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7 | use SDL::OpenGL; |
7 | use SDL::OpenGL; |
8 | use SDL::OpenGL::Constants; |
8 | use SDL::OpenGL::Constants; |
9 | |
9 | |
10 | use Crossfire::Client; |
10 | use Crossfire::Client; |
11 | |
11 | |
12 | our $FOCUS; # the widget with current focus |
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13 | |
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14 | # class methods for events |
12 | # class methods for events |
15 | sub feed_sdl_key_down_event { $FOCUS->key_down ($_[0]) if $FOCUS } |
13 | sub feed_sdl_key_down_event { $::FOCUS->key_down ($_[0]) if $::FOCUS } |
16 | sub feed_sdl_key_up_event { $FOCUS->key_up ($_[0]) if $FOCUS } |
14 | sub feed_sdl_key_up_event { $::FOCUS->key_up ($_[0]) if $::FOCUS } |
17 | sub feed_sdl_button_down_event { } |
15 | sub feed_sdl_button_down_event { } |
18 | sub feed_sdl_button_up_event { } |
16 | sub feed_sdl_button_up_event { } |
19 | |
17 | |
20 | sub new { |
18 | sub new { |
21 | my $class = shift; |
19 | my $class = shift; |
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46 | $self->{h} = $h; |
44 | $self->{h} = $h; |
47 | } |
45 | } |
48 | |
46 | |
49 | sub focus_in { |
47 | sub focus_in { |
50 | my ($widget) = @_; |
48 | my ($widget) = @_; |
51 | $FOCUS = $widget; |
49 | $::FOCUS = $widget; |
52 | } |
50 | } |
53 | |
51 | |
54 | sub focus_out { |
52 | sub focus_out { |
55 | my ($widget) = @_; |
53 | my ($widget) = @_; |
56 | } |
54 | } |
… | |
… | |
81 | my ($self) = @_; |
79 | my ($self) = @_; |
82 | |
80 | |
83 | glPushMatrix; |
81 | glPushMatrix; |
84 | glTranslate $self->{x}, $self->{y}, 0; |
82 | glTranslate $self->{x}, $self->{y}, 0; |
85 | $self->_draw; |
83 | $self->_draw; |
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84 | if ($self == $::HOVER) { |
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85 | glColor 1, 1, 1, 0.4; |
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86 | glEnable GL_BLEND; |
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87 | glBegin GL_QUADS; |
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88 | glVertex 0, 0; |
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89 | glVertex $self->{w} - 1, 0; |
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90 | glVertex $self->{w} - 1, $self->{h} - 1; |
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91 | glVertex 0, $self->{h} - 1; |
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92 | glEnd; |
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93 | glDisable GL_BLEND; |
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94 | } |
86 | glPopMatrix; |
95 | glPopMatrix; |
87 | } |
96 | } |
88 | |
97 | |
89 | sub _draw { |
98 | sub _draw { |
90 | my ($self) = @_; |
99 | my ($self) = @_; |
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162 | |
171 | |
163 | @{$self->{children}} = |
172 | @{$self->{children}} = |
164 | sort { $a->{z} <=> $b->{z} } |
173 | sort { $a->{z} <=> $b->{z} } |
165 | @{$self->{children}}, $chld; |
174 | @{$self->{children}}, $chld; |
166 | |
175 | |
167 | $self->size_allocate ($self->{w}, $self->{h}); |
176 | $self->size_allocate ($self->{w}, $self->{h}) |
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177 | if $self->{w}; #TODO: check for "realised state" |
168 | } |
178 | } |
169 | |
179 | |
170 | sub remove { |
180 | sub remove { |
171 | my ($self, $widget) = @_; |
181 | my ($self, $widget) = @_; |
172 | |
182 | |
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176 | } |
186 | } |
177 | |
187 | |
178 | sub find_widget { |
188 | sub find_widget { |
179 | my ($self, $x, $y) = @_; |
189 | my ($self, $x, $y) = @_; |
180 | |
190 | |
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191 | $x -= $self->{x}; |
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192 | $y -= $self->{y}; |
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193 | |
181 | my $res; |
194 | my $res; |
182 | |
195 | |
183 | for (@{ $self->{children} }) { |
196 | for (reverse @{ $self->{children} }) { |
184 | $res = $_->find_widget ($x, $y) |
197 | $res = $_->find_widget ($x, $y) |
185 | and return $res; |
198 | and return $res; |
186 | } |
199 | } |
187 | |
200 | |
188 | () |
201 | $self->SUPER::find_widget ($x + $self->{x}, $y + $self->{y}) |
189 | } |
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190 | |
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191 | sub size_request { |
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192 | my ($self) = @_; |
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193 | |
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194 | my ($hs, $ws) = (0, 0); |
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195 | for (@{$self->{children} || []}) { |
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196 | my ($w, $h) = $_->size_request; |
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197 | $hs += $h; |
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198 | if ($ws < $w) { $ws = $w } |
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199 | } |
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200 | |
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201 | return ($ws, $hs); |
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202 | } |
202 | } |
203 | |
203 | |
204 | sub _draw { |
204 | sub _draw { |
205 | my ($self) = @_; |
205 | my ($self) = @_; |
206 | |
206 | |
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219 | $_[0]{children}[0]->size_request if $_[0]{children}[0]; |
219 | $_[0]{children}[0]->size_request if $_[0]{children}[0]; |
220 | } |
220 | } |
221 | |
221 | |
222 | sub size_allocate { |
222 | sub size_allocate { |
223 | my ($self, $w, $h) = @_; |
223 | my ($self, $w, $h) = @_; |
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224 | |
224 | $self->SUPER::size_allocate ($w, $h); |
225 | $self->SUPER::size_allocate ($w, $h); |
225 | $self->{children}[0]->size_allocate ($w, $h) |
226 | $self->{children}[0]->size_allocate ($w, $h) |
226 | if $self->{children}[0] |
227 | if $self->{children}[0] |
227 | } |
228 | } |
228 | |
229 | |
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236 | my ($self) = @_; |
237 | my ($self) = @_; |
237 | |
238 | |
238 | ::refresh (); |
239 | ::refresh (); |
239 | } |
240 | } |
240 | |
241 | |
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242 | sub add { |
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243 | my ($self, $widget) = @_; |
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244 | |
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245 | $self->SUPER::add ($widget); |
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246 | |
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247 | $widget->size_allocate ($widget->size_request); |
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248 | } |
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249 | |
241 | ############################################################################# |
250 | ############################################################################# |
242 | |
251 | |
243 | package Crossfire::Client::Widget::Window; |
252 | package Crossfire::Client::Widget::Window; |
244 | |
253 | |
245 | our @ISA = Crossfire::Client::Widget::Bin::; |
254 | our @ISA = Crossfire::Client::Widget::Bin::; |
246 | |
255 | |
247 | use SDL::OpenGL; |
256 | use SDL::OpenGL; |
248 | |
257 | |
249 | sub add { |
258 | sub new { |
250 | my ($self, $chld) = @_; |
259 | my ($class, $x, $y, $z, $w, $h) = @_; |
251 | warn "ADD $chld\n"; |
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252 | $self->SUPER::add ($chld); |
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253 | $chld->set_parent ($self); |
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254 | } |
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255 | |
260 | |
256 | sub remove { |
261 | my $self = $class->SUPER::new; |
257 | my ($self) = @_; |
262 | |
258 | # TODO FIXME: removing a child from a window will crash, see render_chld |
263 | @$self{qw(x y z w h)} = ($x, $y, $z, $w, $h); |
259 | # $self->update; |
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260 | } |
264 | } |
261 | |
265 | |
262 | sub update { |
266 | sub update { |
263 | my ($self) = @_; |
267 | my ($self) = @_; |
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268 | |
264 | $self->render_chld; |
269 | $self->render_chld; |
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270 | $self->SUPER::update; |
265 | } |
271 | } |
266 | |
272 | |
267 | sub render_chld { |
273 | sub render_chld { |
268 | my ($self) = @_; |
274 | my ($self) = @_; |
269 | my $chld = $self->get; |
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270 | my ($w, $h) = $self->size_request; |
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271 | |
275 | |
272 | require Carp; |
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273 | Carp::cluck "RENDERCHI $w $h"; |
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274 | warn "RENDERCHI $w $h\n"; |
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275 | $self->{texture} = |
276 | $self->{texture} = |
276 | Crossfire::Client::Texture->new_from_opengl ( |
277 | Crossfire::Client::Texture->new_from_opengl ( |
277 | $w, $h, sub { $chld->draw } |
278 | $self->{w}, $self->{h}, sub { $self->child->draw } |
278 | ); |
279 | ); |
279 | $self->{texture}->upload; |
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280 | } |
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281 | |
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282 | sub size_request { |
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283 | my ($self) = @_; |
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284 | ($self->w, $self->h) |
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285 | } |
280 | } |
286 | |
281 | |
287 | sub size_allocate { |
282 | sub size_allocate { |
288 | my ($self, $w, $h) = @_; |
283 | my ($self, $w, $h) = @_; |
289 | |
284 | |
290 | $self->w ($w); |
285 | $self->{w} = $w; |
291 | $self->h ($h); |
286 | $self->{h} = $h; |
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287 | |
292 | $self->get->size_allocate ($w, $h); |
288 | $self->child->size_allocate ($w, $h); |
293 | |
289 | |
294 | $self->update; #TODO: Move this to the size_request event propably? |
290 | $self->render_chld; |
295 | } |
291 | } |
296 | |
292 | |
297 | sub _draw { |
293 | sub _draw { |
298 | my ($self) = @_; |
294 | my ($self) = @_; |
299 | |
295 | |
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336 | map { $_ + 4 } $chld->size_request; |
332 | map { $_ + 4 } $chld->size_request; |
337 | } |
333 | } |
338 | |
334 | |
339 | sub size_allocate { |
335 | sub size_allocate { |
340 | my ($self, $w, $h) = @_; |
336 | my ($self, $w, $h) = @_; |
341 | |
337 | |
342 | $self->SUPER::size_allocate ($w, $h); |
338 | $self->{w} = $w; |
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339 | $self->{h} = $h; |
343 | |
340 | |
344 | $self->child->size_allocate ($w - 4, $h - 4); |
341 | $self->child->size_allocate ($w - 4, $h - 4); |
345 | $self->child->move (2, 2); |
342 | $self->child->move (2, 2); |
346 | } |
343 | } |
347 | |
344 | |
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398 | $w -= $tex[2]->{width}; |
395 | $w -= $tex[2]->{width}; |
399 | $w -= $tex[3]->{width}; |
396 | $w -= $tex[3]->{width}; |
400 | |
397 | |
401 | $h = $h < 0 ? 0 : $h; |
398 | $h = $h < 0 ? 0 : $h; |
402 | $w = $w < 0 ? 0 : $w; |
399 | $w = $w < 0 ? 0 : $w; |
403 | warn "CHILD:$w $h\n"; |
400 | |
404 | $self->child->size_allocate ($w, $h); |
401 | $self->child->size_allocate ($w, $h); |
405 | $self->child->move ($self->{txts}->[3]->{width}, $self->{txts}->[1]->{height}); |
402 | $self->child->move ($tex[3]->{width}, $tex[1]->{height}); |
406 | } |
403 | } |
407 | |
404 | |
408 | sub _draw { |
405 | sub _draw { |
409 | my ($self) = @_; |
406 | my ($self) = @_; |
410 | |
407 | |
411 | my ($w, $h) = ($self->w, $self->h); |
408 | my ($w, $h) = ($self->{w}, $self->{h}); |
412 | my ($cw, $ch) = ($self->child->w, $self->child->h); |
409 | my ($cw, $ch) = ($self->child->{w}, $self->child->{h}); |
413 | |
410 | |
414 | glEnable GL_BLEND; |
411 | glEnable GL_BLEND; |
415 | glEnable GL_TEXTURE_2D; |
412 | glEnable GL_TEXTURE_2D; |
416 | glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; |
413 | glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; |
417 | glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; |
414 | glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; |
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571 | package Crossfire::Client::Widget::VBox; |
568 | package Crossfire::Client::Widget::VBox; |
572 | |
569 | |
573 | our @ISA = Crossfire::Client::Widget::Container::; |
570 | our @ISA = Crossfire::Client::Widget::Container::; |
574 | |
571 | |
575 | use SDL::OpenGL; |
572 | use SDL::OpenGL; |
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573 | |
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574 | sub size_request { |
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575 | my ($self) = @_; |
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576 | |
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577 | my @alloc = map [$_->size_request], @{$self->{children}}; |
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578 | |
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579 | ( |
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580 | (List::Util::max map $_->[0], @alloc), |
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581 | (List::Util::sum map $_->[1], @alloc), |
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582 | ) |
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583 | } |
576 | |
584 | |
577 | sub size_allocate { |
585 | sub size_allocate { |
578 | my ($self, $w, $h) = @_; |
586 | my ($self, $w, $h) = @_; |
579 | |
587 | |
580 | $self->w ($w); |
588 | $self->w ($w); |
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610 | } else { |
618 | } else { |
611 | my ($cw, $h) = $_->size_request; |
619 | my ($cw, $h) = $_->size_request; |
612 | $_->size_allocate ($w, $h); |
620 | $_->size_allocate ($w, $h); |
613 | $y += $h; |
621 | $y += $h; |
614 | } |
622 | } |
615 | } |
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616 | } |
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617 | |
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618 | sub _draw { |
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619 | my ($self) = @_; |
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620 | |
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621 | my ($x, $y); |
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622 | for (@{$self->{children} || []}) { |
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623 | $_->draw; |
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624 | $y += $_->h; |
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625 | } |
623 | } |
626 | } |
624 | } |
627 | |
625 | |
628 | ############################################################################# |
626 | ############################################################################# |
629 | |
627 | |