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Comparing deliantra/Deliantra-Client/DC/UI.pm (file contents):
Revision 1.34 by elmex, Sun Apr 9 02:44:51 2006 UTC vs.
Revision 1.66 by root, Tue Apr 11 14:36:02 2006 UTC

1package Crossfire::Client::Widget; 1package CFClient::Widget;
2 2
3use strict; 3use strict;
4 4
5use Scalar::Util; 5use Scalar::Util;
6 6
7use SDL::OpenGL; 7use SDL::OpenGL;
8use SDL::OpenGL::Constants; 8use SDL::OpenGL::Constants;
9 9
10our $FOCUS; # the widget with current focus 10use CFClient;
11#our @ACTIVE_WIDGETS; 11
12our ($FOCUS, $HOVER, $GRAB); # various widgets
13
14our $TOPLEVEL;
15our $BUTTON_STATE;
12 16
13# class methods for events 17# class methods for events
14sub feed_sdl_key_down_event { $FOCUS->key_down ($_[0]) if $FOCUS } 18sub feed_sdl_key_down_event {
15sub feed_sdl_key_up_event { $FOCUS->key_up ($_[0]) if $FOCUS } 19 $FOCUS->key_down ($_[0]) if $FOCUS;
20}
21
22sub feed_sdl_key_up_event {
23 $FOCUS->key_up ($_[0]) if $FOCUS;
24}
25
16sub feed_sdl_button_down_event { } 26sub feed_sdl_button_down_event {
27 my ($ev) = @_;
28 my ($x, $y) = ($ev->motion_x, $ev->motion_y);
29
30 if (!$BUTTON_STATE) {
31 my $widget = $TOPLEVEL->find_widget ($x, $y);
32
33 $GRAB = $widget;
34 $GRAB->update if $GRAB;
35 }
36
37 $BUTTON_STATE |= 1 << ($ev->button - 1);
38
39 $GRAB->button_down ($ev, $GRAB->translate ($x, $y)) if $GRAB;
40}
41
17sub feed_sdl_button_up_event { } 42sub feed_sdl_button_up_event {
43 my ($ev) = @_;
44 my ($x, $y) = ($ev->motion_x, $ev->motion_y);
45
46 my $widget = $GRAB || $TOPLEVEL->find_widget ($x, $y);
47
48 $BUTTON_STATE &= ~(1 << ($ev->button - 1));
49
50 $GRAB->button_down ($ev, $GRAB->translate ($x, $y)) if $GRAB;
51
52 if (!$BUTTON_STATE) {
53 my $grab = $GRAB; undef $GRAB;
54 $grab->update if $grab;
55 $GRAB->update if $GRAB;
56 }
57}
58
59sub feed_sdl_motion_event {
60 my ($ev) = @_;
61 my ($x, $y) = ($ev->motion_x, $ev->motion_y);
62
63 my $widget = $GRAB || $TOPLEVEL->find_widget ($x, $y);
64
65 if ($widget != $HOVER) {
66 my $hover = $HOVER; $HOVER = $widget;
67
68 $hover->update if $hover;
69 $HOVER->update if $HOVER;
70 }
71
72 $HOVER->mouse_motion ($ev, $HOVER->translate ($x, $y)) if $HOVER;
73}
18 74
19sub new { 75sub new {
20 my $class = shift; 76 my $class = shift;
21 77
22 bless { @_ }, $class 78 bless {
79 x => 0,
80 y => 0,
81 z => 0,
82 @_
83 }, $class
23} 84}
24
25#sub activate {
26# push @ACTIVE_WIDGETS, $_[0];
27# Scalar::Util::weaken $ACTIVE_WIDGETS[-1];
28#}
29
30#sub deactivate {
31# @ACTIVE_WIDGETS =
32# sort { $a->{z} <=> $b->{z} }
33# grep { $_ && $_ != $_[0] }
34# @ACTIVE_WIDGETS;
35#}
36 85
37sub move { 86sub move {
38 my ($self, $x, $y, $z) = @_; 87 my ($self, $x, $y, $z) = @_;
39 $self->{x} = $x; 88 $self->{x} = $x;
40 $self->{y} = $y; 89 $self->{y} = $y;
44sub needs_redraw { 93sub needs_redraw {
45 0 94 0
46} 95}
47 96
48sub size_request { 97sub size_request {
98 require Carp;
49 die "size_request is abtract"; 99 Carp::confess "size_request is abtract";
100}
101
102sub size_allocate {
103 my ($self, $w, $h) = @_;
104
105 $self->{w} = $w;
106 $self->{h} = $h;
107}
108
109# translate global koordinates to local coordinate system
110sub translate {
111 my ($self, $x, $y) = @_;
112
113 $self->{parent}->translate ($x - $self->{x}, $y - $self->{y});
50} 114}
51 115
52sub focus_in { 116sub focus_in {
53 my ($widget) = @_; 117 my ($self) = @_;
54 $FOCUS = $widget; 118
119 my $focus = $FOCUS; $FOCUS = $self;
120 $focus->update if $focus;
121 $FOCUS->update;
55} 122}
56 123
57sub focus_out { 124sub focus_out {
58 my ($widget) = @_; 125 my ($self) = @_;
59}
60 126
61sub key_down { 127 return unless $FOCUS == $self;
62 my ($widget, $sdlev) = @_;
63}
64 128
65sub key_up { 129 my $focus = $FOCUS; undef $FOCUS;
66 my ($widget, $sdlev) = @_; 130 $focus->update if $focus; #?
67} 131}
68 132
133sub mouse_motion { }
134sub button_up { }
69sub button_down { 135sub button_down { }
70 my ($widget, $sdlev) = @_; 136sub key_down { }
71} 137sub key_up { }
72 138
73sub button_up { 139sub w { $_[0]{w} = $_[1] if @_ > 1; $_[0]{w} }
74 my ($widget, $sdlev) = @_; 140sub h { $_[0]{h} = $_[1] if @_ > 1; $_[0]{h} }
75}
76
77sub w { $_[0]->{w} }
78sub h { $_[0]->{h} }
79sub x { $_[0]->{x} = $_[1] if $_[1]; $_[0]->{x} } 141sub x { $_[0]{x} = $_[1] if @_ > 1; $_[0]{x} }
80sub y { $_[0]->{y} = $_[1] if $_[1]; $_[0]->{y} } 142sub y { $_[0]{y} = $_[1] if @_ > 1; $_[0]{y} }
81sub z { $_[0]->{z} = $_[1] if $_[1]; $_[0]->{z} } 143sub z { $_[0]{z} = $_[1] if @_ > 1; $_[0]{z} }
82 144
83sub draw { 145sub draw {
84 my ($self) = @_; 146 my ($self) = @_;
85 147
86 glPushMatrix; 148 glPushMatrix;
87 glTranslate $self->{x}, $self->{y}, 0; 149 glTranslate $self->{x}, $self->{y}, 0;
88 $self->_draw; 150 $self->_draw;
151 if ($self == $HOVER) {
152 glColor 1, 1, 1, 0.4;
153 glEnable GL_BLEND;
154 glBegin GL_QUADS;
155 glVertex 0 , 0;
156 glVertex $self->{w}, 0;
157 glVertex $self->{w}, $self->{h};
158 glVertex 0 , $self->{h};
159 glEnd;
160 glDisable GL_BLEND;
161 }
89 glPopMatrix; 162 glPopMatrix;
90} 163}
91 164
92sub _draw { 165sub _draw {
93 my ($widget) = @_; 166 my ($self) = @_;
167
168 warn "no draw defined for $self\n";
94} 169}
95 170
96sub bbox { 171sub bbox {
97 my ($self) = @_; 172 my ($self) = @_;
98 my ($w, $h) = $self->size_request; 173 my ($w, $h) = $self->size_request;
102 $self->{x} = $w, 177 $self->{x} = $w,
103 $self->{y} = $h 178 $self->{y} = $h
104 ) 179 )
105} 180}
106 181
182sub find_widget {
183 my ($self, $x, $y) = @_;
184
185 return $self
186 if $x >= $self->{x} && $x < $self->{x} + $self->{w}
187 && $y >= $self->{y} && $y < $self->{y} + $self->{h};
188
189 ()
190}
191
107sub del_parent { $_[0]->{parent} = undef } 192sub del_parent { $_[0]->{parent} = undef }
108 193
109sub set_parent { 194sub set_parent {
110 my ($self, $par) = @_; 195 my ($self, $par) = @_;
111 196
128 my ($self) = @_; 213 my ($self) = @_;
129 214
130 #$self->deactivate; 215 #$self->deactivate;
131} 216}
132 217
218#############################################################################
219
220package CFClient::Widget::Empty;
221
222our @ISA = CFClient::Widget::;
223
224sub size_request {
225 (0, 0)
226}
227
228sub draw {
229}
230
231#############################################################################
232
133package Crossfire::Client::Widget::Container; 233package CFClient::Widget::Container;
134 234
135our @ISA = Crossfire::Client::Widget::; 235our @ISA = CFClient::Widget::;
236
237sub new {
238 my ($class, %arg) = @_;
239
240 my $children = delete $arg{children} || [];
241
242 my $self = $class->SUPER::new (children => [], %arg);
243 $self->add ($_) for @$children;
244
245 $self
246}
247
248sub add {
249 my ($self, $chld, $expand) = @_;
250
251 $chld->{expand} = $expand;
252 $chld->set_parent ($self);
253
254 $self->{children} = [
255 sort { $a->{z} <=> $b->{z} }
256 @{$self->{children}}, $chld
257 ];
258
259 $self->size_allocate ($self->{w}, $self->{h})
260 if $self->{w}; #TODO: check for "realised state"
261}
262
263sub remove {
264 my ($self, $widget) = @_;
265
266 $self->{children} = [ grep $_ != $widget, @{ $self->{children} } ];
267
268 $self->size_allocate ($self->{w}, $self->{h});
269}
270
271sub find_widget {
272 my ($self, $x, $y) = @_;
273
274 $x -= $self->{x};
275 $y -= $self->{y};
276
277 my $res;
278
279 for (reverse @{ $self->{children} }) {
280 $res = $_->find_widget ($x, $y)
281 and return $res;
282 }
283
284 $self->SUPER::find_widget ($x + $self->{x}, $y + $self->{y})
285}
286
287sub _draw {
288 my ($self) = @_;
289
290 $_->draw for @{$self->{children}};
291}
292
293#############################################################################
294
295package CFClient::Widget::Bin;
296
297our @ISA = CFClient::Widget::Container::;
298
299sub new {
300 my ($class, %arg) = @_;
301
302 my $child = (delete $arg{child}) || new CFClient::Widget::Empty::;
303
304 $class->SUPER::new (children => [$child], %arg)
305}
306
307sub add {
308 my ($self, $widget) = @_;
309
310 $self->{children} = [];
311
312 $self->SUPER::add ($widget);
313}
314
315sub remove {
316 my ($self, $widget) = @_;
317
318 $self->SUPER::remove ($widget);
319
320 $self->{children} = [new CFClient::Widget::Empty]
321 unless @{$self->{children}};
322}
323
324sub child { $_[0]->{children}[0] }
325
326sub size_request {
327 $_[0]{children}[0]->size_request if $_[0]{children}[0];
328}
329
330sub size_allocate {
331 my ($self, $w, $h) = @_;
332
333 $self->SUPER::size_allocate ($w, $h);
334 $self->{children}[0]->size_allocate ($w, $h)
335 if $self->{children}[0]
336}
337
338#############################################################################
339
340package CFClient::Widget::Window;
341
342our @ISA = CFClient::Widget::Bin::;
136 343
137use SDL::OpenGL; 344use SDL::OpenGL;
138 345
139sub add { $_[0]->{child} = $_[1]; $_[1]->set_parent ($_[0]); $_[1]->update } 346sub new {
140sub get { $_[0]->{child} } 347 my ($class, %arg) = @_;
141sub remove {
142 my ($self, $chld) = @_;
143 delete $self->{child}
144 if $self->{child} == $chld;
145}
146 348
147sub size_request { $_[0]->{child}->size_request if $_[0]->{child} } 349 my $self = $class->SUPER::new (%arg);
148
149sub _draw { die "Containers can't be drawn!" }
150
151package Crossfire::Client::Widget::Toplevel;
152
153our @ISA = Crossfire::Client::Widget::;
154
155use SDL::OpenGL;
156
157sub add {
158 my ($self, $chld) = @_;
159
160 push @{$self->{childs}}, $chld;
161 @{$self->{childs}} =
162 sort { $a->{z} <=> $b->{z} }
163 @{$self->{childs}};
164
165 $chld->set_parent ($self);
166}
167
168sub remove {
169 my ($self, $chld) = @_;
170 @{$self->{childs}} =
171 sort { $a->{z} <=> $b->{z} }
172 grep { $_ && $_ != $_[0] }
173 @{$self->{childs}}
174} 350}
175 351
176sub update { 352sub update {
177 my ($self) = @_; 353 my ($self) = @_;
178 ::refresh (); 354
355 # we want to do this delayed...
356 $self->render_chld;
357 $self->SUPER::update;
358}
359
360sub render_chld {
361 my ($self) = @_;
362
363 $self->{texture} =
364 CFClient::Texture->new_from_opengl (
365 $self->{w}, $self->{h}, sub { $self->child->draw }
366 );
367}
368
369sub size_allocate {
370 my ($self, $w, $h) = @_;
371
372 $self->{w} = $w;
373 $self->{h} = $h;
374
375 $self->child->size_allocate ($w, $h);
376
377 $self->render_chld;
179} 378}
180 379
181sub _draw { 380sub _draw {
182 my ($self) = @_; 381 my ($self) = @_;
183 382
184 $_->draw for @{$self->{childs}}; 383 my ($w, $h) = ($self->w, $self->h);
185}
186
187package Crossfire::Client::Widget::Window;
188
189our @ISA = Crossfire::Client::Widget::Container::;
190
191use SDL::OpenGL;
192
193sub add {
194 my ($self, $chld) = @_;
195 $self->SUPER::add ($chld);
196 $chld->set_parent ($self);
197 $self->update; #TODO: Move this to the size_request event propably?
198}
199
200sub remove {
201 my ($self) = @_;
202 # TODO FIXME: removing a child from a window will crash, see render_chld
203 $self->update;
204}
205
206sub update {
207 my ($self) = @_;
208 $self->render_chld;
209}
210
211sub render_chld {
212 my ($self) = @_;
213 my $chld = $self->get;
214 my ($w, $h) = $self->size_request;
215
216 $self->{texture} =
217 Crossfire::Client::Texture->new_from_opengl (
218 $w, $h, sub { $chld->draw }
219 );
220 $self->{texture}->upload;
221}
222
223sub size_request {
224 my ($self) = @_;
225 my $chld = $self->get
226 or return (0, 0);
227 $chld->size_request
228}
229
230sub _draw {
231 my ($self) = @_;
232
233 my ($w, $h) = $self->size_request;#TODO# use width/height of texture
234 384
235 my $tex = $self->{texture} 385 my $tex = $self->{texture}
236 or return; 386 or return;
237 387
238 glEnable GL_BLEND; 388 glEnable GL_BLEND;
239 glEnable GL_TEXTURE_2D; 389 glEnable GL_TEXTURE_2D;
240 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; 390 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
241 glBindTexture GL_TEXTURE_2D, $tex->{name};
242 391
243 glColor 1, 0, 1; 392 $tex->draw_quad (0, 0, $w, $h);
244
245 glBegin GL_QUADS;
246 glTexCoord 0, 0; glVertex 0, 0;
247 glTexCoord 0, 1; glVertex 0, $h;
248 glTexCoord 1, 1; glVertex $w, $h;
249 glTexCoord 1, 0; glVertex $w, 0;
250 glEnd;
251 393
252 glDisable GL_BLEND; 394 glDisable GL_BLEND;
253 glDisable GL_TEXTURE_2D; 395 glDisable GL_TEXTURE_2D;
254} 396}
255 397
398#############################################################################
399
256package Crossfire::Client::Widget::Frame; 400package CFClient::Widget::Frame;
257 401
258our @ISA = Crossfire::Client::Widget::Container::; 402our @ISA = CFClient::Widget::Bin::;
259 403
260use SDL::OpenGL; 404use SDL::OpenGL;
261 405
262sub size_request { 406sub size_request {
263 my ($self) = @_; 407 my ($self) = @_;
264 my $chld = $self->get 408 my $chld = $self->child
265 or return (0, 0); 409 or return (0, 0);
266 410
267 $chld->move (2, 2); 411 $chld->move (2, 2);
268 412
269 map { $_ + 4 } $chld->size_request; 413 map { $_ + 4 } $chld->size_request;
270} 414}
271 415
416sub size_allocate {
417 my ($self, $w, $h) = @_;
418
419 $self->{w} = $w;
420 $self->{h} = $h;
421
422 $self->child->size_allocate ($w - 4, $h - 4);
423 $self->child->move (2, 2);
424}
425
272sub _draw { 426sub _draw {
273 my ($self) = @_; 427 my ($self) = @_;
274 428
275 my $chld = $self->get; 429 my $chld = $self->child;
276 430
277 my ($w, $h) = $chld->size_request; 431 my ($w, $h) = $chld->size_request;
278 432
279 glBegin GL_QUADS; 433 glBegin GL_QUADS;
280 glColor 0, 0, 0; 434 glColor 0, 0, 0;
281 glTexCoord 0, 0; glVertex 0 , 0; 435 glVertex 0 , 0;
282 glTexCoord 0, 1; glVertex 0 , $h + 4; 436 glVertex 0 , $h + 4;
283 glTexCoord 1, 1; glVertex $w + 4 , $h + 4; 437 glVertex $w + 4 , $h + 4;
284 glTexCoord 1, 0; glVertex $w + 4 , 0; 438 glVertex $w + 4 , 0;
285 glEnd; 439 glEnd;
286 440
287 $chld->draw; 441 $chld->draw;
288} 442}
289 443
444#############################################################################
445
290package Crossfire::Client::Widget::FancyFrame; 446package CFClient::Widget::FancyFrame;
291 447
292our @ISA = Crossfire::Client::Widget::Frame::; 448our @ISA = CFClient::Widget::Bin::;
293 449
294use SDL::OpenGL; 450use SDL::OpenGL;
295 451
452my @tex =
453 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ }
454 qw(d1_bg.png d1_border_top.png d1_border_right.png d1_border_left.png d1_border_bottom.png);
455
456sub size_request {
457 my ($self) = @_;
458
459 my ($w, $h) = $self->SUPER::size_request;
460
461 $h += $tex[1]->{height};
462 $h += $tex[4]->{height};
463 $w += $tex[2]->{width};
464 $w += $tex[3]->{width};
465
466 ($w, $h)
467}
468
469sub size_allocate {
470 my ($self, $w, $h) = @_;
471
472 $self->SUPER::size_allocate ($w, $h);
473
474 $h -= $tex[1]->{height};
475 $h -= $tex[4]->{height};
476 $w -= $tex[2]->{width};
477 $w -= $tex[3]->{width};
478
479 $h = $h < 0 ? 0 : $h;
480 $w = $w < 0 ? 0 : $w;
481
482 my $child = $self->child;
483
484 $child->size_allocate ($w, $h);
485 $child->move ($tex[3]->{width}, $tex[1]->{height});
486}
487
488sub _draw {
489 my ($self) = @_;
490
491 my ($w, $h) = ($self->{w}, $self->{h});
492 my ($cw, $ch) = ($self->child->{w}, $self->child->{h});
493
494 glEnable GL_BLEND;
495 glEnable GL_TEXTURE_2D;
496 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
497 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
498
499 my $top = $tex[1];
500 $top->draw_quad (0, 0, $w, $top->{height});
501
502 my $left = $tex[3];
503 $left->draw_quad (0, $top->{height}, $left->{width}, $ch);
504
505 my $right = $tex[2];
506 $right->draw_quad ($w - $right->{width}, $top->{height}, $right->{width}, $ch);
507
508 my $bottom = $tex[4];
509 $bottom->draw_quad (0, $h - $bottom->{height}, $w, $bottom->{height});
510
511 my $bg = $tex[0];
512 glBindTexture GL_TEXTURE_2D, $bg->{name};
513 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
514 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT;
515 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT;
516
517 my $rep_x = $cw / $bg->{width};
518 my $rep_y = $ch / $bg->{height};
519
520 $bg->draw_quad ($left->{width}, $top->{height}, $cw, $ch);
521
522 glDisable GL_BLEND;
523 glDisable GL_TEXTURE_2D;
524
525 $self->child->draw;
526
527}
528
529#############################################################################
530
531package CFClient::Widget::Table;
532
533our @ISA = CFClient::Widget::Bin::;
534
535use SDL::OpenGL;
536
537sub add {
538 my ($self, $x, $y, $chld) = @_;
539 my $old_chld = $self->{children}[$y][$x];
540
541 $self->{children}[$y][$x] = $chld;
542 $chld->set_parent ($self);
543 $self->update;
544}
545
546sub max_row_height {
547 my ($self, $row) = @_;
548
549 my $hs = 0;
550 for (my $xi = 0; $xi <= $#{$self->{children}->[$row] || []}; $xi++) {
551 my $c = $self->{children}->[$row]->[$xi];
552 if ($c) {
553 my ($w, $h) = $c->size_request;
554 if ($hs < $h) { $hs = $h }
555 }
556 }
557 return $hs;
558}
559
560sub max_col_width {
561 my ($self, $col) = @_;
562
563 my $ws = 0;
564 for (my $yi = 0; $yi <= $#{$self->{children} || []}; $yi++) {
565 my $c = ($self->{children}->[$yi] || [])->[$col];
566 if ($c) {
567 my ($w, $h) = $c->size_request;
568 if ($ws < $w) { $ws = $w }
569 }
570 }
571 return $ws;
572}
573
574sub size_request {
575 my ($self) = @_;
576
577 my ($hs, $ws) = (0, 0);
578
579 for (my $yi = 0; $yi <= $#{$self->{children}}; $yi++) {
580 $hs += $self->max_row_height ($yi);
581 }
582
583 for (my $yi = 0; $yi <= $#{$self->{children}}; $yi++) {
584 my $wm = 0;
585 for (my $xi = 0; $xi <= $#{$self->{children}->[$yi]}; $xi++) {
586 $wm += $self->max_col_width ($xi)
587 }
588 if ($ws < $wm) { $ws = $wm }
589 }
590
591 return ($ws, $hs);
592}
593
594sub _draw {
595 my ($self) = @_;
596
597 my $y = 0;
598 for (my $yi = 0; $yi <= $#{$self->{children}}; $yi++) {
599 my $x = 0;
600
601 for (my $xi = 0; $xi <= $#{$self->{children}->[$yi]}; $xi++) {
602
603 my $c = $self->{children}->[$yi]->[$xi];
604 if ($c) {
605 $c->move ($x, $y, 0); #TODO: Move to size_request
606 $c->draw if $c;
607 }
608
609 $x += $self->max_col_width ($xi);
610 }
611
612 $y += $self->max_row_height ($yi);
613 }
614}
615
616#############################################################################
617
618package CFClient::Widget::VBox;
619
620our @ISA = CFClient::Widget::Container::;
621
622use SDL::OpenGL;
623
624sub size_request {
625 my ($self) = @_;
626
627 my @alloc = map [$_->size_request], @{$self->{children}};
628
629 (
630 (List::Util::max map $_->[0], @alloc),
631 (List::Util::sum map $_->[1], @alloc),
632 )
633}
634
635sub size_allocate {
636 my ($self, $w, $h) = @_;
637
638 $self->w ($w);
639 $self->h ($h);
640
641 my $exp;
642 my @oth;
643 # find expand widget
644 for (@{$self->{children}}) {
645 if ($_->{expand}) {
646 $exp = $_;
647 last;
648 }
649 push @oth, $_;
650 }
651
652 my ($ow, $oh);
653
654 # get sizes of other widgets
655 for (@oth) {
656 my ($w, $h) = $_->size_request;
657 $oh += $h;
658 if ($ow < $w) { $ow = $w }
659 }
660
661 my $y = 0;
662 for (@{$self->{children}}) {
663 $_->move (0, $y);
664
665 if ($_ == $exp) {
666 $_->size_allocate ($w, $h - $oh);
667 $y += $h - $oh;
668 } else {
669 my ($cw, $h) = $_->size_request;
670 $_->size_allocate ($w, $h);
671 $y += $h;
672 }
673 }
674}
675
676#############################################################################
677
678package CFClient::Widget::Label;
679
680our @ISA = CFClient::Widget::;
681
682use SDL::OpenGL;
683
296sub new { 684sub new {
297 my ($self, $theme) = @_; 685 my ($class, %arg) = @_;
686
687 # TODO: color, and make height, xyz etc. optional
298 $self = $self->SUPER::new; 688 my $self = $class->SUPER::new (
299 689 color => [1, 1, 1],
300 $self->{txts} = [ 690 height => $::FONTSIZE,
301 map { new_from_file Crossfire::Client::Texture Crossfire::Client::find_rcfile $_ } 691 text => "",
302 qw/d1_bg.png d1_border_top.png d1_border_right.png d1_border_left.png d1_border_bottom.png/ 692 layout => new CFClient::Layout,
693 %arg
303 ]; 694 );
695
696 $self->set_text ($self->{text});
697
304 $self 698 $self
699}
305 700
701sub set_text {
702 my ($self, $text) = @_;
703
704 $self->{text} = $text;
705 $self->{layout}->set_markup ($text);
706
707 delete $self->{texture};
708}
709
710sub get_text {
711 my ($self, $text) = @_;
712
713 $self->{text}
306} 714}
307 715
308sub size_request { 716sub size_request {
309 my ($self) = @_; 717 my ($self) = @_;
310 my ($w, $h) = $self->get->size_request;
311 718
312 $h += $self->{txts}->[1]->{height}; 719 $self->{layout}->set_width;
313 $h += $self->{txts}->[4]->{height}; 720 $self->{layout}->set_height ($self->{height});
314 $w += $self->{txts}->[2]->{width}; 721 $self->{layout}->size
315 $w += $self->{txts}->[3]->{width}; 722# if ($self->{texture}{width} > 1 && $self->{texture}{height} > 1) { #TODO: hack
316 723# (
317 $self->get->move ($self->{txts}->[3]->{width}, $self->{txts}->[1]->{height}); 724# $self->{texture}{width},
318 725# $self->{texture}{height},
726# )
727# } else {
728# my ($w, $h, $data) = CFClient::font_render "Yy", $self->{height};
729#
319 ($w, $h) 730# ($w, $h)
731# }
732}
733
734sub size_allocate {
735 my ($self, $w, $h) = @_;
736
737 $self->SUPER::size_allocate ($w, $h);
738 delete $self->{texture};
320} 739}
321 740
322sub _draw { 741sub _draw {
323 my ($self) = @_; 742 my ($self) = @_;
324 743
325 my ($w, $h) = $self->size_request; 744 my $tex = $self->{texture} ||= do {
326 my ($cw, $ch) = $self->get->size_request; 745 $self->{layout}->set_width ($self->{w});
746 new_from_layout CFClient::Texture $self->{layout};
747 };
327 748
328 glEnable GL_BLEND; 749 glEnable GL_BLEND;
329 glEnable GL_TEXTURE_2D; 750 glEnable GL_TEXTURE_2D;
330 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; 751 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
331 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; 752 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
332 753
754 glColor @{$self->{color}};
333 755
334 my $top = $self->{txts}->[1]; 756 $tex->draw_quad (0, 0);
335 glBindTexture GL_TEXTURE_2D, $top->{name};
336
337 glColor 1, 1, 1, 0.8;
338
339 glBegin GL_QUADS;
340 glTexCoord 0, 0; glVertex 0 , 0;
341 glTexCoord 0, 1; glVertex 0 , $top->{height};
342 glTexCoord 1, 1; glVertex $w , $top->{height};
343 glTexCoord 1, 0; glVertex $w , 0;
344 glEnd;
345
346 my $left = $self->{txts}->[3];
347 glBindTexture GL_TEXTURE_2D, $left->{name};
348
349 glColor 1, 1, 1, 0.8;
350
351 glBegin GL_QUADS;
352 glTexCoord 0, 0; glVertex 0 , $top->{height};
353 glTexCoord 0, 1; glVertex 0 , $top->{height} + $ch;
354 glTexCoord 1, 1; glVertex $left->{width}, $top->{height} + $ch;
355 glTexCoord 1, 0; glVertex $left->{width}, $top->{height};
356 glEnd;
357
358 my $right = $self->{txts}->[2];
359 glBindTexture GL_TEXTURE_2D, $right->{name};
360
361 glColor 1, 1, 1, 0.8;
362
363 glBegin GL_QUADS;
364 glTexCoord 0, 0; glVertex $w - $right->{width}, $top->{height};
365 glTexCoord 0, 1; glVertex $w - $right->{width}, $top->{height} + $ch;
366 glTexCoord 1, 1; glVertex $w , $top->{height} + $ch;
367 glTexCoord 1, 0; glVertex $w , $top->{height};
368 glEnd;
369
370 my $bottom = $self->{txts}->[4];
371 glBindTexture GL_TEXTURE_2D, $bottom->{name};
372
373 glColor 1, 1, 1, 0.8;
374
375 glBegin GL_QUADS;
376 glTexCoord 0, 0; glVertex 0 , $h - $bottom->{height};
377 glTexCoord 0, 1; glVertex 0 , $h;
378 glTexCoord 1, 1; glVertex $w , $h;
379 glTexCoord 1, 0; glVertex $w , $h - $bottom->{height};
380 glEnd;
381
382 my $bg = $self->{txts}->[0];
383 glBindTexture GL_TEXTURE_2D, $bg->{name};
384 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT;
385 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT;
386
387 glColor 1, 1, 1, 0.8;
388
389 my $rep_x = $cw / $bg->{width};
390 my $rep_y = $ch / $bg->{height};
391
392 glBegin GL_QUADS;
393 glTexCoord 0, 0; glVertex $left->{width}, $top->{height};
394 glTexCoord 0, $rep_y; glVertex $left->{width}, $top->{height} + $ch;
395 glTexCoord $rep_x, $rep_y; glVertex $left->{width} + $cw , $top->{height} + $ch;
396 glTexCoord $rep_x, 0; glVertex $left->{width} + $cw , $top->{height};
397 glEnd;
398
399 $self->get->draw;
400 757
401 glDisable GL_BLEND; 758 glDisable GL_BLEND;
402 glDisable GL_TEXTURE_2D; 759 glDisable GL_TEXTURE_2D;
403} 760}
404 761
405package Crossfire::Client::Widget::Table; 762#############################################################################
406 763
407our @ISA = Crossfire::Client::Widget::Container::;
408
409use SDL::OpenGL;
410
411sub add {
412 my ($self, $x, $y, $chld) = @_;
413 my $old_chld = $self->{childs}[$y][$x];
414
415 $self->{childs}[$y][$x] = $chld;
416 $chld->set_parent ($self);
417 $self->update;
418}
419
420sub max_row_height {
421 my ($self, $row) = @_;
422
423 my $hs = 0;
424 for (my $xi = 0; $xi <= $#{$self->{childs}->[$row] || []}; $xi++) {
425 my $c = $self->{childs}->[$row]->[$xi];
426 if ($c) {
427 my ($w, $h) = $c->size_request;
428 if ($hs < $h) { $hs = $h }
429 }
430 }
431 return $hs;
432}
433
434sub max_col_width {
435 my ($self, $col) = @_;
436
437 my $ws = 0;
438 for (my $yi = 0; $yi <= $#{$self->{childs} || []}; $yi++) {
439 my $c = ($self->{childs}->[$yi] || [])->[$col];
440 if ($c) {
441 my ($w, $h) = $c->size_request;
442 if ($ws < $w) { $ws = $w }
443 }
444 }
445 return $ws;
446}
447
448sub size_request {
449 my ($self) = @_;
450
451 my ($hs, $ws) = (0, 0);
452
453 for (my $yi = 0; $yi <= $#{$self->{childs}}; $yi++) {
454 $hs += $self->max_row_height ($yi);
455 }
456
457 for (my $yi = 0; $yi <= $#{$self->{childs}}; $yi++) {
458 my $wm = 0;
459 for (my $xi = 0; $xi <= $#{$self->{childs}->[$yi]}; $xi++) {
460 $wm += $self->max_col_width ($xi)
461 }
462 if ($ws < $wm) { $ws = $wm }
463 }
464
465 return ($ws, $hs);
466}
467
468sub _draw {
469 my ($self) = @_;
470
471 my $y = 0;
472 for (my $yi = 0; $yi <= $#{$self->{childs}}; $yi++) {
473 my $x = 0;
474
475 for (my $xi = 0; $xi <= $#{$self->{childs}->[$yi]}; $xi++) {
476
477 my $c = $self->{childs}->[$yi]->[$xi];
478 if ($c) {
479 $c->move ($x, $y, 0); #TODO: Move to size_request
480 $c->draw if $c;
481 }
482
483 $x += $self->max_col_width ($xi);
484 }
485
486 $y += $self->max_row_height ($yi);
487 }
488}
489
490package Crossfire::Client::Widget::VBox;
491
492our @ISA = Crossfire::Client::Widget::Container::;
493
494use SDL::OpenGL;
495
496sub add {
497 my ($self, $chld) = @_;
498 push @{$self->{childs}}, $chld;
499 $chld->set_parent ($self);
500 $self->update;
501}
502
503sub size_request {
504 my ($self) = @_;
505
506 my ($hs, $ws) = (0, 0);
507 for (@{$self->{childs} || []}) {
508 my ($w, $h) = $_->size_request;
509 $hs += $h;
510 if ($ws < $w) { $ws = $w }
511 }
512
513 return ($ws, $hs);
514}
515
516sub _draw {
517 my ($self) = @_;
518
519 my ($x, $y);
520 for (@{$self->{childs} || []}) {
521 $_->move (0, $y, 0); #TODO: move to size_request
522 $_->draw;
523 my ($w, $h) = $_->size_request;
524 $y += $h;
525 }
526}
527
528package Crossfire::Client::Widget::Label;
529
530our @ISA = Crossfire::Client::Widget::;
531
532use SDL::OpenGL;
533
534sub new {
535 my ($class, $x, $y, $z, $height, $text) = @_;
536
537 # TODO: color, and make height, xyz etc. optional
538 my $self = $class->SUPER::new (x => $x, y => $y, z => $z, height => $height);
539
540 $self->set_text ($text);
541
542 $self
543}
544
545sub set_text {
546 my ($self, $text) = @_;
547
548 $self->{text} = $text;
549 $self->{texture} = new_from_text Crossfire::Client::Texture $text, $self->{height};
550
551 $self->update;
552}
553
554sub get_text {
555 my ($self, $text) = @_;
556
557 $self->{text}
558}
559
560sub size_request {
561 my ($self) = @_;
562
563 (
564 $self->{texture}{width},
565 $self->{texture}{height},
566 )
567}
568
569sub _draw {
570 my ($self) = @_;
571
572 my $tex = $self->{texture};
573
574 glEnable GL_BLEND;
575 glEnable GL_TEXTURE_2D;
576 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
577 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
578 glBindTexture GL_TEXTURE_2D, $tex->{name};
579
580 glColor 1, 1, 1, 0.6; # TODO color
581
582 glBegin GL_QUADS;
583 glTexCoord 0, 0; glVertex 0 , 0;
584 glTexCoord 0, 1; glVertex 0 , $tex->{height};
585 glTexCoord 1, 1; glVertex $tex->{width}, $tex->{height};
586 glTexCoord 1, 0; glVertex $tex->{width}, 0;
587 glEnd;
588
589 glDisable GL_BLEND;
590 glDisable GL_TEXTURE_2D;
591}
592
593package Crossfire::Client::Widget::TextEntry; 764package CFClient::Widget::Entry;
594 765
595our @ISA = Crossfire::Client::Widget::Label::; 766our @ISA = CFClient::Widget::Label::;
596 767
597use SDL; 768use SDL;
598use SDL::OpenGL; 769use SDL::OpenGL;
599 770
600sub key_down { 771sub key_down {
601 my ($self, $ev) = @_; 772 my ($self, $ev) = @_;
602 773
603 my $mod = $ev->key_mod; 774 my $mod = $ev->key_mod;
604 my $sym = $ev->key_sym; 775 my $sym = $ev->key_sym;
605 776
606 $ev->set_unicode (1);
607 my $uni = $ev->key_unicode; 777 my $uni = $ev->key_unicode;
608 778
609 my $text = $self->get_text; 779 my $text = $self->get_text;
610 780
611 if ($sym == SDLK_BACKSPACE) { 781 if ($sym == SDLK_BACKSPACE) {
612 substr $text, -1, 1, ''; 782 substr $text, -1, 1, '';
613
614 } elsif ($uni) { 783 } elsif ($uni) {
615 $text .= chr $uni; 784 $text .= chr $uni;
616 } 785 }
786
617 $self->set_text ($text); 787 $self->set_text ($text);
618} 788}
619 789
790sub button_down {
791 my ($self, $ev) = @_;
620 792
621# XXX: TextView isn't neccessary with pango multiline text rendering 793 $self->focus_in;
622package Crossfire::Client::Widget::TextView; 794}
623 795
624use strict; 796sub mouse_motion {
625
626our @ISA = qw/Crossfire::Client::Widget/;
627
628use SDL::OpenGL;
629use SDL::OpenGL::Constants;
630
631sub new {
632 my ($class, $text, $h) = @_; 797 my ($self, $ev, $x, $y) = @_;
633 my $self = $class->SUPER::new (); 798 printf "M %d,%d %d,%d\n", $ev->motion_x, $ev->motion_y, $x, $y;#d#
634
635 $self->{txt_height} = $h;
636 @{$self->{lines}} = split /\r?\n/, $text;
637
638 for (split /\r?\n/, $text) {
639 $self->add_line ($_);
640 }
641 $self
642} 799}
643 800
644#sub render_lines { 801sub _draw {
645# my ($self) = @_; 802 my ($self) = @_;
646# 803
647# $self->{txt_lines} = []; 804 if ($FOCUS == $self) {
648# 805 glColor 1, 1, 1;
649# for (@{$self->{lines}}) { 806 } else {
650# push @{$self->{txt_lines}}, 807 glColor 0.7, 0.7, 0.7;
651# new_from_ttf Crossfire::Client::Texture $self->{ttf}, $_;
652# } 808 }
653#}
654
655sub add_line {
656 my ($self, $line) = @_;
657 push @{$self->{lines}}, $line;
658
659 push @{$self->{txt_lines}},
660 new_from_text Crossfire::Client::Texture $line, $self->{txt_height};
661}
662
663sub size_request {
664 my ($self) = @_;
665
666 my $w = 0;
667 my $h = 0;
668
669 for (@{$self->{txt_lines}}) {
670 if ($w < $_->{width}) { $w = $_->{width} }
671 $h += $_->{height};
672 }
673
674 return ($w, $h);
675}
676
677sub draw_line {
678 my ($self, $tex, $y) = @_;
679
680 glBindTexture GL_TEXTURE_2D, $tex->{name};
681
682 glColor 1, 0, 1;
683 809
684 glBegin GL_QUADS; 810 glBegin GL_QUADS;
685 glTexCoord 0, 0; glVertex 0 , $y; 811 glVertex 0 , 0;
686 glTexCoord 0, 1; glVertex 0 , $y + $tex->{height}; 812 glVertex 0 , $self->{h} - 1;
687 glTexCoord 1, 1; glVertex $tex->{width}, $y + $tex->{height}; 813 glVertex $self->{w} - 1, $self->{h} - 1;
688 glTexCoord 1, 0; glVertex $tex->{width}, $y; 814 glVertex $self->{w} - 1, 0;
689 glEnd; 815 glEnd;
690}
691 816
692sub _draw { 817 $self->SUPER::_draw;
693 my ($self) = @_;
694
695 glEnable GL_BLEND;
696 glEnable GL_TEXTURE_2D;
697 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;#DECAL;
698
699 my $l = 0;
700 for (@{$self->{txt_lines}}) {
701 $self->draw_line ($_, $l);
702 $l += $_->{height};
703 }
704
705 glDisable GL_BLEND;
706 glDisable GL_TEXTURE_2D;
707} 818}
708 819
820#############################################################################
821
709package Crossfire::Client::Widget::MapWidget; 822package CFClient::Widget::MapWidget;
710 823
711use strict; 824use strict;
712 825
713use List::Util qw(min max); 826use List::Util qw(min max);
714 827
715use SDL; 828use SDL;
716use SDL::OpenGL; 829use SDL::OpenGL;
717use SDL::OpenGL::Constants; 830use SDL::OpenGL::Constants;
718 831
719our @ISA = Crossfire::Client::Widget::; 832our @ISA = CFClient::Widget::;
833
834sub new {
835 my $class = shift;
836
837 $class->SUPER::new (
838 z => -1,
839 list => (glGenLists 1),
840 @_
841 )
842}
720 843
721sub key_down { 844sub key_down {
722 print "MAPKEYDOWN\n"; 845 print "MAPKEYDOWN\n";
723} 846}
724 847
725sub key_up { 848sub key_up {
726} 849}
727 850
851sub size_request {
852 (
853 1 + int $::WIDTH / 32,
854 1 + int $::HEIGHT / 32,
855 )
856}
857
858sub update {
859 my ($self) = @_;
860
861 $self->{need_update} = 1;
862}
863
728sub _draw { 864sub _draw {
729 my ($self) = @_; 865 my ($self) = @_;
730 866
867 if (delete $self->{need_update}) {
868 glNewList $self->{list}, GL_COMPILE;
869
731 my $mx = $::CONN->{mapx}; 870 my $mx = $::CONN->{mapx};
732 my $my = $::CONN->{mapy}; 871 my $my = $::CONN->{mapy};
733 872
734 my $map = $::CONN->{map}; 873 my $map = $::CONN->{map};
735 874
736 my ($xofs, $yofs); 875 my ($xofs, $yofs);
737 876
738 my $sw = 1 + int $::WIDTH / 32; 877 my $sw = 1 + int $::WIDTH / 32;
739 my $sh = 1 + int $::HEIGHT / 32; 878 my $sh = 1 + int $::HEIGHT / 32;
740 879
741 if ($::CONN->{mapw} > $sw) { 880 if ($::CONN->{mapw} > $sw) {
742 $xofs = $mx + ($::CONN->{mapw} - $sw) * 0.5; 881 $xofs = $mx + ($::CONN->{mapw} - $sw) * 0.5;
743 } else { 882 } else {
744 $xofs = $self->{xofs} = min $mx, max $mx + $::CONN->{mapw} - $sw + 1, $self->{xofs}; 883 $xofs = $self->{xofs} = min $mx, max $mx + $::CONN->{mapw} - $sw + 1, $self->{xofs};
745 } 884 }
746 885
747 if ($::CONN->{maph} > $sh) { 886 if ($::CONN->{maph} > $sh) {
748 $yofs = $my + ($::CONN->{maph} - $sh) * 0.5; 887 $yofs = $my + ($::CONN->{maph} - $sh) * 0.5;
749 } else { 888 } else {
750 $yofs = $self->{yofs} = min $my, max $my + $::CONN->{maph} - $sh + 1, $self->{yofs}; 889 $yofs = $self->{yofs} = min $my, max $my + $::CONN->{maph} - $sh + 1, $self->{yofs};
751 } 890 }
752 891
753 glEnable GL_TEXTURE_2D; 892 glEnable GL_TEXTURE_2D;
754 glEnable GL_BLEND; 893 glEnable GL_BLEND;
755 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; 894 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
756 895
896 my $sw4 = ($sw + 3) & ~3;
897 my $darkness = "\x00" x ($sw4 * $sh);
898
757 for my $x (0 .. $sw - 1) { 899 for my $x (0 .. $sw - 1) {
900 my $row = $map->[$x + $xofs];
758 for my $y (0 .. $sh - 1) { 901 for my $y (0 .. $sh - 1) {
759 902
760 my $cell = $map->[$x + $xofs][$y + $yofs] 903 my $cell = $row->[$y + $yofs]
761 or next; 904 or next;
762 905
763 my $darkness = $cell->[0] * (1 / 255); 906 my $dark = $cell->[0];
764 if ($darkness < 0) { 907 if ($dark < 0) {
765 glColor 0.3, 0.3, 0.3; 908 substr $darkness, $y * $sw4 + $x, 1, chr 224;
766 } else { 909 } else {
767 glColor $darkness, $darkness, $darkness; 910 substr $darkness, $y * $sw4 + $x, 1, chr 255 - $dark;
768 } 911 }
769 912
770 for my $num (grep $_, @$cell[1,2,3]) { 913 for my $num (grep $_, @$cell[1,2,3]) {
771 my $tex = $::CONN->{face}[$num]{texture} || next; 914 my $tex = $::CONN->{face}[$num]{texture} || next;
772 915
773 glBindTexture GL_TEXTURE_2D, $tex->{name};
774
775 my $w = $tex->{width}; 916 my $w = $tex->{width};
776 my $h = $tex->{height}; 917 my $h = $tex->{height};
777 918
778 my $px = ($x + 1) * 32 - $w; 919 $tex->draw_quad (($x + 1) * 32 - $w, ($y + 1) * 32 - $h, $w, $h);
779 my $py = ($y + 1) * 32 - $h;
780
781 glBegin GL_QUADS;
782 glTexCoord 0, 0; glVertex $px , $py;
783 glTexCoord 0, 1; glVertex $px , $py + $h;
784 glTexCoord 1, 1; glVertex $px + $w, $py + $h;
785 glTexCoord 1, 0; glVertex $px + $w, $py;
786 glEnd; 920 }
787 } 921 }
788 } 922 }
923
924# if (1) { # higher quality darkness
925# $lighting =~ s/(.)/$1$1$1/gs;
926# my $pb = new_from_data Gtk2::Gdk::Pixbuf $lighting, "rgb", 0, 8, $sw4, $sh, $sw4 * 3;
927#
928# $pb = $pb->scale_simple ($sw4 * 0.5, $sh * 0.5, "bilinear");
929#
930# $lighting = $pb->get_pixels;
931# $lighting =~ s/(.)../$1/gs;
789 } 932# }
790 933
934 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
935 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
936
937 $darkness = new CFClient::Texture
938 width => $sw4,
939 height => $sh,
940 data => $darkness,
941 internalformat => GL_ALPHA,
942 format => GL_ALPHA;
943
944 glColor 0.45, 0.45, 0.45, 1;
945 $darkness->draw_quad (0, 0, $sw4 * 32, $sh * 32);
946
791 glDisable GL_TEXTURE_2D; 947 glDisable GL_TEXTURE_2D;
792 glDisable GL_BLEND; 948 glDisable GL_BLEND;
949
950 glEndList;
951 }
952
953 glCallList $self->{list};
793} 954}
794 955
795my %DIR = ( 956my %DIR = (
796 SDLK_KP8, [1, "north"], 957 SDLK_KP8, [1, "north"],
797 SDLK_KP9, [2, "northeast"], 958 SDLK_KP9, [2, "northeast"],
841 if (!($mod & KMOD_CTRL ) && delete $self->{ctrl}) { 1002 if (!($mod & KMOD_CTRL ) && delete $self->{ctrl}) {
842 $::CONN->send ("command run_stop"); 1003 $::CONN->send ("command run_stop");
843 } 1004 }
844} 1005}
845 1006
8461; 1007#############################################################################
847 1008
1009package CFClient::Widget::Animator;
1010
1011use SDL::OpenGL;
1012
1013our @ISA = CFClient::Widget::Bin::;
1014
1015sub moveto {
1016 my ($self, $x, $y) = @_;
1017
1018 $self->{moveto} = [$self->{x}, $self->{y}, $x, $y];
1019 $self->{speed} = 0.001;
1020 $self->{time} = 1;
1021
1022 ::animation_start $self;
1023}
1024
1025sub animate {
1026 my ($self, $interval) = @_;
1027
1028 $self->{time} -= $interval * $self->{speed};
1029 if ($self->{time} <= 0) {
1030 $self->{time} = 0;
1031 ::animation_stop $self;
1032 }
1033
1034 my ($x0, $y0, $x1, $y1) = @{$self->{moveto}};
1035
1036 $self->{x} = $x0 * $self->{time} + $x1 * (1 - $self->{time});
1037 $self->{y} = $y0 * $self->{time} + $y1 * (1 - $self->{time});
1038}
1039
1040sub _draw {
1041 my ($self) = @_;
1042
1043 glPushMatrix;
1044 glRotate $self->{time} * 1000, 0, 1, 0;
1045 $self->{children}[0]->draw;
1046 glPopMatrix;
1047}
1048
1049#############################################################################
1050
1051package CFClient::Widget::Toplevel;
1052
1053our @ISA = CFClient::Widget::Container::;
1054
1055sub size_request {
1056 ($::WIDTH, $::HEIGHT)
1057}
1058
1059sub size_allocate {
1060 my ($self, $w, $h) = @_;
1061
1062 $self->SUPER::size_allocate ($w, $h);
1063
1064 $_->size_allocate ($_->size_request)
1065 for @{$self->{children}};
1066}
1067
1068sub translate {
1069 my ($self, $x, $y) = @_;
1070
1071 ($x, $y)
1072}
1073
1074sub update {
1075 my ($self) = @_;
1076
1077 $self->size_allocate ($self->size_request);
1078 ::refresh ();
1079}
1080
1081sub add {
1082 my ($self, $widget) = @_;
1083
1084 $self->SUPER::add ($widget);
1085
1086 $widget->size_allocate ($widget->size_request);
1087}
1088
1089sub draw {
1090 my ($self) = @_;
1091
1092 $self->_draw;
1093}
1094
1095#############################################################################
1096
1097package CFClient::Widget;
1098
1099$TOPLEVEL = new CFClient::Widget::Toplevel;
1100
11011
1102

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