… | |
… | |
73 | } |
73 | } |
74 | |
74 | |
75 | sub new { |
75 | sub new { |
76 | my $class = shift; |
76 | my $class = shift; |
77 | |
77 | |
78 | bless { @_ }, $class |
78 | bless { |
|
|
79 | x => 0, |
|
|
80 | y => 0, |
|
|
81 | z => 0, |
|
|
82 | @_ |
|
|
83 | }, $class |
79 | } |
84 | } |
80 | |
85 | |
81 | sub move { |
86 | sub move { |
82 | my ($self, $x, $y, $z) = @_; |
87 | my ($self, $x, $y, $z) = @_; |
83 | $self->{x} = $x; |
88 | $self->{x} = $x; |
… | |
… | |
219 | sub new { |
224 | sub new { |
220 | my ($class, %arg) = @_; |
225 | my ($class, %arg) = @_; |
221 | |
226 | |
222 | my $children = delete $arg{children} || []; |
227 | my $children = delete $arg{children} || []; |
223 | |
228 | |
224 | my $self = $class->SUPER::new (children => []); |
229 | my $self = $class->SUPER::new (children => [], %arg); |
225 | $self->add ($_) for @$children; |
230 | $self->add ($_) for @$children; |
226 | |
231 | |
227 | $self |
232 | $self |
228 | } |
233 | } |
229 | |
234 | |
… | |
… | |
786 | our @ISA = CFClient::Widget::; |
791 | our @ISA = CFClient::Widget::; |
787 | |
792 | |
788 | sub new { |
793 | sub new { |
789 | my $class = shift; |
794 | my $class = shift; |
790 | |
795 | |
791 | $class->SUPER::new (z => -1, @_) |
796 | $class->SUPER::new ( |
|
|
797 | z => -1, |
|
|
798 | list => (glGenLists 1), |
|
|
799 | @_ |
|
|
800 | ) |
792 | } |
801 | } |
793 | |
802 | |
794 | sub key_down { |
803 | sub key_down { |
795 | print "MAPKEYDOWN\n"; |
804 | print "MAPKEYDOWN\n"; |
796 | } |
805 | } |
… | |
… | |
803 | 1 + int $::WIDTH / 32, |
812 | 1 + int $::WIDTH / 32, |
804 | 1 + int $::HEIGHT / 32, |
813 | 1 + int $::HEIGHT / 32, |
805 | ) |
814 | ) |
806 | } |
815 | } |
807 | |
816 | |
|
|
817 | sub update { |
|
|
818 | my ($self) = @_; |
|
|
819 | |
|
|
820 | $self->{need_update} = 1; |
|
|
821 | } |
|
|
822 | |
808 | sub _draw { |
823 | sub _draw { |
809 | my ($self) = @_; |
824 | my ($self) = @_; |
810 | |
825 | |
|
|
826 | if (delete $self->{need_update}) { |
|
|
827 | glNewList $self->{list}, GL_COMPILE; |
|
|
828 | |
811 | my $mx = $::CONN->{mapx}; |
829 | my $mx = $::CONN->{mapx}; |
812 | my $my = $::CONN->{mapy}; |
830 | my $my = $::CONN->{mapy}; |
813 | |
831 | |
814 | my $map = $::CONN->{map}; |
832 | my $map = $::CONN->{map}; |
815 | |
833 | |
816 | my ($xofs, $yofs); |
834 | my ($xofs, $yofs); |
817 | |
835 | |
818 | my $sw = 1 + int $::WIDTH / 32; |
836 | my $sw = 1 + int $::WIDTH / 32; |
819 | my $sh = 1 + int $::HEIGHT / 32; |
837 | my $sh = 1 + int $::HEIGHT / 32; |
820 | |
838 | |
821 | if ($::CONN->{mapw} > $sw) { |
839 | if ($::CONN->{mapw} > $sw) { |
822 | $xofs = $mx + ($::CONN->{mapw} - $sw) * 0.5; |
840 | $xofs = $mx + ($::CONN->{mapw} - $sw) * 0.5; |
823 | } else { |
841 | } else { |
824 | $xofs = $self->{xofs} = min $mx, max $mx + $::CONN->{mapw} - $sw + 1, $self->{xofs}; |
842 | $xofs = $self->{xofs} = min $mx, max $mx + $::CONN->{mapw} - $sw + 1, $self->{xofs}; |
825 | } |
843 | } |
826 | |
844 | |
827 | if ($::CONN->{maph} > $sh) { |
845 | if ($::CONN->{maph} > $sh) { |
828 | $yofs = $my + ($::CONN->{maph} - $sh) * 0.5; |
846 | $yofs = $my + ($::CONN->{maph} - $sh) * 0.5; |
829 | } else { |
847 | } else { |
830 | $yofs = $self->{yofs} = min $my, max $my + $::CONN->{maph} - $sh + 1, $self->{yofs}; |
848 | $yofs = $self->{yofs} = min $my, max $my + $::CONN->{maph} - $sh + 1, $self->{yofs}; |
831 | } |
849 | } |
832 | |
850 | |
833 | glEnable GL_TEXTURE_2D; |
851 | glEnable GL_TEXTURE_2D; |
834 | glEnable GL_BLEND; |
852 | glEnable GL_BLEND; |
835 | glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; |
853 | glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; |
836 | |
854 | |
837 | my $sw4 = ($sw + 3) & ~3; |
855 | my $sw4 = ($sw + 3) & ~3; |
838 | my $darkness = "\x00" x ($sw4 * $sh); |
856 | my $darkness = "\x00" x ($sw4 * $sh); |
839 | |
857 | |
840 | for my $x (0 .. $sw - 1) { |
858 | for my $x (0 .. $sw - 1) { |
841 | my $row = $map->[$x + $xofs]; |
859 | my $row = $map->[$x + $xofs]; |
842 | for my $y (0 .. $sh - 1) { |
860 | for my $y (0 .. $sh - 1) { |
843 | |
861 | |
844 | my $cell = $row->[$y + $yofs] |
862 | my $cell = $row->[$y + $yofs] |
845 | or next; |
863 | or next; |
846 | |
864 | |
847 | my $dark = $cell->[0]; |
865 | my $dark = $cell->[0]; |
848 | if ($dark < 0) { |
866 | if ($dark < 0) { |
849 | substr $darkness, $y * $sw4 + $x, 1, chr 224; |
867 | substr $darkness, $y * $sw4 + $x, 1, chr 224; |
850 | } else { |
868 | } else { |
851 | substr $darkness, $y * $sw4 + $x, 1, chr 255 - $dark; |
869 | substr $darkness, $y * $sw4 + $x, 1, chr 255 - $dark; |
852 | } |
870 | } |
853 | |
871 | |
854 | for my $num (grep $_, @$cell[1,2,3]) { |
872 | for my $num (grep $_, @$cell[1,2,3]) { |
855 | my $tex = $::CONN->{face}[$num]{texture} || next; |
873 | my $tex = $::CONN->{face}[$num]{texture} || next; |
856 | |
874 | |
857 | my $w = $tex->{width}; |
875 | my $w = $tex->{width}; |
858 | my $h = $tex->{height}; |
876 | my $h = $tex->{height}; |
859 | |
877 | |
860 | $tex->draw_quad (($x + 1) * 32 - $w, ($y + 1) * 32 - $h, $w, $h); |
878 | $tex->draw_quad (($x + 1) * 32 - $w, ($y + 1) * 32 - $h, $w, $h); |
|
|
879 | } |
861 | } |
880 | } |
862 | } |
881 | } |
863 | } |
|
|
864 | |
882 | |
865 | # if (1) { # higher quality darkness |
883 | # if (1) { # higher quality darkness |
866 | # $lighting =~ s/(.)/$1$1$1/gs; |
884 | # $lighting =~ s/(.)/$1$1$1/gs; |
867 | # my $pb = new_from_data Gtk2::Gdk::Pixbuf $lighting, "rgb", 0, 8, $sw4, $sh, $sw4 * 3; |
885 | # my $pb = new_from_data Gtk2::Gdk::Pixbuf $lighting, "rgb", 0, 8, $sw4, $sh, $sw4 * 3; |
868 | # |
886 | # |
… | |
… | |
870 | # |
888 | # |
871 | # $lighting = $pb->get_pixels; |
889 | # $lighting = $pb->get_pixels; |
872 | # $lighting =~ s/(.)../$1/gs; |
890 | # $lighting =~ s/(.)../$1/gs; |
873 | # } |
891 | # } |
874 | |
892 | |
875 | glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; |
893 | glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; |
876 | glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; |
894 | glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; |
877 | |
895 | |
878 | $darkness = new CFClient::Texture |
896 | $darkness = new CFClient::Texture |
879 | width => $sw4, |
897 | width => $sw4, |
880 | height => $sh, |
898 | height => $sh, |
881 | data => $darkness, |
899 | data => $darkness, |
882 | internalformat => GL_ALPHA, |
900 | internalformat => GL_ALPHA, |
883 | format => GL_ALPHA; |
901 | format => GL_ALPHA; |
884 | |
902 | |
885 | glColor 0.45, 0.45, 0.45, 1; |
903 | glColor 0.45, 0.45, 0.45, 1; |
886 | $darkness->draw_quad (0, 0, $sw4 * 32, $sh * 32); |
904 | $darkness->draw_quad (0, 0, $sw4 * 32, $sh * 32); |
887 | |
905 | |
888 | glDisable GL_TEXTURE_2D; |
906 | glDisable GL_TEXTURE_2D; |
889 | glDisable GL_BLEND; |
907 | glDisable GL_BLEND; |
|
|
908 | |
|
|
909 | glEndList; |
|
|
910 | } |
|
|
911 | |
|
|
912 | glCallList $self->{list}; |
890 | } |
913 | } |
891 | |
914 | |
892 | my %DIR = ( |
915 | my %DIR = ( |
893 | SDLK_KP8, [1, "north"], |
916 | SDLK_KP8, [1, "north"], |
894 | SDLK_KP9, [2, "northeast"], |
917 | SDLK_KP9, [2, "northeast"], |