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Comparing deliantra/Deliantra-Client/DC/UI.pm (file contents):
Revision 1.82 by root, Wed Apr 12 02:00:06 2006 UTC vs.
Revision 1.99 by elmex, Fri Apr 14 10:57:35 2006 UTC

144 144
145sub focus_in { 145sub focus_in {
146 my ($self) = @_; 146 my ($self) = @_;
147 147
148 return if $FOCUS == $self; 148 return if $FOCUS == $self;
149 return unless $self->{can_focus};
149 150
150 my $focus = $FOCUS; $FOCUS = $self; 151 my $focus = $FOCUS; $FOCUS = $self;
151 $focus->update if $focus; 152 $focus->update if $focus;
152 $FOCUS->update; 153 $FOCUS->update;
153} 154}
186 glPushMatrix; 187 glPushMatrix;
187 glTranslate $self->{x}, $self->{y}, 0; 188 glTranslate $self->{x}, $self->{y}, 0;
188 $self->_draw; 189 $self->_draw;
189 glPopMatrix; 190 glPopMatrix;
190 191
191 if ($self == $HOVER) { 192 if ($self == $HOVER && $self->{can_hover}) {
192 my ($x, $y) = @$self{qw(x y)}; 193 my ($x, $y) = @$self{qw(x y)};
193 194
194 glColor 0, 0, 1, 0.2; 195 glColor 0, 0, 1, 0.2;
195 glEnable GL_BLEND; 196 glEnable GL_BLEND;
196 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; 197 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
529 530
530my @tex = 531my @tex =
531 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ } 532 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ }
532 qw(d1_bg.png d1_border_top.png d1_border_right.png d1_border_left.png d1_border_bottom.png); 533 qw(d1_bg.png d1_border_top.png d1_border_right.png d1_border_left.png d1_border_bottom.png);
533 534
535sub new {
536 my $class = shift;
537
538 # TODO: user_x, user_y, overwrite moveto?
539
540 $class->SUPER::new (
541 bg => [1, 1, 1, 1],
542 border_bg => [1, 1, 1, 1],
543 border => $::FONTSIZE * 0.8,
544 @_
545 )
546}
547
534sub size_request { 548sub size_request {
535 my ($self) = @_; 549 my ($self) = @_;
536 550
537 return ($self->{user_w}, $self->{user_h}) if $self->{user_w} && $self->{user_h}; 551 return ($self->{user_w}, $self->{user_h}) if $self->{user_w} && $self->{user_h};
538 552
539 my ($w, $h) = $self->SUPER::size_request; 553 my ($w, $h) = $self->SUPER::size_request;
540 554
541 $h += $tex[1]->{h}; 555 (
542 $h += $tex[4]->{h}; 556 $w + $self->{border} * 2,
543 $w += $tex[2]->{w}; 557 $h + $self->{border} * 2,
544 $w += $tex[3]->{w}; 558 )
545
546 ($w, $h)
547} 559}
548 560
549sub size_allocate { 561sub size_allocate {
550 my ($self, $x, $y, $w, $h) = @_; 562 my ($self, $x, $y, $w, $h) = @_;
551 563
552 $self->_size_allocate ($x, $y, $w, $h) or return; 564 $self->_size_allocate ($x, $y, $w, $h) or return;
553 565
554 $h -= $tex[1]{h}; 566 $h -= List::Util::max 0, $self->{border} * 2;
555 $h -= $tex[4]{h}; 567 $w -= List::Util::max 0, $self->{border} * 2;
556 $w -= $tex[2]{w};
557 $w -= $tex[3]{w};
558 568
559 $h = $h < 0 ? 0 : $h; 569 $self->child->size_allocate ($self->{border}, $self->{border}, $w, $h);
560 $w = $w < 0 ? 0 : $w;
561
562 my $child = $self->child;
563
564 $child->size_allocate ($tex[3]->{w}, $tex[1]->{h}, $w, $h);
565} 570}
566 571
567sub button_down { 572sub button_down {
568 my ($self, $ev, $x, $y) = @_; 573 my ($self, $ev, $x, $y) = @_;
569 574
570 if ($x < $self->{w} && $x >= $self->{w} - $tex[2]{w} 575 if ($x < $self->{w} && $x >= $self->{w} - $self->{border}
571 && $y < $self->{h} && $y >= $self->{h} - $tex[4]{h}) { 576 && $y < $self->{h} && $y >= $self->{h} - $self->{border}) {
572 577
573 my ($ox, $oy) = ($ev->button_x, $ev->button_y); 578 my ($ox, $oy) = ($ev->button_x, $ev->button_y);
574 my ($bw, $bh) = ($self->{w}, $self->{h}); 579 my ($bw, $bh) = ($self->{w}, $self->{h});
575 580
576 $self->{motion} = sub { 581 $self->{motion} = sub {
582 $self->{user_h} = $bh + $y - $oy; 587 $self->{user_h} = $bh + $y - $oy;
583 $self->update; 588 $self->update;
584 }; 589 };
585 590
586 } elsif ($x >= 0 && $x < $self->{w} 591 } elsif ($x >= 0 && $x < $self->{w}
587 && $y >= 0 && $y < $tex[1]{h}) { 592 && $y >= 0 && $y < $self->{border}) {
588 593
589 my ($ox, $oy) = ($ev->button_x, $ev->button_y); 594 my ($ox, $oy) = ($ev->button_x, $ev->button_y);
590 my ($bx, $by) = ($self->{x}, $self->{y}); 595 my ($bx, $by) = ($self->{x}, $self->{y});
591 596
592 $self->{motion} = sub { 597 $self->{motion} = sub {
613} 618}
614 619
615sub _draw { 620sub _draw {
616 my ($self) = @_; 621 my ($self) = @_;
617 622
618 my ($w, $h) = ($self->{w}, $self->{h}); 623 my ($w, $h ) = ($self->{w}, $self->{h});
619 my ($cw, $ch) = ($self->child->{w}, $self->child->{h}); 624 my ($cw, $ch) = ($self->child->{w}, $self->child->{h});
620 625
621 glEnable GL_BLEND; 626 glEnable GL_BLEND;
622 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; 627 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
623 glEnable GL_TEXTURE_2D; 628 glEnable GL_TEXTURE_2D;
624 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; 629 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
625 630
626 my $top = $tex[1]; 631 glColor @{ $self->{border_bg} };
627 $top->draw_quad (0, 0, $w, $top->{h}); 632 $tex[1]->draw_quad (0, 0, $w, $self->{border});
628 633 $tex[3]->draw_quad (0, $self->{border}, $self->{border}, $ch);
629 my $left = $tex[3]; 634 $tex[2]->draw_quad ($w - $self->{border}, $self->{border}, $self->{border}, $ch);
630 $left->draw_quad (0, $top->{h}, $left->{w}, $ch); 635 $tex[4]->draw_quad (0, $h - $self->{border}, $w, $self->{border});
631
632 my $right = $tex[2];
633 $right->draw_quad ($w - $right->{w}, $top->{h}, $right->{w}, $ch);
634
635 my $bottom = $tex[4];
636 $bottom->draw_quad (0, $h - $bottom->{h}, $w, $bottom->{h});
637 636
638 my $bg = $tex[0]; 637 my $bg = $tex[0];
639 638
640 glBindTexture GL_TEXTURE_2D, $bg->{name}; 639 # TODO: repeat texture not scale
641 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
642
643 my $rep_x = $cw / $bg->{w}; 640 my $rep_x = $cw / $bg->{w};
644 my $rep_y = $ch / $bg->{h}; 641 my $rep_y = $ch / $bg->{h};
645 642
643 glColor @{ $self->{bg} };
646 $bg->draw_quad ($left->{w}, $top->{h}, $cw, $ch); 644 $bg->draw_quad ($self->{border}, $self->{border}, $cw, $ch);
647 645
648 glDisable GL_TEXTURE_2D; 646 glDisable GL_TEXTURE_2D;
649 glDisable GL_BLEND; 647 glDisable GL_BLEND;
650 648
651 $self->child->draw; 649 $self->child->draw;
652
653} 650}
654 651
655############################################################################# 652#############################################################################
656 653
657package CFClient::UI::Table; 654package CFClient::UI::Table;
741 738
742 my $x = 0; 739 my $x = 0;
743 my $row_h = $hs->[$r]; 740 my $row_h = $hs->[$r];
744 741
745 for my $c (0 .. $#$row) { 742 for my $c (0 .. $#$row) {
746 my $widget = $row->[$c]
747 or next;
748
749 my $col_w = $ws->[$c]; 743 my $col_w = $ws->[$c];
750 744
745 if (my $widget = $row->[$c]) {
751 $widget->size_allocate ($x, $y, $col_w, $row_h); 746 $widget->size_allocate ($x, $y, $col_w, $row_h);
747 }
752 748
753 $x += $col_w; 749 $x += $col_w;
754 } 750 }
755 751
756 $y += $row_h; 752 $y += $row_h;
802} 798}
803 799
804sub size_allocate { 800sub size_allocate {
805 my ($self, $x, $y, $w, $h) = @_; 801 my ($self, $x, $y, $w, $h) = @_;
806 802
807 $self->_size_allocate ($x, $y, $w, $h) or return; 803 $self->_size_allocate ($x, $y, $w, $h);
808
809 return unless $self->{w};
810 804
811 ($h, $w) = ($w, $h); 805 ($h, $w) = ($w, $h);
812 806
813 my $children = $self->{children}; 807 my $children = $self->{children};
814 808
862} 856}
863 857
864sub size_allocate { 858sub size_allocate {
865 my ($self, $x, $y, $w, $h) = @_; 859 my ($self, $x, $y, $w, $h) = @_;
866 860
867 $self->_size_allocate ($x, $y, $w, $h) or return; 861 $self->_size_allocate ($x, $y, $w, $h);
868
869 return unless $self->{h};
870 862
871 my $children = $self->{children}; 863 my $children = $self->{children};
872 864
873 my @h = map +($_->size_request)[1], @$children; 865 my @h = map +($_->size_request)[1], @$children;
874 866
998 my $x = 990 my $x =
999 $self->{align} < 0 ? $self->{padding} 991 $self->{align} < 0 ? $self->{padding}
1000 : $self->{align} > 0 ? $self->{w} - $tex->{w} - $self->{padding} 992 : $self->{align} > 0 ? $self->{w} - $tex->{w} - $self->{padding}
1001 : ($self->{w} - $tex->{w}) * 0.5; 993 : ($self->{w} - $tex->{w}) * 0.5;
1002 994
1003 glTranslate $x, $self->{padding}, 0; 995 glTranslate int $x, int +($self->{h} - $tex->{h}) * 0.5, 0;
1004 $tex->draw_quad (0, 0); 996 $tex->draw_quad (0, 0);
1005 997
1006 glDisable GL_TEXTURE_2D; 998 glDisable GL_TEXTURE_2D;
1007 glDisable GL_BLEND; 999 glDisable GL_BLEND;
1008} 1000}
1022 $class->SUPER::new ( 1014 $class->SUPER::new (
1023 fg => [1, 1, 1], 1015 fg => [1, 1, 1],
1024 bg => [0, 0, 0, 0.2], 1016 bg => [0, 0, 0, 0.2],
1025 active_bg => [1, 1, 1, 0.5], 1017 active_bg => [1, 1, 1, 0.5],
1026 active_fg => [0, 0, 0], 1018 active_fg => [0, 0, 0],
1019 can_hover => 1,
1020 can_focus => 1,
1027 @_ 1021 @_
1028 ) 1022 )
1029} 1023}
1030 1024
1031sub _set_text { 1025sub _set_text {
1162 glVertex $self->{cur_x}, $self->{cur_y} + $self->{cur_h}; 1156 glVertex $self->{cur_x}, $self->{cur_y} + $self->{cur_h};
1163 glEnd; 1157 glEnd;
1164 } 1158 }
1165} 1159}
1166 1160
1167#############################################################################
1168
1169package CFClient::UI::Button; 1161package CFClient::UI::LineEntry;
1170 1162
1171our @ISA = CFClient::UI::Label::; 1163our @ISA = CFClient::UI::Entry::;
1172 1164
1173use SDL; 1165use SDL;
1174use SDL::OpenGL; 1166use SDL::OpenGL;
1167
1168sub key_down {
1169 my ($self, $ev) = @_;
1170
1171 my $sym = $ev->key_sym;
1172
1173 if ($sym == SDLK_RETURN) {
1174 $self->emit (activate => $self->get_text);
1175 $self->update;
1176
1177 } else {
1178 $self->SUPER::key_down ($ev);
1179 }
1180
1181}
1182
1183#############################################################################
1184
1185package CFClient::UI::Button;
1186
1187our @ISA = CFClient::UI::Label::;
1188
1189use SDL;
1190use SDL::OpenGL;
1191
1192my @tex =
1193 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ }
1194 qw(b1_button_active.png);
1175 1195
1176sub new { 1196sub new {
1177 my $class = shift; 1197 my $class = shift;
1178 1198
1179 $class->SUPER::new ( 1199 $class->SUPER::new (
1180 padding => 4, 1200 padding => 4,
1181 fg => [1, 1, 1], 1201 fg => [1, 1, 1],
1182 bg => [1, 1, 1, 0.2], 1202 bg => [1, 1, 1, 0.2],
1183 active_bg => [0, 0, 0, 0.5],
1184 active_fg => [1, 1, 0], 1203 active_fg => [1, 1, 0],
1185 border_fg => [1, 1, 0], 1204 can_hover => 1,
1186 @_ 1205 @_
1187 ) 1206 )
1188} 1207}
1189 1208
1190sub button_up { 1209sub button_up {
1198 1217
1199sub _draw { 1218sub _draw {
1200 my ($self) = @_; 1219 my ($self) = @_;
1201 1220
1202 local $self->{fg} = $self->{fg}; 1221 local $self->{fg} = $self->{fg};
1222 my $tex = $tex[0];
1203 1223
1204 glEnable GL_BLEND; 1224 glEnable GL_BLEND;
1225 glEnable GL_TEXTURE_2D;
1205 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; 1226 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1206 1227
1207 glTranslate 0.375, 0.375, 0; # make line and polyogon coordinates behave similarly
1208
1209 glBegin GL_LINE_LOOP;
1210 glColor @{$self->{border_fg}};
1211 glVertex 1 , 1;
1212 glVertex 1 , $self->{h} - 2;
1213 glVertex $self->{w} - 2, $self->{h} - 2;
1214 glVertex $self->{w} - 2, 1;
1215 glEnd;
1216
1217 if ($GRAB == $self) { 1228 if ($GRAB == $self) {
1218 glColor @{$self->{active_bg}};
1219 $self->{fg} = $self->{active_fg}; 1229 $self->{fg} = $self->{active_fg};
1220 } else {
1221 glColor @{$self->{bg}};
1222 } 1230 }
1223 1231
1224 glBegin GL_QUADS; 1232 glBindTexture GL_TEXTURE_2D, $tex->{name};
1225 glVertex 2 , 2; 1233 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
1226 glVertex 2 , $self->{h} - 2; 1234
1227 glVertex $self->{w} - 2, $self->{h} - 2; 1235 $tex->draw_quad (0, 0, $self->{w}, $self->{h});
1228 glVertex $self->{w} - 2, 2; 1236
1229 glEnd; 1237 glDisable GL_TEXTURE_2D;
1230 glDisable GL_BLEND; 1238 glDisable GL_BLEND;
1231 1239
1232 $self->SUPER::_draw; 1240 $self->SUPER::_draw;
1233} 1241}
1234 1242
1235############################################################################# 1243#############################################################################
1236 1244
1237package CFClient::UI::Slider; 1245package CFClient::UI::CheckBox;
1238 1246
1239use strict; 1247our @ISA = CFClient::UI::DrawBG::;
1240 1248
1249use SDL;
1241use SDL::OpenGL; 1250use SDL::OpenGL;
1242
1243our @ISA = CFClient::UI::DrawBG::;
1244 1251
1245sub new { 1252sub new {
1246 my $class = shift; 1253 my $class = shift;
1247 1254
1255 $class->SUPER::new (
1256 padding => 2,
1257 fg => [1, 1, 1],
1258 active_fg => [1, 1, 0],
1259 state => 0,
1260 can_hover => 1,
1261 @_
1262 )
1263}
1264
1265sub size_request {
1266 my ($self) = @_;
1267
1268 ($self->{padding} * 2 + 6) x 2
1269}
1270
1271sub size_allocate {
1272 my ($self, $x, $y, $w, $h) = @_;
1273
1274 $self->_size_allocate ($x, $y, $w, $h);
1275}
1276
1277sub button_down {
1278 my ($self, $ev, $x, $y) = @_;
1279
1280 if ($x >= $self->{padding} && $x < $self->{w} - $self->{padding}
1281 && $y >= $self->{padding} && $y < $self->{h} - $self->{padding}) {
1282 $self->{state} = !$self->{state};
1283 $self->emit (changed => $self->{state});
1284 }
1285}
1286
1287sub _draw {
1288 my ($self) = @_;
1289
1290 $self->SUPER::_draw;
1291
1292 glTranslate $self->{padding} + 0.375, $self->{padding} + 0.375, 0;
1293
1294 my $s = (List::Util::min @$self{qw(w h)}) - $self->{padding} * 2;
1295
1296 glColor @{ $FOCUS == $self ? $self->{active_fg} : $self->{fg} };
1297
1298 glBegin GL_LINE_LOOP;
1299 glVertex 0 , 0;
1300 glVertex 0 , $s;
1301 glVertex $s, $s;
1302 glVertex $s, 0;
1303 glEnd;
1304
1305 if ($self->{state}) {
1306 glBegin GL_LINES;
1307 glVertex 0 , 0;
1308 glVertex $s, $s;
1309 glVertex $s, 0;
1310 glVertex 0 , $s;
1311 glEnd;
1312 }
1313}
1314
1315#############################################################################
1316
1317package CFClient::UI::Slider;
1318
1319use strict;
1320
1321use SDL::OpenGL;
1322
1323our @ISA = CFClient::UI::DrawBG::;
1324
1325my @tex =
1326 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ }
1327 qw(s1_slider.png s1_slider_bg.png);
1328
1329sub new {
1330 my $class = shift;
1331
1248 # range [value, low, high, page] 1332 # range [value, low, high, page]
1249 1333
1334 # TODO: 0-width page
1335 # TODO: req_w/h are wrong with vertical
1336 # TODO: calculations are off
1250 my $self = $class->SUPER::new ( 1337 my $self = $class->SUPER::new (
1251 fg => [1, 1, 1], 1338 fg => [1, 1, 1],
1252 active_fg => [0, 0, 0], 1339 active_fg => [0, 0, 0],
1253 range => [0, 0, 100, 10], 1340 range => [0, 0, 100, 10],
1254 req_w => 40, 1341 req_w => 40,
1255 req_h => 10, 1342 req_h => 13,
1256 vertical => 0, 1343 vertical => 0,
1344 can_hover => 1,
1257 @_ 1345 @_
1258 ); 1346 );
1259 1347
1260 $self 1348 $self
1261} 1349}
1313 my $fg = $FOCUS == $self ? $self->{active_fg} : $self->{fg}; 1401 my $fg = $FOCUS == $self ? $self->{active_fg} : $self->{fg};
1314 my $bg = $FOCUS == $self ? $self->{active_bg} : $self->{bg}; 1402 my $bg = $FOCUS == $self ? $self->{active_bg} : $self->{bg};
1315 1403
1316 my ($value, $lo, $hi, $page) = @{$self->{range}}; 1404 my ($value, $lo, $hi, $page) = @{$self->{range}};
1317 1405
1406 # the inner_* stuff is for generating a padding for the slider handle,
1407 # so that the handle doesn't leave the texture. This calculation isn't 100%
1408 # correct propably, but it does the job for now
1409 my $inner_pad = 5; # 5% of width for slider bg texture border
1410 my $inner_pad_px = ($w / 100) * $inner_pad; # % to pixels
1411 my $inner_w = $w - $inner_pad_px * 2; # * 2 for left & right
1412
1318 $page = int $page * $w / ($hi - $lo); 1413 $page = int $page * $inner_w / ($hi - $lo);
1319 $value = int +($value - $lo) * $w / ($hi - $lo); 1414 $value = int +($value - $lo) * $inner_w / ($hi - $lo);
1320 1415
1321 $w -= $page; 1416 $w -= $page;
1322 $page &= ~1; 1417 $page &= ~1;
1323 glTranslate $page * 0.5, 0, 0; 1418 glTranslate $page * 0.5, 0, 0;
1324 $page ||= 2; 1419 $page ||= 2;
1325 1420
1326 glColor @$fg;
1327 glBegin GL_LINES;
1328 glVertex 0, 0; glVertex 0, $h;
1329 glVertex $w - 1, 0; glVertex $w - 1, $h;
1330 glVertex 0, $h * 0.5; glVertex $w, $h * 0.5;
1331 glEnd;
1332
1333 my $knob_a = $value - $page * 0.5; 1421 my $knob_a = $inner_pad_px + ($value - $page * 0.5);
1334 my $knob_b = $value + $page * 0.5; 1422 my $knob_b = $inner_pad_px + ($value + $page * 0.5);
1335 1423
1336 glBegin GL_QUADS; 1424 glEnable GL_BLEND;
1337 glColor @$fg; 1425 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1338 glVertex $knob_a, 0; 1426 glEnable GL_TEXTURE_2D;
1339 glVertex $knob_a, $h; 1427 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
1340 glVertex $knob_b, $h;
1341 glVertex $knob_b, 0;
1342 1428
1343 if ($knob_a < $knob_b - 2) { 1429 # draw background
1344 glColor @$bg; 1430 $tex[1]->draw_quad (0, 0, $w, $h);
1345 glVertex $knob_a + 1, 1; 1431
1346 glVertex $knob_a + 1, $h - 1; 1432 # draw handle
1347 glVertex $knob_b - 1, $h - 1; 1433 $tex[0]->draw_quad ($knob_a, 0, $knob_b - $knob_a, $h);
1348 glVertex $knob_b - 1, 1; 1434
1435 glDisable GL_BLEND;
1436 glDisable GL_TEXTURE_2D;
1437}
1438
1439#############################################################################
1440
1441package CFClient::UI::TextView;
1442
1443our @ISA = CFClient::UI::HBox::;
1444
1445use SDL::OpenGL;
1446
1447sub new {
1448 my $class = shift;
1449
1450 my $self = $class->SUPER::new (
1451 par => [],
1452 @_,
1453 children => [
1454 (new CFClient::UI::Empty expand => 1),
1455 (new CFClient::UI::Slider vertical => 1),
1456 ],
1457 );
1458
1459 $self
1460}
1461
1462sub add_paragraph {
1463 my ($self, $color, $text) = @_;
1464
1465 push @{$self->{par}}, [$color, $text];
1466 my $count = scalar @{$self->{par}};
1467 $self->{children}[1]{range} = [$count - 1, 0, $count, 1];
1468 $self->{children}[1]->update;
1469}
1470
1471sub _draw {
1472 my ($self) = @_;
1473
1474 my $par = $self->{par};
1475
1476 my $bottom = (scalar @$par) - 1;
1477
1478 my $w = $self->{children}[0]{w};
1479 my $y = $self->{h};
1480
1481 glEnable GL_BLEND;
1482 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1483 glEnable GL_TEXTURE_2D;
1484 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
1485
1486 # TODO: everything!
1487 while ($y > 0 && $bottom >= 0) {
1488 my $par = $par->[$bottom--];
1489
1490 my $layout = new CFClient::Layout;
1491
1492 $layout->set_height ($::FONTSIZE);
1493 $layout->set_width ($w);
1494 $layout->set_text ($par->[1]);
1495 my $tex = new_from_layout CFClient::Texture $layout;
1496 $y -= $tex->{h};
1497
1498 glColor @{ $par->[0] };
1499 $tex->draw_quad (0, $y);
1349 } 1500 }
1350 glEnd; 1501
1502 glDisable GL_TEXTURE_2D;
1503 glDisable GL_BLEND;
1351} 1504}
1352 1505
1353############################################################################# 1506#############################################################################
1354 1507
1355package CFClient::UI::MapWidget; 1508package CFClient::UI::MapWidget;
1365 1518
1366sub new { 1519sub new {
1367 my $class = shift; 1520 my $class = shift;
1368 1521
1369 $class->SUPER::new ( 1522 $class->SUPER::new (
1370 z => -1, 1523 z => -1,
1524 can_focus => 1,
1371 list => (glGenLists 1), 1525 list => (glGenLists 1),
1372 @_ 1526 @_
1373 ) 1527 )
1374} 1528}
1375 1529
1376sub key_down { 1530sub key_down {
1395} 1549}
1396 1550
1397sub draw { 1551sub draw {
1398 my ($self) = @_; 1552 my ($self) = @_;
1399 1553
1554 $self->{need_update}++;#d#
1400 if (delete $self->{need_update}) { 1555 if (delete $self->{need_update}) {
1401 glNewList $self->{list}, GL_COMPILE; 1556 glNewList $self->{list}, GL_COMPILE;
1402 1557
1403 my $mx = $::CONN->{mapx};
1404 my $my = $::CONN->{mapy};
1405
1406 my $map = $::CONN->{map};
1407
1408 my ($xofs, $yofs);
1409
1410 my $sw = 1 + int $::WIDTH / 32; 1558 my $sw = int $::WIDTH / 32;
1411 my $sh = 1 + int $::HEIGHT / 32; 1559 my $sh = int $::HEIGHT / 32;
1412 1560
1413 if ($::CONN->{mapw} > $sw) { 1561 if ($::MAP) {
1414 $xofs = $mx + ($::CONN->{mapw} - $sw) * 0.5; 1562 my ($w, $h, $data) = $::MAP->draw (0, 0, $sw, $sh);
1415 } else {
1416 $xofs = $self->{xofs} = min $mx, max $mx + $::CONN->{mapw} - $sw + 1, $self->{xofs};
1417 }
1418 1563
1419 if ($::CONN->{maph} > $sh) { 1564 if ($::CFG->{fow_enable}) {
1420 $yofs = $my + ($::CONN->{maph} - $sh) * 0.5; 1565 if ($::CFG->{fow_smooth}) { # smooth fog of war
1421 } else { 1566 glConvolutionParameter GL_CONVOLUTION_2D, GL_CONVOLUTION_BORDER_MODE, GL_CONSTANT_BORDER;
1422 $yofs = $self->{yofs} = min $my, max $my + $::CONN->{maph} - $sh + 1, $self->{yofs}; 1567 glConvolutionFilter2D
1423 } 1568 GL_CONVOLUTION_2D,
1424 1569 GL_ALPHA,
1425 glEnable GL_TEXTURE_2D; 1570 3, 3,
1426 glEnable GL_BLEND; 1571 GL_ALPHA, GL_FLOAT,
1427 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; 1572 pack "f*",
1428 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; 1573 0.1, 0.1, 0.1,
1429 1574 0.1, 0.2, 0.1,
1430 my $sw4 = ($sw + 3) & ~3; 1575 0.1, 0.1, 0.1,
1431 my $darkness = "\x00" x ($sw4 * $sh);
1432
1433 for my $x (0 .. $sw - 1) {
1434 my $row = $map->[$x + $xofs];
1435 for my $y (0 .. $sh - 1) {
1436
1437 my $cell = $row->[$y + $yofs]
1438 or next; 1576 ;
1439 1577 glEnable GL_CONVOLUTION_2D;
1440 my $dark = $cell->[0];
1441 if ($dark < 0) {
1442 substr $darkness, $y * $sw4 + $x, 1, chr 224;
1443 } else {
1444 substr $darkness, $y * $sw4 + $x, 1, chr 255 - $dark;
1445 } 1578 }
1446 1579
1447 for my $num (grep $_, @$cell[1,2,3]) { 1580 my $tex = new CFClient::Texture
1448 my $tex = $::CONN->{face}[$num]{texture} || next; 1581 w => $w,
1449 1582 h => $h,
1450 my ($w, $h) = @$tex{qw(w h)}; 1583 data => $data,
1584 internalformat => GL_ALPHA,
1585 format => GL_ALPHA;
1451 1586
1452 $tex->draw_quad (($x + 1) * 32 - $w, ($y + 1) * 32 - $h, $w, $h); 1587 glDisable GL_CONVOLUTION_2D if $::CFG->{fow_smooth};
1453 } 1588
1589 glEnable GL_BLEND;
1590 glEnable GL_TEXTURE_2D;
1591 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
1592
1593 glColor +($::CFG->{fow_intensity}) x 3, 1;
1594 $tex->draw_quad (0, 0, $w * 32, $h * 32);
1595
1596 glDisable GL_TEXTURE_2D;
1597 glDisable GL_BLEND;
1454 } 1598 }
1455 } 1599 }
1456 1600
1457# if (1) { # higher quality darkness
1458# $lighting =~ s/(.)/$1$1$1/gs;
1459# my $pb = new_from_data Gtk2::Gdk::Pixbuf $lighting, "rgb", 0, 8, $sw4, $sh, $sw4 * 3;
1460#
1461# $pb = $pb->scale_simple ($sw4 * 0.5, $sh * 0.5, "bilinear");
1462#
1463# $lighting = $pb->get_pixels;
1464# $lighting =~ s/(.)../$1/gs;
1465# }
1466
1467 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
1468
1469 $darkness = new CFClient::Texture
1470 w => $sw4,
1471 h => $sh,
1472 data => $darkness,
1473 internalformat => GL_ALPHA,
1474 format => GL_ALPHA;
1475
1476 glColor 0.45, 0.45, 0.45, 1;
1477 $darkness->draw_quad (0, 0, $sw4 * 32, $sh * 32);
1478
1479 glDisable GL_TEXTURE_2D;
1480 glDisable GL_BLEND;
1481
1482 glEndList; 1601 glEndList;
1483 } 1602 }
1484 1603
1485 glCallList $self->{list}; 1604 glCallList $self->{list};
1605
1606 if ($FOCUS != $self) {
1607 glColor 64/255, 64/255, 64/255;
1608 glLogicOp GL_AND;
1609 glEnable GL_COLOR_LOGIC_OP;
1610 glBegin GL_QUADS;
1611 glVertex 0, 0;
1612 glVertex 0, $::HEIGHT;
1613 glVertex $::WIDTH, $::HEIGHT;
1614 glVertex $::WIDTH, 0;
1615 glEnd;
1616 glDisable GL_COLOR_LOGIC_OP;
1617 }
1486} 1618}
1487 1619
1488my %DIR = ( 1620my %DIR = (
1489 SDLK_KP8, [1, "north"], 1621 SDLK_KP8, [1, "north"],
1490 SDLK_KP9, [2, "northeast"], 1622 SDLK_KP9, [2, "northeast"],
1506 1638
1507 my $mod = $ev->key_mod; 1639 my $mod = $ev->key_mod;
1508 my $sym = $ev->key_sym; 1640 my $sym = $ev->key_sym;
1509 1641
1510 if ($sym == SDLK_KP5) { 1642 if ($sym == SDLK_KP5) {
1511 $::CONN->send ("command stay fire"); 1643 $::CONN->user_send ("command stay fire");
1644 } elsif ($sym == SDLK_a) {
1645 $::CONN->user_send ("command apply");
1512 } elsif (exists $DIR{$sym}) { 1646 } elsif (exists $DIR{$sym}) {
1513 if ($mod & KMOD_SHIFT) { 1647 if ($mod & KMOD_SHIFT) {
1514 $self->{shft}++; 1648 $self->{shft}++;
1515 $::CONN->send ("command fire $DIR{$sym}[0]"); 1649 $::CONN->user_send ("command fire $DIR{$sym}[0]");
1516 } elsif ($mod & KMOD_CTRL) { 1650 } elsif ($mod & KMOD_CTRL) {
1517 $self->{ctrl}++; 1651 $self->{ctrl}++;
1518 $::CONN->send ("command run $DIR{$sym}[0]"); 1652 $::CONN->user_send ("command run $DIR{$sym}[0]");
1519 } else { 1653 } else {
1520 $::CONN->send ("command $DIR{$sym}[1]"); 1654 $::CONN->user_send ("command $DIR{$sym}[1]");
1521 } 1655 }
1522 } 1656 }
1523} 1657}
1524 1658
1525sub key_up { 1659sub key_up {
1527 1661
1528 my $mod = $ev->key_mod; 1662 my $mod = $ev->key_mod;
1529 my $sym = $ev->key_sym; 1663 my $sym = $ev->key_sym;
1530 1664
1531 if (!($mod & KMOD_SHIFT) && delete $self->{shft}) { 1665 if (!($mod & KMOD_SHIFT) && delete $self->{shft}) {
1532 $::CONN->send ("command fire_stop"); 1666 $::CONN->user_send ("command fire_stop");
1533 } 1667 }
1534 if (!($mod & KMOD_CTRL ) && delete $self->{ctrl}) { 1668 if (!($mod & KMOD_CTRL ) && delete $self->{ctrl}) {
1535 $::CONN->send ("command run_stop"); 1669 $::CONN->user_send ("command run_stop");
1536 } 1670 }
1537} 1671}
1538 1672
1539############################################################################# 1673#############################################################################
1540 1674
1578 glPopMatrix; 1712 glPopMatrix;
1579} 1713}
1580 1714
1581############################################################################# 1715#############################################################################
1582 1716
1717package CFClient::UI::Flopper;
1718
1719our @ISA = CFClient::UI::Button::;
1720
1721sub new {
1722 my $class = shift;
1723
1724 my $self = $class->SUPER::new (
1725 state => 0,
1726 connect_activate => \&toggle_flopper,
1727 @_
1728 );
1729
1730 if ($self->{state}) {
1731 $self->{state} = 0;
1732 $self->toggle_flopper;
1733 }
1734
1735 $self
1736}
1737
1738sub toggle_flopper {
1739 my ($self) = @_;
1740
1741 # TODO: use animation
1742 if ($self->{state} = !$self->{state}) {
1743 $CFClient::UI::TOPLEVEL->add ($self->{other});
1744 $self->{other}->move (
1745 ($::WIDTH - $self->{other}{w}) * 0.5,
1746 ($::HEIGHT - $self->{other}{h}) * 0.5,
1747 );
1748 } else {
1749 $CFClient::UI::TOPLEVEL->remove ($self->{other});
1750 }
1751}
1752
1753#############################################################################
1754
1583package CFClient::UI::Toplevel; 1755package CFClient::UI::Toplevel;
1584 1756
1585our @ISA = CFClient::UI::Container::; 1757our @ISA = CFClient::UI::Container::;
1586 1758
1587sub size_request { 1759sub size_request {

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