… | |
… | |
944 | |
944 | |
945 | ############################################################################# |
945 | ############################################################################# |
946 | |
946 | |
947 | package CFPlus::UI::ViewPort; |
947 | package CFPlus::UI::ViewPort; |
948 | |
948 | |
|
|
949 | use List::Util qw(min max); |
|
|
950 | |
949 | our @ISA = CFPlus::UI::Window::; |
951 | our @ISA = CFPlus::UI::Window::; |
950 | |
952 | |
951 | sub new { |
953 | sub new { |
952 | my $class = shift; |
954 | my $class = shift; |
953 | |
955 | |
… | |
… | |
984 | } |
986 | } |
985 | |
987 | |
986 | sub set_offset { |
988 | sub set_offset { |
987 | my ($self, $x, $y) = @_; |
989 | my ($self, $x, $y) = @_; |
988 | |
990 | |
|
|
991 | my $x = max 0, min $self->child->{w} - $self->{w}, int $x; |
|
|
992 | my $y = max 0, min $self->child->{h} - $self->{h}, int $y; |
|
|
993 | |
|
|
994 | if ($x != $self->{view_x} or $y != $self->{view_y}) { |
989 | $self->{view_x} = int $x; |
995 | $self->{view_x} = $x; |
990 | $self->{view_y} = int $y; |
996 | $self->{view_y} = $y; |
991 | |
997 | |
|
|
998 | $self->emit (changed => $x, $y); |
992 | $self->update; |
999 | $self->update; |
|
|
1000 | } |
993 | } |
1001 | } |
994 | |
1002 | |
995 | # hmm, this does not work for topleft of $self... but we should not ask for that |
1003 | # hmm, this does not work for topleft of $self... but we should not ask for that |
996 | sub coord2local { |
1004 | sub coord2local { |
997 | my ($self, $x, $y) = @_; |
1005 | my ($self, $x, $y) = @_; |
… | |
… | |
1072 | row_expand => [1, 0], |
1080 | row_expand => [1, 0], |
1073 | %arg, |
1081 | %arg, |
1074 | ); |
1082 | ); |
1075 | |
1083 | |
1076 | $self->{vp} = new CFPlus::UI::ViewPort |
1084 | $self->{vp} = new CFPlus::UI::ViewPort |
1077 | expand => 1, |
1085 | expand => 1, |
1078 | scroll_x => $self->{scroll_x}, |
1086 | scroll_x => $self->{scroll_x}, |
1079 | scroll_y => $self->{scroll_y}, |
1087 | scroll_y => $self->{scroll_y}, |
|
|
1088 | on_changed => sub { |
|
|
1089 | my ($vp, $x, $y) = @_; |
|
|
1090 | |
|
|
1091 | $vp->{parent}{hslider}->set_value ($x); |
|
|
1092 | $vp->{parent}{vslider}->set_value ($y); |
|
|
1093 | |
|
|
1094 | 0 |
|
|
1095 | }, |
1080 | ; |
1096 | ; |
1081 | |
1097 | |
1082 | $self->SUPER::add (0, 0, $self->{vp}); |
1098 | $self->SUPER::add (0, 0, $self->{vp}); |
1083 | |
1099 | |
1084 | $self->add ($child) if $child; |
1100 | $self->add ($child) if $child; |
… | |
… | |
1090 | |
1106 | |
1091 | sub add { |
1107 | sub add { |
1092 | my ($self, $widget) = @_; |
1108 | my ($self, $widget) = @_; |
1093 | |
1109 | |
1094 | $self->{vp}->add ($self->{child} = $widget); |
1110 | $self->{vp}->add ($self->{child} = $widget); |
1095 | } |
|
|
1096 | |
|
|
1097 | sub invoke_mouse_wheel { |
|
|
1098 | my ($self, $ev) = @_; |
|
|
1099 | |
|
|
1100 | return 0 unless $ev->{dy}; # only vertical movements for now |
|
|
1101 | |
|
|
1102 | $self->{vslider}->emit (mouse_wheel => $ev); |
|
|
1103 | |
|
|
1104 | 1 |
|
|
1105 | } |
1111 | } |
1106 | |
1112 | |
1107 | sub update_slider { |
1113 | sub update_slider { |
1108 | my ($self) = @_; |
1114 | my ($self) = @_; |
1109 | |
1115 | |
… | |
… | |
1131 | sub update { |
1137 | sub update { |
1132 | my ($self) = @_; |
1138 | my ($self) = @_; |
1133 | |
1139 | |
1134 | $self->SUPER::update; |
1140 | $self->SUPER::update; |
1135 | $self->update_slider; |
1141 | $self->update_slider; |
|
|
1142 | } |
|
|
1143 | |
|
|
1144 | sub invoke_mouse_wheel { |
|
|
1145 | my ($self, $ev) = @_; |
|
|
1146 | |
|
|
1147 | return 0 unless $ev->{dy}; # only vertical movements for now |
|
|
1148 | |
|
|
1149 | $self->{vslider}->emit (mouse_wheel => $ev); |
|
|
1150 | |
|
|
1151 | 1 |
|
|
1152 | } |
|
|
1153 | |
|
|
1154 | sub invoke_button_down { |
|
|
1155 | my ($self, $ev, $x, $y) = @_; |
|
|
1156 | |
|
|
1157 | if ($ev->{button} == 2) { |
|
|
1158 | $self->grab_focus; |
|
|
1159 | |
|
|
1160 | my $ox = $self->{vp}{view_x} + $ev->{x}; |
|
|
1161 | my $oy = $self->{vp}{view_y} + $ev->{y}; |
|
|
1162 | |
|
|
1163 | $self->{motion} = sub { |
|
|
1164 | my ($ev, $x, $y) = @_; |
|
|
1165 | |
|
|
1166 | $self->{vp}->set_offset ($ox - $ev->{x}, $oy - $ev->{y}); |
|
|
1167 | $self->update; |
|
|
1168 | }; |
|
|
1169 | |
|
|
1170 | return 1; |
|
|
1171 | } |
|
|
1172 | |
|
|
1173 | 0 |
|
|
1174 | } |
|
|
1175 | |
|
|
1176 | sub invoke_button_up { |
|
|
1177 | my ($self, $ev, $x, $y) = @_; |
|
|
1178 | |
|
|
1179 | if (delete $self->{motion}) { |
|
|
1180 | return 1; |
|
|
1181 | } |
|
|
1182 | |
|
|
1183 | 0 |
|
|
1184 | } |
|
|
1185 | |
|
|
1186 | sub invoke_mouse_motion { |
|
|
1187 | my ($self, $ev, $x, $y) = @_; |
|
|
1188 | |
|
|
1189 | if ($self->{motion}) { |
|
|
1190 | $self->{motion}->($ev, $x, $y); |
|
|
1191 | return 1; |
|
|
1192 | } |
|
|
1193 | |
|
|
1194 | 0 |
1136 | } |
1195 | } |
1137 | |
1196 | |
1138 | sub invoke_size_allocate { |
1197 | sub invoke_size_allocate { |
1139 | my ($self, $w, $h) = @_; |
1198 | my ($self, $w, $h) = @_; |
1140 | |
1199 | |
… | |
… | |
2322 | |
2381 | |
2323 | use CFPlus::OpenGL; |
2382 | use CFPlus::OpenGL; |
2324 | |
2383 | |
2325 | my @tex = |
2384 | my @tex = |
2326 | map { new_from_file CFPlus::Texture CFPlus::find_rcfile $_, mipmap => 1 } |
2385 | map { new_from_file CFPlus::Texture CFPlus::find_rcfile $_, mipmap => 1 } |
2327 | qw(b1_button_active.png); |
2386 | qw(b1_button_inactive.png b1_button_active.png); |
2328 | |
2387 | |
2329 | sub new { |
2388 | sub new { |
2330 | my $class = shift; |
2389 | my $class = shift; |
2331 | |
2390 | |
2332 | $class->SUPER::new ( |
2391 | $class->SUPER::new ( |
2333 | padding_x => 4, |
2392 | padding_x => 4, |
2334 | padding_y => 4, |
2393 | padding_y => 4, |
2335 | fg => [1, 1, 1], |
2394 | fg => [1.0, 1.0, 1.0], |
2336 | active_fg => [0, 0, 1], |
2395 | active_fg => [0.8, 0.8, 0.8], |
2337 | can_hover => 1, |
2396 | can_hover => 1, |
2338 | align => 0, |
2397 | align => 0, |
2339 | valign => 0, |
2398 | valign => 0, |
2340 | can_events => 1, |
2399 | can_events => 1, |
2341 | @_ |
2400 | @_ |
… | |
… | |
2359 | |
2418 | |
2360 | glEnable GL_TEXTURE_2D; |
2419 | glEnable GL_TEXTURE_2D; |
2361 | glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; |
2420 | glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; |
2362 | glColor 0, 0, 0, 1; |
2421 | glColor 0, 0, 0, 1; |
2363 | |
2422 | |
|
|
2423 | my $tex = $tex[$GRAB == $self]; |
2364 | $tex[0]->draw_quad_alpha (0, 0, $self->{w}, $self->{h}); |
2424 | $tex->draw_quad_alpha (0, 0, $self->{w}, $self->{h}); |
2365 | |
2425 | |
2366 | glDisable GL_TEXTURE_2D; |
2426 | glDisable GL_TEXTURE_2D; |
2367 | |
2427 | |
2368 | $self->SUPER::_draw; |
2428 | $self->SUPER::_draw; |
2369 | } |
2429 | } |
… | |
… | |
3434 | ); |
3494 | ); |
3435 | |
3495 | |
3436 | if ($self->{anim} && $self->{animspeed}) { |
3496 | if ($self->{anim} && $self->{animspeed}) { |
3437 | CFPlus::weaken (my $widget = $self); |
3497 | CFPlus::weaken (my $widget = $self); |
3438 | |
3498 | |
|
|
3499 | $widget->{animspeed} = List::Util::max 0.05, $widget->{animspeed}; |
|
|
3500 | $widget->{anim_start} = $self->{animspeed} * Event::time / $self->{animspeed}; |
3439 | $self->{timer} = Event->timer ( |
3501 | $self->{timer} = Event->timer ( |
3440 | at => $self->{animspeed} * int $::NOW / $self->{animspeed}, |
|
|
3441 | hard => 1, |
3502 | parked => 1, |
3442 | interval => $self->{animspeed}, |
|
|
3443 | cb => sub { |
3503 | cb => sub { |
3444 | return unless $::CONN; |
3504 | return unless $::CONN && $widget; |
3445 | |
3505 | |
3446 | ++$widget->{frame}; |
3506 | ++$widget->{frame}; |
3447 | $self->update_face; |
3507 | $widget->update_face; |
3448 | $self->update; |
3508 | $widget->update; |
|
|
3509 | |
|
|
3510 | $widget->update_timer; |
3449 | }, |
3511 | }, |
3450 | ); |
3512 | ); |
3451 | |
3513 | |
3452 | $self->update_face; |
3514 | $self->update_face; |
|
|
3515 | $self->update_timer; |
3453 | } |
3516 | } |
3454 | |
3517 | |
3455 | $self |
3518 | $self |
|
|
3519 | } |
|
|
3520 | |
|
|
3521 | sub update_timer { |
|
|
3522 | my ($self) = @_; |
|
|
3523 | |
|
|
3524 | return unless $self->{timer}; |
|
|
3525 | |
|
|
3526 | if ($self->{visible}) { |
|
|
3527 | $self->{timer}->at ( |
|
|
3528 | $self->{anim_start} |
|
|
3529 | + $self->{animspeed} |
|
|
3530 | * int 1.5 + (Event::time - $self->{anim_start}) / $self->{animspeed} |
|
|
3531 | ); |
|
|
3532 | $self->{timer}->start; |
|
|
3533 | } else { |
|
|
3534 | $self->{timer}->stop; |
|
|
3535 | } |
3456 | } |
3536 | } |
3457 | |
3537 | |
3458 | sub update_face { |
3538 | sub update_face { |
3459 | my ($self) = @_; |
3539 | my ($self) = @_; |
3460 | |
3540 | |
… | |
… | |
3492 | return unless $self->{visible}; |
3572 | return unless $self->{visible}; |
3493 | |
3573 | |
3494 | $self->SUPER::update; |
3574 | $self->SUPER::update; |
3495 | } |
3575 | } |
3496 | |
3576 | |
|
|
3577 | sub invoke_visibility_change { |
|
|
3578 | my ($self) = @_; |
|
|
3579 | |
|
|
3580 | $self->update_timer; |
|
|
3581 | |
|
|
3582 | 0 |
|
|
3583 | } |
|
|
3584 | |
3497 | sub _draw { |
3585 | sub _draw { |
3498 | my ($self) = @_; |
3586 | my ($self) = @_; |
3499 | |
3587 | |
3500 | return unless $::CONN; |
3588 | return unless $::CONN; |
3501 | |
3589 | |
… | |
… | |
3516 | } |
3604 | } |
3517 | |
3605 | |
3518 | sub destroy { |
3606 | sub destroy { |
3519 | my ($self) = @_; |
3607 | my ($self) = @_; |
3520 | |
3608 | |
3521 | $self->{timer}->cancel |
3609 | (delete $self->{timer})->cancel |
3522 | if $self->{timer}; |
3610 | if $self->{timer}; |
3523 | |
3611 | |
3524 | $self->SUPER::destroy; |
3612 | $self->SUPER::destroy; |
3525 | } |
3613 | } |
3526 | |
3614 | |
… | |
… | |
4170 | while ($self->{post_alloc_hook}) { |
4258 | while ($self->{post_alloc_hook}) { |
4171 | $_->() |
4259 | $_->() |
4172 | for values %{delete $self->{post_alloc_hook}}; |
4260 | for values %{delete $self->{post_alloc_hook}}; |
4173 | } |
4261 | } |
4174 | |
4262 | |
4175 | |
|
|
4176 | glViewport 0, 0, $::WIDTH, $::HEIGHT; |
4263 | glViewport 0, 0, $::WIDTH, $::HEIGHT; |
4177 | glClearColor +($::CFG->{fow_intensity}) x 3, 1; |
4264 | glClearColor +($::CFG->{fow_intensity}) x 3, 1; |
4178 | glClear GL_COLOR_BUFFER_BIT; |
4265 | glClear GL_COLOR_BUFFER_BIT; |
4179 | |
4266 | |
4180 | glMatrixMode GL_PROJECTION; |
4267 | glMatrixMode GL_PROJECTION; |