1 |
package Crossfire::Client::Widget; |
2 |
|
3 |
use strict; |
4 |
|
5 |
use Scalar::Util; |
6 |
|
7 |
use SDL::OpenGL; |
8 |
use SDL::OpenGL::Constants; |
9 |
|
10 |
our $FOCUS; # the widget with current focus |
11 |
#our @ACTIVE_WIDGETS; |
12 |
|
13 |
# class methods for events |
14 |
sub feed_sdl_key_down_event { $FOCUS->key_down ($_[0]) if $FOCUS } |
15 |
sub feed_sdl_key_up_event { $FOCUS->key_up ($_[0]) if $FOCUS } |
16 |
sub feed_sdl_button_down_event { } |
17 |
sub feed_sdl_button_up_event { } |
18 |
|
19 |
sub new { |
20 |
my $class = shift; |
21 |
|
22 |
bless { @_ }, $class |
23 |
} |
24 |
|
25 |
#sub activate { |
26 |
# push @ACTIVE_WIDGETS, $_[0]; |
27 |
# Scalar::Util::weaken $ACTIVE_WIDGETS[-1]; |
28 |
#} |
29 |
|
30 |
#sub deactivate { |
31 |
# @ACTIVE_WIDGETS = |
32 |
# sort { $a->{z} <=> $b->{z} } |
33 |
# grep { $_ && $_ != $_[0] } |
34 |
# @ACTIVE_WIDGETS; |
35 |
#} |
36 |
|
37 |
sub move { |
38 |
my ($self, $x, $y, $z) = @_; |
39 |
$self->{x} = $x; |
40 |
$self->{y} = $y; |
41 |
$self->{z} = $z if defined $z; |
42 |
} |
43 |
|
44 |
sub needs_redraw { |
45 |
0 |
46 |
} |
47 |
|
48 |
sub size_request { |
49 |
die "size_request is abtract"; |
50 |
} |
51 |
|
52 |
sub focus_in { |
53 |
my ($widget) = @_; |
54 |
$FOCUS = $widget; |
55 |
} |
56 |
|
57 |
sub focus_out { |
58 |
my ($widget) = @_; |
59 |
} |
60 |
|
61 |
sub key_down { |
62 |
my ($widget, $sdlev) = @_; |
63 |
} |
64 |
|
65 |
sub key_up { |
66 |
my ($widget, $sdlev) = @_; |
67 |
} |
68 |
|
69 |
sub button_down { |
70 |
my ($widget, $sdlev) = @_; |
71 |
} |
72 |
|
73 |
sub button_up { |
74 |
my ($widget, $sdlev) = @_; |
75 |
} |
76 |
|
77 |
sub w { $_[0]->{w} } |
78 |
sub h { $_[0]->{h} } |
79 |
sub x { $_[0]->{x} = $_[1] if $_[1]; $_[0]->{x} } |
80 |
sub y { $_[0]->{y} = $_[1] if $_[1]; $_[0]->{y} } |
81 |
sub z { $_[0]->{z} = $_[1] if $_[1]; $_[0]->{z} } |
82 |
|
83 |
sub draw { |
84 |
my ($self) = @_; |
85 |
|
86 |
glPushMatrix; |
87 |
glTranslate $self->{x}, $self->{y}, 0; |
88 |
$self->_draw; |
89 |
glPopMatrix; |
90 |
} |
91 |
|
92 |
sub _draw { |
93 |
my ($widget) = @_; |
94 |
} |
95 |
|
96 |
sub bbox { |
97 |
my ($self) = @_; |
98 |
my ($w, $h) = $self->size_request; |
99 |
( |
100 |
$self->{x}, |
101 |
$self->{y}, |
102 |
$self->{x} = $w, |
103 |
$self->{y} = $h |
104 |
) |
105 |
} |
106 |
|
107 |
sub del_parent { $_[0]->{parent} = undef } |
108 |
|
109 |
sub set_parent { |
110 |
my ($self, $par) = @_; |
111 |
|
112 |
$self->{parent} = $par; |
113 |
Scalar::Util::weaken $self->{parent}; |
114 |
} |
115 |
|
116 |
sub get_parent { |
117 |
$_[0]->{parent} |
118 |
} |
119 |
|
120 |
sub update { |
121 |
my ($self) = @_; |
122 |
|
123 |
$self->{parent}->update |
124 |
if $self->{parent}; |
125 |
} |
126 |
|
127 |
sub DESTROY { |
128 |
my ($self) = @_; |
129 |
|
130 |
#$self->deactivate; |
131 |
} |
132 |
|
133 |
package Crossfire::Client::Widget::Bin; |
134 |
|
135 |
our @ISA = Crossfire::Client::Widget::; |
136 |
|
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sub add { $_[0]->{child} = $_[1]; $_[1]->set_parent ($_[0]); $_[1]->update } |
138 |
|
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sub get { $_[0]->{child} } |
140 |
|
141 |
sub remove { |
142 |
my ($self, $chld) = @_; |
143 |
delete $self->{child} |
144 |
if $self->{child} == $chld; |
145 |
} |
146 |
|
147 |
sub size_request { |
148 |
$_[0]->{child}->size_request if $_[0]->{child} |
149 |
} |
150 |
|
151 |
sub _draw { |
152 |
my ($self) = @_; |
153 |
|
154 |
$self->{child}->draw; |
155 |
} |
156 |
|
157 |
package Crossfire::Client::Widget::Toplevel; |
158 |
|
159 |
our @ISA = Crossfire::Client::Widget::; |
160 |
|
161 |
use SDL::OpenGL; |
162 |
|
163 |
sub add { |
164 |
my ($self, $chld) = @_; |
165 |
|
166 |
push @{$self->{childs}}, $chld; |
167 |
@{$self->{childs}} = |
168 |
sort { $a->{z} <=> $b->{z} } |
169 |
@{$self->{childs}}; |
170 |
|
171 |
$chld->set_parent ($self); |
172 |
} |
173 |
|
174 |
sub remove { |
175 |
my ($self, $chld) = @_; |
176 |
@{$self->{childs}} = |
177 |
sort { $a->{z} <=> $b->{z} } |
178 |
grep { $_ && $_ != $_[0] } |
179 |
@{$self->{childs}} |
180 |
} |
181 |
|
182 |
sub update { |
183 |
my ($self) = @_; |
184 |
::refresh (); |
185 |
} |
186 |
|
187 |
sub _draw { |
188 |
my ($self) = @_; |
189 |
|
190 |
$_->draw for @{$self->{childs}}; |
191 |
} |
192 |
|
193 |
package Crossfire::Client::Widget::Window; |
194 |
|
195 |
our @ISA = Crossfire::Client::Widget::Bin::; |
196 |
|
197 |
use SDL::OpenGL; |
198 |
|
199 |
sub add { |
200 |
my ($self, $chld) = @_; |
201 |
$self->SUPER::add ($chld); |
202 |
$chld->set_parent ($self); |
203 |
$self->update; #TODO: Move this to the size_request event propably? |
204 |
} |
205 |
|
206 |
sub remove { |
207 |
my ($self) = @_; |
208 |
# TODO FIXME: removing a child from a window will crash, see render_chld |
209 |
$self->update; |
210 |
} |
211 |
|
212 |
sub update { |
213 |
my ($self) = @_; |
214 |
$self->render_chld; |
215 |
} |
216 |
|
217 |
sub render_chld { |
218 |
my ($self) = @_; |
219 |
my $chld = $self->get; |
220 |
my ($w, $h) = $self->size_request; |
221 |
|
222 |
$self->{texture} = |
223 |
Crossfire::Client::Texture->new_from_opengl ( |
224 |
$w, $h, sub { $chld->draw } |
225 |
); |
226 |
$self->{texture}->upload; |
227 |
} |
228 |
|
229 |
sub size_request { |
230 |
my ($self) = @_; |
231 |
my $chld = $self->get |
232 |
or return (0, 0); |
233 |
$chld->size_request |
234 |
} |
235 |
|
236 |
sub _draw { |
237 |
my ($self) = @_; |
238 |
|
239 |
my ($w, $h) = $self->size_request;#TODO# use width/height of texture |
240 |
|
241 |
my $tex = $self->{texture} |
242 |
or return; |
243 |
|
244 |
glEnable GL_BLEND; |
245 |
glEnable GL_TEXTURE_2D; |
246 |
glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; |
247 |
glBindTexture GL_TEXTURE_2D, $tex->{name}; |
248 |
|
249 |
glBegin GL_QUADS; |
250 |
glTexCoord 0, 0; glVertex 0, 0; |
251 |
glTexCoord 0, 1; glVertex 0, $h; |
252 |
glTexCoord 1, 1; glVertex $w, $h; |
253 |
glTexCoord 1, 0; glVertex $w, 0; |
254 |
glEnd; |
255 |
|
256 |
glDisable GL_BLEND; |
257 |
glDisable GL_TEXTURE_2D; |
258 |
} |
259 |
|
260 |
package Crossfire::Client::Widget::Frame; |
261 |
|
262 |
our @ISA = Crossfire::Client::Widget::Bin::; |
263 |
|
264 |
use SDL::OpenGL; |
265 |
|
266 |
sub size_request { |
267 |
my ($self) = @_; |
268 |
my $chld = $self->get |
269 |
or return (0, 0); |
270 |
|
271 |
$chld->move (2, 2); |
272 |
|
273 |
map { $_ + 4 } $chld->size_request; |
274 |
} |
275 |
|
276 |
sub _draw { |
277 |
my ($self) = @_; |
278 |
|
279 |
my $chld = $self->get; |
280 |
|
281 |
my ($w, $h) = $chld->size_request; |
282 |
|
283 |
glBegin GL_QUADS; |
284 |
glColor 0, 0, 0; |
285 |
glTexCoord 0, 0; glVertex 0 , 0; |
286 |
glTexCoord 0, 1; glVertex 0 , $h + 4; |
287 |
glTexCoord 1, 1; glVertex $w + 4 , $h + 4; |
288 |
glTexCoord 1, 0; glVertex $w + 4 , 0; |
289 |
glEnd; |
290 |
|
291 |
$chld->draw; |
292 |
} |
293 |
|
294 |
package Crossfire::Client::Widget::FancyFrame; |
295 |
|
296 |
our @ISA = Crossfire::Client::Widget::Frame::; |
297 |
|
298 |
use SDL::OpenGL; |
299 |
|
300 |
sub new { |
301 |
my ($self, $theme) = @_; |
302 |
$self = $self->SUPER::new; |
303 |
|
304 |
$self->{txts} = [ |
305 |
map { new_from_file Crossfire::Client::Texture Crossfire::Client::find_rcfile $_ } |
306 |
qw/d1_bg.png d1_border_top.png d1_border_right.png d1_border_left.png d1_border_bottom.png/ |
307 |
]; |
308 |
$self |
309 |
|
310 |
} |
311 |
|
312 |
sub size_request { |
313 |
my ($self) = @_; |
314 |
my ($w, $h) = $self->get->size_request; |
315 |
|
316 |
$h += $self->{txts}->[1]->{height}; |
317 |
$h += $self->{txts}->[4]->{height}; |
318 |
$w += $self->{txts}->[2]->{width}; |
319 |
$w += $self->{txts}->[3]->{width}; |
320 |
|
321 |
$self->get->move ($self->{txts}->[3]->{width}, $self->{txts}->[1]->{height}); |
322 |
|
323 |
($w, $h) |
324 |
} |
325 |
|
326 |
sub _draw { |
327 |
my ($self) = @_; |
328 |
|
329 |
my ($w, $h) = $self->size_request; |
330 |
my ($cw, $ch) = $self->get->size_request; |
331 |
|
332 |
glEnable GL_BLEND; |
333 |
glEnable GL_TEXTURE_2D; |
334 |
glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; |
335 |
glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; |
336 |
|
337 |
|
338 |
my $top = $self->{txts}->[1]; |
339 |
glBindTexture GL_TEXTURE_2D, $top->{name}; |
340 |
|
341 |
glColor 1, 1, 1, 0.8; |
342 |
|
343 |
glBegin GL_QUADS; |
344 |
glTexCoord 0, 0; glVertex 0 , 0; |
345 |
glTexCoord 0, 1; glVertex 0 , $top->{height}; |
346 |
glTexCoord 1, 1; glVertex $w , $top->{height}; |
347 |
glTexCoord 1, 0; glVertex $w , 0; |
348 |
glEnd; |
349 |
|
350 |
my $left = $self->{txts}->[3]; |
351 |
glBindTexture GL_TEXTURE_2D, $left->{name}; |
352 |
|
353 |
glColor 1, 1, 1, 0.8; |
354 |
|
355 |
glBegin GL_QUADS; |
356 |
glTexCoord 0, 0; glVertex 0 , $top->{height}; |
357 |
glTexCoord 0, 1; glVertex 0 , $top->{height} + $ch; |
358 |
glTexCoord 1, 1; glVertex $left->{width}, $top->{height} + $ch; |
359 |
glTexCoord 1, 0; glVertex $left->{width}, $top->{height}; |
360 |
glEnd; |
361 |
|
362 |
my $right = $self->{txts}->[2]; |
363 |
glBindTexture GL_TEXTURE_2D, $right->{name}; |
364 |
|
365 |
glColor 1, 1, 1, 0.8; |
366 |
|
367 |
glBegin GL_QUADS; |
368 |
glTexCoord 0, 0; glVertex $w - $right->{width}, $top->{height}; |
369 |
glTexCoord 0, 1; glVertex $w - $right->{width}, $top->{height} + $ch; |
370 |
glTexCoord 1, 1; glVertex $w , $top->{height} + $ch; |
371 |
glTexCoord 1, 0; glVertex $w , $top->{height}; |
372 |
glEnd; |
373 |
|
374 |
my $bottom = $self->{txts}->[4]; |
375 |
glBindTexture GL_TEXTURE_2D, $bottom->{name}; |
376 |
|
377 |
glColor 1, 1, 1, 0.8; |
378 |
|
379 |
glBegin GL_QUADS; |
380 |
glTexCoord 0, 0; glVertex 0 , $h - $bottom->{height}; |
381 |
glTexCoord 0, 1; glVertex 0 , $h; |
382 |
glTexCoord 1, 1; glVertex $w , $h; |
383 |
glTexCoord 1, 0; glVertex $w , $h - $bottom->{height}; |
384 |
glEnd; |
385 |
|
386 |
my $bg = $self->{txts}->[0]; |
387 |
glBindTexture GL_TEXTURE_2D, $bg->{name}; |
388 |
glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT; |
389 |
glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT; |
390 |
|
391 |
glColor 1, 1, 1, 0.8; |
392 |
|
393 |
my $rep_x = $cw / $bg->{width}; |
394 |
my $rep_y = $ch / $bg->{height}; |
395 |
|
396 |
glBegin GL_QUADS; |
397 |
glTexCoord 0, 0; glVertex $left->{width}, $top->{height}; |
398 |
glTexCoord 0, $rep_y; glVertex $left->{width}, $top->{height} + $ch; |
399 |
glTexCoord $rep_x, $rep_y; glVertex $left->{width} + $cw , $top->{height} + $ch; |
400 |
glTexCoord $rep_x, 0; glVertex $left->{width} + $cw , $top->{height}; |
401 |
glEnd; |
402 |
|
403 |
$self->get->draw; |
404 |
|
405 |
glDisable GL_BLEND; |
406 |
glDisable GL_TEXTURE_2D; |
407 |
} |
408 |
|
409 |
package Crossfire::Client::Widget::Table; |
410 |
|
411 |
our @ISA = Crossfire::Client::Widget::Bin::; |
412 |
|
413 |
use SDL::OpenGL; |
414 |
|
415 |
sub add { |
416 |
my ($self, $x, $y, $chld) = @_; |
417 |
my $old_chld = $self->{childs}[$y][$x]; |
418 |
|
419 |
$self->{childs}[$y][$x] = $chld; |
420 |
$chld->set_parent ($self); |
421 |
$self->update; |
422 |
} |
423 |
|
424 |
sub max_row_height { |
425 |
my ($self, $row) = @_; |
426 |
|
427 |
my $hs = 0; |
428 |
for (my $xi = 0; $xi <= $#{$self->{childs}->[$row] || []}; $xi++) { |
429 |
my $c = $self->{childs}->[$row]->[$xi]; |
430 |
if ($c) { |
431 |
my ($w, $h) = $c->size_request; |
432 |
if ($hs < $h) { $hs = $h } |
433 |
} |
434 |
} |
435 |
return $hs; |
436 |
} |
437 |
|
438 |
sub max_col_width { |
439 |
my ($self, $col) = @_; |
440 |
|
441 |
my $ws = 0; |
442 |
for (my $yi = 0; $yi <= $#{$self->{childs} || []}; $yi++) { |
443 |
my $c = ($self->{childs}->[$yi] || [])->[$col]; |
444 |
if ($c) { |
445 |
my ($w, $h) = $c->size_request; |
446 |
if ($ws < $w) { $ws = $w } |
447 |
} |
448 |
} |
449 |
return $ws; |
450 |
} |
451 |
|
452 |
sub size_request { |
453 |
my ($self) = @_; |
454 |
|
455 |
my ($hs, $ws) = (0, 0); |
456 |
|
457 |
for (my $yi = 0; $yi <= $#{$self->{childs}}; $yi++) { |
458 |
$hs += $self->max_row_height ($yi); |
459 |
} |
460 |
|
461 |
for (my $yi = 0; $yi <= $#{$self->{childs}}; $yi++) { |
462 |
my $wm = 0; |
463 |
for (my $xi = 0; $xi <= $#{$self->{childs}->[$yi]}; $xi++) { |
464 |
$wm += $self->max_col_width ($xi) |
465 |
} |
466 |
if ($ws < $wm) { $ws = $wm } |
467 |
} |
468 |
|
469 |
return ($ws, $hs); |
470 |
} |
471 |
|
472 |
sub _draw { |
473 |
my ($self) = @_; |
474 |
|
475 |
my $y = 0; |
476 |
for (my $yi = 0; $yi <= $#{$self->{childs}}; $yi++) { |
477 |
my $x = 0; |
478 |
|
479 |
for (my $xi = 0; $xi <= $#{$self->{childs}->[$yi]}; $xi++) { |
480 |
|
481 |
my $c = $self->{childs}->[$yi]->[$xi]; |
482 |
if ($c) { |
483 |
$c->move ($x, $y, 0); #TODO: Move to size_request |
484 |
$c->draw if $c; |
485 |
} |
486 |
|
487 |
$x += $self->max_col_width ($xi); |
488 |
} |
489 |
|
490 |
$y += $self->max_row_height ($yi); |
491 |
} |
492 |
} |
493 |
|
494 |
package Crossfire::Client::Widget::VBox; |
495 |
|
496 |
our @ISA = Crossfire::Client::Widget::Bin::; |
497 |
|
498 |
use SDL::OpenGL; |
499 |
|
500 |
sub add { |
501 |
my ($self, $chld) = @_; |
502 |
push @{$self->{childs}}, $chld; |
503 |
$chld->set_parent ($self); |
504 |
$self->update; |
505 |
} |
506 |
|
507 |
sub size_request { |
508 |
my ($self) = @_; |
509 |
|
510 |
my ($hs, $ws) = (0, 0); |
511 |
for (@{$self->{childs} || []}) { |
512 |
my ($w, $h) = $_->size_request; |
513 |
$hs += $h; |
514 |
if ($ws < $w) { $ws = $w } |
515 |
} |
516 |
|
517 |
return ($ws, $hs); |
518 |
} |
519 |
|
520 |
sub _draw { |
521 |
my ($self) = @_; |
522 |
|
523 |
my ($x, $y); |
524 |
for (@{$self->{childs} || []}) { |
525 |
$_->move (0, $y, 0); #TODO: move to size_request |
526 |
$_->draw; |
527 |
my ($w, $h) = $_->size_request; |
528 |
$y += $h; |
529 |
} |
530 |
} |
531 |
|
532 |
package Crossfire::Client::Widget::Label; |
533 |
|
534 |
our @ISA = Crossfire::Client::Widget::; |
535 |
|
536 |
use SDL::OpenGL; |
537 |
|
538 |
sub new { |
539 |
my ($class, $x, $y, $z, $height, $text) = @_; |
540 |
|
541 |
# TODO: color, and make height, xyz etc. optional |
542 |
my $self = $class->SUPER::new (x => $x, y => $y, z => $z, height => $height); |
543 |
|
544 |
$self->set_text ($text); |
545 |
|
546 |
$self |
547 |
} |
548 |
|
549 |
sub set_text { |
550 |
my ($self, $text) = @_; |
551 |
|
552 |
$self->{text} = $text; |
553 |
$self->{texture} = new_from_text Crossfire::Client::Texture $text, $self->{height}; |
554 |
|
555 |
$self->update; |
556 |
} |
557 |
|
558 |
sub get_text { |
559 |
my ($self, $text) = @_; |
560 |
|
561 |
$self->{text} |
562 |
} |
563 |
|
564 |
sub size_request { |
565 |
my ($self) = @_; |
566 |
|
567 |
( |
568 |
$self->{texture}{width}, |
569 |
$self->{texture}{height}, |
570 |
) |
571 |
} |
572 |
|
573 |
sub _draw { |
574 |
my ($self) = @_; |
575 |
|
576 |
my $tex = $self->{texture}; |
577 |
|
578 |
glEnable GL_BLEND; |
579 |
glEnable GL_TEXTURE_2D; |
580 |
glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; |
581 |
glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; |
582 |
glBindTexture GL_TEXTURE_2D, $tex->{name}; |
583 |
|
584 |
glColor 1, 1, 1, 0.6; # TODO color |
585 |
|
586 |
glBegin GL_QUADS; |
587 |
glTexCoord 0, 0; glVertex 0 , 0; |
588 |
glTexCoord 0, 1; glVertex 0 , $tex->{height}; |
589 |
glTexCoord 1, 1; glVertex $tex->{width}, $tex->{height}; |
590 |
glTexCoord 1, 0; glVertex $tex->{width}, 0; |
591 |
glEnd; |
592 |
|
593 |
glDisable GL_BLEND; |
594 |
glDisable GL_TEXTURE_2D; |
595 |
} |
596 |
|
597 |
package Crossfire::Client::Widget::TextEntry; |
598 |
|
599 |
our @ISA = Crossfire::Client::Widget::Label::; |
600 |
|
601 |
use SDL; |
602 |
use SDL::OpenGL; |
603 |
|
604 |
sub key_down { |
605 |
my ($self, $ev) = @_; |
606 |
|
607 |
my $mod = $ev->key_mod; |
608 |
my $sym = $ev->key_sym; |
609 |
|
610 |
$ev->set_unicode (1); |
611 |
my $uni = $ev->key_unicode; |
612 |
|
613 |
my $text = $self->get_text; |
614 |
|
615 |
if ($sym == SDLK_BACKSPACE) { |
616 |
substr $text, -1, 1, ''; |
617 |
|
618 |
} elsif ($uni) { |
619 |
$text .= chr $uni; |
620 |
} |
621 |
$self->set_text ($text); |
622 |
} |
623 |
|
624 |
|
625 |
# XXX: TextView isn't neccessary with pango multiline text rendering |
626 |
package Crossfire::Client::Widget::TextView; |
627 |
|
628 |
use strict; |
629 |
|
630 |
our @ISA = qw/Crossfire::Client::Widget/; |
631 |
|
632 |
use SDL::OpenGL; |
633 |
use SDL::OpenGL::Constants; |
634 |
|
635 |
sub new { |
636 |
my ($class, $text, $h) = @_; |
637 |
my $self = $class->SUPER::new (); |
638 |
|
639 |
$self->{txt_height} = $h; |
640 |
@{$self->{lines}} = split /\r?\n/, $text; |
641 |
|
642 |
for (split /\r?\n/, $text) { |
643 |
$self->add_line ($_); |
644 |
} |
645 |
$self |
646 |
} |
647 |
|
648 |
#sub render_lines { |
649 |
# my ($self) = @_; |
650 |
# |
651 |
# $self->{txt_lines} = []; |
652 |
# |
653 |
# for (@{$self->{lines}}) { |
654 |
# push @{$self->{txt_lines}}, |
655 |
# new_from_ttf Crossfire::Client::Texture $self->{ttf}, $_; |
656 |
# } |
657 |
#} |
658 |
|
659 |
sub add_line { |
660 |
my ($self, $line) = @_; |
661 |
push @{$self->{lines}}, $line; |
662 |
|
663 |
push @{$self->{txt_lines}}, |
664 |
new_from_text Crossfire::Client::Texture $line, $self->{txt_height}; |
665 |
} |
666 |
|
667 |
sub size_request { |
668 |
my ($self) = @_; |
669 |
|
670 |
my $w = 0; |
671 |
my $h = 0; |
672 |
|
673 |
for (@{$self->{txt_lines}}) { |
674 |
if ($w < $_->{width}) { $w = $_->{width} } |
675 |
$h += $_->{height}; |
676 |
} |
677 |
|
678 |
return ($w, $h); |
679 |
} |
680 |
|
681 |
sub draw_line { |
682 |
my ($self, $tex, $y) = @_; |
683 |
|
684 |
glBindTexture GL_TEXTURE_2D, $tex->{name}; |
685 |
|
686 |
glColor 1, 0, 1; |
687 |
|
688 |
glBegin GL_QUADS; |
689 |
glTexCoord 0, 0; glVertex 0 , $y; |
690 |
glTexCoord 0, 1; glVertex 0 , $y + $tex->{height}; |
691 |
glTexCoord 1, 1; glVertex $tex->{width}, $y + $tex->{height}; |
692 |
glTexCoord 1, 0; glVertex $tex->{width}, $y; |
693 |
glEnd; |
694 |
} |
695 |
|
696 |
sub _draw { |
697 |
my ($self) = @_; |
698 |
|
699 |
glEnable GL_BLEND; |
700 |
glEnable GL_TEXTURE_2D; |
701 |
glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;#DECAL; |
702 |
|
703 |
my $l = 0; |
704 |
for (@{$self->{txt_lines}}) { |
705 |
$self->draw_line ($_, $l); |
706 |
$l += $_->{height}; |
707 |
} |
708 |
|
709 |
glDisable GL_BLEND; |
710 |
glDisable GL_TEXTURE_2D; |
711 |
} |
712 |
|
713 |
package Crossfire::Client::Widget::MapWidget; |
714 |
|
715 |
use strict; |
716 |
|
717 |
use List::Util qw(min max); |
718 |
|
719 |
use SDL; |
720 |
use SDL::OpenGL; |
721 |
use SDL::OpenGL::Constants; |
722 |
|
723 |
our @ISA = Crossfire::Client::Widget::; |
724 |
|
725 |
sub key_down { |
726 |
print "MAPKEYDOWN\n"; |
727 |
} |
728 |
|
729 |
sub key_up { |
730 |
} |
731 |
|
732 |
sub _draw { |
733 |
my ($self) = @_; |
734 |
|
735 |
my $mx = $::CONN->{mapx}; |
736 |
my $my = $::CONN->{mapy}; |
737 |
|
738 |
my $map = $::CONN->{map}; |
739 |
|
740 |
my ($xofs, $yofs); |
741 |
|
742 |
my $sw = 1 + int $::WIDTH / 32; |
743 |
my $sh = 1 + int $::HEIGHT / 32; |
744 |
|
745 |
if ($::CONN->{mapw} > $sw) { |
746 |
$xofs = $mx + ($::CONN->{mapw} - $sw) * 0.5; |
747 |
} else { |
748 |
$xofs = $self->{xofs} = min $mx, max $mx + $::CONN->{mapw} - $sw + 1, $self->{xofs}; |
749 |
} |
750 |
|
751 |
if ($::CONN->{maph} > $sh) { |
752 |
$yofs = $my + ($::CONN->{maph} - $sh) * 0.5; |
753 |
} else { |
754 |
$yofs = $self->{yofs} = min $my, max $my + $::CONN->{maph} - $sh + 1, $self->{yofs}; |
755 |
} |
756 |
|
757 |
glEnable GL_TEXTURE_2D; |
758 |
glEnable GL_BLEND; |
759 |
glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; |
760 |
|
761 |
my $sw4 = ($sw + 3) & ~3; |
762 |
my $lighting = "\x00" x ($sw4 * $sh); |
763 |
|
764 |
for my $x (0 .. $sw - 1) { |
765 |
for my $y (0 .. $sh - 1) { |
766 |
|
767 |
my $cell = $map->[$x + $xofs][$y + $yofs] |
768 |
or next; |
769 |
|
770 |
my $darkness = $cell->[0] * (1 / 255); |
771 |
if ($darkness < 0) { |
772 |
$darkness = 0.15; |
773 |
} |
774 |
substr $lighting, $y * $sw4 + $x, 1, chr 255 - $darkness * 255; |
775 |
|
776 |
for my $num (grep $_, @$cell[1,2,3]) { |
777 |
my $tex = $::CONN->{face}[$num]{texture} || next; |
778 |
|
779 |
glBindTexture GL_TEXTURE_2D, $tex->{name}; |
780 |
|
781 |
my $w = $tex->{width}; |
782 |
my $h = $tex->{height}; |
783 |
|
784 |
my $px = ($x + 1) * 32 - $w; |
785 |
my $py = ($y + 1) * 32 - $h; |
786 |
|
787 |
glBegin GL_QUADS; |
788 |
glTexCoord 0, 0; glVertex $px , $py; |
789 |
glTexCoord 0, 1; glVertex $px , $py + $h; |
790 |
glTexCoord 1, 1; glVertex $px + $w, $py + $h; |
791 |
glTexCoord 1, 0; glVertex $px + $w, $py; |
792 |
glEnd; |
793 |
} |
794 |
} |
795 |
} |
796 |
|
797 |
# if (1) { # higher quality darkness |
798 |
# $lighting =~ s/(.)/$1$1$1/gs; |
799 |
# my $pb = new_from_data Gtk2::Gdk::Pixbuf $lighting, "rgb", 0, 8, $sw4, $sh, $sw4 * 3; |
800 |
# |
801 |
# $pb = $pb->scale_simple ($sw4 * 0.5, $sh * 0.5, "bilinear"); |
802 |
# |
803 |
# $lighting = $pb->get_pixels; |
804 |
# $lighting =~ s/(.)../$1/gs; |
805 |
# } |
806 |
|
807 |
$lighting = new Crossfire::Client::Texture |
808 |
width => $sw4, |
809 |
height => $sh, |
810 |
data => $lighting, |
811 |
internalformat => GL_ALPHA4, |
812 |
format => GL_ALPHA; |
813 |
|
814 |
glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; |
815 |
glColor 0, 0, 0, 0.75; |
816 |
glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; |
817 |
glBindTexture GL_TEXTURE_2D, $lighting->{name}; |
818 |
glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR; |
819 |
glBegin GL_QUADS; |
820 |
glTexCoord 0, 0; glVertex 0 , 0; |
821 |
glTexCoord 0, 1; glVertex 0 , $sh * 32; |
822 |
glTexCoord 1, 1; glVertex $sw4 * 32, $sh * 32; |
823 |
glTexCoord 1, 0; glVertex $sw4 * 32, 0; |
824 |
glEnd; |
825 |
|
826 |
glDisable GL_TEXTURE_2D; |
827 |
glDisable GL_BLEND; |
828 |
} |
829 |
|
830 |
my %DIR = ( |
831 |
SDLK_KP8, [1, "north"], |
832 |
SDLK_KP9, [2, "northeast"], |
833 |
SDLK_KP6, [3, "east"], |
834 |
SDLK_KP3, [4, "southeast"], |
835 |
SDLK_KP2, [5, "south"], |
836 |
SDLK_KP1, [6, "southwest"], |
837 |
SDLK_KP4, [7, "west"], |
838 |
SDLK_KP7, [8, "northwest"], |
839 |
|
840 |
SDLK_UP, [1, "north"], |
841 |
SDLK_RIGHT, [3, "east"], |
842 |
SDLK_DOWN, [5, "south"], |
843 |
SDLK_LEFT, [7, "west"], |
844 |
); |
845 |
|
846 |
sub key_down { |
847 |
my ($self, $ev) = @_; |
848 |
|
849 |
my $mod = $ev->key_mod; |
850 |
my $sym = $ev->key_sym; |
851 |
|
852 |
if ($sym == SDLK_KP5) { |
853 |
$::CONN->send ("command stay fire"); |
854 |
} elsif (exists $DIR{$sym}) { |
855 |
if ($mod & KMOD_SHIFT) { |
856 |
$self->{shft}++; |
857 |
$::CONN->send ("command fire $DIR{$sym}[0]"); |
858 |
} elsif ($mod & KMOD_CTRL) { |
859 |
$self->{ctrl}++; |
860 |
$::CONN->send ("command run $DIR{$sym}[0]"); |
861 |
} else { |
862 |
$::CONN->send ("command $DIR{$sym}[1]"); |
863 |
} |
864 |
} |
865 |
} |
866 |
|
867 |
sub key_up { |
868 |
my ($self, $ev) = @_; |
869 |
|
870 |
my $mod = $ev->key_mod; |
871 |
my $sym = $ev->key_sym; |
872 |
|
873 |
if (!($mod & KMOD_SHIFT) && delete $self->{shft}) { |
874 |
$::CONN->send ("command fire_stop"); |
875 |
} |
876 |
if (!($mod & KMOD_CTRL ) && delete $self->{ctrl}) { |
877 |
$::CONN->send ("command run_stop"); |
878 |
} |
879 |
} |
880 |
|
881 |
package Crossfire::Client::Widget::Animator; |
882 |
|
883 |
use SDL::OpenGL; |
884 |
|
885 |
our @ISA = Crossfire::Client::Widget::Bin::; |
886 |
|
887 |
sub moveto { |
888 |
my ($self, $x, $y) = @_; |
889 |
|
890 |
$self->{moveto} = [$self->{x}, $self->{y}, $x, $y]; |
891 |
$self->{speed} = 0.01; |
892 |
$self->{time} = 1; |
893 |
|
894 |
::animation_start $self; |
895 |
} |
896 |
|
897 |
sub animate { |
898 |
my ($self, $interval) = @_; |
899 |
|
900 |
$self->{time} -= $interval * $self->{speed}; |
901 |
if ($self->{time} <= 0) { |
902 |
$self->{time} = 0; |
903 |
::animation_stop $self; |
904 |
} |
905 |
|
906 |
my ($x0, $y0, $x1, $y1) = @{$self->{moveto}}; |
907 |
|
908 |
$self->{x} = $x0 * $self->{time} + $x1 * (1 - $self->{time}); |
909 |
$self->{y} = $y0 * $self->{time} + $y1 * (1 - $self->{time}); |
910 |
} |
911 |
|
912 |
sub _draw { |
913 |
my ($self) = @_; |
914 |
|
915 |
glPushMatrix; |
916 |
glRotate $self->{time} * 10000, 0, 1, 0; |
917 |
$self->{child}->draw; |
918 |
glPopMatrix; |
919 |
} |
920 |
|
921 |
1; |
922 |
|