1 |
package Crossfire::Client::Widget; |
2 |
|
3 |
use strict; |
4 |
|
5 |
use Scalar::Util; |
6 |
|
7 |
use SDL::OpenGL; |
8 |
use SDL::OpenGL::Constants; |
9 |
|
10 |
use Crossfire::Client; |
11 |
|
12 |
# class methods for events |
13 |
sub feed_sdl_key_down_event { $::FOCUS->key_down ($_[0]) if $::FOCUS } |
14 |
sub feed_sdl_key_up_event { $::FOCUS->key_up ($_[0]) if $::FOCUS } |
15 |
sub feed_sdl_button_down_event { } |
16 |
sub feed_sdl_button_up_event { } |
17 |
|
18 |
sub new { |
19 |
my $class = shift; |
20 |
|
21 |
bless { @_ }, $class |
22 |
} |
23 |
|
24 |
sub move { |
25 |
my ($self, $x, $y, $z) = @_; |
26 |
$self->{x} = $x; |
27 |
$self->{y} = $y; |
28 |
$self->{z} = $z if defined $z; |
29 |
} |
30 |
|
31 |
sub needs_redraw { |
32 |
0 |
33 |
} |
34 |
|
35 |
sub size_request { |
36 |
require Carp; |
37 |
Carp::confess "size_request is abtract"; |
38 |
} |
39 |
|
40 |
sub size_allocate { |
41 |
my ($self, $w, $h) = @_; |
42 |
|
43 |
$self->{w} = $w; |
44 |
$self->{h} = $h; |
45 |
} |
46 |
|
47 |
sub focus_in { |
48 |
my ($widget) = @_; |
49 |
$::FOCUS = $widget; |
50 |
} |
51 |
|
52 |
sub focus_out { |
53 |
my ($widget) = @_; |
54 |
} |
55 |
|
56 |
sub key_down { |
57 |
my ($widget, $sdlev) = @_; |
58 |
} |
59 |
|
60 |
sub key_up { |
61 |
my ($widget, $sdlev) = @_; |
62 |
} |
63 |
|
64 |
sub button_down { |
65 |
my ($widget, $sdlev) = @_; |
66 |
} |
67 |
|
68 |
sub button_up { |
69 |
my ($widget, $sdlev) = @_; |
70 |
} |
71 |
|
72 |
sub w { $_[0]->{w} = $_[1] if $_[1]; $_[0]->{w} } |
73 |
sub h { $_[0]->{h} = $_[1] if $_[1]; $_[0]->{h} } |
74 |
sub x { $_[0]->{x} = $_[1] if $_[1]; $_[0]->{x} } |
75 |
sub y { $_[0]->{y} = $_[1] if $_[1]; $_[0]->{y} } |
76 |
sub z { $_[0]->{z} = $_[1] if $_[1]; $_[0]->{z} } |
77 |
|
78 |
sub draw { |
79 |
my ($self) = @_; |
80 |
|
81 |
glPushMatrix; |
82 |
glTranslate $self->{x}, $self->{y}, 0; |
83 |
$self->_draw; |
84 |
if ($self == $::HOVER) { |
85 |
glColor 1, 1, 1, 0.4; |
86 |
glEnable GL_BLEND; |
87 |
glBegin GL_QUADS; |
88 |
glVertex 0, 0; |
89 |
glVertex $self->{w} - 1, 0; |
90 |
glVertex $self->{w} - 1, $self->{h} - 1; |
91 |
glVertex 0, $self->{h} - 1; |
92 |
glEnd; |
93 |
glDisable GL_BLEND; |
94 |
} |
95 |
glPopMatrix; |
96 |
} |
97 |
|
98 |
sub _draw { |
99 |
my ($self) = @_; |
100 |
|
101 |
warn "no draw defined for $self\n"; |
102 |
} |
103 |
|
104 |
sub bbox { |
105 |
my ($self) = @_; |
106 |
my ($w, $h) = $self->size_request; |
107 |
( |
108 |
$self->{x}, |
109 |
$self->{y}, |
110 |
$self->{x} = $w, |
111 |
$self->{y} = $h |
112 |
) |
113 |
} |
114 |
|
115 |
sub find_widget { |
116 |
my ($self, $x, $y) = @_; |
117 |
|
118 |
return $self |
119 |
if $x >= $self->{x} && $x < $self->{x} + $self->{w} |
120 |
&& $y >= $self->{y} && $y < $self->{y} + $self->{h}; |
121 |
|
122 |
() |
123 |
} |
124 |
|
125 |
sub del_parent { $_[0]->{parent} = undef } |
126 |
|
127 |
sub set_parent { |
128 |
my ($self, $par) = @_; |
129 |
|
130 |
$self->{parent} = $par; |
131 |
Scalar::Util::weaken $self->{parent}; |
132 |
} |
133 |
|
134 |
sub get_parent { |
135 |
$_[0]->{parent} |
136 |
} |
137 |
|
138 |
sub update { |
139 |
my ($self) = @_; |
140 |
|
141 |
$self->{parent}->update |
142 |
if $self->{parent}; |
143 |
} |
144 |
|
145 |
sub DESTROY { |
146 |
my ($self) = @_; |
147 |
|
148 |
#$self->deactivate; |
149 |
} |
150 |
|
151 |
############################################################################# |
152 |
|
153 |
package Crossfire::Client::Widget::Container; |
154 |
|
155 |
our @ISA = Crossfire::Client::Widget::; |
156 |
|
157 |
sub new { |
158 |
my ($class, @widgets) = @_; |
159 |
|
160 |
my $self = $class->SUPER::new (children => []); |
161 |
$self->add ($_) for @widgets; |
162 |
|
163 |
$self |
164 |
} |
165 |
|
166 |
sub add { |
167 |
my ($self, $chld, $expand) = @_; |
168 |
|
169 |
$chld->{expand} = $expand; |
170 |
$chld->set_parent ($self); |
171 |
|
172 |
@{$self->{children}} = |
173 |
sort { $a->{z} <=> $b->{z} } |
174 |
@{$self->{children}}, $chld; |
175 |
|
176 |
$self->size_allocate ($self->{w}, $self->{h}) |
177 |
if $self->{w}; #TODO: check for "realised state" |
178 |
} |
179 |
|
180 |
sub remove { |
181 |
my ($self, $widget) = @_; |
182 |
|
183 |
$self->{children} = [ grep $_ != $widget, @{ $self->{children} } ]; |
184 |
|
185 |
$self->size_allocate ($self->{w}, $self->{h}); |
186 |
} |
187 |
|
188 |
sub find_widget { |
189 |
my ($self, $x, $y) = @_; |
190 |
|
191 |
$x -= $self->{x}; |
192 |
$y -= $self->{y}; |
193 |
|
194 |
my $res; |
195 |
|
196 |
for (reverse @{ $self->{children} }) { |
197 |
$res = $_->find_widget ($x, $y) |
198 |
and return $res; |
199 |
} |
200 |
|
201 |
$self->SUPER::find_widget ($x + $self->{x}, $y + $self->{y}) |
202 |
} |
203 |
|
204 |
sub _draw { |
205 |
my ($self) = @_; |
206 |
|
207 |
$_->draw for @{$self->{children}}; |
208 |
} |
209 |
|
210 |
############################################################################# |
211 |
|
212 |
package Crossfire::Client::Widget::Bin; |
213 |
|
214 |
our @ISA = Crossfire::Client::Widget::Container::; |
215 |
|
216 |
sub child { $_[0]->{children}[0] } |
217 |
|
218 |
sub size_request { |
219 |
$_[0]{children}[0]->size_request if $_[0]{children}[0]; |
220 |
} |
221 |
|
222 |
sub size_allocate { |
223 |
my ($self, $w, $h) = @_; |
224 |
|
225 |
$self->SUPER::size_allocate ($w, $h); |
226 |
$self->{children}[0]->size_allocate ($w, $h) |
227 |
if $self->{children}[0] |
228 |
} |
229 |
|
230 |
############################################################################# |
231 |
|
232 |
package Crossfire::Client::Widget::Toplevel; |
233 |
|
234 |
our @ISA = Crossfire::Client::Widget::Container::; |
235 |
|
236 |
sub update { |
237 |
my ($self) = @_; |
238 |
|
239 |
::refresh (); |
240 |
} |
241 |
|
242 |
sub add { |
243 |
my ($self, $widget) = @_; |
244 |
|
245 |
$self->SUPER::add ($widget); |
246 |
|
247 |
$widget->size_allocate ($widget->size_request); |
248 |
} |
249 |
|
250 |
############################################################################# |
251 |
|
252 |
package Crossfire::Client::Widget::Window; |
253 |
|
254 |
our @ISA = Crossfire::Client::Widget::Bin::; |
255 |
|
256 |
use SDL::OpenGL; |
257 |
|
258 |
sub new { |
259 |
my ($class, $x, $y, $z, $w, $h) = @_; |
260 |
|
261 |
my $self = $class->SUPER::new; |
262 |
|
263 |
@$self{qw(x y z w h)} = ($x, $y, $z, $w, $h); |
264 |
} |
265 |
|
266 |
sub update { |
267 |
my ($self) = @_; |
268 |
|
269 |
$self->render_chld; |
270 |
$self->SUPER::update; |
271 |
} |
272 |
|
273 |
sub render_chld { |
274 |
my ($self) = @_; |
275 |
|
276 |
$self->{texture} = |
277 |
Crossfire::Client::Texture->new_from_opengl ( |
278 |
$self->{w}, $self->{h}, sub { $self->child->draw } |
279 |
); |
280 |
} |
281 |
|
282 |
sub size_allocate { |
283 |
my ($self, $w, $h) = @_; |
284 |
|
285 |
$self->{w} = $w; |
286 |
$self->{h} = $h; |
287 |
|
288 |
$self->child->size_allocate ($w, $h); |
289 |
|
290 |
$self->render_chld; |
291 |
} |
292 |
|
293 |
sub _draw { |
294 |
my ($self) = @_; |
295 |
|
296 |
my ($w, $h) = ($self->w, $self->h); |
297 |
|
298 |
my $tex = $self->{texture} |
299 |
or return; |
300 |
|
301 |
glEnable GL_BLEND; |
302 |
glEnable GL_TEXTURE_2D; |
303 |
glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; |
304 |
glBindTexture GL_TEXTURE_2D, $tex->{name}; |
305 |
|
306 |
glBegin GL_QUADS; |
307 |
glTexCoord 0, 0; glVertex 0, 0; |
308 |
glTexCoord 0, 1; glVertex 0, $h; |
309 |
glTexCoord 1, 1; glVertex $w, $h; |
310 |
glTexCoord 1, 0; glVertex $w, 0; |
311 |
glEnd; |
312 |
|
313 |
glDisable GL_BLEND; |
314 |
glDisable GL_TEXTURE_2D; |
315 |
} |
316 |
|
317 |
############################################################################# |
318 |
|
319 |
package Crossfire::Client::Widget::Frame; |
320 |
|
321 |
our @ISA = Crossfire::Client::Widget::Bin::; |
322 |
|
323 |
use SDL::OpenGL; |
324 |
|
325 |
sub size_request { |
326 |
my ($self) = @_; |
327 |
my $chld = $self->child |
328 |
or return (0, 0); |
329 |
|
330 |
$chld->move (2, 2); |
331 |
|
332 |
map { $_ + 4 } $chld->size_request; |
333 |
} |
334 |
|
335 |
sub size_allocate { |
336 |
my ($self, $w, $h) = @_; |
337 |
|
338 |
$self->{w} = $w; |
339 |
$self->{h} = $h; |
340 |
|
341 |
$self->child->size_allocate ($w - 4, $h - 4); |
342 |
$self->child->move (2, 2); |
343 |
} |
344 |
|
345 |
sub _draw { |
346 |
my ($self) = @_; |
347 |
|
348 |
my $chld = $self->child; |
349 |
|
350 |
my ($w, $h) = $chld->size_request; |
351 |
|
352 |
glBegin GL_QUADS; |
353 |
glColor 0, 0, 0; |
354 |
glTexCoord 0, 0; glVertex 0 , 0; |
355 |
glTexCoord 0, 1; glVertex 0 , $h + 4; |
356 |
glTexCoord 1, 1; glVertex $w + 4 , $h + 4; |
357 |
glTexCoord 1, 0; glVertex $w + 4 , 0; |
358 |
glEnd; |
359 |
|
360 |
$chld->draw; |
361 |
} |
362 |
|
363 |
############################################################################# |
364 |
|
365 |
package Crossfire::Client::Widget::FancyFrame; |
366 |
|
367 |
our @ISA = Crossfire::Client::Widget::Bin::; |
368 |
|
369 |
use SDL::OpenGL; |
370 |
|
371 |
my @tex = |
372 |
map { new_from_file Crossfire::Client::Texture Crossfire::Client::find_rcfile $_ } |
373 |
qw(d1_bg.png d1_border_top.png d1_border_right.png d1_border_left.png d1_border_bottom.png); |
374 |
|
375 |
sub size_request { |
376 |
my ($self) = @_; |
377 |
|
378 |
my ($w, $h) = $self->SUPER::size_request; |
379 |
|
380 |
$h += $tex[1]->{height}; |
381 |
$h += $tex[4]->{height}; |
382 |
$w += $tex[2]->{width}; |
383 |
$w += $tex[3]->{width}; |
384 |
|
385 |
($w, $h) |
386 |
} |
387 |
|
388 |
sub size_allocate { |
389 |
my ($self, $w, $h) = @_; |
390 |
|
391 |
$self->SUPER::size_allocate ($w, $h); |
392 |
|
393 |
$h -= $tex[1]->{height}; |
394 |
$h -= $tex[4]->{height}; |
395 |
$w -= $tex[2]->{width}; |
396 |
$w -= $tex[3]->{width}; |
397 |
|
398 |
$h = $h < 0 ? 0 : $h; |
399 |
$w = $w < 0 ? 0 : $w; |
400 |
|
401 |
$self->child->size_allocate ($w, $h); |
402 |
$self->child->move ($tex[3]->{width}, $tex[1]->{height}); |
403 |
} |
404 |
|
405 |
sub _draw { |
406 |
my ($self) = @_; |
407 |
|
408 |
my ($w, $h) = ($self->{w}, $self->{h}); |
409 |
my ($cw, $ch) = ($self->child->{w}, $self->child->{h}); |
410 |
|
411 |
glEnable GL_BLEND; |
412 |
glEnable GL_TEXTURE_2D; |
413 |
glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; |
414 |
glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; |
415 |
|
416 |
my $top = $tex[1]; |
417 |
glBindTexture GL_TEXTURE_2D, $top->{name}; |
418 |
|
419 |
glBegin GL_QUADS; |
420 |
glTexCoord 0, 0; glVertex 0 , 0; |
421 |
glTexCoord 0, 1; glVertex 0 , $top->{height}; |
422 |
glTexCoord 1, 1; glVertex $w , $top->{height}; |
423 |
glTexCoord 1, 0; glVertex $w , 0; |
424 |
glEnd; |
425 |
|
426 |
my $left = $tex[3]; |
427 |
glBindTexture GL_TEXTURE_2D, $left->{name}; |
428 |
|
429 |
glBegin GL_QUADS; |
430 |
glTexCoord 0, 0; glVertex 0 , $top->{height}; |
431 |
glTexCoord 0, 1; glVertex 0 , $top->{height} + $ch; |
432 |
glTexCoord 1, 1; glVertex $left->{width}, $top->{height} + $ch; |
433 |
glTexCoord 1, 0; glVertex $left->{width}, $top->{height}; |
434 |
glEnd; |
435 |
|
436 |
my $right = $tex[2]; |
437 |
glBindTexture GL_TEXTURE_2D, $right->{name}; |
438 |
|
439 |
glBegin GL_QUADS; |
440 |
glTexCoord 0, 0; glVertex $w - $right->{width}, $top->{height}; |
441 |
glTexCoord 0, 1; glVertex $w - $right->{width}, $top->{height} + $ch; |
442 |
glTexCoord 1, 1; glVertex $w , $top->{height} + $ch; |
443 |
glTexCoord 1, 0; glVertex $w , $top->{height}; |
444 |
glEnd; |
445 |
|
446 |
my $bottom = $tex[4]; |
447 |
glBindTexture GL_TEXTURE_2D, $bottom->{name}; |
448 |
|
449 |
glBegin GL_QUADS; |
450 |
glTexCoord 0, 0; glVertex 0 , $h - $bottom->{height}; |
451 |
glTexCoord 0, 1; glVertex 0 , $h; |
452 |
glTexCoord 1, 1; glVertex $w , $h; |
453 |
glTexCoord 1, 0; glVertex $w , $h - $bottom->{height}; |
454 |
glEnd; |
455 |
|
456 |
my $bg = $tex[0]; |
457 |
glBindTexture GL_TEXTURE_2D, $bg->{name}; |
458 |
glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; |
459 |
glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT; |
460 |
glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT; |
461 |
|
462 |
my $rep_x = $cw / $bg->{width}; |
463 |
my $rep_y = $ch / $bg->{height}; |
464 |
|
465 |
glBegin GL_QUADS; |
466 |
glTexCoord 0, 0; glVertex $left->{width}, $top->{height}; |
467 |
glTexCoord 0, $rep_y; glVertex $left->{width}, $top->{height} + $ch; |
468 |
glTexCoord $rep_x, $rep_y; glVertex $left->{width} + $cw , $top->{height} + $ch; |
469 |
glTexCoord $rep_x, 0; glVertex $left->{width} + $cw , $top->{height}; |
470 |
glEnd; |
471 |
|
472 |
glDisable GL_BLEND; |
473 |
glDisable GL_TEXTURE_2D; |
474 |
|
475 |
$self->child->draw; |
476 |
|
477 |
} |
478 |
|
479 |
############################################################################# |
480 |
|
481 |
package Crossfire::Client::Widget::Table; |
482 |
|
483 |
our @ISA = Crossfire::Client::Widget::Bin::; |
484 |
|
485 |
use SDL::OpenGL; |
486 |
|
487 |
sub add { |
488 |
my ($self, $x, $y, $chld) = @_; |
489 |
my $old_chld = $self->{children}[$y][$x]; |
490 |
|
491 |
$self->{children}[$y][$x] = $chld; |
492 |
$chld->set_parent ($self); |
493 |
$self->update; |
494 |
} |
495 |
|
496 |
sub max_row_height { |
497 |
my ($self, $row) = @_; |
498 |
|
499 |
my $hs = 0; |
500 |
for (my $xi = 0; $xi <= $#{$self->{children}->[$row] || []}; $xi++) { |
501 |
my $c = $self->{children}->[$row]->[$xi]; |
502 |
if ($c) { |
503 |
my ($w, $h) = $c->size_request; |
504 |
if ($hs < $h) { $hs = $h } |
505 |
} |
506 |
} |
507 |
return $hs; |
508 |
} |
509 |
|
510 |
sub max_col_width { |
511 |
my ($self, $col) = @_; |
512 |
|
513 |
my $ws = 0; |
514 |
for (my $yi = 0; $yi <= $#{$self->{children} || []}; $yi++) { |
515 |
my $c = ($self->{children}->[$yi] || [])->[$col]; |
516 |
if ($c) { |
517 |
my ($w, $h) = $c->size_request; |
518 |
if ($ws < $w) { $ws = $w } |
519 |
} |
520 |
} |
521 |
return $ws; |
522 |
} |
523 |
|
524 |
sub size_request { |
525 |
my ($self) = @_; |
526 |
|
527 |
my ($hs, $ws) = (0, 0); |
528 |
|
529 |
for (my $yi = 0; $yi <= $#{$self->{children}}; $yi++) { |
530 |
$hs += $self->max_row_height ($yi); |
531 |
} |
532 |
|
533 |
for (my $yi = 0; $yi <= $#{$self->{children}}; $yi++) { |
534 |
my $wm = 0; |
535 |
for (my $xi = 0; $xi <= $#{$self->{children}->[$yi]}; $xi++) { |
536 |
$wm += $self->max_col_width ($xi) |
537 |
} |
538 |
if ($ws < $wm) { $ws = $wm } |
539 |
} |
540 |
|
541 |
return ($ws, $hs); |
542 |
} |
543 |
|
544 |
sub _draw { |
545 |
my ($self) = @_; |
546 |
|
547 |
my $y = 0; |
548 |
for (my $yi = 0; $yi <= $#{$self->{children}}; $yi++) { |
549 |
my $x = 0; |
550 |
|
551 |
for (my $xi = 0; $xi <= $#{$self->{children}->[$yi]}; $xi++) { |
552 |
|
553 |
my $c = $self->{children}->[$yi]->[$xi]; |
554 |
if ($c) { |
555 |
$c->move ($x, $y, 0); #TODO: Move to size_request |
556 |
$c->draw if $c; |
557 |
} |
558 |
|
559 |
$x += $self->max_col_width ($xi); |
560 |
} |
561 |
|
562 |
$y += $self->max_row_height ($yi); |
563 |
} |
564 |
} |
565 |
|
566 |
############################################################################# |
567 |
|
568 |
package Crossfire::Client::Widget::VBox; |
569 |
|
570 |
our @ISA = Crossfire::Client::Widget::Container::; |
571 |
|
572 |
use SDL::OpenGL; |
573 |
|
574 |
sub size_request { |
575 |
my ($self) = @_; |
576 |
|
577 |
my @alloc = map [$_->size_request], @{$self->{children}}; |
578 |
|
579 |
( |
580 |
(List::Util::max map $_->[0], @alloc), |
581 |
(List::Util::sum map $_->[1], @alloc), |
582 |
) |
583 |
} |
584 |
|
585 |
sub size_allocate { |
586 |
my ($self, $w, $h) = @_; |
587 |
|
588 |
$self->w ($w); |
589 |
$self->h ($h); |
590 |
|
591 |
my $exp; |
592 |
my @oth; |
593 |
# find expand widget |
594 |
for (@{$self->{children}}) { |
595 |
if ($_->{expand}) { |
596 |
$exp = $_; |
597 |
last; |
598 |
} |
599 |
push @oth, $_; |
600 |
} |
601 |
|
602 |
my ($ow, $oh); |
603 |
|
604 |
# get sizes of other widgets |
605 |
for (@oth) { |
606 |
my ($w, $h) = $_->size_request; |
607 |
$oh += $h; |
608 |
if ($ow < $w) { $ow = $w } |
609 |
} |
610 |
|
611 |
my $y = 0; |
612 |
for (@{$self->{children}}) { |
613 |
$_->move (0, $y); |
614 |
|
615 |
if ($_ == $exp) { |
616 |
$_->size_allocate ($w, $h - $oh); |
617 |
$y += $h - $oh; |
618 |
} else { |
619 |
my ($cw, $h) = $_->size_request; |
620 |
$_->size_allocate ($w, $h); |
621 |
$y += $h; |
622 |
} |
623 |
} |
624 |
} |
625 |
|
626 |
############################################################################# |
627 |
|
628 |
package Crossfire::Client::Widget::Label; |
629 |
|
630 |
our @ISA = Crossfire::Client::Widget::; |
631 |
|
632 |
use SDL::OpenGL; |
633 |
|
634 |
sub new { |
635 |
my ($class, $x, $y, $z, $height, $text) = @_; |
636 |
|
637 |
# TODO: color, and make height, xyz etc. optional |
638 |
my $self = $class->SUPER::new (x => $x, y => $y, z => $z, height => $height); |
639 |
|
640 |
$self->set_text ($text); |
641 |
|
642 |
$self |
643 |
} |
644 |
|
645 |
sub set_text { |
646 |
my ($self, $text) = @_; |
647 |
|
648 |
$self->{text} = $text; |
649 |
$self->{texture} = new_from_text Crossfire::Client::Texture $text, $self->{height}; |
650 |
|
651 |
$self->update; |
652 |
} |
653 |
|
654 |
sub get_text { |
655 |
my ($self, $text) = @_; |
656 |
|
657 |
$self->{text} |
658 |
} |
659 |
|
660 |
sub size_request { |
661 |
my ($self) = @_; |
662 |
|
663 |
( |
664 |
$self->{texture}{width}, |
665 |
$self->{texture}{height}, |
666 |
) |
667 |
} |
668 |
|
669 |
sub _draw { |
670 |
my ($self) = @_; |
671 |
|
672 |
my $tex = $self->{texture}; |
673 |
|
674 |
glEnable GL_BLEND; |
675 |
glEnable GL_TEXTURE_2D; |
676 |
glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; |
677 |
glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; |
678 |
glBindTexture GL_TEXTURE_2D, $tex->{name}; |
679 |
|
680 |
glColor 1, 0, 0, 1; # TODO color |
681 |
|
682 |
glBegin GL_QUADS; |
683 |
glTexCoord 0, 0; glVertex 0 , 0; |
684 |
glTexCoord 0, 1; glVertex 0 , $tex->{height}; |
685 |
glTexCoord 1, 1; glVertex $tex->{width}, $tex->{height}; |
686 |
glTexCoord 1, 0; glVertex $tex->{width}, 0; |
687 |
glEnd; |
688 |
|
689 |
glDisable GL_BLEND; |
690 |
glDisable GL_TEXTURE_2D; |
691 |
} |
692 |
|
693 |
############################################################################# |
694 |
|
695 |
package Crossfire::Client::Widget::TextEntry; |
696 |
|
697 |
our @ISA = Crossfire::Client::Widget::Label::; |
698 |
|
699 |
use SDL; |
700 |
use SDL::OpenGL; |
701 |
|
702 |
sub key_down { |
703 |
my ($self, $ev) = @_; |
704 |
|
705 |
my $mod = $ev->key_mod; |
706 |
my $sym = $ev->key_sym; |
707 |
|
708 |
$ev->set_unicode (1); |
709 |
my $uni = $ev->key_unicode; |
710 |
|
711 |
my $text = $self->get_text; |
712 |
|
713 |
if ($sym == SDLK_BACKSPACE) { |
714 |
substr $text, -1, 1, ''; |
715 |
|
716 |
} elsif ($uni) { |
717 |
$text .= chr $uni; |
718 |
} |
719 |
$self->set_text ($text); |
720 |
} |
721 |
|
722 |
############################################################################# |
723 |
|
724 |
package Crossfire::Client::Widget::MapWidget; |
725 |
|
726 |
use strict; |
727 |
|
728 |
use List::Util qw(min max); |
729 |
|
730 |
use SDL; |
731 |
use SDL::OpenGL; |
732 |
use SDL::OpenGL::Constants; |
733 |
|
734 |
our @ISA = Crossfire::Client::Widget::; |
735 |
|
736 |
sub key_down { |
737 |
print "MAPKEYDOWN\n"; |
738 |
} |
739 |
|
740 |
sub key_up { |
741 |
} |
742 |
|
743 |
sub size_request { |
744 |
|
745 |
} |
746 |
|
747 |
sub size_allocate { |
748 |
} |
749 |
|
750 |
sub _draw { |
751 |
my ($self) = @_; |
752 |
|
753 |
my $mx = $::CONN->{mapx}; |
754 |
my $my = $::CONN->{mapy}; |
755 |
|
756 |
my $map = $::CONN->{map}; |
757 |
|
758 |
my ($xofs, $yofs); |
759 |
|
760 |
my $sw = 1 + int $::WIDTH / 32; |
761 |
my $sh = 1 + int $::HEIGHT / 32; |
762 |
|
763 |
if ($::CONN->{mapw} > $sw) { |
764 |
$xofs = $mx + ($::CONN->{mapw} - $sw) * 0.5; |
765 |
} else { |
766 |
$xofs = $self->{xofs} = min $mx, max $mx + $::CONN->{mapw} - $sw + 1, $self->{xofs}; |
767 |
} |
768 |
|
769 |
if ($::CONN->{maph} > $sh) { |
770 |
$yofs = $my + ($::CONN->{maph} - $sh) * 0.5; |
771 |
} else { |
772 |
$yofs = $self->{yofs} = min $my, max $my + $::CONN->{maph} - $sh + 1, $self->{yofs}; |
773 |
} |
774 |
|
775 |
glEnable GL_TEXTURE_2D; |
776 |
glEnable GL_BLEND; |
777 |
glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; |
778 |
|
779 |
my $sw4 = ($sw + 3) & ~3; |
780 |
my $lighting = "\x00" x ($sw4 * $sh); |
781 |
|
782 |
for my $x (0 .. $sw - 1) { |
783 |
for my $y (0 .. $sh - 1) { |
784 |
|
785 |
my $cell = $map->[$x + $xofs][$y + $yofs] |
786 |
or next; |
787 |
|
788 |
my $darkness = $cell->[0] * (1 / 255); |
789 |
if ($darkness < 0) { |
790 |
$darkness = 0.15; |
791 |
} |
792 |
substr $lighting, $y * $sw4 + $x, 1, chr 255 - $darkness * 255; |
793 |
|
794 |
for my $num (grep $_, @$cell[1,2,3]) { |
795 |
my $tex = $::CONN->{face}[$num]{texture} || next; |
796 |
|
797 |
glBindTexture GL_TEXTURE_2D, $tex->{name}; |
798 |
|
799 |
my $w = $tex->{width}; |
800 |
my $h = $tex->{height}; |
801 |
|
802 |
my $px = ($x + 1) * 32 - $w; |
803 |
my $py = ($y + 1) * 32 - $h; |
804 |
|
805 |
glBegin GL_QUADS; |
806 |
glTexCoord 0, 0; glVertex $px , $py; |
807 |
glTexCoord 0, 1; glVertex $px , $py + $h; |
808 |
glTexCoord 1, 1; glVertex $px + $w, $py + $h; |
809 |
glTexCoord 1, 0; glVertex $px + $w, $py; |
810 |
glEnd; |
811 |
} |
812 |
} |
813 |
} |
814 |
|
815 |
# if (1) { # higher quality darkness |
816 |
# $lighting =~ s/(.)/$1$1$1/gs; |
817 |
# my $pb = new_from_data Gtk2::Gdk::Pixbuf $lighting, "rgb", 0, 8, $sw4, $sh, $sw4 * 3; |
818 |
# |
819 |
# $pb = $pb->scale_simple ($sw4 * 0.5, $sh * 0.5, "bilinear"); |
820 |
# |
821 |
# $lighting = $pb->get_pixels; |
822 |
# $lighting =~ s/(.)../$1/gs; |
823 |
# } |
824 |
|
825 |
$lighting = new Crossfire::Client::Texture |
826 |
width => $sw4, |
827 |
height => $sh, |
828 |
data => $lighting, |
829 |
internalformat => GL_ALPHA4, |
830 |
format => GL_ALPHA; |
831 |
|
832 |
glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; |
833 |
glColor 0, 0, 0, 0.75; |
834 |
glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; |
835 |
glBindTexture GL_TEXTURE_2D, $lighting->{name}; |
836 |
glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR; |
837 |
glBegin GL_QUADS; |
838 |
glTexCoord 0, 0; glVertex 0 , 0; |
839 |
glTexCoord 0, 1; glVertex 0 , $sh * 32; |
840 |
glTexCoord 1, 1; glVertex $sw4 * 32, $sh * 32; |
841 |
glTexCoord 1, 0; glVertex $sw4 * 32, 0; |
842 |
glEnd; |
843 |
|
844 |
glDisable GL_TEXTURE_2D; |
845 |
glDisable GL_BLEND; |
846 |
} |
847 |
|
848 |
my %DIR = ( |
849 |
SDLK_KP8, [1, "north"], |
850 |
SDLK_KP9, [2, "northeast"], |
851 |
SDLK_KP6, [3, "east"], |
852 |
SDLK_KP3, [4, "southeast"], |
853 |
SDLK_KP2, [5, "south"], |
854 |
SDLK_KP1, [6, "southwest"], |
855 |
SDLK_KP4, [7, "west"], |
856 |
SDLK_KP7, [8, "northwest"], |
857 |
|
858 |
SDLK_UP, [1, "north"], |
859 |
SDLK_RIGHT, [3, "east"], |
860 |
SDLK_DOWN, [5, "south"], |
861 |
SDLK_LEFT, [7, "west"], |
862 |
); |
863 |
|
864 |
sub key_down { |
865 |
my ($self, $ev) = @_; |
866 |
|
867 |
my $mod = $ev->key_mod; |
868 |
my $sym = $ev->key_sym; |
869 |
|
870 |
if ($sym == SDLK_KP5) { |
871 |
$::CONN->send ("command stay fire"); |
872 |
} elsif (exists $DIR{$sym}) { |
873 |
if ($mod & KMOD_SHIFT) { |
874 |
$self->{shft}++; |
875 |
$::CONN->send ("command fire $DIR{$sym}[0]"); |
876 |
} elsif ($mod & KMOD_CTRL) { |
877 |
$self->{ctrl}++; |
878 |
$::CONN->send ("command run $DIR{$sym}[0]"); |
879 |
} else { |
880 |
$::CONN->send ("command $DIR{$sym}[1]"); |
881 |
} |
882 |
} |
883 |
} |
884 |
|
885 |
sub key_up { |
886 |
my ($self, $ev) = @_; |
887 |
|
888 |
my $mod = $ev->key_mod; |
889 |
my $sym = $ev->key_sym; |
890 |
|
891 |
if (!($mod & KMOD_SHIFT) && delete $self->{shft}) { |
892 |
$::CONN->send ("command fire_stop"); |
893 |
} |
894 |
if (!($mod & KMOD_CTRL ) && delete $self->{ctrl}) { |
895 |
$::CONN->send ("command run_stop"); |
896 |
} |
897 |
} |
898 |
|
899 |
############################################################################# |
900 |
|
901 |
package Crossfire::Client::Widget::Animator; |
902 |
|
903 |
use SDL::OpenGL; |
904 |
|
905 |
our @ISA = Crossfire::Client::Widget::Bin::; |
906 |
|
907 |
sub moveto { |
908 |
my ($self, $x, $y) = @_; |
909 |
|
910 |
$self->{moveto} = [$self->{x}, $self->{y}, $x, $y]; |
911 |
$self->{speed} = 0.2; |
912 |
$self->{time} = 1; |
913 |
|
914 |
::animation_start $self; |
915 |
} |
916 |
|
917 |
sub animate { |
918 |
my ($self, $interval) = @_; |
919 |
|
920 |
$self->{time} -= $interval * $self->{speed}; |
921 |
if ($self->{time} <= 0) { |
922 |
$self->{time} = 0; |
923 |
::animation_stop $self; |
924 |
} |
925 |
|
926 |
my ($x0, $y0, $x1, $y1) = @{$self->{moveto}}; |
927 |
|
928 |
$self->{x} = $x0 * $self->{time} + $x1 * (1 - $self->{time}); |
929 |
$self->{y} = $y0 * $self->{time} + $y1 * (1 - $self->{time}); |
930 |
} |
931 |
|
932 |
sub _draw { |
933 |
my ($self) = @_; |
934 |
|
935 |
glPushMatrix; |
936 |
glRotate $self->{time} * 10000, 0, 1, 0; |
937 |
$self->{children}[0]->draw; |
938 |
glPopMatrix; |
939 |
} |
940 |
|
941 |
1; |
942 |
|