--- deliantra/Deliantra-Client/DC/UI.pm 2006/06/04 00:21:52 1.277 +++ deliantra/Deliantra-Client/DC/UI.pm 2006/06/04 23:05:06 1.278 @@ -550,20 +550,16 @@ glPushMatrix; glTranslate $self->{x}, $self->{y}, 0; - $self->_draw; - glPopMatrix; if ($self == $HOVER && $self->{can_hover}) { - my ($x, $y) = @$self{qw(x y)}; - - glColor 1, 0.8, 0.5, 0.2; + glColor 1*0.2, 0.8*0.2, 0.5*0.2, 0.2; glEnable GL_BLEND; - glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; + glBlendFunc GL_ONE, GL_ONE_MINUS_SRC_ALPHA; glBegin GL_QUADS; - glVertex $x , $y; - glVertex $x + $self->{w}, $y; - glVertex $x + $self->{w}, $y + $self->{h}; - glVertex $x , $y + $self->{h}; + glVertex 0 , 0; + glVertex $self->{w}, 0; + glVertex $self->{w}, $self->{h}; + glVertex 0 , $self->{h}; glEnd; glDisable GL_BLEND; } @@ -571,7 +567,7 @@ if ($ENV{CFPLUS_DEBUG} & 1) { glPushMatrix; glColor 1, 1, 0, 1; - glTranslate $self->{x} + 0.375, $self->{y} + 0.375; + glTranslate 0.375, 0.375; glBegin GL_LINE_LOOP; glVertex 0 , 0; glVertex $self->{w} - 1, 0; @@ -581,6 +577,9 @@ glPopMatrix; #CFClient::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw; } + + $self->_draw; + glPopMatrix; } sub _draw { @@ -628,8 +627,8 @@ my ($w, $h) = @$self{qw(w h)}; glEnable GL_BLEND; - glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; - glColor @$color; + glBlendFunc GL_ONE, GL_ONE_MINUS_SRC_ALPHA; + glColor_premultiply @$color; glBegin GL_QUADS; glVertex 0 , 0; @@ -858,10 +857,13 @@ glEnable GL_TEXTURE_2D; glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; - glColor 1, 1, 1, 1; + glEnable GL_BLEND; + glBlendFunc GL_ONE, GL_ONE_MINUS_SRC_ALPHA; + glColor 0, 0, 0, 1; - $tex->draw_quad_alpha_premultiplied (0, 0, $w, $h); + $tex->draw_quad (0, 0, $w, $h); + glDisable GL_BLEND; glDisable GL_TEXTURE_2D; } @@ -1037,8 +1039,8 @@ my ($w, $h) = @$self{qw(w h)}; glEnable GL_BLEND; - glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; - glColor @{ $self->{bg} }; + glBlendFunc GL_ONE, GL_ONE_MINUS_SRC_ALPHA; + glColor_premultiply @{ $self->{bg} }; glBegin GL_QUADS; glVertex 0 , 0; @@ -1786,14 +1788,14 @@ local $self->{fg} = $self->{fg}; if ($FOCUS == $self) { - glColor @{$self->{active_bg}}; + glColor_premultiply @{$self->{active_bg}}; $self->{fg} = $self->{active_fg}; } else { - glColor @{$self->{bg}}; + glColor_premultiply @{$self->{bg}}; } glEnable GL_BLEND; - glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; + glBlendFunc GL_ONE, GL_ONE_MINUS_SRC_ALPHA; glBegin GL_QUADS; glVertex 0 , 0; glVertex 0 , $self->{h}; @@ -2152,7 +2154,8 @@ my $h2 = $self->{h} * (1 - $ycut2); glEnable GL_BLEND; - glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; + glBlendFuncSeparate GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, + GL_ONE, GL_ONE_MINUS_SRC_ALPHA; glEnable GL_TEXTURE_2D; glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;