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Comparing deliantra/Deliantra-Client/DC/UI.pm (file contents):
Revision 1.80 by root, Wed Apr 12 00:36:13 2006 UTC vs.
Revision 1.109 by root, Sat Apr 15 01:13:47 2006 UTC

61 my $widget = $GRAB || $TOPLEVEL->find_widget ($x, $y); 61 my $widget = $GRAB || $TOPLEVEL->find_widget ($x, $y);
62 62
63 if ($widget != $HOVER) { 63 if ($widget != $HOVER) {
64 my $hover = $HOVER; $HOVER = $widget; 64 my $hover = $HOVER; $HOVER = $widget;
65 65
66 $hover->update if $hover; 66 $hover->update if $hover && $hover->{can_hover};
67 $HOVER->update if $HOVER; 67 $HOVER->update if $HOVER && $HOVER->{can_hover};
68 } 68 }
69 69
70 $HOVER->mouse_motion ($ev, $HOVER->translate ($x, $y)) if $HOVER; 70 $HOVER->mouse_motion ($ev, $HOVER->translate ($x, $y)) if $HOVER;
71} 71}
72 72
133 my ($self, $x, $y, $w, $h) = @_; 133 my ($self, $x, $y, $w, $h) = @_;
134 134
135 $self->_size_allocate ($x, $y, $w, $h); 135 $self->_size_allocate ($x, $y, $w, $h);
136} 136}
137 137
138# translate global koordinates to local coordinate system 138# translate global coordinates to local coordinate system
139sub translate { 139sub translate {
140 my ($self, $x, $y) = @_; 140 my ($self, $x, $y) = @_;
141 141
142 $self->{parent}->translate ($x - $self->{x}, $y - $self->{y}); 142 $self->{parent}->translate ($x - $self->{x}, $y - $self->{y});
143} 143}
144 144
145sub focus_in { 145sub focus_in {
146 my ($self) = @_; 146 my ($self) = @_;
147 147
148 return if $FOCUS == $self; 148 return if $FOCUS == $self;
149 return unless $self->{can_focus};
149 150
150 my $focus = $FOCUS; $FOCUS = $self; 151 my $focus = $FOCUS; $FOCUS = $self;
151 $focus->update if $focus; 152 $focus->update if $focus;
152 $FOCUS->update; 153 $FOCUS->update;
153} 154}
186 glPushMatrix; 187 glPushMatrix;
187 glTranslate $self->{x}, $self->{y}, 0; 188 glTranslate $self->{x}, $self->{y}, 0;
188 $self->_draw; 189 $self->_draw;
189 glPopMatrix; 190 glPopMatrix;
190 191
191 if ($self == $HOVER) { 192 if ($self == $HOVER && $self->{can_hover}) {
192 my ($x, $y) = @$self{qw(x y)}; 193 my ($x, $y) = @$self{qw(x y)};
193 194
194 glColor 0, 0, 1, 0.2; 195 glColor 0, 0, 1, 0.2;
195 glEnable GL_BLEND; 196 glEnable GL_BLEND;
196 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; 197 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
438} 439}
439 440
440sub render_chld { 441sub render_chld {
441 my ($self) = @_; 442 my ($self) = @_;
442 443
443 $self->{texture} = 444 $self->{texture} = new_from_opengl CFClient::Texture $self->{w}, $self->{h}, sub {
444 CFClient::Texture->new_from_opengl ( 445 glClearColor 0, 0, 0, 1;
445 $self->{w}, $self->{h}, sub { $self->child->draw } 446 glClear GL_COLOR_BUFFER_BIT;
446 ); 447 $self->child->draw;
448 };
447} 449}
448 450
449sub size_allocate { 451sub size_allocate {
450 my ($self, $x, $y, $w, $h) = @_; 452 my ($self, $x, $y, $w, $h) = @_;
451 453
529 531
530my @tex = 532my @tex =
531 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ } 533 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ }
532 qw(d1_bg.png d1_border_top.png d1_border_right.png d1_border_left.png d1_border_bottom.png); 534 qw(d1_bg.png d1_border_top.png d1_border_right.png d1_border_left.png d1_border_bottom.png);
533 535
536sub new {
537 my $class = shift;
538
539 # TODO: user_x, user_y, overwrite moveto?
540
541 $class->SUPER::new (
542 bg => [1, 1, 1, 1],
543 border_bg => [1, 1, 1, 1],
544 border => $::FONTSIZE * 0.8,
545 @_
546 )
547}
548
534sub size_request { 549sub size_request {
535 my ($self) = @_; 550 my ($self) = @_;
536 551
537 return ($self->{user_w}, $self->{user_h}) if $self->{user_w} && $self->{user_h}; 552 return ($self->{user_w}, $self->{user_h}) if $self->{user_w} && $self->{user_h};
538 553
539 my ($w, $h) = $self->SUPER::size_request; 554 my ($w, $h) = $self->SUPER::size_request;
540 555
541 $h += $tex[1]->{h}; 556 (
542 $h += $tex[4]->{h}; 557 $w + $self->{border} * 2,
543 $w += $tex[2]->{w}; 558 $h + $self->{border} * 2,
544 $w += $tex[3]->{w}; 559 )
545
546 ($w, $h)
547} 560}
548 561
549sub size_allocate { 562sub size_allocate {
550 my ($self, $x, $y, $w, $h) = @_; 563 my ($self, $x, $y, $w, $h) = @_;
551 564
552 $self->_size_allocate ($x, $y, $w, $h) or return; 565 $self->_size_allocate ($x, $y, $w, $h) or return;
553 566
554 $h -= $tex[1]{h}; 567 $h -= List::Util::max 0, $self->{border} * 2;
555 $h -= $tex[4]{h}; 568 $w -= List::Util::max 0, $self->{border} * 2;
556 $w -= $tex[2]{w};
557 $w -= $tex[3]{w};
558 569
559 $h = $h < 0 ? 0 : $h; 570 $self->child->size_allocate ($self->{border}, $self->{border}, $w, $h);
560 $w = $w < 0 ? 0 : $w;
561
562 my $child = $self->child;
563
564 $child->size_allocate ($tex[3]->{w}, $tex[1]->{h}, $w, $h);
565} 571}
566 572
567sub button_down { 573sub button_down {
568 my ($self, $ev, $x, $y) = @_; 574 my ($self, $ev, $x, $y) = @_;
569 575
570 if ($x < $self->{w} && $x >= $self->{w} - $tex[2]{w} 576 if ($x < $self->{w} && $x >= $self->{w} - $self->{border}
571 && $y < $self->{h} && $y >= $self->{h} - $tex[4]{h}) { 577 && $y < $self->{h} && $y >= $self->{h} - $self->{border}) {
572 578
573 my ($ox, $oy) = ($ev->button_x, $ev->button_y); 579 my ($ox, $oy) = ($ev->button_x, $ev->button_y);
574 my ($bw, $bh) = ($self->{w}, $self->{h}); 580 my ($bw, $bh) = ($self->{w}, $self->{h});
575 581
576 $self->{motion} = sub { 582 $self->{motion} = sub {
582 $self->{user_h} = $bh + $y - $oy; 588 $self->{user_h} = $bh + $y - $oy;
583 $self->update; 589 $self->update;
584 }; 590 };
585 591
586 } elsif ($x >= 0 && $x < $self->{w} 592 } elsif ($x >= 0 && $x < $self->{w}
587 && $y >= 0 && $y < $tex[1]{h}) { 593 && $y >= 0 && $y < $self->{border}) {
588 594
589 my ($ox, $oy) = ($ev->button_x, $ev->button_y); 595 my ($ox, $oy) = ($ev->button_x, $ev->button_y);
590 my ($bx, $by) = ($self->{x}, $self->{y}); 596 my ($bx, $by) = ($self->{x}, $self->{y});
591 597
592 $self->{motion} = sub { 598 $self->{motion} = sub {
613} 619}
614 620
615sub _draw { 621sub _draw {
616 my ($self) = @_; 622 my ($self) = @_;
617 623
618 my ($w, $h) = ($self->{w}, $self->{h}); 624 my ($w, $h ) = ($self->{w}, $self->{h});
619 my ($cw, $ch) = ($self->child->{w}, $self->child->{h}); 625 my ($cw, $ch) = ($self->child->{w}, $self->child->{h});
620 626
621 glEnable GL_BLEND; 627 glEnable GL_BLEND;
622 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; 628 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
623 glEnable GL_TEXTURE_2D; 629 glEnable GL_TEXTURE_2D;
624 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; 630 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
625 631
626 my $top = $tex[1]; 632 glColor @{ $self->{border_bg} };
627 $top->draw_quad (0, 0, $w, $top->{h}); 633 $tex[1]->draw_quad (0, 0, $w, $self->{border});
628 634 $tex[3]->draw_quad (0, $self->{border}, $self->{border}, $ch);
629 my $left = $tex[3]; 635 $tex[2]->draw_quad ($w - $self->{border}, $self->{border}, $self->{border}, $ch);
630 $left->draw_quad (0, $top->{h}, $left->{w}, $ch); 636 $tex[4]->draw_quad (0, $h - $self->{border}, $w, $self->{border});
631
632 my $right = $tex[2];
633 $right->draw_quad ($w - $right->{w}, $top->{h}, $right->{w}, $ch);
634
635 my $bottom = $tex[4];
636 $bottom->draw_quad (0, $h - $bottom->{h}, $w, $bottom->{h});
637 637
638 my $bg = $tex[0]; 638 my $bg = $tex[0];
639 639
640 glBindTexture GL_TEXTURE_2D, $bg->{name}; 640 # TODO: repeat texture not scale
641 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
642 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT;
643 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT;
644
645 my $rep_x = $cw / $bg->{w}; 641 my $rep_x = $cw / $bg->{w};
646 my $rep_y = $ch / $bg->{h}; 642 my $rep_y = $ch / $bg->{h};
647 643
644 glColor @{ $self->{bg} };
645
646 $bg->{s} = $rep_x;
647 $bg->{t} = $rep_y;
648 $bg->{wrap_mode} = 1;
648 $bg->draw_quad ($left->{w}, $top->{h}, $cw, $ch); 649 $bg->draw_quad ($self->{border}, $self->{border}, $cw, $ch);
649 650
650 glDisable GL_TEXTURE_2D; 651 glDisable GL_TEXTURE_2D;
651 glDisable GL_BLEND; 652 glDisable GL_BLEND;
652 653
653 $self->child->draw; 654 $self->child->draw;
654
655} 655}
656 656
657############################################################################# 657#############################################################################
658 658
659package CFClient::UI::Table; 659package CFClient::UI::Table;
733 733
734 # linearly scale sizes 734 # linearly scale sizes
735 $ws->[$_] += $col_expand[$_] / $col_expand * ($w - $req_w) for 0 .. $#$ws; 735 $ws->[$_] += $col_expand[$_] / $col_expand * ($w - $req_w) for 0 .. $#$ws;
736 $hs->[$_] *= 1 * $h / $req_h for 0 .. $#$hs; 736 $hs->[$_] *= 1 * $h / $req_h for 0 .. $#$hs;
737 737
738 $_ = int $_ for @$ws; #TODO: avoid rounding problems
739 $_ = int $_ for @$hs; #TODO: avoid rounding problems
740
738 my $y; 741 my $y;
739 742
740 for my $r (0 .. $#{$self->{children}}) { 743 for my $r (0 .. $#{$self->{children}}) {
741 my $row = $self->{children}[$r] 744 my $row = $self->{children}[$r]
742 or next; 745 or next;
743 746
744 my $x = 0; 747 my $x = 0;
745 my $row_h = $hs->[$r]; 748 my $row_h = $hs->[$r];
746 749
747 for my $c (0 .. $#$row) { 750 for my $c (0 .. $#$row) {
748 my $widget = $row->[$c]
749 or next;
750
751 my $col_w = $ws->[$c]; 751 my $col_w = $ws->[$c];
752 752
753 if (my $widget = $row->[$c]) {
753 $widget->size_allocate ($x, $y, $col_w, $row_h); 754 $widget->size_allocate ($x, $y, $col_w, $row_h);
755 }
754 756
755 $x += $col_w; 757 $x += $col_w;
756 } 758 }
757 759
758 $y += $row_h; 760 $y += $row_h;
804} 806}
805 807
806sub size_allocate { 808sub size_allocate {
807 my ($self, $x, $y, $w, $h) = @_; 809 my ($self, $x, $y, $w, $h) = @_;
808 810
809 $self->_size_allocate ($x, $y, $w, $h) or return; 811 $self->_size_allocate ($x, $y, $w, $h);
810
811 return unless $self->{w};
812 812
813 ($h, $w) = ($w, $h); 813 ($h, $w) = ($w, $h);
814 814
815 my $children = $self->{children}; 815 my $children = $self->{children};
816 816
835 } 835 }
836 836
837 my $y = 0; 837 my $y = 0;
838 for (0 .. $#$children) { 838 for (0 .. $#$children) {
839 my $child = $children->[$_]; 839 my $child = $children->[$_];
840 my $h = $h[$_]; 840 my $h = int $h[$_];
841 $child->size_allocate ($y, 0, $h, $w); 841 $child->size_allocate ($y, 0, $h, $w);
842 842
843 $y += $h; 843 $y += $h;
844 } 844 }
845} 845}
864} 864}
865 865
866sub size_allocate { 866sub size_allocate {
867 my ($self, $x, $y, $w, $h) = @_; 867 my ($self, $x, $y, $w, $h) = @_;
868 868
869 $self->_size_allocate ($x, $y, $w, $h) or return; 869 $self->_size_allocate ($x, $y, $w, $h);
870
871 return unless $self->{h};
872 870
873 my $children = $self->{children}; 871 my $children = $self->{children};
874 872
875 my @h = map +($_->size_request)[1], @$children; 873 my @h = map +($_->size_request)[1], @$children;
876 874
891 } 889 }
892 890
893 my $y = 0; 891 my $y = 0;
894 for (0 .. $#$children) { 892 for (0 .. $#$children) {
895 my $child = $children->[$_]; 893 my $child = $children->[$_];
896 my $h = $h[$_]; 894 my $h = int $h[$_];
897 $child->size_allocate (0, $y, $w, $h); 895 $child->size_allocate (0, $y, $w, $h);
898 896
899 $y += $h; 897 $y += $h;
900 } 898 }
901} 899}
910 908
911sub new { 909sub new {
912 my ($class, %arg) = @_; 910 my ($class, %arg) = @_;
913 911
914 my $self = $class->SUPER::new ( 912 my $self = $class->SUPER::new (
915 fg => [1, 1, 1], 913 fg => [1, 1, 1],
916 height => $::FONTSIZE, 914 fontsize => $::FONTSIZE,
917 text => "", 915 text => "",
918 align => -1, 916 align => -1,
919 padding => 2, 917 padding => 2,
920 layout => new CFClient::Layout, 918 layout => new CFClient::Layout,
921 %arg 919 %arg
922 ); 920 );
923 921
924 $self->set_text ($self->{text}); 922 $self->set_text ($self->{text});
925 923
941 939
942 $self->{text} = $text; 940 $self->{text} = $text;
943 $self->{layout}->set_markup ($text); 941 $self->{layout}->set_markup ($text);
944 942
945 delete $self->{texture}; 943 delete $self->{texture};
944# $self->{w} = $self->{h} = -1;
946 $self->update; 945 $self->update;
947} 946}
948 947
949sub get_text { 948sub get_text {
950 my ($self, $text) = @_; 949 my ($self, $text) = @_;
954 953
955sub size_request { 954sub size_request {
956 my ($self) = @_; 955 my ($self) = @_;
957 956
958 $self->{layout}->set_width; 957 $self->{layout}->set_width;
959 $self->{layout}->set_height ($self->{height}); 958 $self->{layout}->set_height ($self->{fontsize});
960 my ($w, $h) = $self->{layout}->size; 959 my ($w, $h) = $self->{layout}->size;
961 960
962 ( 961 (
963 $w + $self->{padding} * 2, 962 $w + $self->{padding} * 2,
964 $h + $self->{padding} * 2, 963 $h + $self->{padding} * 2,
983sub _draw { 982sub _draw {
984 my ($self) = @_; 983 my ($self) = @_;
985 984
986 my $tex = $self->{texture} ||= do { 985 my $tex = $self->{texture} ||= do {
987 $self->{layout}->set_width ($self->{w}); 986 $self->{layout}->set_width ($self->{w});
988 $self->{layout}->set_height (List::Util::min $self->{h}, $self->{height}); 987 $self->{layout}->set_height (List::Util::min $self->{h} - $self->{padding} * 2, $self->{fontsize});
989 new_from_layout CFClient::Texture $self->{layout} 988 new_from_layout CFClient::Texture $self->{layout}
990 }; 989 };
991 990
992 glEnable GL_BLEND; 991 glEnable GL_BLEND;
993 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; 992 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
994 glEnable GL_TEXTURE_2D; 993 glEnable GL_TEXTURE_2D;
995 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; 994 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
996 995
997 glColor @{$self->{fg}}; 996 glColor @{$self->{fg}};
998 997
999 my $x = 998 my $x =
1000 $self->{align} < 0 ? $self->{padding} 999 $self->{align} < 0 ? $self->{padding}
1001 : $self->{align} > 0 ? $self->{w} - $tex->{w} - $self->{padding} 1000 : $self->{align} > 0 ? $self->{w} - $tex->{w} - $self->{padding}
1002 : ($self->{w} - $tex->{w}) * 0.5; 1001 : ($self->{w} - $tex->{w}) * 0.5;
1003 1002
1004 $tex->draw_quad ($x, $self->{padding}); 1003 $tex->draw_quad (int $x, int +($self->{h} - $tex->{h}) * 0.5);
1005 1004
1006 glDisable GL_TEXTURE_2D; 1005 glDisable GL_TEXTURE_2D;
1007 glDisable GL_BLEND; 1006 glDisable GL_BLEND;
1008} 1007}
1009 1008
1022 $class->SUPER::new ( 1021 $class->SUPER::new (
1023 fg => [1, 1, 1], 1022 fg => [1, 1, 1],
1024 bg => [0, 0, 0, 0.2], 1023 bg => [0, 0, 0, 0.2],
1025 active_bg => [1, 1, 1, 0.5], 1024 active_bg => [1, 1, 1, 0.5],
1026 active_fg => [0, 0, 0], 1025 active_fg => [0, 0, 0],
1026 can_hover => 1,
1027 can_focus => 1,
1027 @_ 1028 @_
1028 ) 1029 )
1029} 1030}
1030 1031
1031sub _set_text { 1032sub _set_text {
1032 my ($self, $text) = @_; 1033 my ($self, $text) = @_;
1033 1034
1035 my $old_text = $self->{text};
1036
1034 $self->{last_activity} = $::NOW; 1037 $self->{last_activity} = $::NOW;
1035 1038
1036 $self->{text} = $text; 1039 $self->{text} = $text;
1037 $self->{layout}->set_width ($self->{w}); 1040 $self->{layout}->set_width ($self->{w});
1041 $self->{layout}->set_height (List::Util::min $self->{h} - $self->{padding} * 2, $self->{fontsize});
1038 1042
1039 $text =~ s/./*/g if $self->{hidden}; 1043 $text =~ s/./*/g if $self->{hidden};
1040 1044
1041 $self->{layout}->set_markup ($self->escape_text ($text) . " "); 1045 $self->{layout}->set_markup ($self->escape_text ($text) . " ");
1042 1046
1043 $text = substr $text, 0, $self->{cursor}; 1047 $text = substr $text, 0, $self->{cursor};
1044 utf8::encode $text; 1048 utf8::encode $text;
1045 1049
1046 @$self{qw(cur_x cur_y cur_h)} = $self->{layout}->cursor_pos (length $text); 1050 @$self{qw(cur_x cur_y cur_h)} = $self->{layout}->cursor_pos (length $text);
1051
1052 $self->emit (changed => $self->{text}) # XXX: is this the right place to do this?
1053 if $old_text ne $self->{text};
1047} 1054}
1048 1055
1049sub size_request { 1056sub size_request {
1050 my ($self) = @_; 1057 my ($self) = @_;
1051 1058
1090 ++$self->{cursor} if $self->{cursor} < length $self->{text}; 1097 ++$self->{cursor} if $self->{cursor} < length $self->{text};
1091 } elsif ($sym == SDLK_HOME) { 1098 } elsif ($sym == SDLK_HOME) {
1092 $self->{cursor} = 0; 1099 $self->{cursor} = 0;
1093 } elsif ($sym == SDLK_END) { 1100 } elsif ($sym == SDLK_END) {
1094 $self->{cursor} = length $text; 1101 $self->{cursor} = length $text;
1102 } elsif ($sym == SDLK_ESCAPE) {
1103 $self->emit ('escape');
1095 } elsif ($uni) { 1104 } elsif ($uni) {
1096 substr $text, $self->{cursor}++, 0, chr $uni; 1105 substr $text, $self->{cursor}++, 0, chr $uni;
1097 } 1106 }
1098 1107
1099 $self->_set_text ($text); 1108 $self->_set_text ($text);
1161 glVertex $self->{cur_x}, $self->{cur_y} + $self->{cur_h}; 1170 glVertex $self->{cur_x}, $self->{cur_y} + $self->{cur_h};
1162 glEnd; 1171 glEnd;
1163 } 1172 }
1164} 1173}
1165 1174
1166#############################################################################
1167
1168package CFClient::UI::Button; 1175package CFClient::UI::LineEntry;
1169 1176
1170our @ISA = CFClient::UI::Label::; 1177our @ISA = CFClient::UI::Entry::;
1171 1178
1172use SDL; 1179use SDL;
1173use SDL::OpenGL; 1180use SDL::OpenGL;
1181
1182sub key_down {
1183 my ($self, $ev) = @_;
1184
1185 my $sym = $ev->key_sym;
1186
1187 if ($sym == SDLK_RETURN) {
1188 $self->emit (activate => $self->get_text);
1189 $self->update;
1190
1191 } else {
1192 $self->SUPER::key_down ($ev);
1193 }
1194
1195}
1196
1197#############################################################################
1198
1199package CFClient::UI::Button;
1200
1201our @ISA = CFClient::UI::Label::;
1202
1203use SDL;
1204use SDL::OpenGL;
1205
1206my @tex =
1207 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ }
1208 qw(b1_button_active.png);
1174 1209
1175sub new { 1210sub new {
1176 my $class = shift; 1211 my $class = shift;
1177 1212
1178 $class->SUPER::new ( 1213 $class->SUPER::new (
1179 padding => 4, 1214 padding => 4,
1180 fg => [1, 1, 1], 1215 fg => [1, 1, 1],
1181 bg => [1, 1, 1, 0.2], 1216 bg => [1, 1, 1, 0.2],
1182 active_bg => [0, 0, 0, 0.5],
1183 active_fg => [1, 1, 0], 1217 active_fg => [1, 1, 0],
1184 border_fg => [1, 1, 0], 1218 can_hover => 1,
1185 @_ 1219 @_
1186 ) 1220 )
1187} 1221}
1188 1222
1189sub button_up { 1223sub button_up {
1197 1231
1198sub _draw { 1232sub _draw {
1199 my ($self) = @_; 1233 my ($self) = @_;
1200 1234
1201 local $self->{fg} = $self->{fg}; 1235 local $self->{fg} = $self->{fg};
1236 my $tex = $tex[0];
1202 1237
1203 glEnable GL_BLEND; 1238 glEnable GL_BLEND;
1239 glEnable GL_TEXTURE_2D;
1204 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; 1240 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1205 1241
1206 glTranslate 0.375, 0.375, 0; # make line and polyogon coordinates behave similarly
1207
1208 glBegin GL_LINE_LOOP;
1209 glColor @{$self->{border_fg}};
1210 glVertex 1 , 1;
1211 glVertex 1 , $self->{h} - 2;
1212 glVertex $self->{w} - 2, $self->{h} - 2;
1213 glVertex $self->{w} - 2, 1;
1214 glEnd;
1215
1216 if ($GRAB == $self) { 1242 if ($GRAB == $self) {
1217 glColor @{$self->{active_bg}};
1218 $self->{fg} = $self->{active_fg}; 1243 $self->{fg} = $self->{active_fg};
1219 } else {
1220 glColor @{$self->{bg}};
1221 } 1244 }
1222 1245
1223 glBegin GL_QUADS; 1246 glBindTexture GL_TEXTURE_2D, $tex->{name};
1224 glVertex 2 , 2; 1247 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
1225 glVertex 2 , $self->{h} - 2; 1248
1226 glVertex $self->{w} - 2, $self->{h} - 2; 1249 $tex->draw_quad (0, 0, $self->{w}, $self->{h});
1227 glVertex $self->{w} - 2, 2; 1250
1228 glEnd; 1251 glDisable GL_TEXTURE_2D;
1229 glDisable GL_BLEND; 1252 glDisable GL_BLEND;
1230 1253
1231 $self->SUPER::_draw; 1254 $self->SUPER::_draw;
1232} 1255}
1233 1256
1234############################################################################# 1257#############################################################################
1235 1258
1236package CFClient::UI::Slider; 1259package CFClient::UI::CheckBox;
1237 1260
1238use strict; 1261our @ISA = CFClient::UI::DrawBG::;
1239 1262
1263my @tex =
1264 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ }
1265 qw(c1_checkbox_bg.png c1_checkbox_active.png);
1266
1267use SDL;
1240use SDL::OpenGL; 1268use SDL::OpenGL;
1241
1242our @ISA = CFClient::UI::DrawBG::;
1243 1269
1244sub new { 1270sub new {
1245 my $class = shift; 1271 my $class = shift;
1246 1272
1273 $class->SUPER::new (
1274 padding => 2,
1275 fg => [1, 1, 1],
1276 active_fg => [1, 1, 0],
1277 state => 0,
1278 can_hover => 1,
1279 @_
1280 )
1281}
1282
1283sub size_request {
1284 my ($self) = @_;
1285
1286 ($self->{padding} * 2 + 6) x 2
1287}
1288
1289sub size_allocate {
1290 my ($self, $x, $y, $w, $h) = @_;
1291
1292 $self->_size_allocate ($x, $y, $w, $h);
1293}
1294
1295sub button_down {
1296 my ($self, $ev, $x, $y) = @_;
1297
1298 if ($x >= $self->{padding} && $x < $self->{w} - $self->{padding}
1299 && $y >= $self->{padding} && $y < $self->{h} - $self->{padding}) {
1300 $self->{state} = !$self->{state};
1301 $self->emit (changed => $self->{state});
1302 }
1303}
1304
1305sub _draw {
1306 my ($self) = @_;
1307
1308 $self->SUPER::_draw;
1309
1310 glTranslate $self->{padding} + 0.375, $self->{padding} + 0.375, 0;
1311
1312 my $s = (List::Util::min @$self{qw(w h)}) - $self->{padding} * 2;
1313
1314 glColor @{ $FOCUS == $self ? $self->{active_fg} : $self->{fg} };
1315
1316 glEnable GL_BLEND;
1317 glEnable GL_TEXTURE_2D;
1318 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1319
1320 my $tex = $self->{state} ? $tex[1] : $tex[0];
1321
1322 $tex->draw_quad (0, 0, $s, $s);
1323
1324 glDisable GL_TEXTURE_2D;
1325 glDisable GL_BLEND;
1326}
1327
1328#############################################################################
1329
1330package CFClient::UI::Slider;
1331
1332use strict;
1333
1334use SDL::OpenGL;
1335
1336our @ISA = CFClient::UI::DrawBG::;
1337
1338my @tex =
1339 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ }
1340 qw(s1_slider.png s1_slider_bg.png);
1341
1342sub new {
1343 my $class = shift;
1344
1247 # range [value, low, high, page] 1345 # range [value, low, high, page]
1248 1346
1347 # TODO: 0-width page
1348 # TODO: req_w/h are wrong with vertical
1349 # TODO: calculations are off
1249 my $self = $class->SUPER::new ( 1350 my $self = $class->SUPER::new (
1250 fg => [1, 1, 1], 1351 fg => [1, 1, 1],
1251 active_fg => [0, 0, 0], 1352 active_fg => [0, 0, 0],
1252 range => [0, 0, 100, 10], 1353 range => [0, 0, 100, 10],
1253 req_w => 40, 1354 req_w => 40,
1254 req_h => 10, 1355 req_h => 13,
1255 vertical => 0, 1356 vertical => 0,
1357 can_hover => 1,
1358 inner_pad => 5,
1256 @_ 1359 @_
1257 ); 1360 );
1258 1361
1259 $self 1362 $self
1260} 1363}
1281 if ($GRAB == $self) { 1384 if ($GRAB == $self) {
1282 my ($value, $lo, $hi, $page) = @{$self->{range}}; 1385 my ($value, $lo, $hi, $page) = @{$self->{range}};
1283 1386
1284 my ($x, $w) = $self->{vertical} ? ($y, $self->{h}) : ($x, $self->{w}); 1387 my ($x, $w) = $self->{vertical} ? ($y, $self->{h}) : ($x, $self->{w});
1285 1388
1389 my $inner_pad_px = $self->_calc_inner_pad_px ($w);
1390 my $inner_w = $w - $inner_pad_px * 2; # * 2 for left & right
1391
1392 $x -= $inner_pad_px; # substract the padding
1286 $x = $x * ($hi - $lo) / $w + $lo; 1393 $x = $x * ($hi - $lo) / $inner_w + $lo;
1287 $x = $lo if $x < $lo; 1394 $x = $lo if $x < $lo;
1288 $x = $hi - $page if $x > $hi - $page; 1395 $x = $hi - $page if $x > $hi - $page;
1289 $self->{range}[0] = $x; 1396 $self->{range}[0] = $x;
1290 1397
1291 $self->emit (changed => $x); 1398 $self->emit (changed => $x);
1292 $self->update; 1399 $self->update;
1293 } 1400 }
1401}
1402
1403# the inner_* stuff is for generating a padding for the slider handle,
1404# so that the handle doesn't leave the texture. This calculation isn't 100%
1405# correct propably, but it does the job for now
1406sub _calc_inner_pad_px {
1407 my ($self, $w) = @_;
1408 ($w / 100) * $self->{inner_pad} # % to pixels
1294} 1409}
1295 1410
1296sub _draw { 1411sub _draw {
1297 my ($self) = @_; 1412 my ($self) = @_;
1298 1413
1312 my $fg = $FOCUS == $self ? $self->{active_fg} : $self->{fg}; 1427 my $fg = $FOCUS == $self ? $self->{active_fg} : $self->{fg};
1313 my $bg = $FOCUS == $self ? $self->{active_bg} : $self->{bg}; 1428 my $bg = $FOCUS == $self ? $self->{active_bg} : $self->{bg};
1314 1429
1315 my ($value, $lo, $hi, $page) = @{$self->{range}}; 1430 my ($value, $lo, $hi, $page) = @{$self->{range}};
1316 1431
1432 $hi = $value + 1 if $lo == $hi;
1433
1434 my $inner_pad_px = $self->_calc_inner_pad_px ($w);
1435 my $inner_w = $w - $inner_pad_px * 2; # * 2 for left & right
1436
1317 $page = int $page * $w / ($hi - $lo); 1437 $page = int $page * $inner_w / ($hi - $lo);
1318 $value = int +($value - $lo) * $w / ($hi - $lo); 1438 $value = int +($value - $lo) * $inner_w / ($hi - $lo);
1319 1439
1320 $w -= $page; 1440 $w -= $page;
1321 $page &= ~1; 1441 $page &= ~1;
1322 glTranslate $page * 0.5, 0, 0; 1442 glTranslate $page * 0.5, 0, 0;
1323 $page ||= 2; 1443 $page ||= 2;
1324 1444
1325 glColor @$fg;
1326 glBegin GL_LINES;
1327 glVertex 0, 0; glVertex 0, $h;
1328 glVertex $w - 1, 0; glVertex $w - 1, $h;
1329 glVertex 0, $h * 0.5; glVertex $w, $h * 0.5;
1330 glEnd;
1331
1332 my $knob_a = $value - $page * 0.5; 1445 my $knob_a = $inner_pad_px + ($value - $page * 0.5);
1333 my $knob_b = $value + $page * 0.5; 1446 my $knob_b = $inner_pad_px + ($value + $page * 0.5);
1334 1447
1335 glBegin GL_QUADS; 1448 glEnable GL_BLEND;
1336 glColor @$fg; 1449 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1337 glVertex $knob_a, 0; 1450 glEnable GL_TEXTURE_2D;
1338 glVertex $knob_a, $h; 1451 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
1339 glVertex $knob_b, $h;
1340 glVertex $knob_b, 0;
1341 1452
1342 if ($knob_a < $knob_b - 2) { 1453 # draw background
1343 glColor @$bg; 1454 $tex[1]->draw_quad (0, 0, $w, $h);
1344 glVertex $knob_a + 1, 1; 1455
1345 glVertex $knob_a + 1, $h - 1; 1456 # draw handle
1346 glVertex $knob_b - 1, $h - 1; 1457 $tex[0]->draw_quad ($knob_a, 0, $knob_b - $knob_a, $h);
1347 glVertex $knob_b - 1, 1; 1458
1459 glDisable GL_BLEND;
1460 glDisable GL_TEXTURE_2D;
1461}
1462
1463#############################################################################
1464
1465package CFClient::UI::TextView;
1466
1467our @ISA = CFClient::UI::HBox::;
1468
1469use SDL::OpenGL;
1470
1471sub new {
1472 my $class = shift;
1473
1474 my $self = $class->SUPER::new (
1475 req_w => $::WIDTH / 6,
1476 req_h => $::HEIGHT / 6,
1477 fontsize => $::FONTSIZE,
1478 @_,
1479
1480 layout => (new CFClient::Layout),
1481 par => [],
1482 height => 0,
1483 children => [
1484 (new CFClient::UI::Empty expand => 1),
1485 (new CFClient::UI::Slider vertical => 1),
1486 ],
1487 );
1488
1489 $self->{children}[1]->connect (changed => sub {
1490 $self->update;
1491 });
1492
1493 $self
1494}
1495
1496sub set_fontsize {
1497 my ($self, $fontsize) = @_;
1498
1499 $self->{fontsize} = $fontsize;
1500 $self->reflow;
1501}
1502
1503sub text_height {
1504 my ($self, $text) = @_;
1505
1506 my $layout = $self->{layout};
1507
1508 $layout->set_height ($self->{fontsize});
1509 $layout->set_width ($self->{w});
1510 $layout->set_text ($text);
1348 } 1511
1349 glEnd; 1512 ($layout->size)[1]
1513}
1514
1515sub reflow {
1516 my ($self) = @_;
1517
1518 $self->{need_reflow}++;
1519 $self->update;
1520}
1521
1522sub size_request {
1523 my ($self) = @_;
1524
1525 ($self->{req_w}, $self->{req_h})
1526}
1527
1528sub size_allocate {
1529 my ($self, $x, $y, $w, $h) = @_;
1530
1531 $self->SUPER::size_allocate ($x, $y, $w, $h);
1532
1533 $self->{layout}->set_height ($self->{fontsize});
1534 $self->{layout}->set_width ($self->{w});
1535
1536 $self->reflow;
1537}
1538
1539sub add_paragraph {
1540 my ($self, $color, $text) = @_;
1541
1542 #TODO: intelligently "reformat" paragraph
1543
1544 my $height = $self->text_height ($text);
1545
1546 $self->{height} += $height;
1547
1548 push @{$self->{par}}, [$height, $color, $text];
1549
1550 $self->{children}[1]{range} = [$self->{height} - $self->{h}, 0, $self->{height}, $self->{h}];
1551 $self->{children}[1]->update;
1552}
1553
1554sub update {
1555 my ($self) = @_;
1556
1557 $self->SUPER::update;
1558
1559 return unless $self->{h} > 0;
1560
1561 delete $self->{texture};
1562
1563 $TOPLEVEL->on_refresh ($self, sub {
1564 if (delete $self->{need_reflow}) {
1565 my $height = 0;
1566
1567 $height += $_->[0] = $self->text_height ($_->[2])
1568 for @{$self->{par}};
1569
1570 $self->{height} = $height;
1571
1572 $self->{children}[1]{range} = [$height - $self->{h}, 0, $height, $self->{h}];
1573
1574 delete $self->{texture};
1575 }
1576
1577 $self->{texture} ||= new_from_opengl CFClient::Texture $self->{w}, $self->{h}, sub {
1578 glClearColor 0, 0, 0, 1;
1579 glClear GL_COLOR_BUFFER_BIT;
1580
1581 glEnable GL_BLEND;
1582 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1583 glEnable GL_TEXTURE_2D;
1584 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
1585
1586 my $top = int $self->{children}[1]{range}[0];
1587
1588 my $y0 = $top;
1589 my $y1 = $top + $self->{h};
1590
1591 my $y = 0;
1592
1593 my $layout = $self->{layout};
1594
1595 for my $par (@{$self->{par}}) {
1596 my $h = $par->[0];
1597
1598 if ($y0 < $y + $h && $y < $y1) {
1599 $layout->set_text ($par->[2]);
1600
1601 glColor @{ $par->[1] };
1602 my ($W, $H) = $layout->size;
1603 CFClient::Texture->new_from_layout ($layout)->draw_quad (0, $y - $y0);
1604 }
1605
1606 $y += $h;
1607 }
1608
1609 glDisable GL_TEXTURE_2D;
1610 glDisable GL_BLEND;
1611 };
1612 });
1613}
1614
1615sub _draw {
1616 my ($self) = @_;
1617
1618 if ($self->{texture}) {
1619 glEnable GL_TEXTURE_2D;
1620 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
1621 $self->{texture}->draw_quad (0, 0, $self->{w}, $self->{h});
1622 glDisable GL_TEXTURE_2D;
1623 }
1624
1625 $self->{children}[1]->draw;
1626
1350} 1627}
1351 1628
1352############################################################################# 1629#############################################################################
1353 1630
1354package CFClient::UI::MapWidget; 1631package CFClient::UI::MapWidget;
1364 1641
1365sub new { 1642sub new {
1366 my $class = shift; 1643 my $class = shift;
1367 1644
1368 $class->SUPER::new ( 1645 $class->SUPER::new (
1369 z => -1, 1646 z => -1,
1647 can_focus => 1,
1370 list => (glGenLists 1), 1648 list => (glGenLists 1),
1371 @_ 1649 @_
1372 ) 1650 )
1373} 1651}
1374 1652
1375sub key_down { 1653sub key_down {
1376 print "MAPKEYDOWN\n"; 1654 print "MAPKEYDOWN\n";
1377} 1655}
1378 1656
1379sub key_up { 1657sub key_up {
1658}
1659
1660sub button_down {
1661 my ($self, $ev, $x, $y) = @_;
1662
1663 $self->focus_in;
1664
1665 if ($ev->button == 2) {
1666 my ($ox, $oy) = ($ev->button_x, $ev->button_y);
1667 my ($bw, $bh) = ($::CFG->{map_shift_x}, $::CFG->{map_shift_y});
1668
1669 $self->{motion} = sub {
1670 my ($ev, $x, $y) = @_;
1671
1672 ($x, $y) = ($ev->motion_x, $ev->motion_y);
1673
1674 $::CFG->{map_shift_x} = $bw + $x - $ox;
1675 $::CFG->{map_shift_y} = $bh + $y - $oy;
1676
1677 $self->update;
1678 };
1679 }
1680}
1681
1682sub button_up {
1683 my ($self, $ev, $x, $y) = @_;
1684
1685 delete $self->{motion};
1686}
1687
1688sub mouse_motion {
1689 my ($self, $ev, $x, $y) = @_;
1690
1691 $self->{motion}->($ev, $x, $y) if $self->{motion};
1380} 1692}
1381 1693
1382sub size_request { 1694sub size_request {
1383 ( 1695 (
1384 1 + 32 * int $::WIDTH / 32, 1696 1 + 32 * int $::WIDTH / 32,
1397 my ($self) = @_; 1709 my ($self) = @_;
1398 1710
1399 if (delete $self->{need_update}) { 1711 if (delete $self->{need_update}) {
1400 glNewList $self->{list}, GL_COMPILE; 1712 glNewList $self->{list}, GL_COMPILE;
1401 1713
1402 my $mx = $::CONN->{mapx}; 1714 if ($::MAP) {
1403 my $my = $::CONN->{mapy};
1404
1405 my $map = $::CONN->{map};
1406
1407 my ($xofs, $yofs);
1408
1409 my $sw = 1 + int $::WIDTH / 32; 1715 my $sw = int $::WIDTH / 32;
1410 my $sh = 1 + int $::HEIGHT / 32; 1716 my $sh = int $::HEIGHT / 32;
1411 1717
1412 if ($::CONN->{mapw} > $sw) { 1718 my $sx = $::CFG->{map_shift_x};
1413 $xofs = $mx + ($::CONN->{mapw} - $sw) * 0.5; 1719 my $sy = $::CFG->{map_shift_y};
1414 } else { 1720
1415 $xofs = $self->{xofs} = min $mx, max $mx + $::CONN->{mapw} - $sw + 1, $self->{xofs}; 1721 glTranslate +($sx & 31) - 32, ($sy & 31) - 32, 0;
1722
1723 my ($w, $h, $data) = $::MAP->draw ($sx >> 5, $sy >> 5, 0, 0, $sw + 1, $sh + 1);
1724
1725 if ($::CFG->{fow_enable}) {
1726 if ($::CFG->{fow_smooth}) { # smooth fog of war
1727 glConvolutionParameter GL_CONVOLUTION_2D, GL_CONVOLUTION_BORDER_MODE, GL_CONSTANT_BORDER;
1728 glConvolutionFilter2D
1729 GL_CONVOLUTION_2D,
1730 GL_ALPHA,
1731 3, 3,
1732 GL_ALPHA, GL_FLOAT,
1733 pack "f*",
1734 0.1, 0.1, 0.1,
1735 0.1, 0.2, 0.1,
1736 0.1, 0.1, 0.1,
1737 ;
1738 glEnable GL_CONVOLUTION_2D;
1739 }
1740
1741 my $tex = new CFClient::Texture
1742 w => $w,
1743 h => $h,
1744 data => $data,
1745 internalformat => GL_ALPHA,
1746 format => GL_ALPHA;
1747
1748 glDisable GL_CONVOLUTION_2D if $::CFG->{fow_smooth};
1749
1750 glEnable GL_BLEND;
1751 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1752 glEnable GL_TEXTURE_2D;
1753 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
1754
1755 glColor +($::CFG->{fow_intensity}) x 3, 1;
1756 $tex->draw_quad (0, 0, $w * 32, $h * 32);
1757
1758 glDisable GL_TEXTURE_2D;
1759 glDisable GL_BLEND;
1760 }
1761
1762 # HACK BEGIN
1763 {
1764 my ($w, $h) = (250, 250);
1765
1766 glEnable GL_BLEND;
1767 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1768 glEnable GL_TEXTURE_2D;
1769 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
1770
1771 CFClient::Texture->new (
1772 w => $w,
1773 h => $h,
1774 data => $::MAP->mapmap ($w, $h),
1775 type => GL_UNSIGNED_INT_8_8_8_8_REV
1776 )->draw_quad (100, 100);
1777
1778 glDisable GL_TEXTURE_2D;
1779 glDisable GL_BLEND;
1780 }
1781 # HACK END
1416 } 1782 }
1417 1783
1418 if ($::CONN->{maph} > $sh) {
1419 $yofs = $my + ($::CONN->{maph} - $sh) * 0.5;
1420 } else {
1421 $yofs = $self->{yofs} = min $my, max $my + $::CONN->{maph} - $sh + 1, $self->{yofs};
1422 }
1423
1424 glEnable GL_TEXTURE_2D;
1425 glEnable GL_BLEND;
1426 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1427 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
1428
1429 my $sw4 = ($sw + 3) & ~3;
1430 my $darkness = "\x00" x ($sw4 * $sh);
1431
1432 for my $x (0 .. $sw - 1) {
1433 my $row = $map->[$x + $xofs];
1434 for my $y (0 .. $sh - 1) {
1435
1436 my $cell = $row->[$y + $yofs]
1437 or next;
1438
1439 my $dark = $cell->[0];
1440 if ($dark < 0) {
1441 substr $darkness, $y * $sw4 + $x, 1, chr 224;
1442 } else {
1443 substr $darkness, $y * $sw4 + $x, 1, chr 255 - $dark;
1444 }
1445
1446 for my $num (grep $_, @$cell[1,2,3]) {
1447 my $tex = $::CONN->{face}[$num]{texture} || next;
1448
1449 my ($w, $h) = @$tex{qw(w h)};
1450
1451 $tex->draw_quad (($x + 1) * 32 - $w, ($y + 1) * 32 - $h, $w, $h);
1452 }
1453 }
1454 }
1455
1456# if (1) { # higher quality darkness
1457# $lighting =~ s/(.)/$1$1$1/gs;
1458# my $pb = new_from_data Gtk2::Gdk::Pixbuf $lighting, "rgb", 0, 8, $sw4, $sh, $sw4 * 3;
1459#
1460# $pb = $pb->scale_simple ($sw4 * 0.5, $sh * 0.5, "bilinear");
1461#
1462# $lighting = $pb->get_pixels;
1463# $lighting =~ s/(.)../$1/gs;
1464# }
1465
1466 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
1467
1468 $darkness = new CFClient::Texture
1469 w => $sw4,
1470 h => $sh,
1471 data => $darkness,
1472 internalformat => GL_ALPHA,
1473 format => GL_ALPHA;
1474
1475 glColor 0.45, 0.45, 0.45, 1;
1476 $darkness->draw_quad (0, 0, $sw4 * 32, $sh * 32);
1477
1478 glDisable GL_TEXTURE_2D;
1479 glDisable GL_BLEND;
1480
1481 glEndList; 1784 glEndList;
1482 } 1785 }
1483 1786
1787 glPushMatrix;
1484 glCallList $self->{list}; 1788 glCallList $self->{list};
1789 glPopMatrix;
1790
1791 if ($FOCUS != $self) {
1792 glColor 64/255, 64/255, 64/255;
1793 glLogicOp GL_AND;
1794 glEnable GL_COLOR_LOGIC_OP;
1795 glBegin GL_QUADS;
1796 glVertex 0, 0;
1797 glVertex 0, $::HEIGHT;
1798 glVertex $::WIDTH, $::HEIGHT;
1799 glVertex $::WIDTH, 0;
1800 glEnd;
1801 glDisable GL_COLOR_LOGIC_OP;
1802 }
1485} 1803}
1486 1804
1487my %DIR = ( 1805my %DIR = (
1488 SDLK_KP8, [1, "north"], 1806 SDLK_KP8, [1, "north"],
1489 SDLK_KP9, [2, "northeast"], 1807 SDLK_KP9, [2, "northeast"],
1505 1823
1506 my $mod = $ev->key_mod; 1824 my $mod = $ev->key_mod;
1507 my $sym = $ev->key_sym; 1825 my $sym = $ev->key_sym;
1508 1826
1509 if ($sym == SDLK_KP5) { 1827 if ($sym == SDLK_KP5) {
1510 $::CONN->send ("command stay fire"); 1828 $::CONN->user_send ("command stay fire");
1829 } elsif ($sym == SDLK_a) {
1830 $::CONN->user_send ("command apply");
1831 } elsif ($sym == SDLK_QUOTE) {
1832 $self->emit ('activate_console');
1833 } elsif ($sym == SDLK_SLASH) {
1834 $self->emit ('activate_console' => '/');
1511 } elsif (exists $DIR{$sym}) { 1835 } elsif (exists $DIR{$sym}) {
1512 if ($mod & KMOD_SHIFT) { 1836 if ($mod & KMOD_SHIFT) {
1513 $self->{shft}++; 1837 $self->{shft}++;
1514 $::CONN->send ("command fire $DIR{$sym}[0]"); 1838 $::CONN->user_send ("command fire $DIR{$sym}[0]");
1515 } elsif ($mod & KMOD_CTRL) { 1839 } elsif ($mod & KMOD_CTRL) {
1516 $self->{ctrl}++; 1840 $self->{ctrl}++;
1517 $::CONN->send ("command run $DIR{$sym}[0]"); 1841 $::CONN->user_send ("command run $DIR{$sym}[0]");
1518 } else { 1842 } else {
1519 $::CONN->send ("command $DIR{$sym}[1]"); 1843 $::CONN->user_send ("command $DIR{$sym}[1]");
1520 } 1844 }
1521 } 1845 }
1522} 1846}
1523 1847
1524sub key_up { 1848sub key_up {
1526 1850
1527 my $mod = $ev->key_mod; 1851 my $mod = $ev->key_mod;
1528 my $sym = $ev->key_sym; 1852 my $sym = $ev->key_sym;
1529 1853
1530 if (!($mod & KMOD_SHIFT) && delete $self->{shft}) { 1854 if (!($mod & KMOD_SHIFT) && delete $self->{shft}) {
1531 $::CONN->send ("command fire_stop"); 1855 $::CONN->user_send ("command fire_stop");
1532 } 1856 }
1533 if (!($mod & KMOD_CTRL ) && delete $self->{ctrl}) { 1857 if (!($mod & KMOD_CTRL ) && delete $self->{ctrl}) {
1534 $::CONN->send ("command run_stop"); 1858 $::CONN->user_send ("command run_stop");
1535 } 1859 }
1536} 1860}
1537 1861
1538############################################################################# 1862#############################################################################
1539 1863
1577 glPopMatrix; 1901 glPopMatrix;
1578} 1902}
1579 1903
1580############################################################################# 1904#############################################################################
1581 1905
1906package CFClient::UI::Flopper;
1907
1908our @ISA = CFClient::UI::Button::;
1909
1910sub new {
1911 my $class = shift;
1912
1913 my $self = $class->SUPER::new (
1914 state => 0,
1915 connect_activate => \&toggle_flopper,
1916 @_
1917 );
1918
1919 if ($self->{state}) {
1920 $self->{state} = 0;
1921 $self->toggle_flopper;
1922 }
1923
1924 $self
1925}
1926
1927sub toggle_flopper {
1928 my ($self) = @_;
1929
1930 # TODO: use animation
1931 if ($self->{state} = !$self->{state}) {
1932 $CFClient::UI::TOPLEVEL->add ($self->{other});
1933 $self->{other}->move (
1934 ($::WIDTH - $self->{other}{w}) * 0.5,
1935 ($::HEIGHT - $self->{other}{h}) * 0.5,
1936 );
1937 } else {
1938 $CFClient::UI::TOPLEVEL->remove ($self->{other});
1939 }
1940}
1941
1942#############################################################################
1943
1582package CFClient::UI::Toplevel; 1944package CFClient::UI::Toplevel;
1583 1945
1584our @ISA = CFClient::UI::Container::; 1946our @ISA = CFClient::UI::Container::;
1947
1948use SDL::OpenGL;
1585 1949
1586sub size_request { 1950sub size_request {
1587 ($::WIDTH, $::HEIGHT) 1951 ($::WIDTH, $::HEIGHT)
1588} 1952}
1589 1953
1615 $self->SUPER::add ($widget); 1979 $self->SUPER::add ($widget);
1616 1980
1617 $widget->size_allocate ($widget->{x}, $widget->{y}, $widget->size_request); 1981 $widget->size_allocate ($widget->{x}, $widget->{y}, $widget->size_request);
1618} 1982}
1619 1983
1984sub on_refresh {
1985 my ($self, $id, $cb) = @_;
1986
1987 $self->{refresh_hook}{$id} = $cb;
1988}
1989
1620sub draw { 1990sub draw {
1621 my ($self) = @_; 1991 my ($self) = @_;
1622 1992
1993 while (my $rcb = delete $self->{refresh_hook}) {
1994 $_->() for values %$rcb;
1995 }
1996
1997 glViewport 0, 0, $::WIDTH, $::HEIGHT;
1998 glClearColor +($::CFG->{fow_intensity}) x 3, 1;
1999 glClear GL_COLOR_BUFFER_BIT;
2000
2001 glMatrixMode GL_PROJECTION;
2002 glLoadIdentity;
2003 glOrtho 0, $::WIDTH, $::HEIGHT, 0, -10000 , 10000;
2004 glMatrixMode GL_MODELVIEW;
2005 glLoadIdentity;
2006
1623 $self->_draw; 2007 $self->_draw;
1624} 2008}
1625 2009
1626############################################################################# 2010#############################################################################
1627 2011

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