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Comparing deliantra/Deliantra-Client/DC/UI.pm (file contents):
Revision 1.39 by root, Sun Apr 9 21:39:08 2006 UTC vs.
Revision 1.85 by elmex, Wed Apr 12 12:55:56 2006 UTC

1package Crossfire::Client::Widget; 1package CFClient::UI;
2 2
3use strict; 3use strict;
4 4
5use Scalar::Util; 5use Scalar::Util ();
6use List::Util ();
7
8use CFClient;
9
10our ($FOCUS, $HOVER, $GRAB); # various widgets
11
12our $TOPLEVEL;
13our $BUTTON_STATE;
14
15# class methods for events
16sub feed_sdl_key_down_event {
17 $FOCUS->key_down ($_[0]) if $FOCUS;
18}
19
20sub feed_sdl_key_up_event {
21 $FOCUS->key_up ($_[0]) if $FOCUS;
22}
23
24sub feed_sdl_button_down_event {
25 my ($ev) = @_;
26 my ($x, $y) = ($ev->motion_x, $ev->motion_y);
27
28 if (!$BUTTON_STATE) {
29 my $widget = $TOPLEVEL->find_widget ($x, $y);
30
31 $GRAB = $widget;
32 $GRAB->update if $GRAB;
33 }
34
35 $BUTTON_STATE |= 1 << ($ev->button - 1);
36
37 $GRAB->button_down ($ev, $GRAB->translate ($x, $y)) if $GRAB;
38}
39
40sub feed_sdl_button_up_event {
41 my ($ev) = @_;
42 my ($x, $y) = ($ev->motion_x, $ev->motion_y);
43
44 my $widget = $GRAB || $TOPLEVEL->find_widget ($x, $y);
45
46 $BUTTON_STATE &= ~(1 << ($ev->button - 1));
47
48 $GRAB->button_up ($ev, $GRAB->translate ($x, $y)) if $GRAB;
49
50 if (!$BUTTON_STATE) {
51 my $grab = $GRAB; undef $GRAB;
52 $grab->update if $grab;
53 $GRAB->update if $GRAB;
54 }
55}
56
57sub feed_sdl_motion_event {
58 my ($ev) = @_;
59 my ($x, $y) = ($ev->motion_x, $ev->motion_y);
60
61 my $widget = $GRAB || $TOPLEVEL->find_widget ($x, $y);
62
63 if ($widget != $HOVER) {
64 my $hover = $HOVER; $HOVER = $widget;
65
66 $hover->update if $hover;
67 $HOVER->update if $HOVER;
68 }
69
70 $HOVER->mouse_motion ($ev, $HOVER->translate ($x, $y)) if $HOVER;
71}
72
73#############################################################################
74
75package CFClient::UI::Base;
76
77use strict;
6 78
7use SDL::OpenGL; 79use SDL::OpenGL;
8use SDL::OpenGL::Constants;
9
10our $FOCUS; # the widget with current focus
11
12# class methods for events
13sub feed_sdl_key_down_event { $FOCUS->key_down ($_[0]) if $FOCUS }
14sub feed_sdl_key_up_event { $FOCUS->key_up ($_[0]) if $FOCUS }
15sub feed_sdl_button_down_event { }
16sub feed_sdl_button_up_event { }
17 80
18sub new { 81sub new {
19 my $class = shift; 82 my $class = shift;
20 83
21 bless { @_ }, $class 84 my $self = bless {
85 x => 0,
86 y => 0,
87 z => 0,
88 w => -1,
89 h => -1,
90 @_
91 }, $class;
92
93 for (keys %$self) {
94 if (/^connect_(.*)$/) {
95 $self->connect ($1 => delete $self->{$_});
96 }
97 }
98
99 $self
22} 100}
23 101
24sub move { 102sub move {
25 my ($self, $x, $y, $z) = @_; 103 my ($self, $x, $y, $z) = @_;
26 $self->{x} = $x; 104 $self->{x} = $x;
35sub size_request { 113sub size_request {
36 require Carp; 114 require Carp;
37 Carp::confess "size_request is abtract"; 115 Carp::confess "size_request is abtract";
38} 116}
39 117
118sub _size_allocate {
119 my ($self, $x, $y, $w, $h) = @_;
120
121 $self->{x} = $x;
122 $self->{y} = $y;
123
124 return unless $self->{w} != $w || $self->{h} != $h;
125
126 $self->{w} = $w;
127 $self->{h} = $h;
128
129 1
130}
131
40sub size_allocate { 132sub size_allocate {
133 my ($self, $x, $y, $w, $h) = @_;
134
135 $self->_size_allocate ($x, $y, $w, $h);
136}
137
138# translate global coordinates to local coordinate system
139sub translate {
41 my ($self, $w, $h) = @_; 140 my ($self, $x, $y) = @_;
42 $self->w ($w); 141
43 $self->h ($h); 142 $self->{parent}->translate ($x - $self->{x}, $y - $self->{y});
44} 143}
45 144
46sub focus_in { 145sub focus_in {
47 my ($widget) = @_; 146 my ($self) = @_;
48 $FOCUS = $widget; 147
148 return if $FOCUS == $self;
149
150 my $focus = $FOCUS; $FOCUS = $self;
151 $focus->update if $focus;
152 $FOCUS->update;
49} 153}
50 154
51sub focus_out { 155sub focus_out {
52 my ($widget) = @_; 156 my ($self) = @_;
53}
54 157
158 return unless $FOCUS == $self;
159
160 my $focus = $FOCUS; undef $FOCUS;
161 $focus->update if $focus; #?
162}
163
164sub mouse_motion { }
165sub button_up { }
55sub key_down { 166sub key_down { }
56 my ($widget, $sdlev) = @_;
57}
58
59sub key_up { 167sub key_up { }
60 my ($widget, $sdlev) = @_;
61}
62 168
63sub button_down { 169sub button_down {
64 my ($widget, $sdlev) = @_; 170 my ($self, $ev, $x, $y) = @_;
65}
66 171
67sub button_up { 172 $self->focus_in;
68 my ($widget, $sdlev) = @_;
69} 173}
70 174
71sub w { $_[0]->{w} = $_[1] if $_[1]; $_[0]->{w} } 175sub w { $_[0]{w} = $_[1] if @_ > 1; $_[0]{w} }
72sub h { $_[0]->{h} = $_[1] if $_[1]; $_[0]->{h} } 176sub h { $_[0]{h} = $_[1] if @_ > 1; $_[0]{h} }
73sub x { $_[0]->{x} = $_[1] if $_[1]; $_[0]->{x} } 177sub x { $_[0]{x} = $_[1] if @_ > 1; $_[0]{x} }
74sub y { $_[0]->{y} = $_[1] if $_[1]; $_[0]->{y} } 178sub y { $_[0]{y} = $_[1] if @_ > 1; $_[0]{y} }
75sub z { $_[0]->{z} = $_[1] if $_[1]; $_[0]->{z} } 179sub z { $_[0]{z} = $_[1] if @_ > 1; $_[0]{z} }
76 180
77sub draw { 181sub draw {
78 my ($self) = @_; 182 my ($self) = @_;
183
184 return unless $self->{h} && $self->{w};
79 185
80 glPushMatrix; 186 glPushMatrix;
81 glTranslate $self->{x}, $self->{y}, 0; 187 glTranslate $self->{x}, $self->{y}, 0;
82 $self->_draw; 188 $self->_draw;
83 glPopMatrix; 189 glPopMatrix;
190
191 if ($self == $HOVER) {
192 my ($x, $y) = @$self{qw(x y)};
193
194 glColor 0, 0, 1, 0.2;
195 glEnable GL_BLEND;
196 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
197 glBegin GL_QUADS;
198 glVertex $x , $y;
199 glVertex $x + $self->{w}, $y;
200 glVertex $x + $self->{w}, $y + $self->{h};
201 glVertex $x , $y + $self->{h};
202 glEnd;
203 glDisable GL_BLEND;
204 }
84} 205}
85 206
86sub _draw { 207sub _draw {
87 my ($self) = @_; 208 my ($self) = @_;
88 209
89 warn "no draw defined for $self\n"; 210 warn "no draw defined for $self\n";
90}
91
92sub bbox {
93 my ($self) = @_;
94 my ($w, $h) = $self->size_request;
95 (
96 $self->{x},
97 $self->{y},
98 $self->{x} = $w,
99 $self->{y} = $h
100 )
101} 211}
102 212
103sub find_widget { 213sub find_widget {
104 my ($self, $x, $y) = @_; 214 my ($self, $x, $y) = @_;
105 215
108 && $y >= $self->{y} && $y < $self->{y} + $self->{h}; 218 && $y >= $self->{y} && $y < $self->{y} + $self->{h};
109 219
110 () 220 ()
111} 221}
112 222
113sub del_parent { $_[0]->{parent} = undef }
114
115sub set_parent { 223sub set_parent {
116 my ($self, $par) = @_; 224 my ($self, $par) = @_;
117 225
118 $self->{parent} = $par; 226 $self->{parent} = $par;
119 Scalar::Util::weaken $self->{parent}; 227 Scalar::Util::weaken $self->{parent};
128 236
129 $self->{parent}->update 237 $self->{parent}->update
130 if $self->{parent}; 238 if $self->{parent};
131} 239}
132 240
241sub connect {
242 my ($self, $signal, $cb) = @_;
243
244 push @{ $self->{cb}{$signal} }, $cb;
245}
246
247sub emit {
248 my ($self, $signal, @args) = @_;
249
250 $_->($self, @args)
251 for @{$self->{cb}{$signal} || []};
252}
253
133sub DESTROY { 254sub DESTROY {
134 my ($self) = @_; 255 my ($self) = @_;
135 256
136 #$self->deactivate; 257 #$self->deactivate;
137} 258}
138 259
139############################################################################# 260#############################################################################
140 261
141package Crossfire::Client::Widget::Container; 262package CFClient::UI::DrawBG;
142 263
143our @ISA = Crossfire::Client::Widget::; 264our @ISA = CFClient::UI::Base::;
265
266use strict;
267use SDL::OpenGL;
144 268
145sub new { 269sub new {
270 my $class = shift;
271
272 # range [value, low, high, page]
273
274 $class->SUPER::new (
275 bg => [0, 0, 0, 0.2],
276 active_bg => [1, 1, 1, 0.5],
277 @_
278 )
279}
280
281sub _draw {
282 my ($self) = @_;
283
284 my ($w, $h) = @$self{qw(w h)};
285
286 glEnable GL_BLEND;
287 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
288 glColor @{ $FOCUS == $self ? $self->{active_bg} : $self->{bg} };
289
290 glBegin GL_QUADS;
291 glVertex 0 , 0;
292 glVertex 0 , $h;
293 glVertex $w, $h;
294 glVertex $w, 0;
295 glEnd;
296
297 glDisable GL_BLEND;
298}
299
300#############################################################################
301
302package CFClient::UI::Empty;
303
304our @ISA = CFClient::UI::Base::;
305
306sub size_request {
307 (0, 0)
308}
309
310sub draw { }
311
312#############################################################################
313
314package CFClient::UI::Container;
315
316our @ISA = CFClient::UI::Base::;
317
318sub new {
146 my ($class, @widgets) = @_; 319 my ($class, %arg) = @_;
147 320
321 my $children = delete $arg{children} || [];
322
148 my $self = $class->SUPER::new (children => []); 323 my $self = $class->SUPER::new (children => [], %arg);
149 $self->add ($_) for @widgets; 324 $self->add ($_) for @$children;
150 325
151 $self 326 $self
152} 327}
153 328
154sub add { 329sub add {
155 my ($self, $chld, $expand) = @_; 330 my ($self, $chld) = @_;
156 331
157 $chld->{expand} = $expand;
158 $chld->set_parent ($self); 332 $chld->set_parent ($self);
159 333
160 @{$self->{children}} = 334 $self->{children} = [
161 sort { $a->{z} <=> $b->{z} } 335 sort { $a->{z} <=> $b->{z} }
162 @{$self->{children}}, $chld; 336 @{$self->{children}}, $chld
337 ];
163 338
164 $self->size_allocate ($self->{w}, $self->{h}); 339 $self->{w} = $self->{h} = -1;
340 $self->update;
165} 341}
166 342
167sub remove { 343sub remove {
168 my ($self, $widget) = @_; 344 my ($self, $widget) = @_;
169 345
170 $self->{children} = [ grep $_ != $widget, @{ $self->{children} } ]; 346 $self->{children} = [ grep $_ != $widget, @{ $self->{children} } ];
171 347
172 $self->size_allocate ($self->{w}, $self->{h}); 348 $self->size_allocate (0, 0, $self->{w}, $self->{h});
173} 349}
174 350
175sub find_widget { 351sub find_widget {
176 my ($self, $x, $y) = @_; 352 my ($self, $x, $y) = @_;
177 353
354 $x -= $self->{x};
355 $y -= $self->{y};
356
178 my $res; 357 my $res;
179 358
180 for (@{ $self->{children} }) { 359 for (reverse @{ $self->{children} }) {
181 $res = $_->find_widget ($x, $y) 360 $res = $_->find_widget ($x, $y)
182 and return $res; 361 and return $res;
183 } 362 }
184 363
364 $self->SUPER::find_widget ($x + $self->{x}, $y + $self->{y})
365}
366
367sub _draw {
368 my ($self) = @_;
369
370 $_->draw for @{$self->{children}};
371}
372
373#############################################################################
374
375package CFClient::UI::Bin;
376
377our @ISA = CFClient::UI::Container::;
378
379sub new {
380 my ($class, %arg) = @_;
381
382 my $child = (delete $arg{child}) || new CFClient::UI::Empty::;
383
384 $class->SUPER::new (children => [$child], %arg)
385}
386
387sub add {
388 my ($self, $widget) = @_;
389
390 $self->{children} = [];
185 () 391
392 $self->SUPER::add ($widget);
186} 393}
394
395sub remove {
396 my ($self, $widget) = @_;
397
398 $self->SUPER::remove ($widget);
399
400 $self->{children} = [new CFClient::UI::Empty]
401 unless @{$self->{children}};
402}
403
404sub child { $_[0]->{children}[0] }
187 405
188sub size_request { 406sub size_request {
189 my ($self) = @_;
190
191 my ($hs, $ws) = (0, 0);
192 for (@{$self->{children} || []}) {
193 my ($w, $h) = $_->size_request;
194 $hs += $h;
195 if ($ws < $w) { $ws = $w }
196 }
197
198 return ($ws, $hs);
199}
200
201sub _draw {
202 my ($self) = @_;
203
204 $_->draw for @{$self->{children}};
205}
206
207#############################################################################
208
209package Crossfire::Client::Widget::Bin;
210
211our @ISA = Crossfire::Client::Widget::Container::;
212
213sub child { $_[0]->{children}[0] }
214
215sub size_request {
216 $_[0]{children}[0]->size_request if $_[0]{children}[0]; 407 $_[0]{children}[0]->size_request
217} 408}
218 409
219sub size_allocate { 410sub size_allocate {
220 my ($self, $w, $h) = @_; 411 my ($self, $x, $y, $w, $h) = @_;
221 $self->SUPER::size_allocate ($w, $h); 412
413 $self->_size_allocate ($x, $y, $w, $h) or return;
414
222 $self->{children}[0]->size_allocate ($w, $h) 415 $self->{children}[0]->size_allocate (0, 0, $w, $h);
223 if $self->{children}[0]
224} 416}
225 417
226############################################################################# 418#############################################################################
227 419
228package Crossfire::Client::Widget::Toplevel; 420package CFClient::UI::Window;
229 421
230our @ISA = Crossfire::Client::Widget::Container::; 422our @ISA = CFClient::UI::Bin::;
423
424use SDL::OpenGL;
425
426sub new {
427 my ($class, %arg) = @_;
428
429 my $self = $class->SUPER::new (%arg);
430}
231 431
232sub update { 432sub update {
233 my ($self) = @_; 433 my ($self) = @_;
234 434
235 ::refresh (); 435 # we want to do this delayed...
236}
237
238#############################################################################
239
240package Crossfire::Client::Widget::Window;
241
242our @ISA = Crossfire::Client::Widget::Bin::;
243
244use SDL::OpenGL;
245
246sub add {
247 my ($self, $chld) = @_;
248 warn "ADD $chld\n";
249 $self->SUPER::add ($chld);
250 $chld->set_parent ($self);
251}
252
253sub remove {
254 my ($self) = @_;
255 # TODO FIXME: removing a child from a window will crash, see render_chld
256 # $self->update;
257}
258
259sub update {
260 my ($self) = @_;
261 $self->render_chld; 436 $self->render_chld;
437 $self->SUPER::update;
262} 438}
263 439
264sub render_chld { 440sub render_chld {
265 my ($self) = @_; 441 my ($self) = @_;
266 my $chld = $self->get;
267 my ($w, $h) = $self->size_request;
268 442
269 require Carp;
270 Carp::cluck "RENDERCHI $w $h";
271 warn "RENDERCHI $w $h\n";
272 $self->{texture} = 443 $self->{texture} =
273 Crossfire::Client::Texture->new_from_opengl ( 444 CFClient::Texture->new_from_opengl (
274 $w, $h, sub { $chld->draw } 445 $self->{w}, $self->{h}, sub { $self->child->draw }
275 ); 446 );
276 $self->{texture}->upload;
277}
278
279sub size_request {
280 my ($self) = @_;
281 ($self->w, $self->h)
282} 447}
283 448
284sub size_allocate { 449sub size_allocate {
285 my ($self, $w, $h) = @_; 450 my ($self, $x, $y, $w, $h) = @_;
286 451
287 $self->w ($w); 452 $self->_size_allocate ($x, $y, $w, $h) or return;
288 $self->h ($h); 453
289 $self->get->size_allocate ($w, $h); 454 $self->child->size_allocate (0, 0, $w, $h);
290 455
291 $self->update; #TODO: Move this to the size_request event propably? 456 $self->render_chld;
292} 457}
293 458
294sub _draw { 459sub _draw {
295 my ($self) = @_; 460 my ($self) = @_;
296 461
298 463
299 my $tex = $self->{texture} 464 my $tex = $self->{texture}
300 or return; 465 or return;
301 466
302 glEnable GL_BLEND; 467 glEnable GL_BLEND;
468 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
303 glEnable GL_TEXTURE_2D; 469 glEnable GL_TEXTURE_2D;
304 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; 470 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
305 glBindTexture GL_TEXTURE_2D, $tex->{name};
306 471
307 glBegin GL_QUADS; 472 $tex->draw_quad (0, 0, $w, $h);
308 glTexCoord 0, 0; glVertex 0, 0;
309 glTexCoord 0, 1; glVertex 0, $h;
310 glTexCoord 1, 1; glVertex $w, $h;
311 glTexCoord 1, 0; glVertex $w, 0;
312 glEnd;
313 473
314 glDisable GL_BLEND; 474 glDisable GL_BLEND;
315 glDisable GL_TEXTURE_2D; 475 glDisable GL_TEXTURE_2D;
316} 476}
317 477
318############################################################################# 478#############################################################################
319 479
320package Crossfire::Client::Widget::Frame; 480package CFClient::UI::Frame;
321 481
322our @ISA = Crossfire::Client::Widget::Bin::; 482our @ISA = CFClient::UI::Bin::;
323 483
324use SDL::OpenGL; 484use SDL::OpenGL;
325 485
326sub size_request { 486sub size_request {
327 my ($self) = @_; 487 my ($self) = @_;
332 492
333 map { $_ + 4 } $chld->size_request; 493 map { $_ + 4 } $chld->size_request;
334} 494}
335 495
336sub size_allocate { 496sub size_allocate {
337 my ($self, $w, $h) = @_; 497 my ($self, $x, $y, $w, $h) = @_;
498
499 $self->_size_allocate ($x, $y, $w, $h) or return;
338 500
339 $self->w ($w);
340 $self->h ($h);
341
342 $self->child->size_allocate ($w - 4, $h - 4); 501 $self->child->size_allocate (2, 2, $w - 4, $h - 4);
343 $self->child->move (2, 2);
344} 502}
345 503
346sub _draw { 504sub _draw {
347 my ($self) = @_; 505 my ($self) = @_;
348 506
350 508
351 my ($w, $h) = $chld->size_request; 509 my ($w, $h) = $chld->size_request;
352 510
353 glBegin GL_QUADS; 511 glBegin GL_QUADS;
354 glColor 0, 0, 0; 512 glColor 0, 0, 0;
355 glTexCoord 0, 0; glVertex 0 , 0; 513 glVertex 0 , 0;
356 glTexCoord 0, 1; glVertex 0 , $h + 4; 514 glVertex 0 , $h + 4;
357 glTexCoord 1, 1; glVertex $w + 4 , $h + 4; 515 glVertex $w + 4 , $h + 4;
358 glTexCoord 1, 0; glVertex $w + 4 , 0; 516 glVertex $w + 4 , 0;
359 glEnd; 517 glEnd;
360 518
361 $chld->draw; 519 $chld->draw;
362} 520}
363 521
364############################################################################# 522#############################################################################
365 523
366package Crossfire::Client::Widget::FancyFrame; 524package CFClient::UI::FancyFrame;
367 525
368our @ISA = Crossfire::Client::Widget::Frame::; 526our @ISA = CFClient::UI::Bin::;
369 527
370use SDL::OpenGL; 528use SDL::OpenGL;
371 529
372sub new { 530my @tex =
373 my ($self, $theme) = @_;
374 $self = $self->SUPER::new;
375
376 $self->{txts} = [
377 map { new_from_file Crossfire::Client::Texture Crossfire::Client::find_rcfile $_ } 531 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ }
378 qw/d1_bg.png d1_border_top.png d1_border_right.png d1_border_left.png d1_border_bottom.png/ 532 qw(d1_bg.png d1_border_top.png d1_border_right.png d1_border_left.png d1_border_bottom.png);
379 ];
380 $self
381}
382 533
383sub size_request { 534sub size_request {
384 my ($self) = @_; 535 my ($self) = @_;
385 536
537 return ($self->{user_w}, $self->{user_h}) if $self->{user_w} && $self->{user_h};
538
386 my ($w, $h) = $self->SUPER::size_request; 539 my ($w, $h) = $self->SUPER::size_request;
387 540
388 $h += $self->{txts}->[1]->{height}; 541 $h += $tex[1]->{h};
389 $h += $self->{txts}->[4]->{height}; 542 $h += $tex[4]->{h};
390 $w += $self->{txts}->[2]->{width}; 543 $w += $tex[2]->{w};
391 $w += $self->{txts}->[3]->{width}; 544 $w += $tex[3]->{w};
392 545
393 ($w, $h) 546 ($w, $h)
394} 547}
395 548
396sub size_allocate { 549sub size_allocate {
397 my ($self, $w, $h) = @_; 550 my ($self, $x, $y, $w, $h) = @_;
398 551
399 $self->w ($w); 552 $self->_size_allocate ($x, $y, $w, $h) or return;
400 $self->h ($h); 553
401 $h -= $self->{txts}->[1]->{height}; 554 $h -= $tex[1]{h};
402 $h -= $self->{txts}->[4]->{height}; 555 $h -= $tex[4]{h};
403 $w -= $self->{txts}->[2]->{width}; 556 $w -= $tex[2]{w};
404 $w -= $self->{txts}->[3]->{width}; 557 $w -= $tex[3]{w};
405 558
406 $h = $h < 0 ? 0 : $h; 559 $h = $h < 0 ? 0 : $h;
407 $w = $w < 0 ? 0 : $w; 560 $w = $w < 0 ? 0 : $w;
408 warn "CHILD:$w $h\n"; 561
409 $self->child->size_allocate ($w, $h); 562 my $child = $self->child;
410 $self->child->move ($self->{txts}->[3]->{width}, $self->{txts}->[1]->{height}); 563
564 $child->size_allocate ($tex[3]->{w}, $tex[1]->{h}, $w, $h);
565}
566
567sub button_down {
568 my ($self, $ev, $x, $y) = @_;
569
570 if ($x < $self->{w} && $x >= $self->{w} - $tex[2]{w}
571 && $y < $self->{h} && $y >= $self->{h} - $tex[4]{h}) {
572
573 my ($ox, $oy) = ($ev->button_x, $ev->button_y);
574 my ($bw, $bh) = ($self->{w}, $self->{h});
575
576 $self->{motion} = sub {
577 my ($ev, $x, $y) = @_;
578
579 ($x, $y) = ($ev->motion_x, $ev->motion_y);
580
581 $self->{user_w} = $bw + $x - $ox;
582 $self->{user_h} = $bh + $y - $oy;
583 $self->update;
584 };
585
586 } elsif ($x >= 0 && $x < $self->{w}
587 && $y >= 0 && $y < $tex[1]{h}) {
588
589 my ($ox, $oy) = ($ev->button_x, $ev->button_y);
590 my ($bx, $by) = ($self->{x}, $self->{y});
591
592 $self->{motion} = sub {
593 my ($ev, $x, $y) = @_;
594
595 ($x, $y) = ($ev->motion_x, $ev->motion_y);
596
597 $self->move ($bx + $x - $ox, $by + $y - $oy);
598 $self->update;
599 };
600 }
601}
602
603sub button_up {
604 my ($self, $ev, $x, $y) = @_;
605
606 delete $self->{motion};
607}
608
609sub mouse_motion {
610 my ($self, $ev, $x, $y) = @_;
611
612 $self->{motion}->($ev, $x, $y) if $self->{motion};
411} 613}
412 614
413sub _draw { 615sub _draw {
414 my ($self) = @_; 616 my ($self) = @_;
415 617
416 my ($w, $h) = ($self->w, $self->h); 618 my ($w, $h) = ($self->{w}, $self->{h});
417 my ($cw, $ch) = ($self->child->w, $self->child->h); 619 my ($cw, $ch) = ($self->child->{w}, $self->child->{h});
620
621 glEnable GL_BLEND;
622 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
623 glEnable GL_TEXTURE_2D;
624 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
625
626 my $top = $tex[1];
627 $top->draw_quad (0, 0, $w, $top->{h});
628
629 my $left = $tex[3];
630 $left->draw_quad (0, $top->{h}, $left->{w}, $ch);
631
632 my $right = $tex[2];
633 $right->draw_quad ($w - $right->{w}, $top->{h}, $right->{w}, $ch);
634
635 my $bottom = $tex[4];
636 $bottom->draw_quad (0, $h - $bottom->{h}, $w, $bottom->{h});
637
638 my $bg = $tex[0];
639
640 glBindTexture GL_TEXTURE_2D, $bg->{name};
641 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
642
643 my $rep_x = $cw / $bg->{w};
644 my $rep_y = $ch / $bg->{h};
645
646 $bg->draw_quad ($left->{w}, $top->{h}, $cw, $ch);
647
648 glDisable GL_TEXTURE_2D;
649 glDisable GL_BLEND;
650
651 $self->child->draw;
652
653}
654
655#############################################################################
656
657package CFClient::UI::Table;
658
659our @ISA = CFClient::UI::Base::;
660
661use List::Util qw(max sum);
662
663use SDL::OpenGL;
664
665sub new {
666 my $class = shift;
667
668 $class->SUPER::new (
669 col_expand => [],
670 @_
671 )
672}
673
674sub add {
675 my ($self, $x, $y, $chld) = @_;
676
677 $self->{children}[$y][$x] = $chld;
678 $chld->set_parent ($self);
679
680 $self->{w} = $self->{h} = -1;
681 $self->update;
682}
683
684sub get_wh {
685 my ($self) = @_;
686
687 my (@w, @h);
688
689 for my $y (0 .. $#{$self->{children}}) {
690 my $row = $self->{children}[$y]
691 or next;
692
693 for my $x (0 .. $#$row) {
694 my $widget = $row->[$x]
695 or next;
696 my ($w, $h) = $widget->size_request;
697
698 $w[$x] = max $w[$x], $w;
699 $h[$y] = max $h[$y], $h;
700 }
701 }
702
703 (\@w, \@h)
704}
705
706sub size_request {
707 my ($self) = @_;
708
709 my ($ws, $hs) = $self->get_wh;
710
711 (
712 (sum @$ws),
713 (sum @$hs),
714 )
715}
716
717sub size_allocate {
718 my ($self, $x, $y, $w, $h) = @_;
719
720 $self->_size_allocate ($x, $y, $w, $h) or return;
721
722 my ($ws, $hs) = $self->get_wh;
723
724 my $req_w = sum @$ws;
725 my $req_h = sum @$hs;
726
727 # TODO: nicer code && do row_expand
728 my @col_expand = @{$self->{col_expand}};
729 @col_expand = (1) x @$ws unless @col_expand;
730 my $col_expand = (sum @col_expand) || 1;
731
732 # linearly scale sizes
733 $ws->[$_] += $col_expand[$_] / $col_expand * ($w - $req_w) for 0 .. $#$ws;
734 $hs->[$_] *= 1 * $h / $req_h for 0 .. $#$hs;
735
736 my $y;
737
738 for my $r (0 .. $#{$self->{children}}) {
739 my $row = $self->{children}[$r]
740 or next;
741
742 my $x = 0;
743 my $row_h = $hs->[$r];
744
745 for my $c (0 .. $#$row) {
746 my $col_w = $ws->[$c];
747
748 if (my $widget = $row->[$c]) {
749 $widget->size_allocate ($x, $y, $col_w, $row_h);
750 }
751
752 $x += $col_w;
753 }
754
755 $y += $row_h;
756 }
757
758}
759
760sub find_widget {
761 my ($self, $x, $y) = @_;
762
763 $x -= $self->{x};
764 $y -= $self->{y};
765
766 my $res;
767
768 for (grep $_, map @$_, grep $_, @{ $self->{children} }) {
769 $res = $_->find_widget ($x, $y)
770 and return $res;
771 }
772
773 $self->SUPER::find_widget ($x + $self->{x}, $y + $self->{y})
774}
775
776sub _draw {
777 my ($self) = @_;
778
779 for (grep $_, @{$self->{children}}) {
780 $_->draw for grep $_, @$_;
781 }
782}
783
784#############################################################################
785
786package CFClient::UI::HBox;
787
788# TODO: wrap into common Box base class
789
790our @ISA = CFClient::UI::Container::;
791
792sub size_request {
793 my ($self) = @_;
794
795 my @alloc = map [$_->size_request], @{$self->{children}};
796
797 (
798 (List::Util::sum map $_->[0], @alloc),
799 (List::Util::max map $_->[1], @alloc),
800 )
801}
802
803sub size_allocate {
804 my ($self, $x, $y, $w, $h) = @_;
805
806 $self->_size_allocate ($x, $y, $w, $h) or return;
807
808 return unless $self->{w};
809
810 ($h, $w) = ($w, $h);
811
812 my $children = $self->{children};
813
814 my @h = map +($_->size_request)[0], @$children;
815
816 my $req_h = List::Util::sum @h;
817
818 if ($req_h > $h) {
819 # ah well, not enough space
820 $_ *= $h / $req_h for @h;
821 } else {
822 my $exp = List::Util::sum map $_->{expand}, @$children;
823 $exp ||= 1;
824
825 for (0 .. $#$children) {
826 my $child = $children->[$_];
827
828 my $alloc_h = $h[$_];
829 $alloc_h += ($h - $req_h) * $child->{expand} / $exp;
830 $h[$_] = $alloc_h;
831 }
832 }
833
834 my $y = 0;
835 for (0 .. $#$children) {
836 my $child = $children->[$_];
837 my $h = $h[$_];
838 $child->size_allocate ($y, 0, $h, $w);
839
840 $y += $h;
841 }
842}
843
844#############################################################################
845
846package CFClient::UI::VBox;
847
848# TODO: wrap into common Box base class
849
850our @ISA = CFClient::UI::Container::;
851
852sub size_request {
853 my ($self) = @_;
854
855 my @alloc = map [$_->size_request], @{$self->{children}};
856
857 (
858 (List::Util::max map $_->[0], @alloc),
859 (List::Util::sum map $_->[1], @alloc),
860 )
861}
862
863sub size_allocate {
864 my ($self, $x, $y, $w, $h) = @_;
865
866 $self->_size_allocate ($x, $y, $w, $h) or return;
867
868 return unless $self->{h};
869
870 my $children = $self->{children};
871
872 my @h = map +($_->size_request)[1], @$children;
873
874 my $req_h = List::Util::sum @h;
875
876 if ($req_h > $h) {
877 # ah well, not enough space
878 $_ *= $h / $req_h for @h;
879 } else {
880 my $exp = List::Util::sum map $_->{expand}, @$children;
881 $exp ||= 1;
882
883 for (0 .. $#$children) {
884 my $child = $children->[$_];
885
886 $h[$_] += ($h - $req_h) * $child->{expand} / $exp;
887 }
888 }
889
890 my $y = 0;
891 for (0 .. $#$children) {
892 my $child = $children->[$_];
893 my $h = $h[$_];
894 $child->size_allocate (0, $y, $w, $h);
895
896 $y += $h;
897 }
898}
899
900#############################################################################
901
902package CFClient::UI::Label;
903
904our @ISA = CFClient::UI::Base::;
905
906use SDL::OpenGL;
907
908sub new {
909 my ($class, %arg) = @_;
910
911 my $self = $class->SUPER::new (
912 fg => [1, 1, 1],
913 height => $::FONTSIZE,
914 text => "",
915 align => -1,
916 padding => 2,
917 layout => new CFClient::Layout,
918 %arg
919 );
920
921 $self->set_text ($self->{text});
922
923 $self
924}
925
926sub escape_text {
927 local $_ = $_[1];
928
929 s/&/&amp;/g;
930 s/>/&gt;/g;
931 s/</&lt;/g;
932
933 $_[1]
934}
935
936sub set_text {
937 my ($self, $text) = @_;
938
939 $self->{text} = $text;
940 $self->{layout}->set_markup ($text);
941
942 delete $self->{texture};
943# $self->{w} = $self->{h} = -1;
944 $self->update;
945}
946
947sub get_text {
948 my ($self, $text) = @_;
949
950 $self->{text}
951}
952
953sub size_request {
954 my ($self) = @_;
955
956 $self->{layout}->set_width;
957 $self->{layout}->set_height ($self->{height});
958 my ($w, $h) = $self->{layout}->size;
959
960 (
961 $w + $self->{padding} * 2,
962 $h + $self->{padding} * 2,
963 )
964}
965
966sub size_allocate {
967 my ($self, $x, $y, $w, $h) = @_;
968
969 $self->_size_allocate ($x, $y, $w, $h) or return;
970
971 delete $self->{texture};
972}
973
974sub update {
975 my ($self) = @_;
976
977 delete $self->{texture};
978 $self->SUPER::update;
979}
980
981sub _draw {
982 my ($self) = @_;
983
984 my $tex = $self->{texture} ||= do {
985 $self->{layout}->set_width ($self->{w});
986 $self->{layout}->set_height (List::Util::min $self->{h} - $self->{padding} * 2, $self->{height});
987 new_from_layout CFClient::Texture $self->{layout}
988 };
989
990 glEnable GL_BLEND;
991 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
992 glEnable GL_TEXTURE_2D;
993 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
994
995 glColor @{$self->{fg}};
996
997 my $x =
998 $self->{align} < 0 ? $self->{padding}
999 : $self->{align} > 0 ? $self->{w} - $tex->{w} - $self->{padding}
1000 : ($self->{w} - $tex->{w}) * 0.5;
1001
1002 glTranslate $x, ($self->{h} - $tex->{h}) * 0.5, 0;
1003 $tex->draw_quad (0, 0);
1004
1005 glDisable GL_TEXTURE_2D;
1006 glDisable GL_BLEND;
1007}
1008
1009#############################################################################
1010
1011package CFClient::UI::Entry;
1012
1013our @ISA = CFClient::UI::Label::;
1014
1015use SDL;
1016use SDL::OpenGL;
1017
1018sub new {
1019 my $class = shift;
1020
1021 $class->SUPER::new (
1022 fg => [1, 1, 1],
1023 bg => [0, 0, 0, 0.2],
1024 active_bg => [1, 1, 1, 0.5],
1025 active_fg => [0, 0, 0],
1026 @_
1027 )
1028}
1029
1030sub _set_text {
1031 my ($self, $text) = @_;
1032
1033 $self->{last_activity} = $::NOW;
1034
1035 $self->{text} = $text;
1036 $self->{layout}->set_width ($self->{w});
1037 $self->{layout}->set_height (List::Util::min $self->{h} - $self->{padding} * 2, $self->{height});
1038
1039 $text =~ s/./*/g if $self->{hidden};
1040
1041 $self->{layout}->set_markup ($self->escape_text ($text) . " ");
1042
1043 $text = substr $text, 0, $self->{cursor};
1044 utf8::encode $text;
1045
1046 @$self{qw(cur_x cur_y cur_h)} = $self->{layout}->cursor_pos (length $text);
1047}
1048
1049sub size_request {
1050 my ($self) = @_;
1051
1052 my ($w, $h) = $self->SUPER::size_request;
1053
1054 ($w + 1, $h) # add 1 for cursor
1055}
1056
1057sub size_allocate {
1058 my ($self, $x, $y, $w, $h) = @_;
1059
1060 $self->SUPER::size_allocate ($x, $y, $w, $h);
1061
1062 $self->_set_text ($self->{text});
1063}
1064
1065sub set_text {
1066 my ($self, $text) = @_;
1067
1068 $self->{cursor} = length $text;
1069 $self->_set_text ($text);
1070 $self->update;
1071}
1072
1073sub key_down {
1074 my ($self, $ev) = @_;
1075
1076 my $mod = $ev->key_mod;
1077 my $sym = $ev->key_sym;
1078
1079 my $uni = $ev->key_unicode;
1080
1081 my $text = $self->get_text;
1082
1083 if ($sym == SDLK_BACKSPACE) {
1084 substr $text, --$self->{cursor}, 1, "" if $self->{cursor};
1085 } elsif ($sym == SDLK_DELETE) {
1086 substr $text, $self->{cursor}, 1, "";
1087 } elsif ($sym == SDLK_LEFT) {
1088 --$self->{cursor} if $self->{cursor};
1089 } elsif ($sym == SDLK_RIGHT) {
1090 ++$self->{cursor} if $self->{cursor} < length $self->{text};
1091 } elsif ($sym == SDLK_HOME) {
1092 $self->{cursor} = 0;
1093 } elsif ($sym == SDLK_END) {
1094 $self->{cursor} = length $text;
1095 } elsif ($uni) {
1096 substr $text, $self->{cursor}++, 0, chr $uni;
1097 }
1098
1099 $self->_set_text ($text);
1100 $self->update;
1101}
1102
1103sub focus_in {
1104 my ($self) = @_;
1105
1106 $self->{last_activity} = $::NOW;
1107
1108 $self->SUPER::focus_in;
1109}
1110
1111sub button_down {
1112 my ($self, $ev, $x, $y) = @_;
1113
1114 $self->SUPER::button_down ($ev, $x, $y);
1115
1116 my $idx = $self->{layout}->xy_to_index ($x, $y);
1117
1118 # byte-index to char-index
1119 my $text = $self->{text};
1120 utf8::encode $text;
1121 $self->{cursor} = length substr $text, 0, $idx;
1122
1123 $self->_set_text ($self->{text});
1124 $self->update;
1125}
1126
1127sub mouse_motion {
1128 my ($self, $ev, $x, $y) = @_;
1129# printf "M %d,%d %d,%d\n", $ev->motion_x, $ev->motion_y, $x, $y;#d#
1130}
1131
1132sub _draw {
1133 my ($self) = @_;
1134
1135 local $self->{fg} = $self->{fg};
1136
1137 if ($FOCUS == $self) {
1138 glColor @{$self->{active_bg}};
1139 $self->{fg} = $self->{active_fg};
1140 } else {
1141 glColor @{$self->{bg}};
1142 }
1143
1144 glEnable GL_BLEND;
1145 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1146 glBegin GL_QUADS;
1147 glVertex 0 , 0;
1148 glVertex 0 , $self->{h};
1149 glVertex $self->{w}, $self->{h};
1150 glVertex $self->{w}, 0;
1151 glEnd;
1152 glDisable GL_BLEND;
1153
1154 $self->SUPER::_draw;
1155
1156 #TODO: force update every cursor change :(
1157 if ($FOCUS == $self && (($::NOW - $self->{last_activity}) & 1023) < 600) {
1158 glColor @{$self->{fg}};
1159 glBegin GL_LINES;
1160 glVertex $self->{cur_x}, $self->{cur_y};
1161 glVertex $self->{cur_x}, $self->{cur_y} + $self->{cur_h};
1162 glEnd;
1163 }
1164}
1165
1166#############################################################################
1167
1168package CFClient::UI::Button;
1169
1170our @ISA = CFClient::UI::Label::;
1171
1172use SDL;
1173use SDL::OpenGL;
1174
1175my @tex =
1176 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ }
1177 qw(b1_button_active.png);
1178
1179sub new {
1180 my $class = shift;
1181
1182 $class->SUPER::new (
1183 padding => 4,
1184 fg => [1, 1, 1],
1185 bg => [1, 1, 1, 0.2],
1186 active_fg => [1, 1, 0],
1187# active_bg => [0, 0, 0, 0.5],
1188# border_fg => [1, 1, 0],
1189 @_
1190 )
1191}
1192
1193sub button_up {
1194 my ($self, $ev, $x, $y) = @_;
1195
1196 if ($x >= 0 && $x < $self->{w}
1197 && $y >= 0 && $y < $self->{h}) {
1198 $self->emit ("activate");
1199 }
1200}
1201
1202sub _draw {
1203 my ($self) = @_;
1204
1205 local $self->{fg} = $self->{fg};
1206 my $tex = $tex[0];
418 1207
419 glEnable GL_BLEND; 1208 glEnable GL_BLEND;
420 glEnable GL_TEXTURE_2D; 1209 glEnable GL_TEXTURE_2D;
421 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; 1210 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1211
1212 if ($GRAB == $self) {
1213 $self->{fg} = $self->{active_fg};
1214 }
1215
1216 glBindTexture GL_TEXTURE_2D, $tex->{name};
422 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; 1217 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
423 1218
424 my $top = $self->{txts}->[1]; 1219 $tex->draw_quad (0, 0, $self->{w}, $self->{h});
425 glBindTexture GL_TEXTURE_2D, $top->{name}; 1220
1221 glDisable GL_TEXTURE_2D;
1222 glDisable GL_BLEND;
1223
1224 $self->SUPER::_draw;
1225}
1226
1227#############################################################################
1228
1229package CFClient::UI::Slider;
1230
1231use strict;
1232
1233use SDL::OpenGL;
1234
1235our @ISA = CFClient::UI::DrawBG::;
1236
1237sub new {
1238 my $class = shift;
1239
1240 # range [value, low, high, page]
1241
1242 my $self = $class->SUPER::new (
1243 fg => [1, 1, 1],
1244 active_fg => [0, 0, 0],
1245 range => [0, 0, 100, 10],
1246 req_w => 40,
1247 req_h => 10,
1248 vertical => 0,
1249 @_
1250 );
1251
1252 $self
1253}
1254
1255sub size_request {
1256 my ($self) = @_;
1257
1258 my $w = $self->{req_w};
1259 my $h = $self->{req_h};
1260
1261 $self->{vertical} ? ($h, $w) : ($w, $h)
1262}
1263
1264sub button_down {
1265 my ($self, $ev, $x, $y) = @_;
1266
1267 $self->SUPER::button_down ($ev, $x, $y);
1268 $self->mouse_motion ($ev, $x, $y);
1269}
1270
1271sub mouse_motion {
1272 my ($self, $ev, $x, $y) = @_;
1273
1274 if ($GRAB == $self) {
1275 my ($value, $lo, $hi, $page) = @{$self->{range}};
1276
1277 my ($x, $w) = $self->{vertical} ? ($y, $self->{h}) : ($x, $self->{w});
1278
1279 $x = $x * ($hi - $lo) / $w + $lo;
1280 $x = $lo if $x < $lo;
1281 $x = $hi - $page if $x > $hi - $page;
1282 $self->{range}[0] = $x;
1283
1284 $self->emit (changed => $x);
1285 $self->update;
1286 }
1287}
1288
1289sub _draw {
1290 my ($self) = @_;
1291
1292 $self->SUPER::_draw ();
1293
1294 my ($w, $h) = @$self{qw(w h)};
1295
1296 if ($self->{vertical}) {
1297 # draw a vertical slider like a rotated horizontal slider
1298
1299 glRotate 90, 0, 0, 1;
1300 glTranslate 0, -$self->{w}, 0;
1301
1302 ($w, $h) = ($h, $w);
1303 }
1304
1305 my $fg = $FOCUS == $self ? $self->{active_fg} : $self->{fg};
1306 my $bg = $FOCUS == $self ? $self->{active_bg} : $self->{bg};
1307
1308 my ($value, $lo, $hi, $page) = @{$self->{range}};
1309
1310 $page = int $page * $w / ($hi - $lo);
1311 $value = int +($value - $lo) * $w / ($hi - $lo);
1312
1313 $w -= $page;
1314 $page &= ~1;
1315 glTranslate $page * 0.5, 0, 0;
1316 $page ||= 2;
1317
1318 glColor @$fg;
1319 glBegin GL_LINES;
1320 glVertex 0, 0; glVertex 0, $h;
1321 glVertex $w - 1, 0; glVertex $w - 1, $h;
1322 glVertex 0, $h * 0.5; glVertex $w, $h * 0.5;
1323 glEnd;
1324
1325 my $knob_a = $value - $page * 0.5;
1326 my $knob_b = $value + $page * 0.5;
426 1327
427 glBegin GL_QUADS; 1328 glBegin GL_QUADS;
428 glTexCoord 0, 0; glVertex 0 , 0; 1329 glColor @$fg;
429 glTexCoord 0, 1; glVertex 0 , $top->{height}; 1330 glVertex $knob_a, 0;
430 glTexCoord 1, 1; glVertex $w , $top->{height}; 1331 glVertex $knob_a, $h;
431 glTexCoord 1, 0; glVertex $w , 0; 1332 glVertex $knob_b, $h;
1333 glVertex $knob_b, 0;
1334
1335 if ($knob_a < $knob_b - 2) {
1336 glColor @$bg;
1337 glVertex $knob_a + 1, 1;
1338 glVertex $knob_a + 1, $h - 1;
1339 glVertex $knob_b - 1, $h - 1;
1340 glVertex $knob_b - 1, 1;
1341 }
432 glEnd; 1342 glEnd;
433
434 my $left = $self->{txts}->[3];
435 glBindTexture GL_TEXTURE_2D, $left->{name};
436
437 glBegin GL_QUADS;
438 glTexCoord 0, 0; glVertex 0 , $top->{height};
439 glTexCoord 0, 1; glVertex 0 , $top->{height} + $ch;
440 glTexCoord 1, 1; glVertex $left->{width}, $top->{height} + $ch;
441 glTexCoord 1, 0; glVertex $left->{width}, $top->{height};
442 glEnd;
443
444 my $right = $self->{txts}->[2];
445 glBindTexture GL_TEXTURE_2D, $right->{name};
446
447 glBegin GL_QUADS;
448 glTexCoord 0, 0; glVertex $w - $right->{width}, $top->{height};
449 glTexCoord 0, 1; glVertex $w - $right->{width}, $top->{height} + $ch;
450 glTexCoord 1, 1; glVertex $w , $top->{height} + $ch;
451 glTexCoord 1, 0; glVertex $w , $top->{height};
452 glEnd;
453
454 my $bottom = $self->{txts}->[4];
455 glBindTexture GL_TEXTURE_2D, $bottom->{name};
456
457 glBegin GL_QUADS;
458 glTexCoord 0, 0; glVertex 0 , $h - $bottom->{height};
459 glTexCoord 0, 1; glVertex 0 , $h;
460 glTexCoord 1, 1; glVertex $w , $h;
461 glTexCoord 1, 0; glVertex $w , $h - $bottom->{height};
462 glEnd;
463
464 my $bg = $self->{txts}->[0];
465 glBindTexture GL_TEXTURE_2D, $bg->{name};
466 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
467 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT;
468 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT;
469
470 my $rep_x = $cw / $bg->{width};
471 my $rep_y = $ch / $bg->{height};
472
473 glBegin GL_QUADS;
474 glTexCoord 0, 0; glVertex $left->{width}, $top->{height};
475 glTexCoord 0, $rep_y; glVertex $left->{width}, $top->{height} + $ch;
476 glTexCoord $rep_x, $rep_y; glVertex $left->{width} + $cw , $top->{height} + $ch;
477 glTexCoord $rep_x, 0; glVertex $left->{width} + $cw , $top->{height};
478 glEnd;
479
480 glDisable GL_BLEND;
481 glDisable GL_TEXTURE_2D;
482
483 $self->child->draw;
484
485} 1343}
486 1344
487############################################################################# 1345#############################################################################
488 1346
489package Crossfire::Client::Widget::Table; 1347package CFClient::UI::MapWidget;
490 1348
491our @ISA = Crossfire::Client::Widget::Bin::; 1349use strict;
492 1350
493use SDL::OpenGL; 1351use List::Util qw(min max);
494
495sub add {
496 my ($self, $x, $y, $chld) = @_;
497 my $old_chld = $self->{children}[$y][$x];
498
499 $self->{children}[$y][$x] = $chld;
500 $chld->set_parent ($self);
501 $self->update;
502}
503
504sub max_row_height {
505 my ($self, $row) = @_;
506
507 my $hs = 0;
508 for (my $xi = 0; $xi <= $#{$self->{children}->[$row] || []}; $xi++) {
509 my $c = $self->{children}->[$row]->[$xi];
510 if ($c) {
511 my ($w, $h) = $c->size_request;
512 if ($hs < $h) { $hs = $h }
513 }
514 }
515 return $hs;
516}
517
518sub max_col_width {
519 my ($self, $col) = @_;
520
521 my $ws = 0;
522 for (my $yi = 0; $yi <= $#{$self->{children} || []}; $yi++) {
523 my $c = ($self->{children}->[$yi] || [])->[$col];
524 if ($c) {
525 my ($w, $h) = $c->size_request;
526 if ($ws < $w) { $ws = $w }
527 }
528 }
529 return $ws;
530}
531
532sub size_request {
533 my ($self) = @_;
534
535 my ($hs, $ws) = (0, 0);
536
537 for (my $yi = 0; $yi <= $#{$self->{children}}; $yi++) {
538 $hs += $self->max_row_height ($yi);
539 }
540
541 for (my $yi = 0; $yi <= $#{$self->{children}}; $yi++) {
542 my $wm = 0;
543 for (my $xi = 0; $xi <= $#{$self->{children}->[$yi]}; $xi++) {
544 $wm += $self->max_col_width ($xi)
545 }
546 if ($ws < $wm) { $ws = $wm }
547 }
548
549 return ($ws, $hs);
550}
551
552sub _draw {
553 my ($self) = @_;
554
555 my $y = 0;
556 for (my $yi = 0; $yi <= $#{$self->{children}}; $yi++) {
557 my $x = 0;
558
559 for (my $xi = 0; $xi <= $#{$self->{children}->[$yi]}; $xi++) {
560
561 my $c = $self->{children}->[$yi]->[$xi];
562 if ($c) {
563 $c->move ($x, $y, 0); #TODO: Move to size_request
564 $c->draw if $c;
565 }
566
567 $x += $self->max_col_width ($xi);
568 }
569
570 $y += $self->max_row_height ($yi);
571 }
572}
573
574#############################################################################
575
576package Crossfire::Client::Widget::VBox;
577
578our @ISA = Crossfire::Client::Widget::Container::;
579
580use SDL::OpenGL;
581
582sub size_allocate {
583 my ($self, $w, $h) = @_;
584
585 $self->w ($w);
586 $self->h ($h);
587
588 my $exp;
589 my @oth;
590 # find expand widget
591 for (@{$self->{children}}) {
592 if ($_->{expand}) {
593 $exp = $_;
594 last;
595 }
596 push @oth, $_;
597 }
598
599 my ($ow, $oh);
600
601 # get sizes of other widgets
602 for (@oth) {
603 my ($w, $h) = $_->size_request;
604 $oh += $h;
605 if ($ow < $w) { $ow = $w }
606 }
607
608 my $y = 0;
609 for (@{$self->{children}}) {
610 $_->move (0, $y);
611
612 if ($_ == $exp) {
613 $_->size_allocate ($w, $h - $oh);
614 $y += $h - $oh;
615 } else {
616 my ($cw, $h) = $_->size_request;
617 $_->size_allocate ($w, $h);
618 $y += $h;
619 }
620 }
621}
622
623sub _draw {
624 my ($self) = @_;
625
626 my ($x, $y);
627 for (@{$self->{children} || []}) {
628 $_->draw;
629 $y += $_->h;
630 }
631}
632
633#############################################################################
634
635package Crossfire::Client::Widget::Label;
636
637our @ISA = Crossfire::Client::Widget::;
638
639use SDL::OpenGL;
640
641sub new {
642 my ($class, $x, $y, $z, $height, $text) = @_;
643
644 # TODO: color, and make height, xyz etc. optional
645 my $self = $class->SUPER::new (x => $x, y => $y, z => $z, height => $height);
646
647 $self->set_text ($text);
648
649 $self
650}
651
652sub set_text {
653 my ($self, $text) = @_;
654
655 $self->{text} = $text;
656 $self->{texture} = new_from_text Crossfire::Client::Texture $text, $self->{height};
657
658 $self->update;
659}
660
661sub get_text {
662 my ($self, $text) = @_;
663
664 $self->{text}
665}
666
667sub size_request {
668 my ($self) = @_;
669
670 (
671 $self->{texture}{width},
672 $self->{texture}{height},
673 )
674}
675
676sub _draw {
677 my ($self) = @_;
678
679 my $tex = $self->{texture};
680
681 glEnable GL_BLEND;
682 glEnable GL_TEXTURE_2D;
683 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
684 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
685 glBindTexture GL_TEXTURE_2D, $tex->{name};
686
687 glColor 1, 0, 0, 1; # TODO color
688
689 glBegin GL_QUADS;
690 glTexCoord 0, 0; glVertex 0 , 0;
691 glTexCoord 0, 1; glVertex 0 , $tex->{height};
692 glTexCoord 1, 1; glVertex $tex->{width}, $tex->{height};
693 glTexCoord 1, 0; glVertex $tex->{width}, 0;
694 glEnd;
695
696 glDisable GL_BLEND;
697 glDisable GL_TEXTURE_2D;
698}
699
700#############################################################################
701
702package Crossfire::Client::Widget::TextEntry;
703
704our @ISA = Crossfire::Client::Widget::Label::;
705 1352
706use SDL; 1353use SDL;
707use SDL::OpenGL; 1354use SDL::OpenGL;
708 1355
709sub key_down { 1356our @ISA = CFClient::UI::Base::;
710 my ($self, $ev) = @_;
711 1357
712 my $mod = $ev->key_mod; 1358sub new {
713 my $sym = $ev->key_sym; 1359 my $class = shift;
714 1360
715 $ev->set_unicode (1); 1361 $class->SUPER::new (
716 my $uni = $ev->key_unicode; 1362 z => -1,
717 1363 list => (glGenLists 1),
718 my $text = $self->get_text; 1364 @_
719
720 if ($sym == SDLK_BACKSPACE) {
721 substr $text, -1, 1, '';
722
723 } elsif ($uni) {
724 $text .= chr $uni;
725 } 1365 )
726 $self->set_text ($text);
727} 1366}
728
729#############################################################################
730
731package Crossfire::Client::Widget::MapWidget;
732
733use strict;
734
735use List::Util qw(min max);
736
737use SDL;
738use SDL::OpenGL;
739use SDL::OpenGL::Constants;
740
741our @ISA = Crossfire::Client::Widget::;
742 1367
743sub key_down { 1368sub key_down {
744 print "MAPKEYDOWN\n"; 1369 print "MAPKEYDOWN\n";
745} 1370}
746 1371
747sub key_up { 1372sub key_up {
748} 1373}
749 1374
750sub size_request { 1375sub size_request {
751 1376 (
1377 1 + 32 * int $::WIDTH / 32,
1378 1 + 32 * int $::HEIGHT / 32,
1379 )
752} 1380}
753 1381
754sub size_allocate { 1382sub update {
755} 1383 my ($self) = @_;
756 1384
1385 $self->{need_update} = 1;
1386 $self->SUPER::update;
1387}
1388
757sub _draw { 1389sub draw {
758 my ($self) = @_; 1390 my ($self) = @_;
759 1391
1392 if (delete $self->{need_update}) {
1393 glNewList $self->{list}, GL_COMPILE;
1394
760 my $mx = $::CONN->{mapx}; 1395 my $mx = $::CONN->{mapx};
761 my $my = $::CONN->{mapy}; 1396 my $my = $::CONN->{mapy};
762 1397
763 my $map = $::CONN->{map}; 1398 my $map = $::CONN->{map};
764 1399
765 my ($xofs, $yofs); 1400 my ($xofs, $yofs);
766 1401
767 my $sw = 1 + int $::WIDTH / 32; 1402 my $sw = 1 + int $::WIDTH / 32;
768 my $sh = 1 + int $::HEIGHT / 32; 1403 my $sh = 1 + int $::HEIGHT / 32;
769 1404
770 if ($::CONN->{mapw} > $sw) { 1405 if ($::CONN->{mapw} > $sw) {
771 $xofs = $mx + ($::CONN->{mapw} - $sw) * 0.5; 1406 $xofs = $mx + ($::CONN->{mapw} - $sw) * 0.5;
772 } else { 1407 } else {
773 $xofs = $self->{xofs} = min $mx, max $mx + $::CONN->{mapw} - $sw + 1, $self->{xofs}; 1408 $xofs = $self->{xofs} = min $mx, max $mx + $::CONN->{mapw} - $sw + 1, $self->{xofs};
774 } 1409 }
775 1410
776 if ($::CONN->{maph} > $sh) { 1411 if ($::CONN->{maph} > $sh) {
777 $yofs = $my + ($::CONN->{maph} - $sh) * 0.5; 1412 $yofs = $my + ($::CONN->{maph} - $sh) * 0.5;
778 } else { 1413 } else {
779 $yofs = $self->{yofs} = min $my, max $my + $::CONN->{maph} - $sh + 1, $self->{yofs}; 1414 $yofs = $self->{yofs} = min $my, max $my + $::CONN->{maph} - $sh + 1, $self->{yofs};
780 } 1415 }
781 1416
782 glEnable GL_TEXTURE_2D; 1417 glEnable GL_TEXTURE_2D;
783 glEnable GL_BLEND; 1418 glEnable GL_BLEND;
1419 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
784 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; 1420 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
785 1421
786 my $sw4 = ($sw + 3) & ~3; 1422 my $sw4 = ($sw + 3) & ~3;
787 my $lighting = "\x00" x ($sw4 * $sh); 1423 my $darkness = "\x00" x ($sw4 * $sh);
788 1424
789 for my $x (0 .. $sw - 1) { 1425 for my $x (0 .. $sw - 1) {
1426 my $row = $map->[$x + $xofs];
790 for my $y (0 .. $sh - 1) { 1427 for my $y (0 .. $sh - 1) {
791 1428
792 my $cell = $map->[$x + $xofs][$y + $yofs] 1429 my $cell = $row->[$y + $yofs]
793 or next; 1430 or next;
794 1431
795 my $darkness = $cell->[0] * (1 / 255); 1432 my $dark = $cell->[0];
796 if ($darkness < 0) { 1433 if ($dark < 0) {
797 $darkness = 0.15; 1434 substr $darkness, $y * $sw4 + $x, 1, chr 224;
1435 } else {
1436 substr $darkness, $y * $sw4 + $x, 1, chr 255 - $dark;
798 } 1437 }
799 substr $lighting, $y * $sw4 + $x, 1, chr 255 - $darkness * 255;
800 1438
801 for my $num (grep $_, @$cell[1,2,3]) { 1439 for my $num (grep $_, @$cell[1,2,3]) {
802 my $tex = $::CONN->{face}[$num]{texture} || next; 1440 my $tex = $::CONN->{face}[$num]{texture} || next;
1441
1442 my ($w, $h) = @$tex{qw(w h)};
803 1443
804 glBindTexture GL_TEXTURE_2D, $tex->{name}; 1444 $tex->draw_quad (($x + 1) * 32 - $w, ($y + 1) * 32 - $h, $w, $h);
805
806 my $w = $tex->{width};
807 my $h = $tex->{height};
808
809 my $px = ($x + 1) * 32 - $w;
810 my $py = ($y + 1) * 32 - $h;
811
812 glBegin GL_QUADS;
813 glTexCoord 0, 0; glVertex $px , $py;
814 glTexCoord 0, 1; glVertex $px , $py + $h;
815 glTexCoord 1, 1; glVertex $px + $w, $py + $h;
816 glTexCoord 1, 0; glVertex $px + $w, $py;
817 glEnd; 1445 }
818 } 1446 }
819 } 1447 }
820 }
821 1448
822# if (1) { # higher quality darkness 1449# if (1) { # higher quality darkness
823# $lighting =~ s/(.)/$1$1$1/gs; 1450# $lighting =~ s/(.)/$1$1$1/gs;
824# my $pb = new_from_data Gtk2::Gdk::Pixbuf $lighting, "rgb", 0, 8, $sw4, $sh, $sw4 * 3; 1451# my $pb = new_from_data Gtk2::Gdk::Pixbuf $lighting, "rgb", 0, 8, $sw4, $sh, $sw4 * 3;
825# 1452#
827# 1454#
828# $lighting = $pb->get_pixels; 1455# $lighting = $pb->get_pixels;
829# $lighting =~ s/(.)../$1/gs; 1456# $lighting =~ s/(.)../$1/gs;
830# } 1457# }
831 1458
832 $lighting = new Crossfire::Client::Texture
833 width => $sw4,
834 height => $sh,
835 data => $lighting,
836 internalformat => GL_ALPHA4,
837 format => GL_ALPHA;
838
839 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
840 glColor 0, 0, 0, 0.75;
841 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; 1459 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
842 glBindTexture GL_TEXTURE_2D, $lighting->{name};
843 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR;
844 glBegin GL_QUADS;
845 glTexCoord 0, 0; glVertex 0 , 0;
846 glTexCoord 0, 1; glVertex 0 , $sh * 32;
847 glTexCoord 1, 1; glVertex $sw4 * 32, $sh * 32;
848 glTexCoord 1, 0; glVertex $sw4 * 32, 0;
849 glEnd;
850 1460
1461 $darkness = new CFClient::Texture
1462 w => $sw4,
1463 h => $sh,
1464 data => $darkness,
1465 internalformat => GL_ALPHA,
1466 format => GL_ALPHA;
1467
1468 glColor 0.45, 0.45, 0.45, 1;
1469 $darkness->draw_quad (0, 0, $sw4 * 32, $sh * 32);
1470
851 glDisable GL_TEXTURE_2D; 1471 glDisable GL_TEXTURE_2D;
852 glDisable GL_BLEND; 1472 glDisable GL_BLEND;
1473
1474 glEndList;
1475 }
1476
1477 glCallList $self->{list};
853} 1478}
854 1479
855my %DIR = ( 1480my %DIR = (
856 SDLK_KP8, [1, "north"], 1481 SDLK_KP8, [1, "north"],
857 SDLK_KP9, [2, "northeast"], 1482 SDLK_KP9, [2, "northeast"],
874 my $mod = $ev->key_mod; 1499 my $mod = $ev->key_mod;
875 my $sym = $ev->key_sym; 1500 my $sym = $ev->key_sym;
876 1501
877 if ($sym == SDLK_KP5) { 1502 if ($sym == SDLK_KP5) {
878 $::CONN->send ("command stay fire"); 1503 $::CONN->send ("command stay fire");
1504 } elsif ($sym == SDLK_a) {
1505 $::CONN->send ("command apply");
879 } elsif (exists $DIR{$sym}) { 1506 } elsif (exists $DIR{$sym}) {
880 if ($mod & KMOD_SHIFT) { 1507 if ($mod & KMOD_SHIFT) {
881 $self->{shft}++; 1508 $self->{shft}++;
882 $::CONN->send ("command fire $DIR{$sym}[0]"); 1509 $::CONN->send ("command fire $DIR{$sym}[0]");
883 } elsif ($mod & KMOD_CTRL) { 1510 } elsif ($mod & KMOD_CTRL) {
903 } 1530 }
904} 1531}
905 1532
906############################################################################# 1533#############################################################################
907 1534
908package Crossfire::Client::Widget::Animator; 1535package CFClient::UI::Animator;
909 1536
910use SDL::OpenGL; 1537use SDL::OpenGL;
911 1538
912our @ISA = Crossfire::Client::Widget::Bin::; 1539our @ISA = CFClient::UI::Bin::;
913 1540
914sub moveto { 1541sub moveto {
915 my ($self, $x, $y) = @_; 1542 my ($self, $x, $y) = @_;
916 1543
917 $self->{moveto} = [$self->{x}, $self->{y}, $x, $y]; 1544 $self->{moveto} = [$self->{x}, $self->{y}, $x, $y];
918 $self->{speed} = 0.2; 1545 $self->{speed} = 0.001;
919 $self->{time} = 1; 1546 $self->{time} = 1;
920 1547
921 ::animation_start $self; 1548 ::animation_start $self;
922} 1549}
923 1550
938 1565
939sub _draw { 1566sub _draw {
940 my ($self) = @_; 1567 my ($self) = @_;
941 1568
942 glPushMatrix; 1569 glPushMatrix;
943 glRotate $self->{time} * 10000, 0, 1, 0; 1570 glRotate $self->{time} * 1000, 0, 1, 0;
944 $self->{children}[0]->draw; 1571 $self->{children}[0]->draw;
945 glPopMatrix; 1572 glPopMatrix;
946} 1573}
947 1574
9481; 1575#############################################################################
949 1576
1577package CFClient::UI::Toplevel;
1578
1579our @ISA = CFClient::UI::Container::;
1580
1581sub size_request {
1582 ($::WIDTH, $::HEIGHT)
1583}
1584
1585sub size_allocate {
1586 my ($self, $x, $y, $w, $h) = @_;
1587
1588 $self->_size_allocate ($x, $y, $w, $h);
1589
1590 $_->size_allocate ($_->{x}, $_->{y}, $_->size_request)
1591 for @{$self->{children}};
1592}
1593
1594sub translate {
1595 my ($self, $x, $y) = @_;
1596
1597 ($x, $y)
1598}
1599
1600sub update {
1601 my ($self) = @_;
1602
1603 $self->size_allocate (0, 0, $::WIDTH, $::HEIGHT);
1604 ::refresh ();
1605}
1606
1607sub add {
1608 my ($self, $widget) = @_;
1609
1610 $self->SUPER::add ($widget);
1611
1612 $widget->size_allocate ($widget->{x}, $widget->{y}, $widget->size_request);
1613}
1614
1615sub draw {
1616 my ($self) = @_;
1617
1618 $self->_draw;
1619}
1620
1621#############################################################################
1622
1623package CFClient::UI;
1624
1625$TOPLEVEL = new CFClient::UI::Toplevel;
1626
16271
1628

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