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Comparing deliantra/Deliantra-Client/DC/UI.pm (file contents):
Revision 1.78 by root, Tue Apr 11 22:49:13 2006 UTC vs.
Revision 1.105 by root, Fri Apr 14 14:55:28 2006 UTC

61 my $widget = $GRAB || $TOPLEVEL->find_widget ($x, $y); 61 my $widget = $GRAB || $TOPLEVEL->find_widget ($x, $y);
62 62
63 if ($widget != $HOVER) { 63 if ($widget != $HOVER) {
64 my $hover = $HOVER; $HOVER = $widget; 64 my $hover = $HOVER; $HOVER = $widget;
65 65
66 $hover->update if $hover; 66 $hover->update if $hover && $hover->{can_hover};
67 $HOVER->update if $HOVER; 67 $HOVER->update if $HOVER && $HOVER->{can_hover};
68 } 68 }
69 69
70 $HOVER->mouse_motion ($ev, $HOVER->translate ($x, $y)) if $HOVER; 70 $HOVER->mouse_motion ($ev, $HOVER->translate ($x, $y)) if $HOVER;
71} 71}
72 72
79use SDL::OpenGL; 79use SDL::OpenGL;
80 80
81sub new { 81sub new {
82 my $class = shift; 82 my $class = shift;
83 83
84 bless { 84 my $self = bless {
85 x => 0, 85 x => 0,
86 y => 0, 86 y => 0,
87 z => 0, 87 z => 0,
88 w => -1, 88 w => -1,
89 h => -1, 89 h => -1,
90 @_ 90 @_
91 }, $class 91 }, $class;
92
93 for (keys %$self) {
94 if (/^connect_(.*)$/) {
95 $self->connect ($1 => delete $self->{$_});
96 }
97 }
98
99 $self
92} 100}
93 101
94sub move { 102sub move {
95 my ($self, $x, $y, $z) = @_; 103 my ($self, $x, $y, $z) = @_;
96 $self->{x} = $x; 104 $self->{x} = $x;
125 my ($self, $x, $y, $w, $h) = @_; 133 my ($self, $x, $y, $w, $h) = @_;
126 134
127 $self->_size_allocate ($x, $y, $w, $h); 135 $self->_size_allocate ($x, $y, $w, $h);
128} 136}
129 137
130# translate global koordinates to local coordinate system 138# translate global coordinates to local coordinate system
131sub translate { 139sub translate {
132 my ($self, $x, $y) = @_; 140 my ($self, $x, $y) = @_;
133 141
134 $self->{parent}->translate ($x - $self->{x}, $y - $self->{y}); 142 $self->{parent}->translate ($x - $self->{x}, $y - $self->{y});
135} 143}
136 144
137sub focus_in { 145sub focus_in {
138 my ($self) = @_; 146 my ($self) = @_;
139 147
140 return if $FOCUS == $self; 148 return if $FOCUS == $self;
149 return unless $self->{can_focus};
141 150
142 my $focus = $FOCUS; $FOCUS = $self; 151 my $focus = $FOCUS; $FOCUS = $self;
143 $focus->update if $focus; 152 $focus->update if $focus;
144 $FOCUS->update; 153 $FOCUS->update;
145} 154}
178 glPushMatrix; 187 glPushMatrix;
179 glTranslate $self->{x}, $self->{y}, 0; 188 glTranslate $self->{x}, $self->{y}, 0;
180 $self->_draw; 189 $self->_draw;
181 glPopMatrix; 190 glPopMatrix;
182 191
183 if ($self == $HOVER) { 192 if ($self == $HOVER && $self->{can_hover}) {
184 my ($x, $y) = @$self{qw(x y)}; 193 my ($x, $y) = @$self{qw(x y)};
185 194
186 glColor 0, 0, 1, 0.2; 195 glColor 0, 0, 1, 0.2;
187 glEnable GL_BLEND; 196 glEnable GL_BLEND;
188 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; 197 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
263 272
264 # range [value, low, high, page] 273 # range [value, low, high, page]
265 274
266 $class->SUPER::new ( 275 $class->SUPER::new (
267 bg => [0, 0, 0, 0.2], 276 bg => [0, 0, 0, 0.2],
268 active_bg => [1, 1, 1], 277 active_bg => [1, 1, 1, 0.5],
269 @_ 278 @_
270 ) 279 )
271} 280}
272 281
273sub _draw { 282sub _draw {
430} 439}
431 440
432sub render_chld { 441sub render_chld {
433 my ($self) = @_; 442 my ($self) = @_;
434 443
435 $self->{texture} = 444 $self->{texture} = new_from_opengl CFClient::Texture $self->{w}, $self->{h}, sub {
436 CFClient::Texture->new_from_opengl ( 445 glClearColor 0, 0, 0, 1;
437 $self->{w}, $self->{h}, sub { $self->child->draw } 446 glClear GL_COLOR_BUFFER_BIT;
438 ); 447 $self->child->draw;
448 };
439} 449}
440 450
441sub size_allocate { 451sub size_allocate {
442 my ($self, $x, $y, $w, $h) = @_; 452 my ($self, $x, $y, $w, $h) = @_;
443 453
521 531
522my @tex = 532my @tex =
523 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ } 533 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ }
524 qw(d1_bg.png d1_border_top.png d1_border_right.png d1_border_left.png d1_border_bottom.png); 534 qw(d1_bg.png d1_border_top.png d1_border_right.png d1_border_left.png d1_border_bottom.png);
525 535
536sub new {
537 my $class = shift;
538
539 # TODO: user_x, user_y, overwrite moveto?
540
541 $class->SUPER::new (
542 bg => [1, 1, 1, 1],
543 border_bg => [1, 1, 1, 1],
544 border => $::FONTSIZE * 0.8,
545 @_
546 )
547}
548
526sub size_request { 549sub size_request {
527 my ($self) = @_; 550 my ($self) = @_;
528 551
529 return ($self->{user_w}, $self->{user_h}) if $self->{user_w} && $self->{user_h}; 552 return ($self->{user_w}, $self->{user_h}) if $self->{user_w} && $self->{user_h};
530 553
531 my ($w, $h) = $self->SUPER::size_request; 554 my ($w, $h) = $self->SUPER::size_request;
532 555
533 $h += $tex[1]->{h}; 556 (
534 $h += $tex[4]->{h}; 557 $w + $self->{border} * 2,
535 $w += $tex[2]->{w}; 558 $h + $self->{border} * 2,
536 $w += $tex[3]->{w}; 559 )
537
538 ($w, $h)
539} 560}
540 561
541sub size_allocate { 562sub size_allocate {
542 my ($self, $x, $y, $w, $h) = @_; 563 my ($self, $x, $y, $w, $h) = @_;
543 564
544 $self->_size_allocate ($x, $y, $w, $h) or return; 565 $self->_size_allocate ($x, $y, $w, $h) or return;
545 566
546 $h -= $tex[1]{h}; 567 $h -= List::Util::max 0, $self->{border} * 2;
547 $h -= $tex[4]{h}; 568 $w -= List::Util::max 0, $self->{border} * 2;
548 $w -= $tex[2]{w};
549 $w -= $tex[3]{w};
550 569
551 $h = $h < 0 ? 0 : $h; 570 $self->child->size_allocate ($self->{border}, $self->{border}, $w, $h);
552 $w = $w < 0 ? 0 : $w;
553
554 my $child = $self->child;
555
556 $child->size_allocate ($tex[3]->{w}, $tex[1]->{h}, $w, $h);
557} 571}
558 572
559sub button_down { 573sub button_down {
560 my ($self, $ev, $x, $y) = @_; 574 my ($self, $ev, $x, $y) = @_;
561 575
562 if ($x < $self->{w} && $x >= $self->{w} - $tex[2]{w} 576 if ($x < $self->{w} && $x >= $self->{w} - $self->{border}
563 && $y < $self->{h} && $y >= $self->{h} - $tex[4]{h}) { 577 && $y < $self->{h} && $y >= $self->{h} - $self->{border}) {
564 578
565 my ($ox, $oy) = ($ev->button_x, $ev->button_y); 579 my ($ox, $oy) = ($ev->button_x, $ev->button_y);
566 my ($bw, $bh) = ($self->{w}, $self->{h}); 580 my ($bw, $bh) = ($self->{w}, $self->{h});
567 581
568 $self->{motion} = sub { 582 $self->{motion} = sub {
574 $self->{user_h} = $bh + $y - $oy; 588 $self->{user_h} = $bh + $y - $oy;
575 $self->update; 589 $self->update;
576 }; 590 };
577 591
578 } elsif ($x >= 0 && $x < $self->{w} 592 } elsif ($x >= 0 && $x < $self->{w}
579 && $y >= 0 && $y < $tex[1]{h}) { 593 && $y >= 0 && $y < $self->{border}) {
580 594
581 my ($ox, $oy) = ($ev->button_x, $ev->button_y); 595 my ($ox, $oy) = ($ev->button_x, $ev->button_y);
582 my ($bx, $by) = ($self->{x}, $self->{y}); 596 my ($bx, $by) = ($self->{x}, $self->{y});
583 597
584 $self->{motion} = sub { 598 $self->{motion} = sub {
605} 619}
606 620
607sub _draw { 621sub _draw {
608 my ($self) = @_; 622 my ($self) = @_;
609 623
610 my ($w, $h) = ($self->{w}, $self->{h}); 624 my ($w, $h ) = ($self->{w}, $self->{h});
611 my ($cw, $ch) = ($self->child->{w}, $self->child->{h}); 625 my ($cw, $ch) = ($self->child->{w}, $self->child->{h});
612 626
613 glEnable GL_BLEND; 627 glEnable GL_BLEND;
614 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; 628 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
615 glEnable GL_TEXTURE_2D; 629 glEnable GL_TEXTURE_2D;
616 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; 630 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
617 631
618 my $top = $tex[1]; 632 glColor @{ $self->{border_bg} };
619 $top->draw_quad (0, 0, $w, $top->{h}); 633 $tex[1]->draw_quad (0, 0, $w, $self->{border});
620 634 $tex[3]->draw_quad (0, $self->{border}, $self->{border}, $ch);
621 my $left = $tex[3]; 635 $tex[2]->draw_quad ($w - $self->{border}, $self->{border}, $self->{border}, $ch);
622 $left->draw_quad (0, $top->{h}, $left->{w}, $ch); 636 $tex[4]->draw_quad (0, $h - $self->{border}, $w, $self->{border});
623
624 my $right = $tex[2];
625 $right->draw_quad ($w - $right->{w}, $top->{h}, $right->{w}, $ch);
626
627 my $bottom = $tex[4];
628 $bottom->draw_quad (0, $h - $bottom->{h}, $w, $bottom->{h});
629 637
630 my $bg = $tex[0]; 638 my $bg = $tex[0];
631 639
632 glBindTexture GL_TEXTURE_2D, $bg->{name}; 640 # TODO: repeat texture not scale
633 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
634 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT;
635 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT;
636
637 my $rep_x = $cw / $bg->{w}; 641 my $rep_x = $cw / $bg->{w};
638 my $rep_y = $ch / $bg->{h}; 642 my $rep_y = $ch / $bg->{h};
639 643
644 glColor @{ $self->{bg} };
645
646 $bg->{s} = $rep_x;
647 $bg->{t} = $rep_y;
648 $bg->{wrap_mode} = 1;
640 $bg->draw_quad ($left->{w}, $top->{h}, $cw, $ch); 649 $bg->draw_quad ($self->{border}, $self->{border}, $cw, $ch);
641 650
642 glDisable GL_TEXTURE_2D; 651 glDisable GL_TEXTURE_2D;
643 glDisable GL_BLEND; 652 glDisable GL_BLEND;
644 653
645 $self->child->draw; 654 $self->child->draw;
646
647} 655}
648 656
649############################################################################# 657#############################################################################
650 658
651package CFClient::UI::Table; 659package CFClient::UI::Table;
735 743
736 my $x = 0; 744 my $x = 0;
737 my $row_h = $hs->[$r]; 745 my $row_h = $hs->[$r];
738 746
739 for my $c (0 .. $#$row) { 747 for my $c (0 .. $#$row) {
740 my $widget = $row->[$c]
741 or next;
742
743 my $col_w = $ws->[$c]; 748 my $col_w = $ws->[$c];
744 749
750 if (my $widget = $row->[$c]) {
745 $widget->size_allocate ($x, $y, $col_w, $row_h); 751 $widget->size_allocate ($x, $y, $col_w, $row_h);
752 }
746 753
747 $x += $col_w; 754 $x += $col_w;
748 } 755 }
749 756
750 $y += $row_h; 757 $y += $row_h;
796} 803}
797 804
798sub size_allocate { 805sub size_allocate {
799 my ($self, $x, $y, $w, $h) = @_; 806 my ($self, $x, $y, $w, $h) = @_;
800 807
801 $self->_size_allocate ($x, $y, $w, $h) or return; 808 $self->_size_allocate ($x, $y, $w, $h);
802
803 return unless $self->{w};
804 809
805 ($h, $w) = ($w, $h); 810 ($h, $w) = ($w, $h);
806 811
807 my $children = $self->{children}; 812 my $children = $self->{children};
808 813
827 } 832 }
828 833
829 my $y = 0; 834 my $y = 0;
830 for (0 .. $#$children) { 835 for (0 .. $#$children) {
831 my $child = $children->[$_]; 836 my $child = $children->[$_];
832 my $h = $h[$_]; 837 my $h = int $h[$_];
833 $child->size_allocate ($y, 0, $h, $w); 838 $child->size_allocate ($y, 0, $h, $w);
834 839
835 $y += $h; 840 $y += $h;
836 } 841 }
837} 842}
856} 861}
857 862
858sub size_allocate { 863sub size_allocate {
859 my ($self, $x, $y, $w, $h) = @_; 864 my ($self, $x, $y, $w, $h) = @_;
860 865
861 $self->_size_allocate ($x, $y, $w, $h) or return; 866 $self->_size_allocate ($x, $y, $w, $h);
862
863 return unless $self->{h};
864 867
865 my $children = $self->{children}; 868 my $children = $self->{children};
866 869
867 my @h = map +($_->size_request)[1], @$children; 870 my @h = map +($_->size_request)[1], @$children;
868 871
883 } 886 }
884 887
885 my $y = 0; 888 my $y = 0;
886 for (0 .. $#$children) { 889 for (0 .. $#$children) {
887 my $child = $children->[$_]; 890 my $child = $children->[$_];
888 my $h = $h[$_]; 891 my $h = int $h[$_];
889 $child->size_allocate (0, $y, $w, $h); 892 $child->size_allocate (0, $y, $w, $h);
890 893
891 $y += $h; 894 $y += $h;
892 } 895 }
893} 896}
902 905
903sub new { 906sub new {
904 my ($class, %arg) = @_; 907 my ($class, %arg) = @_;
905 908
906 my $self = $class->SUPER::new ( 909 my $self = $class->SUPER::new (
907 fg => [1, 1, 1], 910 fg => [1, 1, 1],
908 height => $::FONTSIZE, 911 fontsize => $::FONTSIZE,
909 text => "", 912 text => "",
910 align => -1, 913 align => -1,
911 padding => 2, 914 padding => 2,
912 layout => new CFClient::Layout, 915 layout => new CFClient::Layout,
913 %arg 916 %arg
914 ); 917 );
915 918
916 $self->set_text ($self->{text}); 919 $self->set_text ($self->{text});
917 920
933 936
934 $self->{text} = $text; 937 $self->{text} = $text;
935 $self->{layout}->set_markup ($text); 938 $self->{layout}->set_markup ($text);
936 939
937 delete $self->{texture}; 940 delete $self->{texture};
941# $self->{w} = $self->{h} = -1;
938 $self->update; 942 $self->update;
939} 943}
940 944
941sub get_text { 945sub get_text {
942 my ($self, $text) = @_; 946 my ($self, $text) = @_;
946 950
947sub size_request { 951sub size_request {
948 my ($self) = @_; 952 my ($self) = @_;
949 953
950 $self->{layout}->set_width; 954 $self->{layout}->set_width;
951 $self->{layout}->set_height ($self->{height}); 955 $self->{layout}->set_height ($self->{fontsize});
952 my ($w, $h) = $self->{layout}->size; 956 my ($w, $h) = $self->{layout}->size;
953 957
954 ( 958 (
955 $w + $self->{padding} * 2, 959 $w + $self->{padding} * 2,
956 $h + $self->{padding} * 2, 960 $h + $self->{padding} * 2,
975sub _draw { 979sub _draw {
976 my ($self) = @_; 980 my ($self) = @_;
977 981
978 my $tex = $self->{texture} ||= do { 982 my $tex = $self->{texture} ||= do {
979 $self->{layout}->set_width ($self->{w}); 983 $self->{layout}->set_width ($self->{w});
980 $self->{layout}->set_height (List::Util::min $self->{h}, $self->{height}); 984 $self->{layout}->set_height (List::Util::min $self->{h} - $self->{padding} * 2, $self->{fontsize});
981 new_from_layout CFClient::Texture $self->{layout} 985 new_from_layout CFClient::Texture $self->{layout}
982 }; 986 };
983 987
984 glEnable GL_BLEND; 988 glEnable GL_BLEND;
985 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; 989 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
986 glEnable GL_TEXTURE_2D; 990 glEnable GL_TEXTURE_2D;
987 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; 991 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
988 992
989 glColor @{$self->{fg}}; 993 glColor @{$self->{fg}};
990 994
991 my $x = 995 my $x =
992 $self->{align} < 0 ? $self->{padding} 996 $self->{align} < 0 ? $self->{padding}
993 : $self->{align} > 0 ? $self->{w} - $tex->{w} - $self->{padding} 997 : $self->{align} > 0 ? $self->{w} - $tex->{w} - $self->{padding}
994 : ($self->{w} - $tex->{w}) * 0.5; 998 : ($self->{w} - $tex->{w}) * 0.5;
995 999
996 $tex->draw_quad ($x, $self->{padding}); 1000 $tex->draw_quad (int $x, int +($self->{h} - $tex->{h}) * 0.5);
997 1001
998 glDisable GL_TEXTURE_2D; 1002 glDisable GL_TEXTURE_2D;
999 glDisable GL_BLEND; 1003 glDisable GL_BLEND;
1000} 1004}
1001 1005
1012 my $class = shift; 1016 my $class = shift;
1013 1017
1014 $class->SUPER::new ( 1018 $class->SUPER::new (
1015 fg => [1, 1, 1], 1019 fg => [1, 1, 1],
1016 bg => [0, 0, 0, 0.2], 1020 bg => [0, 0, 0, 0.2],
1017 active_bg => [1, 1, 1], 1021 active_bg => [1, 1, 1, 0.5],
1018 active_fg => [0, 0, 0], 1022 active_fg => [0, 0, 0],
1023 can_hover => 1,
1024 can_focus => 1,
1019 @_ 1025 @_
1020 ) 1026 )
1021} 1027}
1022 1028
1023sub _set_text { 1029sub _set_text {
1024 my ($self, $text) = @_; 1030 my ($self, $text) = @_;
1025 1031
1032 my $old_text = $self->{text};
1033
1026 $self->{last_activity} = $::NOW; 1034 $self->{last_activity} = $::NOW;
1027 1035
1028 $self->{text} = $text; 1036 $self->{text} = $text;
1029 $self->{layout}->set_width ($self->{w}); 1037 $self->{layout}->set_width ($self->{w});
1038 $self->{layout}->set_height (List::Util::min $self->{h} - $self->{padding} * 2, $self->{fontsize});
1030 1039
1031 $text =~ s/./*/g if $self->{hidden}; 1040 $text =~ s/./*/g if $self->{hidden};
1032 1041
1033 $self->{layout}->set_markup ($self->escape_text ($text) . " "); 1042 $self->{layout}->set_markup ($self->escape_text ($text) . " ");
1034 1043
1035 $text = substr $text, 0, $self->{cursor}; 1044 $text = substr $text, 0, $self->{cursor};
1036 utf8::encode $text; 1045 utf8::encode $text;
1037 1046
1038 @$self{qw(cur_x cur_y cur_h)} = $self->{layout}->cursor_pos (length $text); 1047 @$self{qw(cur_x cur_y cur_h)} = $self->{layout}->cursor_pos (length $text);
1048
1049 $self->emit (changed => $self->{text}) # XXX: is this the right place to do this?
1050 if $old_text ne $self->{text};
1039} 1051}
1040 1052
1041sub size_request { 1053sub size_request {
1042 my ($self) = @_; 1054 my ($self) = @_;
1043 1055
1082 ++$self->{cursor} if $self->{cursor} < length $self->{text}; 1094 ++$self->{cursor} if $self->{cursor} < length $self->{text};
1083 } elsif ($sym == SDLK_HOME) { 1095 } elsif ($sym == SDLK_HOME) {
1084 $self->{cursor} = 0; 1096 $self->{cursor} = 0;
1085 } elsif ($sym == SDLK_END) { 1097 } elsif ($sym == SDLK_END) {
1086 $self->{cursor} = length $text; 1098 $self->{cursor} = length $text;
1099 } elsif ($sym == SDLK_ESCAPE) {
1100 $self->emit ('escape');
1087 } elsif ($uni) { 1101 } elsif ($uni) {
1088 substr $text, $self->{cursor}++, 0, chr $uni; 1102 substr $text, $self->{cursor}++, 0, chr $uni;
1089 } 1103 }
1090 1104
1091 $self->_set_text ($text); 1105 $self->_set_text ($text);
1153 glVertex $self->{cur_x}, $self->{cur_y} + $self->{cur_h}; 1167 glVertex $self->{cur_x}, $self->{cur_y} + $self->{cur_h};
1154 glEnd; 1168 glEnd;
1155 } 1169 }
1156} 1170}
1157 1171
1158#############################################################################
1159
1160package CFClient::UI::Slider; 1172package CFClient::UI::LineEntry;
1161 1173
1162use strict; 1174our @ISA = CFClient::UI::Entry::;
1163 1175
1176use SDL;
1164use SDL::OpenGL; 1177use SDL::OpenGL;
1165 1178
1179sub key_down {
1180 my ($self, $ev) = @_;
1181
1182 my $sym = $ev->key_sym;
1183
1184 if ($sym == SDLK_RETURN) {
1185 $self->emit (activate => $self->get_text);
1186 $self->update;
1187
1188 } else {
1189 $self->SUPER::key_down ($ev);
1190 }
1191
1192}
1193
1194#############################################################################
1195
1196package CFClient::UI::Button;
1197
1166our @ISA = CFClient::UI::DrawBG::; 1198our @ISA = CFClient::UI::Label::;
1199
1200use SDL;
1201use SDL::OpenGL;
1202
1203my @tex =
1204 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ }
1205 qw(b1_button_active.png);
1167 1206
1168sub new { 1207sub new {
1169 my $class = shift; 1208 my $class = shift;
1170 1209
1210 $class->SUPER::new (
1211 padding => 4,
1212 fg => [1, 1, 1],
1213 bg => [1, 1, 1, 0.2],
1214 active_fg => [1, 1, 0],
1215 can_hover => 1,
1216 @_
1217 )
1218}
1219
1220sub button_up {
1221 my ($self, $ev, $x, $y) = @_;
1222
1223 if ($x >= 0 && $x < $self->{w}
1224 && $y >= 0 && $y < $self->{h}) {
1225 $self->emit ("activate");
1226 }
1227}
1228
1229sub _draw {
1230 my ($self) = @_;
1231
1232 local $self->{fg} = $self->{fg};
1233 my $tex = $tex[0];
1234
1235 glEnable GL_BLEND;
1236 glEnable GL_TEXTURE_2D;
1237 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1238
1239 if ($GRAB == $self) {
1240 $self->{fg} = $self->{active_fg};
1241 }
1242
1243 glBindTexture GL_TEXTURE_2D, $tex->{name};
1244 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
1245
1246 $tex->draw_quad (0, 0, $self->{w}, $self->{h});
1247
1248 glDisable GL_TEXTURE_2D;
1249 glDisable GL_BLEND;
1250
1251 $self->SUPER::_draw;
1252}
1253
1254#############################################################################
1255
1256package CFClient::UI::CheckBox;
1257
1258our @ISA = CFClient::UI::DrawBG::;
1259
1260my @tex =
1261 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ }
1262 qw(c1_checkbox_bg.png c1_checkbox_active.png);
1263
1264use SDL;
1265use SDL::OpenGL;
1266
1267sub new {
1268 my $class = shift;
1269
1270 $class->SUPER::new (
1271 padding => 2,
1272 fg => [1, 1, 1],
1273 active_fg => [1, 1, 0],
1274 state => 0,
1275 can_hover => 1,
1276 @_
1277 )
1278}
1279
1280sub size_request {
1281 my ($self) = @_;
1282
1283 ($self->{padding} * 2 + 6) x 2
1284}
1285
1286sub size_allocate {
1287 my ($self, $x, $y, $w, $h) = @_;
1288
1289 $self->_size_allocate ($x, $y, $w, $h);
1290}
1291
1292sub button_down {
1293 my ($self, $ev, $x, $y) = @_;
1294
1295 if ($x >= $self->{padding} && $x < $self->{w} - $self->{padding}
1296 && $y >= $self->{padding} && $y < $self->{h} - $self->{padding}) {
1297 $self->{state} = !$self->{state};
1298 $self->emit (changed => $self->{state});
1299 }
1300}
1301
1302sub _draw {
1303 my ($self) = @_;
1304
1305 $self->SUPER::_draw;
1306
1307 glTranslate $self->{padding} + 0.375, $self->{padding} + 0.375, 0;
1308
1309 my $s = (List::Util::min @$self{qw(w h)}) - $self->{padding} * 2;
1310
1311 glColor @{ $FOCUS == $self ? $self->{active_fg} : $self->{fg} };
1312
1313 glEnable GL_BLEND;
1314 glEnable GL_TEXTURE_2D;
1315 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1316
1317 my $tex = $self->{state} ? $tex[1] : $tex[0];
1318
1319 $tex->draw_quad (0, 0, $s, $s);
1320
1321 glDisable GL_TEXTURE_2D;
1322 glDisable GL_BLEND;
1323}
1324
1325#############################################################################
1326
1327package CFClient::UI::Slider;
1328
1329use strict;
1330
1331use SDL::OpenGL;
1332
1333our @ISA = CFClient::UI::DrawBG::;
1334
1335my @tex =
1336 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ }
1337 qw(s1_slider.png s1_slider_bg.png);
1338
1339sub new {
1340 my $class = shift;
1341
1171 # range [value, low, high, page] 1342 # range [value, low, high, page]
1172 1343
1344 # TODO: 0-width page
1345 # TODO: req_w/h are wrong with vertical
1346 # TODO: calculations are off
1173 my $self = $class->SUPER::new ( 1347 my $self = $class->SUPER::new (
1174 fg => [1, 1, 1], 1348 fg => [1, 1, 1],
1175 active_fg => [0, 0, 0], 1349 active_fg => [0, 0, 0],
1176 range => [0, 0, 100, 10], 1350 range => [0, 0, 100, 10],
1177 req_w => 40, 1351 req_w => 40,
1178 req_h => 10, 1352 req_h => 13,
1179 vertical => 0, 1353 vertical => 0,
1354 can_hover => 1,
1355 inner_pad => 5,
1180 @_ 1356 @_
1181 ); 1357 );
1182 1358
1183 $self 1359 $self
1184} 1360}
1205 if ($GRAB == $self) { 1381 if ($GRAB == $self) {
1206 my ($value, $lo, $hi, $page) = @{$self->{range}}; 1382 my ($value, $lo, $hi, $page) = @{$self->{range}};
1207 1383
1208 my ($x, $w) = $self->{vertical} ? ($y, $self->{h}) : ($x, $self->{w}); 1384 my ($x, $w) = $self->{vertical} ? ($y, $self->{h}) : ($x, $self->{w});
1209 1385
1386 my $inner_pad_px = $self->_calc_inner_pad_px ($w);
1387 my $inner_w = $w - $inner_pad_px * 2; # * 2 for left & right
1388
1389 $x -= $inner_pad_px; # substract the padding
1210 $x = $x * ($hi - $lo) / $w + $lo; 1390 $x = $x * ($hi - $lo) / $inner_w + $lo;
1211 $x = $lo if $x < $lo; 1391 $x = $lo if $x < $lo;
1212 $x = $hi - $page if $x > $hi - $page; 1392 $x = $hi - $page if $x > $hi - $page;
1213 $self->{range}[0] = $x; 1393 $self->{range}[0] = $x;
1214 1394
1215 $self->emit (changed => $x); 1395 $self->emit (changed => $x);
1216 $self->update; 1396 $self->update;
1217 } 1397 }
1398}
1399
1400# the inner_* stuff is for generating a padding for the slider handle,
1401# so that the handle doesn't leave the texture. This calculation isn't 100%
1402# correct propably, but it does the job for now
1403sub _calc_inner_pad_px {
1404 my ($self, $w) = @_;
1405 ($w / 100) * $self->{inner_pad} # % to pixels
1218} 1406}
1219 1407
1220sub _draw { 1408sub _draw {
1221 my ($self) = @_; 1409 my ($self) = @_;
1222 1410
1236 my $fg = $FOCUS == $self ? $self->{active_fg} : $self->{fg}; 1424 my $fg = $FOCUS == $self ? $self->{active_fg} : $self->{fg};
1237 my $bg = $FOCUS == $self ? $self->{active_bg} : $self->{bg}; 1425 my $bg = $FOCUS == $self ? $self->{active_bg} : $self->{bg};
1238 1426
1239 my ($value, $lo, $hi, $page) = @{$self->{range}}; 1427 my ($value, $lo, $hi, $page) = @{$self->{range}};
1240 1428
1429 my $inner_pad_px = $self->_calc_inner_pad_px ($w);
1430 my $inner_w = $w - $inner_pad_px * 2; # * 2 for left & right
1431
1241 $page = int $page * $w / ($hi - $lo); 1432 $page = int $page * $inner_w / ($hi - $lo);
1242 $value = int +($value - $lo) * $w / ($hi - $lo); 1433 $value = int +($value - $lo) * $inner_w / ($hi - $lo);
1243 1434
1244 $w -= $page; 1435 $w -= $page;
1245 $page &= ~1; 1436 $page &= ~1;
1246 glTranslate $page * 0.5, 0, 0; 1437 glTranslate $page * 0.5, 0, 0;
1438 $page ||= 2;
1247 1439
1248 glColor @$fg;
1249 glBegin GL_LINES;
1250 glVertex 0, 0; glVertex 0, $h;
1251 glVertex $w - 1, 0; glVertex $w - 1, $h;
1252 glVertex 0, $h * 0.5; glVertex $w, $h * 0.5;
1253 glEnd;
1254
1255 my $knob_a = $value - $page * 0.5; 1440 my $knob_a = $inner_pad_px + ($value - $page * 0.5);
1256 my $knob_b = $value + $page * 0.5; 1441 my $knob_b = $inner_pad_px + ($value + $page * 0.5);
1257 1442
1258 glBegin GL_QUADS; 1443 glEnable GL_BLEND;
1259 glColor @$fg; 1444 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1260 glVertex $knob_a, 0; 1445 glEnable GL_TEXTURE_2D;
1261 glVertex $knob_a, $h; 1446 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
1262 glVertex $knob_b, $h;
1263 glVertex $knob_b, 0;
1264 1447
1265 if ($knob_a < $knob_b - 2) { 1448 # draw background
1266 glColor @$bg; 1449 $tex[1]->draw_quad (0, 0, $w, $h);
1267 glVertex $knob_a + 1, 1; 1450
1268 glVertex $knob_a + 1, $h - 1; 1451 # draw handle
1269 glVertex $knob_b - 1, $h - 1; 1452 $tex[0]->draw_quad ($knob_a, 0, $knob_b - $knob_a, $h);
1270 glVertex $knob_b - 1, 1; 1453
1454 glDisable GL_BLEND;
1455 glDisable GL_TEXTURE_2D;
1456}
1457
1458#############################################################################
1459
1460package CFClient::UI::TextView;
1461
1462our @ISA = CFClient::UI::HBox::;
1463
1464use SDL::OpenGL;
1465
1466sub new {
1467 my $class = shift;
1468
1469 my $self = $class->SUPER::new (
1470 req_w => $::WIDTH / 6,
1471 req_h => $::HEIGHT / 6,
1472 fontsize => $::FONTSIZE,
1473 @_,
1474
1475 layout => (new CFClient::Layout),
1476 par => [],
1477 height => 0,
1478 children => [
1479 (new CFClient::UI::Empty expand => 1),
1480 (new CFClient::UI::Slider vertical => 1),
1481 ],
1482 );
1483
1484 $self
1485}
1486
1487sub text_height {
1488 my ($self, $text) = @_;
1489
1490 my $layout = $self->{layout};
1491
1492 $layout->set_height ($self->{fontsize});
1493 $layout->set_width ($self->{w});
1494 $layout->set_text ($text);
1495
1496 ($layout->size)[1]
1497}
1498
1499sub reflow {
1500 my ($self) = @_;
1501
1502 my $height = 0;
1503
1504 for (@{$self->{par}}) {
1505 $height += $_->[0] = $self->text_height ($_->[2]);
1506 }
1507
1508 $self->{height} = $height;
1509
1510 $self->{range} = [$height - $self->{h}, 0, $height, $self->{h}];
1511}
1512
1513sub size_request {
1514 my ($self) = @_;
1515
1516 ($self->{req_w}, $self->{req_h})
1517}
1518
1519sub size_allocate {
1520 my ($self, $x, $y, $w, $h) = @_;
1521
1522 $self->SUPER::size_allocate ($x, $y, $w, $h);
1523
1524 $self->{layout}->set_height ($self->{fontsize});
1525 $self->{layout}->set_width ($self->{w});
1526
1527 $self->reflow;
1528 $self->update;
1529}
1530
1531sub add_paragraph {
1532 my ($self, $color, $text) = @_;
1533
1534 #TODO: intelligently "reformat" paragraph
1535
1536 my $height = $self->text_height ($text);
1537
1538 $self->{height} += $height;
1539
1540 push @{$self->{par}}, [$height, $color, $text];
1541
1542 $self->{children}[1]{range} = [$self->{height} - $self->{h}, 0, $self->{height}, $self->{h}];
1543 $self->{children}[1]->update;
1544}
1545
1546sub update {
1547 my ($self) = @_;
1548
1549 $self->SUPER::update;
1550
1551 return unless $self->{h} > 0;
1552
1553 $self->{texture} = new_from_opengl CFClient::Texture $self->{w}, $self->{h}, sub {
1554 glClearColor 0, 0, 0, 1;
1555 glClear GL_COLOR_BUFFER_BIT;
1556
1557 my $y0 = $self->{height} - $self->{h};
1558 my $y1 = $self->{height};
1559
1560 glEnable GL_BLEND;
1561 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1562 glEnable GL_TEXTURE_2D;
1563 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
1564
1565 my $y = 0;
1566
1567 my $layout = $self->{layout};
1568
1569 for my $par (@{$self->{par}}) {
1570 my $h = $par->[0];
1571
1572 if ($y0 < $y + $h && $y < $y1) {
1573 $layout->set_text ($par->[2]);
1574
1575 glColor @{ $par->[1] };
1576 my ($W, $H) = $layout->size;
1577 CFClient::Texture->new_from_layout ($layout)->draw_quad (0, $y - $y0);
1578 }
1579
1580 $y += $h;
1581 }
1582
1583 glDisable GL_TEXTURE_2D;
1584 glDisable GL_BLEND;
1271 } 1585 };
1272 glEnd; 1586}
1587
1588sub _draw {
1589 my ($self) = @_;
1590
1591 if ($self->{texture}) {
1592 glEnable GL_TEXTURE_2D;
1593 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
1594 $self->{texture}->draw_quad (0, 0, $self->{w}, $self->{h});
1595 glDisable GL_TEXTURE_2D;
1596 }
1597
1273} 1598}
1274 1599
1275############################################################################# 1600#############################################################################
1276 1601
1277package CFClient::UI::MapWidget; 1602package CFClient::UI::MapWidget;
1287 1612
1288sub new { 1613sub new {
1289 my $class = shift; 1614 my $class = shift;
1290 1615
1291 $class->SUPER::new ( 1616 $class->SUPER::new (
1292 z => -1, 1617 z => -1,
1618 can_focus => 1,
1293 list => (glGenLists 1), 1619 list => (glGenLists 1),
1294 @_ 1620 @_
1295 ) 1621 )
1296} 1622}
1297 1623
1298sub key_down { 1624sub key_down {
1317} 1643}
1318 1644
1319sub draw { 1645sub draw {
1320 my ($self) = @_; 1646 my ($self) = @_;
1321 1647
1648 $self->{need_update}++;#d#
1322 if (delete $self->{need_update}) { 1649 if (delete $self->{need_update}) {
1323 glNewList $self->{list}, GL_COMPILE; 1650 glNewList $self->{list}, GL_COMPILE;
1324 1651
1325 my $mx = $::CONN->{mapx};
1326 my $my = $::CONN->{mapy};
1327
1328 my $map = $::CONN->{map};
1329
1330 my ($xofs, $yofs);
1331
1332 my $sw = 1 + int $::WIDTH / 32; 1652 my $sw = int $::WIDTH / 32;
1333 my $sh = 1 + int $::HEIGHT / 32; 1653 my $sh = int $::HEIGHT / 32;
1334 1654
1335 if ($::CONN->{mapw} > $sw) { 1655 if ($::MAP) {
1336 $xofs = $mx + ($::CONN->{mapw} - $sw) * 0.5; 1656 my ($w, $h, $data) = $::MAP->draw (0, 0, $sw, $sh);
1337 } else {
1338 $xofs = $self->{xofs} = min $mx, max $mx + $::CONN->{mapw} - $sw + 1, $self->{xofs};
1339 }
1340 1657
1341 if ($::CONN->{maph} > $sh) { 1658 if ($::CFG->{fow_enable}) {
1342 $yofs = $my + ($::CONN->{maph} - $sh) * 0.5; 1659 if ($::CFG->{fow_smooth}) { # smooth fog of war
1343 } else { 1660 glConvolutionParameter GL_CONVOLUTION_2D, GL_CONVOLUTION_BORDER_MODE, GL_CONSTANT_BORDER;
1344 $yofs = $self->{yofs} = min $my, max $my + $::CONN->{maph} - $sh + 1, $self->{yofs}; 1661 glConvolutionFilter2D
1345 } 1662 GL_CONVOLUTION_2D,
1346 1663 GL_ALPHA,
1347 glEnable GL_TEXTURE_2D; 1664 3, 3,
1348 glEnable GL_BLEND; 1665 GL_ALPHA, GL_FLOAT,
1349 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; 1666 pack "f*",
1350 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; 1667 0.1, 0.1, 0.1,
1351 1668 0.1, 0.2, 0.1,
1352 my $sw4 = ($sw + 3) & ~3; 1669 0.1, 0.1, 0.1,
1353 my $darkness = "\x00" x ($sw4 * $sh);
1354
1355 for my $x (0 .. $sw - 1) {
1356 my $row = $map->[$x + $xofs];
1357 for my $y (0 .. $sh - 1) {
1358
1359 my $cell = $row->[$y + $yofs]
1360 or next; 1670 ;
1361 1671 glEnable GL_CONVOLUTION_2D;
1362 my $dark = $cell->[0];
1363 if ($dark < 0) {
1364 substr $darkness, $y * $sw4 + $x, 1, chr 224;
1365 } else {
1366 substr $darkness, $y * $sw4 + $x, 1, chr 255 - $dark;
1367 } 1672 }
1368 1673
1369 for my $num (grep $_, @$cell[1,2,3]) { 1674 my $tex = new CFClient::Texture
1370 my $tex = $::CONN->{face}[$num]{texture} || next; 1675 w => $w,
1371 1676 h => $h,
1372 my ($w, $h) = @$tex{qw(w h)}; 1677 data => $data,
1678 internalformat => GL_ALPHA,
1679 format => GL_ALPHA;
1373 1680
1374 $tex->draw_quad (($x + 1) * 32 - $w, ($y + 1) * 32 - $h, $w, $h); 1681 glDisable GL_CONVOLUTION_2D if $::CFG->{fow_smooth};
1375 } 1682
1683 glEnable GL_BLEND;
1684 glEnable GL_TEXTURE_2D;
1685 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
1686
1687 glColor +($::CFG->{fow_intensity}) x 3, 1;
1688 $tex->draw_quad (0, 0, $w * 32, $h * 32);
1689
1690 glDisable GL_TEXTURE_2D;
1691 glDisable GL_BLEND;
1376 } 1692 }
1377 } 1693 }
1378 1694
1379# if (1) { # higher quality darkness
1380# $lighting =~ s/(.)/$1$1$1/gs;
1381# my $pb = new_from_data Gtk2::Gdk::Pixbuf $lighting, "rgb", 0, 8, $sw4, $sh, $sw4 * 3;
1382#
1383# $pb = $pb->scale_simple ($sw4 * 0.5, $sh * 0.5, "bilinear");
1384#
1385# $lighting = $pb->get_pixels;
1386# $lighting =~ s/(.)../$1/gs;
1387# }
1388
1389 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
1390
1391 $darkness = new CFClient::Texture
1392 w => $sw4,
1393 h => $sh,
1394 data => $darkness,
1395 internalformat => GL_ALPHA,
1396 format => GL_ALPHA;
1397
1398 glColor 0.45, 0.45, 0.45, 1;
1399 $darkness->draw_quad (0, 0, $sw4 * 32, $sh * 32);
1400
1401 glDisable GL_TEXTURE_2D;
1402 glDisable GL_BLEND;
1403
1404 glEndList; 1695 glEndList;
1405 } 1696 }
1406 1697
1407 glCallList $self->{list}; 1698 glCallList $self->{list};
1699
1700 if ($FOCUS != $self) {
1701 glColor 64/255, 64/255, 64/255;
1702 glLogicOp GL_AND;
1703 glEnable GL_COLOR_LOGIC_OP;
1704 glBegin GL_QUADS;
1705 glVertex 0, 0;
1706 glVertex 0, $::HEIGHT;
1707 glVertex $::WIDTH, $::HEIGHT;
1708 glVertex $::WIDTH, 0;
1709 glEnd;
1710 glDisable GL_COLOR_LOGIC_OP;
1711 }
1408} 1712}
1409 1713
1410my %DIR = ( 1714my %DIR = (
1411 SDLK_KP8, [1, "north"], 1715 SDLK_KP8, [1, "north"],
1412 SDLK_KP9, [2, "northeast"], 1716 SDLK_KP9, [2, "northeast"],
1428 1732
1429 my $mod = $ev->key_mod; 1733 my $mod = $ev->key_mod;
1430 my $sym = $ev->key_sym; 1734 my $sym = $ev->key_sym;
1431 1735
1432 if ($sym == SDLK_KP5) { 1736 if ($sym == SDLK_KP5) {
1433 $::CONN->send ("command stay fire"); 1737 $::CONN->user_send ("command stay fire");
1738 } elsif ($sym == SDLK_a) {
1739 $::CONN->user_send ("command apply");
1740 } elsif ($sym == SDLK_QUOTE) {
1741 $self->emit ('activate_console');
1742 } elsif ($sym == SDLK_SLASH) {
1743 $self->emit ('activate_console' => '/');
1434 } elsif (exists $DIR{$sym}) { 1744 } elsif (exists $DIR{$sym}) {
1435 if ($mod & KMOD_SHIFT) { 1745 if ($mod & KMOD_SHIFT) {
1436 $self->{shft}++; 1746 $self->{shft}++;
1437 $::CONN->send ("command fire $DIR{$sym}[0]"); 1747 $::CONN->user_send ("command fire $DIR{$sym}[0]");
1438 } elsif ($mod & KMOD_CTRL) { 1748 } elsif ($mod & KMOD_CTRL) {
1439 $self->{ctrl}++; 1749 $self->{ctrl}++;
1440 $::CONN->send ("command run $DIR{$sym}[0]"); 1750 $::CONN->user_send ("command run $DIR{$sym}[0]");
1441 } else { 1751 } else {
1442 $::CONN->send ("command $DIR{$sym}[1]"); 1752 $::CONN->user_send ("command $DIR{$sym}[1]");
1443 } 1753 }
1444 } 1754 }
1445} 1755}
1446 1756
1447sub key_up { 1757sub key_up {
1449 1759
1450 my $mod = $ev->key_mod; 1760 my $mod = $ev->key_mod;
1451 my $sym = $ev->key_sym; 1761 my $sym = $ev->key_sym;
1452 1762
1453 if (!($mod & KMOD_SHIFT) && delete $self->{shft}) { 1763 if (!($mod & KMOD_SHIFT) && delete $self->{shft}) {
1454 $::CONN->send ("command fire_stop"); 1764 $::CONN->user_send ("command fire_stop");
1455 } 1765 }
1456 if (!($mod & KMOD_CTRL ) && delete $self->{ctrl}) { 1766 if (!($mod & KMOD_CTRL ) && delete $self->{ctrl}) {
1457 $::CONN->send ("command run_stop"); 1767 $::CONN->user_send ("command run_stop");
1458 } 1768 }
1459} 1769}
1460 1770
1461############################################################################# 1771#############################################################################
1462 1772
1500 glPopMatrix; 1810 glPopMatrix;
1501} 1811}
1502 1812
1503############################################################################# 1813#############################################################################
1504 1814
1815package CFClient::UI::Flopper;
1816
1817our @ISA = CFClient::UI::Button::;
1818
1819sub new {
1820 my $class = shift;
1821
1822 my $self = $class->SUPER::new (
1823 state => 0,
1824 connect_activate => \&toggle_flopper,
1825 @_
1826 );
1827
1828 if ($self->{state}) {
1829 $self->{state} = 0;
1830 $self->toggle_flopper;
1831 }
1832
1833 $self
1834}
1835
1836sub toggle_flopper {
1837 my ($self) = @_;
1838
1839 # TODO: use animation
1840 if ($self->{state} = !$self->{state}) {
1841 $CFClient::UI::TOPLEVEL->add ($self->{other});
1842 $self->{other}->move (
1843 ($::WIDTH - $self->{other}{w}) * 0.5,
1844 ($::HEIGHT - $self->{other}{h}) * 0.5,
1845 );
1846 } else {
1847 $CFClient::UI::TOPLEVEL->remove ($self->{other});
1848 }
1849}
1850
1851#############################################################################
1852
1505package CFClient::UI::Toplevel; 1853package CFClient::UI::Toplevel;
1506 1854
1507our @ISA = CFClient::UI::Container::; 1855our @ISA = CFClient::UI::Container::;
1508 1856
1509sub size_request { 1857sub size_request {

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