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Comparing deliantra/Deliantra-Client/DC/UI.pm (file contents):
Revision 1.38 by root, Sun Apr 9 21:34:49 2006 UTC vs.
Revision 1.113 by root, Sat Apr 15 12:46:48 2006 UTC

1package Crossfire::Client::Widget; 1package CFClient::UI;
2 2
3use strict; 3use strict;
4 4
5use Scalar::Util; 5use Scalar::Util ();
6use List::Util ();
7
8use CFClient;
9
10our ($FOCUS, $HOVER, $GRAB); # various widgets
11
12our $ROOT;
13our $BUTTON_STATE;
14
15# class methods for events
16sub feed_sdl_key_down_event {
17 $FOCUS->key_down ($_[0]) if $FOCUS;
18}
19
20sub feed_sdl_key_up_event {
21 $FOCUS->key_up ($_[0]) if $FOCUS;
22}
23
24sub feed_sdl_button_down_event {
25 my ($ev) = @_;
26 my ($x, $y) = ($ev->motion_x, $ev->motion_y);
27
28 if (!$BUTTON_STATE) {
29 my $widget = $ROOT->find_widget ($x, $y);
30
31 $GRAB = $widget;
32 $GRAB->update if $GRAB;
33 }
34
35 $BUTTON_STATE |= 1 << ($ev->button - 1);
36
37 $GRAB->button_down ($ev, $GRAB->coord2local ($x, $y)) if $GRAB;
38}
39
40sub feed_sdl_button_up_event {
41 my ($ev) = @_;
42 my ($x, $y) = ($ev->motion_x, $ev->motion_y);
43
44 my $widget = $GRAB || $ROOT->find_widget ($x, $y);
45
46 $BUTTON_STATE &= ~(1 << ($ev->button - 1));
47
48 $GRAB->button_up ($ev, $GRAB->coord2local ($x, $y)) if $GRAB;
49
50 if (!$BUTTON_STATE) {
51 my $grab = $GRAB; undef $GRAB;
52 $grab->update if $grab;
53 $GRAB->update if $GRAB;
54 }
55}
56
57sub feed_sdl_motion_event {
58 my ($ev) = @_;
59 my ($x, $y) = ($ev->motion_x, $ev->motion_y);
60
61 my $widget = $GRAB || $ROOT->find_widget ($x, $y);
62
63 if ($widget != $HOVER) {
64 my $hover = $HOVER; $HOVER = $widget;
65
66 $hover->update if $hover && $hover->{can_hover};
67 $HOVER->update if $HOVER && $HOVER->{can_hover};
68 }
69
70 $HOVER->mouse_motion ($ev, $HOVER->coord2local ($x, $y)) if $HOVER;
71}
72
73# convert position array to integers
74sub harmonize {
75 my ($vals) = @_;
76
77 my $rem = 0;
78
79 for ($vals) {
80 my $i = int $_ + $rem;
81 $rem += $_ - $i;
82 $_ = $i;
83 }
84}
85
86#############################################################################
87
88package CFClient::UI::Base;
89
90use strict;
6 91
7use SDL::OpenGL; 92use SDL::OpenGL;
8use SDL::OpenGL::Constants;
9
10our $FOCUS; # the widget with current focus
11
12# class methods for events
13sub feed_sdl_key_down_event { $FOCUS->key_down ($_[0]) if $FOCUS }
14sub feed_sdl_key_up_event { $FOCUS->key_up ($_[0]) if $FOCUS }
15sub feed_sdl_button_down_event { }
16sub feed_sdl_button_up_event { }
17 93
18sub new { 94sub new {
19 my $class = shift; 95 my $class = shift;
20 96
21 bless { @_ }, $class 97 my $self = bless {
98 x => 0,
99 y => 0,
100 z => 0,
101 w => -1,
102 h => -1,
103 @_
104 }, $class;
105
106 for (keys %$self) {
107 if (/^connect_(.*)$/) {
108 $self->connect ($1 => delete $self->{$_});
109 }
110 }
111
112 $self
22} 113}
23 114
24sub move { 115sub move {
25 my ($self, $x, $y, $z) = @_; 116 my ($self, $x, $y, $z) = @_;
26 $self->{x} = $x; 117 $self->{x} = $x;
35sub size_request { 126sub size_request {
36 require Carp; 127 require Carp;
37 Carp::confess "size_request is abtract"; 128 Carp::confess "size_request is abtract";
38} 129}
39 130
131sub _size_allocate {
132 my ($self, $x, $y, $w, $h) = @_;
133
134 $self->{x} = $x;
135 $self->{y} = $y;
136
137 return unless $self->{w} != $w || $self->{h} != $h;
138
139 $self->{w} = $w;
140 $self->{h} = $h;
141
142 1
143}
144
40sub size_allocate { 145sub size_allocate {
146 my ($self, $x, $y, $w, $h) = @_;
147
148 $self->_size_allocate ($x, $y, $w, $h);
149}
150
151# return top left coordinates
152sub _topleft {
41 my ($self, $w, $h) = @_; 153 my ($self, $x, $y) = @_;
42 $self->w ($w); 154
43 $self->h ($h); 155 $self->{parent}->_topleft ($x + $self->{x}, $y + $self->{y});
156}
157
158# translate global coordinates to local coordinate system
159sub coord2local {
160 my ($self, $x, $y) = @_;
161
162 my ($X, $Y) = $self->_topleft;
163 ($x - $X, $y - $Y)
164}
165
166# translate local coordinates to global coordinate system
167sub coord2global {
168 my ($self, $x, $y) = @_;
169
170 my ($X, $Y) = $self->_topleft;
171 ($x + $X, $y + $Y)
44} 172}
45 173
46sub focus_in { 174sub focus_in {
47 my ($widget) = @_; 175 my ($self) = @_;
48 $FOCUS = $widget; 176
177 return if $FOCUS == $self;
178 return unless $self->{can_focus};
179
180 my $focus = $FOCUS; $FOCUS = $self;
181 $focus->update if $focus;
182 $FOCUS->update;
49} 183}
50 184
51sub focus_out { 185sub focus_out {
52 my ($widget) = @_; 186 my ($self) = @_;
53}
54 187
188 return unless $FOCUS == $self;
189
190 my $focus = $FOCUS; undef $FOCUS;
191 $focus->update if $focus; #?
192}
193
194sub mouse_motion { }
195sub button_up { }
55sub key_down { 196sub key_down { }
56 my ($widget, $sdlev) = @_;
57}
58
59sub key_up { 197sub key_up { }
60 my ($widget, $sdlev) = @_;
61}
62 198
63sub button_down { 199sub button_down {
64 my ($widget, $sdlev) = @_; 200 my ($self, $ev, $x, $y) = @_;
65}
66 201
67sub button_up { 202 $self->focus_in;
68 my ($widget, $sdlev) = @_;
69} 203}
70 204
71sub w { $_[0]->{w} = $_[1] if $_[1]; $_[0]->{w} } 205sub w { $_[0]{w} = $_[1] if @_ > 1; $_[0]{w} }
72sub h { $_[0]->{h} = $_[1] if $_[1]; $_[0]->{h} } 206sub h { $_[0]{h} = $_[1] if @_ > 1; $_[0]{h} }
73sub x { $_[0]->{x} = $_[1] if $_[1]; $_[0]->{x} } 207sub x { $_[0]{x} = $_[1] if @_ > 1; $_[0]{x} }
74sub y { $_[0]->{y} = $_[1] if $_[1]; $_[0]->{y} } 208sub y { $_[0]{y} = $_[1] if @_ > 1; $_[0]{y} }
75sub z { $_[0]->{z} = $_[1] if $_[1]; $_[0]->{z} } 209sub z { $_[0]{z} = $_[1] if @_ > 1; $_[0]{z} }
76 210
77sub draw { 211sub draw {
78 my ($self) = @_; 212 my ($self) = @_;
213
214 return unless $self->{h} && $self->{w};
79 215
80 glPushMatrix; 216 glPushMatrix;
81 glTranslate $self->{x}, $self->{y}, 0; 217 glTranslate $self->{x}, $self->{y}, 0;
82 $self->_draw; 218 $self->_draw;
83 glPopMatrix; 219 glPopMatrix;
220
221 if ($self == $HOVER && $self->{can_hover}) {
222 my ($x, $y) = @$self{qw(x y)};
223
224 glColor 0, 0, 1, 0.2;
225 glEnable GL_BLEND;
226 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
227 glBegin GL_QUADS;
228 glVertex $x , $y;
229 glVertex $x + $self->{w}, $y;
230 glVertex $x + $self->{w}, $y + $self->{h};
231 glVertex $x , $y + $self->{h};
232 glEnd;
233 glDisable GL_BLEND;
234 }
84} 235}
85 236
86sub _draw { 237sub _draw {
87 my ($self) = @_; 238 my ($self) = @_;
88 239
89 warn "no draw defined for $self\n"; 240 warn "no draw defined for $self\n";
90}
91
92sub bbox {
93 my ($self) = @_;
94 my ($w, $h) = $self->size_request;
95 (
96 $self->{x},
97 $self->{y},
98 $self->{x} = $w,
99 $self->{y} = $h
100 )
101} 241}
102 242
103sub find_widget { 243sub find_widget {
104 my ($self, $x, $y) = @_; 244 my ($self, $x, $y) = @_;
105 245
108 && $y >= $self->{y} && $y < $self->{y} + $self->{h}; 248 && $y >= $self->{y} && $y < $self->{y} + $self->{h};
109 249
110 () 250 ()
111} 251}
112 252
113sub del_parent { $_[0]->{parent} = undef }
114
115sub set_parent { 253sub set_parent {
116 my ($self, $par) = @_; 254 my ($self, $parent) = @_;
117 255
118 $self->{parent} = $par;
119 Scalar::Util::weaken $self->{parent}; 256 Scalar::Util::weaken ($self->{parent} = $parent);
120}
121
122sub get_parent {
123 $_[0]->{parent}
124} 257}
125 258
126sub update { 259sub update {
127 my ($self) = @_; 260 my ($self) = @_;
128 261
129 $self->{parent}->update 262 $self->{parent}->update
130 if $self->{parent}; 263 if $self->{parent};
131} 264}
132 265
266sub connect {
267 my ($self, $signal, $cb) = @_;
268
269 push @{ $self->{cb}{$signal} }, $cb;
270}
271
272sub emit {
273 my ($self, $signal, @args) = @_;
274
275 $_->($self, @args)
276 for @{$self->{cb}{$signal} || []};
277}
278
133sub DESTROY { 279sub DESTROY {
134 my ($self) = @_; 280 my ($self) = @_;
135 281
136 #$self->deactivate; 282 #$self->deactivate;
137} 283}
138 284
139package Crossfire::Client::Widget::Container; 285#############################################################################
140 286
141our @ISA = Crossfire::Client::Widget::; 287package CFClient::UI::DrawBG;
288
289our @ISA = CFClient::UI::Base::;
290
291use strict;
292use SDL::OpenGL;
142 293
143sub new { 294sub new {
295 my $class = shift;
296
297 # range [value, low, high, page]
298
299 $class->SUPER::new (
300 bg => [0, 0, 0, 0.2],
301 active_bg => [1, 1, 1, 0.5],
302 @_
303 )
304}
305
306sub _draw {
307 my ($self) = @_;
308
309 my ($w, $h) = @$self{qw(w h)};
310
311 glEnable GL_BLEND;
312 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
313 glColor @{ $FOCUS == $self ? $self->{active_bg} : $self->{bg} };
314
315 glBegin GL_QUADS;
316 glVertex 0 , 0;
317 glVertex 0 , $h;
318 glVertex $w, $h;
319 glVertex $w, 0;
320 glEnd;
321
322 glDisable GL_BLEND;
323}
324
325#############################################################################
326
327package CFClient::UI::Empty;
328
329our @ISA = CFClient::UI::Base::;
330
331sub size_request {
332 (0, 0)
333}
334
335sub draw { }
336
337#############################################################################
338
339package CFClient::UI::Container;
340
341our @ISA = CFClient::UI::Base::;
342
343sub new {
144 my ($class, @widgets) = @_; 344 my ($class, %arg) = @_;
145 345
346 my $children = delete $arg{children} || [];
347
146 my $self = $class->SUPER::new (children => []); 348 my $self = $class->SUPER::new (children => [], %arg);
147 $self->add ($_) for @widgets; 349 $self->add ($_) for @$children;
148 350
149 $self 351 $self
150} 352}
151 353
152sub add { 354sub add {
153 my ($self, $chld, $expand) = @_; 355 my ($self, $child) = @_;
154 356
155 $chld->{expand} = $expand;
156 $chld->set_parent ($self); 357 $child->set_parent ($self);
157 358
359 use sort 'stable';
360
158 @{$self->{children}} = 361 $self->{children} = [
159 sort { $a->{z} <=> $b->{z} } 362 sort { $a->{z} <=> $b->{z} }
160 @{$self->{children}}, $chld; 363 @{$self->{children}}, $child
364 ];
161 365
162 $self->size_allocate ($self->{w}, $self->{h}); 366 $self->{w} = $self->{h} = -1;
367 $self->update;
163} 368}
164 369
165sub remove { 370sub remove {
166 my ($self, $widget) = @_; 371 my ($self, $widget) = @_;
167 372
168 $self->{children} = [ grep $_ != $widget, @{ $self->{children} } ]; 373 $self->{children} = [ grep $_ != $widget, @{ $self->{children} } ];
169 374
170 $self->size_allocate ($self->{w}, $self->{h}); 375 $self->size_allocate (0, 0, $self->{w}, $self->{h});
171} 376}
172 377
173sub find_widget { 378sub find_widget {
174 my ($self, $x, $y) = @_; 379 my ($self, $x, $y) = @_;
175 380
381 $x -= $self->{x};
382 $y -= $self->{y};
383
176 my $res; 384 my $res;
177 385
178 for (@{ $self->{children} }) { 386 for (reverse @{ $self->{children} }) {
179 $res = $_->find_widget ($x, $y) 387 $res = $_->find_widget ($x, $y)
180 and return $res; 388 and return $res;
181 } 389 }
182 390
391 $self->SUPER::find_widget ($x + $self->{x}, $y + $self->{y})
392}
393
394sub _draw {
395 my ($self) = @_;
396
397 $_->draw for @{$self->{children}};
398}
399
400#############################################################################
401
402package CFClient::UI::Bin;
403
404our @ISA = CFClient::UI::Container::;
405
406sub new {
407 my ($class, %arg) = @_;
408
409 my $child = (delete $arg{child}) || new CFClient::UI::Empty::;
410
411 $class->SUPER::new (children => [$child], %arg)
412}
413
414sub add {
415 my ($self, $widget) = @_;
416
417 $self->{children} = [];
183 () 418
419 $self->SUPER::add ($widget);
184} 420}
421
422sub remove {
423 my ($self, $widget) = @_;
424
425 $self->SUPER::remove ($widget);
426
427 $self->{children} = [new CFClient::UI::Empty]
428 unless @{$self->{children}};
429}
430
431sub child { $_[0]->{children}[0] }
185 432
186sub size_request { 433sub size_request {
187 my ($self) = @_;
188
189 my ($hs, $ws) = (0, 0);
190 for (@{$self->{children} || []}) {
191 my ($w, $h) = $_->size_request;
192 $hs += $h;
193 if ($ws < $w) { $ws = $w }
194 }
195
196 return ($ws, $hs);
197}
198
199sub _draw {
200 my ($self) = @_;
201
202 $_->draw for @{$self->{children}};
203}
204
205package Crossfire::Client::Widget::Bin;
206
207our @ISA = Crossfire::Client::Widget::Container::;
208
209sub get { $_[0]->{children}[0] }
210
211sub size_request {
212 $_[0]{children}[0]->size_request if $_[0]{children}[0]; 434 $_[0]{children}[0]->size_request
213} 435}
214 436
215sub size_allocate { 437sub size_allocate {
216 my ($self, $w, $h) = @_; 438 my ($self, $x, $y, $w, $h) = @_;
217 $self->SUPER::size_allocate ($w, $h); 439
440 $self->_size_allocate ($x, $y, $w, $h) or return;
441
218 $self->{children}[0]->size_allocate ($w, $h) 442 $self->{children}[0]->size_allocate (0, 0, $w, $h);
219 if $self->{children}[0]
220} 443}
221 444
222package Crossfire::Client::Widget::Toplevel; 445#############################################################################
223 446
224our @ISA = Crossfire::Client::Widget::Container::; 447package CFClient::UI::Window;
448
449our @ISA = CFClient::UI::Bin::;
450
451use SDL::OpenGL;
452
453sub new {
454 my ($class, %arg) = @_;
455
456 my $self = $class->SUPER::new (%arg);
457}
225 458
226sub update { 459sub update {
227 my ($self) = @_; 460 my ($self) = @_;
228 461
229 ::refresh (); 462 # we want to do this delayed...
230}
231
232package Crossfire::Client::Widget::Window;
233
234our @ISA = Crossfire::Client::Widget::Bin::;
235
236use SDL::OpenGL;
237
238sub add {
239 my ($self, $chld) = @_;
240 warn "ADD $chld\n";
241 $self->SUPER::add ($chld);
242 $chld->set_parent ($self);
243}
244
245sub remove {
246 my ($self) = @_;
247 # TODO FIXME: removing a child from a window will crash, see render_chld
248 # $self->update;
249}
250
251sub update {
252 my ($self) = @_;
253 $self->render_chld; 463 $self->render_chld;
464 $self->SUPER::update;
254} 465}
255 466
256sub render_chld { 467sub render_chld {
257 my ($self) = @_; 468 my ($self) = @_;
258 my $chld = $self->get;
259 my ($w, $h) = $self->size_request;
260 469
261 require Carp; 470 $self->{texture} = new_from_opengl CFClient::Texture $self->{w}, $self->{h}, sub {
262 Carp::cluck "RENDERCHI $w $h"; 471 glClearColor 0, 0, 0, 1;
263 warn "RENDERCHI $w $h\n"; 472 glClear GL_COLOR_BUFFER_BIT;
264 $self->{texture} = 473 $self->child->draw;
265 Crossfire::Client::Texture->new_from_opengl ( 474 };
266 $w, $h, sub { $chld->draw }
267 );
268 $self->{texture}->upload;
269}
270
271sub size_request {
272 my ($self) = @_;
273 ($self->w, $self->h)
274} 475}
275 476
276sub size_allocate { 477sub size_allocate {
277 my ($self, $w, $h) = @_; 478 my ($self, $x, $y, $w, $h) = @_;
278 479
279 $self->w ($w); 480 $self->_size_allocate ($x, $y, $w, $h) or return;
280 $self->h ($h); 481
281 $self->get->size_allocate ($w, $h); 482 $self->child->size_allocate (0, 0, $w, $h);
282 483
283 $self->update; #TODO: Move this to the size_request event propably? 484 $self->render_chld;
284} 485}
285 486
286sub _draw { 487sub _draw {
287 my ($self) = @_; 488 my ($self) = @_;
288 489
290 491
291 my $tex = $self->{texture} 492 my $tex = $self->{texture}
292 or return; 493 or return;
293 494
294 glEnable GL_BLEND; 495 glEnable GL_BLEND;
496 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
295 glEnable GL_TEXTURE_2D; 497 glEnable GL_TEXTURE_2D;
296 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; 498 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
297 glBindTexture GL_TEXTURE_2D, $tex->{name};
298 499
299 glBegin GL_QUADS; 500 $tex->draw_quad (0, 0, $w, $h);
300 glTexCoord 0, 0; glVertex 0, 0;
301 glTexCoord 0, 1; glVertex 0, $h;
302 glTexCoord 1, 1; glVertex $w, $h;
303 glTexCoord 1, 0; glVertex $w, 0;
304 glEnd;
305 501
306 glDisable GL_BLEND; 502 glDisable GL_BLEND;
307 glDisable GL_TEXTURE_2D; 503 glDisable GL_TEXTURE_2D;
308} 504}
309 505
310package Crossfire::Client::Widget::Frame; 506#############################################################################
311 507
312our @ISA = Crossfire::Client::Widget::Bin::; 508package CFClient::UI::Frame;
509
510our @ISA = CFClient::UI::Bin::;
313 511
314use SDL::OpenGL; 512use SDL::OpenGL;
315 513
316sub size_request { 514sub size_request {
317 my ($self) = @_; 515 my ($self) = @_;
318 my $chld = $self->get 516 my $chld = $self->child
319 or return (0, 0); 517 or return (0, 0);
320 518
321 $chld->move (2, 2); 519 $chld->move (2, 2);
322 520
323 map { $_ + 4 } $chld->size_request; 521 map { $_ + 4 } $chld->size_request;
324} 522}
325 523
326sub size_allocate { 524sub size_allocate {
327 my ($self, $w, $h) = @_; 525 my ($self, $x, $y, $w, $h) = @_;
526
527 $self->_size_allocate ($x, $y, $w, $h) or return;
328 528
329 $self->w ($w);
330 $self->h ($h);
331
332 $self->get->size_allocate ($w - 4, $h - 4); 529 $self->child->size_allocate (2, 2, $w - 4, $h - 4);
333 $self->get->move (2, 2);
334} 530}
335 531
336sub _draw { 532sub _draw {
337 my ($self) = @_; 533 my ($self) = @_;
338 534
339 my $chld = $self->get; 535 my $chld = $self->child;
340 536
341 my ($w, $h) = $chld->size_request; 537 my ($w, $h) = $chld->size_request;
342 538
343 glBegin GL_QUADS; 539 glBegin GL_QUADS;
344 glColor 0, 0, 0; 540 glColor 0, 0, 0;
345 glTexCoord 0, 0; glVertex 0 , 0; 541 glVertex 0 , 0;
346 glTexCoord 0, 1; glVertex 0 , $h + 4; 542 glVertex 0 , $h + 4;
347 glTexCoord 1, 1; glVertex $w + 4 , $h + 4; 543 glVertex $w + 4 , $h + 4;
348 glTexCoord 1, 0; glVertex $w + 4 , 0; 544 glVertex $w + 4 , 0;
349 glEnd; 545 glEnd;
350 546
351 $chld->draw; 547 $chld->draw;
352} 548}
353 549
550#############################################################################
551
354package Crossfire::Client::Widget::FancyFrame; 552package CFClient::UI::FancyFrame;
355 553
356our @ISA = Crossfire::Client::Widget::Frame::; 554our @ISA = CFClient::UI::Bin::;
357 555
358use SDL::OpenGL; 556use SDL::OpenGL;
359 557
558my @tex =
559 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ }
560 qw(d1_bg.png d1_border_top.png d1_border_right.png d1_border_left.png d1_border_bottom.png);
561
360sub new { 562sub new {
563 my $class = shift;
564
565 # TODO: user_x, user_y, overwrite moveto?
566
567 $class->SUPER::new (
568 bg => [1, 1, 1, 1],
569 border_bg => [1, 1, 1, 1],
570 border => $::FONTSIZE * 0.8,
571 @_
572 )
573}
574
575sub size_request {
361 my ($self, $theme) = @_; 576 my ($self) = @_;
577
578 return ($self->{user_w}, $self->{user_h}) if $self->{user_w} && $self->{user_h};
579
580 my ($w, $h) = $self->SUPER::size_request;
581
582 (
583 $w + $self->{border} * 2,
584 $h + $self->{border} * 2,
585 )
586}
587
588sub size_allocate {
589 my ($self, $x, $y, $w, $h) = @_;
590
591 $self->_size_allocate ($x, $y, $w, $h) or return;
592
593 $h -= List::Util::max 0, $self->{border} * 2;
594 $w -= List::Util::max 0, $self->{border} * 2;
595
596 $self->child->size_allocate ($self->{border}, $self->{border}, $w, $h);
597}
598
599sub button_down {
600 my ($self, $ev, $x, $y) = @_;
601
602 if ($x < $self->{w} && $x >= $self->{w} - $self->{border}
603 && $y < $self->{h} && $y >= $self->{h} - $self->{border}) {
604
605 my ($ox, $oy) = ($ev->button_x, $ev->button_y);
606 my ($bw, $bh) = ($self->{w}, $self->{h});
607
608 $self->{motion} = sub {
609 my ($ev, $x, $y) = @_;
610
611 ($x, $y) = ($ev->motion_x, $ev->motion_y);
612
613 $self->{user_w} = $bw + $x - $ox;
614 $self->{user_h} = $bh + $y - $oy;
615 $self->update;
616 };
617
618 } elsif ($x >= 0 && $x < $self->{w}
619 && $y >= 0 && $y < $self->{border}) {
620
621 my ($ox, $oy) = ($ev->button_x, $ev->button_y);
622 my ($bx, $by) = ($self->{x}, $self->{y});
623
624 $self->{motion} = sub {
625 my ($ev, $x, $y) = @_;
626
627 ($x, $y) = ($ev->motion_x, $ev->motion_y);
628
629 $self->move ($bx + $x - $ox, $by + $y - $oy);
630 $self->update;
631 };
632 }
633}
634
635sub button_up {
636 my ($self, $ev, $x, $y) = @_;
637
638 delete $self->{motion};
639}
640
641sub mouse_motion {
642 my ($self, $ev, $x, $y) = @_;
643
644 $self->{motion}->($ev, $x, $y) if $self->{motion};
645}
646
647sub _draw {
648 my ($self) = @_;
649
650 my ($w, $h ) = ($self->{w}, $self->{h});
651 my ($cw, $ch) = ($self->child->{w}, $self->child->{h});
652
653 glEnable GL_BLEND;
654 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
655 glEnable GL_TEXTURE_2D;
656 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
657
658 glColor @{ $self->{border_bg} };
659 $tex[1]->draw_quad (0, 0, $w, $self->{border});
660 $tex[3]->draw_quad (0, $self->{border}, $self->{border}, $ch);
661 $tex[2]->draw_quad ($w - $self->{border}, $self->{border}, $self->{border}, $ch);
662 $tex[4]->draw_quad (0, $h - $self->{border}, $w, $self->{border});
663
664 my $bg = $tex[0];
665
666 # TODO: repeat texture not scale
667 my $rep_x = $cw / $bg->{w};
668 my $rep_y = $ch / $bg->{h};
669
670 glColor @{ $self->{bg} };
671
672 $bg->{s} = $rep_x;
673 $bg->{t} = $rep_y;
674 $bg->{wrap_mode} = 1;
675 $bg->draw_quad ($self->{border}, $self->{border}, $cw, $ch);
676
677 glDisable GL_TEXTURE_2D;
678 glDisable GL_BLEND;
679
680 $self->child->draw;
681}
682
683#############################################################################
684
685package CFClient::UI::Table;
686
687our @ISA = CFClient::UI::Base::;
688
689use List::Util qw(max sum);
690
691use SDL::OpenGL;
692
693sub new {
694 my $class = shift;
695
696 $class->SUPER::new (
697 col_expand => [],
698 @_
699 )
700}
701
702sub add {
703 my ($self, $x, $y, $child) = @_;
704
705 $child->set_parent ($self);
706 $self->{children}[$y][$x] = $child;
707
708 $self->{w} = $self->{h} = -1;
709 $self->update;
710}
711
712sub get_wh {
713 my ($self) = @_;
714
715 my (@w, @h);
716
717 for my $y (0 .. $#{$self->{children}}) {
718 my $row = $self->{children}[$y]
719 or next;
720
721 for my $x (0 .. $#$row) {
722 my $widget = $row->[$x]
723 or next;
724 my ($w, $h) = $widget->size_request;
725
726 $w[$x] = max $w[$x], $w;
727 $h[$y] = max $h[$y], $h;
728 }
729 }
730
731 (\@w, \@h)
732}
733
734sub size_request {
735 my ($self) = @_;
736
737 my ($ws, $hs) = $self->get_wh;
738
739 (
740 (sum @$ws),
741 (sum @$hs),
742 )
743}
744
745sub size_allocate {
746 my ($self, $x, $y, $w, $h) = @_;
747
748 $self->_size_allocate ($x, $y, $w, $h) or return;
749
750 my ($ws, $hs) = $self->get_wh;
751
752 my $req_w = sum @$ws;
753 my $req_h = sum @$hs;
754
755 # TODO: nicer code && do row_expand
756 my @col_expand = @{$self->{col_expand}};
757 @col_expand = (1) x @$ws unless @col_expand;
758 my $col_expand = (sum @col_expand) || 1;
759
760 # linearly scale sizes
761 $ws->[$_] += $col_expand[$_] / $col_expand * ($w - $req_w) for 0 .. $#$ws;
762 $hs->[$_] *= 1 * $h / $req_h for 0 .. $#$hs;
763
764 CFClient::UI::harmonize $ws;
765 CFClient::UI::harmonize $hs;
766
767 my $y;
768
769 for my $r (0 .. $#{$self->{children}}) {
770 my $row = $self->{children}[$r]
771 or next;
772
773 my $x = 0;
774 my $row_h = $hs->[$r];
775
776 for my $c (0 .. $#$row) {
777 my $col_w = $ws->[$c];
778
779 if (my $widget = $row->[$c]) {
780 $widget->size_allocate ($x, $y, $col_w, $row_h);
781 }
782
783 $x += $col_w;
784 }
785
786 $y += $row_h;
787 }
788
789}
790
791sub find_widget {
792 my ($self, $x, $y) = @_;
793
794 $x -= $self->{x};
795 $y -= $self->{y};
796
797 my $res;
798
799 for (grep $_, map @$_, grep $_, @{ $self->{children} }) {
800 $res = $_->find_widget ($x, $y)
801 and return $res;
802 }
803
804 $self->SUPER::find_widget ($x + $self->{x}, $y + $self->{y})
805}
806
807sub _draw {
808 my ($self) = @_;
809
810 for (grep $_, @{$self->{children}}) {
811 $_->draw for grep $_, @$_;
812 }
813}
814
815#############################################################################
816
817package CFClient::UI::HBox;
818
819# TODO: wrap into common Box base class
820
821our @ISA = CFClient::UI::Container::;
822
823sub size_request {
824 my ($self) = @_;
825
826 my @alloc = map [$_->size_request], @{$self->{children}};
827
828 (
829 (List::Util::sum map $_->[0], @alloc),
830 (List::Util::max map $_->[1], @alloc),
831 )
832}
833
834sub size_allocate {
835 my ($self, $x, $y, $w, $h) = @_;
836
837 $self->_size_allocate ($x, $y, $w, $h);
838
839 ($h, $w) = ($w, $h);
840
841 my $children = $self->{children};
842
843 my @h = map +($_->size_request)[0], @$children;
844
845 my $req_h = List::Util::sum @h;
846
847 if ($req_h > $h) {
848 # ah well, not enough space
849 $_ *= $h / $req_h for @h;
850 } else {
851 my $exp = List::Util::sum map $_->{expand}, @$children;
852 $exp ||= 1;
853
854 for (0 .. $#$children) {
855 my $child = $children->[$_];
856
857 my $alloc_h = $h[$_];
858 $alloc_h += ($h - $req_h) * $child->{expand} / $exp;
859 $h[$_] = $alloc_h;
860 }
861 }
862
863 CFClient::UI::harmonize \@h;
864
865 my $y = 0;
866 for (0 .. $#$children) {
867 my $child = $children->[$_];
868 my $h = $h[$_];
869 $child->size_allocate ($y, 0, $h, $w);
870
871 $y += $h;
872 }
873}
874
875#############################################################################
876
877package CFClient::UI::VBox;
878
879# TODO: wrap into common Box base class
880
881our @ISA = CFClient::UI::Container::;
882
883sub size_request {
884 my ($self) = @_;
885
886 my @alloc = map [$_->size_request], @{$self->{children}};
887
888 (
889 (List::Util::max map $_->[0], @alloc),
890 (List::Util::sum map $_->[1], @alloc),
891 )
892}
893
894sub size_allocate {
895 my ($self, $x, $y, $w, $h) = @_;
896
897 $self->_size_allocate ($x, $y, $w, $h);
898
899 my $children = $self->{children};
900
901 my @h = map +($_->size_request)[1], @$children;
902
903 my $req_h = List::Util::sum @h;
904
905 if ($req_h > $h) {
906 # ah well, not enough space
907 $_ *= $h / $req_h for @h;
908 } else {
909 my $exp = List::Util::sum map $_->{expand}, @$children;
910 $exp ||= 1;
911
912 for (0 .. $#$children) {
913 my $child = $children->[$_];
914
915 $h[$_] += ($h - $req_h) * $child->{expand} / $exp;
916 }
917 }
918
919 CFClient::UI::harmonize \@h;
920
921 my $y = 0;
922 for (0 .. $#$children) {
923 my $child = $children->[$_];
924 my $h = $h[$_];
925 $child->size_allocate (0, $y, $w, $h);
926
927 $y += $h;
928 }
929}
930
931#############################################################################
932
933package CFClient::UI::Label;
934
935our @ISA = CFClient::UI::Base::;
936
937use SDL::OpenGL;
938
939sub new {
940 my ($class, %arg) = @_;
941
362 $self = $self->SUPER::new; 942 my $self = $class->SUPER::new (
363 943 fg => [1, 1, 1],
364 $self->{txts} = [ 944 fontsize => $::FONTSIZE,
365 map { new_from_file Crossfire::Client::Texture Crossfire::Client::find_rcfile $_ } 945 text => "",
366 qw/d1_bg.png d1_border_top.png d1_border_right.png d1_border_left.png d1_border_bottom.png/ 946 align => -1,
947 padding => 2,
948 layout => new CFClient::Layout,
949 %arg
367 ]; 950 );
951
952 $self->set_text ($self->{text});
953
368 $self 954 $self
369} 955}
370 956
957sub escape_text {
958 local $_ = $_[1];
959
960 s/&/&amp;/g;
961 s/>/&gt;/g;
962 s/</&lt;/g;
963
964 $_[1]
965}
966
967sub set_text {
968 my ($self, $text) = @_;
969
970 $self->{text} = $text;
971 $self->{layout}->set_markup ($text);
972
973 delete $self->{texture};
974# $self->{w} = $self->{h} = -1;
975 $self->update;
976}
977
978sub get_text {
979 my ($self, $text) = @_;
980
981 $self->{text}
982}
983
371sub size_request { 984sub size_request {
372 my ($self) = @_; 985 my ($self) = @_;
986
987 $self->{layout}->set_width;
988 $self->{layout}->set_height ($self->{fontsize});
373 my ($w, $h) = $self->get->size_request; 989 my ($w, $h) = $self->{layout}->size;
374 990
375 $h += $self->{txts}->[1]->{height}; 991 (
376 $h += $self->{txts}->[4]->{height}; 992 $w + $self->{padding} * 2,
377 $w += $self->{txts}->[2]->{width}; 993 $h + $self->{padding} * 2,
378 $w += $self->{txts}->[3]->{width}; 994 )
379
380 ($w, $h)
381} 995}
382 996
383sub size_allocate { 997sub size_allocate {
384 my ($self, $w, $h) = @_; 998 my ($self, $x, $y, $w, $h) = @_;
385 999
386 $self->w ($w); 1000 $self->_size_allocate ($x, $y, $w, $h) or return;
387 $self->h ($h);
388 $h -= $self->{txts}->[1]->{height};
389 $h -= $self->{txts}->[4]->{height};
390 $w -= $self->{txts}->[2]->{width};
391 $w -= $self->{txts}->[3]->{width};
392 1001
393 $h = $h < 0 ? 0 : $h; 1002 delete $self->{texture};
394 $w = $w < 0 ? 0 : $w; 1003}
395 warn "CHILD:$w $h\n"; 1004
396 $self->get->size_allocate ($w, $h); 1005sub update {
397 $self->get->move ($self->{txts}->[3]->{width}, $self->{txts}->[1]->{height}); 1006 my ($self) = @_;
1007
1008 delete $self->{texture};
1009 $self->SUPER::update;
398} 1010}
399 1011
400sub _draw { 1012sub _draw {
401 my ($self) = @_; 1013 my ($self) = @_;
402 1014
403 my ($w, $h) = ($self->w, $self->h); 1015 my $tex = $self->{texture} ||= do {
404 my ($cw, $ch) = ($self->get->w, $self->get->h); 1016 $self->{layout}->set_width ($self->{w});
1017 $self->{layout}->set_height (List::Util::min $self->{h} - $self->{padding} * 2, $self->{fontsize});
1018 new_from_layout CFClient::Texture $self->{layout}
1019 };
1020
1021 glEnable GL_BLEND;
1022 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1023 glEnable GL_TEXTURE_2D;
1024 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
1025
1026 glColor @{$self->{fg}};
1027
1028 my $x =
1029 $self->{align} < 0 ? $self->{padding}
1030 : $self->{align} > 0 ? $self->{w} - $tex->{w} - $self->{padding}
1031 : ($self->{w} - $tex->{w}) * 0.5;
1032
1033 $tex->draw_quad (int $x, int +($self->{h} - $tex->{h}) * 0.5);
1034
1035 glDisable GL_TEXTURE_2D;
1036 glDisable GL_BLEND;
1037}
1038
1039#############################################################################
1040
1041package CFClient::UI::Entry;
1042
1043our @ISA = CFClient::UI::Label::;
1044
1045use SDL;
1046use SDL::OpenGL;
1047
1048sub new {
1049 my $class = shift;
1050
1051 $class->SUPER::new (
1052 fg => [1, 1, 1],
1053 bg => [0, 0, 0, 0.2],
1054 active_bg => [1, 1, 1, 0.5],
1055 active_fg => [0, 0, 0],
1056 can_hover => 1,
1057 can_focus => 1,
1058 @_
1059 )
1060}
1061
1062sub _set_text {
1063 my ($self, $text) = @_;
1064
1065 my $old_text = $self->{text};
1066
1067 $self->{last_activity} = $::NOW;
1068
1069 $self->{text} = $text;
1070 $self->{layout}->set_width ($self->{w});
1071 $self->{layout}->set_height (List::Util::min $self->{h} - $self->{padding} * 2, $self->{fontsize});
1072
1073 $text =~ s/./*/g if $self->{hidden};
1074
1075 $self->{layout}->set_markup ($self->escape_text ($text) . " ");
1076
1077 $text = substr $text, 0, $self->{cursor};
1078 utf8::encode $text;
1079
1080 @$self{qw(cur_x cur_y cur_h)} = $self->{layout}->cursor_pos (length $text);
1081
1082 $self->emit (changed => $self->{text}) # XXX: is this the right place to do this?
1083 if $old_text ne $self->{text};
1084}
1085
1086sub size_request {
1087 my ($self) = @_;
1088
1089 my ($w, $h) = $self->SUPER::size_request;
1090
1091 ($w + 1, $h) # add 1 for cursor
1092}
1093
1094sub size_allocate {
1095 my ($self, $x, $y, $w, $h) = @_;
1096
1097 $self->SUPER::size_allocate ($x, $y, $w, $h);
1098
1099 $self->_set_text ($self->{text});
1100}
1101
1102sub set_text {
1103 my ($self, $text) = @_;
1104
1105 $self->{cursor} = length $text;
1106 $self->_set_text ($text);
1107 $self->update;
1108}
1109
1110sub key_down {
1111 my ($self, $ev) = @_;
1112
1113 my $mod = $ev->key_mod;
1114 my $sym = $ev->key_sym;
1115
1116 my $uni = $ev->key_unicode;
1117
1118 my $text = $self->get_text;
1119
1120 if ($sym == SDLK_BACKSPACE) {
1121 substr $text, --$self->{cursor}, 1, "" if $self->{cursor};
1122 } elsif ($sym == SDLK_DELETE) {
1123 substr $text, $self->{cursor}, 1, "";
1124 } elsif ($sym == SDLK_LEFT) {
1125 --$self->{cursor} if $self->{cursor};
1126 } elsif ($sym == SDLK_RIGHT) {
1127 ++$self->{cursor} if $self->{cursor} < length $self->{text};
1128 } elsif ($sym == SDLK_HOME) {
1129 $self->{cursor} = 0;
1130 } elsif ($sym == SDLK_END) {
1131 $self->{cursor} = length $text;
1132 } elsif ($sym == SDLK_ESCAPE) {
1133 $self->emit ('escape');
1134 } elsif ($uni) {
1135 substr $text, $self->{cursor}++, 0, chr $uni;
1136 }
1137
1138 $self->_set_text ($text);
1139 $self->update;
1140}
1141
1142sub focus_in {
1143 my ($self) = @_;
1144
1145 $self->{last_activity} = $::NOW;
1146
1147 $self->SUPER::focus_in;
1148}
1149
1150sub button_down {
1151 my ($self, $ev, $x, $y) = @_;
1152
1153 $self->SUPER::button_down ($ev, $x, $y);
1154
1155 my $idx = $self->{layout}->xy_to_index ($x, $y);
1156
1157 # byte-index to char-index
1158 my $text = $self->{text};
1159 utf8::encode $text;
1160 $self->{cursor} = length substr $text, 0, $idx;
1161
1162 $self->_set_text ($self->{text});
1163 $self->update;
1164}
1165
1166sub mouse_motion {
1167 my ($self, $ev, $x, $y) = @_;
1168# printf "M %d,%d %d,%d\n", $ev->motion_x, $ev->motion_y, $x, $y;#d#
1169}
1170
1171sub _draw {
1172 my ($self) = @_;
1173
1174 local $self->{fg} = $self->{fg};
1175
1176 if ($FOCUS == $self) {
1177 glColor @{$self->{active_bg}};
1178 $self->{fg} = $self->{active_fg};
1179 } else {
1180 glColor @{$self->{bg}};
1181 }
1182
1183 glEnable GL_BLEND;
1184 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1185 glBegin GL_QUADS;
1186 glVertex 0 , 0;
1187 glVertex 0 , $self->{h};
1188 glVertex $self->{w}, $self->{h};
1189 glVertex $self->{w}, 0;
1190 glEnd;
1191 glDisable GL_BLEND;
1192
1193 $self->SUPER::_draw;
1194
1195 #TODO: force update every cursor change :(
1196 if ($FOCUS == $self && (($::NOW - $self->{last_activity}) & 1023) < 600) {
1197 glColor @{$self->{fg}};
1198 glBegin GL_LINES;
1199 glVertex $self->{cur_x}, $self->{cur_y};
1200 glVertex $self->{cur_x}, $self->{cur_y} + $self->{cur_h};
1201 glEnd;
1202 }
1203}
1204
1205package CFClient::UI::LineEntry;
1206
1207our @ISA = CFClient::UI::Entry::;
1208
1209use SDL;
1210use SDL::OpenGL;
1211
1212sub key_down {
1213 my ($self, $ev) = @_;
1214
1215 my $sym = $ev->key_sym;
1216
1217 if ($sym == SDLK_RETURN) {
1218 $self->emit (activate => $self->get_text);
1219 $self->update;
1220
1221 } else {
1222 $self->SUPER::key_down ($ev);
1223 }
1224
1225}
1226
1227#############################################################################
1228
1229package CFClient::UI::Button;
1230
1231our @ISA = CFClient::UI::Label::;
1232
1233use SDL;
1234use SDL::OpenGL;
1235
1236my @tex =
1237 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ }
1238 qw(b1_button_active.png);
1239
1240sub new {
1241 my $class = shift;
1242
1243 $class->SUPER::new (
1244 padding => 4,
1245 fg => [1, 1, 1],
1246 bg => [1, 1, 1, 0.2],
1247 active_fg => [1, 1, 0],
1248 can_hover => 1,
1249 @_
1250 )
1251}
1252
1253sub button_up {
1254 my ($self, $ev, $x, $y) = @_;
1255
1256 if ($x >= 0 && $x < $self->{w}
1257 && $y >= 0 && $y < $self->{h}) {
1258 $self->emit ("activate");
1259 }
1260}
1261
1262sub _draw {
1263 my ($self) = @_;
1264
1265 local $self->{fg} = $self->{fg};
1266 my $tex = $tex[0];
405 1267
406 glEnable GL_BLEND; 1268 glEnable GL_BLEND;
407 glEnable GL_TEXTURE_2D; 1269 glEnable GL_TEXTURE_2D;
408 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; 1270 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1271
1272 if ($GRAB == $self) {
1273 $self->{fg} = $self->{active_fg};
1274 }
1275
1276 glBindTexture GL_TEXTURE_2D, $tex->{name};
409 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; 1277 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
410 1278
411 my $top = $self->{txts}->[1]; 1279 $tex->draw_quad (0, 0, $self->{w}, $self->{h});
412 glBindTexture GL_TEXTURE_2D, $top->{name};
413 1280
414 glBegin GL_QUADS; 1281 glDisable GL_TEXTURE_2D;
415 glTexCoord 0, 0; glVertex 0 , 0;
416 glTexCoord 0, 1; glVertex 0 , $top->{height};
417 glTexCoord 1, 1; glVertex $w , $top->{height};
418 glTexCoord 1, 0; glVertex $w , 0;
419 glEnd;
420
421 my $left = $self->{txts}->[3];
422 glBindTexture GL_TEXTURE_2D, $left->{name};
423
424 glBegin GL_QUADS;
425 glTexCoord 0, 0; glVertex 0 , $top->{height};
426 glTexCoord 0, 1; glVertex 0 , $top->{height} + $ch;
427 glTexCoord 1, 1; glVertex $left->{width}, $top->{height} + $ch;
428 glTexCoord 1, 0; glVertex $left->{width}, $top->{height};
429 glEnd;
430
431 my $right = $self->{txts}->[2];
432 glBindTexture GL_TEXTURE_2D, $right->{name};
433
434 glBegin GL_QUADS;
435 glTexCoord 0, 0; glVertex $w - $right->{width}, $top->{height};
436 glTexCoord 0, 1; glVertex $w - $right->{width}, $top->{height} + $ch;
437 glTexCoord 1, 1; glVertex $w , $top->{height} + $ch;
438 glTexCoord 1, 0; glVertex $w , $top->{height};
439 glEnd;
440
441 my $bottom = $self->{txts}->[4];
442 glBindTexture GL_TEXTURE_2D, $bottom->{name};
443
444 glBegin GL_QUADS;
445 glTexCoord 0, 0; glVertex 0 , $h - $bottom->{height};
446 glTexCoord 0, 1; glVertex 0 , $h;
447 glTexCoord 1, 1; glVertex $w , $h;
448 glTexCoord 1, 0; glVertex $w , $h - $bottom->{height};
449 glEnd;
450
451 my $bg = $self->{txts}->[0];
452 glBindTexture GL_TEXTURE_2D, $bg->{name};
453 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
454 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT;
455 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT;
456
457 my $rep_x = $cw / $bg->{width};
458 my $rep_y = $ch / $bg->{height};
459
460 glBegin GL_QUADS;
461 glTexCoord 0, 0; glVertex $left->{width}, $top->{height};
462 glTexCoord 0, $rep_y; glVertex $left->{width}, $top->{height} + $ch;
463 glTexCoord $rep_x, $rep_y; glVertex $left->{width} + $cw , $top->{height} + $ch;
464 glTexCoord $rep_x, 0; glVertex $left->{width} + $cw , $top->{height};
465 glEnd;
466
467 glDisable GL_BLEND; 1282 glDisable GL_BLEND;
468 glDisable GL_TEXTURE_2D;
469 1283
470 $self->get->draw; 1284 $self->SUPER::_draw;
471
472} 1285}
473 1286
474package Crossfire::Client::Widget::Table; 1287#############################################################################
475 1288
476our @ISA = Crossfire::Client::Widget::Bin::; 1289package CFClient::UI::CheckBox;
477 1290
1291our @ISA = CFClient::UI::DrawBG::;
1292
1293my @tex =
1294 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ }
1295 qw(c1_checkbox_bg.png c1_checkbox_active.png);
1296
1297use SDL;
478use SDL::OpenGL; 1298use SDL::OpenGL;
479 1299
480sub add { 1300sub new {
481 my ($self, $x, $y, $chld) = @_; 1301 my $class = shift;
482 my $old_chld = $self->{children}[$y][$x];
483 1302
484 $self->{children}[$y][$x] = $chld; 1303 $class->SUPER::new (
485 $chld->set_parent ($self); 1304 padding => 2,
486 $self->update; 1305 fg => [1, 1, 1],
487} 1306 active_fg => [1, 1, 0],
488 1307 state => 0,
489sub max_row_height { 1308 can_hover => 1,
490 my ($self, $row) = @_;
491
492 my $hs = 0;
493 for (my $xi = 0; $xi <= $#{$self->{children}->[$row] || []}; $xi++) {
494 my $c = $self->{children}->[$row]->[$xi];
495 if ($c) {
496 my ($w, $h) = $c->size_request;
497 if ($hs < $h) { $hs = $h }
498 } 1309 @_
499 } 1310 )
500 return $hs;
501}
502
503sub max_col_width {
504 my ($self, $col) = @_;
505
506 my $ws = 0;
507 for (my $yi = 0; $yi <= $#{$self->{children} || []}; $yi++) {
508 my $c = ($self->{children}->[$yi] || [])->[$col];
509 if ($c) {
510 my ($w, $h) = $c->size_request;
511 if ($ws < $w) { $ws = $w }
512 }
513 }
514 return $ws;
515} 1311}
516 1312
517sub size_request { 1313sub size_request {
518 my ($self) = @_; 1314 my ($self) = @_;
519 1315
520 my ($hs, $ws) = (0, 0); 1316 ($self->{padding} * 2 + 6) x 2
1317}
521 1318
522 for (my $yi = 0; $yi <= $#{$self->{children}}; $yi++) { 1319sub size_allocate {
523 $hs += $self->max_row_height ($yi); 1320 my ($self, $x, $y, $w, $h) = @_;
524 }
525 1321
526 for (my $yi = 0; $yi <= $#{$self->{children}}; $yi++) { 1322 $self->_size_allocate ($x, $y, $w, $h);
527 my $wm = 0; 1323}
528 for (my $xi = 0; $xi <= $#{$self->{children}->[$yi]}; $xi++) {
529 $wm += $self->max_col_width ($xi)
530 }
531 if ($ws < $wm) { $ws = $wm }
532 }
533 1324
534 return ($ws, $hs); 1325sub button_down {
1326 my ($self, $ev, $x, $y) = @_;
1327
1328 if ($x >= $self->{padding} && $x < $self->{w} - $self->{padding}
1329 && $y >= $self->{padding} && $y < $self->{h} - $self->{padding}) {
1330 $self->{state} = !$self->{state};
1331 $self->emit (changed => $self->{state});
1332 }
535} 1333}
536 1334
537sub _draw { 1335sub _draw {
538 my ($self) = @_; 1336 my ($self) = @_;
539 1337
540 my $y = 0; 1338 $self->SUPER::_draw;
541 for (my $yi = 0; $yi <= $#{$self->{children}}; $yi++) {
542 my $x = 0;
543 1339
544 for (my $xi = 0; $xi <= $#{$self->{children}->[$yi]}; $xi++) { 1340 glTranslate $self->{padding} + 0.375, $self->{padding} + 0.375, 0;
545 1341
546 my $c = $self->{children}->[$yi]->[$xi]; 1342 my $s = (List::Util::min @$self{qw(w h)}) - $self->{padding} * 2;
547 if ($c) {
548 $c->move ($x, $y, 0); #TODO: Move to size_request
549 $c->draw if $c;
550 }
551 1343
552 $x += $self->max_col_width ($xi); 1344 glColor @{ $FOCUS == $self ? $self->{active_fg} : $self->{fg} };
553 }
554
555 $y += $self->max_row_height ($yi);
556 }
557}
558
559package Crossfire::Client::Widget::VBox;
560
561our @ISA = Crossfire::Client::Widget::Container::;
562
563use SDL::OpenGL;
564
565sub size_allocate {
566 my ($self, $w, $h) = @_;
567
568 $self->w ($w);
569 $self->h ($h);
570
571 my $exp;
572 my @oth;
573 # find expand widget
574 for (@{$self->{children}}) {
575 if ($_->{expand}) {
576 $exp = $_;
577 last;
578 }
579 push @oth, $_;
580 }
581
582 my ($ow, $oh);
583
584 # get sizes of other widgets
585 for (@oth) {
586 my ($w, $h) = $_->size_request;
587 $oh += $h;
588 if ($ow < $w) { $ow = $w }
589 }
590
591 my $y = 0;
592 for (@{$self->{children}}) {
593 $_->move (0, $y);
594
595 if ($_ == $exp) {
596 $_->size_allocate ($w, $h - $oh);
597 $y += $h - $oh;
598 } else {
599 my ($cw, $h) = $_->size_request;
600 $_->size_allocate ($w, $h);
601 $y += $h;
602 }
603 }
604}
605
606sub _draw {
607 my ($self) = @_;
608
609 my ($x, $y);
610 for (@{$self->{children} || []}) {
611 $_->draw;
612 $y += $_->h;
613 }
614}
615
616package Crossfire::Client::Widget::Label;
617
618our @ISA = Crossfire::Client::Widget::;
619
620use SDL::OpenGL;
621
622sub new {
623 my ($class, $x, $y, $z, $height, $text) = @_;
624
625 # TODO: color, and make height, xyz etc. optional
626 my $self = $class->SUPER::new (x => $x, y => $y, z => $z, height => $height);
627
628 $self->set_text ($text);
629
630 $self
631}
632
633sub set_text {
634 my ($self, $text) = @_;
635
636 $self->{text} = $text;
637 $self->{texture} = new_from_text Crossfire::Client::Texture $text, $self->{height};
638
639 $self->update;
640}
641
642sub get_text {
643 my ($self, $text) = @_;
644
645 $self->{text}
646}
647
648sub size_request {
649 my ($self) = @_;
650
651 (
652 $self->{texture}{width},
653 $self->{texture}{height},
654 )
655}
656
657sub _draw {
658 my ($self) = @_;
659
660 my $tex = $self->{texture};
661 1345
662 glEnable GL_BLEND; 1346 glEnable GL_BLEND;
663 glEnable GL_TEXTURE_2D; 1347 glEnable GL_TEXTURE_2D;
664 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; 1348 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1349
1350 my $tex = $self->{state} ? $tex[1] : $tex[0];
1351
1352 $tex->draw_quad (0, 0, $s, $s);
1353
1354 glDisable GL_TEXTURE_2D;
1355 glDisable GL_BLEND;
1356}
1357
1358#############################################################################
1359
1360package CFClient::UI::Slider;
1361
1362use strict;
1363
1364use SDL::OpenGL;
1365
1366our @ISA = CFClient::UI::DrawBG::;
1367
1368my @tex =
1369 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ }
1370 qw(s1_slider.png s1_slider_bg.png);
1371
1372sub new {
1373 my $class = shift;
1374
1375 # range [value, low, high, page]
1376
1377 # TODO: 0-width page
1378 # TODO: req_w/h are wrong with vertical
1379 # TODO: calculations are off
1380 my $self = $class->SUPER::new (
1381 fg => [1, 1, 1],
1382 active_fg => [0, 0, 0],
1383 range => [0, 0, 100, 10],
1384 req_w => 40,
1385 req_h => 13,
1386 vertical => 0,
1387 can_hover => 1,
1388 inner_pad => 5,
1389 @_
1390 );
1391
1392 $self
1393}
1394
1395sub size_request {
1396 my ($self) = @_;
1397
1398 my $w = $self->{req_w};
1399 my $h = $self->{req_h};
1400
1401 $self->{vertical} ? ($h, $w) : ($w, $h)
1402}
1403
1404sub button_down {
1405 my ($self, $ev, $x, $y) = @_;
1406
1407 $self->SUPER::button_down ($ev, $x, $y);
1408 $self->mouse_motion ($ev, $x, $y);
1409}
1410
1411sub mouse_motion {
1412 my ($self, $ev, $x, $y) = @_;
1413
1414 if ($GRAB == $self) {
1415 my ($value, $lo, $hi, $page) = @{$self->{range}};
1416
1417 my ($x, $w) = $self->{vertical} ? ($y, $self->{h}) : ($x, $self->{w});
1418
1419 my $inner_pad_px = $self->_calc_inner_pad_px ($w);
1420 my $inner_w = $w - $inner_pad_px * 2; # * 2 for left & right
1421
1422 $x -= $inner_pad_px; # substract the padding
1423 $x = $x * ($hi - $lo) / $inner_w + $lo;
1424 $x = $lo if $x < $lo;
1425 $x = $hi - $page if $x > $hi - $page;
1426 $self->{range}[0] = $x;
1427
1428 $self->emit (changed => $x);
1429 $self->update;
1430 }
1431}
1432
1433# the inner_* stuff is for generating a padding for the slider handle,
1434# so that the handle doesn't leave the texture. This calculation isn't 100%
1435# correct propably, but it does the job for now
1436sub _calc_inner_pad_px {
1437 my ($self, $w) = @_;
1438 ($w / 100) * $self->{inner_pad} # % to pixels
1439}
1440
1441sub _draw {
1442 my ($self) = @_;
1443
1444 $self->SUPER::_draw ();
1445
1446 my ($w, $h) = @$self{qw(w h)};
1447
1448 if ($self->{vertical}) {
1449 # draw a vertical slider like a rotated horizontal slider
1450
1451 glRotate 90, 0, 0, 1;
1452 glTranslate 0, -$self->{w}, 0;
1453
1454 ($w, $h) = ($h, $w);
1455 }
1456
1457 my $fg = $FOCUS == $self ? $self->{active_fg} : $self->{fg};
1458 my $bg = $FOCUS == $self ? $self->{active_bg} : $self->{bg};
1459
1460 my ($value, $lo, $hi, $page) = @{$self->{range}};
1461
1462 $hi = $value + 1 if $lo == $hi;
1463
1464 my $inner_pad_px = $self->_calc_inner_pad_px ($w);
1465 my $inner_w = $w - $inner_pad_px * 2; # * 2 for left & right
1466
1467 $page = int $page * $inner_w / ($hi - $lo);
1468 $value = int +($value - $lo) * $inner_w / ($hi - $lo);
1469
1470 $w -= $page;
1471 $page &= ~1;
1472 glTranslate $page * 0.5, 0, 0;
1473 $page ||= 2;
1474
1475 my $knob_a = $inner_pad_px + ($value - $page * 0.5);
1476 my $knob_b = $inner_pad_px + ($value + $page * 0.5);
1477
1478 glEnable GL_BLEND;
1479 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1480 glEnable GL_TEXTURE_2D;
665 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; 1481 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
666 glBindTexture GL_TEXTURE_2D, $tex->{name};
667 1482
668 glColor 1, 0, 0, 1; # TODO color 1483 # draw background
1484 $tex[1]->draw_quad (0, 0, $w, $h);
669 1485
670 glBegin GL_QUADS; 1486 # draw handle
671 glTexCoord 0, 0; glVertex 0 , 0; 1487 $tex[0]->draw_quad ($knob_a, 0, $knob_b - $knob_a, $h);
672 glTexCoord 0, 1; glVertex 0 , $tex->{height};
673 glTexCoord 1, 1; glVertex $tex->{width}, $tex->{height};
674 glTexCoord 1, 0; glVertex $tex->{width}, 0;
675 glEnd;
676 1488
677 glDisable GL_BLEND; 1489 glDisable GL_BLEND;
678 glDisable GL_TEXTURE_2D; 1490 glDisable GL_TEXTURE_2D;
679} 1491}
680 1492
681package Crossfire::Client::Widget::TextEntry; 1493#############################################################################
682 1494
683our @ISA = Crossfire::Client::Widget::Label::; 1495package CFClient::UI::TextView;
1496
1497our @ISA = CFClient::UI::HBox::;
1498
1499use SDL::OpenGL;
1500
1501sub new {
1502 my $class = shift;
1503
1504 my $self = $class->SUPER::new (
1505 req_w => $::WIDTH / 6,
1506 req_h => $::HEIGHT / 6,
1507 fontsize => $::FONTSIZE,
1508 @_,
1509
1510 layout => (new CFClient::Layout),
1511 par => [],
1512 height => 0,
1513 children => [
1514 (new CFClient::UI::Empty expand => 1),
1515 (new CFClient::UI::Slider vertical => 1),
1516 ],
1517 );
1518
1519 $self->{children}[1]->connect (changed => sub {
1520 $self->update;
1521 });
1522
1523 $self
1524}
1525
1526sub set_fontsize {
1527 my ($self, $fontsize) = @_;
1528
1529 $self->{fontsize} = $fontsize;
1530 $self->reflow;
1531}
1532
1533sub text_height {
1534 my ($self, $text) = @_;
1535
1536 my $layout = $self->{layout};
1537
1538 $layout->set_height ($self->{fontsize});
1539 $layout->set_width ($self->{w});
1540 $layout->set_text ($text);
1541
1542 ($layout->size)[1]
1543}
1544
1545sub reflow {
1546 my ($self) = @_;
1547
1548 $self->{need_reflow}++;
1549 $self->update;
1550}
1551
1552sub size_request {
1553 my ($self) = @_;
1554
1555 ($self->{req_w}, $self->{req_h})
1556}
1557
1558sub size_allocate {
1559 my ($self, $x, $y, $w, $h) = @_;
1560
1561 $self->SUPER::size_allocate ($x, $y, $w, $h);
1562
1563 $self->{layout}->set_height ($self->{fontsize});
1564 $self->{layout}->set_width ($self->{w});
1565
1566 $self->reflow;
1567}
1568
1569sub add_paragraph {
1570 my ($self, $color, $text) = @_;
1571
1572 #TODO: intelligently "reformat" paragraph
1573
1574 my $height = $self->text_height ($text);
1575
1576 $self->{height} += $height;
1577
1578 push @{$self->{par}}, [$height, $color, $text];
1579
1580 $self->{children}[1]{range} = [$self->{height} - $self->{h}, 0, $self->{height}, $self->{h}];
1581 $self->{children}[1]->update;
1582}
1583
1584sub update {
1585 my ($self) = @_;
1586
1587 $self->SUPER::update;
1588
1589 return unless $self->{h} > 0;
1590
1591 delete $self->{texture};
1592
1593 $ROOT->on_refresh ($self, sub {
1594 if (delete $self->{need_reflow}) {
1595 my $height = 0;
1596
1597 $height += $_->[0] = $self->text_height ($_->[2])
1598 for @{$self->{par}};
1599
1600 $self->{height} = $height;
1601
1602 $self->{children}[1]{range} = [$height - $self->{h}, 0, $height, $self->{h}];
1603
1604 delete $self->{texture};
1605 }
1606
1607 $self->{texture} ||= new_from_opengl CFClient::Texture $self->{w}, $self->{h}, sub {
1608 glClearColor 0, 0, 0, 1;
1609 glClear GL_COLOR_BUFFER_BIT;
1610
1611 glEnable GL_BLEND;
1612 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1613 glEnable GL_TEXTURE_2D;
1614 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
1615
1616 my $top = int $self->{children}[1]{range}[0];
1617
1618 my $y0 = $top;
1619 my $y1 = $top + $self->{h};
1620
1621 my $y = 0;
1622
1623 my $layout = $self->{layout};
1624
1625 for my $par (@{$self->{par}}) {
1626 my $h = $par->[0];
1627
1628 if ($y0 < $y + $h && $y < $y1) {
1629 $layout->set_text ($par->[2]);
1630
1631 glColor @{ $par->[1] };
1632 my ($W, $H) = $layout->size;
1633 CFClient::Texture->new_from_layout ($layout)->draw_quad (0, $y - $y0);
1634 }
1635
1636 $y += $h;
1637 }
1638
1639 glDisable GL_TEXTURE_2D;
1640 glDisable GL_BLEND;
1641 };
1642 });
1643}
1644
1645sub _draw {
1646 my ($self) = @_;
1647
1648 if ($self->{texture}) {
1649 glEnable GL_TEXTURE_2D;
1650 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
1651 $self->{texture}->draw_quad (0, 0, $self->{w}, $self->{h});
1652 glDisable GL_TEXTURE_2D;
1653 }
1654
1655 $self->{children}[1]->draw;
1656
1657}
1658
1659#############################################################################
1660
1661package CFClient::UI::MapWidget;
1662
1663use strict;
1664
1665use List::Util qw(min max);
684 1666
685use SDL; 1667use SDL;
686use SDL::OpenGL; 1668use SDL::OpenGL;
687 1669
688sub key_down { 1670our @ISA = CFClient::UI::Base::;
689 my ($self, $ev) = @_;
690 1671
691 my $mod = $ev->key_mod; 1672sub new {
692 my $sym = $ev->key_sym; 1673 my $class = shift;
693 1674
694 $ev->set_unicode (1); 1675 $class->SUPER::new (
695 my $uni = $ev->key_unicode; 1676 z => -1,
696 1677 can_focus => 1,
697 my $text = $self->get_text; 1678 list => (glGenLists 1),
698 1679 @_
699 if ($sym == SDLK_BACKSPACE) {
700 substr $text, -1, 1, '';
701
702 } elsif ($uni) {
703 $text .= chr $uni;
704 } 1680 )
705 $self->set_text ($text);
706} 1681}
707
708package Crossfire::Client::Widget::MapWidget;
709
710use strict;
711
712use List::Util qw(min max);
713
714use SDL;
715use SDL::OpenGL;
716use SDL::OpenGL::Constants;
717
718our @ISA = Crossfire::Client::Widget::;
719 1682
720sub key_down { 1683sub key_down {
721 print "MAPKEYDOWN\n"; 1684 print "MAPKEYDOWN\n";
722} 1685}
723 1686
724sub key_up { 1687sub key_up {
725} 1688}
726 1689
1690sub button_down {
1691 my ($self, $ev, $x, $y) = @_;
1692
1693 $self->focus_in;
1694
1695 if ($ev->button == 2) {
1696 my ($ox, $oy) = ($ev->button_x, $ev->button_y);
1697 my ($bw, $bh) = ($::CFG->{map_shift_x}, $::CFG->{map_shift_y});
1698
1699 $self->{motion} = sub {
1700 my ($ev, $x, $y) = @_;
1701
1702 ($x, $y) = ($ev->motion_x, $ev->motion_y);
1703
1704 $::CFG->{map_shift_x} = $bw + $x - $ox;
1705 $::CFG->{map_shift_y} = $bh + $y - $oy;
1706
1707 $self->update;
1708 };
1709 }
1710}
1711
1712sub button_up {
1713 my ($self, $ev, $x, $y) = @_;
1714
1715 delete $self->{motion};
1716}
1717
1718sub mouse_motion {
1719 my ($self, $ev, $x, $y) = @_;
1720
1721 $self->{motion}->($ev, $x, $y) if $self->{motion};
1722}
1723
727sub size_request { 1724sub size_request {
728 1725 (
1726 1 + 32 * int $::WIDTH / 32,
1727 1 + 32 * int $::HEIGHT / 32,
1728 )
729} 1729}
730 1730
731sub size_allocate { 1731sub update {
732} 1732 my ($self) = @_;
733 1733
1734 $self->{need_update} = 1;
1735 $self->SUPER::update;
1736}
1737
734sub _draw { 1738sub draw {
735 my ($self) = @_; 1739 my ($self) = @_;
736 1740
737 my $mx = $::CONN->{mapx}; 1741 if (delete $self->{need_update}) {
738 my $my = $::CONN->{mapy}; 1742 glNewList $self->{list}, GL_COMPILE;
739 1743
740 my $map = $::CONN->{map}; 1744 if ($::MAP) {
741
742 my ($xofs, $yofs);
743
744 my $sw = 1 + int $::WIDTH / 32; 1745 my $sw = int $::WIDTH / 32;
745 my $sh = 1 + int $::HEIGHT / 32; 1746 my $sh = int $::HEIGHT / 32;
746 1747
747 if ($::CONN->{mapw} > $sw) { 1748 my $sx = $::CFG->{map_shift_x}; my $sx0 = $sx & 31; $sx = ($sx - $sx0) / 32;
748 $xofs = $mx + ($::CONN->{mapw} - $sw) * 0.5; 1749 my $sy = $::CFG->{map_shift_y}; my $sy0 = $sy & 31; $sy = ($sy - $sy0) / 32;
749 } else {
750 $xofs = $self->{xofs} = min $mx, max $mx + $::CONN->{mapw} - $sw + 1, $self->{xofs};
751 }
752 1750
753 if ($::CONN->{maph} > $sh) { 1751 glTranslate $sx0 - 32, $sy0 - 32, 0;
754 $yofs = $my + ($::CONN->{maph} - $sh) * 0.5;
755 } else {
756 $yofs = $self->{yofs} = min $my, max $my + $::CONN->{maph} - $sh + 1, $self->{yofs};
757 }
758 1752
1753 my ($w, $h, $data) = $::MAP->draw ($sx, $sy, 0, 0, $sw + 1, $sh + 1);
1754
1755 if ($::CFG->{fow_enable}) {
1756 if ($::CFG->{fow_smooth}) { # smooth fog of war
1757 glConvolutionParameter GL_CONVOLUTION_2D, GL_CONVOLUTION_BORDER_MODE, GL_CONSTANT_BORDER;
1758 glConvolutionFilter2D
1759 GL_CONVOLUTION_2D,
1760 GL_ALPHA,
1761 3, 3,
1762 GL_ALPHA, GL_FLOAT,
1763 pack "f*",
1764 0.1, 0.1, 0.1,
1765 0.1, 0.2, 0.1,
1766 0.1, 0.1, 0.1,
1767 ;
1768 glEnable GL_CONVOLUTION_2D;
1769 }
1770
1771 my $tex = new CFClient::Texture
1772 w => $w,
1773 h => $h,
1774 data => $data,
1775 internalformat => GL_ALPHA,
1776 format => GL_ALPHA;
1777
1778 glDisable GL_CONVOLUTION_2D if $::CFG->{fow_smooth};
1779
1780 glEnable GL_BLEND;
1781 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
759 glEnable GL_TEXTURE_2D; 1782 glEnable GL_TEXTURE_2D;
760 glEnable GL_BLEND;
761 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; 1783 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
762 1784
763 my $sw4 = ($sw + 3) & ~3; 1785 glColor +($::CFG->{fow_intensity}) x 3, 1;
764 my $lighting = "\x00" x ($sw4 * $sh); 1786 $tex->draw_quad (0, 0, $w * 32, $h * 32);
765 1787
766 for my $x (0 .. $sw - 1) { 1788 glDisable GL_TEXTURE_2D;
767 for my $y (0 .. $sh - 1) { 1789 glDisable GL_BLEND;
768
769 my $cell = $map->[$x + $xofs][$y + $yofs]
770 or next;
771
772 my $darkness = $cell->[0] * (1 / 255);
773 if ($darkness < 0) {
774 $darkness = 0.15;
775 } 1790 }
776 substr $lighting, $y * $sw4 + $x, 1, chr 255 - $darkness * 255;
777 1791
778 for my $num (grep $_, @$cell[1,2,3]) { 1792 # HACK BEGIN
779 my $tex = $::CONN->{face}[$num]{texture} || next; 1793 {
1794 glTranslate -($sx0 - 32), -($sy0 - 32), 0;#remove
1795 my ($w, $h) = (250, 250);
780 1796
781 glBindTexture GL_TEXTURE_2D, $tex->{name}; 1797 glEnable GL_BLEND;
1798 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1799 glEnable GL_TEXTURE_2D;
1800 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
782 1801
783 my $w = $tex->{width}; 1802 CFClient::Texture->new (
784 my $h = $tex->{height}; 1803 w => $w,
1804 h => $h,
1805 data => $::MAP->mapmap ($w, $h),
1806 type => GL_UNSIGNED_INT_8_8_8_8_REV
1807 )->draw_quad (100, 100);
785 1808
786 my $px = ($x + 1) * 32 - $w; 1809 glDisable GL_TEXTURE_2D;
787 my $py = ($y + 1) * 32 - $h; 1810 glDisable GL_BLEND;
788
789 glBegin GL_QUADS;
790 glTexCoord 0, 0; glVertex $px , $py;
791 glTexCoord 0, 1; glVertex $px , $py + $h;
792 glTexCoord 1, 1; glVertex $px + $w, $py + $h;
793 glTexCoord 1, 0; glVertex $px + $w, $py;
794 glEnd;
795 } 1811 }
1812 # HACK END
796 } 1813 }
797 }
798 1814
799# if (1) { # higher quality darkness 1815 glEndList;
800# $lighting =~ s/(.)/$1$1$1/gs;
801# my $pb = new_from_data Gtk2::Gdk::Pixbuf $lighting, "rgb", 0, 8, $sw4, $sh, $sw4 * 3;
802#
803# $pb = $pb->scale_simple ($sw4 * 0.5, $sh * 0.5, "bilinear");
804#
805# $lighting = $pb->get_pixels;
806# $lighting =~ s/(.)../$1/gs;
807# } 1816 }
808 1817
809 $lighting = new Crossfire::Client::Texture 1818 glPushMatrix;
810 width => $sw4, 1819 glCallList $self->{list};
811 height => $sh, 1820 glPopMatrix;
812 data => $lighting,
813 internalformat => GL_ALPHA4,
814 format => GL_ALPHA;
815 1821
816 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; 1822 if ($FOCUS != $self) {
817 glColor 0, 0, 0, 0.75; 1823 glColor 64/255, 64/255, 64/255;
818 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; 1824 glLogicOp GL_AND;
819 glBindTexture GL_TEXTURE_2D, $lighting->{name}; 1825 glEnable GL_COLOR_LOGIC_OP;
820 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR;
821 glBegin GL_QUADS; 1826 glBegin GL_QUADS;
822 glTexCoord 0, 0; glVertex 0 , 0; 1827 glVertex 0, 0;
823 glTexCoord 0, 1; glVertex 0 , $sh * 32; 1828 glVertex 0, $::HEIGHT;
824 glTexCoord 1, 1; glVertex $sw4 * 32, $sh * 32; 1829 glVertex $::WIDTH, $::HEIGHT;
825 glTexCoord 1, 0; glVertex $sw4 * 32, 0; 1830 glVertex $::WIDTH, 0;
826 glEnd; 1831 glEnd;
827 1832 glDisable GL_COLOR_LOGIC_OP;
828 glDisable GL_TEXTURE_2D; 1833 }
829 glDisable GL_BLEND;
830} 1834}
831 1835
832my %DIR = ( 1836my %DIR = (
833 SDLK_KP8, [1, "north"], 1837 SDLK_KP8, [1, "north"],
834 SDLK_KP9, [2, "northeast"], 1838 SDLK_KP9, [2, "northeast"],
850 1854
851 my $mod = $ev->key_mod; 1855 my $mod = $ev->key_mod;
852 my $sym = $ev->key_sym; 1856 my $sym = $ev->key_sym;
853 1857
854 if ($sym == SDLK_KP5) { 1858 if ($sym == SDLK_KP5) {
855 $::CONN->send ("command stay fire"); 1859 $::CONN->user_send ("command stay fire");
1860 } elsif ($sym == SDLK_a) {
1861 $::CONN->user_send ("command apply");
1862 } elsif ($sym == SDLK_QUOTE) {
1863 $self->emit ('activate_console');
1864 } elsif ($sym == SDLK_SLASH) {
1865 $self->emit ('activate_console' => '/');
856 } elsif (exists $DIR{$sym}) { 1866 } elsif (exists $DIR{$sym}) {
857 if ($mod & KMOD_SHIFT) { 1867 if ($mod & KMOD_SHIFT) {
858 $self->{shft}++; 1868 $self->{shft}++;
859 $::CONN->send ("command fire $DIR{$sym}[0]"); 1869 $::CONN->user_send ("command fire $DIR{$sym}[0]");
860 } elsif ($mod & KMOD_CTRL) { 1870 } elsif ($mod & KMOD_CTRL) {
861 $self->{ctrl}++; 1871 $self->{ctrl}++;
862 $::CONN->send ("command run $DIR{$sym}[0]"); 1872 $::CONN->user_send ("command run $DIR{$sym}[0]");
863 } else { 1873 } else {
864 $::CONN->send ("command $DIR{$sym}[1]"); 1874 $::CONN->user_send ("command $DIR{$sym}[1]");
865 } 1875 }
866 } 1876 }
867} 1877}
868 1878
869sub key_up { 1879sub key_up {
871 1881
872 my $mod = $ev->key_mod; 1882 my $mod = $ev->key_mod;
873 my $sym = $ev->key_sym; 1883 my $sym = $ev->key_sym;
874 1884
875 if (!($mod & KMOD_SHIFT) && delete $self->{shft}) { 1885 if (!($mod & KMOD_SHIFT) && delete $self->{shft}) {
876 $::CONN->send ("command fire_stop"); 1886 $::CONN->user_send ("command fire_stop");
877 } 1887 }
878 if (!($mod & KMOD_CTRL ) && delete $self->{ctrl}) { 1888 if (!($mod & KMOD_CTRL ) && delete $self->{ctrl}) {
879 $::CONN->send ("command run_stop"); 1889 $::CONN->user_send ("command run_stop");
880 } 1890 }
881} 1891}
882 1892
883package Crossfire::Client::Widget::Animator; 1893#############################################################################
1894
1895package CFClient::UI::Animator;
884 1896
885use SDL::OpenGL; 1897use SDL::OpenGL;
886 1898
887our @ISA = Crossfire::Client::Widget::Bin::; 1899our @ISA = CFClient::UI::Bin::;
888 1900
889sub moveto { 1901sub moveto {
890 my ($self, $x, $y) = @_; 1902 my ($self, $x, $y) = @_;
891 1903
892 $self->{moveto} = [$self->{x}, $self->{y}, $x, $y]; 1904 $self->{moveto} = [$self->{x}, $self->{y}, $x, $y];
893 $self->{speed} = 0.2; 1905 $self->{speed} = 0.001;
894 $self->{time} = 1; 1906 $self->{time} = 1;
895 1907
896 ::animation_start $self; 1908 ::animation_start $self;
897} 1909}
898 1910
913 1925
914sub _draw { 1926sub _draw {
915 my ($self) = @_; 1927 my ($self) = @_;
916 1928
917 glPushMatrix; 1929 glPushMatrix;
918 glRotate $self->{time} * 10000, 0, 1, 0; 1930 glRotate $self->{time} * 1000, 0, 1, 0;
919 $self->{children}[0]->draw; 1931 $self->{children}[0]->draw;
920 glPopMatrix; 1932 glPopMatrix;
921} 1933}
922 1934
9231; 1935#############################################################################
924 1936
1937package CFClient::UI::Flopper;
1938
1939our @ISA = CFClient::UI::Button::;
1940
1941sub new {
1942 my $class = shift;
1943
1944 my $self = $class->SUPER::new (
1945 state => 0,
1946 connect_activate => \&toggle_flopper,
1947 @_
1948 );
1949
1950 if ($self->{state}) {
1951 $self->{state} = 0;
1952 $self->toggle_flopper;
1953 }
1954
1955 $self
1956}
1957
1958sub toggle_flopper {
1959 my ($self) = @_;
1960
1961 # TODO: use animation
1962 if ($self->{state} = !$self->{state}) {
1963 $CFClient::UI::ROOT->add ($self->{other});
1964 $self->{other}->move ($self->coord2global (0, $self->{h}));
1965 } else {
1966 $CFClient::UI::ROOT->remove ($self->{other});
1967 }
1968}
1969
1970#############################################################################
1971
1972package CFClient::UI::Root;
1973
1974our @ISA = CFClient::UI::Container::;
1975
1976use SDL::OpenGL;
1977
1978sub size_request {
1979 ($::WIDTH, $::HEIGHT)
1980}
1981
1982sub size_allocate {
1983 my ($self, $x, $y, $w, $h) = @_;
1984
1985 $self->_size_allocate ($x, $y, $w, $h);
1986
1987 $_->size_allocate ($_->{x}, $_->{y}, $_->size_request)
1988 for @{$self->{children}};
1989}
1990
1991sub _topleft {
1992 my ($self, $x, $y) = @_;
1993
1994 ($x, $y)
1995}
1996
1997sub update {
1998 my ($self) = @_;
1999
2000 $self->size_allocate (0, 0, $::WIDTH, $::HEIGHT);
2001 ::refresh ();
2002}
2003
2004sub add {
2005 my ($self, $widget) = @_;
2006
2007 $self->SUPER::add ($widget);
2008
2009 $widget->size_allocate ($widget->{x}, $widget->{y}, $widget->size_request);
2010}
2011
2012sub on_refresh {
2013 my ($self, $id, $cb) = @_;
2014
2015 $self->{refresh_hook}{$id} = $cb;
2016}
2017
2018sub draw {
2019 my ($self) = @_;
2020
2021 while (my $rcb = delete $self->{refresh_hook}) {
2022 $_->() for values %$rcb;
2023 }
2024
2025 glViewport 0, 0, $::WIDTH, $::HEIGHT;
2026 glClearColor +($::CFG->{fow_intensity}) x 3, 1;
2027 glClear GL_COLOR_BUFFER_BIT;
2028
2029 glMatrixMode GL_PROJECTION;
2030 glLoadIdentity;
2031 glOrtho 0, $::WIDTH, $::HEIGHT, 0, -10000 , 10000;
2032 glMatrixMode GL_MODELVIEW;
2033 glLoadIdentity;
2034
2035 $self->_draw;
2036}
2037
2038#############################################################################
2039
2040package CFClient::UI;
2041
2042$ROOT = new CFClient::UI::Root;
2043
20441
2045

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