 0, $w, $h);
416}
417
418#############################################################################
419
420package CFClient::UI::Window;
421
422our @ISA = CFClient::UI::Bin::;
423
424use SDL::OpenGL;
425
426sub new {
427 my ($class, %arg) = @_;
428
429 my $self = $class->SUPER::new (%arg);
174} 430}
175 431
176sub update { 432sub update {
177 my ($self) = @_; 433 my ($self) = @_;
178 ::refresh (); 434
435 # we want to do this delayed...
436 $self->render_chld;
437 $self->SUPER::update;
438}
439
440sub render_chld {
441 my ($self) = @_;
442
443 $self->{texture} =
444 CFClient::Texture->new_from_opengl (
445 $self->{w}, $self->{h}, sub { $self->child->draw }
446 );
447}
448
449sub size_allocate {
450 my ($self, $x, $y, $w, $h) = @_;
451
452 $self->_size_allocate ($x, $y, $w, $h) or return;
453
454 $self->child->size_allocate (0, 0, $w, $h);
455
456 $self->render_chld;
179} 457}
180 458
181sub _draw { 459sub _draw {
182 my ($self) = @_; 460 my ($self) = @_;
183 461
184 $_->draw for @{$self->{childs}}; 462 my ($w, $h) = ($self->w, $self->h);
185}
186
187package Crossfire::Client::Widget::Window;
188
189our @ISA = Crossfire::Client::Widget::Container::;
190
191use SDL::OpenGL;
192
193sub add {
194 my ($self, $chld) = @_;
195 $self->SUPER::add ($chld);
196 $chld->set_parent ($self);
197 $self->update; #TODO: Move this to the size_request event propably?
198}
199
200sub remove {
201 my ($self) = @_;
202 # TODO FIXME: removing a child from a window will crash, see render_chld
203 $self->update;
204}
205
206sub update {
207 my ($self) = @_;
208 $self->render_chld;
209}
210
211sub render_chld {
212 my ($self) = @_;
213 my $chld = $self->get;
214 my ($w, $h) = $self->size_request;
215
216 $self->{texture} =
217 Crossfire::Client::Texture->new_from_opengl (
218 $w, $h, sub { $chld->draw }
219 );
220 $self->{texture}->upload;
221}
222
223sub size_request {
224 my ($self) = @_;
225 my $chld = $self->get
226 or return (0, 0);
227 $chld->size_request
228}
229
230sub _draw {
231 my ($self) = @_;
232
233 my ($w, $h) = $self->size_request;#TODO# use width/height of texture
234 463
235 my $tex = $self->{texture} 464 my $tex = $self->{texture}
236 or return; 465 or return;
237 466
238 glEnable GL_BLEND; 467 glEnable GL_BLEND;
468 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
469 glEnable GL_TEXTURE_2D;
470 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
471
472 $tex->draw_quad (0, 0, $w, $h);
473
474 glDisable GL_BLEND;
475 glDisable GL_TEXTURE_2D;
476}
477
478#############################################################################
479
480package CFClient::UI::Frame;
481
482our @ISA = CFClient::UI::Bin::;
483
484use SDL::OpenGL;
485
486sub size_request {
487 my ($self) = @_;
488 my $chld = $self->child
489 or return (0, 0);
490
491 $chld->move (2, 2);
492
493 map { $_ + 4 } $chld->size_request;
494}
495
496sub size_allocate {
497 my ($self, $x, $y, $w, $h) = @_;
498
499 $self->_size_allocate ($x, $y, $w, $h) or return;
500
501 $self->child->size_allocate (2, 2, $w - 4, $h - 4);
502}
503
504sub _draw {
505 my ($self) = @_;
506
507 my $chld = $self->child;
508
509 my ($w, $h) = $chld->size_request;
510
511 glBegin GL_QUADS;
512 glColor 0, 0, 0;
513 glVertex 0 , 0;
514 glVertex 0 , $h + 4;
515 glVertex $w + 4 , $h + 4;
516 glVertex $w + 4 , 0;
517 glEnd;
518
519 $chld->draw;
520}
521
522#############################################################################
523
524package CFClient::UI::FancyFrame;
525
526our @ISA = CFClient::UI::Bin::;
527
528use SDL::OpenGL;
529
530my @tex =
531 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ }
532 qw(d1_bg.png d1_border_top.png d1_border_right.png d1_border_left.png d1_border_bottom.png);
533
534sub size_request {
535 my ($self) = @_;
536
537 return ($self->{user_w}, $self->{user_h}) if $self->{user_w} && $self->{user_h};
538
539 my ($w, $h) = $self->SUPER::size_request;
540
541 $h += $tex[1]->{h};
542 $h += $tex[4]->{h};
543 $w += $tex[2]->{w};
544 $w += $tex[3]->{w};
545
546 ($w, $h)
547}
548
549sub size_allocate {
550 my ($self, $x, $y, $w, $h) = @_;
551
552 $self->_size_allocate ($x, $y, $w, $h) or return;
553
554 $h -= $tex[1]{h};
555 $h -= $tex[4]{h};
556 $w -= $tex[2]{w};
557 $w -= $tex[3]{w};
558
559 $h = $h < 0 ? 0 : $h;
560 $w = $w < 0 ? 0 : $w;
561
562 my $child = $self->child;
563
564 $child->size_allocate ($tex[3]->{w}, $tex[1]->{h}, $w, $h);
565}
566
567sub button_down {
568 my ($self, $ev, $x, $y) = @_;
569
570 if ($x < $self->{w} && $x >= $self->{w} - $tex[2]{w}
571 && $y < $self->{h} && $y >= $self->{h} - $tex[4]{h}) {
572
573 my ($ox, $oy) = ($ev->button_x, $ev->button_y);
574 my ($bw, $bh) = ($self->{w}, $self->{h});
575
576 $self->{motion} = sub {
577 my ($ev, $x, $y) = @_;
578
579 ($x, $y) = ($ev->motion_x, $ev->motion_y);
580
581 $self->{user_w} = $bw + $x - $ox;
582 $self->{user_h} = $bh + $y - $oy;
583 $self->update;
584 };
585
586 } elsif ($x >= 0 && $x < $self->{w}
587 && $y >= 0 && $y < $tex[1]{h}) {
588
589 my ($ox, $oy) = ($ev->button_x, $ev->button_y);
590 my ($bx, $by) = ($self->{x}, $self->{y});
591
592 $self->{motion} = sub {
593 my ($ev, $x, $y) = @_;
594
595 ($x, $y) = ($ev->motion_x, $ev->motion_y);
596
597 $self->move ($bx + $x - $ox, $by + $y - $oy);
598 $self->update;
599 };
600 }
601}
602
603sub button_up {
604 my ($self, $ev, $x, $y) = @_;
605
606 delete $self->{motion};
607}
608
609sub mouse_motion {
610 my ($self, $ev, $x, $y) = @_;
611
612 $self->{motion}->($ev, $x, $y) if $self->{motion};
613}
614
615sub _draw {
616 my ($self) = @_;
617
618 my ($w, $h) = ($self->{w}, $self->{h});
619 my ($cw, $ch) = ($self->child->{w}, $self->child->{h});
620
621 glEnable GL_BLEND;
622 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
623 glEnable GL_TEXTURE_2D;
624 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
625
626 my $top = $tex[1];
627 $top->draw_quad (0, 0, $w, $top->{h});
628
629 my $left = $tex[3];
630 $left->draw_quad (0, $top->{h}, $left->{w}, $ch);
631
632 my $right = $tex[2];
633 $right->draw_quad ($w - $right->{w}, $top->{h}, $right->{w}, $ch);
634
635 my $bottom = $tex[4];
636 $bottom->draw_quad (0, $h - $bottom->{h}, $w, $bottom->{h});
637
638 my $bg = $tex[0];
639
640 glBindTexture GL_TEXTURE_2D, $bg->{name};
641 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
642
643 my $rep_x = $cw / $bg->{w};
644 my $rep_y = $ch / $bg->{h};
645
646 $bg->draw_quad ($left->{w}, $top->{h}, $cw, $ch);
647
648 glDisable GL_TEXTURE_2D;
649 glDisable GL_BLEND;
650
651 $self->child->draw;
652
653}
654
655#############################################################################
656
657package CFClient::UI::Table;
658
659our @ISA = CFClient::UI::Base::;
660
661use List::Util qw(max sum);
662
663use SDL::OpenGL;
664
665sub new {
666 my $class = shift;
667
668 $class->SUPER::new (
669 col_expand => [],
670 @_
671 )
672}
673
674sub add {
675 my ($self, $x, $y, $chld) = @_;
676
677 $self->{children}[$y][$x] = $chld;
678 $chld->set_parent ($self);
679
680 $self->{w} = $self->{h} = -1;
681 $self->update;
682}
683
684sub get_wh {
685 my ($self) = @_;
686
687 my (@w, @h);
688
689 for my $y (0 .. $#{$self->{children}}) {
690 my $row = $self->{children}[$y]
691 or next;
692
693 for my $x (0 .. $#$row) {
694 my $widget = $row->[$x]
695 or next;
696 my ($w, $h) = $widget->size_request;
697
698 $w[$x] = max $w[$x], $w;
699 $h[$y] = max $h[$y], $h;
700 }
701 }
702
703 (\@w, \@h)
704}
705
706sub size_request {
707 my ($self) = @_;
708
709 my ($ws, $hs) = $self->get_wh;
710
711 (
712 (sum @$ws),
713 (sum @$hs),
714 )
715}
716
717sub size_allocate {
718 my ($self, $x, $y, $w, $h) = @_;
719
720 $self->_size_allocate ($x, $y, $w, $h) or return;
721
722 my ($ws, $hs) = $self->get_wh;
723
724 my $req_w = sum @$ws;
725 my $req_h = sum @$hs;
726
727 # TODO: nicer code && do row_expand
728 my @col_expand = @{$self->{col_expand}};
729 @col_expand = (1) x @$ws unless @col_expand;
730 my $col_expand = (sum @col_expand) || 1;
731
732 # linearly scale sizes
733 $ws->[$_] += $col_expand[$_] / $col_expand * ($w - $req_w) for 0 .. $#$ws;
734 $hs->[$_] *= 1 * $h / $req_h for 0 .. $#$hs;
735
736 my $y;
737
738 for my $r (0 .. $#{$self->{children}}) {
739 my $row = $self->{children}[$r]
740 or next;
741
742 my $x = 0;
743 my $row_h = $hs->[$r];
744
745 for my $c (0 .. $#$row) {
746 my $col_w = $ws->[$c];
747
748 if (my $widget = $row->[$c]) {
749 $widget->size_allocate ($x, $y, $col_w, $row_h);
750 }
751
752 $x += $col_w;
753 }
754
755 $y += $row_h;
756 }
757
758}
759
760sub find_widget {
761 my ($self, $x, $y) = @_;
762
763 $x -= $self->{x};
764 $y -= $self->{y};
765
766 my $res;
767
768 for (grep $_, map @$_, grep $_, @{ $self->{children} }) {
769 $res = $_->find_widget ($x, $y)
770 and return $res;
771 }
772
773 $self->SUPER::find_widget ($x + $self->{x}, $y + $self->{y})
774}
775
776sub _draw {
777 my ($self) = @_;
778
779 for (grep $_, @{$self->{children}}) {
780 $_->draw for grep $_, @$_;
781 }
782}
783
784#############################################################################
785
786package CFClient::UI::HBox;
787
788# TODO: wrap into common Box base class
789
790our @ISA = CFClient::UI::Container::;
791
792sub size_request {
793 my ($self) = @_;
794
795 my @alloc = map [$_->size_request], @{$self->{children}};
796
797 (
798 (List::Util::sum map $_->[0], @alloc),
799 (List::Util::max map $_->[1], @alloc),
800 )
801}
802
803sub size_allocate {
804 my ($self, $x, $y, $w, $h) = @_;
805
806 $self->_size_allocate ($x, $y, $w, $h) or return;
807
808 return unless $self->{w};
809
810 ($h, $w) = ($w, $h);
811
812 my $children = $self->{children};
813
814 my @h = map +($_->size_request)[0], @$children;
815
816 my $req_h = List::Util::sum @h;
817
818 if ($req_h > $h) {
819 # ah well, not enough space
820 $_ *= $h / $req_h for @h;
821 } else {
822 my $exp = List::Util::sum map $_->{expand}, @$children;
823 $exp ||= 1;
824
825 for (0 .. $#$children) {
826 my $child = $children->[$_];
827
828 my $alloc_h = $h[$_];
829 $alloc_h += ($h - $req_h) * $child->{expand} / $exp;
830 $h[$_] = $alloc_h;
831 }
832 }
833
834 my $y = 0;
835 for (0 .. $#$children) {
836 my $child = $children->[$_];
837 my $h = $h[$_];
838 $child->size_allocate ($y, 0, $h, $w);
839
840 $y += $h;
841 }
842}
843
844#############################################################################
845
846package CFClient::UI::VBox;
847
848# TODO: wrap into common Box base class
849
850our @ISA = CFClient::UI::Container::;
851
852sub size_request {
853 my ($self) = @_;
854
855 my @alloc = map [$_->size_request], @{$self->{children}};
856
857 (
858 (List::Util::max map $_->[0], @alloc),
859 (List::Util::sum map $_->[1], @alloc),
860 )
861}
862
863sub size_allocate {
864 my ($self, $x, $y, $w, $h) = @_;
865
866 $self->_size_allocate ($x, $y, $w, $h) or return;
867
868 return unless $self->{h};
869
870 my $children = $self->{children};
871
872 my @h = map +($_->size_request)[1], @$children;
873
874 my $req_h = List::Util::sum @h;
875
876 if ($req_h > $h) {
877 # ah well, not enough space
878 $_ *= $h / $req_h for @h;
879 } else {
880 my $exp = List::Util::sum map $_->{expand}, @$children;
881 $exp ||= 1;
882
883 for (0 .. $#$children) {
884 my $child = $children->[$_];
885
886 $h[$_] += ($h - $req_h) * $child->{expand} / $exp;
887 }
888 }
889
890 my $y = 0;
891 for (0 .. $#$children) {
892 my $child = $children->[$_];
893 my $h = $h[$_];
894 $child->size_allocate (0, $y, $w, $h);
895
896 $y += $h;
897 }
898}
899
900#############################################################################
901
902package CFClient::UI::Label;
903
904our @ISA = CFClient::UI::Base::;
905
906use SDL::OpenGL;
907
908sub new {
909 my ($class, %arg) = @_;
910
911 my $self = $class->SUPER::new (
912 fg => [1, 1, 1],
913 height => $::FONTSIZE,
914 text => "",
915 align => -1,
916 padding => 2,
917 layout => new CFClient::Layout,
918 %arg
919 );
920
921 $self->set_text ($self->{text});
922
923 $self
924}
925
926sub escape_text {
927 local $_ = $_[1];
928
929 s/&/&amp;/g;
930 s/>/&gt;/g;
931 s/</&lt;/g;
932
933 $_[1]
934}
935
936sub set_text {
937 my ($self, $text) = @_;
938
939 $self->{text} = $text;
940 $self->{layout}->set_markup ($text);
941
942 delete $self->{texture};
943# $self->{w} = $self->{h} = -1;
944 $self->update;
945}
946
947sub get_text {
948 my ($self, $text) = @_;
949
950 $self->{text}
951}
952
953sub size_request {
954 my ($self) = @_;
955
956 $self->{layout}->set_width;
957 $self->{layout}->set_height ($self->{height});
958 my ($w, $h) = $self->{layout}->size;
959
960 (
961 $w + $self->{padding} * 2,
962 $h + $self->{padding} * 2,
963 )
964}
965
966sub size_allocate {
967 my ($self, $x, $y, $w, $h) = @_;
968
969 $self->_size_allocate ($x, $y, $w, $h) or return;
970
971 delete $self->{texture};
972}
973
974sub update {
975 my ($self) = @_;
976
977 delete $self->{texture};
978 $self->SUPER::update;
979}
980
981sub _draw {
982 my ($self) = @_;
983
984 my $tex = $self->{texture} ||= do {
985 $self->{layout}->set_width ($self->{w});
986 $self->{layout}->set_height (List::Util::min $self->{h} - $self->{padding} * 2, $self->{height});
987 new_from_layout CFClient::Texture $self->{layout}
988 };
989
990 glEnable GL_BLEND;
991 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
239 glEnable GL_TEXTURE_2D; 992 glEnable GL_TEXTURE_2D;
240 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; 993 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
241 glBindTexture GL_TEXTURE_2D, $tex->{name};
242 994
243 glColor 1, 0, 1; 995 glColor @{$self->{fg}};
244 996
245 glBegin GL_QUADS; 997 my $x =
246 glTexCoord 0, 0; glVertex 0, 0; 998 $self->{align} < 0 ? $self->{padding}
247 glTexCoord 0, 1; glVertex 0, $h; 999 : $self->{align} > 0 ? $self->{w} - $tex->{w} - $self->{padding}
248 glTexCoord 1, 1; glVertex $w, $h; 1000 : ($self->{w} - $tex->{w}) * 0.5;
249 glTexCoord 1, 0; glVertex $w, 0;
250 glEnd;
251 1001
1002 glTranslate $x, $self->{padding}, 0;
1003 $tex->draw_quad (0, 0);
1004
1005 glDisable GL_TEXTURE_2D;
252 glDisable GL_BLEND; 1006 glDisable GL_BLEND;
253 glDisable GL_TEXTURE_2D;
254} 1007}
255 1008
256package Crossfire::Client::Widget::Frame; 1009#############################################################################
257 1010
258our @ISA = Crossfire::Client::Widget::Container::; 1011package CFClient::UI::Entry;
259 1012
1013our @ISA = CFClient::UI::Label::;
1014
1015use SDL;
260use SDL::OpenGL; 1016use SDL::OpenGL;
261 1017
1018sub new {
1019 my $class = shift;
1020
1021 $class->SUPER::new (
1022 fg => [1, 1, 1],
1023 bg => [0, 0, 0, 0.2],
1024 active_bg => [1, 1, 1, 0.5],
1025 active_fg => [0, 0, 0],
1026 @_
1027 )
1028}
1029
1030sub _set_text {
1031 my ($self, $text) = @_;
1032
1033 $self->{last_activity} = $::NOW;
1034
1035 $self->{text} = $text;
1036 $self->{layout}->set_width ($self->{w});
1037 $self->{layout}->set_height (List::Util::min $self->{h} - $self->{padding} * 2, $self->{height});
1038
1039 $text =~ s/./*/g if $self->{hidden};
1040
1041 $self->{layout}->set_markup ($self->escape_text ($text) . " ");
1042
1043 $text = substr $text, 0, $self->{cursor};
1044 utf8::encode $text;
1045
1046 @$self{qw(cur_x cur_y cur_h)} = $self->{layout}->cursor_pos (length $text);
1047}
1048
262sub size_request { 1049sub size_request {
263 my ($self) = @_; 1050 my ($self) = @_;
264 my $chld = $self->get
265 or return (0, 0);
266 1051
267 $chld->move (2, 2);
268
269 map { $_ + 4 } $chld->size_request;
270}
271
272sub _draw {
273 my ($self) = @_;
274
275 my $chld = $self->get;
276
277 my ($w, $h) = $chld->size_request;
278
279 glBegin GL_QUADS;
280 glColor 0, 0, 0;
281 glTexCoord 0, 0; glVertex 0 , 0;
282 glTexCoord 0, 1; glVertex 0 , $h + 4;
283 glTexCoord 1, 1; glVertex $w + 4 , $h + 4;
284 glTexCoord 1, 0; glVertex $w + 4 , 0;
285 glEnd;
286
287 $chld->draw;
288}
289
290package Crossfire::Client::Widget::FancyFrame;
291
292our @ISA = Crossfire::Client::Widget::Frame::;
293
294use SDL::OpenGL;
295
296sub new {
297 my ($self, $theme) = @_;
298 $self = $self->SUPER::new;
299
300 $self->{txts} = [
301 map { new_from_file Crossfire::Client::Texture Crossfire::Client::find_rcfile $_ }
302 qw/d1_bg.png d1_border_top.png d1_border_right.png d1_border_left.png d1_border_bottom.png/
303 ];
304 $self
305
306}
307
308sub size_request {
309 my ($self) = @_;
310 my ($w, $h) = $self->get->size_request;
311
312 $h += $self->{txts}->[1]->{height};
313 $h += $self->{txts}->[4]->{height};
314 $w += $self->{txts}->[2]->{width};
315 $w += $self->{txts}->[3]->{width};
316
317 $self->get->move ($self->{txts}->[3]->{width}, $self->{txts}->[1]->{height});
318
319 ($w, $h)
320}
321
322sub _draw {
323 my ($self) = @_;
324
325 my ($w, $h) = $self->size_request; 1052 my ($w, $h) = $self->SUPER::size_request;
326 my ($cw, $ch) = $self->get->size_request;
327 1053
328 glEnable GL_BLEND; 1054 ($w + 1, $h) # add 1 for cursor
329 glEnable GL_TEXTURE_2D;
330 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
331 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
332
333
334 my $top = $self->{txts}->[1];
335 glBindTexture GL_TEXTURE_2D, $top->{name};
336
337 glColor 1, 1, 1, 0.8;
338
339 glBegin GL_QUADS;
340 glTexCoord 0, 0; glVertex 0 , 0;
341 glTexCoord 0, 1; glVertex 0 , $top->{height};
342 glTexCoord 1, 1; glVertex $w , $top->{height};
343 glTexCoord 1, 0; glVertex $w , 0;
344 glEnd;
345
346 my $left = $self->{txts}->[3];
347 glBindTexture GL_TEXTURE_2D, $left->{name};
348
349 glColor 1, 1, 1, 0.8;
350
351 glBegin GL_QUADS;
352 glTexCoord 0, 0; glVertex 0 , $top->{height};
353 glTexCoord 0, 1; glVertex 0 , $top->{height} + $ch;
354 glTexCoord 1, 1; glVertex $left->{width}, $top->{height} + $ch;
355 glTexCoord 1, 0; glVertex $left->{width}, $top->{height};
356 glEnd;
357
358 my $right = $self->{txts}->[2];
359 glBindTexture GL_TEXTURE_2D, $right->{name};
360
361 glColor 1, 1, 1, 0.8;
362
363 glBegin GL_QUADS;
364 glTexCoord 0, 0; glVertex $w - $right->{width}, $top->{height};
365 glTexCoord 0, 1; glVertex $w - $right->{width}, $top->{height} + $ch;
366 glTexCoord 1, 1; glVertex $w , $top->{height} + $ch;
367 glTexCoord 1, 0; glVertex $w , $top->{height};
368 glEnd;
369
370 my $bottom = $self->{txts}->[4];
371 glBindTexture GL_TEXTURE_2D, $bottom->{name};
372
373 glColor 1, 1, 1, 0.8;
374
375 glBegin GL_QUADS;
376 glTexCoord 0, 0; glVertex 0 , $h - $bottom->{height};
377 glTexCoord 0, 1; glVertex 0 , $h;
378 glTexCoord 1, 1; glVertex $w , $h;
379 glTexCoord 1, 0; glVertex $w , $h - $bottom->{height};
380 glEnd;
381
382 my $bg = $self->{txts}->[0];
383 glBindTexture GL_TEXTURE_2D, $bg->{name};
384 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT;
385 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT;
386
387 glColor 1, 1, 1, 0.8;
388
389 my $rep_x = $cw / $bg->{width};
390 my $rep_y = $ch / $bg->{height};
391
392 glBegin GL_QUADS;
393 glTexCoord 0, 0; glVertex $left->{width}, $top->{height};
394 glTexCoord 0, $rep_y; glVertex $left->{width}, $top->{height} + $ch;
395 glTexCoord $rep_x, $rep_y; glVertex $left->{width} + $cw , $top->{height} + $ch;
396 glTexCoord $rep_x, 0; glVertex $left->{width} + $cw , $top->{height};
397 glEnd;
398
399 $self->get->draw;
400
401 glDisable GL_BLEND;
402 glDisable GL_TEXTURE_2D;
403} 1055}
404 1056
405package Crossfire::Client::Widget::Table; 1057sub size_allocate {
406
407our @ISA = Crossfire::Client::Widget::Container::;
408
409use SDL::OpenGL;
410
411sub add {
412 my ($self, $x, $y, $chld) = @_; 1058 my ($self, $x, $y, $w, $h) = @_;
413 my $old_chld = $self->{childs}[$y][$x];
414 1059
415 $self->{childs}[$y][$x] = $chld; 1060 $self->SUPER::size_allocate ($x, $y, $w, $h);
416 $chld->set_parent ($self);
417 $self->update;
418}
419 1061
420sub max_row_height {
421 my ($self, $row) = @_;
422
423 my $hs = 0;
424 for (my $xi = 0; $xi <= $#{$self->{childs}->[$row] || []}; $xi++) {
425 my $c = $self->{childs}->[$row]->[$xi];
426 if ($c) {
427 my ($w, $h) = $c->size_request;
428 if ($hs < $h) { $hs = $h }
429 }
430 }
431 return $hs;
432}
433
434sub max_col_width {
435 my ($self, $col) = @_;
436
437 my $ws = 0;
438 for (my $yi = 0; $yi <= $#{$self->{childs} || []}; $yi++) {
439 my $c = ($self->{childs}->[$yi] || [])->[$col];
440 if ($c) {
441 my ($w, $h) = $c->size_request;
442 if ($ws < $w) { $ws = $w }
443 }
444 }
445 return $ws;
446}
447
448sub size_request {
449 my ($self) = @_;
450
451 my ($hs, $ws) = (0, 0);
452
453 for (my $yi = 0; $yi <= $#{$self->{childs}}; $yi++) {
454 $hs += $self->max_row_height ($yi);
455 }
456
457 for (my $yi = 0; $yi <= $#{$self->{childs}}; $yi++) {
458 my $wm = 0;
459 for (my $xi = 0; $xi <= $#{$self->{childs}->[$yi]}; $xi++) {
460 $wm += $self->max_col_width ($xi)
461 }
462 if ($ws < $wm) { $ws = $wm }
463 }
464
465 return ($ws, $hs);
466}
467
468sub _draw {
469 my ($self) = @_;
470
471 my $y = 0;
472 for (my $yi = 0; $yi <= $#{$self->{childs}}; $yi++) {
473 my $x = 0;
474
475 for (my $xi = 0; $xi <= $#{$self->{childs}->[$yi]}; $xi++) {
476
477 my $c = $self->{childs}->[$yi]->[$xi];
478 if ($c) {
479 $c->move ($x, $y, 0); #TODO: Move to size_request
480 $c->draw if $c;
481 }
482
483 $x += $self->max_col_width ($xi);
484 }
485
486 $y += $self->max_row_height ($yi);
487 }
488}
489
490package Crossfire::Client::Widget::VBox;
491
492our @ISA = Crossfire::Client::Widget::Container::;
493
494use SDL::OpenGL;
495
496sub add {
497 my ($self, $chld) = @_;
498 push @{$self->{childs}}, $chld;
499 $chld->set_parent ($self);
500 $self->update;
501}
502
503sub size_request {
504 my ($self) = @_;
505
506 my ($hs, $ws) = (0, 0);
507 for (@{$self->{childs} || []}) {
508 my ($w, $h) = $_->size_request;
509 $hs += $h;
510 if ($ws < $w) { $ws = $w }
511 }
512
513 return ($ws, $hs);
514}
515
516sub _draw {
517 my ($self) = @_;
518
519 my ($x, $y);
520 for (@{$self->{childs} || []}) {
521 $_->move (0, $y, 0); #TODO: move to size_request
522 $_->draw;
523 my ($w, $h) = $_->size_request;
524 $y += $h;
525 }
526}
527
528package Crossfire::Client::Widget::Label;
529
530our @ISA = Crossfire::Client::Widget::;
531
532use SDL::OpenGL;
533
534sub new {
535 my ($class, $x, $y, $z, $height, $text) = @_;
536
537 # TODO: color, and make height, xyz etc. optional
538 my $self = $class->SUPER::new (x => $x, y => $y, z => $z, height => $height);
539
540 $self->set_text ($text); 1062 $self->_set_text ($self->{text});
541
542 $self
543} 1063}
544 1064
545sub set_text { 1065sub set_text {
546 my ($self, $text) = @_; 1066 my ($self, $text) = @_;
547 1067
1068 $self->{cursor} = length $text;
548 $self->{text} = $text; 1069 $self->_set_text ($text);
549 $self->{texture} = new_from_text Crossfire::Client::Texture $text, $self->{height};
550
551 $self->update; 1070 $self->update;
552} 1071}
553 1072
554sub get_text { 1073sub key_down {
555 my ($self, $text) = @_; 1074 my ($self, $ev) = @_;
556 1075
557 $self->{text} 1076 my $mod = $ev->key_mod;
558} 1077 my $sym = $ev->key_sym;
559 1078
560sub size_request { 1079 my $uni = $ev->key_unicode;
561 my ($self) = @_;
562 1080
1081 my $text = $self->get_text;
1082
1083 if ($sym == SDLK_BACKSPACE) {
1084 substr $text, --$self->{cursor}, 1, "" if $self->{cursor};
1085 } elsif ($sym == SDLK_DELETE) {
1086 substr $text, $self->{cursor}, 1, "";
1087 } elsif ($sym == SDLK_LEFT) {
1088 --$self->{cursor} if $self->{cursor};
1089 } elsif ($sym == SDLK_RIGHT) {
1090 ++$self->{cursor} if $self->{cursor} < length $self->{text};
1091 } elsif ($sym == SDLK_HOME) {
1092 $self->{cursor} = 0;
1093 } elsif ($sym == SDLK_END) {
1094 $self->{cursor} = length $text;
1095 } elsif ($uni) {
1096 substr $text, $self->{cursor}++, 0, chr $uni;
563 ( 1097 }
564 $self->{texture}{width}, 1098
565 $self->{texture}{height}, 1099 $self->_set_text ($text);
566 ) 1100 $self->update;
1101}
1102
1103sub focus_in {
1104 my ($self) = @_;
1105
1106 $self->{last_activity} = $::NOW;
1107
1108 $self->SUPER::focus_in;
1109}
1110
1111sub button_down {
1112 my ($self, $ev, $x, $y) = @_;
1113
1114 $self->SUPER::button_down ($ev, $x, $y);
1115
1116 my $idx = $self->{layout}->xy_to_index ($x, $y);
1117
1118 # byte-index to char-index
1119 my $text = $self->{text};
1120 utf8::encode $text;
1121 $self->{cursor} = length substr $text, 0, $idx;
1122
1123 $self->_set_text ($self->{text});
1124 $self->update;
1125}
1126
1127sub mouse_motion {
1128 my ($self, $ev, $x, $y) = @_;
1129# printf "M %d,%d %d,%d\n", $ev->motion_x, $ev->motion_y, $x, $y;#d#
567} 1130}
568 1131
569sub _draw { 1132sub _draw {
570 my ($self) = @_; 1133 my ($self) = @_;
571 1134
572 my $tex = $self->{texture}; 1135 local $self->{fg} = $self->{fg};
1136
1137 if ($FOCUS == $self) {
1138 glColor @{$self->{active_bg}};
1139 $self->{fg} = $self->{active_fg};
1140 } else {
1141 glColor @{$self->{bg}};
1142 }
573 1143
574 glEnable GL_BLEND; 1144 glEnable GL_BLEND;
575 glEnable GL_TEXTURE_2D;
576 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; 1145 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
577 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
578 glBindTexture GL_TEXTURE_2D, $tex->{name};
579
580 glColor 1, 1, 1, 0.6; # TODO color
581
582 glBegin GL_QUADS; 1146 glBegin GL_QUADS;
583 glTexCoord 0, 0; glVertex 0 , 0; 1147 glVertex 0 , 0;
584 glTexCoord 0, 1; glVertex 0 , $tex->{height}; 1148 glVertex 0 , $self->{h};
585 glTexCoord 1, 1; glVertex $tex->{width}, $tex->{height}; 1149 glVertex $self->{w}, $self->{h};
586 glTexCoord 1, 0; glVertex $tex->{width}, 0; 1150 glVertex $self->{w}, 0;
587 glEnd; 1151 glEnd;
588
589 glDisable GL_BLEND; 1152 glDisable GL_BLEND;
590 glDisable GL_TEXTURE_2D;
591}
592 1153
593package Crossfire::Client::Widget::TextEntry; 1154 $self->SUPER::_draw;
594 1155
1156 #TODO: force update every cursor change :(
1157 if ($FOCUS == $self && (($::NOW - $self->{last_activity}) & 1023) < 600) {
1158 glColor @{$self->{fg}};
1159 glBegin GL_LINES;
1160 glVertex $self->{cur_x}, $self->{cur_y};
1161 glVertex $self->{cur_x}, $self->{cur_y} + $self->{cur_h};
1162 glEnd;
1163 }
1164}
1165
1166#############################################################################
1167
1168package CFClient::UI::Button;
1169
595our @ISA = Crossfire::Client::Widget::Label::; 1170our @ISA = CFClient::UI::Label::;
596 1171
597use SDL; 1172use SDL;
598use SDL::OpenGL; 1173use SDL::OpenGL;
599 1174
600sub key_down { 1175sub new {
1176 my $class = shift;
1177
1178 $class->SUPER::new (
1179 padding => 4,
1180 fg => [1, 1, 1],
1181 bg => [1, 1, 1, 0.2],
1182 active_bg => [0, 0, 0, 0.5],
1183 active_fg => [1, 1, 0],
1184 border_fg => [1, 1, 0],
1185 @_
1186 )
1187}
1188
1189sub button_up {
1190 my ($self, $ev, $x, $y) = @_;
1191
1192 if ($x >= 0 && $x < $self->{w}
1193 && $y >= 0 && $y < $self->{h}) {
1194 $self->emit ("activate");
1195 }
1196}
1197
1198sub _draw {
601 my ($self, $ev) = @_; 1199 my ($self) = @_;
602 1200
603 my $mod = $ev->key_mod; 1201 local $self->{fg} = $self->{fg};
604 my $sym = $ev->key_sym;
605 1202
606 $ev->set_unicode (1); 1203 glEnable GL_BLEND;
607 my $uni = $ev->key_unicode; 1204 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
608 1205
609 my $text = $self->get_text; 1206 glTranslate 0.375, 0.375, 0; # make line and polyogon coordinates behave similarly
610 1207
611 if ($sym == SDLK_BACKSPACE) { 1208 glBegin GL_LINE_LOOP;
612 substr $text, -1, 1, ''; 1209 glColor @{$self->{border_fg}};
613 1210 glVertex 1 , 1;
614 } elsif ($uni) { 1211 glVertex 1 , $self->{h} - 2;
615 $text .= chr $uni; 1212 glVertex $self->{w} - 2, $self->{h} - 2;
1213 glVertex $self->{w} - 2, 1;
1214 glEnd;
616 } 1215
617 $self->set_text ($text); 1216 if ($GRAB == $self) {
618} 1217 glColor @{$self->{active_bg}};
1218 $self->{fg} = $self->{active_fg};
1219 } else {
1220 glColor @{$self->{bg}};
1221 }
619 1222
1223 glBegin GL_QUADS;
1224 glVertex 2 , 2;
1225 glVertex 2 , $self->{h} - 2;
1226 glVertex $self->{w} - 2, $self->{h} - 2;
1227 glVertex $self->{w} - 2, 2;
1228 glEnd;
1229 glDisable GL_BLEND;
620 1230
621# XXX: TextView isn't neccessary with pango multiline text rendering 1231 $self->SUPER::_draw;
622package Crossfire::Client::Widget::TextView; 1232}
1233
1234#############################################################################
1235
1236package CFClient::UI::Slider;
623 1237
624use strict; 1238use strict;
625 1239
626our @ISA = qw/Crossfire::Client::Widget/;
627
628use SDL::OpenGL; 1240use SDL::OpenGL;
629use SDL::OpenGL::Constants; 1241
1242our @ISA = CFClient::UI::DrawBG::;
630 1243
631sub new { 1244sub new {
632 my ($class, $text, $h) = @_; 1245 my $class = shift;
1246
1247 # range [value, low, high, page]
1248
633 my $self = $class->SUPER::new (); 1249 my $self = $class->SUPER::new (
1250 fg => [1, 1, 1],
1251 active_fg => [0, 0, 0],
1252 range => [0, 0, 100, 10],
1253 req_w => 40,
1254 req_h => 10,
1255 vertical => 0,
1256 @_
1257 );
634 1258
635 $self->{txt_height} = $h;
636 @{$self->{lines}} = split /\r?\n/, $text;
637
638 for (split /\r?\n/, $text) {
639 $self->add_line ($_);
640 }
641 $self 1259 $self
642} 1260}
643 1261
644#sub render_lines {
645# my ($self) = @_;
646#
647# $self->{txt_lines} = [];
648#
649# for (@{$self->{lines}}) {
650# push @{$self->{txt_lines}},
651# new_from_ttf Crossfire::Client::Texture $self->{ttf}, $_;
652# }
653#}
654
655sub add_line {
656 my ($self, $line) = @_;
657 push @{$self->{lines}}, $line;
658
659 push @{$self->{txt_lines}},
660 new_from_text Crossfire::Client::Texture $line, $self->{txt_height};
661}
662
663sub size_request { 1262sub size_request {
664 my ($self) = @_; 1263 my ($self) = @_;
665 1264
666 my $w = 0; 1265 my $w = $self->{req_w};
667 my $h = 0; 1266 my $h = $self->{req_h};
668 1267
669 for (@{$self->{txt_lines}}) { 1268 $self->{vertical} ? ($h, $w) : ($w, $h)
670 if ($w < $_->{width}) { $w = $_->{width} }
671 $h += $_->{height};
672 }
673
674 return ($w, $h);
675} 1269}
676 1270
677sub draw_line { 1271sub button_down {
678 my ($self, $tex, $y) = @_; 1272 my ($self, $ev, $x, $y) = @_;
679 1273
680 glBindTexture GL_TEXTURE_2D, $tex->{name}; 1274 $self->SUPER::button_down ($ev, $x, $y);
1275 $self->mouse_motion ($ev, $x, $y);
1276}
681 1277
682 glColor 1, 0, 1; 1278sub mouse_motion {
1279 my ($self, $ev, $x, $y) = @_;
1280
1281 if ($GRAB == $self) {
1282 my ($value, $lo, $hi, $page) = @{$self->{range}};
1283
1284 my ($x, $w) = $self->{vertical} ? ($y, $self->{h}) : ($x, $self->{w});
1285
1286 $x = $x * ($hi - $lo) / $w + $lo;
1287 $x = $lo if $x < $lo;
1288 $x = $hi - $page if $x > $hi - $page;
1289 $self->{range}[0] = $x;
1290
1291 $self->emit (changed => $x);
1292 $self->update;
1293 }
1294}
1295
1296sub _draw {
1297 my ($self) = @_;
1298
1299 $self->SUPER::_draw ();
1300
1301 my ($w, $h) = @$self{qw(w h)};
1302
1303 if ($self->{vertical}) {
1304 # draw a vertical slider like a rotated horizontal slider
1305
1306 glRotate 90, 0, 0, 1;
1307 glTranslate 0, -$self->{w}, 0;
1308
1309 ($w, $h) = ($h, $w);
1310 }
1311
1312 my $fg = $FOCUS == $self ? $self->{active_fg} : $self->{fg};
1313 my $bg = $FOCUS == $self ? $self->{active_bg} : $self->{bg};
1314
1315 my ($value, $lo, $hi, $page) = @{$self->{range}};
1316
1317 $page = int $page * $w / ($hi - $lo);
1318 $value = int +($value - $lo) * $w / ($hi - $lo);
1319
1320 $w -= $page;
1321 $page &= ~1;
1322 glTranslate $page * 0.5, 0, 0;
1323 $page ||= 2;
1324
1325 glColor @$fg;
1326 glBegin GL_LINES;
1327 glVertex 0, 0; glVertex 0, $h;
1328 glVertex $w - 1, 0; glVertex $w - 1, $h;
1329 glVertex 0, $h * 0.5; glVertex $w, $h * 0.5;
1330 glEnd;
1331
1332 my $knob_a = $value - $page * 0.5;
1333 my $knob_b = $value + $page * 0.5;
683 1334
684 glBegin GL_QUADS; 1335 glBegin GL_QUADS;
685 glTexCoord 0, 0; glVertex 0 , $y; 1336 glColor @$fg;
686 glTexCoord 0, 1; glVertex 0 , $y + $tex->{height}; 1337 glVertex $knob_a, 0;
687 glTexCoord 1, 1; glVertex $tex->{width}, $y + $tex->{height}; 1338 glVertex $knob_a, $h;
688 glTexCoord 1, 0; glVertex $tex->{width}, $y; 1339 glVertex $knob_b, $h;
1340 glVertex $knob_b, 0;
1341
1342 if ($knob_a < $knob_b - 2) {
1343 glColor @$bg;
1344 glVertex $knob_a + 1, 1;
1345 glVertex $knob_a + 1, $h - 1;
1346 glVertex $knob_b - 1, $h - 1;
1347 glVertex $knob_b - 1, 1;
1348 }
689 glEnd; 1349 glEnd;
690} 1350}
691 1351
692sub _draw { 1352#############################################################################
693 my ($self) = @_;
694 1353
695 glEnable GL_BLEND;
696 glEnable GL_TEXTURE_2D;
697 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;#DECAL;
698
699 my $l = 0;
700 for (@{$self->{txt_lines}}) {
701 $self->draw_line ($_, $l);
702 $l += $_->{height};
703 }
704
705 glDisable GL_BLEND;
706 glDisable GL_TEXTURE_2D;
707}
708
709package Crossfire::Client::Widget::MapWidget; 1354package CFClient::UI::MapWidget;
710 1355
711use strict; 1356use strict;
712 1357
713use List::Util qw(min max); 1358use List::Util qw(min max);
714 1359
715use SDL; 1360use SDL;
716use SDL::OpenGL; 1361use SDL::OpenGL;
717use SDL::OpenGL::Constants;
718 1362
719our @ISA = Crossfire::Client::Widget::; 1363our @ISA = CFClient::UI::Base::;
1364
1365sub new {
1366 my $class = shift;
1367
1368 $class->SUPER::new (
1369 z => -1,
1370 list => (glGenLists 1),
1371 @_
1372 )
1373}
720 1374
721sub key_down { 1375sub key_down {
722 print "MAPKEYDOWN\n"; 1376 print "MAPKEYDOWN\n";
723} 1377}
724 1378
725sub key_up { 1379sub key_up {
726} 1380}
727 1381
1382sub size_request {
1383 (
1384 1 + 32 * int $::WIDTH / 32,
1385 1 + 32 * int $::HEIGHT / 32,
1386 )
1387}
1388
1389sub update {
1390 my ($self) = @_;
1391
1392 $self->{need_update} = 1;
1393 $self->SUPER::update;
1394}
1395
728sub _draw { 1396sub draw {
729 my ($self) = @_; 1397 my ($self) = @_;
730 1398
1399 if (delete $self->{need_update}) {
1400 glNewList $self->{list}, GL_COMPILE;
1401
731 my $mx = $::CONN->{mapx}; 1402 my $mx = $::CONN->{mapx};
732 my $my = $::CONN->{mapy}; 1403 my $my = $::CONN->{mapy};
733 1404
734 my $map = $::CONN->{map}; 1405 my $map = $::CONN->{map};
735 1406
736 my ($xofs, $yofs); 1407 my ($xofs, $yofs);
737 1408
738 my $sw = 1 + int $::WIDTH / 32; 1409 my $sw = 1 + int $::WIDTH / 32;
739 my $sh = 1 + int $::HEIGHT / 32; 1410 my $sh = 1 + int $::HEIGHT / 32;
740 1411
741 if ($::CONN->{mapw} > $sw) { 1412 if ($::CONN->{mapw} > $sw) {
742 $xofs = $mx + ($::CONN->{mapw} - $sw) * 0.5; 1413 $xofs = $mx + ($::CONN->{mapw} - $sw) * 0.5;
743 } else { 1414 } else {
744 $xofs = $self->{xofs} = min $mx, max $mx + $::CONN->{mapw} - $sw + 1, $self->{xofs}; 1415 $xofs = $self->{xofs} = min $mx, max $mx + $::CONN->{mapw} - $sw + 1, $self->{xofs};
745 } 1416 }
746 1417
747 if ($::CONN->{maph} > $sh) { 1418 if ($::CONN->{maph} > $sh) {
748 $yofs = $my + ($::CONN->{maph} - $sh) * 0.5; 1419 $yofs = $my + ($::CONN->{maph} - $sh) * 0.5;
749 } else { 1420 } else {
750 $yofs = $self->{yofs} = min $my, max $my + $::CONN->{maph} - $sh + 1, $self->{yofs}; 1421 $yofs = $self->{yofs} = min $my, max $my + $::CONN->{maph} - $sh + 1, $self->{yofs};
751 } 1422 }
752 1423
753 glEnable GL_TEXTURE_2D; 1424 glEnable GL_TEXTURE_2D;
754 glEnable GL_BLEND; 1425 glEnable GL_BLEND;
1426 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
755 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; 1427 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
756 1428
1429 my $sw4 = ($sw + 3) & ~3;
1430 my $darkness = "\x00" x ($sw4 * $sh);
1431
757 for my $x (0 .. $sw - 1) { 1432 for my $x (0 .. $sw - 1) {
1433 my $row = $map->[$x + $xofs];
758 for my $y (0 .. $sh - 1) { 1434 for my $y (0 .. $sh - 1) {
759 1435
760 my $cell = $map->[$x + $xofs][$y + $yofs] 1436 my $cell = $row->[$y + $yofs]
761 or next; 1437 or next;
762 1438
763 my $darkness = $cell->[0] * (1 / 255); 1439 my $dark = $cell->[0];
764 if ($darkness < 0) { 1440 if ($dark < 0) {
765 glColor 0.3, 0.3, 0.3; 1441 substr $darkness, $y * $sw4 + $x, 1, chr 224;
766 } else { 1442 } else {
767 glColor $darkness, $darkness, $darkness; 1443 substr $darkness, $y * $sw4 + $x, 1, chr 255 - $dark;
768 } 1444 }
769 1445
770 for my $num (grep $_, @$cell[1,2,3]) { 1446 for my $num (grep $_, @$cell[1,2,3]) {
771 my $tex = $::CONN->{face}[$num]{texture} || next; 1447 my $tex = $::CONN->{face}[$num]{texture} || next;
1448
1449 my ($w, $h) = @$tex{qw(w h)};
772 1450
773 glBindTexture GL_TEXTURE_2D, $tex->{name}; 1451 $tex->draw_quad (($x + 1) * 32 - $w, ($y + 1) * 32 - $h, $w, $h);
774
775 my $w = $tex->{width};
776 my $h = $tex->{height};
777
778 my $px = ($x + 1) * 32 - $w;
779 my $py = ($y + 1) * 32 - $h;
780
781 glBegin GL_QUADS;
782 glTexCoord 0, 0; glVertex $px , $py;
783 glTexCoord 0, 1; glVertex $px , $py + $h;
784 glTexCoord 1, 1; glVertex $px + $w, $py + $h;
785 glTexCoord 1, 0; glVertex $px + $w, $py;
786 glEnd; 1452 }
787 } 1453 }
788 } 1454 }
1455
1456# if (1) { # higher quality darkness
1457# $lighting =~ s/(.)/$1$1$1/gs;
1458# my $pb = new_from_data Gtk2::Gdk::Pixbuf $lighting, "rgb", 0, 8, $sw4, $sh, $sw4 * 3;
1459#
1460# $pb = $pb->scale_simple ($sw4 * 0.5, $sh * 0.5, "bilinear");
1461#
1462# $lighting = $pb->get_pixels;
1463# $lighting =~ s/(.)../$1/gs;
789 } 1464# }
790 1465
1466 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
1467
1468 $darkness = new CFClient::Texture
1469 w => $sw4,
1470 h => $sh,
1471 data => $darkness,
1472 internalformat => GL_ALPHA,
1473 format => GL_ALPHA;
1474
1475 glColor 0.45, 0.45, 0.45, 1;
1476 $darkness->draw_quad (0, 0, $sw4 * 32, $sh * 32);
1477
791 glDisable GL_TEXTURE_2D; 1478 glDisable GL_TEXTURE_2D;
792 glDisable GL_BLEND; 1479 glDisable GL_BLEND;
1480
1481 glEndList;
1482 }
1483
1484 glCallList $self->{list};
793} 1485}
794 1486
795my %DIR = ( 1487my %DIR = (
796 SDLK_KP8, [1, "north"], 1488 SDLK_KP8, [1, "north"],
797 SDLK_KP9, [2, "northeast"], 1489 SDLK_KP9, [2, "northeast"],
841 if (!($mod & KMOD_CTRL ) && delete $self->{ctrl}) { 1533 if (!($mod & KMOD_CTRL ) && delete $self->{ctrl}) {
842 $::CONN->send ("command run_stop"); 1534 $::CONN->send ("command run_stop");
843 } 1535 }
844} 1536}
845 1537
8461; 1538#############################################################################
847 1539
1540package CFClient::UI::Animator;
1541
1542use SDL::OpenGL;
1543
1544our @ISA = CFClient::UI::Bin::;
1545
1546sub moveto {
1547 my ($self, $x, $y) = @_;
1548
1549 $self->{moveto} = [$self->{x}, $self->{y}, $x, $y];
1550 $self->{speed} = 0.001;
1551 $self->{time} = 1;
1552
1553 ::animation_start $self;
1554}
1555
1556sub animate {
1557 my ($self, $interval) = @_;
1558
1559 $self->{time} -= $interval * $self->{speed};
1560 if ($self->{time} <= 0) {
1561 $self->{time} = 0;
1562 ::animation_stop $self;
1563 }
1564
1565 my ($x0, $y0, $x1, $y1) = @{$self->{moveto}};
1566
1567 $self->{x} = $x0 * $self->{time} + $x1 * (1 - $self->{time});
1568 $self->{y} = $y0 * $self->{time} + $y1 * (1 - $self->{time});
1569}
1570
1571sub _draw {
1572 my ($self) = @_;
1573
1574 glPushMatrix;
1575 glRotate $self->{time} * 1000, 0, 1, 0;
1576 $self->{children}[0]->draw;
1577 glPopMatrix;
1578}
1579
1580#############################################################################
1581
1582package CFClient::UI::Toplevel;
1583
1584our @ISA = CFClient::UI::Container::;
1585
1586sub size_request {
1587 ($::WIDTH, $::HEIGHT)
1588}
1589
1590sub size_allocate {
1591 my ($self, $x, $y, $w, $h) = @_;
1592
1593 $self->_size_allocate ($x, $y, $w, $h);
1594
1595 $_->size_allocate ($_->{x}, $_->{y}, $_->size_request)
1596 for @{$self->{children}};
1597}
1598
1599sub translate {
1600 my ($self, $x, $y) = @_;
1601
1602 ($x, $y)
1603}
1604
1605sub update {
1606 my ($self) = @_;
1607
1608 $self->size_allocate (0, 0, $::WIDTH, $::HEIGHT);
1609 ::refresh ();
1610}
1611
1612sub add {
1613 my ($self, $widget) = @_;
1614
1615 $self->SUPER::add ($widget);
1616
1617 $widget->size_allocate ($widget->{x}, $widget->{y}, $widget->size_request);
1618}
1619
1620sub draw {
1621 my ($self) = @_;
1622
1623 $self->_draw;
1624}
1625
1626#############################################################################
1627
1628package CFClient::UI;
1629
1630$TOPLEVEL = new CFClient::UI::Toplevel;
1631
16321
1633

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