1 | package Client::Widget; |
1 | package Crossfire::Client::Widget; |
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2 | |
2 | use strict; |
3 | use strict; |
3 | |
4 | |
4 | our $FOCUS; # the widget with current focus |
5 | our $FOCUS; # the widget with current focus |
5 | our %ACTIVE_WIDGETS; |
6 | our %ACTIVE_WIDGETS; |
6 | |
7 | |
… | |
… | |
18 | } |
19 | } |
19 | |
20 | |
20 | sub activate { |
21 | sub activate { |
21 | $ACTIVE_WIDGETS{$_[0]} = $_[0]; |
22 | $ACTIVE_WIDGETS{$_[0]} = $_[0]; |
22 | } |
23 | } |
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24 | |
23 | sub deactivate { |
25 | sub deactivate { |
24 | delete $ACTIVE_WIDGETS{$_[0]}; |
26 | delete $ACTIVE_WIDGETS{$_[0]}; |
25 | } |
27 | } |
26 | |
28 | |
27 | sub focus_in { |
29 | sub focus_in { |
28 | my ($widget) = @_; |
30 | my ($widget) = @_; |
29 | $FOCUS = $widget; |
31 | $FOCUS = $widget; |
30 | } |
32 | } |
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33 | |
31 | sub focus_out { |
34 | sub focus_out { |
32 | my ($widget) = @_; |
35 | my ($widget) = @_; |
33 | } |
36 | } |
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37 | |
34 | sub key_down { |
38 | sub key_down { |
35 | my ($widget, $sdlev) = @_; |
39 | my ($widget, $sdlev) = @_; |
36 | } |
40 | } |
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41 | |
37 | sub key_up { |
42 | sub key_up { |
38 | my ($widget, $sdlev) = @_; |
43 | my ($widget, $sdlev) = @_; |
39 | } |
44 | } |
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45 | |
40 | sub button_down { |
46 | sub button_down { |
41 | my ($widget, $sdlev) = @_; |
47 | my ($widget, $sdlev) = @_; |
42 | } |
48 | } |
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49 | |
43 | sub button_up { |
50 | sub button_up { |
44 | my ($widget, $sdlev) = @_; |
51 | my ($widget, $sdlev) = @_; |
45 | } |
52 | } |
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53 | |
46 | sub draw { |
54 | sub draw { |
47 | my ($widget) = @_; |
55 | my ($widget) = @_; |
48 | } |
56 | } |
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57 | |
49 | sub bbox { |
58 | sub bbox { |
50 | my ($widget) = @_; |
59 | my ($widget) = @_; |
51 | } |
60 | } |
52 | |
61 | |
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62 | package Client::TextView; |
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63 | |
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64 | use strict; |
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65 | |
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66 | our @ISA = qw/Client::Widget/; |
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67 | |
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68 | use SDL::OpenGL; |
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69 | use SDL::OpenGL::Constants; |
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70 | |
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71 | sub add_line { |
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72 | my ($self, $line) = @_; |
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73 | push @{$self->{lines}}, $line; |
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74 | } |
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75 | |
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76 | sub draw { |
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77 | my ($self) = @_; |
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78 | |
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79 | } |
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80 | |
53 | package Client::MapWidget; |
81 | package Client::MapWidget; |
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82 | |
54 | use strict; |
83 | use strict; |
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84 | |
55 | our @ISA = qw/Client::Widget/; |
85 | our @ISA = qw/Client::Widget/; |
56 | |
86 | |
57 | use SDL::OpenGL; |
87 | use SDL::OpenGL; |
58 | use SDL::OpenGL::Constants; |
88 | use SDL::OpenGL::Constants; |
59 | |
89 | |
… | |
… | |
78 | |
108 | |
79 | my $darkness = $cell->[3] * (1 / 255); |
109 | my $darkness = $cell->[3] * (1 / 255); |
80 | glColor $darkness, $darkness, $darkness; |
110 | glColor $darkness, $darkness, $darkness; |
81 | |
111 | |
82 | for my $num (grep $_, $cell->[0], $cell->[1], $cell->[2]) { |
112 | for my $num (grep $_, $cell->[0], $cell->[1], $cell->[2]) { |
83 | my $tex = $::CONN->{face}[$num]{texture} || 0; |
113 | my $tex = $::CONN->{face}[$num]{texture} || next; |
84 | |
114 | |
85 | glBindTexture GL_TEXTURE_2D, $tex; |
115 | glBindTexture GL_TEXTURE_2D, $tex->{name}; |
86 | |
116 | |
87 | glBegin GL_QUADS; |
117 | glBegin GL_QUADS; |
88 | glTexCoord 0, 0; glVertex $x, $y; |
118 | glTexCoord 0, 0; glVertex $x, $y; |
89 | glTexCoord 0, 1; glVertex $x, $y + 1; |
119 | glTexCoord 0, 1; glVertex $x, $y + 1; |
90 | glTexCoord 1, 1; glVertex $x + 1, $y + 1; |
120 | glTexCoord 1, 1; glVertex $x + 1, $y + 1; |
… | |
… | |
97 | glDisable GL_TEXTURE_2D; |
127 | glDisable GL_TEXTURE_2D; |
98 | glDisable GL_BLEND; |
128 | glDisable GL_BLEND; |
99 | } |
129 | } |
100 | |
130 | |
101 | 1; |
131 | 1; |
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132 | |