… | |
… | |
128 | my ($self) = @_; |
128 | my ($self) = @_; |
129 | |
129 | |
130 | #$self->deactivate; |
130 | #$self->deactivate; |
131 | } |
131 | } |
132 | |
132 | |
133 | package Crossfire::Client::Widget::Container; |
133 | package Crossfire::Client::Widget::Bin; |
134 | |
134 | |
135 | our @ISA = Crossfire::Client::Widget::; |
135 | our @ISA = Crossfire::Client::Widget::; |
136 | |
136 | |
137 | use SDL::OpenGL; |
|
|
138 | |
|
|
139 | sub add { $_[0]->{child} = $_[1]; $_[1]->set_parent ($_[0]); $_[1]->update } |
137 | sub add { $_[0]->{child} = $_[1]; $_[1]->set_parent ($_[0]); $_[1]->update } |
|
|
138 | |
140 | sub get { $_[0]->{child} } |
139 | sub get { $_[0]->{child} } |
|
|
140 | |
141 | sub remove { |
141 | sub remove { |
142 | my ($self, $chld) = @_; |
142 | my ($self, $chld) = @_; |
143 | delete $self->{child} |
143 | delete $self->{child} |
144 | if $self->{child} == $chld; |
144 | if $self->{child} == $chld; |
145 | } |
145 | } |
146 | |
146 | |
|
|
147 | sub size_request { |
147 | sub size_request { $_[0]->{child}->size_request if $_[0]->{child} } |
148 | $_[0]->{child}->size_request if $_[0]->{child} |
|
|
149 | } |
148 | |
150 | |
149 | sub _draw { die "Containers can't be drawn!" } |
151 | sub _draw { |
|
|
152 | my ($self) = @_; |
|
|
153 | |
|
|
154 | $self->{child}->draw; |
|
|
155 | } |
150 | |
156 | |
151 | package Crossfire::Client::Widget::Toplevel; |
157 | package Crossfire::Client::Widget::Toplevel; |
152 | |
158 | |
153 | our @ISA = Crossfire::Client::Widget::; |
159 | our @ISA = Crossfire::Client::Widget::; |
154 | |
160 | |
… | |
… | |
184 | $_->draw for @{$self->{childs}}; |
190 | $_->draw for @{$self->{childs}}; |
185 | } |
191 | } |
186 | |
192 | |
187 | package Crossfire::Client::Widget::Window; |
193 | package Crossfire::Client::Widget::Window; |
188 | |
194 | |
189 | our @ISA = Crossfire::Client::Widget::Container::; |
195 | our @ISA = Crossfire::Client::Widget::Bin::; |
190 | |
196 | |
191 | use SDL::OpenGL; |
197 | use SDL::OpenGL; |
192 | |
198 | |
193 | sub add { |
199 | sub add { |
194 | my ($self, $chld) = @_; |
200 | my ($self, $chld) = @_; |
… | |
… | |
235 | my $tex = $self->{texture} |
241 | my $tex = $self->{texture} |
236 | or return; |
242 | or return; |
237 | |
243 | |
238 | glEnable GL_BLEND; |
244 | glEnable GL_BLEND; |
239 | glEnable GL_TEXTURE_2D; |
245 | glEnable GL_TEXTURE_2D; |
240 | glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; |
246 | glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; |
241 | glBindTexture GL_TEXTURE_2D, $tex->{name}; |
247 | glBindTexture GL_TEXTURE_2D, $tex->{name}; |
242 | |
|
|
243 | glColor 1, 0, 1; |
|
|
244 | |
248 | |
245 | glBegin GL_QUADS; |
249 | glBegin GL_QUADS; |
246 | glTexCoord 0, 0; glVertex 0, 0; |
250 | glTexCoord 0, 0; glVertex 0, 0; |
247 | glTexCoord 0, 1; glVertex 0, $h; |
251 | glTexCoord 0, 1; glVertex 0, $h; |
248 | glTexCoord 1, 1; glVertex $w, $h; |
252 | glTexCoord 1, 1; glVertex $w, $h; |
… | |
… | |
253 | glDisable GL_TEXTURE_2D; |
257 | glDisable GL_TEXTURE_2D; |
254 | } |
258 | } |
255 | |
259 | |
256 | package Crossfire::Client::Widget::Frame; |
260 | package Crossfire::Client::Widget::Frame; |
257 | |
261 | |
258 | our @ISA = Crossfire::Client::Widget::Container::; |
262 | our @ISA = Crossfire::Client::Widget::Bin::; |
259 | |
263 | |
260 | use SDL::OpenGL; |
264 | use SDL::OpenGL; |
261 | |
265 | |
262 | sub size_request { |
266 | sub size_request { |
263 | my ($self) = @_; |
267 | my ($self) = @_; |
… | |
… | |
291 | |
295 | |
292 | our @ISA = Crossfire::Client::Widget::Frame::; |
296 | our @ISA = Crossfire::Client::Widget::Frame::; |
293 | |
297 | |
294 | use SDL::OpenGL; |
298 | use SDL::OpenGL; |
295 | |
299 | |
296 | #TODO: implement themed frame |
300 | sub new { |
|
|
301 | my ($self, $theme) = @_; |
|
|
302 | $self = $self->SUPER::new; |
|
|
303 | |
|
|
304 | $self->{txts} = [ |
|
|
305 | map { new_from_file Crossfire::Client::Texture Crossfire::Client::find_rcfile $_ } |
|
|
306 | qw/d1_bg.png d1_border_top.png d1_border_right.png d1_border_left.png d1_border_bottom.png/ |
|
|
307 | ]; |
|
|
308 | $self |
|
|
309 | |
|
|
310 | } |
|
|
311 | |
|
|
312 | sub size_request { |
|
|
313 | my ($self) = @_; |
|
|
314 | my ($w, $h) = $self->get->size_request; |
|
|
315 | |
|
|
316 | $h += $self->{txts}->[1]->{height}; |
|
|
317 | $h += $self->{txts}->[4]->{height}; |
|
|
318 | $w += $self->{txts}->[2]->{width}; |
|
|
319 | $w += $self->{txts}->[3]->{width}; |
|
|
320 | |
|
|
321 | $self->get->move ($self->{txts}->[3]->{width}, $self->{txts}->[1]->{height}); |
|
|
322 | |
|
|
323 | ($w, $h) |
|
|
324 | } |
|
|
325 | |
|
|
326 | sub _draw { |
|
|
327 | my ($self) = @_; |
|
|
328 | |
|
|
329 | my ($w, $h) = $self->size_request; |
|
|
330 | my ($cw, $ch) = $self->get->size_request; |
|
|
331 | |
|
|
332 | glEnable GL_BLEND; |
|
|
333 | glEnable GL_TEXTURE_2D; |
|
|
334 | glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; |
|
|
335 | glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; |
|
|
336 | |
|
|
337 | |
|
|
338 | my $top = $self->{txts}->[1]; |
|
|
339 | glBindTexture GL_TEXTURE_2D, $top->{name}; |
|
|
340 | |
|
|
341 | glColor 1, 1, 1, 0.8; |
|
|
342 | |
|
|
343 | glBegin GL_QUADS; |
|
|
344 | glTexCoord 0, 0; glVertex 0 , 0; |
|
|
345 | glTexCoord 0, 1; glVertex 0 , $top->{height}; |
|
|
346 | glTexCoord 1, 1; glVertex $w , $top->{height}; |
|
|
347 | glTexCoord 1, 0; glVertex $w , 0; |
|
|
348 | glEnd; |
|
|
349 | |
|
|
350 | my $left = $self->{txts}->[3]; |
|
|
351 | glBindTexture GL_TEXTURE_2D, $left->{name}; |
|
|
352 | |
|
|
353 | glColor 1, 1, 1, 0.8; |
|
|
354 | |
|
|
355 | glBegin GL_QUADS; |
|
|
356 | glTexCoord 0, 0; glVertex 0 , $top->{height}; |
|
|
357 | glTexCoord 0, 1; glVertex 0 , $top->{height} + $ch; |
|
|
358 | glTexCoord 1, 1; glVertex $left->{width}, $top->{height} + $ch; |
|
|
359 | glTexCoord 1, 0; glVertex $left->{width}, $top->{height}; |
|
|
360 | glEnd; |
|
|
361 | |
|
|
362 | my $right = $self->{txts}->[2]; |
|
|
363 | glBindTexture GL_TEXTURE_2D, $right->{name}; |
|
|
364 | |
|
|
365 | glColor 1, 1, 1, 0.8; |
|
|
366 | |
|
|
367 | glBegin GL_QUADS; |
|
|
368 | glTexCoord 0, 0; glVertex $w - $right->{width}, $top->{height}; |
|
|
369 | glTexCoord 0, 1; glVertex $w - $right->{width}, $top->{height} + $ch; |
|
|
370 | glTexCoord 1, 1; glVertex $w , $top->{height} + $ch; |
|
|
371 | glTexCoord 1, 0; glVertex $w , $top->{height}; |
|
|
372 | glEnd; |
|
|
373 | |
|
|
374 | my $bottom = $self->{txts}->[4]; |
|
|
375 | glBindTexture GL_TEXTURE_2D, $bottom->{name}; |
|
|
376 | |
|
|
377 | glColor 1, 1, 1, 0.8; |
|
|
378 | |
|
|
379 | glBegin GL_QUADS; |
|
|
380 | glTexCoord 0, 0; glVertex 0 , $h - $bottom->{height}; |
|
|
381 | glTexCoord 0, 1; glVertex 0 , $h; |
|
|
382 | glTexCoord 1, 1; glVertex $w , $h; |
|
|
383 | glTexCoord 1, 0; glVertex $w , $h - $bottom->{height}; |
|
|
384 | glEnd; |
|
|
385 | |
|
|
386 | my $bg = $self->{txts}->[0]; |
|
|
387 | glBindTexture GL_TEXTURE_2D, $bg->{name}; |
|
|
388 | glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT; |
|
|
389 | glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT; |
|
|
390 | |
|
|
391 | glColor 1, 1, 1, 0.8; |
|
|
392 | |
|
|
393 | my $rep_x = $cw / $bg->{width}; |
|
|
394 | my $rep_y = $ch / $bg->{height}; |
|
|
395 | |
|
|
396 | glBegin GL_QUADS; |
|
|
397 | glTexCoord 0, 0; glVertex $left->{width}, $top->{height}; |
|
|
398 | glTexCoord 0, $rep_y; glVertex $left->{width}, $top->{height} + $ch; |
|
|
399 | glTexCoord $rep_x, $rep_y; glVertex $left->{width} + $cw , $top->{height} + $ch; |
|
|
400 | glTexCoord $rep_x, 0; glVertex $left->{width} + $cw , $top->{height}; |
|
|
401 | glEnd; |
|
|
402 | |
|
|
403 | $self->get->draw; |
|
|
404 | |
|
|
405 | glDisable GL_BLEND; |
|
|
406 | glDisable GL_TEXTURE_2D; |
|
|
407 | } |
297 | |
408 | |
298 | package Crossfire::Client::Widget::Table; |
409 | package Crossfire::Client::Widget::Table; |
299 | |
410 | |
300 | our @ISA = Crossfire::Client::Widget::Container::; |
411 | our @ISA = Crossfire::Client::Widget::Bin::; |
301 | |
412 | |
302 | use SDL::OpenGL; |
413 | use SDL::OpenGL; |
303 | |
414 | |
304 | sub add { |
415 | sub add { |
305 | my ($self, $x, $y, $chld) = @_; |
416 | my ($self, $x, $y, $chld) = @_; |
… | |
… | |
380 | } |
491 | } |
381 | } |
492 | } |
382 | |
493 | |
383 | package Crossfire::Client::Widget::VBox; |
494 | package Crossfire::Client::Widget::VBox; |
384 | |
495 | |
385 | our @ISA = Crossfire::Client::Widget::Container::; |
496 | our @ISA = Crossfire::Client::Widget::Bin::; |
386 | |
497 | |
387 | use SDL::OpenGL; |
498 | use SDL::OpenGL; |
388 | |
499 | |
389 | sub add { |
500 | sub add { |
390 | my ($self, $chld) = @_; |
501 | my ($self, $chld) = @_; |
… | |
… | |
425 | use SDL::OpenGL; |
536 | use SDL::OpenGL; |
426 | |
537 | |
427 | sub new { |
538 | sub new { |
428 | my ($class, $x, $y, $z, $height, $text) = @_; |
539 | my ($class, $x, $y, $z, $height, $text) = @_; |
429 | |
540 | |
|
|
541 | # TODO: color, and make height, xyz etc. optional |
430 | my $self = $class->SUPER::new (x => $x, y => $y, z => $z, height => $height); |
542 | my $self = $class->SUPER::new (x => $x, y => $y, z => $z, height => $height); |
431 | |
543 | |
432 | $self->set_text ($text); |
544 | $self->set_text ($text); |
433 | |
545 | |
434 | $self |
546 | $self |
… | |
… | |
467 | glEnable GL_TEXTURE_2D; |
579 | glEnable GL_TEXTURE_2D; |
468 | glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; |
580 | glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; |
469 | glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; |
581 | glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; |
470 | glBindTexture GL_TEXTURE_2D, $tex->{name}; |
582 | glBindTexture GL_TEXTURE_2D, $tex->{name}; |
471 | |
583 | |
472 | glColor 1, 1, 1, 0.8; |
584 | glColor 1, 1, 1, 0.6; # TODO color |
473 | |
585 | |
474 | glBegin GL_QUADS; |
586 | glBegin GL_QUADS; |
475 | glTexCoord 0, 0; glVertex 0 , 0; |
587 | glTexCoord 0, 0; glVertex 0 , 0; |
476 | glTexCoord 0, 1; glVertex 0 , $tex->{height}; |
588 | glTexCoord 0, 1; glVertex 0 , $tex->{height}; |
477 | glTexCoord 1, 1; glVertex $tex->{width}, $tex->{height}; |
589 | glTexCoord 1, 1; glVertex $tex->{width}, $tex->{height}; |
… | |
… | |
642 | $yofs = $self->{yofs} = min $my, max $my + $::CONN->{maph} - $sh + 1, $self->{yofs}; |
754 | $yofs = $self->{yofs} = min $my, max $my + $::CONN->{maph} - $sh + 1, $self->{yofs}; |
643 | } |
755 | } |
644 | |
756 | |
645 | glEnable GL_TEXTURE_2D; |
757 | glEnable GL_TEXTURE_2D; |
646 | glEnable GL_BLEND; |
758 | glEnable GL_BLEND; |
647 | glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; |
759 | glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; |
|
|
760 | |
|
|
761 | my $sw4 = ($sw + 3) & ~3; |
|
|
762 | my $lighting = "\x00" x ($sw4 * $sh); |
648 | |
763 | |
649 | for my $x (0 .. $sw - 1) { |
764 | for my $x (0 .. $sw - 1) { |
650 | for my $y (0 .. $sh - 1) { |
765 | for my $y (0 .. $sh - 1) { |
651 | |
766 | |
652 | my $cell = $map->[$x + $xofs][$y + $yofs] |
767 | my $cell = $map->[$x + $xofs][$y + $yofs] |
653 | or next; |
768 | or next; |
654 | |
769 | |
655 | my $darkness = $cell->[0] * (1 / 255); |
770 | my $darkness = $cell->[0] * (1 / 255); |
656 | if ($darkness < 0) { |
771 | if ($darkness < 0) { |
657 | glColor 0.3, 0.3, 0.3; |
772 | $darkness = 0.15; |
658 | } else { |
|
|
659 | glColor $darkness, $darkness, $darkness; |
|
|
660 | } |
773 | } |
|
|
774 | substr $lighting, $y * $sw4 + $x, 1, chr 255 - $darkness * 255; |
661 | |
775 | |
662 | for my $num (grep $_, @$cell[1,2,3]) { |
776 | for my $num (grep $_, @$cell[1,2,3]) { |
663 | my $tex = $::CONN->{face}[$num]{texture} || next; |
777 | my $tex = $::CONN->{face}[$num]{texture} || next; |
664 | |
778 | |
665 | glBindTexture GL_TEXTURE_2D, $tex->{name}; |
779 | glBindTexture GL_TEXTURE_2D, $tex->{name}; |
… | |
… | |
677 | glTexCoord 1, 0; glVertex $px + $w, $py; |
791 | glTexCoord 1, 0; glVertex $px + $w, $py; |
678 | glEnd; |
792 | glEnd; |
679 | } |
793 | } |
680 | } |
794 | } |
681 | } |
795 | } |
|
|
796 | |
|
|
797 | # if (1) { # higher quality darkness |
|
|
798 | # $lighting =~ s/(.)/$1$1$1/gs; |
|
|
799 | # my $pb = new_from_data Gtk2::Gdk::Pixbuf $lighting, "rgb", 0, 8, $sw4, $sh, $sw4 * 3; |
|
|
800 | # |
|
|
801 | # $pb = $pb->scale_simple ($sw4 * 0.5, $sh * 0.5, "bilinear"); |
|
|
802 | # |
|
|
803 | # $lighting = $pb->get_pixels; |
|
|
804 | # $lighting =~ s/(.)../$1/gs; |
|
|
805 | # } |
|
|
806 | |
|
|
807 | $lighting = new Crossfire::Client::Texture |
|
|
808 | width => $sw4, |
|
|
809 | height => $sh, |
|
|
810 | data => $lighting, |
|
|
811 | internalformat => GL_ALPHA4, |
|
|
812 | format => GL_ALPHA; |
|
|
813 | |
|
|
814 | glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; |
|
|
815 | glColor 0, 0, 0, 0.75; |
|
|
816 | glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; |
|
|
817 | glBindTexture GL_TEXTURE_2D, $lighting->{name}; |
|
|
818 | glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR; |
|
|
819 | glBegin GL_QUADS; |
|
|
820 | glTexCoord 0, 0; glVertex 0 , 0; |
|
|
821 | glTexCoord 0, 1; glVertex 0 , $sh * 32; |
|
|
822 | glTexCoord 1, 1; glVertex $sw4 * 32, $sh * 32; |
|
|
823 | glTexCoord 1, 0; glVertex $sw4 * 32, 0; |
|
|
824 | glEnd; |
682 | |
825 | |
683 | glDisable GL_TEXTURE_2D; |
826 | glDisable GL_TEXTURE_2D; |
684 | glDisable GL_BLEND; |
827 | glDisable GL_BLEND; |
685 | } |
828 | } |
686 | |
829 | |
… | |
… | |
733 | if (!($mod & KMOD_CTRL ) && delete $self->{ctrl}) { |
876 | if (!($mod & KMOD_CTRL ) && delete $self->{ctrl}) { |
734 | $::CONN->send ("command run_stop"); |
877 | $::CONN->send ("command run_stop"); |
735 | } |
878 | } |
736 | } |
879 | } |
737 | |
880 | |
|
|
881 | package Crossfire::Client::Widget::Animator; |
|
|
882 | |
|
|
883 | use SDL::OpenGL; |
|
|
884 | |
|
|
885 | our @ISA = Crossfire::Client::Widget::Bin::; |
|
|
886 | |
|
|
887 | sub moveto { |
|
|
888 | my ($self, $x, $y) = @_; |
|
|
889 | |
|
|
890 | $self->{moveto} = [$self->{x}, $self->{y}, $x, $y]; |
|
|
891 | $self->{speed} = 0.01; |
|
|
892 | $self->{time} = 1; |
|
|
893 | |
|
|
894 | ::animation_start $self; |
|
|
895 | } |
|
|
896 | |
|
|
897 | sub animate { |
|
|
898 | my ($self, $interval) = @_; |
|
|
899 | |
|
|
900 | $self->{time} -= $interval * $self->{speed}; |
|
|
901 | if ($self->{time} <= 0) { |
|
|
902 | $self->{time} = 0; |
|
|
903 | ::animation_stop $self; |
|
|
904 | } |
|
|
905 | |
|
|
906 | my ($x0, $y0, $x1, $y1) = @{$self->{moveto}}; |
|
|
907 | |
|
|
908 | $self->{x} = $x0 * $self->{time} + $x1 * (1 - $self->{time}); |
|
|
909 | $self->{y} = $y0 * $self->{time} + $y1 * (1 - $self->{time}); |
|
|
910 | } |
|
|
911 | |
|
|
912 | sub _draw { |
|
|
913 | my ($self) = @_; |
|
|
914 | |
|
|
915 | glPushMatrix; |
|
|
916 | glRotate $self->{time} * 10000, 0, 1, 0; |
|
|
917 | $self->{child}->draw; |
|
|
918 | glPopMatrix; |
|
|
919 | } |
|
|
920 | |
738 | 1; |
921 | 1; |
739 | |
922 | |