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Comparing deliantra/Deliantra-Client/DC/UI.pm (file contents):
Revision 1.49 by root, Sun Apr 9 22:26:51 2006 UTC vs.
Revision 1.101 by elmex, Fri Apr 14 11:43:51 2006 UTC

1package Crossfire::Client::Widget; 1package CFClient::UI;
2 2
3use strict; 3use strict;
4 4
5use Scalar::Util; 5use Scalar::Util ();
6use List::Util ();
7
8use CFClient;
9
10our ($FOCUS, $HOVER, $GRAB); # various widgets
11
12our $TOPLEVEL;
13our $BUTTON_STATE;
14
15# class methods for events
16sub feed_sdl_key_down_event {
17 $FOCUS->key_down ($_[0]) if $FOCUS;
18}
19
20sub feed_sdl_key_up_event {
21 $FOCUS->key_up ($_[0]) if $FOCUS;
22}
23
24sub feed_sdl_button_down_event {
25 my ($ev) = @_;
26 my ($x, $y) = ($ev->motion_x, $ev->motion_y);
27
28 if (!$BUTTON_STATE) {
29 my $widget = $TOPLEVEL->find_widget ($x, $y);
30
31 $GRAB = $widget;
32 $GRAB->update if $GRAB;
33 }
34
35 $BUTTON_STATE |= 1 << ($ev->button - 1);
36
37 $GRAB->button_down ($ev, $GRAB->translate ($x, $y)) if $GRAB;
38}
39
40sub feed_sdl_button_up_event {
41 my ($ev) = @_;
42 my ($x, $y) = ($ev->motion_x, $ev->motion_y);
43
44 my $widget = $GRAB || $TOPLEVEL->find_widget ($x, $y);
45
46 $BUTTON_STATE &= ~(1 << ($ev->button - 1));
47
48 $GRAB->button_up ($ev, $GRAB->translate ($x, $y)) if $GRAB;
49
50 if (!$BUTTON_STATE) {
51 my $grab = $GRAB; undef $GRAB;
52 $grab->update if $grab;
53 $GRAB->update if $GRAB;
54 }
55}
56
57sub feed_sdl_motion_event {
58 my ($ev) = @_;
59 my ($x, $y) = ($ev->motion_x, $ev->motion_y);
60
61 my $widget = $GRAB || $TOPLEVEL->find_widget ($x, $y);
62
63 if ($widget != $HOVER) {
64 my $hover = $HOVER; $HOVER = $widget;
65
66 $hover->update if $hover;
67 $HOVER->update if $HOVER;
68 }
69
70 $HOVER->mouse_motion ($ev, $HOVER->translate ($x, $y)) if $HOVER;
71}
72
73#############################################################################
74
75package CFClient::UI::Base;
76
77use strict;
6 78
7use SDL::OpenGL; 79use SDL::OpenGL;
8use SDL::OpenGL::Constants;
9
10use Crossfire::Client;
11
12# class methods for events
13sub feed_sdl_key_down_event { $::FOCUS->key_down ($_[0]) if $::FOCUS }
14sub feed_sdl_key_up_event { $::FOCUS->key_up ($_[0]) if $::FOCUS }
15sub feed_sdl_button_down_event { }
16sub feed_sdl_button_up_event { }
17 80
18sub new { 81sub new {
19 my $class = shift; 82 my $class = shift;
20 83
21 bless { @_ }, $class 84 my $self = bless {
85 x => 0,
86 y => 0,
87 z => 0,
88 w => -1,
89 h => -1,
90 @_
91 }, $class;
92
93 for (keys %$self) {
94 if (/^connect_(.*)$/) {
95 $self->connect ($1 => delete $self->{$_});
96 }
97 }
98
99 $self
22} 100}
23 101
24sub move { 102sub move {
25 my ($self, $x, $y, $z) = @_; 103 my ($self, $x, $y, $z) = @_;
26 $self->{x} = $x; 104 $self->{x} = $x;
35sub size_request { 113sub size_request {
36 require Carp; 114 require Carp;
37 Carp::confess "size_request is abtract"; 115 Carp::confess "size_request is abtract";
38} 116}
39 117
40sub size_allocate { 118sub _size_allocate {
41 my ($self, $w, $h) = @_; 119 my ($self, $x, $y, $w, $h) = @_;
120
121 $self->{x} = $x;
122 $self->{y} = $y;
123
124 return unless $self->{w} != $w || $self->{h} != $h;
42 125
43 $self->{w} = $w; 126 $self->{w} = $w;
44 $self->{h} = $h; 127 $self->{h} = $h;
128
129 1
130}
131
132sub size_allocate {
133 my ($self, $x, $y, $w, $h) = @_;
134
135 $self->_size_allocate ($x, $y, $w, $h);
136}
137
138# translate global coordinates to local coordinate system
139sub translate {
140 my ($self, $x, $y) = @_;
141
142 $self->{parent}->translate ($x - $self->{x}, $y - $self->{y});
45} 143}
46 144
47sub focus_in { 145sub focus_in {
48 my ($widget) = @_; 146 my ($self) = @_;
49 $::FOCUS = $widget; 147
148 return if $FOCUS == $self;
149 return unless $self->{can_focus};
150
151 my $focus = $FOCUS; $FOCUS = $self;
152 $focus->update if $focus;
153 $FOCUS->update;
50} 154}
51 155
52sub focus_out { 156sub focus_out {
53 my ($widget) = @_; 157 my ($self) = @_;
54}
55 158
159 return unless $FOCUS == $self;
160
161 my $focus = $FOCUS; undef $FOCUS;
162 $focus->update if $focus; #?
163}
164
165sub mouse_motion { }
166sub button_up { }
56sub key_down { 167sub key_down { }
57 my ($widget, $sdlev) = @_;
58}
59
60sub key_up { 168sub key_up { }
61 my ($widget, $sdlev) = @_;
62}
63 169
64sub button_down { 170sub button_down {
65 my ($widget, $sdlev) = @_; 171 my ($self, $ev, $x, $y) = @_;
66}
67 172
68sub button_up { 173 $self->focus_in;
69 my ($widget, $sdlev) = @_;
70} 174}
71 175
72sub w { $_[0]->{w} = $_[1] if $_[1]; $_[0]->{w} } 176sub w { $_[0]{w} = $_[1] if @_ > 1; $_[0]{w} }
73sub h { $_[0]->{h} = $_[1] if $_[1]; $_[0]->{h} } 177sub h { $_[0]{h} = $_[1] if @_ > 1; $_[0]{h} }
74sub x { $_[0]->{x} = $_[1] if $_[1]; $_[0]->{x} } 178sub x { $_[0]{x} = $_[1] if @_ > 1; $_[0]{x} }
75sub y { $_[0]->{y} = $_[1] if $_[1]; $_[0]->{y} } 179sub y { $_[0]{y} = $_[1] if @_ > 1; $_[0]{y} }
76sub z { $_[0]->{z} = $_[1] if $_[1]; $_[0]->{z} } 180sub z { $_[0]{z} = $_[1] if @_ > 1; $_[0]{z} }
77 181
78sub draw { 182sub draw {
79 my ($self) = @_; 183 my ($self) = @_;
184
185 return unless $self->{h} && $self->{w};
80 186
81 glPushMatrix; 187 glPushMatrix;
82 glTranslate $self->{x}, $self->{y}, 0; 188 glTranslate $self->{x}, $self->{y}, 0;
83 $self->_draw; 189 $self->_draw;
84 if ($self == $::HOVER) { 190 glPopMatrix;
85 glColor 1, 1, 1, 0.4; 191
192 if ($self == $HOVER && $self->{can_hover}) {
193 my ($x, $y) = @$self{qw(x y)};
194
195 glColor 0, 0, 1, 0.2;
196 glEnable GL_BLEND;
197 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
86 glBegin GL_QUADS; 198 glBegin GL_QUADS;
87 glVertex 0, 0; 199 glVertex $x , $y;
88 glVertex $self->{w} - 1, 0; 200 glVertex $x + $self->{w}, $y;
89 glVertex $self->{w} - 1, $self->{h} - 1; 201 glVertex $x + $self->{w}, $y + $self->{h};
90 glVertex 0, $self->{h} - 1; 202 glVertex $x , $y + $self->{h};
91 glEnd; 203 glEnd;
204 glDisable GL_BLEND;
92 } 205 }
93 glPopMatrix;
94} 206}
95 207
96sub _draw { 208sub _draw {
97 my ($self) = @_; 209 my ($self) = @_;
98 210
99 warn "no draw defined for $self\n"; 211 warn "no draw defined for $self\n";
100}
101
102sub bbox {
103 my ($self) = @_;
104 my ($w, $h) = $self->size_request;
105 (
106 $self->{x},
107 $self->{y},
108 $self->{x} = $w,
109 $self->{y} = $h
110 )
111} 212}
112 213
113sub find_widget { 214sub find_widget {
114 my ($self, $x, $y) = @_; 215 my ($self, $x, $y) = @_;
115 216
118 && $y >= $self->{y} && $y < $self->{y} + $self->{h}; 219 && $y >= $self->{y} && $y < $self->{y} + $self->{h};
119 220
120 () 221 ()
121} 222}
122 223
123sub del_parent { $_[0]->{parent} = undef }
124
125sub set_parent { 224sub set_parent {
126 my ($self, $par) = @_; 225 my ($self, $par) = @_;
127 226
128 $self->{parent} = $par; 227 $self->{parent} = $par;
129 Scalar::Util::weaken $self->{parent}; 228 Scalar::Util::weaken $self->{parent};
138 237
139 $self->{parent}->update 238 $self->{parent}->update
140 if $self->{parent}; 239 if $self->{parent};
141} 240}
142 241
242sub connect {
243 my ($self, $signal, $cb) = @_;
244
245 push @{ $self->{cb}{$signal} }, $cb;
246}
247
248sub emit {
249 my ($self, $signal, @args) = @_;
250
251 $_->($self, @args)
252 for @{$self->{cb}{$signal} || []};
253}
254
143sub DESTROY { 255sub DESTROY {
144 my ($self) = @_; 256 my ($self) = @_;
145 257
146 #$self->deactivate; 258 #$self->deactivate;
147} 259}
148 260
149############################################################################# 261#############################################################################
150 262
151package Crossfire::Client::Widget::Container; 263package CFClient::UI::DrawBG;
152 264
153our @ISA = Crossfire::Client::Widget::; 265our @ISA = CFClient::UI::Base::;
266
267use strict;
268use SDL::OpenGL;
154 269
155sub new { 270sub new {
271 my $class = shift;
272
273 # range [value, low, high, page]
274
275 $class->SUPER::new (
276 bg => [0, 0, 0, 0.2],
277 active_bg => [1, 1, 1, 0.5],
278 @_
279 )
280}
281
282sub _draw {
283 my ($self) = @_;
284
285 my ($w, $h) = @$self{qw(w h)};
286
287 glEnable GL_BLEND;
288 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
289 glColor @{ $FOCUS == $self ? $self->{active_bg} : $self->{bg} };
290
291 glBegin GL_QUADS;
292 glVertex 0 , 0;
293 glVertex 0 , $h;
294 glVertex $w, $h;
295 glVertex $w, 0;
296 glEnd;
297
298 glDisable GL_BLEND;
299}
300
301#############################################################################
302
303package CFClient::UI::Empty;
304
305our @ISA = CFClient::UI::Base::;
306
307sub size_request {
308 (0, 0)
309}
310
311sub draw { }
312
313#############################################################################
314
315package CFClient::UI::Container;
316
317our @ISA = CFClient::UI::Base::;
318
319sub new {
156 my ($class, @widgets) = @_; 320 my ($class, %arg) = @_;
157 321
322 my $children = delete $arg{children} || [];
323
158 my $self = $class->SUPER::new (children => []); 324 my $self = $class->SUPER::new (children => [], %arg);
159 $self->add ($_) for @widgets; 325 $self->add ($_) for @$children;
160 326
161 $self 327 $self
162} 328}
163 329
164sub add { 330sub add {
165 my ($self, $chld, $expand) = @_; 331 my ($self, $chld) = @_;
166 332
167 $chld->{expand} = $expand;
168 $chld->set_parent ($self); 333 $chld->set_parent ($self);
169 334
170 @{$self->{children}} = 335 $self->{children} = [
171 sort { $a->{z} <=> $b->{z} } 336 sort { $a->{z} <=> $b->{z} }
172 @{$self->{children}}, $chld; 337 @{$self->{children}}, $chld
338 ];
173 339
174 $self->size_allocate ($self->{w}, $self->{h}) 340 $self->{w} = $self->{h} = -1;
175 if $self->{w}; #TODO: check for "realised state" 341 $self->update;
176} 342}
177 343
178sub remove { 344sub remove {
179 my ($self, $widget) = @_; 345 my ($self, $widget) = @_;
180 346
181 $self->{children} = [ grep $_ != $widget, @{ $self->{children} } ]; 347 $self->{children} = [ grep $_ != $widget, @{ $self->{children} } ];
182 348
183 $self->size_allocate ($self->{w}, $self->{h}); 349 $self->size_allocate (0, 0, $self->{w}, $self->{h});
184} 350}
185 351
186sub find_widget { 352sub find_widget {
187 my ($self, $x, $y) = @_; 353 my ($self, $x, $y) = @_;
188 354
205 $_->draw for @{$self->{children}}; 371 $_->draw for @{$self->{children}};
206} 372}
207 373
208############################################################################# 374#############################################################################
209 375
210package Crossfire::Client::Widget::Bin; 376package CFClient::UI::Bin;
211 377
212our @ISA = Crossfire::Client::Widget::Container::; 378our @ISA = CFClient::UI::Container::;
213 379
214sub child { $_[0]->{children}[0] } 380sub new {
381 my ($class, %arg) = @_;
215 382
216sub size_request { 383 my $child = (delete $arg{child}) || new CFClient::UI::Empty::;
217 $_[0]{children}[0]->size_request if $_[0]{children}[0];
218}
219 384
220sub size_allocate { 385 $class->SUPER::new (children => [$child], %arg)
221 my ($self, $w, $h) = @_;
222
223 $self->SUPER::size_allocate ($w, $h);
224 $self->{children}[0]->size_allocate ($w, $h)
225 if $self->{children}[0]
226}
227
228#############################################################################
229
230package Crossfire::Client::Widget::Toplevel;
231
232our @ISA = Crossfire::Client::Widget::Container::;
233
234sub update {
235 my ($self) = @_;
236
237 ::refresh ();
238} 386}
239 387
240sub add { 388sub add {
241 my ($self, $widget) = @_; 389 my ($self, $widget) = @_;
242 390
391 $self->{children} = [];
392
243 $self->SUPER::add ($widget); 393 $self->SUPER::add ($widget);
244
245 $widget->size_allocate ($widget->size_request);
246} 394}
247 395
248############################################################################# 396sub remove {
397 my ($self, $widget) = @_;
249 398
250package Crossfire::Client::Widget::Window; 399 $self->SUPER::remove ($widget);
251 400
252our @ISA = Crossfire::Client::Widget::Bin::; 401 $self->{children} = [new CFClient::UI::Empty]
402 unless @{$self->{children}};
403}
404
405sub child { $_[0]->{children}[0] }
406
407sub size_request {
408 $_[0]{children}[0]->size_request
409}
410
411sub size_allocate {
412 my ($self, $x, $y, $w, $h) = @_;
413
414 $self->_size_allocate ($x, $y, $w, $h) or return;
415
416 $self->{children}[0]->size_allocate (0, 0, $w, $h);
417}
418
419#############################################################################
420
421package CFClient::UI::Window;
422
423our @ISA = CFClient::UI::Bin::;
253 424
254use SDL::OpenGL; 425use SDL::OpenGL;
255 426
256sub new { 427sub new {
257 my ($class, $x, $y, $z, $w, $h) = @_; 428 my ($class, %arg) = @_;
258 429
259 my $self = $class->SUPER::new; 430 my $self = $class->SUPER::new (%arg);
260
261 @$self{qw(x y z w h)} = ($x, $y, $z, $w, $h);
262} 431}
263 432
264sub update { 433sub update {
265 my ($self) = @_; 434 my ($self) = @_;
266 435
436 # we want to do this delayed...
267 $self->render_chld; 437 $self->render_chld;
268 $self->SUPER::update; 438 $self->SUPER::update;
269} 439}
270 440
271sub render_chld { 441sub render_chld {
272 my ($self) = @_; 442 my ($self) = @_;
273 443
274 $self->{texture} = 444 $self->{texture} =
275 Crossfire::Client::Texture->new_from_opengl ( 445 CFClient::Texture->new_from_opengl (
276 $self->{w}, $self->{h}, sub { $self->child->draw } 446 $self->{w}, $self->{h}, sub { $self->child->draw }
277 ); 447 );
278} 448}
279 449
280sub size_allocate { 450sub size_allocate {
281 my ($self, $w, $h) = @_; 451 my ($self, $x, $y, $w, $h) = @_;
282 452
283 $self->{w} = $w; 453 $self->_size_allocate ($x, $y, $w, $h) or return;
284 $self->{h} = $h;
285 454
286 $self->child->size_allocate ($w, $h); 455 $self->child->size_allocate (0, 0, $w, $h);
287 456
288 $self->render_chld; 457 $self->render_chld;
289} 458}
290 459
291sub _draw { 460sub _draw {
295 464
296 my $tex = $self->{texture} 465 my $tex = $self->{texture}
297 or return; 466 or return;
298 467
299 glEnable GL_BLEND; 468 glEnable GL_BLEND;
469 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
300 glEnable GL_TEXTURE_2D; 470 glEnable GL_TEXTURE_2D;
301 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; 471 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
302 glBindTexture GL_TEXTURE_2D, $tex->{name};
303 472
304 glBegin GL_QUADS; 473 $tex->draw_quad (0, 0, $w, $h);
305 glTexCoord 0, 0; glVertex 0, 0;
306 glTexCoord 0, 1; glVertex 0, $h;
307 glTexCoord 1, 1; glVertex $w, $h;
308 glTexCoord 1, 0; glVertex $w, 0;
309 glEnd;
310 474
311 glDisable GL_BLEND; 475 glDisable GL_BLEND;
312 glDisable GL_TEXTURE_2D; 476 glDisable GL_TEXTURE_2D;
313} 477}
314 478
315############################################################################# 479#############################################################################
316 480
317package Crossfire::Client::Widget::Frame; 481package CFClient::UI::Frame;
318 482
319our @ISA = Crossfire::Client::Widget::Bin::; 483our @ISA = CFClient::UI::Bin::;
320 484
321use SDL::OpenGL; 485use SDL::OpenGL;
322 486
323sub size_request { 487sub size_request {
324 my ($self) = @_; 488 my ($self) = @_;
329 493
330 map { $_ + 4 } $chld->size_request; 494 map { $_ + 4 } $chld->size_request;
331} 495}
332 496
333sub size_allocate { 497sub size_allocate {
334 my ($self, $w, $h) = @_; 498 my ($self, $x, $y, $w, $h) = @_;
335 499
336 $self->{w} = $w; 500 $self->_size_allocate ($x, $y, $w, $h) or return;
337 $self->{h} = $h;
338 501
339 $self->child->size_allocate ($w - 4, $h - 4); 502 $self->child->size_allocate (2, 2, $w - 4, $h - 4);
340 $self->child->move (2, 2);
341} 503}
342 504
343sub _draw { 505sub _draw {
344 my ($self) = @_; 506 my ($self) = @_;
345 507
347 509
348 my ($w, $h) = $chld->size_request; 510 my ($w, $h) = $chld->size_request;
349 511
350 glBegin GL_QUADS; 512 glBegin GL_QUADS;
351 glColor 0, 0, 0; 513 glColor 0, 0, 0;
352 glTexCoord 0, 0; glVertex 0 , 0; 514 glVertex 0 , 0;
353 glTexCoord 0, 1; glVertex 0 , $h + 4; 515 glVertex 0 , $h + 4;
354 glTexCoord 1, 1; glVertex $w + 4 , $h + 4; 516 glVertex $w + 4 , $h + 4;
355 glTexCoord 1, 0; glVertex $w + 4 , 0; 517 glVertex $w + 4 , 0;
356 glEnd; 518 glEnd;
357 519
358 $chld->draw; 520 $chld->draw;
359} 521}
360 522
361############################################################################# 523#############################################################################
362 524
363package Crossfire::Client::Widget::FancyFrame; 525package CFClient::UI::FancyFrame;
364 526
365our @ISA = Crossfire::Client::Widget::Bin::; 527our @ISA = CFClient::UI::Bin::;
366 528
367use SDL::OpenGL; 529use SDL::OpenGL;
368 530
369my @tex = 531my @tex =
370 map { new_from_file Crossfire::Client::Texture Crossfire::Client::find_rcfile $_ } 532 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ }
371 qw(d1_bg.png d1_border_top.png d1_border_right.png d1_border_left.png d1_border_bottom.png); 533 qw(d1_bg.png d1_border_top.png d1_border_right.png d1_border_left.png d1_border_bottom.png);
372 534
535sub new {
536 my $class = shift;
537
538 # TODO: user_x, user_y, overwrite moveto?
539
540 $class->SUPER::new (
541 bg => [1, 1, 1, 1],
542 border_bg => [1, 1, 1, 1],
543 border => $::FONTSIZE * 0.8,
544 @_
545 )
546}
547
373sub size_request { 548sub size_request {
374 my ($self) = @_; 549 my ($self) = @_;
375 550
551 return ($self->{user_w}, $self->{user_h}) if $self->{user_w} && $self->{user_h};
552
376 my ($w, $h) = $self->SUPER::size_request; 553 my ($w, $h) = $self->SUPER::size_request;
377 554
378 $h += $tex[1]->{height}; 555 (
379 $h += $tex[4]->{height}; 556 $w + $self->{border} * 2,
380 $w += $tex[2]->{width}; 557 $h + $self->{border} * 2,
381 $w += $tex[3]->{width}; 558 )
382
383 ($w, $h)
384} 559}
385 560
386sub size_allocate { 561sub size_allocate {
387 my ($self, $w, $h) = @_; 562 my ($self, $x, $y, $w, $h) = @_;
388 563
389 $self->SUPER::size_allocate ($w, $h); 564 $self->_size_allocate ($x, $y, $w, $h) or return;
390 565
391 $h -= $tex[1]->{height}; 566 $h -= List::Util::max 0, $self->{border} * 2;
392 $h -= $tex[4]->{height}; 567 $w -= List::Util::max 0, $self->{border} * 2;
393 $w -= $tex[2]->{width};
394 $w -= $tex[3]->{width};
395 568
396 $h = $h < 0 ? 0 : $h; 569 $self->child->size_allocate ($self->{border}, $self->{border}, $w, $h);
397 $w = $w < 0 ? 0 : $w; 570}
398 571
399 $self->child->size_allocate ($w, $h); 572sub button_down {
400 $self->child->move ($tex[3]->{width}, $tex[1]->{height}); 573 my ($self, $ev, $x, $y) = @_;
574
575 if ($x < $self->{w} && $x >= $self->{w} - $self->{border}
576 && $y < $self->{h} && $y >= $self->{h} - $self->{border}) {
577
578 my ($ox, $oy) = ($ev->button_x, $ev->button_y);
579 my ($bw, $bh) = ($self->{w}, $self->{h});
580
581 $self->{motion} = sub {
582 my ($ev, $x, $y) = @_;
583
584 ($x, $y) = ($ev->motion_x, $ev->motion_y);
585
586 $self->{user_w} = $bw + $x - $ox;
587 $self->{user_h} = $bh + $y - $oy;
588 $self->update;
589 };
590
591 } elsif ($x >= 0 && $x < $self->{w}
592 && $y >= 0 && $y < $self->{border}) {
593
594 my ($ox, $oy) = ($ev->button_x, $ev->button_y);
595 my ($bx, $by) = ($self->{x}, $self->{y});
596
597 $self->{motion} = sub {
598 my ($ev, $x, $y) = @_;
599
600 ($x, $y) = ($ev->motion_x, $ev->motion_y);
601
602 $self->move ($bx + $x - $ox, $by + $y - $oy);
603 $self->update;
604 };
605 }
606}
607
608sub button_up {
609 my ($self, $ev, $x, $y) = @_;
610
611 delete $self->{motion};
612}
613
614sub mouse_motion {
615 my ($self, $ev, $x, $y) = @_;
616
617 $self->{motion}->($ev, $x, $y) if $self->{motion};
401} 618}
402 619
403sub _draw { 620sub _draw {
404 my ($self) = @_; 621 my ($self) = @_;
405 622
406 my ($w, $h) = ($self->{w}, $self->{h}); 623 my ($w, $h ) = ($self->{w}, $self->{h});
407 my ($cw, $ch) = ($self->child->{w}, $self->child->{h}); 624 my ($cw, $ch) = ($self->child->{w}, $self->child->{h});
408 625
409 glEnable GL_BLEND; 626 glEnable GL_BLEND;
627 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
410 glEnable GL_TEXTURE_2D; 628 glEnable GL_TEXTURE_2D;
411 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
412 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; 629 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
413 630
414 my $top = $tex[1]; 631 glColor @{ $self->{border_bg} };
415 glBindTexture GL_TEXTURE_2D, $top->{name}; 632 $tex[1]->draw_quad (0, 0, $w, $self->{border});
416 633 $tex[3]->draw_quad (0, $self->{border}, $self->{border}, $ch);
417 glBegin GL_QUADS; 634 $tex[2]->draw_quad ($w - $self->{border}, $self->{border}, $self->{border}, $ch);
418 glTexCoord 0, 0; glVertex 0 , 0; 635 $tex[4]->draw_quad (0, $h - $self->{border}, $w, $self->{border});
419 glTexCoord 0, 1; glVertex 0 , $top->{height};
420 glTexCoord 1, 1; glVertex $w , $top->{height};
421 glTexCoord 1, 0; glVertex $w , 0;
422 glEnd;
423
424 my $left = $tex[3];
425 glBindTexture GL_TEXTURE_2D, $left->{name};
426
427 glBegin GL_QUADS;
428 glTexCoord 0, 0; glVertex 0 , $top->{height};
429 glTexCoord 0, 1; glVertex 0 , $top->{height} + $ch;
430 glTexCoord 1, 1; glVertex $left->{width}, $top->{height} + $ch;
431 glTexCoord 1, 0; glVertex $left->{width}, $top->{height};
432 glEnd;
433
434 my $right = $tex[2];
435 glBindTexture GL_TEXTURE_2D, $right->{name};
436
437 glBegin GL_QUADS;
438 glTexCoord 0, 0; glVertex $w - $right->{width}, $top->{height};
439 glTexCoord 0, 1; glVertex $w - $right->{width}, $top->{height} + $ch;
440 glTexCoord 1, 1; glVertex $w , $top->{height} + $ch;
441 glTexCoord 1, 0; glVertex $w , $top->{height};
442 glEnd;
443
444 my $bottom = $tex[4];
445 glBindTexture GL_TEXTURE_2D, $bottom->{name};
446
447 glBegin GL_QUADS;
448 glTexCoord 0, 0; glVertex 0 , $h - $bottom->{height};
449 glTexCoord 0, 1; glVertex 0 , $h;
450 glTexCoord 1, 1; glVertex $w , $h;
451 glTexCoord 1, 0; glVertex $w , $h - $bottom->{height};
452 glEnd;
453 636
454 my $bg = $tex[0]; 637 my $bg = $tex[0];
455 glBindTexture GL_TEXTURE_2D, $bg->{name};
456 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
457 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT;
458 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT;
459 638
639 # TODO: repeat texture not scale
460 my $rep_x = $cw / $bg->{width}; 640 my $rep_x = $cw / $bg->{w};
461 my $rep_y = $ch / $bg->{height}; 641 my $rep_y = $ch / $bg->{h};
462 642
463 glBegin GL_QUADS; 643 glColor @{ $self->{bg} };
464 glTexCoord 0, 0; glVertex $left->{width}, $top->{height};
465 glTexCoord 0, $rep_y; glVertex $left->{width}, $top->{height} + $ch;
466 glTexCoord $rep_x, $rep_y; glVertex $left->{width} + $cw , $top->{height} + $ch;
467 glTexCoord $rep_x, 0; glVertex $left->{width} + $cw , $top->{height};
468 glEnd;
469 644
645 $bg->{s} = $rep_x;
646 $bg->{t} = $rep_y;
647 $bg->{wrap_mode} = 1;
648 $bg->draw_quad ($self->{border}, $self->{border}, $cw, $ch);
649
650 glDisable GL_TEXTURE_2D;
470 glDisable GL_BLEND; 651 glDisable GL_BLEND;
471 glDisable GL_TEXTURE_2D;
472 652
473 $self->child->draw; 653 $self->child->draw;
474
475} 654}
476 655
477############################################################################# 656#############################################################################
478 657
479package Crossfire::Client::Widget::Table; 658package CFClient::UI::Table;
480 659
481our @ISA = Crossfire::Client::Widget::Bin::; 660our @ISA = CFClient::UI::Base::;
661
662use List::Util qw(max sum);
482 663
483use SDL::OpenGL; 664use SDL::OpenGL;
665
666sub new {
667 my $class = shift;
668
669 $class->SUPER::new (
670 col_expand => [],
671 @_
672 )
673}
484 674
485sub add { 675sub add {
486 my ($self, $x, $y, $chld) = @_; 676 my ($self, $x, $y, $chld) = @_;
487 my $old_chld = $self->{children}[$y][$x];
488 677
489 $self->{children}[$y][$x] = $chld; 678 $self->{children}[$y][$x] = $chld;
490 $chld->set_parent ($self); 679 $chld->set_parent ($self);
680
681 $self->{w} = $self->{h} = -1;
491 $self->update; 682 $self->update;
492} 683}
493 684
494sub max_row_height { 685sub get_wh {
495 my ($self, $row) = @_; 686 my ($self) = @_;
496 687
497 my $hs = 0; 688 my (@w, @h);
498 for (my $xi = 0; $xi <= $#{$self->{children}->[$row] || []}; $xi++) { 689
690 for my $y (0 .. $#{$self->{children}}) {
499 my $c = $self->{children}->[$row]->[$xi]; 691 my $row = $self->{children}[$y]
500 if ($c) { 692 or next;
693
694 for my $x (0 .. $#$row) {
695 my $widget = $row->[$x]
696 or next;
501 my ($w, $h) = $c->size_request; 697 my ($w, $h) = $widget->size_request;
502 if ($hs < $h) { $hs = $h } 698
699 $w[$x] = max $w[$x], $w;
700 $h[$y] = max $h[$y], $h;
503 } 701 }
504 } 702 }
505 return $hs;
506}
507 703
508sub max_col_width { 704 (\@w, \@h)
705}
706
707sub size_request {
509 my ($self, $col) = @_; 708 my ($self) = @_;
510 709
710 my ($ws, $hs) = $self->get_wh;
711
712 (
713 (sum @$ws),
714 (sum @$hs),
715 )
716}
717
718sub size_allocate {
719 my ($self, $x, $y, $w, $h) = @_;
720
721 $self->_size_allocate ($x, $y, $w, $h) or return;
722
723 my ($ws, $hs) = $self->get_wh;
724
725 my $req_w = sum @$ws;
726 my $req_h = sum @$hs;
727
728 # TODO: nicer code && do row_expand
729 my @col_expand = @{$self->{col_expand}};
730 @col_expand = (1) x @$ws unless @col_expand;
731 my $col_expand = (sum @col_expand) || 1;
732
733 # linearly scale sizes
734 $ws->[$_] += $col_expand[$_] / $col_expand * ($w - $req_w) for 0 .. $#$ws;
735 $hs->[$_] *= 1 * $h / $req_h for 0 .. $#$hs;
736
737 my $y;
738
739 for my $r (0 .. $#{$self->{children}}) {
740 my $row = $self->{children}[$r]
741 or next;
742
511 my $ws = 0; 743 my $x = 0;
512 for (my $yi = 0; $yi <= $#{$self->{children} || []}; $yi++) { 744 my $row_h = $hs->[$r];
513 my $c = ($self->{children}->[$yi] || [])->[$col]; 745
514 if ($c) { 746 for my $c (0 .. $#$row) {
515 my ($w, $h) = $c->size_request; 747 my $col_w = $ws->[$c];
516 if ($ws < $w) { $ws = $w } 748
749 if (my $widget = $row->[$c]) {
750 $widget->size_allocate ($x, $y, $col_w, $row_h);
751 }
752
753 $x += $col_w;
517 } 754 }
755
756 $y += $row_h;
518 } 757 }
519 return $ws; 758
520} 759}
760
761sub find_widget {
762 my ($self, $x, $y) = @_;
763
764 $x -= $self->{x};
765 $y -= $self->{y};
766
767 my $res;
768
769 for (grep $_, map @$_, grep $_, @{ $self->{children} }) {
770 $res = $_->find_widget ($x, $y)
771 and return $res;
772 }
773
774 $self->SUPER::find_widget ($x + $self->{x}, $y + $self->{y})
775}
776
777sub _draw {
778 my ($self) = @_;
779
780 for (grep $_, @{$self->{children}}) {
781 $_->draw for grep $_, @$_;
782 }
783}
784
785#############################################################################
786
787package CFClient::UI::HBox;
788
789# TODO: wrap into common Box base class
790
791our @ISA = CFClient::UI::Container::;
521 792
522sub size_request { 793sub size_request {
523 my ($self) = @_; 794 my ($self) = @_;
524 795
796 my @alloc = map [$_->size_request], @{$self->{children}};
797
798 (
799 (List::Util::sum map $_->[0], @alloc),
800 (List::Util::max map $_->[1], @alloc),
801 )
802}
803
804sub size_allocate {
805 my ($self, $x, $y, $w, $h) = @_;
806
807 $self->_size_allocate ($x, $y, $w, $h);
808
525 my ($hs, $ws) = (0, 0); 809 ($h, $w) = ($w, $h);
526 810
527 for (my $yi = 0; $yi <= $#{$self->{children}}; $yi++) { 811 my $children = $self->{children};
528 $hs += $self->max_row_height ($yi);
529 }
530 812
531 for (my $yi = 0; $yi <= $#{$self->{children}}; $yi++) { 813 my @h = map +($_->size_request)[0], @$children;
532 my $wm = 0; 814
533 for (my $xi = 0; $xi <= $#{$self->{children}->[$yi]}; $xi++) { 815 my $req_h = List::Util::sum @h;
534 $wm += $self->max_col_width ($xi) 816
817 if ($req_h > $h) {
818 # ah well, not enough space
819 $_ *= $h / $req_h for @h;
820 } else {
821 my $exp = List::Util::sum map $_->{expand}, @$children;
822 $exp ||= 1;
823
824 for (0 .. $#$children) {
825 my $child = $children->[$_];
826
827 my $alloc_h = $h[$_];
828 $alloc_h += ($h - $req_h) * $child->{expand} / $exp;
829 $h[$_] = $alloc_h;
535 } 830 }
536 if ($ws < $wm) { $ws = $wm }
537 } 831 }
538
539 return ($ws, $hs);
540}
541
542sub _draw {
543 my ($self) = @_;
544 832
545 my $y = 0; 833 my $y = 0;
546 for (my $yi = 0; $yi <= $#{$self->{children}}; $yi++) { 834 for (0 .. $#$children) {
835 my $child = $children->[$_];
547 my $x = 0; 836 my $h = $h[$_];
837 $child->size_allocate ($y, 0, $h, $w);
548 838
549 for (my $xi = 0; $xi <= $#{$self->{children}->[$yi]}; $xi++) { 839 $y += $h;
550
551 my $c = $self->{children}->[$yi]->[$xi];
552 if ($c) {
553 $c->move ($x, $y, 0); #TODO: Move to size_request
554 $c->draw if $c;
555 }
556
557 $x += $self->max_col_width ($xi);
558 }
559
560 $y += $self->max_row_height ($yi);
561 } 840 }
562} 841}
563 842
564############################################################################# 843#############################################################################
565 844
566package Crossfire::Client::Widget::VBox; 845package CFClient::UI::VBox;
567 846
847# TODO: wrap into common Box base class
848
568our @ISA = Crossfire::Client::Widget::Container::; 849our @ISA = CFClient::UI::Container::;
569
570use SDL::OpenGL;
571 850
572sub size_request { 851sub size_request {
573 my ($self) = @_; 852 my ($self) = @_;
574 853
575 my @alloc = map [$_->size_request], @{$self->{children}}; 854 my @alloc = map [$_->size_request], @{$self->{children}};
579 (List::Util::sum map $_->[1], @alloc), 858 (List::Util::sum map $_->[1], @alloc),
580 ) 859 )
581} 860}
582 861
583sub size_allocate { 862sub size_allocate {
584 my ($self, $w, $h) = @_; 863 my ($self, $x, $y, $w, $h) = @_;
585 864
586 $self->w ($w); 865 $self->_size_allocate ($x, $y, $w, $h);
587 $self->h ($h);
588 866
589 my $exp; 867 my $children = $self->{children};
590 my @oth; 868
591 # find expand widget 869 my @h = map +($_->size_request)[1], @$children;
592 for (@{$self->{children}}) { 870
593 if ($_->{expand}) { 871 my $req_h = List::Util::sum @h;
872
873 if ($req_h > $h) {
874 # ah well, not enough space
875 $_ *= $h / $req_h for @h;
876 } else {
877 my $exp = List::Util::sum map $_->{expand}, @$children;
594 $exp = $_; 878 $exp ||= 1;
595 last; 879
880 for (0 .. $#$children) {
881 my $child = $children->[$_];
882
883 $h[$_] += ($h - $req_h) * $child->{expand} / $exp;
596 } 884 }
597 push @oth, $_;
598 }
599
600 my ($ow, $oh);
601
602 # get sizes of other widgets
603 for (@oth) {
604 my ($w, $h) = $_->size_request;
605 $oh += $h;
606 if ($ow < $w) { $ow = $w }
607 } 885 }
608 886
609 my $y = 0; 887 my $y = 0;
610 for (@{$self->{children}}) { 888 for (0 .. $#$children) {
611 $_->move (0, $y); 889 my $child = $children->[$_];
612 890 my $h = $h[$_];
613 if ($_ == $exp) {
614 $_->size_allocate ($w, $h - $oh);
615 $y += $h - $oh;
616 } else {
617 my ($cw, $h) = $_->size_request;
618 $_->size_allocate ($w, $h); 891 $child->size_allocate (0, $y, $w, $h);
892
619 $y += $h; 893 $y += $h;
620 }
621 } 894 }
622} 895}
623 896
624############################################################################# 897#############################################################################
625 898
626package Crossfire::Client::Widget::Label; 899package CFClient::UI::Label;
627 900
628our @ISA = Crossfire::Client::Widget::; 901our @ISA = CFClient::UI::Base::;
629 902
630use SDL::OpenGL; 903use SDL::OpenGL;
631 904
632sub new { 905sub new {
633 my ($class, $x, $y, $z, $height, $text) = @_; 906 my ($class, %arg) = @_;
634 907
635 # TODO: color, and make height, xyz etc. optional 908 my $self = $class->SUPER::new (
636 my $self = $class->SUPER::new (x => $x, y => $y, z => $z, height => $height); 909 fg => [1, 1, 1],
910 height => $::FONTSIZE,
911 text => "",
912 align => -1,
913 padding => 2,
914 layout => new CFClient::Layout,
915 %arg
916 );
637 917
638 $self->set_text ($text); 918 $self->set_text ($self->{text});
639 919
640 $self 920 $self
921}
922
923sub escape_text {
924 local $_ = $_[1];
925
926 s/&/&amp;/g;
927 s/>/&gt;/g;
928 s/</&lt;/g;
929
930 $_[1]
641} 931}
642 932
643sub set_text { 933sub set_text {
644 my ($self, $text) = @_; 934 my ($self, $text) = @_;
645 935
646 $self->{text} = $text; 936 $self->{text} = $text;
647 $self->{texture} = new_from_text Crossfire::Client::Texture $text, $self->{height}; 937 $self->{layout}->set_markup ($text);
648 938
939 delete $self->{texture};
940# $self->{w} = $self->{h} = -1;
649 $self->update; 941 $self->update;
650} 942}
651 943
652sub get_text { 944sub get_text {
653 my ($self, $text) = @_; 945 my ($self, $text) = @_;
656} 948}
657 949
658sub size_request { 950sub size_request {
659 my ($self) = @_; 951 my ($self) = @_;
660 952
953 $self->{layout}->set_width;
954 $self->{layout}->set_height ($self->{height});
955 my ($w, $h) = $self->{layout}->size;
956
661 ( 957 (
662 $self->{texture}{width}, 958 $w + $self->{padding} * 2,
663 $self->{texture}{height}, 959 $h + $self->{padding} * 2,
664 ) 960 )
665} 961}
666 962
963sub size_allocate {
964 my ($self, $x, $y, $w, $h) = @_;
965
966 $self->_size_allocate ($x, $y, $w, $h) or return;
967
968 delete $self->{texture};
969}
970
971sub update {
972 my ($self) = @_;
973
974 delete $self->{texture};
975 $self->SUPER::update;
976}
977
667sub _draw { 978sub _draw {
668 my ($self) = @_; 979 my ($self) = @_;
669 980
981 my $tex = $self->{texture} ||= do {
982 $self->{layout}->set_width ($self->{w});
983 $self->{layout}->set_height (List::Util::min $self->{h} - $self->{padding} * 2, $self->{height});
984 new_from_layout CFClient::Texture $self->{layout}
985 };
986
987 glEnable GL_BLEND;
988 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
989 glEnable GL_TEXTURE_2D;
990 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
991
992 glColor @{$self->{fg}};
993
994 my $x =
995 $self->{align} < 0 ? $self->{padding}
996 : $self->{align} > 0 ? $self->{w} - $tex->{w} - $self->{padding}
997 : ($self->{w} - $tex->{w}) * 0.5;
998
999 glTranslate int $x, int +($self->{h} - $tex->{h}) * 0.5, 0;
1000 $tex->draw_quad (0, 0);
1001
1002 glDisable GL_TEXTURE_2D;
1003 glDisable GL_BLEND;
1004}
1005
1006#############################################################################
1007
1008package CFClient::UI::Entry;
1009
1010our @ISA = CFClient::UI::Label::;
1011
1012use SDL;
1013use SDL::OpenGL;
1014
1015sub new {
1016 my $class = shift;
1017
1018 $class->SUPER::new (
1019 fg => [1, 1, 1],
1020 bg => [0, 0, 0, 0.2],
1021 active_bg => [1, 1, 1, 0.5],
1022 active_fg => [0, 0, 0],
1023 can_hover => 1,
1024 can_focus => 1,
1025 @_
1026 )
1027}
1028
1029sub _set_text {
1030 my ($self, $text) = @_;
1031
1032 my $old_text = $self->{text};
1033
1034 $self->{last_activity} = $::NOW;
1035
1036 $self->{text} = $text;
1037 $self->{layout}->set_width ($self->{w});
1038 $self->{layout}->set_height (List::Util::min $self->{h} - $self->{padding} * 2, $self->{height});
1039
1040 $text =~ s/./*/g if $self->{hidden};
1041
1042 $self->{layout}->set_markup ($self->escape_text ($text) . " ");
1043
1044 $text = substr $text, 0, $self->{cursor};
1045 utf8::encode $text;
1046
1047 @$self{qw(cur_x cur_y cur_h)} = $self->{layout}->cursor_pos (length $text);
1048
1049 $self->emit (changed => $self->{text}) # XXX: is this the right place to do this?
1050 if $old_text ne $self->{text};
1051}
1052
1053sub size_request {
1054 my ($self) = @_;
1055
1056 my ($w, $h) = $self->SUPER::size_request;
1057
1058 ($w + 1, $h) # add 1 for cursor
1059}
1060
1061sub size_allocate {
1062 my ($self, $x, $y, $w, $h) = @_;
1063
1064 $self->SUPER::size_allocate ($x, $y, $w, $h);
1065
1066 $self->_set_text ($self->{text});
1067}
1068
1069sub set_text {
1070 my ($self, $text) = @_;
1071
1072 $self->{cursor} = length $text;
1073 $self->_set_text ($text);
1074 $self->update;
1075}
1076
1077sub key_down {
1078 my ($self, $ev) = @_;
1079
1080 my $mod = $ev->key_mod;
1081 my $sym = $ev->key_sym;
1082
1083 my $uni = $ev->key_unicode;
1084
1085 my $text = $self->get_text;
1086
1087 if ($sym == SDLK_BACKSPACE) {
1088 substr $text, --$self->{cursor}, 1, "" if $self->{cursor};
1089 } elsif ($sym == SDLK_DELETE) {
1090 substr $text, $self->{cursor}, 1, "";
1091 } elsif ($sym == SDLK_LEFT) {
1092 --$self->{cursor} if $self->{cursor};
1093 } elsif ($sym == SDLK_RIGHT) {
1094 ++$self->{cursor} if $self->{cursor} < length $self->{text};
1095 } elsif ($sym == SDLK_HOME) {
1096 $self->{cursor} = 0;
1097 } elsif ($sym == SDLK_END) {
1098 $self->{cursor} = length $text;
1099 } elsif ($sym == SDLK_ESCAPE) {
1100 $self->emit ('escape');
1101 } elsif ($uni) {
1102 substr $text, $self->{cursor}++, 0, chr $uni;
1103 }
1104
1105 $self->_set_text ($text);
1106 $self->update;
1107}
1108
1109sub focus_in {
1110 my ($self) = @_;
1111
1112 $self->{last_activity} = $::NOW;
1113
1114 $self->SUPER::focus_in;
1115}
1116
1117sub button_down {
1118 my ($self, $ev, $x, $y) = @_;
1119
1120 $self->SUPER::button_down ($ev, $x, $y);
1121
1122 my $idx = $self->{layout}->xy_to_index ($x, $y);
1123
1124 # byte-index to char-index
670 my $tex = $self->{texture}; 1125 my $text = $self->{text};
1126 utf8::encode $text;
1127 $self->{cursor} = length substr $text, 0, $idx;
1128
1129 $self->_set_text ($self->{text});
1130 $self->update;
1131}
1132
1133sub mouse_motion {
1134 my ($self, $ev, $x, $y) = @_;
1135# printf "M %d,%d %d,%d\n", $ev->motion_x, $ev->motion_y, $x, $y;#d#
1136}
1137
1138sub _draw {
1139 my ($self) = @_;
1140
1141 local $self->{fg} = $self->{fg};
1142
1143 if ($FOCUS == $self) {
1144 glColor @{$self->{active_bg}};
1145 $self->{fg} = $self->{active_fg};
1146 } else {
1147 glColor @{$self->{bg}};
1148 }
1149
1150 glEnable GL_BLEND;
1151 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1152 glBegin GL_QUADS;
1153 glVertex 0 , 0;
1154 glVertex 0 , $self->{h};
1155 glVertex $self->{w}, $self->{h};
1156 glVertex $self->{w}, 0;
1157 glEnd;
1158 glDisable GL_BLEND;
1159
1160 $self->SUPER::_draw;
1161
1162 #TODO: force update every cursor change :(
1163 if ($FOCUS == $self && (($::NOW - $self->{last_activity}) & 1023) < 600) {
1164 glColor @{$self->{fg}};
1165 glBegin GL_LINES;
1166 glVertex $self->{cur_x}, $self->{cur_y};
1167 glVertex $self->{cur_x}, $self->{cur_y} + $self->{cur_h};
1168 glEnd;
1169 }
1170}
1171
1172package CFClient::UI::LineEntry;
1173
1174our @ISA = CFClient::UI::Entry::;
1175
1176use SDL;
1177use SDL::OpenGL;
1178
1179sub key_down {
1180 my ($self, $ev) = @_;
1181
1182 my $sym = $ev->key_sym;
1183
1184 if ($sym == SDLK_RETURN) {
1185 $self->emit (activate => $self->get_text);
1186 $self->update;
1187
1188 } else {
1189 $self->SUPER::key_down ($ev);
1190 }
1191
1192}
1193
1194#############################################################################
1195
1196package CFClient::UI::Button;
1197
1198our @ISA = CFClient::UI::Label::;
1199
1200use SDL;
1201use SDL::OpenGL;
1202
1203my @tex =
1204 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ }
1205 qw(b1_button_active.png);
1206
1207sub new {
1208 my $class = shift;
1209
1210 $class->SUPER::new (
1211 padding => 4,
1212 fg => [1, 1, 1],
1213 bg => [1, 1, 1, 0.2],
1214 active_fg => [1, 1, 0],
1215 can_hover => 1,
1216 @_
1217 )
1218}
1219
1220sub button_up {
1221 my ($self, $ev, $x, $y) = @_;
1222
1223 if ($x >= 0 && $x < $self->{w}
1224 && $y >= 0 && $y < $self->{h}) {
1225 $self->emit ("activate");
1226 }
1227}
1228
1229sub _draw {
1230 my ($self) = @_;
1231
1232 local $self->{fg} = $self->{fg};
1233 my $tex = $tex[0];
671 1234
672 glEnable GL_BLEND; 1235 glEnable GL_BLEND;
673 glEnable GL_TEXTURE_2D; 1236 glEnable GL_TEXTURE_2D;
674 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; 1237 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
675 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; 1238
1239 if ($GRAB == $self) {
1240 $self->{fg} = $self->{active_fg};
1241 }
1242
676 glBindTexture GL_TEXTURE_2D, $tex->{name}; 1243 glBindTexture GL_TEXTURE_2D, $tex->{name};
1244 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
677 1245
678 glColor 1, 0, 0, 1; # TODO color 1246 $tex->draw_quad (0, 0, $self->{w}, $self->{h});
679 1247
680 glBegin GL_QUADS; 1248 glDisable GL_TEXTURE_2D;
681 glTexCoord 0, 0; glVertex 0 , 0; 1249 glDisable GL_BLEND;
682 glTexCoord 0, 1; glVertex 0 , $tex->{height}; 1250
683 glTexCoord 1, 1; glVertex $tex->{width}, $tex->{height}; 1251 $self->SUPER::_draw;
684 glTexCoord 1, 0; glVertex $tex->{width}, 0; 1252}
1253
1254#############################################################################
1255
1256package CFClient::UI::CheckBox;
1257
1258our @ISA = CFClient::UI::DrawBG::;
1259
1260use SDL;
1261use SDL::OpenGL;
1262
1263sub new {
1264 my $class = shift;
1265
1266 $class->SUPER::new (
1267 padding => 2,
1268 fg => [1, 1, 1],
1269 active_fg => [1, 1, 0],
1270 state => 0,
1271 can_hover => 1,
1272 @_
1273 )
1274}
1275
1276sub size_request {
1277 my ($self) = @_;
1278
1279 ($self->{padding} * 2 + 6) x 2
1280}
1281
1282sub size_allocate {
1283 my ($self, $x, $y, $w, $h) = @_;
1284
1285 $self->_size_allocate ($x, $y, $w, $h);
1286}
1287
1288sub button_down {
1289 my ($self, $ev, $x, $y) = @_;
1290
1291 if ($x >= $self->{padding} && $x < $self->{w} - $self->{padding}
1292 && $y >= $self->{padding} && $y < $self->{h} - $self->{padding}) {
1293 $self->{state} = !$self->{state};
1294 $self->emit (changed => $self->{state});
1295 }
1296}
1297
1298sub _draw {
1299 my ($self) = @_;
1300
1301 $self->SUPER::_draw;
1302
1303 glTranslate $self->{padding} + 0.375, $self->{padding} + 0.375, 0;
1304
1305 my $s = (List::Util::min @$self{qw(w h)}) - $self->{padding} * 2;
1306
1307 glColor @{ $FOCUS == $self ? $self->{active_fg} : $self->{fg} };
1308
1309 glBegin GL_LINE_LOOP;
1310 glVertex 0 , 0;
1311 glVertex 0 , $s;
1312 glVertex $s, $s;
1313 glVertex $s, 0;
685 glEnd; 1314 glEnd;
1315
1316 if ($self->{state}) {
1317 glBegin GL_LINES;
1318 glVertex 0 , 0;
1319 glVertex $s, $s;
1320 glVertex $s, 0;
1321 glVertex 0 , $s;
1322 glEnd;
1323 }
1324}
1325
1326#############################################################################
1327
1328package CFClient::UI::Slider;
1329
1330use strict;
1331
1332use SDL::OpenGL;
1333
1334our @ISA = CFClient::UI::DrawBG::;
1335
1336my @tex =
1337 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ }
1338 qw(s1_slider.png s1_slider_bg.png);
1339
1340sub new {
1341 my $class = shift;
1342
1343 # range [value, low, high, page]
1344
1345 # TODO: 0-width page
1346 # TODO: req_w/h are wrong with vertical
1347 # TODO: calculations are off
1348 my $self = $class->SUPER::new (
1349 fg => [1, 1, 1],
1350 active_fg => [0, 0, 0],
1351 range => [0, 0, 100, 10],
1352 req_w => 40,
1353 req_h => 13,
1354 vertical => 0,
1355 can_hover => 1,
1356 @_
1357 );
1358
1359 $self
1360}
1361
1362sub size_request {
1363 my ($self) = @_;
1364
1365 my $w = $self->{req_w};
1366 my $h = $self->{req_h};
1367
1368 $self->{vertical} ? ($h, $w) : ($w, $h)
1369}
1370
1371sub button_down {
1372 my ($self, $ev, $x, $y) = @_;
1373
1374 $self->SUPER::button_down ($ev, $x, $y);
1375 $self->mouse_motion ($ev, $x, $y);
1376}
1377
1378sub mouse_motion {
1379 my ($self, $ev, $x, $y) = @_;
1380
1381 if ($GRAB == $self) {
1382 my ($value, $lo, $hi, $page) = @{$self->{range}};
1383
1384 my ($x, $w) = $self->{vertical} ? ($y, $self->{h}) : ($x, $self->{w});
1385
1386 $x = $x * ($hi - $lo) / $w + $lo;
1387 $x = $lo if $x < $lo;
1388 $x = $hi - $page if $x > $hi - $page;
1389 $self->{range}[0] = $x;
1390
1391 $self->emit (changed => $x);
1392 $self->update;
1393 }
1394}
1395
1396sub _draw {
1397 my ($self) = @_;
1398
1399 $self->SUPER::_draw ();
1400
1401 my ($w, $h) = @$self{qw(w h)};
1402
1403 if ($self->{vertical}) {
1404 # draw a vertical slider like a rotated horizontal slider
1405
1406 glRotate 90, 0, 0, 1;
1407 glTranslate 0, -$self->{w}, 0;
1408
1409 ($w, $h) = ($h, $w);
1410 }
1411
1412 my $fg = $FOCUS == $self ? $self->{active_fg} : $self->{fg};
1413 my $bg = $FOCUS == $self ? $self->{active_bg} : $self->{bg};
1414
1415 my ($value, $lo, $hi, $page) = @{$self->{range}};
1416
1417 # the inner_* stuff is for generating a padding for the slider handle,
1418 # so that the handle doesn't leave the texture. This calculation isn't 100%
1419 # correct propably, but it does the job for now
1420 my $inner_pad = 5; # 5% of width for slider bg texture border
1421 my $inner_pad_px = ($w / 100) * $inner_pad; # % to pixels
1422 my $inner_w = $w - $inner_pad_px * 2; # * 2 for left & right
1423
1424 $page = int $page * $inner_w / ($hi - $lo);
1425 $value = int +($value - $lo) * $inner_w / ($hi - $lo);
1426
1427 $w -= $page;
1428 $page &= ~1;
1429 glTranslate $page * 0.5, 0, 0;
1430 $page ||= 2;
1431
1432 my $knob_a = $inner_pad_px + ($value - $page * 0.5);
1433 my $knob_b = $inner_pad_px + ($value + $page * 0.5);
1434
1435 glEnable GL_BLEND;
1436 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1437 glEnable GL_TEXTURE_2D;
1438 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
1439
1440 # draw background
1441 $tex[1]->draw_quad (0, 0, $w, $h);
1442
1443 # draw handle
1444 $tex[0]->draw_quad ($knob_a, 0, $knob_b - $knob_a, $h);
686 1445
687 glDisable GL_BLEND; 1446 glDisable GL_BLEND;
688 glDisable GL_TEXTURE_2D; 1447 glDisable GL_TEXTURE_2D;
689} 1448}
690 1449
691############################################################################# 1450#############################################################################
692 1451
693package Crossfire::Client::Widget::TextEntry; 1452package CFClient::UI::TextView;
694 1453
695our @ISA = Crossfire::Client::Widget::Label::; 1454our @ISA = CFClient::UI::HBox::;
1455
1456use SDL::OpenGL;
1457
1458sub new {
1459 my $class = shift;
1460
1461 my $self = $class->SUPER::new (
1462 par => [],
1463 @_,
1464 children => [
1465 (new CFClient::UI::Empty expand => 1),
1466 (new CFClient::UI::Slider vertical => 1),
1467 ],
1468 );
1469
1470 $self
1471}
1472
1473sub add_paragraph {
1474 my ($self, $color, $text) = @_;
1475
1476 push @{$self->{par}}, [$color, $text];
1477 my $count = scalar @{$self->{par}};
1478 $self->{children}[1]{range} = [$count - 1, 0, $count, 1];
1479 $self->{children}[1]->update;
1480}
1481
1482sub _draw {
1483 my ($self) = @_;
1484
1485 my $par = $self->{par};
1486
1487 my $bottom = (scalar @$par) - 1;
1488
1489 my $w = $self->{children}[0]{w};
1490 my $y = $self->{h};
1491
1492 glEnable GL_BLEND;
1493 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1494 glEnable GL_TEXTURE_2D;
1495 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
1496
1497 # TODO: everything!
1498 while ($y > 0 && $bottom >= 0) {
1499 my $par = $par->[$bottom--];
1500
1501 my $layout = new CFClient::Layout;
1502
1503 $layout->set_height ($::FONTSIZE);
1504 $layout->set_width ($w);
1505 $layout->set_text ($par->[1]);
1506 my $tex = new_from_layout CFClient::Texture $layout;
1507 $y -= $tex->{h};
1508
1509 glColor @{ $par->[0] };
1510 $tex->draw_quad (0, $y);
1511 }
1512
1513 glDisable GL_TEXTURE_2D;
1514 glDisable GL_BLEND;
1515}
1516
1517#############################################################################
1518
1519package CFClient::UI::MapWidget;
1520
1521use strict;
1522
1523use List::Util qw(min max);
696 1524
697use SDL; 1525use SDL;
698use SDL::OpenGL; 1526use SDL::OpenGL;
699 1527
700sub key_down { 1528our @ISA = CFClient::UI::Base::;
701 my ($self, $ev) = @_;
702 1529
703 my $mod = $ev->key_mod; 1530sub new {
704 my $sym = $ev->key_sym; 1531 my $class = shift;
705 1532
706 $ev->set_unicode (1); 1533 $class->SUPER::new (
707 my $uni = $ev->key_unicode; 1534 z => -1,
708 1535 can_focus => 1,
709 my $text = $self->get_text; 1536 list => (glGenLists 1),
710 1537 @_
711 if ($sym == SDLK_BACKSPACE) {
712 substr $text, -1, 1, '';
713
714 } elsif ($uni) {
715 $text .= chr $uni;
716 } 1538 )
717 $self->set_text ($text);
718} 1539}
719
720#############################################################################
721
722package Crossfire::Client::Widget::MapWidget;
723
724use strict;
725
726use List::Util qw(min max);
727
728use SDL;
729use SDL::OpenGL;
730use SDL::OpenGL::Constants;
731
732our @ISA = Crossfire::Client::Widget::;
733 1540
734sub key_down { 1541sub key_down {
735 print "MAPKEYDOWN\n"; 1542 print "MAPKEYDOWN\n";
736} 1543}
737 1544
738sub key_up { 1545sub key_up {
739} 1546}
740 1547
741sub size_request { 1548sub size_request {
742 1549 (
1550 1 + 32 * int $::WIDTH / 32,
1551 1 + 32 * int $::HEIGHT / 32,
1552 )
743} 1553}
744 1554
745sub size_allocate { 1555sub update {
746} 1556 my ($self) = @_;
747 1557
1558 $self->{need_update} = 1;
1559 $self->SUPER::update;
1560}
1561
748sub _draw { 1562sub draw {
749 my ($self) = @_; 1563 my ($self) = @_;
750 1564
751 my $mx = $::CONN->{mapx}; 1565 $self->{need_update}++;#d#
752 my $my = $::CONN->{mapy}; 1566 if (delete $self->{need_update}) {
1567 glNewList $self->{list}, GL_COMPILE;
753 1568
754 my $map = $::CONN->{map};
755
756 my ($xofs, $yofs);
757
758 my $sw = 1 + int $::WIDTH / 32; 1569 my $sw = int $::WIDTH / 32;
759 my $sh = 1 + int $::HEIGHT / 32; 1570 my $sh = int $::HEIGHT / 32;
760 1571
761 if ($::CONN->{mapw} > $sw) { 1572 if ($::MAP) {
762 $xofs = $mx + ($::CONN->{mapw} - $sw) * 0.5; 1573 my ($w, $h, $data) = $::MAP->draw (0, 0, $sw, $sh);
763 } else {
764 $xofs = $self->{xofs} = min $mx, max $mx + $::CONN->{mapw} - $sw + 1, $self->{xofs};
765 }
766 1574
767 if ($::CONN->{maph} > $sh) { 1575 if ($::CFG->{fow_enable}) {
768 $yofs = $my + ($::CONN->{maph} - $sh) * 0.5; 1576 if ($::CFG->{fow_smooth}) { # smooth fog of war
769 } else { 1577 glConvolutionParameter GL_CONVOLUTION_2D, GL_CONVOLUTION_BORDER_MODE, GL_CONSTANT_BORDER;
770 $yofs = $self->{yofs} = min $my, max $my + $::CONN->{maph} - $sh + 1, $self->{yofs}; 1578 glConvolutionFilter2D
771 } 1579 GL_CONVOLUTION_2D,
772 1580 GL_ALPHA,
773 glEnable GL_TEXTURE_2D; 1581 3, 3,
774 glEnable GL_BLEND; 1582 GL_ALPHA, GL_FLOAT,
775 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; 1583 pack "f*",
776 1584 0.1, 0.1, 0.1,
777 my $sw4 = ($sw + 3) & ~3; 1585 0.1, 0.2, 0.1,
778 my $lighting = "\x00" x ($sw4 * $sh); 1586 0.1, 0.1, 0.1,
779 1587 ;
780 for my $x (0 .. $sw - 1) { 1588 glEnable GL_CONVOLUTION_2D;
781 for my $y (0 .. $sh - 1) {
782
783 my $cell = $map->[$x + $xofs][$y + $yofs]
784 or next;
785
786 my $darkness = $cell->[0] * (1 / 255);
787 if ($darkness < 0) {
788 $darkness = 0.15;
789 } 1589 }
790 substr $lighting, $y * $sw4 + $x, 1, chr 255 - $darkness * 255;
791 1590
792 for my $num (grep $_, @$cell[1,2,3]) { 1591 my $tex = new CFClient::Texture
793 my $tex = $::CONN->{face}[$num]{texture} || next; 1592 w => $w,
1593 h => $h,
1594 data => $data,
1595 internalformat => GL_ALPHA,
1596 format => GL_ALPHA;
794 1597
795 glBindTexture GL_TEXTURE_2D, $tex->{name}; 1598 glDisable GL_CONVOLUTION_2D if $::CFG->{fow_smooth};
796 1599
797 my $w = $tex->{width}; 1600 glEnable GL_BLEND;
798 my $h = $tex->{height}; 1601 glEnable GL_TEXTURE_2D;
1602 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
799 1603
800 my $px = ($x + 1) * 32 - $w; 1604 glColor +($::CFG->{fow_intensity}) x 3, 1;
801 my $py = ($y + 1) * 32 - $h; 1605 $tex->draw_quad (0, 0, $w * 32, $h * 32);
802 1606
803 glBegin GL_QUADS; 1607 glDisable GL_TEXTURE_2D;
804 glTexCoord 0, 0; glVertex $px , $py; 1608 glDisable GL_BLEND;
805 glTexCoord 0, 1; glVertex $px , $py + $h;
806 glTexCoord 1, 1; glVertex $px + $w, $py + $h;
807 glTexCoord 1, 0; glVertex $px + $w, $py;
808 glEnd;
809 } 1609 }
810 } 1610 }
811 }
812 1611
813# if (1) { # higher quality darkness 1612 glEndList;
814# $lighting =~ s/(.)/$1$1$1/gs;
815# my $pb = new_from_data Gtk2::Gdk::Pixbuf $lighting, "rgb", 0, 8, $sw4, $sh, $sw4 * 3;
816#
817# $pb = $pb->scale_simple ($sw4 * 0.5, $sh * 0.5, "bilinear");
818#
819# $lighting = $pb->get_pixels;
820# $lighting =~ s/(.)../$1/gs;
821# } 1613 }
822 1614
823 $lighting = new Crossfire::Client::Texture 1615 glCallList $self->{list};
824 width => $sw4,
825 height => $sh,
826 data => $lighting,
827 internalformat => GL_ALPHA4,
828 format => GL_ALPHA;
829 1616
830 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; 1617 if ($FOCUS != $self) {
831 glColor 0, 0, 0, 0.75; 1618 glColor 64/255, 64/255, 64/255;
832 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; 1619 glLogicOp GL_AND;
833 glBindTexture GL_TEXTURE_2D, $lighting->{name}; 1620 glEnable GL_COLOR_LOGIC_OP;
834 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR;
835 glBegin GL_QUADS; 1621 glBegin GL_QUADS;
836 glTexCoord 0, 0; glVertex 0 , 0; 1622 glVertex 0, 0;
837 glTexCoord 0, 1; glVertex 0 , $sh * 32; 1623 glVertex 0, $::HEIGHT;
838 glTexCoord 1, 1; glVertex $sw4 * 32, $sh * 32; 1624 glVertex $::WIDTH, $::HEIGHT;
839 glTexCoord 1, 0; glVertex $sw4 * 32, 0; 1625 glVertex $::WIDTH, 0;
840 glEnd; 1626 glEnd;
841 1627 glDisable GL_COLOR_LOGIC_OP;
842 glDisable GL_TEXTURE_2D; 1628 }
843 glDisable GL_BLEND;
844} 1629}
845 1630
846my %DIR = ( 1631my %DIR = (
847 SDLK_KP8, [1, "north"], 1632 SDLK_KP8, [1, "north"],
848 SDLK_KP9, [2, "northeast"], 1633 SDLK_KP9, [2, "northeast"],
864 1649
865 my $mod = $ev->key_mod; 1650 my $mod = $ev->key_mod;
866 my $sym = $ev->key_sym; 1651 my $sym = $ev->key_sym;
867 1652
868 if ($sym == SDLK_KP5) { 1653 if ($sym == SDLK_KP5) {
869 $::CONN->send ("command stay fire"); 1654 $::CONN->user_send ("command stay fire");
1655 } elsif ($sym == SDLK_a) {
1656 $::CONN->user_send ("command apply");
1657 } elsif ($sym == SDLK_QUOTE) {
1658 $self->emit ('activate_console');
870 } elsif (exists $DIR{$sym}) { 1659 } elsif (exists $DIR{$sym}) {
871 if ($mod & KMOD_SHIFT) { 1660 if ($mod & KMOD_SHIFT) {
872 $self->{shft}++; 1661 $self->{shft}++;
873 $::CONN->send ("command fire $DIR{$sym}[0]"); 1662 $::CONN->user_send ("command fire $DIR{$sym}[0]");
874 } elsif ($mod & KMOD_CTRL) { 1663 } elsif ($mod & KMOD_CTRL) {
875 $self->{ctrl}++; 1664 $self->{ctrl}++;
876 $::CONN->send ("command run $DIR{$sym}[0]"); 1665 $::CONN->user_send ("command run $DIR{$sym}[0]");
877 } else { 1666 } else {
878 $::CONN->send ("command $DIR{$sym}[1]"); 1667 $::CONN->user_send ("command $DIR{$sym}[1]");
879 } 1668 }
880 } 1669 }
881} 1670}
882 1671
883sub key_up { 1672sub key_up {
885 1674
886 my $mod = $ev->key_mod; 1675 my $mod = $ev->key_mod;
887 my $sym = $ev->key_sym; 1676 my $sym = $ev->key_sym;
888 1677
889 if (!($mod & KMOD_SHIFT) && delete $self->{shft}) { 1678 if (!($mod & KMOD_SHIFT) && delete $self->{shft}) {
890 $::CONN->send ("command fire_stop"); 1679 $::CONN->user_send ("command fire_stop");
891 } 1680 }
892 if (!($mod & KMOD_CTRL ) && delete $self->{ctrl}) { 1681 if (!($mod & KMOD_CTRL ) && delete $self->{ctrl}) {
893 $::CONN->send ("command run_stop"); 1682 $::CONN->user_send ("command run_stop");
894 } 1683 }
895} 1684}
896 1685
897############################################################################# 1686#############################################################################
898 1687
899package Crossfire::Client::Widget::Animator; 1688package CFClient::UI::Animator;
900 1689
901use SDL::OpenGL; 1690use SDL::OpenGL;
902 1691
903our @ISA = Crossfire::Client::Widget::Bin::; 1692our @ISA = CFClient::UI::Bin::;
904 1693
905sub moveto { 1694sub moveto {
906 my ($self, $x, $y) = @_; 1695 my ($self, $x, $y) = @_;
907 1696
908 $self->{moveto} = [$self->{x}, $self->{y}, $x, $y]; 1697 $self->{moveto} = [$self->{x}, $self->{y}, $x, $y];
909 $self->{speed} = 0.2; 1698 $self->{speed} = 0.001;
910 $self->{time} = 1; 1699 $self->{time} = 1;
911 1700
912 ::animation_start $self; 1701 ::animation_start $self;
913} 1702}
914 1703
929 1718
930sub _draw { 1719sub _draw {
931 my ($self) = @_; 1720 my ($self) = @_;
932 1721
933 glPushMatrix; 1722 glPushMatrix;
934 glRotate $self->{time} * 10000, 0, 1, 0; 1723 glRotate $self->{time} * 1000, 0, 1, 0;
935 $self->{children}[0]->draw; 1724 $self->{children}[0]->draw;
936 glPopMatrix; 1725 glPopMatrix;
937} 1726}
938 1727
9391; 1728#############################################################################
940 1729
1730package CFClient::UI::Flopper;
1731
1732our @ISA = CFClient::UI::Button::;
1733
1734sub new {
1735 my $class = shift;
1736
1737 my $self = $class->SUPER::new (
1738 state => 0,
1739 connect_activate => \&toggle_flopper,
1740 @_
1741 );
1742
1743 if ($self->{state}) {
1744 $self->{state} = 0;
1745 $self->toggle_flopper;
1746 }
1747
1748 $self
1749}
1750
1751sub toggle_flopper {
1752 my ($self) = @_;
1753
1754 # TODO: use animation
1755 if ($self->{state} = !$self->{state}) {
1756 $CFClient::UI::TOPLEVEL->add ($self->{other});
1757 $self->{other}->move (
1758 ($::WIDTH - $self->{other}{w}) * 0.5,
1759 ($::HEIGHT - $self->{other}{h}) * 0.5,
1760 );
1761 } else {
1762 $CFClient::UI::TOPLEVEL->remove ($self->{other});
1763 }
1764}
1765
1766#############################################################################
1767
1768package CFClient::UI::Toplevel;
1769
1770our @ISA = CFClient::UI::Container::;
1771
1772sub size_request {
1773 ($::WIDTH, $::HEIGHT)
1774}
1775
1776sub size_allocate {
1777 my ($self, $x, $y, $w, $h) = @_;
1778
1779 $self->_size_allocate ($x, $y, $w, $h);
1780
1781 $_->size_allocate ($_->{x}, $_->{y}, $_->size_request)
1782 for @{$self->{children}};
1783}
1784
1785sub translate {
1786 my ($self, $x, $y) = @_;
1787
1788 ($x, $y)
1789}
1790
1791sub update {
1792 my ($self) = @_;
1793
1794 $self->size_allocate (0, 0, $::WIDTH, $::HEIGHT);
1795 ::refresh ();
1796}
1797
1798sub add {
1799 my ($self, $widget) = @_;
1800
1801 $self->SUPER::add ($widget);
1802
1803 $widget->size_allocate ($widget->{x}, $widget->{y}, $widget->size_request);
1804}
1805
1806sub draw {
1807 my ($self) = @_;
1808
1809 $self->_draw;
1810}
1811
1812#############################################################################
1813
1814package CFClient::UI;
1815
1816$TOPLEVEL = new CFClient::UI::Toplevel;
1817
18181
1819

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