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Comparing deliantra/Deliantra-Client/DC/UI.pm (file contents):
Revision 1.8 by root, Fri Apr 7 20:08:57 2006 UTC vs.
Revision 1.27 by root, Sat Apr 8 22:25:37 2006 UTC

1package Crossfire::Client::Widget; 1package Crossfire::Client::Widget;
2 2
3use strict; 3use strict;
4 4
5use Scalar::Util;
6
7use SDL::OpenGL;
8use SDL::OpenGL::Constants;
9
5our $FOCUS; # the widget with current focus 10our $FOCUS; # the widget with current focus
6our %ACTIVE_WIDGETS; 11our @ACTIVE_WIDGETS;
7 12
8# class methods for events 13# class methods for events
9sub feed_sdl_key_down_event { $FOCUS->key_down ($_[0]) if $FOCUS } 14sub feed_sdl_key_down_event { $FOCUS->key_down ($_[0]) if $FOCUS }
10sub feed_sdl_key_up_event { $FOCUS->key_up ($_[0]) if $FOCUS } 15sub feed_sdl_key_up_event { $FOCUS->key_up ($_[0]) if $FOCUS }
11sub feed_sdl_button_down_event { $FOCUS->button_down ($_[0]) if $FOCUS } 16sub feed_sdl_button_down_event { $FOCUS->button_down ($_[0]) if $FOCUS }
12sub feed_sdl_button_up_event { $FOCUS->button_up ($_[0]) if $FOCUS } 17sub feed_sdl_button_up_event { $FOCUS->button_up ($_[0]) if $FOCUS }
13 18
14sub new { 19sub new {
15 my $class = shift; 20 my $class = shift;
16 my $self = { @_ }; 21
17 bless $self, $class; 22 bless { @_ }, $class
18 return $self;
19} 23}
20 24
21sub activate { 25sub activate {
22 $ACTIVE_WIDGETS{$_[0]} = $_[0]; 26 push @ACTIVE_WIDGETS, $_[0];
27 Scalar::Util::weaken $ACTIVE_WIDGETS[-1];
23} 28}
24 29
25sub deactivate { 30sub deactivate {
26 delete $ACTIVE_WIDGETS{$_[0]}; 31 @ACTIVE_WIDGETS =
32 sort { $a->{z} <=> $b->{z} }
33 grep { $_ && $_ != $_[0] }
34 @ACTIVE_WIDGETS;
35}
36
37sub move {
38 my ($self, $x, $y, $z) = @_;
39 $self->{x} = $x;
40 $self->{y} = $y;
41 $self->{z} = $z if defined $z;
42}
43
44sub needs_redraw {
45 0
46}
47
48sub size_request {
49 die "size_request is abtract";
27} 50}
28 51
29sub focus_in { 52sub focus_in {
30 my ($widget) = @_; 53 my ($widget) = @_;
31 $FOCUS = $widget; 54 $FOCUS = $widget;
49 72
50sub button_up { 73sub button_up {
51 my ($widget, $sdlev) = @_; 74 my ($widget, $sdlev) = @_;
52} 75}
53 76
77sub w { $_[0]->{w} }
78sub h { $_[0]->{h} }
79sub x { $_[0]->{x} = $_[1] if $_[1]; $_[0]->{x} }
80sub y { $_[0]->{y} = $_[1] if $_[1]; $_[0]->{y} }
81sub z { $_[0]->{z} = $_[1] if $_[1]; $_[0]->{z} }
82
54sub draw { 83sub draw {
84 my ($self) = @_;
85
86 glPushMatrix;
87 glTranslate $self->{x}, $self->{y}, 0;
88 $self->_draw;
89 glPopMatrix;
90}
91
92sub _draw {
55 my ($widget) = @_; 93 my ($widget) = @_;
56} 94}
57 95
58sub bbox { 96sub bbox {
59 my ($widget) = @_; 97 my ($widget) = @_;
60} 98}
61 99
62package Client::TextView; 100sub DESTROY {
101 my ($self) = @_;
102
103 $self->deactivate;
104}
105
106package Crossfire::Client::Widget::Container;
107
108our @ISA = Crossfire::Client::Widget::;
109
110use SDL::OpenGL;
111
112sub add { $_[0]->{child} = $_[1] }
113sub get { $_[0]->{child} }
114
115sub size_request { $_[0]->{child}->size_request if $_[0]->{child} }
116
117sub _draw { die "Containers can't be drawn!" }
118
119package Crossfire::Client::Widget::Window;
120
121our @ISA = Crossfire::Client::Widget::Container::;
122
123use SDL::OpenGL;
124
125sub add {
126 my ($self, $chld) = @_;
127 $self->SUPER::add ($chld);
128 $self->render_chld; #TODO: Move this to the size_request event propably?
129}
130
131sub render_chld {
132 my ($self) = @_;
133 my $chld = $self->get;
134 my ($w, $h) = $self->size_request;
135
136 $self->{texture} =
137 Crossfire::Client::Texture->new_from_opengl (
138 $w, $h, sub { $chld->draw }
139 );
140 $self->{texture}->upload;
141}
142
143sub size_request {
144 my ($self) = @_;
145 my $chld = $self->get
146 or return (0, 0);
147 $chld->size_request
148}
149
150sub _draw {
151 my ($self) = @_;
152
153 my ($w, $h) = $self->size_request;#TODO# use widht/height of texture
154 my $tex = $self->{texture}
155 or return;
156
157 glEnable GL_BLEND;
158 glEnable GL_TEXTURE_2D;
159 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
160 glBindTexture GL_TEXTURE_2D, $tex->{name};
161
162 glColor 1, 1, 1;
163
164 glBegin GL_QUADS;
165 glTexCoord 0, 0; glVertex 0, 0;
166 glTexCoord 0, 1; glVertex 0, $h;
167 glTexCoord 1, 1; glVertex $w, $h;
168 glTexCoord 1, 0; glVertex $w, 0;
169 glEnd;
170
171 glDisable GL_BLEND;
172 glDisable GL_TEXTURE_2D;
173}
174
175package Crossfire::Client::Widget::Frame;
176
177our @ISA = Crossfire::Client::Widget::Container::;
178
179use SDL::OpenGL;
180
181sub size_request {
182 my ($self) = @_;
183 my $chld = $self->get
184 or return (0, 0);
185 map { $_ + 4 } $chld->size_request;
186}
187
188sub _draw {
189 my ($self) = @_;
190
191 my $chld = $self->get;
192
193 $chld->move (2, 2, 0); #TODO:move to size_request
194
195 my ($w, $h) = $chld->size_request;
196
197 glColor 1, 0, 0;
198 glBegin GL_QUADS;
199 glTexCoord 0, 0; glVertex 0 , 0;
200 glTexCoord 0, 1; glVertex 0 , $h + 4;
201 glTexCoord 1, 1; glVertex $w + 4 , $h + 4;
202 glTexCoord 1, 0; glVertex $w + 4 , 0;
203 glEnd;
204
205 $chld->draw;
206}
207
208package Crossfire::Client::Widget::Table;
209
210our @ISA = Crossfire::Client::Widget::Container::;
211
212use SDL::OpenGL;
213
214sub add {
215 my ($self, $x, $y, $chld) = @_;
216 $self->{childs}[$y][$x] = $chld;
217}
218
219sub max_row_height {
220 my ($self, $row) = @_;
221
222 my $hs = 0;
223 for (my $xi = 0; $xi <= $#{$self->{childs}->[$row] || []}; $xi++) {
224 my $c = $self->{childs}->[$row]->[$xi];
225 if ($c) {
226 my ($w, $h) = $c->size_request;
227 if ($hs < $h) { $hs = $h }
228 }
229 }
230 return $hs;
231}
232
233sub max_col_width {
234 my ($self, $col) = @_;
235
236 my $ws = 0;
237 for (my $yi = 0; $yi <= $#{$self->{childs} || []}; $yi++) {
238 my $c = ($self->{childs}->[$yi] || [])->[$col];
239 if ($c) {
240 my ($w, $h) = $c->size_request;
241 if ($ws < $w) { $ws = $w }
242 }
243 }
244 return $ws;
245}
246
247sub size_request {
248 my ($self) = @_;
249
250 my ($hs, $ws) = (0, 0);
251
252 for (my $yi = 0; $yi <= $#{$self->{childs}}; $yi++) {
253 $hs += $self->max_row_height ($yi);
254 }
255
256 for (my $yi = 0; $yi <= $#{$self->{childs}}; $yi++) {
257 my $wm = 0;
258 for (my $xi = 0; $xi <= $#{$self->{childs}->[$yi]}; $xi++) {
259 $wm += $self->max_col_width ($xi)
260 }
261 if ($ws < $wm) { $ws = $wm }
262 }
263
264 return ($ws, $hs);
265}
266
267sub _draw {
268 my ($self) = @_;
269
270 my $y = 0;
271 for (my $yi = 0; $yi <= $#{$self->{childs}}; $yi++) {
272 my $x = 0;
273
274 for (my $xi = 0; $xi <= $#{$self->{childs}->[$yi]}; $xi++) {
275
276 my $c = $self->{childs}->[$yi]->[$xi];
277 if ($c) {
278 $c->move ($x, $y, 0); #TODO: Move to size_request
279 $c->draw if $c;
280 }
281
282 $x += $self->max_col_width ($xi);
283 }
284
285 $y += $self->max_row_height ($yi);
286 }
287}
288
289package Crossfire::Client::Widget::VBox;
290
291our @ISA = Crossfire::Client::Widget::Container::;
292
293use SDL::OpenGL;
294
295sub add {
296 my ($self, $chld) = @_;
297 push @{$self->{childs}}, $chld;
298}
299
300sub size_request {
301 my ($self) = @_;
302
303 my ($hs, $ws) = (0, 0);
304 for (@{$self->{childs} || []}) {
305 my ($w, $h) = $_->size_request;
306 $hs += $h;
307 if ($ws < $w) { $ws = $w }
308 }
309
310 return ($ws, $hs);
311}
312
313sub _draw {
314 my ($self) = @_;
315
316 my ($x, $y);
317 for (@{$self->{childs} || []}) {
318 $_->move (0, $y, 0); #TODO: move to size_request
319 $_->draw;
320 my ($w, $h) = $_->size_request;
321 $y += $h;
322 }
323}
324
325package Crossfire::Client::Widget::Label;
326
327our @ISA = Crossfire::Client::Widget::;
328
329use SDL::OpenGL;
330
331sub new {
332 my ($class, $x, $y, $z, $ttf, $text) = @_;
333
334 my $self = $class->SUPER::new (x => $x, y => $y, z => $z, ttf => $ttf);
335
336 $self->set_text ($text);
337
338 $self
339}
340
341sub set_text {
342 my ($self, $text) = @_;
343 $self->{texture} = new_from_ttf Crossfire::Client::Texture $self->{ttf}, $self->{text} = $text;
344}
345
346sub get_text {
347 my ($self, $text) = @_;
348 $self->{text}
349}
350
351sub size_request {
352 my ($self) = @_;
353
354 (
355 $self->{texture}{width},
356 $self->{texture}{height},
357 )
358}
359
360sub _draw {
361 my ($self) = @_;
362
363 my $tex = $self->{texture};
364
365 glEnable GL_BLEND;
366 glEnable GL_TEXTURE_2D;
367 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;#DECAL;
368 glBindTexture GL_TEXTURE_2D, $tex->{name};
369
370 glColor 1, 0, 1;
371
372 glBegin GL_QUADS;
373 glTexCoord 0, 0; glVertex 0 , 0;
374 glTexCoord 0, 1; glVertex 0 , $tex->{height};
375 glTexCoord 1, 1; glVertex $tex->{width}, $tex->{height};
376 glTexCoord 1, 0; glVertex $tex->{width}, 0;
377 glEnd;
378
379 glDisable GL_BLEND;
380 glDisable GL_TEXTURE_2D;
381}
382
383package Crossfire::Client::Widget::TextView;
63 384
64use strict; 385use strict;
65 386
66our @ISA = qw/Client::Widget/; 387our @ISA = qw/Crossfire::Client::Widget/;
67 388
68use SDL::OpenGL; 389use SDL::OpenGL;
69use SDL::OpenGL::Constants; 390use SDL::OpenGL::Constants;
70 391
71sub add_line { 392sub add_line {
72 my ($self, $line) = @_; 393 my ($self, $line) = @_;
73 push @{$self->{lines}}, $line; 394 push @{$self->{lines}}, $line;
74} 395}
75 396
76sub draw { 397sub _draw {
77 my ($self) = @_; 398 my ($self) = @_;
78 399
79} 400}
80 401
81package Client::MapWidget; 402package Crossfire::Client::Widget::MapWidget;
82 403
83use strict; 404use strict;
84 405
85our @ISA = qw/Client::Widget/; 406use List::Util qw(min max);
86 407
408use SDL;
87use SDL::OpenGL; 409use SDL::OpenGL;
88use SDL::OpenGL::Constants; 410use SDL::OpenGL::Constants;
411
412our @ISA = Crossfire::Client::Widget::;
89 413
90sub key_down { 414sub key_down {
91 print "MAPKEYDOWN\n"; 415 print "MAPKEYDOWN\n";
92} 416}
93 417
94sub key_up { 418sub key_up {
95} 419}
96 420
97sub draw { 421sub _draw {
422 my ($self) = @_;
423
424 my $mx = $::CONN->{mapx};
425 my $my = $::CONN->{mapy};
426
427 my $map = $::CONN->{map};
428
429 my ($xofs, $yofs);
430
431 my $sw = 1 + int $::WIDTH / 32;
432 my $sh = 1 + int $::HEIGHT / 32;
433
434 if ($::CONN->{mapw} > $sw) {
435 $xofs = $mx + ($::CONN->{mapw} - $sw) * 0.5;
436 } else {
437 $xofs = $self->{xofs} = min $mx, max $mx + $::CONN->{mapw} - $sw + 1, $self->{xofs};
438 }
439
440 if ($::CONN->{maph} > $sh) {
441 $yofs = $my + ($::CONN->{maph} - $sh) * 0.5;
442 } else {
443 $yofs = $self->{yofs} = min $my, max $my + $::CONN->{maph} - $sh + 1, $self->{yofs};
444 }
445
98 glEnable GL_TEXTURE_2D; 446 glEnable GL_TEXTURE_2D;
99 glEnable GL_BLEND; 447 glEnable GL_BLEND;
448 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
100 449
101 my $map = $::CONN->{map}; 450 for my $x (0 .. $sw - 1) {
102
103 for my $x (0 .. $::CONN->{mapw} - 1) {
104 for my $y (0 .. $::CONN->{maph} - 1) { 451 for my $y (0 .. $sh - 1) {
105 452
106 my $cell = $map->[$x][$y] 453 my $cell = $map->[$x + $xofs][$y + $yofs]
107 or next; 454 or next;
108 455
109 my $darkness = $cell->[3] * (1 / 255); 456 my $darkness = $cell->[0] * (1 / 255);
457 if ($darkness < 0) {
458 glColor 0.3, 0.3, 0.3;
459 } else {
110 glColor $darkness, $darkness, $darkness; 460 glColor $darkness, $darkness, $darkness;
461 }
111 462
112 for my $num (grep $_, $cell->[0], $cell->[1], $cell->[2]) { 463 for my $num (grep $_, @$cell[1,2,3]) {
113 my $tex = $::CONN->{face}[$num]{texture} || next; 464 my $tex = $::CONN->{face}[$num]{texture} || next;
114 465
115 glBindTexture GL_TEXTURE_2D, $tex->{name}; 466 glBindTexture GL_TEXTURE_2D, $tex->{name};
116 467
468 my $w = $tex->{width};
469 my $h = $tex->{height};
470
471 my $px = ($x + 1) * 32 - $w;
472 my $py = ($y + 1) * 32 - $h;
473
117 glBegin GL_QUADS; 474 glBegin GL_QUADS;
118 glTexCoord 0, 0; glVertex $x, $y; 475 glTexCoord 0, 0; glVertex $px , $py;
119 glTexCoord 0, 1; glVertex $x, $y + 1; 476 glTexCoord 0, 1; glVertex $px , $py + $h;
120 glTexCoord 1, 1; glVertex $x + 1, $y + 1; 477 glTexCoord 1, 1; glVertex $px + $w, $py + $h;
121 glTexCoord 1, 0; glVertex $x + 1, $y; 478 glTexCoord 1, 0; glVertex $px + $w, $py;
122 glEnd; 479 glEnd;
123 } 480 }
124 } 481 }
125 } 482 }
126 483
127 glDisable GL_TEXTURE_2D; 484 glDisable GL_TEXTURE_2D;
128 glDisable GL_BLEND; 485 glDisable GL_BLEND;
129} 486}
130 487
488my %DIR = (
489 SDLK_KP8, [1, "north"],
490 SDLK_KP9, [2, "northeast"],
491 SDLK_KP6, [3, "east"],
492 SDLK_KP3, [4, "southeast"],
493 SDLK_KP2, [5, "south"],
494 SDLK_KP1, [6, "southwest"],
495 SDLK_KP4, [7, "west"],
496 SDLK_KP7, [8, "northwest"],
497
498 SDLK_UP, [1, "north"],
499 SDLK_RIGHT, [3, "east"],
500 SDLK_DOWN, [5, "south"],
501 SDLK_LEFT, [7, "west"],
502);
503
504sub key_down {
505 my ($self, $ev) = @_;
506
507 my $mod = $ev->key_mod;
508 my $sym = $ev->key_sym;
509
510 if ($sym == SDLK_KP5) {
511 $::CONN->send ("command stay fire");
512 } elsif (exists $DIR{$sym}) {
513 if ($mod & KMOD_SHIFT) {
514 $self->{shft}++;
515 $::CONN->send ("command fire $DIR{$sym}[0]");
516 } elsif ($mod & KMOD_CTRL) {
517 $self->{ctrl}++;
518 $::CONN->send ("command run $DIR{$sym}[0]");
519 } else {
520 $::CONN->send ("command $DIR{$sym}[1]");
521 }
522 }
523}
524
525sub key_up {
526 my ($self, $ev) = @_;
527
528 my $mod = $ev->key_mod;
529 my $sym = $ev->key_sym;
530
531 if (!($mod & KMOD_SHIFT) && delete $self->{shft}) {
532 $::CONN->send ("command fire_stop");
533 }
534 if (!($mod & KMOD_CTRL ) && delete $self->{ctrl}) {
535 $::CONN->send ("command run_stop");
536 }
537}
538
1311; 5391;
132 540

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