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Comparing deliantra/Deliantra-Client/DC/UI.pm (file contents):
Revision 1.45 by root, Sun Apr 9 22:19:03 2006 UTC vs.
Revision 1.137 by root, Wed Apr 19 21:38:05 2006 UTC

1package Crossfire::Client::Widget; 1package CFClient::UI;
2 2
3use strict; 3use strict;
4 4
5use Scalar::Util; 5use Scalar::Util ();
6use List::Util ();
7
8use CFClient;
9
10our ($FOCUS, $HOVER, $GRAB); # various widgets
11
12our $ROOT;
13our $BUTTON_STATE;
14
15# class methods for events
16sub feed_sdl_key_down_event {
17 $FOCUS->key_down ($_[0]) if $FOCUS;
18}
19
20sub feed_sdl_key_up_event {
21 $FOCUS->key_up ($_[0]) if $FOCUS;
22}
23
24sub feed_sdl_button_down_event {
25 my ($ev) = @_;
26 my ($x, $y) = ($ev->{x}, $ev->{y});
27
28 if (!$BUTTON_STATE) {
29 my $widget = $ROOT->find_widget ($x, $y);
30
31 $GRAB = $widget;
32 $GRAB->update if $GRAB;
33 }
34
35 $BUTTON_STATE |= 1 << ($ev->{button} - 1);
36
37 $GRAB->button_down ($ev, $GRAB->coord2local ($x, $y)) if $GRAB;
38}
39
40sub feed_sdl_button_up_event {
41 my ($ev) = @_;
42 my ($x, $y) = ($ev->{x}, $ev->{y});
43
44 my $widget = $GRAB || $ROOT->find_widget ($x, $y);
45
46 $BUTTON_STATE &= ~(1 << ($ev->{button} - 1));
47
48 $GRAB->button_up ($ev, $GRAB->coord2local ($x, $y)) if $GRAB;
49
50 if (!$BUTTON_STATE) {
51 my $grab = $GRAB; undef $GRAB;
52 $grab->update if $grab;
53 $GRAB->update if $GRAB;
54 }
55}
56
57sub feed_sdl_motion_event {
58 my ($ev) = @_;
59 my ($x, $y) = ($ev->{x}, $ev->{y});
60
61 my $widget = $GRAB || $ROOT->find_widget ($x, $y);
62
63 if ($widget != $HOVER) {
64 my $hover = $HOVER; $HOVER = $widget;
65
66 $hover->update if $hover && $hover->{can_hover};
67 $HOVER->update if $HOVER && $HOVER->{can_hover};
68 }
69
70 $HOVER->mouse_motion ($ev, $HOVER->coord2local ($x, $y)) if $HOVER;
71}
72
73# convert position array to integers
74sub harmonize {
75 my ($vals) = @_;
76
77 my $rem = 0;
78
79 for (@$vals) {
80 my $i = int $_ + $rem;
81 $rem += $_ - $i;
82 $_ = $i;
83 }
84}
85
86#############################################################################
87
88package CFClient::UI::Base;
89
90use strict;
6 91
7use SDL::OpenGL; 92use SDL::OpenGL;
8use SDL::OpenGL::Constants;
9
10use Crossfire::Client;
11
12our $FOCUS; # the widget with current focus
13
14# class methods for events
15sub feed_sdl_key_down_event { $FOCUS->key_down ($_[0]) if $FOCUS }
16sub feed_sdl_key_up_event { $FOCUS->key_up ($_[0]) if $FOCUS }
17sub feed_sdl_button_down_event { }
18sub feed_sdl_button_up_event { }
19 93
20sub new { 94sub new {
21 my $class = shift; 95 my $class = shift;
22 96
23 bless { @_ }, $class 97 my $self = bless {
98 x => 0,
99 y => 0,
100 z => 0,
101 @_
102 }, $class;
103
104 for (keys %$self) {
105 if (/^connect_(.*)$/) {
106 $self->connect ($1 => delete $self->{$_});
107 }
108 }
109
110 $self
111}
112
113sub show {
114 my ($self) = @_;
115
116 return if $self->{parent};
117
118 $CFClient::UI::ROOT->add ($self);
119}
120
121sub hide {
122 my ($self) = @_;
123
124 return unless $self->{parent};
125
126 $self->{parent}->remove ($self);
24} 127}
25 128
26sub move { 129sub move {
27 my ($self, $x, $y, $z) = @_; 130 my ($self, $x, $y, $z) = @_;
131
28 $self->{x} = $x; 132 $self->{x} = int $x;
29 $self->{y} = $y; 133 $self->{y} = int $y;
30 $self->{z} = $z if defined $z; 134 $self->{z} = $z if defined $z;
135
136 $self->update;
31} 137}
32 138
33sub needs_redraw { 139sub needs_redraw {
34 0 140 0
35} 141}
37sub size_request { 143sub size_request {
38 require Carp; 144 require Carp;
39 Carp::confess "size_request is abtract"; 145 Carp::confess "size_request is abtract";
40} 146}
41 147
42sub size_allocate { 148sub configure {
43 my ($self, $w, $h) = @_; 149 my ($self, $x, $y, $w, $h) = @_;
150
151 $self->{x} = $x;
152 $self->{y} = $y;
153
154 return unless $self->{w} != $w || $self->{h} != $h;
44 155
45 $self->{w} = $w; 156 $self->{w} = $w;
46 $self->{h} = $h; 157 $self->{h} = $h;
158
159 $self->size_allocate ($w, $h);
160 $self->update;
161}
162
163sub size_allocate {
164 # nothing to be done
165}
166
167# return top left coordinates
168sub _topleft {
169 my ($self, $x, $y) = @_;
170
171 $self->{parent}->_topleft ($x + $self->{x}, $y + $self->{y});
172}
173
174# translate global coordinates to local coordinate system
175sub coord2local {
176 my ($self, $x, $y) = @_;
177
178 my ($X, $Y) = $self->_topleft;
179 ($x - $X, $y - $Y)
180}
181
182# translate local coordinates to global coordinate system
183sub coord2global {
184 my ($self, $x, $y) = @_;
185
186 my ($X, $Y) = $self->_topleft;
187 ($x + $X, $y + $Y)
47} 188}
48 189
49sub focus_in { 190sub focus_in {
50 my ($widget) = @_; 191 my ($self) = @_;
51 $FOCUS = $widget; 192
193 return if $FOCUS == $self;
194 return unless $self->{can_focus};
195
196 my $focus = $FOCUS; $FOCUS = $self;
197
198 $self->emit (focus_in => $focus);
199
200 $focus->update if $focus;
201 $FOCUS->update;
52} 202}
53 203
54sub focus_out { 204sub focus_out {
55 my ($widget) = @_; 205 my ($self) = @_;
56}
57 206
207 return unless $FOCUS == $self;
208
209 my $focus = $FOCUS; undef $FOCUS;
210
211 $self->emit (focus_out => $focus);
212
213 $focus->update if $focus; #?
214}
215
216sub mouse_motion { }
217sub button_up { }
58sub key_down { 218sub key_down { }
59 my ($widget, $sdlev) = @_;
60}
61
62sub key_up { 219sub key_up { }
63 my ($widget, $sdlev) = @_;
64}
65 220
66sub button_down { 221sub button_down {
67 my ($widget, $sdlev) = @_; 222 my ($self, $ev, $x, $y) = @_;
68}
69 223
70sub button_up { 224 $self->focus_in;
71 my ($widget, $sdlev) = @_;
72} 225}
73 226
74sub w { $_[0]->{w} = $_[1] if $_[1]; $_[0]->{w} } 227sub w { $_[0]{w} = $_[1] if @_ > 1; $_[0]{w} }
75sub h { $_[0]->{h} = $_[1] if $_[1]; $_[0]->{h} } 228sub h { $_[0]{h} = $_[1] if @_ > 1; $_[0]{h} }
76sub x { $_[0]->{x} = $_[1] if $_[1]; $_[0]->{x} } 229sub x { $_[0]{x} = $_[1] if @_ > 1; $_[0]{x} }
77sub y { $_[0]->{y} = $_[1] if $_[1]; $_[0]->{y} } 230sub y { $_[0]{y} = $_[1] if @_ > 1; $_[0]{y} }
78sub z { $_[0]->{z} = $_[1] if $_[1]; $_[0]->{z} } 231sub z { $_[0]{z} = $_[1] if @_ > 1; $_[0]{z} }
79 232
80sub draw { 233sub draw {
81 my ($self) = @_; 234 my ($self) = @_;
235
236 return unless $self->{h} && $self->{w};
82 237
83 glPushMatrix; 238 glPushMatrix;
84 glTranslate $self->{x}, $self->{y}, 0; 239 glTranslate $self->{x}, $self->{y}, 0;
85 $self->_draw; 240 $self->_draw;
86 glPopMatrix; 241 glPopMatrix;
242
243 if ($self == $HOVER && $self->{can_hover}) {
244 my ($x, $y) = @$self{qw(x y)};
245
246 glColor 1, 0.8, 0.5, 0.2;
247 glEnable GL_BLEND;
248 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
249 glBegin GL_QUADS;
250 glVertex $x , $y;
251 glVertex $x + $self->{w}, $y;
252 glVertex $x + $self->{w}, $y + $self->{h};
253 glVertex $x , $y + $self->{h};
254 glEnd;
255 glDisable GL_BLEND;
256 }
87} 257}
88 258
89sub _draw { 259sub _draw {
90 my ($self) = @_; 260 my ($self) = @_;
91 261
92 warn "no draw defined for $self\n"; 262 warn "no draw defined for $self\n";
93}
94
95sub bbox {
96 my ($self) = @_;
97 my ($w, $h) = $self->size_request;
98 (
99 $self->{x},
100 $self->{y},
101 $self->{x} = $w,
102 $self->{y} = $h
103 )
104} 263}
105 264
106sub find_widget { 265sub find_widget {
107 my ($self, $x, $y) = @_; 266 my ($self, $x, $y) = @_;
108 267
111 && $y >= $self->{y} && $y < $self->{y} + $self->{h}; 270 && $y >= $self->{y} && $y < $self->{y} + $self->{h};
112 271
113 () 272 ()
114} 273}
115 274
116sub del_parent { $_[0]->{parent} = undef }
117
118sub set_parent { 275sub set_parent {
119 my ($self, $par) = @_; 276 my ($self, $parent) = @_;
120 277
121 $self->{parent} = $par;
122 Scalar::Util::weaken $self->{parent}; 278 Scalar::Util::weaken ($self->{parent} = $parent);
123} 279}
124 280
125sub get_parent { 281sub check_size {
126 $_[0]->{parent} 282 my ($self) = @_;
283
284 my ($w, $h) = $self->size_request;
285
286 if ($w != $self->{req_w} || $h != $self->{req_h}) {
287 $self->{req_w} = $w;
288 $self->{req_h} = $h;
289
290 $self->{parent}->check_size
291 if $self->{parent};
292 }
127} 293}
128 294
129sub update { 295sub update {
130 my ($self) = @_; 296 my ($self) = @_;
131 297
132 $self->{parent}->update 298 $self->{parent}->update
133 if $self->{parent}; 299 if $self->{parent};
134} 300}
135 301
302sub connect {
303 my ($self, $signal, $cb) = @_;
304
305 push @{ $self->{signal_cb}{$signal} }, $cb;
306}
307
308sub emit {
309 my ($self, $signal, @args) = @_;
310
311 for my $cb (@{$self->{signal_cb}{$signal} || []}) {
312 $cb->($self, @args);
313 }
314}
315
136sub DESTROY { 316sub DESTROY {
137 my ($self) = @_; 317 my ($self) = @_;
138 318
139 #$self->deactivate; 319 #$self->deactivate;
140} 320}
141 321
142############################################################################# 322#############################################################################
143 323
144package Crossfire::Client::Widget::Container; 324package CFClient::UI::DrawBG;
145 325
146our @ISA = Crossfire::Client::Widget::; 326our @ISA = CFClient::UI::Base::;
327
328use strict;
329use SDL::OpenGL;
147 330
148sub new { 331sub new {
332 my $class = shift;
333
334 # range [value, low, high, page]
335
336 $class->SUPER::new (
337 bg => [0, 0, 0, 0.2],
338 active_bg => [1, 1, 1, 0.5],
339 @_
340 )
341}
342
343sub _draw {
344 my ($self) = @_;
345
346 my ($w, $h) = @$self{qw(w h)};
347
348 glEnable GL_BLEND;
349 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
350 glColor @{ $FOCUS == $self ? $self->{active_bg} : $self->{bg} };
351
352 glBegin GL_QUADS;
353 glVertex 0 , 0;
354 glVertex 0 , $h;
355 glVertex $w, $h;
356 glVertex $w, 0;
357 glEnd;
358
359 glDisable GL_BLEND;
360}
361
362#############################################################################
363
364package CFClient::UI::Empty;
365
366our @ISA = CFClient::UI::Base::;
367
368sub size_request {
369 (0, 0)
370}
371
372sub draw { }
373
374#############################################################################
375
376package CFClient::UI::Container;
377
378our @ISA = CFClient::UI::Base::;
379
380sub new {
149 my ($class, @widgets) = @_; 381 my ($class, %arg) = @_;
150 382
383 my $children = delete $arg{children} || [];
384
151 my $self = $class->SUPER::new (children => []); 385 my $self = $class->SUPER::new (children => [], %arg);
152 $self->add ($_) for @widgets; 386 $self->add ($_) for @$children;
153 387
154 $self 388 $self
155} 389}
156 390
157sub add { 391sub add {
158 my ($self, $chld, $expand) = @_; 392 my ($self, $child) = @_;
159 393
160 $chld->{expand} = $expand;
161 $chld->set_parent ($self); 394 $child->set_parent ($self);
162 395
396 use sort 'stable';
397
163 @{$self->{children}} = 398 $self->{children} = [
164 sort { $a->{z} <=> $b->{z} } 399 sort { $a->{z} <=> $b->{z} }
165 @{$self->{children}}, $chld; 400 @{$self->{children}}, $child
401 ];
166 402
167 $self->size_allocate ($self->{w}, $self->{h}) 403 $child->check_size;
168 if $self->{w}; #TODO: check for "realised state" 404}
405
406sub remove {
407 my ($self, $child) = @_;
408
409 delete $child->{parent};
410
411 $self->{children} = [ grep $_ != $child, @{ $self->{children} } ];
412
413 $self->check_size;
414}
415
416sub find_widget {
417 my ($self, $x, $y) = @_;
418
419 $x -= $self->{x};
420 $y -= $self->{y};
421
422 my $res;
423
424 for (reverse @{ $self->{children} }) {
425 $res = $_->find_widget ($x, $y)
426 and return $res;
427 }
428
429 $self->SUPER::find_widget ($x + $self->{x}, $y + $self->{y})
430}
431
432sub _draw {
433 my ($self) = @_;
434
435 $_->draw for @{$self->{children}};
436}
437
438#############################################################################
439
440package CFClient::UI::Bin;
441
442our @ISA = CFClient::UI::Container::;
443
444sub new {
445 my ($class, %arg) = @_;
446
447 my $child = (delete $arg{child}) || new CFClient::UI::Empty::;
448
449 $class->SUPER::new (children => [$child], %arg)
450}
451
452sub add {
453 my ($self, $child) = @_;
454
455 $self->{children} = [];
456
457 $self->SUPER::add ($child);
169} 458}
170 459
171sub remove { 460sub remove {
172 my ($self, $widget) = @_; 461 my ($self, $widget) = @_;
173 462
174 $self->{children} = [ grep $_ != $widget, @{ $self->{children} } ]; 463 $self->SUPER::remove ($widget);
175 464
176 $self->size_allocate ($self->{w}, $self->{h}); 465 $self->{children} = [new CFClient::UI::Empty]
466 unless @{$self->{children}};
467}
468
469sub child { $_[0]->{children}[0] }
470
471sub size_request {
472 $_[0]{children}[0]->size_request
473}
474
475sub size_allocate {
476 my ($self, $w, $h) = @_;
477
478 $self->{children}[0]->configure (0, 0, $w, $h);
479}
480
481#############################################################################
482
483package CFClient::UI::Window;
484
485our @ISA = CFClient::UI::Bin::;
486
487use SDL::OpenGL;
488
489sub new {
490 my ($class, %arg) = @_;
491
492 my $self = $class->SUPER::new (%arg);
493}
494
495sub update {
496 my ($self) = @_;
497
498 # we want to do this delayed...
499 $self->render_chld;
500 $self->SUPER::update;
501}
502
503sub render_chld {
504 my ($self) = @_;
505
506 $self->{texture} = new_from_opengl CFClient::Texture $self->{w}, $self->{h}, sub {
507 glClearColor 0, 0, 0, 1;
508 glClear GL_COLOR_BUFFER_BIT;
509 $self->child->draw;
510 };
511}
512
513sub size_allocate {
514 my ($self, $w, $h) = @_;
515
516 $self->child->configure (0, 0, $w, $h);
517
518 $self->render_chld;
519}
520
521sub _draw {
522 my ($self) = @_;
523
524 my ($w, $h) = ($self->w, $self->h);
525
526 my $tex = $self->{texture}
527 or return;
528
529 glEnable GL_BLEND;
530 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
531 glEnable GL_TEXTURE_2D;
532 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
533
534 $tex->draw_quad (0, 0, $w, $h);
535
536 glDisable GL_BLEND;
537 glDisable GL_TEXTURE_2D;
538}
539
540#############################################################################
541
542package CFClient::UI::ViewPort;
543
544our @ISA = CFClient::UI::Window::;
545
546sub new { die }
547
548sub size_request {
549 my ($self) = @_;
550
551 @$self{qw(child_w child_h)} = $self->child->size_request;
552 $self->child->size_allocate (0, 0, @$self{qw(child_w child_h)});
553
554 @$self{qw(child_w child_h)}
555}
556
557sub _draw {
558 my ($self) = @_;
559
560 $self->{children}[1]->draw;
561}
562
563
564#############################################################################
565
566package CFClient::UI::Frame;
567
568our @ISA = CFClient::UI::Bin::;
569
570use SDL::OpenGL;
571
572sub size_request {
573 my ($self) = @_;
574 my $chld = $self->child
575 or return (0, 0);
576
577 $chld->move (2, 2);
578
579 map { $_ + 4 } $chld->size_request;
580}
581
582sub size_allocate {
583 my ($self, $x, $y, $w, $h) = @_;
584
585 $self->child->configure (2, 2, $w - 4, $h - 4);
586}
587
588sub _draw {
589 my ($self) = @_;
590
591 my $chld = $self->child;
592
593 my ($w, $h) = $chld->size_request;
594
595 glBegin GL_QUADS;
596 glColor 0, 0, 0;
597 glVertex 0 , 0;
598 glVertex 0 , $h + 4;
599 glVertex $w + 4 , $h + 4;
600 glVertex $w + 4 , 0;
601 glEnd;
602
603 $chld->draw;
604}
605
606#############################################################################
607
608package CFClient::UI::FancyFrame;
609
610our @ISA = CFClient::UI::Bin::;
611
612use SDL::OpenGL;
613
614my @tex =
615 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ }
616 qw(d1_bg.png d1_border_top.png d1_border_right.png d1_border_left.png d1_border_bottom.png);
617
618sub new {
619 my $class = shift;
620
621 # TODO: user_x, user_y, overwrite moveto?
622
623 $class->SUPER::new (
624 bg => [1, 1, 1, 1],
625 border_bg => [1, 1, 1, 1],
626 border => 0.8,
627 @_
628 )
629}
630
631sub border {
632 int $_[0]{border} * $::FONTSIZE
633}
634
635sub size_request {
636 my ($self) = @_;
637
638 return ($self->{user_w}, $self->{user_h}) if $self->{user_w} && $self->{user_h};
639
640 my ($w, $h) = $self->SUPER::size_request;
641
642 (
643 $w + $self->border * 2,
644 $h + $self->border * 2,
645 )
646}
647
648sub size_allocate {
649 my ($self, $w, $h) = @_;
650
651 $h -= List::Util::max 0, $self->border * 2;
652 $w -= List::Util::max 0, $self->border * 2;
653
654 $self->child->configure ($self->border, $self->border, $w, $h);
655}
656
657sub button_down {
658 my ($self, $ev, $x, $y) = @_;
659
660 my $border = $self->border;
661
662 if ($x < $self->{w} && $x >= $self->{w} - $border
663 && $y < $self->{h} && $y >= $self->{h} - $border) {
664
665 my ($ox, $oy) = ($ev->button_x, $ev->button_y);
666 my ($bw, $bh) = ($self->{w}, $self->{h});
667
668 $self->{motion} = sub {
669 my ($ev, $x, $y) = @_;
670
671 ($x, $y) = ($ev->motion_x, $ev->motion_y);
672
673 $self->{user_w} = $bw + $x - $ox;
674 $self->{user_h} = $bh + $y - $oy;
675 $self->check_size;
676 };
677
678 } elsif ($x >= 0 && $x < $self->{w}
679 && $y >= 0 && $y < $border) {
680
681 my ($ox, $oy) = ($ev->button_x, $ev->button_y);
682 my ($bx, $by) = ($self->{x}, $self->{y});
683
684 $self->{motion} = sub {
685 my ($ev, $x, $y) = @_;
686
687 ($x, $y) = ($ev->motion_x, $ev->motion_y);
688
689 $self->move ($bx + $x - $ox, $by + $y - $oy);
690 $self->update;
691 };
692 }
693}
694
695sub button_up {
696 my ($self, $ev, $x, $y) = @_;
697
698 delete $self->{motion};
699}
700
701sub mouse_motion {
702 my ($self, $ev, $x, $y) = @_;
703
704 $self->{motion}->($ev, $x, $y) if $self->{motion};
705}
706
707sub _draw {
708 my ($self) = @_;
709
710 my ($w, $h ) = ($self->{w}, $self->{h});
711 my ($cw, $ch) = ($self->child->{w}, $self->child->{h});
712
713 glEnable GL_BLEND;
714 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
715 glEnable GL_TEXTURE_2D;
716 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
717
718 my $border = $self->border;
719
720 glColor @{ $self->{border_bg} };
721 $tex[1]->draw_quad (0, 0, $w, $border);
722 $tex[3]->draw_quad (0, $border, $border, $ch);
723 $tex[2]->draw_quad ($w - $border, $border, $border, $ch);
724 $tex[4]->draw_quad (0, $h - $border, $w, $border);
725
726 my $bg = $tex[0];
727
728 # TODO: repeat texture not scale
729 my $rep_x = $cw / $bg->{w};
730 my $rep_y = $ch / $bg->{h};
731
732 glColor @{ $self->{bg} };
733
734 $bg->{s} = $rep_x;
735 $bg->{t} = $rep_y;
736 $bg->{wrap_mode} = 1;
737 $bg->draw_quad ($border, $border, $cw, $ch);
738
739 glDisable GL_TEXTURE_2D;
740 glDisable GL_BLEND;
741
742 $self->child->draw;
743}
744
745#############################################################################
746
747package CFClient::UI::Table;
748
749our @ISA = CFClient::UI::Base::;
750
751use List::Util qw(max sum);
752
753use SDL::OpenGL;
754
755sub new {
756 my $class = shift;
757
758 $class->SUPER::new (
759 col_expand => [],
760 @_
761 )
762}
763
764sub add {
765 my ($self, $x, $y, $child) = @_;
766
767 $child->set_parent ($self);
768 $self->{children}[$y][$x] = $child;
769
770 $child->check_size;
771}
772
773# TODO: move to container class maybe? send childs a signal on removal?
774sub clear {
775 my ($self) = @_;
776
777 delete $self->{children};
778 $self->update;
779}
780
781sub get_wh {
782 my ($self) = @_;
783
784 my (@w, @h);
785
786 for my $y (0 .. $#{$self->{children}}) {
787 my $row = $self->{children}[$y]
788 or next;
789
790 for my $x (0 .. $#$row) {
791 my $widget = $row->[$x]
792 or next;
793 my ($w, $h) = $widget->size_request;
794
795 $w[$x] = max $w[$x], $w;
796 $h[$y] = max $h[$y], $h;
797 }
798 }
799
800 (\@w, \@h)
801}
802
803sub size_request {
804 my ($self) = @_;
805
806 my ($ws, $hs) = $self->get_wh;
807
808 (
809 (sum @$ws),
810 (sum @$hs),
811 )
812}
813
814sub size_allocate {
815 my ($self, $w, $h) = @_;
816
817 my ($ws, $hs) = $self->get_wh;
818
819 my $req_w = sum @$ws;
820 my $req_h = sum @$hs;
821
822 # TODO: nicer code && do row_expand
823 my @col_expand = @{$self->{col_expand}};
824 @col_expand = (1) x @$ws unless @col_expand;
825 my $col_expand = (sum @col_expand) || 1;
826
827 # linearly scale sizes
828 $ws->[$_] += $col_expand[$_] / $col_expand * ($w - $req_w) for 0 .. $#$ws;
829 $hs->[$_] *= 1 * $h / $req_h for 0 .. $#$hs;
830
831 CFClient::UI::harmonize $ws;
832 CFClient::UI::harmonize $hs;
833
834 my $y;
835
836 for my $r (0 .. $#{$self->{children}}) {
837 my $row = $self->{children}[$r]
838 or next;
839
840 my $x = 0;
841 my $row_h = $hs->[$r];
842
843 for my $c (0 .. $#$row) {
844 my $col_w = $ws->[$c];
845
846 if (my $widget = $row->[$c]) {
847 $widget->configure ($x, $y, $col_w, $row_h);
848 }
849
850 $x += $col_w;
851 }
852
853 $y += $row_h;
854 }
855
177} 856}
178 857
179sub find_widget { 858sub find_widget {
180 my ($self, $x, $y) = @_; 859 my ($self, $x, $y) = @_;
181 860
182 $x -= $self->{x}; 861 $x -= $self->{x};
183 $y -= $self->{y}; 862 $y -= $self->{y};
184 863
185 my $res; 864 my $res;
186 865
187 for (@{ $self->{children} }) { 866 for (grep $_, map @$_, grep $_, @{ $self->{children} }) {
188 $res = $_->find_widget ($x, $y) 867 $res = $_->find_widget ($x, $y)
189 and return $res; 868 and return $res;
190 } 869 }
191 870
192 () 871 $self->SUPER::find_widget ($x + $self->{x}, $y + $self->{y})
193} 872}
194 873
195sub _draw { 874sub _draw {
196 my ($self) = @_; 875 my ($self) = @_;
197 876
198 $_->draw for @{$self->{children}}; 877 for (grep $_, @{$self->{children}}) {
878 $_->draw for grep $_, @$_;
879 }
199} 880}
200 881
201############################################################################# 882#############################################################################
202 883
203package Crossfire::Client::Widget::Bin; 884package CFClient::UI::HBox;
204 885
886# TODO: wrap into common Box base class
887
205our @ISA = Crossfire::Client::Widget::Container::; 888our @ISA = CFClient::UI::Container::;
206
207sub child { $_[0]->{children}[0] }
208 889
209sub size_request { 890sub size_request {
210 $_[0]{children}[0]->size_request if $_[0]{children}[0]; 891 my ($self) = @_;
892
893 my @alloc = map [$_->size_request], @{$self->{children}};
894
895 (
896 (List::Util::sum map $_->[0], @alloc),
897 (List::Util::max map $_->[1], @alloc),
898 )
211} 899}
212 900
213sub size_allocate { 901sub size_allocate {
214 my ($self, $w, $h) = @_; 902 my ($self, $w, $h) = @_;
215 903
216 $self->SUPER::size_allocate ($w, $h); 904 ($h, $w) = ($w, $h);
217 $self->{children}[0]->size_allocate ($w, $h)
218 if $self->{children}[0]
219}
220 905
221#############################################################################
222
223package Crossfire::Client::Widget::Toplevel;
224
225our @ISA = Crossfire::Client::Widget::Container::;
226
227sub update {
228 my ($self) = @_;
229
230 ::refresh ();
231}
232
233sub add {
234 my ($self, $widget) = @_;
235
236 $self->SUPER::add ($widget);
237
238 $widget->size_allocate ($widget->size_request);
239}
240
241#############################################################################
242
243package Crossfire::Client::Widget::Window;
244
245our @ISA = Crossfire::Client::Widget::Bin::;
246
247use SDL::OpenGL;
248
249sub new {
250 my ($class, $x, $y, $z, $w, $h) = @_;
251
252 my $self = $class->SUPER::new;
253
254 @$self{qw(x y z w h)} = ($x, $y, $z, $w, $h);
255}
256
257sub update {
258 my ($self) = @_;
259
260 $self->render_chld;
261 $self->SUPER::update;
262}
263
264sub render_chld {
265 my ($self) = @_;
266
267 $self->{texture} =
268 Crossfire::Client::Texture->new_from_opengl (
269 $self->{w}, $self->{h}, sub { $self->child->draw }
270 );
271}
272
273sub size_allocate {
274 my ($self, $w, $h) = @_;
275
276 $self->{w} = $w;
277 $self->{h} = $h;
278
279 $self->child->size_allocate ($w, $h);
280
281 $self->render_chld;
282}
283
284sub _draw {
285 my ($self) = @_;
286
287 my ($w, $h) = ($self->w, $self->h);
288
289 my $tex = $self->{texture}
290 or return;
291
292 glEnable GL_BLEND;
293 glEnable GL_TEXTURE_2D;
294 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
295 glBindTexture GL_TEXTURE_2D, $tex->{name};
296
297 glBegin GL_QUADS;
298 glTexCoord 0, 0; glVertex 0, 0;
299 glTexCoord 0, 1; glVertex 0, $h;
300 glTexCoord 1, 1; glVertex $w, $h;
301 glTexCoord 1, 0; glVertex $w, 0;
302 glEnd;
303
304 glDisable GL_BLEND;
305 glDisable GL_TEXTURE_2D;
306}
307
308#############################################################################
309
310package Crossfire::Client::Widget::Frame;
311
312our @ISA = Crossfire::Client::Widget::Bin::;
313
314use SDL::OpenGL;
315
316sub size_request {
317 my ($self) = @_;
318 my $chld = $self->child
319 or return (0, 0);
320
321 $chld->move (2, 2);
322
323 map { $_ + 4 } $chld->size_request;
324}
325
326sub size_allocate {
327 my ($self, $w, $h) = @_;
328
329 $self->{w} = $w;
330 $self->{h} = $h;
331
332 $self->child->size_allocate ($w - 4, $h - 4);
333 $self->child->move (2, 2);
334}
335
336sub _draw {
337 my ($self) = @_;
338
339 my $chld = $self->child; 906 my $children = $self->{children};
340 907
341 my ($w, $h) = $chld->size_request; 908 my @h = map +($_->size_request)[0], @$children;
342 909
343 glBegin GL_QUADS; 910 my $req_h = List::Util::sum @h;
344 glColor 0, 0, 0;
345 glTexCoord 0, 0; glVertex 0 , 0;
346 glTexCoord 0, 1; glVertex 0 , $h + 4;
347 glTexCoord 1, 1; glVertex $w + 4 , $h + 4;
348 glTexCoord 1, 0; glVertex $w + 4 , 0;
349 glEnd;
350 911
351 $chld->draw; 912 if ($req_h > $h) {
352} 913 # ah well, not enough space
914 $_ *= $h / $req_h for @h;
915 } else {
916 my $exp = List::Util::sum map $_->{expand}, @$children;
917 $exp ||= 1;
918
919 for (0 .. $#$children) {
920 my $child = $children->[$_];
353 921
354############################################################################# 922 my $alloc_h = $h[$_];
355 923 $alloc_h += ($h - $req_h) * $child->{expand} / $exp;
356package Crossfire::Client::Widget::FancyFrame; 924 $h[$_] = $alloc_h;
357
358our @ISA = Crossfire::Client::Widget::Bin::;
359
360use SDL::OpenGL;
361
362my @tex =
363 map { new_from_file Crossfire::Client::Texture Crossfire::Client::find_rcfile $_ }
364 qw(d1_bg.png d1_border_top.png d1_border_right.png d1_border_left.png d1_border_bottom.png);
365
366sub size_request {
367 my ($self) = @_;
368
369 my ($w, $h) = $self->SUPER::size_request;
370
371 $h += $tex[1]->{height};
372 $h += $tex[4]->{height};
373 $w += $tex[2]->{width};
374 $w += $tex[3]->{width};
375
376 ($w, $h)
377}
378
379sub size_allocate {
380 my ($self, $w, $h) = @_;
381
382 $self->SUPER::size_allocate ($w, $h);
383
384 $h -= $tex[1]->{height};
385 $h -= $tex[4]->{height};
386 $w -= $tex[2]->{width};
387 $w -= $tex[3]->{width};
388
389 $h = $h < 0 ? 0 : $h;
390 $w = $w < 0 ? 0 : $w;
391
392 $self->child->size_allocate ($w, $h);
393 $self->child->move ($tex[3]->{width}, $tex[1]->{height});
394}
395
396sub _draw {
397 my ($self) = @_;
398
399 my ($w, $h) = ($self->{w}, $self->{h});
400 my ($cw, $ch) = ($self->child->{w}, $self->child->{h});
401
402 glEnable GL_BLEND;
403 glEnable GL_TEXTURE_2D;
404 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
405 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
406
407 my $top = $tex[1];
408 glBindTexture GL_TEXTURE_2D, $top->{name};
409
410 glBegin GL_QUADS;
411 glTexCoord 0, 0; glVertex 0 , 0;
412 glTexCoord 0, 1; glVertex 0 , $top->{height};
413 glTexCoord 1, 1; glVertex $w , $top->{height};
414 glTexCoord 1, 0; glVertex $w , 0;
415 glEnd;
416
417 my $left = $tex[3];
418 glBindTexture GL_TEXTURE_2D, $left->{name};
419
420 glBegin GL_QUADS;
421 glTexCoord 0, 0; glVertex 0 , $top->{height};
422 glTexCoord 0, 1; glVertex 0 , $top->{height} + $ch;
423 glTexCoord 1, 1; glVertex $left->{width}, $top->{height} + $ch;
424 glTexCoord 1, 0; glVertex $left->{width}, $top->{height};
425 glEnd;
426
427 my $right = $tex[2];
428 glBindTexture GL_TEXTURE_2D, $right->{name};
429
430 glBegin GL_QUADS;
431 glTexCoord 0, 0; glVertex $w - $right->{width}, $top->{height};
432 glTexCoord 0, 1; glVertex $w - $right->{width}, $top->{height} + $ch;
433 glTexCoord 1, 1; glVertex $w , $top->{height} + $ch;
434 glTexCoord 1, 0; glVertex $w , $top->{height};
435 glEnd;
436
437 my $bottom = $tex[4];
438 glBindTexture GL_TEXTURE_2D, $bottom->{name};
439
440 glBegin GL_QUADS;
441 glTexCoord 0, 0; glVertex 0 , $h - $bottom->{height};
442 glTexCoord 0, 1; glVertex 0 , $h;
443 glTexCoord 1, 1; glVertex $w , $h;
444 glTexCoord 1, 0; glVertex $w , $h - $bottom->{height};
445 glEnd;
446
447 my $bg = $tex[0];
448 glBindTexture GL_TEXTURE_2D, $bg->{name};
449 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
450 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT;
451 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT;
452
453 my $rep_x = $cw / $bg->{width};
454 my $rep_y = $ch / $bg->{height};
455
456 glBegin GL_QUADS;
457 glTexCoord 0, 0; glVertex $left->{width}, $top->{height};
458 glTexCoord 0, $rep_y; glVertex $left->{width}, $top->{height} + $ch;
459 glTexCoord $rep_x, $rep_y; glVertex $left->{width} + $cw , $top->{height} + $ch;
460 glTexCoord $rep_x, 0; glVertex $left->{width} + $cw , $top->{height};
461 glEnd;
462
463 glDisable GL_BLEND;
464 glDisable GL_TEXTURE_2D;
465
466 $self->child->draw;
467
468}
469
470#############################################################################
471
472package Crossfire::Client::Widget::Table;
473
474our @ISA = Crossfire::Client::Widget::Bin::;
475
476use SDL::OpenGL;
477
478sub add {
479 my ($self, $x, $y, $chld) = @_;
480 my $old_chld = $self->{children}[$y][$x];
481
482 $self->{children}[$y][$x] = $chld;
483 $chld->set_parent ($self);
484 $self->update;
485}
486
487sub max_row_height {
488 my ($self, $row) = @_;
489
490 my $hs = 0;
491 for (my $xi = 0; $xi <= $#{$self->{children}->[$row] || []}; $xi++) {
492 my $c = $self->{children}->[$row]->[$xi];
493 if ($c) {
494 my ($w, $h) = $c->size_request;
495 if ($hs < $h) { $hs = $h }
496 } 925 }
497 } 926 }
498 return $hs;
499}
500 927
501sub max_col_width { 928 CFClient::UI::harmonize \@h;
502 my ($self, $col) = @_;
503
504 my $ws = 0;
505 for (my $yi = 0; $yi <= $#{$self->{children} || []}; $yi++) {
506 my $c = ($self->{children}->[$yi] || [])->[$col];
507 if ($c) {
508 my ($w, $h) = $c->size_request;
509 if ($ws < $w) { $ws = $w }
510 }
511 }
512 return $ws;
513}
514
515sub size_request {
516 my ($self) = @_;
517
518 my ($hs, $ws) = (0, 0);
519
520 for (my $yi = 0; $yi <= $#{$self->{children}}; $yi++) {
521 $hs += $self->max_row_height ($yi);
522 }
523
524 for (my $yi = 0; $yi <= $#{$self->{children}}; $yi++) {
525 my $wm = 0;
526 for (my $xi = 0; $xi <= $#{$self->{children}->[$yi]}; $xi++) {
527 $wm += $self->max_col_width ($xi)
528 }
529 if ($ws < $wm) { $ws = $wm }
530 }
531
532 return ($ws, $hs);
533}
534
535sub _draw {
536 my ($self) = @_;
537 929
538 my $y = 0; 930 my $y = 0;
539 for (my $yi = 0; $yi <= $#{$self->{children}}; $yi++) { 931 for (0 .. $#$children) {
932 my $child = $children->[$_];
540 my $x = 0; 933 my $h = $h[$_];
934 $child->configure ($y, 0, $h, $w);
541 935
542 for (my $xi = 0; $xi <= $#{$self->{children}->[$yi]}; $xi++) { 936 $y += $h;
937 }
543 938
544 my $c = $self->{children}->[$yi]->[$xi];
545 if ($c) {
546 $c->move ($x, $y, 0); #TODO: Move to size_request
547 $c->draw if $c;
548 }
549
550 $x += $self->max_col_width ($xi);
551 }
552
553 $y += $self->max_row_height ($yi);
554 } 939 1
555} 940}
556 941
557############################################################################# 942#############################################################################
558 943
559package Crossfire::Client::Widget::VBox; 944package CFClient::UI::VBox;
560 945
946# TODO: wrap into common Box base class
947
561our @ISA = Crossfire::Client::Widget::Container::; 948our @ISA = CFClient::UI::Container::;
562
563use SDL::OpenGL;
564 949
565sub size_request { 950sub size_request {
566 my ($self) = @_; 951 my ($self) = @_;
567 952
568 my @alloc = map [$_->size_request], @{$self->{children}}; 953 my @alloc = map [$_->size_request], @{$self->{children}};
574} 959}
575 960
576sub size_allocate { 961sub size_allocate {
577 my ($self, $w, $h) = @_; 962 my ($self, $w, $h) = @_;
578 963
579 $self->w ($w); 964 my $children = $self->{children};
580 $self->h ($h);
581 965
582 my $exp; 966 my @h = map +($_->size_request)[1], @$children;
583 my @oth; 967
584 # find expand widget 968 my $req_h = List::Util::sum @h;
585 for (@{$self->{children}}) { 969
586 if ($_->{expand}) { 970 if ($req_h > $h) {
971 # ah well, not enough space
972 $_ *= $h / $req_h for @h;
973 } else {
974 my $exp = List::Util::sum map $_->{expand}, @$children;
587 $exp = $_; 975 $exp ||= 1;
588 last; 976
977 for (0 .. $#$children) {
978 my $child = $children->[$_];
979
980 $h[$_] += ($h - $req_h) * $child->{expand} / $exp;
589 } 981 }
590 push @oth, $_;
591 } 982 }
592 983
593 my ($ow, $oh); 984 CFClient::UI::harmonize \@h;
594
595 # get sizes of other widgets
596 for (@oth) {
597 my ($w, $h) = $_->size_request;
598 $oh += $h;
599 if ($ow < $w) { $ow = $w }
600 }
601 985
602 my $y = 0; 986 my $y = 0;
603 for (@{$self->{children}}) { 987 for (0 .. $#$children) {
604 $_->move (0, $y); 988 my $child = $children->[$_];
989 my $h = $h[$_];
990 $child->configure (0, $y, $w, $h);
605 991
606 if ($_ == $exp) {
607 $_->size_allocate ($w, $h - $oh);
608 $y += $h - $oh;
609 } else {
610 my ($cw, $h) = $_->size_request;
611 $_->size_allocate ($w, $h);
612 $y += $h; 992 $y += $h;
613 } 993 }
994
614 } 995 1
615} 996}
616 997
617############################################################################# 998#############################################################################
618 999
619package Crossfire::Client::Widget::Label; 1000package CFClient::UI::Label;
620 1001
621our @ISA = Crossfire::Client::Widget::; 1002our @ISA = CFClient::UI::Base::;
622 1003
623use SDL::OpenGL; 1004use SDL::OpenGL;
624 1005
625sub new { 1006sub new {
626 my ($class, $x, $y, $z, $height, $text) = @_; 1007 my ($class, %arg) = @_;
627 1008
628 # TODO: color, and make height, xyz etc. optional 1009 my $self = $class->SUPER::new (
629 my $self = $class->SUPER::new (x => $x, y => $y, z => $z, height => $height); 1010 fg => [1, 1, 1],
1011 fontsize => 1,
1012 text => "",
1013 align => -1,
1014 valign => -1,
1015 padding => 2,
1016 layout => new CFClient::Layout,
1017 %arg
1018 );
630 1019
631 $self->set_text ($text); 1020 $self->{xxx}++ if $self->{text} eq "Client Setup" && $self->{align};#d#
1021
1022 $self->set_text (delete $self->{text}) if exists $self->{text};
1023 $self->set_markup (delete $self->{markup}) if exists $self->{markup};
632 1024
633 $self 1025 $self
1026}
1027
1028sub escape_text {
1029 local $_ = $_[1];
1030
1031 s/&/&amp;/g;
1032 s/>/&gt;/g;
1033 s/</&lt;/g;
1034
1035 $_[1]
634} 1036}
635 1037
636sub set_text { 1038sub set_text {
637 my ($self, $text) = @_; 1039 my ($self, $text) = @_;
638 1040
1041 $self->{layout}->set_text ($text);
1042
1043 delete $self->{texture};
1044 $self->update;
1045}
1046
1047sub set_markup {
1048 my ($self, $markup) = @_;
1049
1050 $self->{layout}->set_markup ($markup);
1051
1052 delete $self->{texture};
1053 $self->update;
1054}
1055
1056sub size_request {
1057 my ($self) = @_;
1058
1059 $self->{layout}->set_width;
1060 $self->{layout}->set_height ($self->{fontsize} * $::FONTSIZE);
1061
1062 my ($w, $h) = $self->{layout}->size;
1063
1064 (
1065 $w + $self->{padding} * 2,
1066 $h + $self->{padding} * 2,
1067 )
1068}
1069
1070sub size_allocate {
1071 my ($self, $w, $h) = @_;
1072
1073 delete $self->{texture};
1074}
1075
1076sub _draw {
1077 my ($self) = @_;
1078
1079 my $tex = $self->{texture} ||= do {
1080 $self->{layout}->set_width ($self->{w});
1081 $self->{layout}->set_height (List::Util::min $self->{h}, $self->{fontsize} * $::FONTSIZE);
1082 new_from_layout CFClient::Texture $self->{layout}
1083 };
1084
1085 glEnable GL_BLEND;
1086 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1087 glEnable GL_TEXTURE_2D;
1088 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
1089
1090 glColor @{$self->{fg}};
1091
1092 $self->{ox} = int (
1093 $self->{align} < 0 ? $self->{padding}
1094 : $self->{align} > 0 ? $self->{w} - $tex->{w} - $self->{padding}
1095 : ($self->{w} - $tex->{w}) * 0.5
1096 );
1097
1098 $self->{oy} = int (
1099 $self->{valign} < 0 ? $self->{padding}
1100 : $self->{valign} > 0 ? $self->{h} - $tex->{h} - $self->{padding}
1101 : ($self->{h} - $tex->{h}) * 0.5
1102 );
1103
1104 $tex->draw_quad ($self->{ox}, $self->{oy});
1105
1106 glDisable GL_TEXTURE_2D;
1107 glDisable GL_BLEND;
1108}
1109
1110#############################################################################
1111
1112package CFClient::UI::EntryBase;
1113
1114our @ISA = CFClient::UI::Label::;
1115
1116use SDL::OpenGL;
1117
1118sub new {
1119 my $class = shift;
1120
1121 $class->SUPER::new (
1122 fg => [1, 1, 1],
1123 bg => [0, 0, 0, 0.2],
1124 active_bg => [1, 1, 1, 0.5],
1125 active_fg => [0, 0, 0],
1126 can_hover => 1,
1127 can_focus => 1,
1128 valign => 0,
1129 @_
1130 )
1131}
1132
1133sub _set_text {
1134 my ($self, $text) = @_;
1135
1136 delete $self->{cur_h};
1137
1138 return if $self->{text} eq $text;
1139
1140 delete $self->{texture};
1141
1142 $self->{last_activity} = $::NOW;
639 $self->{text} = $text; 1143 $self->{text} = $text;
640 $self->{texture} = new_from_text Crossfire::Client::Texture $text, $self->{height};
641 1144
1145 $text =~ s/./*/g if $self->{hidden};
1146 $self->{layout}->set_text ("$text ");
1147
1148 $self->emit (changed => $self->{text});
1149}
1150
1151sub get_text {
1152 $_[0]{text}
1153}
1154
1155sub size_request {
1156 my ($self) = @_;
1157
1158 my ($w, $h) = $self->SUPER::size_request;
1159
1160 ($w + 1, $h) # add 1 for cursor
1161}
1162
1163sub size_allocate {
1164 my ($self, $w, $h) = @_;
1165
1166 $self->_set_text ($self->{text});
1167}
1168
1169sub set_text {
1170 my ($self, $text) = @_;
1171
1172 $self->{cursor} = length $text;
1173 $self->_set_text ($text);
642 $self->update; 1174 $self->update;
643} 1175}
644 1176
645sub get_text { 1177sub key_down {
646 my ($self, $text) = @_; 1178 my ($self, $ev) = @_;
647 1179
648 $self->{text} 1180 my $mod = $ev->{mod};
1181 my $sym = $ev->{sym};
1182 my $uni = $ev->{unicode};
1183
1184 my $text = $self->get_text;
1185
1186 if ($sym == 8) {
1187 substr $text, --$self->{cursor}, 1, "" if $self->{cursor};
1188 } elsif ($sym == 127) {
1189 substr $text, $self->{cursor}, 1, "";
1190 } elsif ($sym == CFClient::SDLK_LEFT) {
1191 --$self->{cursor} if $self->{cursor};
1192 } elsif ($sym == CFClient::SDLK_RIGHT) {
1193 ++$self->{cursor} if $self->{cursor} < length $self->{text};
1194 } elsif ($sym == CFClient::SDLK_HOME) {
1195 $self->{cursor} = 0;
1196 } elsif ($sym == CFClient::SDLK_END) {
1197 $self->{cursor} = length $text;
1198 } elsif ($sym == 27) {
1199 $self->emit ('escape');
1200 } elsif ($uni) {
1201 substr $text, $self->{cursor}++, 0, chr $uni;
1202 }
1203
1204 $self->_set_text ($text);
1205 $self->update;
1206}
1207
1208sub focus_in {
1209 my ($self) = @_;
1210
1211 $self->{last_activity} = $::NOW;
1212
1213 $self->SUPER::focus_in;
1214}
1215
1216sub button_down {
1217 my ($self, $ev, $x, $y) = @_;
1218
1219 $self->SUPER::button_down ($ev, $x, $y);
1220
1221 my $idx = $self->{layout}->xy_to_index ($x, $y);
1222
1223 # byte-index to char-index
1224 my $text = $self->{text};
1225 utf8::encode $text;
1226 $self->{cursor} = length substr $text, 0, $idx;
1227
1228 $self->_set_text ($self->{text});
1229 $self->update;
1230}
1231
1232sub mouse_motion {
1233 my ($self, $ev, $x, $y) = @_;
1234# printf "M %d,%d %d,%d\n", $ev->motion_x, $ev->motion_y, $x, $y;#d#
1235}
1236
1237sub _draw {
1238 my ($self) = @_;
1239
1240 local $self->{fg} = $self->{fg};
1241
1242 if ($FOCUS == $self) {
1243 glColor @{$self->{active_bg}};
1244 $self->{fg} = $self->{active_fg};
1245 } else {
1246 glColor @{$self->{bg}};
1247 }
1248
1249 glEnable GL_BLEND;
1250 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1251 glBegin GL_QUADS;
1252 glVertex 0 , 0;
1253 glVertex 0 , $self->{h};
1254 glVertex $self->{w}, $self->{h};
1255 glVertex $self->{w}, 0;
1256 glEnd;
1257 glDisable GL_BLEND;
1258
1259 $self->SUPER::_draw;
1260
1261 #TODO: force update every cursor change :(
1262 if ($FOCUS == $self && (($::NOW - $self->{last_activity}) & 1023) < 600) {
1263
1264 unless (exists $self->{cur_h}) {
1265 my $text = substr $self->{text}, 0, $self->{cursor};
1266 utf8::encode $text;
1267
1268 @$self{qw(cur_x cur_y cur_h)} = $self->{layout}->cursor_pos (length $text)
1269 }
1270
1271 glColor @{$self->{fg}};
1272 glBegin GL_LINES;
1273 glVertex $self->{cur_x} + $self->{ox}, $self->{cur_y} + $self->{oy};
1274 glVertex $self->{cur_x} + $self->{ox}, $self->{cur_y} + $self->{oy} + $self->{cur_h};
1275 glEnd;
1276 }
1277}
1278
1279package CFClient::UI::Entry;
1280
1281our @ISA = CFClient::UI::EntryBase::;
1282
1283use SDL::OpenGL;
1284
1285sub key_down {
1286 my ($self, $ev) = @_;
1287
1288 my $sym = $ev->{sym};
1289
1290 if ($sym == 13) {
1291 $self->emit (activate => $self->get_text);
1292 $self->update;
1293
1294 } else {
1295 $self->SUPER::key_down ($ev);
1296 }
1297
1298}
1299
1300#############################################################################
1301
1302package CFClient::UI::Button;
1303
1304our @ISA = CFClient::UI::Label::;
1305
1306use SDL::OpenGL;
1307
1308my @tex =
1309 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ }
1310 qw(b1_button_active.png);
1311
1312sub new {
1313 my $class = shift;
1314
1315 $class->SUPER::new (
1316 padding => 4,
1317 fg => [1, 1, 1],
1318 bg => [1, 1, 1, 0.2],
1319 active_fg => [0, 0, 1],
1320 can_hover => 1,
1321 align => 0,
1322 valign => 0,
1323 @_
1324 )
1325}
1326
1327sub button_up {
1328 my ($self, $ev, $x, $y) = @_;
1329
1330 if ($x >= 0 && $x < $self->{w}
1331 && $y >= 0 && $y < $self->{h}) {
1332 $self->emit ("activate");
1333 }
1334}
1335
1336sub _draw {
1337 my ($self) = @_;
1338
1339 local $self->{fg} = $self->{fg};
1340
1341 if ($GRAB == $self) {
1342 $self->{fg} = $self->{active_fg};
1343 }
1344
1345 glEnable GL_BLEND;
1346 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1347 glEnable GL_TEXTURE_2D;
1348 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
1349 glColor 0, 0, 0, 1;
1350
1351 $tex[0]->draw_quad (0, 0, $self->{w}, $self->{h});
1352
1353 glDisable GL_TEXTURE_2D;
1354 glDisable GL_BLEND;
1355
1356 $self->SUPER::_draw;
1357}
1358
1359#############################################################################
1360
1361package CFClient::UI::CheckBox;
1362
1363our @ISA = CFClient::UI::DrawBG::;
1364
1365my @tex =
1366 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ }
1367 qw(c1_checkbox_bg.png c1_checkbox_active.png);
1368
1369use SDL::OpenGL;
1370
1371sub new {
1372 my $class = shift;
1373
1374 $class->SUPER::new (
1375 padding => 2,
1376 fg => [1, 1, 1],
1377 active_fg => [1, 1, 0],
1378 state => 0,
1379 can_hover => 1,
1380 @_
1381 )
649} 1382}
650 1383
651sub size_request { 1384sub size_request {
652 my ($self) = @_; 1385 my ($self) = @_;
653 1386
1387 ($self->{padding} * 2 + 6) x 2
1388}
1389
1390sub button_down {
1391 my ($self, $ev, $x, $y) = @_;
1392
1393 if ($x >= $self->{padding} && $x < $self->{w} - $self->{padding}
1394 && $y >= $self->{padding} && $y < $self->{h} - $self->{padding}) {
1395 $self->{state} = !$self->{state};
1396 $self->emit (changed => $self->{state});
654 ( 1397 }
655 $self->{texture}{width},
656 $self->{texture}{height},
657 )
658} 1398}
659 1399
660sub _draw { 1400sub _draw {
661 my ($self) = @_; 1401 my ($self) = @_;
662 1402
663 my $tex = $self->{texture}; 1403 $self->SUPER::_draw;
1404
1405 glTranslate $self->{padding} + 0.375, $self->{padding} + 0.375, 0;
1406
1407 my $s = (List::Util::min @$self{qw(w h)}) - $self->{padding} * 2;
1408
1409 glColor @{ $FOCUS == $self ? $self->{active_fg} : $self->{fg} };
664 1410
665 glEnable GL_BLEND; 1411 glEnable GL_BLEND;
666 glEnable GL_TEXTURE_2D; 1412 glEnable GL_TEXTURE_2D;
667 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; 1413 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1414
1415 my $tex = $self->{state} ? $tex[1] : $tex[0];
1416
1417 $tex->draw_quad (0, 0, $s, $s);
1418
1419 glDisable GL_TEXTURE_2D;
1420 glDisable GL_BLEND;
1421}
1422
1423#############################################################################
1424
1425package CFClient::UI::VGauge;
1426
1427our @ISA = CFClient::UI::Base::;
1428
1429use SDL::OpenGL;
1430
1431my %tex = (
1432 food => [
1433 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ }
1434 qw/g1_food_gauge_empty.png g1_food_gauge_full.png/
1435 ],
1436 grace => [
1437 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ }
1438 qw/g1_grace_gauge_empty.png g1_grace_gauge_full.png/
1439 ],
1440 hp => [
1441 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ }
1442 qw/g1_hp_gauge_empty.png g1_hp_gauge_full.png/
1443 ],
1444 mana => [
1445 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ }
1446 qw/g1_mana_gauge_empty.png g1_mana_gauge_full.png/
1447 ],
1448);
1449
1450# eg. VGauge->new (gauge => 'food'), default gauge: food
1451sub new {
1452 my $class = shift;
1453
1454 my $self = $class->SUPER::new (gauge => 'food', @_);
1455
1456 $self
1457}
1458
1459sub size_request {
1460 my ($self) = @_;
1461
1462 my $tex = $tex{$self->{gauge}}[0];
1463
1464 @$tex{qw(w h)}
1465}
1466
1467sub set_max {
1468 my ($self, $max) = @_;
1469
1470 $self->{max_val} = $max;
1471}
1472
1473sub set_value {
1474 my ($self, $val, $max) = @_;
1475
1476 $self->set_max ($max)
1477 if defined $max;
1478
1479 $max = $self->{max_val};
1480 $self->{val} = $val;
1481
1482 $self->update;
1483}
1484
1485sub _draw {
1486 my ($self) = @_;
1487
1488 my $tex = $tex{$self->{gauge}};
1489
1490 my ($w, $h) = ($self->{w}, $self->{h});
1491
1492 my $ycut = $self->{val} / ($self->{max_val} || 1);
1493 $ycut = 1 if $self->{val} > $self->{max_val};
1494
1495 my $t1 = $tex->[0];
1496 my $t2 = $tex->[1];
1497
1498 glEnable GL_BLEND;
1499 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1500 glEnable GL_TEXTURE_2D;
668 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; 1501 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
1502
1503 my $h1 = $self->{h} - $ycut * $self->{h};
1504 my $h2 = $ycut * $self->{h};
1505
1506 my $yp = 0;
1507
669 glBindTexture GL_TEXTURE_2D, $tex->{name}; 1508 glBindTexture GL_TEXTURE_2D, $t1->{name};
670
671 glColor 1, 0, 0, 1; # TODO color
672
673 glBegin GL_QUADS; 1509 glBegin GL_QUADS;
674 glTexCoord 0, 0; glVertex 0 , 0; 1510 glTexCoord 0 , 0; glVertex 0 , $yp;
675 glTexCoord 0, 1; glVertex 0 , $tex->{height}; 1511 glTexCoord 0 , $t1->{t} * (1 - $ycut); glVertex 0 , $yp + $h1;
676 glTexCoord 1, 1; glVertex $tex->{width}, $tex->{height}; 1512 glTexCoord $t1->{s}, $t1->{t} * (1 - $ycut); glVertex 0 + $w, $yp + $h1;
677 glTexCoord 1, 0; glVertex $tex->{width}, 0; 1513 glTexCoord $t1->{s}, 0; glVertex 0 + $w, $yp;
1514 glEnd;
1515
1516 $yp += $h1;
1517
1518 glBindTexture GL_TEXTURE_2D, $t2->{name};
1519 glBegin GL_QUADS;
1520 glTexCoord 0 , $t2->{t} * (1 - $ycut); glVertex 0 , $yp;
1521 glTexCoord 0 , $t2->{t}; glVertex 0 , $yp + $h2;
1522 glTexCoord $t2->{s}, $t2->{t}; glVertex 0 + $w, $yp + $h2;
1523 glTexCoord $t2->{s}, $t2->{t} * (1 - $ycut); glVertex 0 + $w, $yp;
678 glEnd; 1524 glEnd;
679 1525
680 glDisable GL_BLEND; 1526 glDisable GL_BLEND;
681 glDisable GL_TEXTURE_2D; 1527 glDisable GL_TEXTURE_2D;
682} 1528}
683 1529
684############################################################################# 1530#############################################################################
685 1531
686package Crossfire::Client::Widget::TextEntry; 1532package CFClient::UI::Slider;
687 1533
688our @ISA = Crossfire::Client::Widget::Label::; 1534use strict;
689 1535
690use SDL;
691use SDL::OpenGL; 1536use SDL::OpenGL;
692 1537
693sub key_down { 1538our @ISA = CFClient::UI::DrawBG::;
1539
1540my @tex =
1541 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ }
1542 qw(s1_slider.png s1_slider_bg.png);
1543
1544sub new {
1545 my $class = shift;
1546
1547 # range [value, low, high, page]
1548
1549 # TODO: 0-width page
1550 # TODO: req_w/h are wrong with vertical
1551 # TODO: calculations are off
1552 my $self = $class->SUPER::new (
1553 fg => [1, 1, 1],
1554 active_fg => [0, 0, 0],
1555 range => [0, 0, 100, 10],
1556 req_w => 20,
1557 req_h => 20,
1558 vertical => 0,
1559 can_hover => 1,
1560 inner_pad => 5,
1561 @_
1562 );
1563
1564 $self
1565}
1566
1567sub size_request {
1568 my ($self) = @_;
1569
1570 my $w = $self->{req_w};
1571 my $h = $self->{req_h};
1572
1573 $self->{vertical} ? ($h, $w) : ($w, $h)
1574}
1575
1576sub button_down {
1577 my ($self, $ev, $x, $y) = @_;
1578
1579 $self->SUPER::button_down ($ev, $x, $y);
1580 $self->mouse_motion ($ev, $x, $y);
1581}
1582
1583sub mouse_motion {
1584 my ($self, $ev, $x, $y) = @_;
1585
1586 if ($GRAB == $self) {
1587 my ($value, $lo, $hi, $page) = @{$self->{range}};
1588
1589 my ($x, $w) = $self->{vertical} ? ($y, $self->{h}) : ($x, $self->{w});
1590
1591 my $inner_pad_px = $self->_calc_inner_pad_px ($w);
1592 my $inner_w = $w - $inner_pad_px * 2; # * 2 for left & right
1593
1594 $x -= $inner_pad_px; # substract the padding
1595 $x = $x * ($hi - $lo) / $inner_w + $lo;
1596 $x = $lo if $x < $lo;
1597 $x = $hi - $page if $x > $hi - $page;
1598 $self->{range}[0] = $x;
1599
1600 $self->emit (changed => $x);
1601 $self->update;
1602 }
1603}
1604
1605# the inner_* stuff is for generating a padding for the slider handle,
1606# so that the handle doesn't leave the texture. This calculation isn't 100%
1607# correct propably, but it does the job for now
1608sub _calc_inner_pad_px {
694 my ($self, $ev) = @_; 1609 my ($self, $w) = @_;
695 1610 ($w / 100) * $self->{inner_pad} # % to pixels
696 my $mod = $ev->key_mod;
697 my $sym = $ev->key_sym;
698
699 $ev->set_unicode (1);
700 my $uni = $ev->key_unicode;
701
702 my $text = $self->get_text;
703
704 if ($sym == SDLK_BACKSPACE) {
705 substr $text, -1, 1, '';
706
707 } elsif ($uni) {
708 $text .= chr $uni;
709 }
710 $self->set_text ($text);
711} 1611}
712 1612
713############################################################################# 1613sub _draw {
1614 my ($self) = @_;
714 1615
715package Crossfire::Client::Widget::MapWidget; 1616 $self->SUPER::_draw ();
716 1617
717use strict; 1618 my ($w, $h) = @$self{qw(w h)};
718 1619
719use List::Util qw(min max); 1620 if ($self->{vertical}) {
1621 # draw a vertical slider like a rotated horizontal slider
1622
1623 glRotate 90, 0, 0, 1;
1624 glTranslate 0, -$self->{w}, 0;
720 1625
721use SDL; 1626 ($w, $h) = ($h, $w);
1627 }
1628
1629 my $fg = $FOCUS == $self ? $self->{active_fg} : $self->{fg};
1630 my $bg = $FOCUS == $self ? $self->{active_bg} : $self->{bg};
1631
1632 my ($value, $lo, $hi, $page) = @{$self->{range}};
1633
1634 $hi = $value + 1 if $lo == $hi;
1635
1636 my $inner_pad_px = $self->_calc_inner_pad_px ($w);
1637 my $inner_w = $w - $inner_pad_px * 2; # * 2 for left & right
1638
1639 $page = int $page * $inner_w / ($hi - $lo);
1640 $value = int +($value - $lo) * $inner_w / ($hi - $lo);
1641
1642 $w -= $page;
1643 $page &= ~1;
1644 glTranslate $page * 0.5, 0, 0;
1645 $page ||= 2;
1646
1647 my $knob_a = $inner_pad_px + ($value - $page * 0.5);
1648 my $knob_b = $inner_pad_px + ($value + $page * 0.5);
1649
1650 glEnable GL_BLEND;
1651 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1652 glEnable GL_TEXTURE_2D;
1653 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
1654
1655 # draw background
1656 $tex[1]->draw_quad (0, 0, $w, $h);
1657
1658 # draw handle
1659 $tex[0]->draw_quad ($knob_a, 0, $knob_b - $knob_a, $h);
1660
1661 glDisable GL_BLEND;
1662 glDisable GL_TEXTURE_2D;
1663}
1664
1665#############################################################################
1666
1667package CFClient::UI::TextView;
1668
1669our @ISA = CFClient::UI::HBox::;
1670
722use SDL::OpenGL; 1671use SDL::OpenGL;
723use SDL::OpenGL::Constants;
724 1672
725our @ISA = Crossfire::Client::Widget::; 1673sub new {
1674 my $class = shift;
726 1675
727sub key_down { 1676 my $self = $class->SUPER::new (
728 print "MAPKEYDOWN\n"; 1677 fontsize => 1,
729} 1678 @_,
730 1679
731sub key_up { 1680 layout => (new CFClient::Layout),
732} 1681 par => [],
1682 height => 0,
1683 children => [
1684 (new CFClient::UI::Empty expand => 1),
1685 (new CFClient::UI::Slider vertical => 1),
1686 ],
1687 );
733 1688
734sub size_request { 1689 $self->{children}[1]->connect (changed => sub {
1690 $self->update;
1691 });
735 1692
1693 $self
1694}
1695
1696sub set_fontsize {
1697 my ($self, $fontsize) = @_;
1698
1699 $self->{fontsize} = $fontsize;
1700 $self->reflow;
1701}
1702
1703sub text_height {
1704 my ($self, $text) = @_;
1705
1706 my $layout = $self->{layout};
1707
1708 $layout->set_height ($self->{fontsize} * $::FONTSIZE);
1709 $layout->set_width ($self->{w});
1710 $layout->set_text ($text);
1711
1712 ($layout->size)[1]
1713}
1714
1715sub reflow {
1716 my ($self) = @_;
1717
1718 $self->{need_reflow}++;
1719 $self->update;
736} 1720}
737 1721
738sub size_allocate { 1722sub size_allocate {
1723 my ($self, $w, $h) = @_;
1724
1725 $self->SUPER::size_allocate ($w, $h);
1726
1727 $self->{layout}->set_height ($self->{fontsize} * $::FONTSIZE);
1728 $self->{layout}->set_width ($self->{children}[0]{w});
1729
1730 $self->reflow;
1731}
1732
1733sub add_paragraph {
1734 my ($self, $color, $text) = @_;
1735
1736 #TODO: intelligently "reformat" paragraph
1737
1738 my $height = $self->text_height ($text);
1739
1740 $self->{height} += $height;
1741
1742 push @{$self->{par}}, [$height, $color, $text];
1743
1744 $self->{children}[1]{range} = [$self->{height} - $self->{h}, 0, $self->{height}, $self->{h}];
1745 $self->{children}[1]->update;
1746}
1747
1748sub update {
1749 my ($self) = @_;
1750
1751 $self->SUPER::update;
1752
1753 return unless $self->{h} > 0;
1754
1755 delete $self->{texture};
1756
1757 $ROOT->on_refresh ($self, sub {
1758 if (delete $self->{need_reflow}) {
1759 my $height = 0;
1760
1761 $height += $_->[0] = $self->text_height ($_->[2])
1762 for @{$self->{par}};
1763
1764 $self->{height} = $height;
1765
1766 $self->{children}[1]{range} = [$height - $self->{h}, 0, $height, $self->{h}];
1767
1768 delete $self->{texture};
1769 }
1770
1771 $self->{texture} ||= new_from_opengl CFClient::Texture $self->{w}, $self->{h}, sub {
1772 glClearColor 0, 0, 0, 1;
1773 glClear GL_COLOR_BUFFER_BIT;
1774
1775 glEnable GL_BLEND;
1776 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1777 glEnable GL_TEXTURE_2D;
1778 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
1779
1780 my $top = int $self->{children}[1]{range}[0];
1781
1782 my $y0 = $top;
1783 my $y1 = $top + $self->{h};
1784
1785 my $y = 0;
1786
1787 my $layout = $self->{layout};
1788
1789 for my $par (@{$self->{par}}) {
1790 my $h = $par->[0];
1791
1792 if ($y0 < $y + $h && $y < $y1) {
1793 $layout->set_text ($par->[2]);
1794
1795 glColor @{ $par->[1] };
1796 my ($W, $H) = $layout->size;
1797 CFClient::Texture->new_from_layout ($layout)->draw_quad (0, $y - $y0);
1798 }
1799
1800 $y += $h;
1801 }
1802
1803 glDisable GL_TEXTURE_2D;
1804 glDisable GL_BLEND;
1805 };
1806 });
739} 1807}
740 1808
741sub _draw { 1809sub _draw {
742 my ($self) = @_; 1810 my ($self) = @_;
743 1811
744 my $mx = $::CONN->{mapx}; 1812 if ($self->{texture}) {
745 my $my = $::CONN->{mapy};
746
747 my $map = $::CONN->{map};
748
749 my ($xofs, $yofs);
750
751 my $sw = 1 + int $::WIDTH / 32;
752 my $sh = 1 + int $::HEIGHT / 32;
753
754 if ($::CONN->{mapw} > $sw) {
755 $xofs = $mx + ($::CONN->{mapw} - $sw) * 0.5;
756 } else {
757 $xofs = $self->{xofs} = min $mx, max $mx + $::CONN->{mapw} - $sw + 1, $self->{xofs};
758 }
759
760 if ($::CONN->{maph} > $sh) {
761 $yofs = $my + ($::CONN->{maph} - $sh) * 0.5;
762 } else {
763 $yofs = $self->{yofs} = min $my, max $my + $::CONN->{maph} - $sh + 1, $self->{yofs};
764 }
765
766 glEnable GL_TEXTURE_2D; 1813 glEnable GL_TEXTURE_2D;
767 glEnable GL_BLEND;
768 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; 1814 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
769 1815 $self->{texture}->draw_quad (0, 0, $self->{w}, $self->{h});
770 my $sw4 = ($sw + 3) & ~3;
771 my $lighting = "\x00" x ($sw4 * $sh);
772
773 for my $x (0 .. $sw - 1) {
774 for my $y (0 .. $sh - 1) {
775
776 my $cell = $map->[$x + $xofs][$y + $yofs]
777 or next;
778
779 my $darkness = $cell->[0] * (1 / 255);
780 if ($darkness < 0) {
781 $darkness = 0.15;
782 }
783 substr $lighting, $y * $sw4 + $x, 1, chr 255 - $darkness * 255;
784
785 for my $num (grep $_, @$cell[1,2,3]) {
786 my $tex = $::CONN->{face}[$num]{texture} || next;
787
788 glBindTexture GL_TEXTURE_2D, $tex->{name};
789
790 my $w = $tex->{width};
791 my $h = $tex->{height};
792
793 my $px = ($x + 1) * 32 - $w;
794 my $py = ($y + 1) * 32 - $h;
795
796 glBegin GL_QUADS;
797 glTexCoord 0, 0; glVertex $px , $py;
798 glTexCoord 0, 1; glVertex $px , $py + $h;
799 glTexCoord 1, 1; glVertex $px + $w, $py + $h;
800 glTexCoord 1, 0; glVertex $px + $w, $py;
801 glEnd;
802 }
803 }
804 }
805
806# if (1) { # higher quality darkness
807# $lighting =~ s/(.)/$1$1$1/gs;
808# my $pb = new_from_data Gtk2::Gdk::Pixbuf $lighting, "rgb", 0, 8, $sw4, $sh, $sw4 * 3;
809#
810# $pb = $pb->scale_simple ($sw4 * 0.5, $sh * 0.5, "bilinear");
811#
812# $lighting = $pb->get_pixels;
813# $lighting =~ s/(.)../$1/gs;
814# }
815
816 $lighting = new Crossfire::Client::Texture
817 width => $sw4,
818 height => $sh,
819 data => $lighting,
820 internalformat => GL_ALPHA4,
821 format => GL_ALPHA;
822
823 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
824 glColor 0, 0, 0, 0.75;
825 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
826 glBindTexture GL_TEXTURE_2D, $lighting->{name};
827 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR;
828 glBegin GL_QUADS;
829 glTexCoord 0, 0; glVertex 0 , 0;
830 glTexCoord 0, 1; glVertex 0 , $sh * 32;
831 glTexCoord 1, 1; glVertex $sw4 * 32, $sh * 32;
832 glTexCoord 1, 0; glVertex $sw4 * 32, 0;
833 glEnd;
834
835 glDisable GL_TEXTURE_2D; 1816 glDisable GL_TEXTURE_2D;
836 glDisable GL_BLEND;
837}
838
839my %DIR = (
840 SDLK_KP8, [1, "north"],
841 SDLK_KP9, [2, "northeast"],
842 SDLK_KP6, [3, "east"],
843 SDLK_KP3, [4, "southeast"],
844 SDLK_KP2, [5, "south"],
845 SDLK_KP1, [6, "southwest"],
846 SDLK_KP4, [7, "west"],
847 SDLK_KP7, [8, "northwest"],
848
849 SDLK_UP, [1, "north"],
850 SDLK_RIGHT, [3, "east"],
851 SDLK_DOWN, [5, "south"],
852 SDLK_LEFT, [7, "west"],
853);
854
855sub key_down {
856 my ($self, $ev) = @_;
857
858 my $mod = $ev->key_mod;
859 my $sym = $ev->key_sym;
860
861 if ($sym == SDLK_KP5) {
862 $::CONN->send ("command stay fire");
863 } elsif (exists $DIR{$sym}) {
864 if ($mod & KMOD_SHIFT) {
865 $self->{shft}++;
866 $::CONN->send ("command fire $DIR{$sym}[0]");
867 } elsif ($mod & KMOD_CTRL) {
868 $self->{ctrl}++;
869 $::CONN->send ("command run $DIR{$sym}[0]");
870 } else {
871 $::CONN->send ("command $DIR{$sym}[1]");
872 }
873 } 1817 }
874}
875 1818
876sub key_up { 1819 $self->{children}[1]->draw;
877 my ($self, $ev) = @_;
878 1820
879 my $mod = $ev->key_mod;
880 my $sym = $ev->key_sym;
881
882 if (!($mod & KMOD_SHIFT) && delete $self->{shft}) {
883 $::CONN->send ("command fire_stop");
884 }
885 if (!($mod & KMOD_CTRL ) && delete $self->{ctrl}) {
886 $::CONN->send ("command run_stop");
887 }
888} 1821}
889 1822
890############################################################################# 1823#############################################################################
891 1824
892package Crossfire::Client::Widget::Animator; 1825package CFClient::UI::Animator;
893 1826
894use SDL::OpenGL; 1827use SDL::OpenGL;
895 1828
896our @ISA = Crossfire::Client::Widget::Bin::; 1829our @ISA = CFClient::UI::Bin::;
897 1830
898sub moveto { 1831sub moveto {
899 my ($self, $x, $y) = @_; 1832 my ($self, $x, $y) = @_;
900 1833
901 $self->{moveto} = [$self->{x}, $self->{y}, $x, $y]; 1834 $self->{moveto} = [$self->{x}, $self->{y}, $x, $y];
902 $self->{speed} = 0.2; 1835 $self->{speed} = 0.001;
903 $self->{time} = 1; 1836 $self->{time} = 1;
904 1837
905 ::animation_start $self; 1838 ::animation_start $self;
906} 1839}
907 1840
922 1855
923sub _draw { 1856sub _draw {
924 my ($self) = @_; 1857 my ($self) = @_;
925 1858
926 glPushMatrix; 1859 glPushMatrix;
927 glRotate $self->{time} * 10000, 0, 1, 0; 1860 glRotate $self->{time} * 1000, 0, 1, 0;
928 $self->{children}[0]->draw; 1861 $self->{children}[0]->draw;
929 glPopMatrix; 1862 glPopMatrix;
930} 1863}
931 1864
9321; 1865#############################################################################
933 1866
1867package CFClient::UI::Flopper;
1868
1869our @ISA = CFClient::UI::Button::;
1870
1871sub new {
1872 my $class = shift;
1873
1874 my $self = $class->SUPER::new (
1875 state => 0,
1876 connect_activate => \&toggle_flopper,
1877 @_
1878 );
1879
1880 if ($self->{state}) {
1881 $self->{state} = 0;
1882 $self->toggle_flopper;
1883 }
1884
1885 $self
1886}
1887
1888sub toggle_flopper {
1889 my ($self) = @_;
1890
1891 # TODO: use animation
1892 if ($self->{state} = !$self->{state}) {
1893 $CFClient::UI::ROOT->add ($self->{other});
1894 $self->{other}->move ($self->coord2global (0, $self->{h}));
1895 $self->emit ("open");
1896 } else {
1897 $CFClient::UI::ROOT->remove ($self->{other});
1898 $self->emit ("close");
1899 }
1900
1901 $self->emit (changed => $self->{state});
1902}
1903
1904#############################################################################
1905
1906package CFClient::UI::Root;
1907
1908our @ISA = CFClient::UI::Container::;
1909
1910use SDL::OpenGL;
1911
1912sub check_size {
1913 my ($self) = @_;
1914
1915 $self->configure (0, 0, $::WITH, $::HEIGHT);
1916}
1917
1918sub size_request {
1919 ($::WIDTH, $::HEIGHT)
1920}
1921
1922sub configure {
1923 my ($self, $x, $y, $w, $h) = @_;
1924
1925 $self->SUPER::configure ($x, $y, $w, $h);
1926
1927 $_->configure ($_->{x}, $_->{y}, $_->size_request)
1928 for @{$self->{children}};
1929}
1930
1931sub _topleft {
1932 my ($self, $x, $y) = @_;
1933
1934 ($x, $y)
1935}
1936
1937sub update {
1938 my ($self) = @_;
1939
1940 $self->check_size;
1941 ::refresh ();
1942}
1943
1944sub add {
1945 my ($self, $child) = @_;
1946
1947 $self->SUPER::add ($child);
1948}
1949
1950sub on_refresh {
1951 my ($self, $id, $cb) = @_;
1952
1953 $self->{refresh_hook}{$id} = $cb;
1954}
1955
1956sub draw {
1957 my ($self) = @_;
1958
1959 while (my $rcb = delete $self->{refresh_hook}) {
1960 $_->() for values %$rcb;
1961 }
1962
1963 glViewport 0, 0, $::WIDTH, $::HEIGHT;
1964 glClearColor +($::CFG->{fow_intensity}) x 3, 1;
1965 glClear GL_COLOR_BUFFER_BIT;
1966
1967 glMatrixMode GL_PROJECTION;
1968 glLoadIdentity;
1969 glOrtho 0, $::WIDTH, $::HEIGHT, 0, -10000 , 10000;
1970 glMatrixMode GL_MODELVIEW;
1971 glLoadIdentity;
1972
1973 $self->_draw;
1974}
1975
1976#############################################################################
1977
1978package CFClient::UI;
1979
1980$ROOT = new CFClient::UI::Root;
1981
19821
1983

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