1 |
package Crossfire::Client::Widget; |
2 |
|
3 |
use strict; |
4 |
|
5 |
use Scalar::Util; |
6 |
|
7 |
use SDL::OpenGL; |
8 |
use SDL::OpenGL::Constants; |
9 |
|
10 |
our $FOCUS; # the widget with current focus |
11 |
|
12 |
# class methods for events |
13 |
sub feed_sdl_key_down_event { $FOCUS->key_down ($_[0]) if $FOCUS } |
14 |
sub feed_sdl_key_up_event { $FOCUS->key_up ($_[0]) if $FOCUS } |
15 |
sub feed_sdl_button_down_event { } |
16 |
sub feed_sdl_button_up_event { } |
17 |
|
18 |
sub new { |
19 |
my $class = shift; |
20 |
|
21 |
bless { @_ }, $class |
22 |
} |
23 |
|
24 |
sub move { |
25 |
my ($self, $x, $y, $z) = @_; |
26 |
$self->{x} = $x; |
27 |
$self->{y} = $y; |
28 |
$self->{z} = $z if defined $z; |
29 |
} |
30 |
|
31 |
sub needs_redraw { |
32 |
0 |
33 |
} |
34 |
|
35 |
sub size_request { |
36 |
require Carp; |
37 |
Carp::confess "size_request is abtract"; |
38 |
} |
39 |
|
40 |
sub size_allocate { |
41 |
my ($self, $w, $h) = @_; |
42 |
$self->w ($w); |
43 |
$self->h ($h); |
44 |
} |
45 |
|
46 |
sub focus_in { |
47 |
my ($widget) = @_; |
48 |
$FOCUS = $widget; |
49 |
} |
50 |
|
51 |
sub focus_out { |
52 |
my ($widget) = @_; |
53 |
} |
54 |
|
55 |
sub key_down { |
56 |
my ($widget, $sdlev) = @_; |
57 |
} |
58 |
|
59 |
sub key_up { |
60 |
my ($widget, $sdlev) = @_; |
61 |
} |
62 |
|
63 |
sub button_down { |
64 |
my ($widget, $sdlev) = @_; |
65 |
} |
66 |
|
67 |
sub button_up { |
68 |
my ($widget, $sdlev) = @_; |
69 |
} |
70 |
|
71 |
sub w { $_[0]->{w} = $_[1] if $_[1]; $_[0]->{w} } |
72 |
sub h { $_[0]->{h} = $_[1] if $_[1]; $_[0]->{h} } |
73 |
sub x { $_[0]->{x} = $_[1] if $_[1]; $_[0]->{x} } |
74 |
sub y { $_[0]->{y} = $_[1] if $_[1]; $_[0]->{y} } |
75 |
sub z { $_[0]->{z} = $_[1] if $_[1]; $_[0]->{z} } |
76 |
|
77 |
sub draw { |
78 |
my ($self) = @_; |
79 |
|
80 |
glPushMatrix; |
81 |
glTranslate $self->{x}, $self->{y}, 0; |
82 |
$self->_draw; |
83 |
glPopMatrix; |
84 |
} |
85 |
|
86 |
sub _draw { |
87 |
my ($widget) = @_; |
88 |
} |
89 |
|
90 |
sub bbox { |
91 |
my ($self) = @_; |
92 |
my ($w, $h) = $self->size_request; |
93 |
( |
94 |
$self->{x}, |
95 |
$self->{y}, |
96 |
$self->{x} = $w, |
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$self->{y} = $h |
98 |
) |
99 |
} |
100 |
|
101 |
sub del_parent { $_[0]->{parent} = undef } |
102 |
|
103 |
sub set_parent { |
104 |
my ($self, $par) = @_; |
105 |
|
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$self->{parent} = $par; |
107 |
Scalar::Util::weaken $self->{parent}; |
108 |
} |
109 |
|
110 |
sub get_parent { |
111 |
$_[0]->{parent} |
112 |
} |
113 |
|
114 |
sub update { |
115 |
my ($self) = @_; |
116 |
|
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$self->{parent}->update |
118 |
if $self->{parent}; |
119 |
} |
120 |
|
121 |
sub DESTROY { |
122 |
my ($self) = @_; |
123 |
|
124 |
#$self->deactivate; |
125 |
} |
126 |
|
127 |
package Crossfire::Client::Widget::Bin; |
128 |
|
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our @ISA = Crossfire::Client::Widget::; |
130 |
|
131 |
sub add { $_[0]->{child} = $_[1]; $_[1]->set_parent ($_[0]); $_[1]->{expand} = $_[2] } |
132 |
sub get { $_[0]->{child} } |
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|
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sub remove { |
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my ($self, $chld) = @_; |
136 |
delete $self->{child} |
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if $self->{child} == $chld; |
138 |
} |
139 |
|
140 |
sub size_request { |
141 |
$_[0]->{child}->size_request if $_[0]->{child} |
142 |
} |
143 |
sub size_allocate { |
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my ($self, $w, $h) = @_; |
145 |
$self->SUPER::size_allocate ($w, $h); |
146 |
$self->{child}->size_allocate ($w, $h) |
147 |
if $self->{child} |
148 |
} |
149 |
|
150 |
sub _draw { |
151 |
my ($self) = @_; |
152 |
|
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$self->{child}->draw; |
154 |
} |
155 |
|
156 |
package Crossfire::Client::Widget::Toplevel; |
157 |
|
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our @ISA = Crossfire::Client::Widget::; |
159 |
|
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use SDL::OpenGL; |
161 |
|
162 |
sub add { |
163 |
my ($self, $chld) = @_; |
164 |
|
165 |
push @{$self->{childs}}, $chld; |
166 |
@{$self->{childs}} = |
167 |
sort { $a->{z} <=> $b->{z} } |
168 |
@{$self->{childs}}; |
169 |
|
170 |
$chld->set_parent ($self); |
171 |
$chld->size_allocate ($chld->size_request); |
172 |
} |
173 |
|
174 |
sub remove { |
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my ($self, $chld) = @_; |
176 |
@{$self->{childs}} = |
177 |
sort { $a->{z} <=> $b->{z} } |
178 |
grep { $_ && $_ != $_[0] } |
179 |
@{$self->{childs}} |
180 |
} |
181 |
|
182 |
sub update { |
183 |
my ($self) = @_; |
184 |
::refresh (); |
185 |
} |
186 |
|
187 |
sub _draw { |
188 |
my ($self) = @_; |
189 |
|
190 |
$_->draw for @{$self->{childs}}; |
191 |
} |
192 |
|
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package Crossfire::Client::Widget::Window; |
194 |
|
195 |
our @ISA = Crossfire::Client::Widget::Bin::; |
196 |
|
197 |
use SDL::OpenGL; |
198 |
|
199 |
sub add { |
200 |
my ($self, $chld) = @_; |
201 |
warn "ADD $chld\n"; |
202 |
$self->SUPER::add ($chld); |
203 |
$chld->set_parent ($self); |
204 |
} |
205 |
|
206 |
sub remove { |
207 |
my ($self) = @_; |
208 |
# TODO FIXME: removing a child from a window will crash, see render_chld |
209 |
# $self->update; |
210 |
} |
211 |
|
212 |
sub update { |
213 |
my ($self) = @_; |
214 |
$self->render_chld; |
215 |
} |
216 |
|
217 |
sub render_chld { |
218 |
my ($self) = @_; |
219 |
my $chld = $self->get; |
220 |
my ($w, $h) = $self->size_request; |
221 |
|
222 |
require Carp; |
223 |
Carp::cluck "RENDERCHI $w $h"; |
224 |
warn "RENDERCHI $w $h\n"; |
225 |
$self->{texture} = |
226 |
Crossfire::Client::Texture->new_from_opengl ( |
227 |
$w, $h, sub { $chld->draw } |
228 |
); |
229 |
$self->{texture}->upload; |
230 |
} |
231 |
|
232 |
sub size_request { |
233 |
my ($self) = @_; |
234 |
($self->w, $self->h) |
235 |
} |
236 |
|
237 |
sub size_allocate { |
238 |
my ($self, $w, $h) = @_; |
239 |
|
240 |
$self->w ($w); |
241 |
$self->h ($h); |
242 |
$self->get->size_allocate ($w, $h); |
243 |
|
244 |
$self->update; #TODO: Move this to the size_request event propably? |
245 |
} |
246 |
|
247 |
sub _draw { |
248 |
my ($self) = @_; |
249 |
|
250 |
my ($w, $h) = ($self->w, $self->h); |
251 |
|
252 |
my $tex = $self->{texture} |
253 |
or return; |
254 |
|
255 |
glEnable GL_BLEND; |
256 |
glEnable GL_TEXTURE_2D; |
257 |
glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; |
258 |
glBindTexture GL_TEXTURE_2D, $tex->{name}; |
259 |
|
260 |
glBegin GL_QUADS; |
261 |
glTexCoord 0, 0; glVertex 0, 0; |
262 |
glTexCoord 0, 1; glVertex 0, $h; |
263 |
glTexCoord 1, 1; glVertex $w, $h; |
264 |
glTexCoord 1, 0; glVertex $w, 0; |
265 |
glEnd; |
266 |
|
267 |
glDisable GL_BLEND; |
268 |
glDisable GL_TEXTURE_2D; |
269 |
} |
270 |
|
271 |
package Crossfire::Client::Widget::Frame; |
272 |
|
273 |
our @ISA = Crossfire::Client::Widget::Bin::; |
274 |
|
275 |
use SDL::OpenGL; |
276 |
|
277 |
sub size_request { |
278 |
my ($self) = @_; |
279 |
my $chld = $self->get |
280 |
or return (0, 0); |
281 |
|
282 |
$chld->move (2, 2); |
283 |
|
284 |
map { $_ + 4 } $chld->size_request; |
285 |
} |
286 |
|
287 |
sub size_allocate { |
288 |
my ($self, $w, $h) = @_; |
289 |
|
290 |
$self->w ($w); |
291 |
$self->h ($h); |
292 |
|
293 |
$self->get->size_allocate ($w - 4, $h - 4); |
294 |
$self->get->move (2, 2); |
295 |
} |
296 |
|
297 |
sub _draw { |
298 |
my ($self) = @_; |
299 |
|
300 |
my $chld = $self->get; |
301 |
|
302 |
my ($w, $h) = $chld->size_request; |
303 |
|
304 |
glBegin GL_QUADS; |
305 |
glColor 0, 0, 0; |
306 |
glTexCoord 0, 0; glVertex 0 , 0; |
307 |
glTexCoord 0, 1; glVertex 0 , $h + 4; |
308 |
glTexCoord 1, 1; glVertex $w + 4 , $h + 4; |
309 |
glTexCoord 1, 0; glVertex $w + 4 , 0; |
310 |
glEnd; |
311 |
|
312 |
$chld->draw; |
313 |
} |
314 |
|
315 |
package Crossfire::Client::Widget::FancyFrame; |
316 |
|
317 |
our @ISA = Crossfire::Client::Widget::Frame::; |
318 |
|
319 |
use SDL::OpenGL; |
320 |
|
321 |
sub new { |
322 |
my ($self, $theme) = @_; |
323 |
$self = $self->SUPER::new; |
324 |
|
325 |
$self->{txts} = [ |
326 |
map { new_from_file Crossfire::Client::Texture Crossfire::Client::find_rcfile $_ } |
327 |
qw/d1_bg.png d1_border_top.png d1_border_right.png d1_border_left.png d1_border_bottom.png/ |
328 |
]; |
329 |
$self |
330 |
} |
331 |
|
332 |
sub size_request { |
333 |
my ($self) = @_; |
334 |
my ($w, $h) = $self->get->size_request; |
335 |
|
336 |
$h += $self->{txts}->[1]->{height}; |
337 |
$h += $self->{txts}->[4]->{height}; |
338 |
$w += $self->{txts}->[2]->{width}; |
339 |
$w += $self->{txts}->[3]->{width}; |
340 |
|
341 |
($w, $h) |
342 |
} |
343 |
|
344 |
sub size_allocate { |
345 |
my ($self, $w, $h) = @_; |
346 |
|
347 |
$self->w ($w); |
348 |
$self->h ($h); |
349 |
$h -= $self->{txts}->[1]->{height}; |
350 |
$h -= $self->{txts}->[4]->{height}; |
351 |
$w -= $self->{txts}->[2]->{width}; |
352 |
$w -= $self->{txts}->[3]->{width}; |
353 |
|
354 |
$h = $h < 0 ? 0 : $h; |
355 |
$w = $w < 0 ? 0 : $w; |
356 |
warn "CHILD:$w $h\n"; |
357 |
$self->get->size_allocate ($w, $h); |
358 |
$self->get->move ($self->{txts}->[3]->{width}, $self->{txts}->[1]->{height}); |
359 |
} |
360 |
|
361 |
sub _draw { |
362 |
my ($self) = @_; |
363 |
|
364 |
my ($w, $h) = ($self->w, $self->h); |
365 |
my ($cw, $ch) = ($self->get->w, $self->get->h); |
366 |
|
367 |
glEnable GL_BLEND; |
368 |
glEnable GL_TEXTURE_2D; |
369 |
glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; |
370 |
glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; |
371 |
|
372 |
my $top = $self->{txts}->[1]; |
373 |
glBindTexture GL_TEXTURE_2D, $top->{name}; |
374 |
|
375 |
glBegin GL_QUADS; |
376 |
glTexCoord 0, 0; glVertex 0 , 0; |
377 |
glTexCoord 0, 1; glVertex 0 , $top->{height}; |
378 |
glTexCoord 1, 1; glVertex $w , $top->{height}; |
379 |
glTexCoord 1, 0; glVertex $w , 0; |
380 |
glEnd; |
381 |
|
382 |
my $left = $self->{txts}->[3]; |
383 |
glBindTexture GL_TEXTURE_2D, $left->{name}; |
384 |
|
385 |
glBegin GL_QUADS; |
386 |
glTexCoord 0, 0; glVertex 0 , $top->{height}; |
387 |
glTexCoord 0, 1; glVertex 0 , $top->{height} + $ch; |
388 |
glTexCoord 1, 1; glVertex $left->{width}, $top->{height} + $ch; |
389 |
glTexCoord 1, 0; glVertex $left->{width}, $top->{height}; |
390 |
glEnd; |
391 |
|
392 |
my $right = $self->{txts}->[2]; |
393 |
glBindTexture GL_TEXTURE_2D, $right->{name}; |
394 |
|
395 |
glBegin GL_QUADS; |
396 |
glTexCoord 0, 0; glVertex $w - $right->{width}, $top->{height}; |
397 |
glTexCoord 0, 1; glVertex $w - $right->{width}, $top->{height} + $ch; |
398 |
glTexCoord 1, 1; glVertex $w , $top->{height} + $ch; |
399 |
glTexCoord 1, 0; glVertex $w , $top->{height}; |
400 |
glEnd; |
401 |
|
402 |
my $bottom = $self->{txts}->[4]; |
403 |
glBindTexture GL_TEXTURE_2D, $bottom->{name}; |
404 |
|
405 |
glBegin GL_QUADS; |
406 |
glTexCoord 0, 0; glVertex 0 , $h - $bottom->{height}; |
407 |
glTexCoord 0, 1; glVertex 0 , $h; |
408 |
glTexCoord 1, 1; glVertex $w , $h; |
409 |
glTexCoord 1, 0; glVertex $w , $h - $bottom->{height}; |
410 |
glEnd; |
411 |
|
412 |
my $bg = $self->{txts}->[0]; |
413 |
glBindTexture GL_TEXTURE_2D, $bg->{name}; |
414 |
glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; |
415 |
glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT; |
416 |
glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT; |
417 |
|
418 |
my $rep_x = $cw / $bg->{width}; |
419 |
my $rep_y = $ch / $bg->{height}; |
420 |
|
421 |
glBegin GL_QUADS; |
422 |
glTexCoord 0, 0; glVertex $left->{width}, $top->{height}; |
423 |
glTexCoord 0, $rep_y; glVertex $left->{width}, $top->{height} + $ch; |
424 |
glTexCoord $rep_x, $rep_y; glVertex $left->{width} + $cw , $top->{height} + $ch; |
425 |
glTexCoord $rep_x, 0; glVertex $left->{width} + $cw , $top->{height}; |
426 |
glEnd; |
427 |
|
428 |
glDisable GL_BLEND; |
429 |
glDisable GL_TEXTURE_2D; |
430 |
|
431 |
$self->get->draw; |
432 |
|
433 |
} |
434 |
|
435 |
package Crossfire::Client::Widget::Table; |
436 |
|
437 |
our @ISA = Crossfire::Client::Widget::Bin::; |
438 |
|
439 |
use SDL::OpenGL; |
440 |
|
441 |
sub add { |
442 |
my ($self, $x, $y, $chld) = @_; |
443 |
my $old_chld = $self->{childs}[$y][$x]; |
444 |
|
445 |
$self->{childs}[$y][$x] = $chld; |
446 |
$chld->set_parent ($self); |
447 |
$self->update; |
448 |
} |
449 |
|
450 |
sub max_row_height { |
451 |
my ($self, $row) = @_; |
452 |
|
453 |
my $hs = 0; |
454 |
for (my $xi = 0; $xi <= $#{$self->{childs}->[$row] || []}; $xi++) { |
455 |
my $c = $self->{childs}->[$row]->[$xi]; |
456 |
if ($c) { |
457 |
my ($w, $h) = $c->size_request; |
458 |
if ($hs < $h) { $hs = $h } |
459 |
} |
460 |
} |
461 |
return $hs; |
462 |
} |
463 |
|
464 |
sub max_col_width { |
465 |
my ($self, $col) = @_; |
466 |
|
467 |
my $ws = 0; |
468 |
for (my $yi = 0; $yi <= $#{$self->{childs} || []}; $yi++) { |
469 |
my $c = ($self->{childs}->[$yi] || [])->[$col]; |
470 |
if ($c) { |
471 |
my ($w, $h) = $c->size_request; |
472 |
if ($ws < $w) { $ws = $w } |
473 |
} |
474 |
} |
475 |
return $ws; |
476 |
} |
477 |
|
478 |
sub size_request { |
479 |
my ($self) = @_; |
480 |
|
481 |
my ($hs, $ws) = (0, 0); |
482 |
|
483 |
for (my $yi = 0; $yi <= $#{$self->{childs}}; $yi++) { |
484 |
$hs += $self->max_row_height ($yi); |
485 |
} |
486 |
|
487 |
for (my $yi = 0; $yi <= $#{$self->{childs}}; $yi++) { |
488 |
my $wm = 0; |
489 |
for (my $xi = 0; $xi <= $#{$self->{childs}->[$yi]}; $xi++) { |
490 |
$wm += $self->max_col_width ($xi) |
491 |
} |
492 |
if ($ws < $wm) { $ws = $wm } |
493 |
} |
494 |
|
495 |
return ($ws, $hs); |
496 |
} |
497 |
|
498 |
sub _draw { |
499 |
my ($self) = @_; |
500 |
|
501 |
my $y = 0; |
502 |
for (my $yi = 0; $yi <= $#{$self->{childs}}; $yi++) { |
503 |
my $x = 0; |
504 |
|
505 |
for (my $xi = 0; $xi <= $#{$self->{childs}->[$yi]}; $xi++) { |
506 |
|
507 |
my $c = $self->{childs}->[$yi]->[$xi]; |
508 |
if ($c) { |
509 |
$c->move ($x, $y, 0); #TODO: Move to size_request |
510 |
$c->draw if $c; |
511 |
} |
512 |
|
513 |
$x += $self->max_col_width ($xi); |
514 |
} |
515 |
|
516 |
$y += $self->max_row_height ($yi); |
517 |
} |
518 |
} |
519 |
|
520 |
package Crossfire::Client::Widget::VBox; |
521 |
|
522 |
our @ISA = Crossfire::Client::Widget::Bin::; |
523 |
|
524 |
use SDL::OpenGL; |
525 |
|
526 |
sub add { |
527 |
my ($self, $chld, $expand) = @_; |
528 |
push @{$self->{childs}}, $chld; |
529 |
$chld->{expand} = $expand; |
530 |
$chld->set_parent ($self); |
531 |
$self->update; |
532 |
} |
533 |
|
534 |
sub size_request { |
535 |
my ($self) = @_; |
536 |
|
537 |
my ($hs, $ws) = (0, 0); |
538 |
for (@{$self->{childs} || []}) { |
539 |
my ($w, $h) = $_->size_request; |
540 |
$hs += $h; |
541 |
if ($ws < $w) { $ws = $w } |
542 |
} |
543 |
|
544 |
return ($ws, $hs); |
545 |
} |
546 |
|
547 |
sub size_allocate { |
548 |
my ($self, $w, $h) = @_; |
549 |
|
550 |
$self->w ($w); |
551 |
$self->h ($h); |
552 |
|
553 |
my $exp; |
554 |
my @oth; |
555 |
# find expand widget |
556 |
for (@{$self->{childs}}) { |
557 |
if ($_->{expand}) { |
558 |
$exp = $_; |
559 |
last; |
560 |
} |
561 |
push @oth, $_; |
562 |
} |
563 |
|
564 |
my ($ow, $oh); |
565 |
|
566 |
# get sizes of other widgets |
567 |
for (@oth) { |
568 |
my ($w, $h) = $_->size_request; |
569 |
$oh += $h; |
570 |
if ($ow < $w) { $ow = $w } |
571 |
} |
572 |
|
573 |
my $y = 0; |
574 |
for (@{$self->{childs}}) { |
575 |
$_->move (0, $y); |
576 |
|
577 |
if ($_ == $exp) { |
578 |
$_->size_allocate ($w, $h - $oh); |
579 |
$y += $h - $oh; |
580 |
} else { |
581 |
my ($cw, $h) = $_->size_request; |
582 |
$_->size_allocate ($w, $h); |
583 |
$y += $h; |
584 |
} |
585 |
} |
586 |
} |
587 |
|
588 |
sub _draw { |
589 |
my ($self) = @_; |
590 |
|
591 |
my ($x, $y); |
592 |
for (@{$self->{childs} || []}) { |
593 |
$_->draw; |
594 |
$y += $_->h; |
595 |
} |
596 |
} |
597 |
|
598 |
package Crossfire::Client::Widget::Label; |
599 |
|
600 |
our @ISA = Crossfire::Client::Widget::; |
601 |
|
602 |
use SDL::OpenGL; |
603 |
|
604 |
sub new { |
605 |
my ($class, $x, $y, $z, $height, $text) = @_; |
606 |
|
607 |
# TODO: color, and make height, xyz etc. optional |
608 |
my $self = $class->SUPER::new (x => $x, y => $y, z => $z, height => $height); |
609 |
|
610 |
$self->set_text ($text); |
611 |
|
612 |
$self |
613 |
} |
614 |
|
615 |
sub set_text { |
616 |
my ($self, $text) = @_; |
617 |
|
618 |
$self->{text} = $text; |
619 |
$self->{texture} = new_from_text Crossfire::Client::Texture $text, $self->{height}; |
620 |
|
621 |
$self->update; |
622 |
} |
623 |
|
624 |
sub get_text { |
625 |
my ($self, $text) = @_; |
626 |
|
627 |
$self->{text} |
628 |
} |
629 |
|
630 |
sub size_request { |
631 |
my ($self) = @_; |
632 |
|
633 |
( |
634 |
$self->{texture}{width}, |
635 |
$self->{texture}{height}, |
636 |
) |
637 |
} |
638 |
|
639 |
sub _draw { |
640 |
my ($self) = @_; |
641 |
|
642 |
my $tex = $self->{texture}; |
643 |
|
644 |
glEnable GL_BLEND; |
645 |
glEnable GL_TEXTURE_2D; |
646 |
glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; |
647 |
glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; |
648 |
glBindTexture GL_TEXTURE_2D, $tex->{name}; |
649 |
|
650 |
glColor 1, 0, 0, 1; # TODO color |
651 |
|
652 |
glBegin GL_QUADS; |
653 |
glTexCoord 0, 0; glVertex 0 , 0; |
654 |
glTexCoord 0, 1; glVertex 0 , $tex->{height}; |
655 |
glTexCoord 1, 1; glVertex $tex->{width}, $tex->{height}; |
656 |
glTexCoord 1, 0; glVertex $tex->{width}, 0; |
657 |
glEnd; |
658 |
|
659 |
glDisable GL_BLEND; |
660 |
glDisable GL_TEXTURE_2D; |
661 |
} |
662 |
|
663 |
package Crossfire::Client::Widget::TextEntry; |
664 |
|
665 |
our @ISA = Crossfire::Client::Widget::Label::; |
666 |
|
667 |
use SDL; |
668 |
use SDL::OpenGL; |
669 |
|
670 |
sub key_down { |
671 |
my ($self, $ev) = @_; |
672 |
|
673 |
my $mod = $ev->key_mod; |
674 |
my $sym = $ev->key_sym; |
675 |
|
676 |
$ev->set_unicode (1); |
677 |
my $uni = $ev->key_unicode; |
678 |
|
679 |
my $text = $self->get_text; |
680 |
|
681 |
if ($sym == SDLK_BACKSPACE) { |
682 |
substr $text, -1, 1, ''; |
683 |
|
684 |
} elsif ($uni) { |
685 |
$text .= chr $uni; |
686 |
} |
687 |
$self->set_text ($text); |
688 |
} |
689 |
|
690 |
package Crossfire::Client::Widget::MapWidget; |
691 |
|
692 |
use strict; |
693 |
|
694 |
use List::Util qw(min max); |
695 |
|
696 |
use SDL; |
697 |
use SDL::OpenGL; |
698 |
use SDL::OpenGL::Constants; |
699 |
|
700 |
our @ISA = Crossfire::Client::Widget::; |
701 |
|
702 |
sub key_down { |
703 |
print "MAPKEYDOWN\n"; |
704 |
} |
705 |
|
706 |
sub key_up { |
707 |
} |
708 |
|
709 |
sub size_request { |
710 |
|
711 |
} |
712 |
|
713 |
sub size_allocate { |
714 |
} |
715 |
|
716 |
sub _draw { |
717 |
my ($self) = @_; |
718 |
|
719 |
my $mx = $::CONN->{mapx}; |
720 |
my $my = $::CONN->{mapy}; |
721 |
|
722 |
my $map = $::CONN->{map}; |
723 |
|
724 |
my ($xofs, $yofs); |
725 |
|
726 |
my $sw = 1 + int $::WIDTH / 32; |
727 |
my $sh = 1 + int $::HEIGHT / 32; |
728 |
|
729 |
if ($::CONN->{mapw} > $sw) { |
730 |
$xofs = $mx + ($::CONN->{mapw} - $sw) * 0.5; |
731 |
} else { |
732 |
$xofs = $self->{xofs} = min $mx, max $mx + $::CONN->{mapw} - $sw + 1, $self->{xofs}; |
733 |
} |
734 |
|
735 |
if ($::CONN->{maph} > $sh) { |
736 |
$yofs = $my + ($::CONN->{maph} - $sh) * 0.5; |
737 |
} else { |
738 |
$yofs = $self->{yofs} = min $my, max $my + $::CONN->{maph} - $sh + 1, $self->{yofs}; |
739 |
} |
740 |
|
741 |
glEnable GL_TEXTURE_2D; |
742 |
glEnable GL_BLEND; |
743 |
glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; |
744 |
|
745 |
my $sw4 = ($sw + 3) & ~3; |
746 |
my $lighting = "\x00" x ($sw4 * $sh); |
747 |
|
748 |
for my $x (0 .. $sw - 1) { |
749 |
for my $y (0 .. $sh - 1) { |
750 |
|
751 |
my $cell = $map->[$x + $xofs][$y + $yofs] |
752 |
or next; |
753 |
|
754 |
my $darkness = $cell->[0] * (1 / 255); |
755 |
if ($darkness < 0) { |
756 |
$darkness = 0.15; |
757 |
} |
758 |
substr $lighting, $y * $sw4 + $x, 1, chr 255 - $darkness * 255; |
759 |
|
760 |
for my $num (grep $_, @$cell[1,2,3]) { |
761 |
my $tex = $::CONN->{face}[$num]{texture} || next; |
762 |
|
763 |
glBindTexture GL_TEXTURE_2D, $tex->{name}; |
764 |
|
765 |
my $w = $tex->{width}; |
766 |
my $h = $tex->{height}; |
767 |
|
768 |
my $px = ($x + 1) * 32 - $w; |
769 |
my $py = ($y + 1) * 32 - $h; |
770 |
|
771 |
glBegin GL_QUADS; |
772 |
glTexCoord 0, 0; glVertex $px , $py; |
773 |
glTexCoord 0, 1; glVertex $px , $py + $h; |
774 |
glTexCoord 1, 1; glVertex $px + $w, $py + $h; |
775 |
glTexCoord 1, 0; glVertex $px + $w, $py; |
776 |
glEnd; |
777 |
} |
778 |
} |
779 |
} |
780 |
|
781 |
# if (1) { # higher quality darkness |
782 |
# $lighting =~ s/(.)/$1$1$1/gs; |
783 |
# my $pb = new_from_data Gtk2::Gdk::Pixbuf $lighting, "rgb", 0, 8, $sw4, $sh, $sw4 * 3; |
784 |
# |
785 |
# $pb = $pb->scale_simple ($sw4 * 0.5, $sh * 0.5, "bilinear"); |
786 |
# |
787 |
# $lighting = $pb->get_pixels; |
788 |
# $lighting =~ s/(.)../$1/gs; |
789 |
# } |
790 |
|
791 |
$lighting = new Crossfire::Client::Texture |
792 |
width => $sw4, |
793 |
height => $sh, |
794 |
data => $lighting, |
795 |
internalformat => GL_ALPHA4, |
796 |
format => GL_ALPHA; |
797 |
|
798 |
glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; |
799 |
glColor 0, 0, 0, 0.75; |
800 |
glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; |
801 |
glBindTexture GL_TEXTURE_2D, $lighting->{name}; |
802 |
glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR; |
803 |
glBegin GL_QUADS; |
804 |
glTexCoord 0, 0; glVertex 0 , 0; |
805 |
glTexCoord 0, 1; glVertex 0 , $sh * 32; |
806 |
glTexCoord 1, 1; glVertex $sw4 * 32, $sh * 32; |
807 |
glTexCoord 1, 0; glVertex $sw4 * 32, 0; |
808 |
glEnd; |
809 |
|
810 |
glDisable GL_TEXTURE_2D; |
811 |
glDisable GL_BLEND; |
812 |
} |
813 |
|
814 |
my %DIR = ( |
815 |
SDLK_KP8, [1, "north"], |
816 |
SDLK_KP9, [2, "northeast"], |
817 |
SDLK_KP6, [3, "east"], |
818 |
SDLK_KP3, [4, "southeast"], |
819 |
SDLK_KP2, [5, "south"], |
820 |
SDLK_KP1, [6, "southwest"], |
821 |
SDLK_KP4, [7, "west"], |
822 |
SDLK_KP7, [8, "northwest"], |
823 |
|
824 |
SDLK_UP, [1, "north"], |
825 |
SDLK_RIGHT, [3, "east"], |
826 |
SDLK_DOWN, [5, "south"], |
827 |
SDLK_LEFT, [7, "west"], |
828 |
); |
829 |
|
830 |
sub key_down { |
831 |
my ($self, $ev) = @_; |
832 |
|
833 |
my $mod = $ev->key_mod; |
834 |
my $sym = $ev->key_sym; |
835 |
|
836 |
if ($sym == SDLK_KP5) { |
837 |
$::CONN->send ("command stay fire"); |
838 |
} elsif (exists $DIR{$sym}) { |
839 |
if ($mod & KMOD_SHIFT) { |
840 |
$self->{shft}++; |
841 |
$::CONN->send ("command fire $DIR{$sym}[0]"); |
842 |
} elsif ($mod & KMOD_CTRL) { |
843 |
$self->{ctrl}++; |
844 |
$::CONN->send ("command run $DIR{$sym}[0]"); |
845 |
} else { |
846 |
$::CONN->send ("command $DIR{$sym}[1]"); |
847 |
} |
848 |
} |
849 |
} |
850 |
|
851 |
sub key_up { |
852 |
my ($self, $ev) = @_; |
853 |
|
854 |
my $mod = $ev->key_mod; |
855 |
my $sym = $ev->key_sym; |
856 |
|
857 |
if (!($mod & KMOD_SHIFT) && delete $self->{shft}) { |
858 |
$::CONN->send ("command fire_stop"); |
859 |
} |
860 |
if (!($mod & KMOD_CTRL ) && delete $self->{ctrl}) { |
861 |
$::CONN->send ("command run_stop"); |
862 |
} |
863 |
} |
864 |
|
865 |
package Crossfire::Client::Widget::Animator; |
866 |
|
867 |
use SDL::OpenGL; |
868 |
|
869 |
our @ISA = Crossfire::Client::Widget::Bin::; |
870 |
|
871 |
sub moveto { |
872 |
my ($self, $x, $y) = @_; |
873 |
|
874 |
$self->{moveto} = [$self->{x}, $self->{y}, $x, $y]; |
875 |
$self->{speed} = 0.01; |
876 |
$self->{time} = 1; |
877 |
|
878 |
::animation_start $self; |
879 |
} |
880 |
|
881 |
sub animate { |
882 |
my ($self, $interval) = @_; |
883 |
|
884 |
$self->{time} -= $interval * $self->{speed}; |
885 |
if ($self->{time} <= 0) { |
886 |
$self->{time} = 0; |
887 |
::animation_stop $self; |
888 |
} |
889 |
|
890 |
my ($x0, $y0, $x1, $y1) = @{$self->{moveto}}; |
891 |
|
892 |
$self->{x} = $x0 * $self->{time} + $x1 * (1 - $self->{time}); |
893 |
$self->{y} = $y0 * $self->{time} + $y1 * (1 - $self->{time}); |
894 |
} |
895 |
|
896 |
sub _draw { |
897 |
my ($self) = @_; |
898 |
|
899 |
glPushMatrix; |
900 |
glRotate $self->{time} * 10000, 0, 1, 0; |
901 |
$self->{child}->draw; |
902 |
glPopMatrix; |
903 |
} |
904 |
|
905 |
1; |
906 |
|