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Comparing deliantra/Deliantra-Client/DC/UI.pm (file contents):
Revision 1.17 by elmex, Sat Apr 8 13:34:19 2006 UTC vs.
Revision 1.472 by root, Wed Dec 24 04:09:27 2008 UTC

1package Crossfire::Client::Widget; 1package DC::UI;
2 2
3use utf8;
3use strict; 4use strict;
4use SDL::OpenGL;
5use SDL::OpenGL::Constants;
6 5
7our $FOCUS; # the widget with current focus 6use List::Util ();
8our @ACTIVE_WIDGETS; 7
8use DC;
9use DC::Pod;
10use DC::Texture;
11
12our ($FOCUS, $HOVER, $GRAB); # various widgets
13
14our $LAYOUT;
15our $ROOT;
16our $TOOLTIP;
17our $BUTTON_STATE;
18
19our %WIDGET; # all widgets, weak-referenced
20
21our $TOOLTIP_WATCHER = EV::timer_ns 0, 0.03, sub {
22 $_[0]->stop;
23
24 if (!$GRAB) {
25 for (my $widget = $HOVER; $widget; $widget = $widget->{parent}) {
26 if (length $widget->{tooltip}) {
27 if ($TOOLTIP->{owner} != $widget) {
28 $TOOLTIP->{owner}->emit ("tooltip_hide") if $TOOLTIP->{owner};
29 $TOOLTIP->hide;
30
31 $TOOLTIP->{owner} = $widget;
32 $TOOLTIP->{owner}->emit ("tooltip_show") if $TOOLTIP->{owner};
33
34 return if $ENV{CFPLUS_DEBUG} & 8;
35
36 $TOOLTIP->set_tooltip_from ($widget);
37 $TOOLTIP->show;
38 }
39
40 return;
41 }
42 }
43 }
44
45 $TOOLTIP->hide;
46 $TOOLTIP->{owner}->emit ("tooltip_hide") if $TOOLTIP->{owner};
47 delete $TOOLTIP->{owner};
48};
49
50sub get_layout {
51 my $layout;
52
53 for (grep { $_->{name} } values %WIDGET) {
54 my $win = $layout->{$_->{name}} = { };
55
56 $win->{x} = ($_->{x} + $_->{w} * 0.5) / $::WIDTH if $_->{x} =~ /^[0-9.]+$/;
57 $win->{y} = ($_->{y} + $_->{h} * 0.5) / $::HEIGHT if $_->{y} =~ /^[0-9.]+$/;
58 $win->{w} = $_->{w} / $::WIDTH if defined $_->{w};
59 $win->{h} = $_->{h} / $::HEIGHT if defined $_->{h};
60
61 $win->{show} = $_->{visible} && $_->{is_toplevel};
62 }
63
64 $layout
65}
66
67sub set_layout {
68 my ($layout) = @_;
69
70 $LAYOUT = $layout;
71}
9 72
10# class methods for events 73# class methods for events
11sub feed_sdl_key_down_event { $FOCUS->key_down ($_[0]) if $FOCUS } 74sub feed_sdl_key_down_event {
12sub feed_sdl_key_up_event { $FOCUS->key_up ($_[0]) if $FOCUS } 75 $FOCUS->emit (key_down => $_[0])
13sub feed_sdl_button_down_event { $FOCUS->button_down ($_[0]) if $FOCUS } 76 if $FOCUS;
14sub feed_sdl_button_up_event { $FOCUS->button_up ($_[0]) if $FOCUS } 77}
78
79sub feed_sdl_key_up_event {
80 $FOCUS->emit (key_up => $_[0])
81 if $FOCUS;
82}
83
84sub check_hover {
85 my ($widget) = @_;
86
87 if ($widget != $HOVER) {
88 my $hover = $HOVER; $HOVER = $widget;
89
90 $hover->update if $hover && $hover->{can_hover};
91 $HOVER->update if $HOVER && $HOVER->{can_hover};
92
93 $TOOLTIP_WATCHER->again;
94 }
95}
96
97sub feed_sdl_button_down_event {
98 my ($ev) = @_;
99 my ($x, $y) = ($ev->{x}, $ev->{y});
100
101 $BUTTON_STATE |= 1 << ($ev->{button} - 1);
102
103 unless ($GRAB) {
104 my $widget = $ROOT->find_widget ($x, $y);
105
106 $GRAB = $widget;
107 $GRAB->update if $GRAB;
108
109 $TOOLTIP_WATCHER->invoke;
110 }
111
112 if ($GRAB) {
113 if ($ev->{button} == 4 || $ev->{button} == 5) {
114 # mousewheel
115 my $delta = $ev->{button} * 2 - 9;
116 my $shift = $ev->{mod} & DC::KMOD_SHIFT;
117
118 $ev->{dx} = $shift ? $delta : 0;
119 $ev->{dy} = $shift ? 0 : $delta;
120
121 $GRAB->emit (mouse_wheel => $ev);
122 } else {
123 $GRAB->emit (button_down => $ev)
124 }
125 }
126}
127
128sub feed_sdl_button_up_event {
129 my ($ev) = @_;
130
131 my $widget = $GRAB || $ROOT->find_widget ($ev->{x}, $ev->{y});
132
133 $BUTTON_STATE &= ~(1 << ($ev->{button} - 1));
134
135 $GRAB->emit (button_up => $ev)
136 if $GRAB && $ev->{button} != 4 && $ev->{button} != 5;
137
138 unless ($BUTTON_STATE) {
139 my $grab = $GRAB; undef $GRAB;
140 $grab->update if $grab;
141 $GRAB->update if $GRAB;
142
143 check_hover $widget;
144 $TOOLTIP_WATCHER->invoke;
145 }
146}
147
148sub feed_sdl_motion_event {
149 my ($ev) = @_;
150 my ($x, $y) = ($ev->{x}, $ev->{y});
151
152 my $widget = $GRAB || $ROOT->find_widget ($x, $y);
153
154 check_hover $widget;
155
156 $HOVER->emit (mouse_motion => $ev)
157 if $HOVER;
158}
159
160# convert position array to integers
161sub harmonize {
162 my ($vals) = @_;
163
164 my $rem = 0;
165
166 for (@$vals) {
167 my $i = int $_ + $rem;
168 $rem += $_ - $i;
169 $_ = $i;
170 }
171}
172
173sub full_refresh {
174 # make a copy, otherwise for complains about freed values.
175 my @widgets = values %WIDGET;
176
177 $_->update
178 for @widgets;
179}
180
181sub reconfigure_widgets {
182 # make a copy, otherwise C<for> complains about freed values.
183 my @widgets = values %WIDGET;
184
185 $_->reconfigure
186 for @widgets;
187}
188
189# call when resolution changes etc.
190sub rescale_widgets {
191 my ($sx, $sy) = @_;
192
193 for my $widget (values %WIDGET) {
194 if ($widget->{is_toplevel}) {
195 $widget->{x} += int $widget->{w} * 0.5 if $widget->{x} =~ /^[0-9.]+$/;
196 $widget->{y} += int $widget->{h} * 0.5 if $widget->{y} =~ /^[0-9.]+$/;
197
198 $widget->{x} = int 0.5 + $widget->{x} * $sx if $widget->{x} =~ /^[0-9.]+$/;
199 $widget->{w} = int 0.5 + $widget->{w} * $sx if exists $widget->{w};
200 $widget->{force_w} = int 0.5 + $widget->{force_w} * $sx if exists $widget->{force_w};
201 $widget->{y} = int 0.5 + $widget->{y} * $sy if $widget->{y} =~ /^[0-9.]+$/;
202 $widget->{h} = int 0.5 + $widget->{h} * $sy if exists $widget->{h};
203 $widget->{force_h} = int 0.5 + $widget->{force_h} * $sy if exists $widget->{force_h};
204
205 $widget->{x} -= int $widget->{w} * 0.5 if $widget->{x} =~ /^[0-9.]+$/;
206 $widget->{y} -= int $widget->{h} * 0.5 if $widget->{y} =~ /^[0-9.]+$/;
207
208 }
209 }
210
211 reconfigure_widgets;
212}
213
214#############################################################################
215
216package DC::UI::Event;
217
218sub xy {
219 $_[1]->coord2local ($_[0]{x}, $_[0]{y})
220}
221
222#############################################################################
223
224package DC::UI::Base;
225
226use strict;
227
228use DC::OpenGL;
15 229
16sub new { 230sub new {
17 my $class = shift; 231 my $class = shift;
18 232
19 bless { @_ }, $class 233 my $self = bless {
20} 234 x => "center",
235 y => "center",
236 z => 0,
237 w => undef,
238 h => undef,
239 can_events => 1,
240 @_
241 }, $class;
21 242
22sub activate { 243 DC::weaken ($DC::UI::WIDGET{$self+0} = $self);
23 push @ACTIVE_WIDGETS, $_[0];
24}
25 244
26sub deactivate { 245 for (keys %$self) {
27 @ACTIVE_WIDGETS = 246 if (/^on_(.*)$/) {
247 $self->connect ($1 => delete $self->{$_});
248 }
249 }
250
251 if (my $layout = $DC::UI::LAYOUT->{$self->{name}}) {
252 $self->{x} = $layout->{x} * $DC::UI::ROOT->{alloc_w} if exists $layout->{x};
253 $self->{y} = $layout->{y} * $DC::UI::ROOT->{alloc_h} if exists $layout->{y};
254 $self->{force_w} = $layout->{w} * $DC::UI::ROOT->{alloc_w} if exists $layout->{w};
255 $self->{force_h} = $layout->{h} * $DC::UI::ROOT->{alloc_h} if exists $layout->{h};
256
257 $self->{x} -= $self->{force_w} * 0.5 if exists $layout->{x};
258 $self->{y} -= $self->{force_h} * 0.5 if exists $layout->{y};
259
260 $self->show if $layout->{show};
261 }
262
263 $self
264}
265
266sub destroy {
267 my ($self) = @_;
268
269 $self->hide;
270 $self->emit ("destroy");
271 %$self = ();
272}
273
274sub TO_JSON {
275 { "\fw" => $_[0]{s_id} }
276}
277
278sub show {
279 my ($self) = @_;
280
281 return if $self->{parent};
282
283 $DC::UI::ROOT->add ($self);
284}
285
286sub set_visible {
287 my ($self) = @_;
288
289 return if $self->{visible};
290
291 $self->{parent} && $self->{parent}{root}#d#
292 or return ::clienterror ("set_visible called without parent ($self->{parent}) or root\n" => 1);
293
294 $self->{root} = $self->{parent}{root};
295 $self->{visible} = $self->{parent}{visible} + 1;
296
297 $self->emit (visibility_change => 1);
298
299 $self->realloc if !exists $self->{req_w};
300
301 $_->set_visible for $self->visible_children;
302}
303
304sub set_invisible {
305 my ($self) = @_;
306
307 return unless $self->{visible};
308
309 $_->set_invisible for $self->children;
310
311 delete $self->{visible};
312 delete $self->{root};
313
314 undef $GRAB if $GRAB == $self;
315 undef $HOVER if $HOVER == $self;
316
317 $DC::UI::TOOLTIP_WATCHER->invoke
318 if $TOOLTIP->{owner} == $self;
319
320 $self->emit ("focus_out");
321 $self->emit (visibility_change => 0);
322}
323
324sub set_visibility {
325 my ($self, $visible) = @_;
326
327 return if $self->{visible} == $visible;
328
329 $visible ? $self->show
330 : $self->hide;
331}
332
333sub toggle_visibility {
334 my ($self) = @_;
335
336 $self->{visible}
337 ? $self->hide
338 : $self->show;
339}
340
341sub hide {
342 my ($self) = @_;
343
344 $self->set_invisible;
345
346 # extra $parent copy for 5.8.8+ bug workaround
347 # (otherwise $_[0] in remove gets freed
348 if (my $parent = $self->{parent}) {
349 $parent->remove ($self);
350 }
351}
352
353sub move_abs {
354 my ($self, $x, $y, $z) = @_;
355
356 $self->{x} = List::Util::max 0, List::Util::min $self->{root}{w} - $self->{w}, int $x;
357 $self->{y} = List::Util::max 0, List::Util::min $self->{root}{h} - $self->{h}, int $y;
358 $self->{z} = $z if defined $z;
359
360 $self->update;
361}
362
363sub set_size {
364 my ($self, $w, $h) = @_;
365
366 $self->{force_w} = $w;
367 $self->{force_h} = $h;
368
369 $self->realloc;
370}
371
372# traverse the widget chain up to find the maximum "physical" size constraints
373sub get_max_wh {
374 my ($self) = @_;
375
376 my ($w, $h) = @$self{qw(max_w max_h)};
377
378 if ($w <= 0 || $h <= 0) {
379 my ($mw, $mh) = $self->{parent}
380 ? $self->{parent}->get_max_wh
381 : ($::WIDTH, $::HEIGHT);
382
383 $w = $mw if $w <= 0;
384 $h = $mh if $h <= 0;
385 }
386
387 ($w, $h)
388}
389
390sub size_request {
391 require Carp;
392 Carp::confess "size_request is abstract";
393}
394
395sub baseline_shift {
396 0
397}
398
399sub configure {
400 my ($self, $x, $y, $w, $h) = @_;
401
402 if ($self->{aspect}) {
403 my ($ow, $oh) = ($w, $h);
404
405 $w = List::Util::min $w, DC::ceil $h * $self->{aspect};
406 $h = List::Util::min $h, DC::ceil $w / $self->{aspect};
407
408 # use alignment to adjust x, y
409
410 $x += int 0.5 * ($ow - $w);
411 $y += int 0.5 * ($oh - $h);
412 }
413
414 if ($self->{x} ne $x || $self->{y} ne $y) {
415 $self->{x} = $x;
416 $self->{y} = $y;
417 $self->update;
418 }
419
420 if ($self->{alloc_w} != $w || $self->{alloc_h} != $h) {
421 return unless $self->{visible};
422
423 $self->{alloc_w} = $w;
424 $self->{alloc_h} = $h;
425
426 $self->{root}{size_alloc}{$self+0} = $self;
427 }
428}
429
430sub children {
431 # nop
432}
433
434sub visible_children {
435 $_[0]->children
436}
437
438sub set_max_size {
439 my ($self, $w, $h) = @_;
440
441 $self->{max_w} = int $w if defined $w;
442 $self->{max_h} = int $h if defined $h;
443
444 $self->realloc;
445}
446
447sub set_tooltip {
448 my ($self, $tooltip) = @_;
449
450 $tooltip =~ s/^\s+//;
451 $tooltip =~ s/\s+$//;
452
453 return if $self->{tooltip} eq $tooltip;
454
455 $self->{tooltip} = $tooltip;
456
457 if ($DC::UI::TOOLTIP->{owner} == $self) {
458 delete $DC::UI::TOOLTIP->{owner};
459 $DC::UI::TOOLTIP_WATCHER->invoke;
460 }
461}
462
463# translate global coordinates to local coordinate system
464sub coord2local {
465 my ($self, $x, $y) = @_;
466
467 return (undef, undef) unless $self->{parent};
468
469 $self->{parent}->coord2local ($x - $self->{x}, $y - $self->{y})
470}
471
472# translate local coordinates to global coordinate system
473sub coord2global {
474 my ($self, $x, $y) = @_;
475
476 return (undef, undef) unless $self->{parent};
477
478 $self->{parent}->coord2global ($x + $self->{x}, $y + $self->{y})
479}
480
481sub invoke_focus_in {
482 my ($self) = @_;
483
484 return if $FOCUS == $self;
485 return unless $self->{can_focus};
486
487 $FOCUS = $self;
488
489 $self->update;
490
491 0
492}
493
494sub invoke_focus_out {
495 my ($self) = @_;
496
497 return unless $FOCUS == $self;
498
499 undef $FOCUS;
500
501 $self->update;
502
503 $::MAPWIDGET->grab_focus #d# focus mapwidget if no other widget has focus
504 unless $FOCUS;
505
506 0
507}
508
509sub grab_focus {
510 my ($self) = @_;
511
512 $FOCUS->emit ("focus_out") if $FOCUS;
513 $self->emit ("focus_in");
514}
515
516sub invoke_mouse_motion { 0 }
517sub invoke_button_up { 0 }
518sub invoke_key_down { 0 }
519sub invoke_key_up { 0 }
520sub invoke_mouse_wheel { 0 }
521
522sub invoke_button_down {
523 my ($self, $ev, $x, $y) = @_;
524
525 $self->grab_focus;
526
527 0
528}
529
530sub connect {
531 my ($self, $signal, $cb) = @_;
532
533 push @{ $self->{signal_cb}{$signal} }, $cb;
534
535 defined wantarray and DC::guard {
536 @{ $self->{signal_cb}{$signal} } = grep $_ != $cb,
537 @{ $self->{signal_cb}{$signal} };
538 }
539}
540
541sub disconnect_all {
542 my ($self, $signal) = @_;
543
544 delete $self->{signal_cb}{$signal};
545}
546
547my %has_coords = (
548 button_down => 1,
549 button_up => 1,
550 mouse_motion => 1,
551 mouse_wheel => 1,
552);
553
554sub emit {
555 my ($self, $signal, @args) = @_;
556
557 # I do not really like this solution, but I do not like duplication
558 # and needlessly verbose code, either.
559 my @append
560 = $has_coords{$signal}
561 ? $args[0]->xy ($self)
562 : ();
563
564 #warn +(caller(1))[3] . "emit $signal on $self (parent $self->{parent})\n";#d#
565
566 for my $cb (
567 @{$self->{signal_cb}{$signal} || []}, # before
568 ($self->can ("invoke_$signal") || sub { 1 }), # closure
569 ) {
570 return $cb->($self, @args, @append) || next;
571 }
572
573 # parent
574 $self->{parent} && $self->{parent}->emit ($signal, @args)
575}
576
577#sub find_widget {
578# in .xs
579
580sub set_parent {
581 my ($self, $parent) = @_;
582
583 DC::weaken ($self->{parent} = $parent);
584 $self->set_visible if $parent->{visible};
585}
586
587sub realloc {
588 my ($self) = @_;
589
590 if ($self->{visible}) {
591 return if $self->{root}{realloc}{$self+0};
592
593 $self->{root}{realloc}{$self+0} = $self;
594 $self->{root}->update;
595 } else {
596 delete $self->{req_w};
597 delete $self->{req_h};
598 }
599}
600
601sub update {
602 my ($self) = @_;
603
604 $self->{parent}->update
605 if $self->{parent};
606}
607
608sub reconfigure {
609 my ($self) = @_;
610
611 $self->realloc;
612 $self->update;
613}
614
615# using global variables seems a bit hacky, but passing through all drawing
616# functions seems pointless.
617our ($draw_x, $draw_y, $draw_w, $draw_h); # screen rectangle being drawn
618
619#sub draw {
620#CFPlus.xs
621
622sub _draw {
623 my ($self) = @_;
624
625 warn "no draw defined for $self\n";
626}
627
628sub DESTROY {
629 my ($self) = @_;
630
631 return if DC::in_destruct;
632
633 local $@;
634 eval { $self->destroy };
635 warn "exception during widget destruction: $@" if $@ & $@ != /during global destruction/;
636
637 delete $WIDGET{$self+0};
638}
639
640#############################################################################
641
642package DC::UI::DrawBG;
643
644our @ISA = DC::UI::Base::;
645
646use strict;
647use DC::OpenGL;
648
649sub new {
650 my $class = shift;
651
652 $class->SUPER::new (
653 #bg => [0, 0, 0, 0.2],
654 #active_bg => [1, 1, 1, 0.5],
655 @_
656 )
657}
658
659sub _draw {
660 my ($self) = @_;
661
662 my $color = $FOCUS == $self && $self->{active_bg}
663 ? $self->{active_bg}
664 : $self->{bg};
665
666 if ($color && (@$color < 4 || $color->[3])) {
667 my ($w, $h) = @$self{qw(w h)};
668
669 glEnable GL_BLEND;
670 glBlendFunc GL_ONE, GL_ONE_MINUS_SRC_ALPHA;
671 glColor_premultiply @$color;
672 glRect 0, 0, $w, $h;
673 glDisable GL_BLEND;
674 }
675}
676
677#############################################################################
678
679package DC::UI::Empty;
680
681our @ISA = DC::UI::Base::;
682
683sub new {
684 my ($class, %arg) = @_;
685 $class->SUPER::new (can_events => 0, %arg);
686}
687
688sub size_request {
689 my ($self) = @_;
690
691 ($self->{w} + 0, $self->{h} + 0)
692}
693
694sub draw { }
695
696#############################################################################
697
698package DC::UI::Container;
699
700our @ISA = DC::UI::Base::;
701
702sub new {
703 my ($class, %arg) = @_;
704
705 my $children = delete $arg{children};
706
707 my $self = $class->SUPER::new (
708 children => [],
709 can_events => 0,
710 %arg,
711 );
712
713 $self->add (@$children)
714 if $children && @$children;
715
716 $self
717}
718
719sub realloc {
720 my ($self) = @_;
721
722 $self->{force_realloc} = 1;
723 $self->{force_size_alloc} = 1;
724 $self->SUPER::realloc;
725}
726
727sub add {
728 my ($self, @widgets) = @_;
729
730 $_->set_parent ($self)
731 for @widgets;
732
733 # TODO: only do this in widgets that need it, e.g. root, fixed
734 use sort 'stable';
735
736 $self->{children} = [
28 sort { $a->{z} <=> $b->{z} } 737 sort { $a->{z} <=> $b->{z} }
29 grep { $_ != $_[0] } 738 @{$self->{children}}, @widgets
30 @ACTIVE_WIDGETS; 739 ];
740
741 $self->realloc;
742
743 $self->emit (c_add => \@widgets);
744
745 map $_+0, @widgets
31} 746}
747
748sub children {
749 @{ $_[0]{children} }
750}
751
752sub remove {
753 my ($self, @widgets) = @_;
754
755 $self->emit (c_remove => \@widgets);
756
757 for my $child (@widgets) {
758 delete $child->{parent};
759 $child->hide;
760 $self->{children} = [ grep $_ != $child, @{ $self->{children} } ];
761 }
762
763 $self->realloc;
764}
765
766sub clear {
767 my ($self) = @_;
768
769 my $children = $self->{children};
770 $self->{children} = [];
771
772 for (@$children) {
773 delete $_->{parent};
774 $_->hide;
775 }
776
777 $self->realloc;
778}
779
780sub find_widget {
781 my ($self, $x, $y) = @_;
782
783 $x -= $self->{x};
784 $y -= $self->{y};
785
786 my $res;
787
788 for (reverse $self->visible_children) {
789 $res = $_->find_widget ($x, $y)
790 and return $res;
791 }
792
793 $self->SUPER::find_widget ($x + $self->{x}, $y + $self->{y})
794}
795
796sub _draw {
797 my ($self) = @_;
798
799 $_->draw for $self->visible_children;
800}
801
802#############################################################################
803
804package DC::UI::Bin;
805
806our @ISA = DC::UI::Container::;
807
808sub new {
809 my ($class, %arg) = @_;
810
811 my $child = (delete $arg{child}) || new DC::UI::Empty::;
812
813 $class->SUPER::new (children => [$child], %arg)
814}
815
816sub add {
817 my ($self, $child) = @_;
818
819 $self->clear;
820 $self->SUPER::add ($child);
821}
822
823sub remove {
824 my ($self, $widget) = @_;
825
826 $self->SUPER::remove ($widget);
827
828 $self->{children} = [new DC::UI::Empty]
829 unless @{$self->{children}};
830}
831
832sub child { $_[0]->{children}[0] }
32 833
33sub size_request { 834sub size_request {
34 die "size_request is abtract"; 835 $_[0]{children}[0]->size_request
35} 836}
36 837
37sub focus_in { 838sub invoke_size_allocate {
38 my ($widget) = @_;
39 $FOCUS = $widget;
40}
41
42sub focus_out {
43 my ($widget) = @_;
44}
45
46sub key_down {
47 my ($widget, $sdlev) = @_;
48}
49
50sub key_up {
51 my ($widget, $sdlev) = @_;
52}
53
54sub button_down {
55 my ($widget, $sdlev) = @_;
56}
57
58sub button_up {
59 my ($widget, $sdlev) = @_;
60}
61
62sub w { $_[0]->{w} }
63sub h { $_[0]->{h} }
64sub x { $_[0]->{x} = $_[1] if $_[1]; $_[0]->{x} }
65sub y { $_[0]->{y} = $_[1] if $_[1]; $_[0]->{y} }
66sub z { $_[0]->{z} = $_[1] if $_[1]; $_[0]->{z} }
67
68sub draw {
69 my ($self) = @_; 839 my ($self, $w, $h) = @_;
70 840
71 glPushMatrix; 841 $self->{children}[0]->configure (0, 0, $w, $h);
72 glTranslate $self->{x}, $self->{y}, 0; 842
843 1
844}
845
846#############################################################################
847# back-buffered drawing area
848
849package DC::UI::Window;
850
851our @ISA = DC::UI::Bin::;
852
853use DC::OpenGL;
854
855sub new {
856 my ($class, %arg) = @_;
857
858 my $self = $class->SUPER::new (%arg);
859}
860
861sub update {
862 my ($self) = @_;
863
864 $ROOT->on_post_alloc ($self => sub { $self->render_child });
865 $self->SUPER::update;
866}
867
868sub invoke_size_allocate {
869 my ($self, $w, $h) = @_;
870
73 $self->_draw; 871 $self->update;
74 glPopMatrix; 872
873 $self->SUPER::invoke_size_allocate ($w, $h)
874}
875
876sub _render {
877 my ($self) = @_;
878
879 $self->{children}[0]->draw;
880}
881
882sub render_child {
883 my ($self) = @_;
884
885 $self->{texture} = new_from_opengl DC::Texture $self->{w}, $self->{h}, sub {
886 glClearColor 0, 0, 0, 0;
887 glClear GL_COLOR_BUFFER_BIT;
888
889 {
890 package DC::UI::Base;
891
892 local ($draw_x, $draw_y, $draw_w, $draw_h) =
893 (0, 0, $self->{w}, $self->{h});
894
895 $self->_render;
896 }
897 };
75} 898}
76 899
77sub _draw { 900sub _draw {
78 my ($widget) = @_; 901 my ($self) = @_;
79}
80 902
81sub bbox { 903 my $tex = $self->{texture}
82 my ($widget) = @_; 904 or return;
83}
84 905
85package Crossfire::Client::Widget::Container; 906 glEnable GL_TEXTURE_2D;
907 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
908 glColor 0, 0, 0, 1;
86 909
87our @ISA = Crossfire::Client::Widget::; 910 $tex->draw_quad_alpha_premultiplied (0, 0);
88 911
89use SDL::OpenGL; 912 glDisable GL_TEXTURE_2D;
913}
90 914
91sub add { $_[0]->{child} = $_[1] } 915#############################################################################
92sub get { $_[0]->{child} }
93 916
94sub size_request { $_[0]->{child}->size_request if $_[0]->{child} } 917package DC::UI::ViewPort;
95 918
96sub _draw { die "Containers can't be drawn!" } 919use List::Util qw(min max);
97 920
98package Crossfire::Client::Widget::Frame; 921our @ISA = DC::UI::Window::;
99 922
100our @ISA = Crossfire::Client::Widget::Container::; 923sub new {
924 my $class = shift;
101 925
102use SDL::OpenGL; 926 $class->SUPER::new (
927 scroll_x => 0,
928 scroll_y => 1,
929 @_,
930 )
931}
103 932
104sub size_request { 933sub size_request {
105 my ($self) = @_; 934 my ($self) = @_;
935
936 my ($w, $h) = @{$self->child}{qw(req_w req_h)};
937
938 $w = 1 if $self->{scroll_x};
939 $h = 1 if $self->{scroll_y};
940
941 ($w, $h)
942}
943
944sub invoke_size_allocate {
945 my ($self, $w, $h) = @_;
946
106 my $chld = $self->get 947 my $child = $self->child;
107 or return (0, 0); 948
108 map { $_ + 4 } $chld->size_request; 949 $w = $child->{req_w} if $self->{scroll_x} && $child->{req_w};
950 $h = $child->{req_h} if $self->{scroll_y} && $child->{req_h};
951
952 $self->child->configure (0, 0, $w, $h);
953 $self->update;
954
955 1
956}
957
958sub set_offset {
959 my ($self, $x, $y) = @_;
960
961 my $x = max 0, min $self->child->{w} - $self->{w}, int $x;
962 my $y = max 0, min $self->child->{h} - $self->{h}, int $y;
963
964 if ($x != $self->{view_x} or $y != $self->{view_y}) {
965 $self->{view_x} = $x;
966 $self->{view_y} = $y;
967
968 $self->emit (changed => $x, $y);
969 $self->update;
970 }
971}
972
973sub set_center {
974 my ($self, $x, $y) = @_;
975
976 $self->set_offset ($x - $self->{w} * .5, $y - $self->{h} * .5);
977}
978
979sub make_visible {
980 my ($self, $x, $y, $border) = @_;
981
982 if ( $x < $self->{view_x} + $self->{w} * $border
983 || $x > $self->{view_x} + $self->{w} * (1 - $border)
984 || $y < $self->{view_y} + $self->{h} * $border
985 || $y > $self->{view_y} + $self->{h} * (1 - $border)
986 ) {
987 $self->set_center ($x, $y);
988 }
989}
990
991# hmm, this does not work for topleft of $self... but we should not ask for that
992sub coord2local {
993 my ($self, $x, $y) = @_;
994
995 $self->SUPER::coord2local ($x + $self->{view_x}, $y + $self->{view_y})
996}
997
998sub coord2global {
999 my ($self, $x, $y) = @_;
1000
1001 $x = List::Util::min $self->{w}, $x - $self->{view_x};
1002 $y = List::Util::min $self->{h}, $y - $self->{view_y};
1003
1004 $self->SUPER::coord2global ($x, $y)
1005}
1006
1007sub find_widget {
1008 my ($self, $x, $y) = @_;
1009
1010 if ( $x >= $self->{x} && $x < $self->{x} + $self->{w}
1011 && $y >= $self->{y} && $y < $self->{y} + $self->{h}
1012 ) {
1013 $self->child->find_widget ($x + $self->{view_x}, $y + $self->{view_y})
1014 } else {
1015 $self->DC::UI::Base::find_widget ($x, $y)
1016 }
1017}
1018
1019sub _render {
1020 my ($self) = @_;
1021
1022 local $DC::UI::Base::draw_x = $DC::UI::Base::draw_x - $self->{view_x};
1023 local $DC::UI::Base::draw_y = $DC::UI::Base::draw_y - $self->{view_y};
1024
1025 DC::OpenGL::glTranslate -$self->{view_x}, -$self->{view_y};
1026
1027 $self->SUPER::_render;
1028}
1029
1030#############################################################################
1031
1032package DC::UI::ScrolledWindow;
1033
1034our @ISA = DC::UI::Table::;
1035
1036sub new {
1037 my ($class, %arg) = @_;
1038
1039 my $child = delete $arg{child};
1040
1041 my $self;
1042
1043 my $hslider = new DC::UI::Slider
1044 c_col => 0,
1045 c_row => 1,
1046 vertical => 0,
1047 range => [0, 0, 1, 0.01], # HACK fix
1048 on_changed => sub {
1049 $self->{hpos} = $_[1];
1050 $self->{vp}->set_offset ($self->{hpos}, $self->{vpos});
1051 },
1052 ;
1053
1054 my $vslider = new DC::UI::Slider
1055 c_col => 1,
1056 c_row => 0,
1057 vertical => 1,
1058 range => [0, 0, 1, 0.01], # HACK fix
1059 on_changed => sub {
1060 $self->{vpos} = $_[1];
1061 $self->{vp}->set_offset ($self->{hpos}, $self->{vpos});
1062 },
1063 ;
1064
1065 $self = $class->SUPER::new (
1066 scroll_x => 0,
1067 scroll_y => 1,
1068 can_events => 1,
1069 hslider => $hslider,
1070 vslider => $vslider,
1071 col_expand => [1, 0],
1072 row_expand => [1, 0],
1073 %arg,
1074 );
1075
1076 $self->{vp} = new DC::UI::ViewPort
1077 c_col => 0,
1078 c_row => 0,
1079 expand => 1,
1080 scroll_x => $self->{scroll_x},
1081 scroll_y => $self->{scroll_y},
1082 on_changed => sub {
1083 my ($vp, $x, $y) = @_;
1084
1085 $vp->{parent}{hslider}->set_value ($x);
1086 $vp->{parent}{vslider}->set_value ($y);
1087
1088 0
1089 },
1090 on_size_allocate => sub {
1091 my ($vp, $w, $h) = @_;
1092 $vp->{parent}->update_slider;
1093 0
1094 },
1095 ;
1096
1097 $self->SUPER::add ($self->{vp});
1098
1099 $self->add ($child) if $child;
1100
1101 $self
1102}
1103
1104sub add {
1105 my ($self, $widget) = @_;
1106
1107 $self->{vp}->add ($self->{child} = $widget);
1108}
1109
1110sub set_offset { shift->{vp}->set_offset (@_) }
1111sub set_center { shift->{vp}->set_center (@_) }
1112sub make_visible { shift->{vp}->make_visible (@_) }
1113
1114sub update_slider {
1115 my ($self) = @_;
1116
1117 my $child = ($self->{vp} or return)->child;
1118
1119 if ($self->{scroll_x}) {
1120 my ($w1, $w2) = ($child->{req_w}, $self->{vp}{w});
1121 $self->{hslider}->set_range ([$self->{hslider}{range}[0], 0, $w1, $w2, 1]);
1122
1123 my $visible = $w1 > $w2;
1124 if ($visible != $self->{hslider_visible}) {
1125 $self->{hslider_visible} = $visible;
1126 $visible ? $self->SUPER::add ($self->{hslider})
1127 : $self->SUPER::remove ($self->{hslider});
1128 }
1129 }
1130
1131 if ($self->{scroll_y}) {
1132 my ($h1, $h2) = ($child->{req_h}, $self->{vp}{h});
1133 $self->{vslider}->set_range ([$self->{vslider}{range}[0], 0, $h1, $h2, 1]);
1134
1135 my $visible = $h1 > $h2;
1136 if ($visible != $self->{vslider_visible}) {
1137 $self->{vslider_visible} = $visible;
1138 $visible ? $self->SUPER::add ($self->{vslider})
1139 : $self->SUPER::remove ($self->{vslider});
1140 }
1141 }
1142}
1143
1144sub start_dragging {
1145 my ($self, $ev) = @_;
1146
1147 $self->grab_focus;
1148
1149 my $ox = $self->{vp}{view_x};
1150 my $oy = $self->{vp}{view_y};
1151
1152 $self->{motion} = sub {
1153 my ($ev, $x, $y) = @_;
1154
1155 $ox -= $ev->{xrel};
1156 $oy -= $ev->{yrel};
1157
1158 $self->{vp}->set_offset ($ox, $oy);
1159 };
1160}
1161
1162sub invoke_mouse_wheel {
1163 my ($self, $ev) = @_;
1164
1165 $self->{vslider}->emit (mouse_wheel => $ev) if $self->{vslider_visible};
1166 $self->{hslider}->emit (mouse_wheel => $ev) if $self->{hslider_visible};
1167
1168 1
1169}
1170
1171sub invoke_button_down {
1172 my ($self, $ev, $x, $y) = @_;
1173
1174 if ($ev->{button} == 2) {
1175 $self->start_dragging ($ev);
1176 return 1;
1177 }
1178
1179 0
1180}
1181
1182sub invoke_button_up {
1183 my ($self, $ev, $x, $y) = @_;
1184
1185 if (delete $self->{motion}) {
1186 return 1;
1187 }
1188
1189 0
1190}
1191
1192sub invoke_mouse_motion {
1193 my ($self, $ev, $x, $y) = @_;
1194
1195 if ($self->{motion}) {
1196 $self->{motion}->($ev, $x, $y);
1197 return 1;
1198 }
1199
1200 0
1201}
1202
1203sub invoke_size_allocate {
1204 my ($self, $w, $h) = @_;
1205
1206 $self->update_slider;
1207 $self->SUPER::invoke_size_allocate ($w, $h)
1208}
1209
1210#############################################################################
1211
1212package DC::UI::Frame;
1213
1214our @ISA = DC::UI::Bin::;
1215
1216use DC::OpenGL;
1217
1218sub new {
1219 my $class = shift;
1220
1221 $class->SUPER::new (
1222 bg => undef,
1223 @_,
1224 )
109} 1225}
110 1226
111sub _draw { 1227sub _draw {
112 my ($self) = @_; 1228 my ($self) = @_;
113 1229
114 my $chld = $self->get; 1230 if ($self->{bg}) {
1231 my ($w, $h) = @$self{qw(w h)};
115 1232
1233 glEnable GL_BLEND;
1234 glBlendFunc GL_ONE, GL_ONE_MINUS_SRC_ALPHA;
1235 glColor_premultiply @{ $self->{bg} };
1236 glRect 0, 0, $w, $h;
1237 glDisable GL_BLEND;
1238 }
1239
1240 $self->SUPER::_draw;
1241}
1242
1243#############################################################################
1244
1245package DC::UI::FancyFrame;
1246
1247our @ISA = DC::UI::Bin::;
1248
1249use DC::OpenGL;
1250
1251sub new {
1252 my ($class, %arg) = @_;
1253
1254 if ((exists $arg{label}) && !ref $arg{label}) {
1255 $arg{label} = new DC::UI::Label
1256 align => 1,
1257 valign => 0.5,
1258 text => $arg{label},
1259 fontsize => ($arg{border} || 0.8) * 0.75;
1260 }
1261
1262 my $self = $class->SUPER::new (
1263 # label => "",
1264 fg => undef,
1265 border => 0.8,
1266 style => 'single',
1267 %arg,
1268 );
1269
1270 $self
1271}
1272
1273sub add {
1274 my ($self, @widgets) = @_;
1275
1276 $self->SUPER::add (@widgets);
1277 $self->DC::UI::Container::add ($self->{label}) if $self->{label};
1278}
1279
1280sub border {
1281 int $_[0]{border} * $::FONTSIZE
1282}
1283
1284sub size_request {
1285 my ($self) = @_;
1286
1287 ($self->{label_w}, undef) = $self->{label}->size_request
1288 if $self->{label};
1289
116 my ($w, $h) = $chld->size_request; 1290 my ($w, $h) = $self->SUPER::size_request;
117 1291
118 glColor 1, 0, 0; 1292 (
119 glBegin GL_QUADS; 1293 $w + $self->border * 2,
120 glTexCoord 0, 0; glVertex 0 , 0; 1294 $h + $self->border * 2,
121 glTexCoord 0, 1; glVertex 0 , $h + 4; 1295 )
122 glTexCoord 1, 1; glVertex $w + 4 , $h + 4; 1296}
123 glTexCoord 1, 0; glVertex $w + 4 , 0; 1297
1298sub invoke_size_allocate {
1299 my ($self, $w, $h) = @_;
1300
1301 my $border = $self->border;
1302
1303 $w -= List::Util::max 0, $border * 2;
1304 $h -= List::Util::max 0, $border * 2;
1305
1306 if (my $label = $self->{label}) {
1307 $label->{w} = List::Util::max 0, List::Util::min $self->{label_w}, $w - $border * 2;
1308 $label->{h} = List::Util::min $h, $border;
1309 $label->invoke_size_allocate ($label->{w}, $label->{h});
1310 }
1311
1312 $self->child->configure ($border, $border, $w, $h);
1313
1314 1
1315}
1316
1317sub _draw {
1318 my ($self) = @_;
1319
1320 my $child = $self->{children}[0];
1321
1322 my $border = $self->border;
1323 my ($w, $h) = ($self->{w}, $self->{h});
1324
1325 $child->draw;
1326
1327 glColor @{$self->{fg} || $DC::THEME{fancyframe}};
1328 glBegin GL_LINE_STRIP;
1329 glVertex $border * 1.5 , $border * 0.5 + 0.5;
1330 glVertex $border * 0.5 + 0.5, $border * 0.5 + 0.5;
1331 glVertex $border * 0.5 + 0.5, $h - $border * 0.5 + 0.5;
1332 glVertex $w - $border * 0.5 + 0.5, $h - $border * 0.5 + 0.5;
1333 glVertex $w - $border * 0.5 + 0.5, $border * 0.5 + 0.5;
1334 glVertex $self->{label} ? $border * 2 + $self->{label}{w} : $border * 1.5, $border * 0.5 + 0.5;
124 glEnd; 1335 glEnd;
125 1336
126 glPushMatrix; 1337 if ($self->{label}) {
127 glTranslate (2, 2, 0); 1338 glTranslate $border * 2, 0;
128 $chld->_draw; 1339 $self->{label}->_draw;
129 glPopMatrix; 1340 }
130} 1341}
131 1342
132package Crossfire::Client::Widget::Table; 1343#############################################################################
133 1344
134our @ISA = Crossfire::Client::Widget::Container::; 1345package DC::UI::Toplevel;
135 1346
1347our @ISA = DC::UI::Bin::;
1348
136use SDL::OpenGL; 1349use DC::OpenGL;
1350
1351my $bg =
1352 new_from_resource DC::Texture "d1_bg.png",
1353 mipmap => 1, wrap => 1;
1354
1355my @border =
1356 map { new_from_resource DC::Texture $_, mipmap => 1 }
1357 qw(d1_border_top.png d1_border_right.png d1_border_left.png d1_border_bottom.png);
1358
1359my @icon =
1360 map { new_from_resource DC::Texture $_, mipmap => 1 }
1361 qw(x1_move.png x1_resize.png);
1362
1363sub new {
1364 my ($class, %arg) = @_;
1365
1366 my $self = $class->SUPER::new (
1367 bg => [1, 1, 1, 1],
1368 border_bg => [1, 1, 1, 1],
1369 border => 0.8,
1370 can_events => 1,
1371 min_w => 64,
1372 min_h => 32,
1373 %arg,
1374 );
1375
1376 $self->{title_widget} = new DC::UI::Label
1377 align => 0.5,
1378 valign => 1,
1379 text => $self->{title},
1380 fontsize => $self->{border},
1381 if exists $self->{title};
1382
1383 if ($self->{has_close_button}) {
1384 $self->{close_button} =
1385 new DC::UI::ImageButton
1386 path => 'x1_close.png',
1387 on_activate => sub { $self->emit ("delete") };
1388
1389 $self->DC::UI::Container::add ($self->{close_button});
1390 }
1391
1392 $self
1393}
137 1394
138sub add { 1395sub add {
139 my ($self, $x, $y, $chld) = @_; 1396 my ($self, @widgets) = @_;
140 $self->{childs}[$y][$x] = $chld;
141}
142 1397
143sub max_row_height { 1398 $self->SUPER::add (@widgets);
1399 $self->DC::UI::Container::add ($self->{close_button}) if $self->{close_button};
1400 $self->DC::UI::Container::add ($self->{title_widget}) if $self->{title_widget};
1401}
1402
1403sub border {
1404 int $_[0]{border} * $::FONTSIZE
1405}
1406
1407sub get_max_wh {
1408 my ($self) = @_;
1409
1410 return ($self->{w}, $self->{h})
1411 if $self->{visible} && $self->{w};
1412
1413 $self->SUPER::get_max_wh
1414}
1415
1416sub size_request {
1417 my ($self) = @_;
1418
1419 $self->{title_widget}->size_request
1420 if $self->{title_widget};
1421
1422 $self->{close_button}->size_request
1423 if $self->{close_button};
1424
1425 my ($w, $h) = $self->SUPER::size_request;
1426
1427 (
1428 $w + $self->border * 2,
1429 $h + $self->border * 2,
1430 )
1431}
1432
1433sub invoke_size_allocate {
144 my ($self, $row) = @_; 1434 my ($self, $w, $h) = @_;
145 1435
146 my $hs = 0; 1436 if ($self->{title_widget}) {
147 for (my $xi = 0; $xi <= $#{$self->{childs}->[$row] || []}; $xi++) { 1437 $self->{title_widget}{w} = $w;
148 my $c = $self->{childs}->[$row]->[$xi]; 1438 $self->{title_widget}{h} = $h;
1439 $self->{title_widget}->invoke_size_allocate ($w, $h);
1440 }
1441
1442 my $border = $self->border;
1443
1444 $h -= List::Util::max 0, $border * 2;
1445 $w -= List::Util::max 0, $border * 2;
1446
1447 $self->child->configure ($border, $border, $w, $h);
1448
1449 $self->{close_button}->configure ($self->{w} - $border, 0, $border, $border)
1450 if $self->{close_button};
1451
1452 1
1453}
1454
1455sub invoke_delete {
1456 my ($self) = @_;
1457
1458 $self->hide;
1459
1460 1
1461}
1462
1463sub invoke_button_down {
1464 my ($self, $ev, $x, $y) = @_;
1465
1466 my ($w, $h) = @$self{qw(w h)};
1467 my $border = $self->border;
1468
1469 my $lr = ($x >= 0 && $x < $border) || ($x > $w - $border && $x < $w);
1470 my $td = ($y >= 0 && $y < $border) || ($y > $h - $border && $y < $h);
1471
1472 if ($lr & $td) {
1473 my ($wx, $wy) = ($self->{x}, $self->{y});
1474 my ($ox, $oy) = ($ev->{x}, $ev->{y});
1475 my ($bw, $bh) = ($self->{w}, $self->{h});
1476
1477 my $mx = $x < $border;
1478 my $my = $y < $border;
1479
1480 $self->{motion} = sub {
1481 my ($ev, $x, $y) = @_;
1482
1483 my $dx = $ev->{x} - $ox;
1484 my $dy = $ev->{y} - $oy;
1485
1486 $self->{force_w} = $bw + $dx * ($mx ? -1 : 1);
1487 $self->{force_h} = $bh + $dy * ($my ? -1 : 1);
1488
1489 $self->move_abs ($wx + $dx * $mx, $wy + $dy * $my);
1490 $self->realloc;
1491 };
1492
1493 } elsif ($lr ^ $td) {
1494 my ($ox, $oy) = ($ev->{x}, $ev->{y});
1495 my ($bx, $by) = ($self->{x}, $self->{y});
1496
1497 $self->{motion} = sub {
1498 my ($ev, $x, $y) = @_;
1499
1500 ($x, $y) = ($ev->{x}, $ev->{y});
1501
1502 $self->move_abs ($bx + $x - $ox, $by + $y - $oy);
1503 # HACK: the next line is required to enforce placement
1504 $self->{parent}->invoke_size_allocate ($self->{parent}{w}, $self->{parent}{h});
1505 };
1506 } else {
1507 return 0;
1508 }
1509
1510 1
1511}
1512
1513sub invoke_button_up {
1514 my ($self, $ev, $x, $y) = @_;
1515
1516 ! ! delete $self->{motion}
1517}
1518
1519sub invoke_mouse_motion {
1520 my ($self, $ev, $x, $y) = @_;
1521
1522 $self->{motion}->($ev, $x, $y) if $self->{motion};
1523
1524 ! ! $self->{motion}
1525}
1526
1527sub invoke_visibility_change {
1528 my ($self, $visible) = @_;
1529
1530 delete $self->{motion} unless $visible;
1531
1532 0
1533}
1534
1535sub _draw {
1536 my ($self) = @_;
1537
1538 my $child = $self->{children}[0];
1539
1540 my ($w, $h ) = ($self->{w}, $self->{h});
1541 my ($cw, $ch) = ($child->{w}, $child->{h});
1542
1543 glEnable GL_TEXTURE_2D;
1544 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
1545
1546 my $border = $self->border;
1547
1548 glColor @{ $self->{border_bg} };
1549 $border[0]->draw_quad_alpha ( 0, 0, $w, $border);
1550 $border[1]->draw_quad_alpha ( 0, $border, $border, $ch);
1551 $border[2]->draw_quad_alpha ($w - $border, $border, $border, $ch);
1552 $border[3]->draw_quad_alpha ( 0, $h - $border, $w, $border);
1553
1554 # move
1555 my $w2 = ($w - $border) * .5;
1556 my $h2 = ($h - $border) * .5;
1557 $icon[0]->draw_quad_alpha ( 0, $h2, $border, $border);
1558 $icon[0]->draw_quad_alpha ($w - $border, $h2, $border, $border);
1559 $icon[0]->draw_quad_alpha ($w2 , $h - $border, $border, $border);
1560
1561 # resize
1562 $icon[1]->draw_quad_alpha ( 0, 0, $border, $border);
1563 $icon[1]->draw_quad_alpha ($w - $border, 0, $border, $border)
1564 unless $self->{has_close_button};
1565 $icon[1]->draw_quad_alpha ( 0, $h - $border, $border, $border);
1566 $icon[1]->draw_quad_alpha ($w - $border, $h - $border, $border, $border);
1567
1568 if (@{$self->{bg}} < 4 || $self->{bg}[3]) {
1569 glColor @{ $self->{bg} };
1570
1571 # TODO: repeat texture not scale
1572 # solve this better(?)
1573 $bg->{s} = $cw / $bg->{w};
1574 $bg->{t} = $ch / $bg->{h};
1575 $bg->draw_quad_alpha ($border, $border, $cw, $ch);
1576 }
1577
1578 glDisable GL_TEXTURE_2D;
1579
1580 $child->draw;
1581
1582 if ($self->{title_widget}) {
1583 glTranslate 0, $border - $self->{h};
1584 $self->{title_widget}->_draw;
1585
1586 glTranslate 0, - ($border - $self->{h});
1587 }
1588
1589 $self->{close_button}->draw
1590 if $self->{close_button};
1591}
1592
1593#############################################################################
1594
1595package DC::UI::Table;
1596
1597our @ISA = DC::UI::Container::;
1598
1599use List::Util qw(max sum);
1600
1601use DC::OpenGL;
1602
1603sub new {
1604 my $class = shift;
1605
1606 $class->SUPER::new (
1607 col_expand => [],
1608 row_expand => [],
1609 @_,
1610 )
1611}
1612
1613sub add {
1614 my ($self, @widgets) = @_;
1615
1616 for my $child (@widgets) {
1617 $child->{c_rowspan} ||= 1;
1618 $child->{c_colspan} ||= 1;
1619 }
1620
1621 $self->SUPER::add (@widgets);
1622}
1623
1624sub add_at {
1625 my $self = shift;
1626
1627 my @widgets;
1628
1629 while (@_) {
1630 my ($col, $row, $child) = splice @_, 0, 3, ();
1631
1632 $child->{c_row} = $row;
1633 $child->{c_col} = $col;
1634
1635 push @widgets, $child;
1636 }
1637
1638 $self->add (@widgets);
1639}
1640
1641sub get_wh {
1642 my ($self) = @_;
1643
1644 my (@w, @h);
1645
1646 my @children = $self->children;
1647
1648 # first pass, columns
1649 for my $widget (sort { $a->{c_colspan} <=> $b->{c_colspan} } @children) {
1650 my ($c, $w, $cs) = @$widget{qw(c_col req_w c_colspan)};
1651
1652 my $sw = sum @w[$c .. $c + $cs - 1];
1653
149 if ($c) { 1654 if ($w > $sw) {
150 my ($w, $h) = $c->size_request; 1655 $_ += ($w - $sw) / ($_ ? $sw / $_ : $cs) for @w[$c .. $c + $cs - 1];
151 if ($hs < $h) { $hs = $h }
152 } 1656 }
153 } 1657 }
154 return $hs;
155}
156 1658
157sub max_col_width { 1659 # second pass, rows
158 my ($self, $col) = @_; 1660 for my $widget (sort { $a->{c_rowspan} <=> $b->{c_rowspan} } @children) {
1661 my ($r, $h, $rs) = @$widget{qw(c_row req_h c_rowspan)};
159 1662
160 my $ws = 0; 1663 my $sh = sum @h[$r .. $r + $rs - 1];
161 for (my $yi = 0; $yi <= $#{$self->{childs} || []}; $yi++) { 1664
162 my $c = ($self->{childs}->[$yi] || [])->[$col];
163 if ($c) { 1665 if ($h > $sh) {
164 my ($w, $h) = $c->size_request; 1666 $_ += ($h - $sh) / ($_ ? $sh / $_ : $rs) for @h[$r .. $r + $rs - 1];
165 if ($ws < $w) { $ws = $w }
166 } 1667 }
167 } 1668 }
168 return $ws; 1669
1670 (\@w, \@h)
169} 1671}
170 1672
171sub size_request { 1673sub size_request {
172 my ($self) = @_; 1674 my ($self) = @_;
173 1675
174 my ($hs, $ws) = (0, 0); 1676 my ($ws, $hs) = $self->get_wh;
175 1677
176 for (my $yi = 0; $yi <= $#{$self->{childs}}; $yi++) {
177 $hs += $self->max_row_height ($yi);
178 } 1678 (
1679 (sum @$ws),
1680 (sum @$hs),
1681 )
1682}
179 1683
180 for (my $yi = 0; $yi <= $#{$self->{childs}}; $yi++) { 1684sub invoke_size_allocate {
181 my $wm = 0; 1685 my ($self, $w, $h) = @_;
182 for (my $xi = 0; $xi <= $#{$self->{childs}->[$yi]}; $xi++) { 1686
183 $wm += $self->max_col_width ($xi) 1687 my ($ws, $hs) = $self->get_wh;
1688
1689 my $req_w = (sum @$ws) || 1;
1690 my $req_h = (sum @$hs) || 1;
1691
1692 # now linearly scale the rows/columns to the allocated size
1693 my @col_expand = @{$self->{col_expand}};
1694 @col_expand = (1) x @$ws unless @col_expand;
1695 my $col_expand = (sum @col_expand) || 1;
1696
1697 $ws->[$_] += $col_expand[$_] / $col_expand * ($w - $req_w) for 0 .. $#$ws;
1698
1699 DC::UI::harmonize $ws;
1700
1701 my @row_expand = @{$self->{row_expand}};
1702 @row_expand = (1) x @$ws unless @row_expand;
1703 my $row_expand = (sum @row_expand) || 1;
1704
1705 $hs->[$_] += $row_expand[$_] / $row_expand * ($h - $req_h) for 0 .. $#$hs;
1706
1707 DC::UI::harmonize $hs;
1708
1709 my @x; for (0 .. $#$ws) { $x[$_ + 1] = $x[$_] + $ws->[$_] }
1710 my @y; for (0 .. $#$hs) { $y[$_ + 1] = $y[$_] + $hs->[$_] }
1711
1712 for my $widget ($self->children) {
1713 my ($r, $c, $w, $h, $rs, $cs) = @$widget{qw(c_row c_col req_w req_h c_rowspan c_colspan)};
1714
1715 $widget->configure (
1716 $x[$c], $y[$r],
1717 $x[$c + $cs] - $x[$c], $y[$r + $rs] - $y[$r],
1718 );
1719 }
1720
1721 1
1722}
1723
1724#############################################################################
1725
1726package DC::UI::Fixed;
1727
1728use List::Util qw(min max);
1729
1730our @ISA = DC::UI::Container::;
1731
1732sub _scale($$$) {
1733 my ($rel, $val, $max) = @_;
1734
1735 $rel ? $val * $max : $val
1736}
1737
1738sub size_request {
1739 my ($self) = @_;
1740
1741 my ($x1, $y1, $x2, $y2) = (0, 0, 0, 0);
1742
1743 # determine overall size by querying abs widgets
1744 for my $child ($self->visible_children) {
1745 unless ($child->{c_rel}) {
1746 my $x = $child->{c_x};
1747 my $y = $child->{c_y};
1748
1749 $x1 = min $x1, $x; $x2 = max $x2, $x + $child->{req_w};
1750 $y1 = min $y1, $y; $y2 = max $y2, $y + $child->{req_h};
184 } 1751 }
185 if ($ws < $wm) { $ws = $wm }
186 } 1752 }
187 1753
188 return ($ws, $hs); 1754 my $W = $x2 - $x1;
189} 1755 my $H = $y2 - $y1;
190 1756
191sub _draw { 1757 # now layout remaining widgets
192 my ($self) = @_; 1758 for my $child ($self->visible_children) {
1759 if ($child->{c_rel}) {
1760 my $x = _scale $child->{c_rel}, $child->{c_x}, $W;
1761 my $y = _scale $child->{c_rel}, $child->{c_y}, $H;
193 1762
194 my $y = 0; 1763 $x1 = min $x1, $x; $x2 = max $x2, $x + $child->{req_w};
195 for (my $yi = 0; $yi <= $#{$self->{childs}}; $yi++) { 1764 $y1 = min $y1, $y; $y2 = max $y2, $y + $child->{req_h};
196 my $x = 0;
197
198 for (my $xi = 0; $xi <= $#{$self->{childs}->[$yi]}; $xi++) {
199
200 glPushMatrix;
201 glTranslate ($x, $y, 0);
202 my $c = $self->{childs}->[$yi]->[$xi];
203 $c->_draw if $c;
204 glPopMatrix;
205
206 $x += $self->max_col_width ($xi);
207 } 1765 }
208
209 $y += $self->max_row_height ($yi);
210 } 1766 }
211}
212 1767
213package Crossfire::Client::Widget::VBox; 1768 my $W = $x2 - $x1;
1769 my $H = $y2 - $y1;
214 1770
215our @ISA = Crossfire::Client::Widget::Container::; 1771 ($W, $H)
1772}
216 1773
217use SDL::OpenGL; 1774sub invoke_size_allocate {
218
219sub add {
220 my ($self, $chld) = @_; 1775 my ($self, $W, $H) = @_;
221 push @{$self->{childs}}, $chld; 1776
1777 for my $child ($self->visible_children) {
1778 my $x = _scale $child->{c_rel}, $child->{c_x}, $W;
1779 my $y = _scale $child->{c_rel}, $child->{c_y}, $H;
1780
1781 $x += $child->{c_halign} * $child->{req_w};
1782 $y += $child->{c_valign} * $child->{req_h};
1783
1784 $child->configure (int $x, int $y, $child->{req_w}, $child->{req_h});
1785 }
1786
1787 1
222} 1788}
1789
1790#############################################################################
1791
1792package DC::UI::Box;
1793
1794our @ISA = DC::UI::Container::;
223 1795
224sub size_request { 1796sub size_request {
225 my ($self) = @_; 1797 my ($self) = @_;
226 1798
227 my ($hs, $ws) = (0, 0); 1799 my @children = $self->visible_children;
228 for (@{$self->{childs} || []}) {
229 my ($w, $h) = $_->size_request;
230 $hs += $h;
231 if ($ws < $w) { $ws = $w }
232 }
233 1800
234 return ($ws, $hs); 1801 $self->{vertical}
1802 ? (
1803 (List::Util::max map $_->{req_w}, @children),
1804 (List::Util::sum map $_->{req_h}, @children),
1805 )
1806 : (
1807 (List::Util::sum map $_->{req_w}, @children),
1808 (List::Util::max map $_->{req_h}, @children),
1809 )
235} 1810}
236 1811
237sub _draw { 1812sub invoke_size_allocate {
238 my ($self) = @_; 1813 my ($self, $w, $h) = @_;
239 1814
240 my ($x, $y); 1815 my $space = $self->{vertical} ? $h : $w;
241 for (@{$self->{childs} || []}) { 1816 my @children = $self->visible_children;
242 glPushMatrix; 1817
243 glTranslate (0, $y, 0); 1818 my @req;
244 $_->_draw; 1819
245 glPopMatrix; 1820 if ($self->{homogeneous}) {
246 my ($w, $h) = $_->size_request; 1821 @req = ($space / (@children || 1)) x @children;
247 $y += $h; 1822 } else {
1823 @req = map $_->{$self->{vertical} ? "req_h" : "req_w"}, @children;
1824 my $req = List::Util::sum @req;
1825
1826 if ($req > $space) {
1827 # ah well, not enough space
1828 $_ *= $space / $req for @req;
1829 } else {
1830 my $expand = (List::Util::sum map $_->{expand}, @children) || 1;
1831
1832 $space = ($space - $req) / $expand; # remaining space to give away
1833
1834 $req[$_] += $space * $children[$_]{expand}
1835 for 0 .. $#children;
1836 }
1837 }
1838
1839 DC::UI::harmonize \@req;
1840
1841 my $pos = 0;
1842 for (0 .. $#children) {
1843 my $alloc = $req[$_];
1844 $children[$_]->configure ($self->{vertical} ? (0, $pos, $w, $alloc) : ($pos, 0, $alloc, $h));
1845
1846 $pos += $alloc;
1847 }
1848
248 } 1849 1
249} 1850}
250 1851
251package Crossfire::Client::Widget::Label; 1852#############################################################################
252 1853
253our @ISA = Crossfire::Client::Widget::; 1854package DC::UI::HBox;
254 1855
255use SDL::OpenGL; 1856our @ISA = DC::UI::Box::;
256 1857
257sub new { 1858sub new {
258 my ($class, $x, $y, $z, $ttf, $text) = @_; 1859 my $class = shift;
259 1860
260 my $self = $class->SUPER::new (x => $x, y => $y, z => $z, ttf => $ttf); 1861 $class->SUPER::new (
1862 vertical => 0,
1863 @_,
1864 )
1865}
261 1866
1867#############################################################################
1868
1869package DC::UI::VBox;
1870
1871our @ISA = DC::UI::Box::;
1872
1873sub new {
1874 my $class = shift;
1875
1876 $class->SUPER::new (
1877 vertical => 1,
1878 @_,
1879 )
1880}
1881
1882#############################################################################
1883
1884package DC::UI::Label;
1885
1886our @ISA = DC::UI::DrawBG::;
1887
1888use DC::OpenGL;
1889
1890sub new {
1891 my ($class, %arg) = @_;
1892
1893 my $self = $class->SUPER::new (
1894 fg => [1, 1, 1],
1895 #bg => none
1896 #active_bg => none
1897 #font => default_font
1898 #text => initial text
1899 #markup => initial narkup
1900 #max_w => maximum pixel width
1901 #style => 0, # render flags
1902 ellipsise => 3, # end
1903 layout => (new DC::Layout),
1904 fontsize => 1,
1905 align => 0.5,
1906 valign => 0.5,
1907 padding_x => 4,
1908 padding_y => 2,
1909 can_events => 0,
1910 %arg
1911 );
1912
1913 if (exists $self->{template}) {
1914 my $layout = new DC::Layout;
1915 $layout->set_text (delete $self->{template});
1916 $self->{template} = $layout;
1917 }
1918
1919 if (exists $self->{markup}) {
1920 $self->set_markup (delete $self->{markup});
1921 } else {
262 $self->set_text ($text); 1922 $self->set_text (delete $self->{text});
1923 }
263 1924
264 $self 1925 $self
1926}
1927
1928sub update {
1929 my ($self) = @_;
1930
1931 delete $self->{texture};
1932 $self->SUPER::update;
1933}
1934
1935sub realloc {
1936 my ($self) = @_;
1937
1938 delete $self->{ox};
1939 $self->SUPER::realloc;
1940}
1941
1942sub clear {
1943 my ($self) = @_;
1944
1945 $self->set_text ("");
265} 1946}
266 1947
267sub set_text { 1948sub set_text {
268 my ($self, $text) = @_; 1949 my ($self, $text) = @_;
269 $self->{texture} = new_from_ttf Crossfire::Client::Texture $self->{ttf}, $self->{text} = $text; 1950
1951 return if $self->{text} eq "T$text";
1952 $self->{text} = "T$text";
1953
1954 $self->{layout}->set_text ($text);
1955
1956 delete $self->{size_req};
1957 $self->realloc;
1958 $self->update;
1959}
1960
1961sub set_markup {
1962 my ($self, $markup) = @_;
1963
1964 return if $self->{text} eq "M$markup";
1965 $self->{text} = "M$markup";
1966
1967 my $rgba = $markup =~ /span.*(?:foreground|background)/;
1968
1969 $self->{layout}->set_markup ($markup);
1970
1971 delete $self->{size_req};
1972 $self->realloc;
1973 $self->update;
1974}
1975
1976sub size_request {
1977 my ($self) = @_;
1978
1979 $self->{size_req} ||= do {
1980 my ($max_w, $max_h) = $self->get_max_wh;
1981
1982 $self->{layout}->set_font ($self->{font}) if $self->{font};
1983 $self->{layout}->set_width ($max_w);
1984 $self->{layout}->set_ellipsise ($self->{ellipsise});
1985 $self->{layout}->set_single_paragraph_mode ($self->{ellipsise});
1986 $self->{layout}->set_height ($self->{fontsize} * $::FONTSIZE);
1987
1988 my ($w, $h) = $self->{layout}->size;
1989
1990 if (exists $self->{template}) {
1991 $self->{template}->set_font ($self->{font}) if $self->{font};
1992 $self->{template}->set_width ($max_w);
1993 $self->{template}->set_height ($self->{fontsize} * $::FONTSIZE);
1994
1995 my ($w2, $h2) = $self->{template}->size;
1996
1997 $w = List::Util::max $w, $w2;
1998 $h = List::Util::max $h, $h2;
1999 }
2000
2001 [$w, $h]
2002 };
2003
2004 @{ $self->{size_req} }
2005}
2006
2007sub baseline_shift {
2008 $_[0]{layout}->descent
2009}
2010
2011sub invoke_size_allocate {
2012 my ($self, $w, $h) = @_;
2013
2014 delete $self->{ox};
2015
2016 delete $self->{texture}
2017 unless $w >= $self->{req_w} && $self->{old_w} >= $self->{req_w};
2018
2019 1
2020}
2021
2022sub set_fontsize {
2023 my ($self, $fontsize) = @_;
2024
2025 $self->{fontsize} = $fontsize;
2026 delete $self->{size_req};
2027 delete $self->{texture};
2028
2029 $self->realloc;
2030}
2031
2032sub reconfigure {
2033 my ($self) = @_;
2034
2035 delete $self->{size_req};
2036 delete $self->{texture};
2037
2038 $self->SUPER::reconfigure;
2039}
2040
2041sub _draw {
2042 my ($self) = @_;
2043
2044 $self->SUPER::_draw; # draw background, if applicable
2045
2046 my $size = $self->{texture} ||= do {
2047 $self->{layout}->set_foreground (@{$self->{fg}});
2048 $self->{layout}->set_font ($self->{font}) if $self->{font};
2049 $self->{layout}->set_width ($self->{w});
2050 $self->{layout}->set_ellipsise ($self->{ellipsise});
2051 $self->{layout}->set_single_paragraph_mode ($self->{ellipsise});
2052 $self->{layout}->set_height ($self->{fontsize} * $::FONTSIZE);
2053
2054 [$self->{layout}->size]
2055 };
2056
2057 unless (exists $self->{ox}) {
2058 $self->{ox} = $self->{padding_x} + int $self->{align} * ($self->{w} - $size->[0] - $self->{padding_x} * 2);
2059 $self->{oy} = $self->{padding_y} + int $self->{valign} * ($self->{h} - $size->[1] - $self->{padding_y} * 2);
2060
2061 $self->{layout}->render ($self->{ox}, $self->{oy}, $self->{style});
2062 };
2063
2064# unless ($self->{list}) {
2065# $self->{list} = DC::OpenGL::glGenList;
2066# DC::OpenGL::glNewList $self->{list};
2067# $self->{layout}->render ($self->{ox}, $self->{oy}, $self->{style});
2068# DC::OpenGL::glEndList;
2069# }
2070#
2071# DC::OpenGL::glCallList $self->{list};
2072
2073 $self->{layout}->draw;
2074}
2075
2076#sub destroy {
2077# my ($self) = @_;
2078#
2079# DC::OpenGL::glDeleteList delete $self->{list} if $self->{list};
2080#
2081# $self->SUPER::destroy;
2082#}
2083
2084#############################################################################
2085
2086package DC::UI::EntryBase;
2087
2088our @ISA = DC::UI::Label::;
2089
2090use DC::OpenGL;
2091
2092sub new {
2093 my $class = shift;
2094
2095 $class->SUPER::new (
2096 fg => [1, 1, 1],
2097 bg => [0, 0, 0, 0.2],
2098 outline => undef,
2099 active_bg => [0, 0, 1, .2],
2100 active_fg => [1, 1, 1],
2101 active_outline => [1, 1, 0],
2102 can_hover => 1,
2103 can_focus => 1,
2104 align => 0,
2105 valign => 0.5,
2106 can_events => 1,
2107 ellipsise => 0,
2108 padding_x => 4,
2109 padding_y => 2,
2110 #text => ...
2111 #hidden => "*",
2112 @_
2113 )
2114}
2115
2116sub _set_text {
2117 my ($self, $text) = @_;
2118
2119 delete $self->{cur_h};
2120
2121 return if $self->{text} eq $text;
2122
2123 $self->{last_activity} = $::NOW;
2124 $self->{text} = $text;
2125
2126 $text =~ s/./*/g if $self->{hidden};
2127 $self->{layout}->set_text ("$text ");
2128 delete $self->{size_req};
2129
2130 $self->emit (changed => $self->{text});
2131
2132 $self->realloc;
2133 $self->update;
2134}
2135
2136sub set_text {
2137 my ($self, $text) = @_;
2138
2139 $self->{cursor} = length $text;
2140 $self->_set_text ($text);
270} 2141}
271 2142
272sub get_text { 2143sub get_text {
273 my ($self, $text) = @_; 2144 $_[0]{text}
274 $self->{text}
275} 2145}
276 2146
277sub size_request { 2147sub size_request {
278 my ($self) = @_; 2148 my ($self) = @_;
279 2149
2150 my ($w, $h) = $self->SUPER::size_request;
2151
2152 ($w + 1, $h) # add 1 for cursor
2153}
2154
2155sub invoke_key_down {
2156 my ($self, $ev) = @_;
2157
2158 my $mod = $ev->{mod};
2159 my $sym = $ev->{sym};
2160 my $uni = $ev->{unicode};
2161
2162 my $text = $self->get_text;
2163
2164 $self->{cursor} = List::Util::max 0, List::Util::min $self->{cursor}, length $text;
2165
2166 if ($sym == DC::SDLK_BACKSPACE) {
2167 substr $text, --$self->{cursor}, 1, "" if $self->{cursor};
2168 } elsif ($sym == DC::SDLK_DELETE) {
2169 substr $text, $self->{cursor}, 1, "";
2170 } elsif ($sym == DC::SDLK_LEFT) {
2171 --$self->{cursor} if $self->{cursor};
2172 } elsif ($sym == DC::SDLK_RIGHT) {
2173 ++$self->{cursor} if $self->{cursor} < length $self->{text};
2174 } elsif ($sym == DC::SDLK_HOME) {
2175 # what a hack
2176 $self->{cursor} =
2177 (substr $self->{text}, 0, $self->{cursor}) =~ /^(.*\012)/
2178 ? length $1
2179 : 0;
2180 } elsif ($sym == DC::SDLK_END) {
2181 # uh, again
2182 $self->{cursor} =
2183 (substr $self->{text}, $self->{cursor}) =~ /^([^\012]*)\012/
2184 ? $self->{cursor} + length $1
2185 : length $self->{text};
2186 } elsif ($uni == 21) { # ctrl-u
2187 $text = "";
2188 $self->{cursor} = 0;
2189 } elsif ($uni == 27) {
2190 $self->emit ('escape');
2191 } elsif ($uni == 0x0d) {
2192 substr $text, $self->{cursor}++, 0, "\012";
2193 } elsif ($uni >= 0x20) {
2194 substr $text, $self->{cursor}++, 0, chr $uni;
2195 } else {
2196 return 0;
2197 }
2198
2199 $self->_set_text ($text);
2200
2201 $self->realloc;
2202 $self->update;
2203
2204 1
2205}
2206
2207sub invoke_focus_in {
2208 my ($self) = @_;
2209
2210 $self->{last_activity} = $::NOW;
2211
2212 $self->SUPER::invoke_focus_in
2213}
2214
2215sub invoke_button_down {
2216 my ($self, $ev, $x, $y) = @_;
2217
2218 $self->SUPER::invoke_button_down ($ev, $x, $y);
2219
2220 my $idx = $self->{layout}->xy_to_index ($x, $y);
2221
2222 # byte-index to char-index
2223 my $text = $self->{text};
2224 utf8::encode $text; $text = substr $text, 0, $idx; utf8::decode $text;
2225 $self->{cursor} = length $text;
2226
2227 $self->_set_text ($self->{text});
2228 $self->update;
280 ( 2229
281 $self->{texture}{width}, 2230 1
282 $self->{texture}{height}, 2231}
2232
2233sub invoke_mouse_motion {
2234 my ($self, $ev, $x, $y) = @_;
2235# printf "M %d,%d %d,%d\n", $ev->motion_x, $ev->motion_y, $x, $y;#d#
2236
2237 1
2238}
2239
2240sub _draw {
2241 my ($self) = @_;
2242
2243 local $self->{fg} = $self->{fg};
2244
2245 if ($FOCUS == $self) {
2246 glColor_premultiply @{$self->{active_bg}};
2247 $self->{fg} = $self->{active_fg};
2248 } else {
2249 glColor_premultiply @{$self->{bg}};
2250 }
2251
2252 glEnable GL_BLEND;
2253 glBlendFunc GL_ONE, GL_ONE_MINUS_SRC_ALPHA;
2254 glRect 0, 0, $self->{w}, $self->{h};
2255 glDisable GL_BLEND;
2256
2257 $self->SUPER::_draw;
2258
2259 #TODO: force update every cursor change :(
2260 if ($FOCUS == $self && (($::NOW - $self->{last_activity}) & 1023) < 600) {
2261
2262 unless (exists $self->{cur_h}) {
2263 my $text = substr $self->{text}, 0, $self->{cursor};
2264 utf8::encode $text;
2265
2266 @$self{qw(cur_x cur_y cur_h)} = $self->{layout}->cursor_pos (length $text);
2267 }
2268
2269 glColor_premultiply @{$self->{active_fg}};
2270 glBegin GL_LINES;
2271 glVertex $self->{cur_x} + $self->{ox} + .5, $self->{cur_y} + $self->{oy};
2272 glVertex $self->{cur_x} + $self->{ox} + .5, $self->{cur_y} + $self->{oy} + $self->{cur_h};
2273 glEnd;
2274
2275 glLineWidth 3;
2276 glColor @{$self->{active_outline}};
2277 glRect_lineloop 1.5, 1.5, $self->{w} - 1.5, $self->{h} - 1.5;
2278 glLineWidth 1;
2279
2280 } else {
2281 glColor @{$self->{outline} || $DC::THEME{entry_outline}};
2282 glBegin GL_LINE_STRIP;
2283 glVertex .5, $self->{h} * .5;
2284 glVertex .5, $self->{h} - 2.5;
2285 glVertex $self->{w} - .5, $self->{h} - 2.5;
2286 glVertex $self->{w} - .5, $self->{h} * .5;
2287 glEnd;
2288 }
2289}
2290
2291#############################################################################
2292
2293package DC::UI::Entry;
2294
2295our @ISA = DC::UI::EntryBase::;
2296
2297use DC::OpenGL;
2298
2299sub new {
2300 my $class = shift;
2301
2302 $class->SUPER::new (
2303 history_pointer => -1,
2304 @_
283 ) 2305 )
284} 2306}
285 2307
2308
2309sub invoke_key_down {
2310 my ($self, $ev) = @_;
2311
2312 my $sym = $ev->{sym};
2313
2314 if ($ev->{uni} == 0x0d || $sym == 13) {
2315 unshift @{$self->{history}},
2316 my $txt = $self->get_text;
2317
2318 $self->{history_pointer} = -1;
2319 $self->{history_saveback} = '';
2320 $self->emit (activate => $txt);
2321 $self->update;
2322
2323 } elsif ($sym == DC::SDLK_UP) {
2324 if ($self->{history_pointer} < 0) {
2325 $self->{history_saveback} = $self->get_text;
2326 }
2327 if (@{$self->{history} || []} > 0) {
2328 $self->{history_pointer}++;
2329 if ($self->{history_pointer} >= @{$self->{history} || []}) {
2330 $self->{history_pointer} = @{$self->{history} || []} - 1;
2331 }
2332 $self->set_text ($self->{history}->[$self->{history_pointer}]);
2333 }
2334
2335 } elsif ($sym == DC::SDLK_DOWN) {
2336 $self->{history_pointer}--;
2337 $self->{history_pointer} = -1 if $self->{history_pointer} < 0;
2338
2339 if ($self->{history_pointer} >= 0) {
2340 $self->set_text ($self->{history}->[$self->{history_pointer}]);
2341 } else {
2342 if (defined $self->{history_saveback}) {
2343 $self->set_text ($self->{history_saveback});
2344 $self->{history_saveback} = undef;
2345 }
2346 }
2347
2348 } else {
2349 return $self->SUPER::invoke_key_down ($ev)
2350 }
2351
2352 1
2353}
2354
2355#############################################################################
2356
2357package DC::UI::TextEdit;
2358
2359our @ISA = DC::UI::EntryBase::;
2360
2361use DC::OpenGL;
2362
2363sub new {
2364 my $class = shift;
2365
2366 $class->SUPER::new (
2367 padding_y => 4,
2368
2369 @_
2370 )
2371}
2372
2373sub move_cursor_ver {
2374 my ($self, $dy) = @_;
2375
2376 my ($line, $x) = $self->{layout}->index_to_line_x ($self->{cursor});
2377
2378 $line += $dy;
2379
2380 if (defined (my $index = $self->{layout}->line_x_to_index ($line, $x))) {
2381 $self->{cursor} = $index;
2382 delete $self->{cur_h};
2383 $self->update;
2384 return;
2385 }
2386}
2387
2388sub invoke_key_down {
2389 my ($self, $ev) = @_;
2390
2391 my $sym = $ev->{sym};
2392
2393 if ($sym == DC::SDLK_UP) {
2394 $self->move_cursor_ver (-1);
2395 } elsif ($sym == DC::SDLK_DOWN) {
2396 $self->move_cursor_ver (+1);
2397 } else {
2398 return $self->SUPER::invoke_key_down ($ev)
2399 }
2400
2401 1
2402}
2403
2404#############################################################################
2405
2406package DC::UI::ButtonBin;
2407
2408our @ISA = DC::UI::Bin::;
2409
2410use DC::OpenGL;
2411
2412my @tex =
2413 map { new_from_resource DC::Texture $_, mipmap => 1 }
2414 qw(b1_button_inactive.png b1_button_active.png);
2415
2416sub new {
2417 my $class = shift;
2418
2419 $class->SUPER::new (
2420 can_hover => 1,
2421 align => 0.5,
2422 valign => 0.5,
2423 can_events => 1,
2424 @_
2425 )
2426}
2427
2428sub invoke_button_up {
2429 my ($self, $ev, $x, $y) = @_;
2430
2431 $self->emit ("activate")
2432 if $x >= 0 && $x < $self->{w}
2433 && $y >= 0 && $y < $self->{h};
2434
2435 1
2436}
2437
286sub _draw { 2438sub _draw {
287 my ($self) = @_; 2439 my ($self) = @_;
288 2440
2441 glEnable GL_TEXTURE_2D;
2442 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
2443 glColor 0, 0, 0, 1;
2444
2445 my $tex = $tex[$GRAB == $self];
2446 $tex->draw_quad_alpha (0, 0, $self->{w}, $self->{h});
2447
2448 glDisable GL_TEXTURE_2D;
2449
2450 $self->SUPER::_draw;
2451}
2452
2453#############################################################################
2454
2455package DC::UI::Button;
2456
2457our @ISA = DC::UI::Label::;
2458
2459use DC::OpenGL;
2460
2461my @tex =
2462 map { new_from_resource DC::Texture $_, mipmap => 1 }
2463 qw(b1_button_inactive.png b1_button_active.png);
2464
2465sub new {
2466 my $class = shift;
2467
2468 $class->SUPER::new (
2469 padding_x => 8,
2470 padding_y => 4,
2471 fg => [1.0, 1.0, 1.0],
2472 active_fg => [0.8, 0.8, 0.8],
2473 can_hover => 1,
2474 align => 0.5,
2475 valign => 0.5,
2476 can_events => 1,
2477 @_
2478 )
2479}
2480
2481sub invoke_button_up {
2482 my ($self, $ev, $x, $y) = @_;
2483
2484 $self->emit ("activate")
2485 if $x >= 0 && $x < $self->{w}
2486 && $y >= 0 && $y < $self->{h};
2487
2488 1
2489}
2490
2491sub _draw {
2492 my ($self) = @_;
2493
2494 local $self->{fg} = $GRAB == $self ? $self->{active_fg} : $self->{fg};
2495
2496 glEnable GL_TEXTURE_2D;
2497 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
2498 glColor 0, 0, 0, 1;
2499
2500 my $tex = $tex[$GRAB == $self];
2501 $tex->draw_quad_alpha (0, 0, $self->{w}, $self->{h});
2502
2503 glDisable GL_TEXTURE_2D;
2504
2505 $self->SUPER::_draw;
2506}
2507
2508#############################################################################
2509
2510package DC::UI::CheckBox;
2511
2512our @ISA = DC::UI::DrawBG::;
2513
2514my @tex =
2515 map { new_from_resource DC::Texture $_, mipmap => 1 }
2516 qw(c1_checkbox_bg.png c1_checkbox_active.png);
2517
2518use DC::OpenGL;
2519
2520sub new {
2521 my $class = shift;
2522
2523 $class->SUPER::new (
2524 padding_x => 2,
2525 padding_y => 2,
2526 fg => [1, 1, 1],
2527 active_fg => [1, 1, 0],
2528 bg => [0, 0, 0, 0.2],
2529 active_bg => [1, 1, 1, 0.5],
2530 state => 0,
2531 can_hover => 1,
2532 @_
2533 )
2534}
2535
2536sub size_request {
2537 my ($self) = @_;
2538
2539 (6) x 2
2540}
2541
2542sub toggle {
2543 my ($self) = @_;
2544
2545 $self->{state} = !$self->{state};
2546 $self->emit (changed => $self->{state});
2547 $self->update;
2548}
2549
2550sub invoke_button_down {
2551 my ($self, $ev, $x, $y) = @_;
2552
2553 if ($x >= $self->{padding_x} && $x < $self->{w} - $self->{padding_x}
2554 && $y >= $self->{padding_y} && $y < $self->{h} - $self->{padding_y}) {
2555 $self->toggle;
2556 } else {
2557 return 0
2558 }
2559
2560 1
2561}
2562
2563sub _draw {
2564 my ($self) = @_;
2565
2566 $self->SUPER::_draw;
2567
2568 glTranslate $self->{padding_x}, $self->{padding_y}, 0;
2569
2570 my ($w, $h) = @$self{qw(w h)};
2571
2572 my $s = List::Util::min $w - $self->{padding_x} * 2, $h - $self->{padding_y} * 2;
2573
2574 glColor @{ $FOCUS == $self ? $self->{active_fg} : $self->{fg} };
2575
2576 my $tex = $self->{state} ? $tex[1] : $tex[0];
2577
2578 glEnable GL_TEXTURE_2D;
2579 $tex->draw_quad_alpha (0, 0, $s, $s);
2580 glDisable GL_TEXTURE_2D;
2581}
2582
2583#############################################################################
2584
2585package DC::UI::Image;
2586
2587our @ISA = DC::UI::Base::;
2588
2589use DC::OpenGL;
2590
2591our %texture_cache;
2592
2593sub new {
2594 my $class = shift;
2595
2596 my $self = $class->SUPER::new (
2597 can_events => 0,
2598 scale => 1,
2599 @_,
2600 );
2601
2602 $self->{path} || $self->{tex}
2603 or Carp::croak "'path' or 'tex' attributes required";
2604
2605 $self->{tex} ||= $texture_cache{$self->{path}} ||=
2606 new_from_resource DC::Texture $self->{path}, mipmap => 1;
2607
2608 DC::weaken $texture_cache{$self->{path}};
2609
2610 $self->{aspect} ||= $self->{tex}{w} / $self->{tex}{h};
2611
2612 $self
2613}
2614
2615sub STORABLE_freeze {
2616 my ($self, $cloning) = @_;
2617
2618 $self->{path}
2619 or die "cannot serialise DC::UI::Image on non-loadable images\n";
2620
2621 $self->{path}
2622}
2623
2624sub STORABLE_attach {
2625 my ($self, $cloning, $path) = @_;
2626
2627 $self->new (path => $path)
2628}
2629
2630sub size_request {
2631 my ($self) = @_;
2632
2633 (int $self->{tex}{w} * $self->{scale}, int $self->{tex}{h} * $self->{scale})
2634}
2635
2636sub _draw {
2637 my ($self) = @_;
2638
289 my $tex = $self->{texture}; 2639 my $tex = $self->{tex};
290 2640
291 $self->{x}--; 2641 my ($w, $h) = ($self->{w}, $self->{h});
2642
2643 if ($self->{rot90}) {
2644 glRotate 90, 0, 0, 1;
2645 glTranslate 0, -$self->{w}, 0;
2646
2647 ($w, $h) = ($h, $w);
2648 }
2649
2650 glEnable GL_TEXTURE_2D;
2651 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
2652
2653 $tex->draw_quad_alpha (0, 0, $w, $h);
2654
2655 glDisable GL_TEXTURE_2D;
2656}
2657
2658#############################################################################
2659
2660package DC::UI::ImageButton;
2661
2662our @ISA = DC::UI::Image::;
2663
2664use DC::OpenGL;
2665
2666my %textures;
2667
2668sub new {
2669 my $class = shift;
2670
2671 my $self = $class->SUPER::new (
2672 padding_x => 4,
2673 padding_y => 4,
2674 fg => [1, 1, 1],
2675 active_fg => [0, 0, 1],
2676 can_hover => 1,
2677 align => 0.5,
2678 valign => 0.5,
2679 can_events => 1,
2680 @_
2681 );
2682}
2683
2684sub invoke_button_down {
2685 my ($self, $ev, $x, $y) = @_;
2686
2687 1
2688}
2689
2690sub invoke_button_up {
2691 my ($self, $ev, $x, $y) = @_;
2692
2693 $self->emit ("activate")
2694 if $x >= 0 && $x < $self->{w}
2695 && $y >= 0 && $y < $self->{h};
2696
2697 1
2698}
2699
2700#############################################################################
2701
2702package DC::UI::VGauge;
2703
2704our @ISA = DC::UI::Base::;
2705
2706use List::Util qw(min max);
2707
2708use DC::OpenGL;
2709
2710my %tex = (
2711 food => [
2712 map { new_from_resource DC::Texture $_, mipmap => 1 }
2713 qw/g1_food_gauge_empty.png g1_food_gauge_full.png/
2714 ],
2715 grace => [
2716 map { new_from_resource DC::Texture $_, mipmap => 1 }
2717 qw/g1_grace_gauge_empty.png g1_grace_gauge_full.png g1_grace_gauge_overflow.png/
2718 ],
2719 hp => [
2720 map { new_from_resource DC::Texture $_, mipmap => 1 }
2721 qw/g1_hp_gauge_empty.png g1_hp_gauge_full.png/
2722 ],
2723 mana => [
2724 map { new_from_resource DC::Texture $_, mipmap => 1 }
2725 qw/g1_mana_gauge_empty.png g1_mana_gauge_full.png g1_mana_gauge_overflow.png/
2726 ],
2727);
2728
2729# eg. VGauge->new (gauge => 'food'), default gauge: food
2730sub new {
2731 my $class = shift;
2732
2733 my $self = $class->SUPER::new (
2734 type => 'food',
2735 @_
2736 );
2737
2738 $self->{aspect} = $tex{$self->{type}}[0]{w} / $tex{$self->{type}}[0]{h};
2739
2740 $self
2741}
2742
2743sub size_request {
2744 my ($self) = @_;
2745
2746 #my $tex = $tex{$self->{type}}[0];
2747 #@$tex{qw(w h)}
2748 (0, 0)
2749}
2750
2751sub set_max {
2752 my ($self, $max) = @_;
2753
2754 return if $self->{max_val} == $max;
2755
2756 $self->{max_val} = $max;
2757 $self->update;
2758}
2759
2760sub set_value {
2761 my ($self, $val, $max) = @_;
2762
2763 $self->set_max ($max)
2764 if defined $max;
2765
2766 return if $self->{val} == $val;
2767
2768 $self->{val} = $val;
2769 $self->update;
2770}
2771
2772sub _draw {
2773 my ($self) = @_;
2774
2775 my $tex = $tex{$self->{type}};
2776 my ($t1, $t2, $t3) = @$tex;
2777
2778 my ($w, $h) = ($self->{w}, $self->{h});
2779
2780 if ($self->{vertical}) {
2781 glRotate 90, 0, 0, 1;
2782 glTranslate 0, -$self->{w}, 0;
2783
2784 ($w, $h) = ($h, $w);
2785 }
2786
2787 my $ycut = $self->{val} / ($self->{max_val} || 1);
2788
2789 my $ycut1 = max 0, min 1, $ycut;
2790 my $ycut2 = max 0, min 1, $ycut - 1;
2791
2792 my $h1 = $self->{h} * (1 - $ycut1);
2793 my $h2 = $self->{h} * (1 - $ycut2);
2794 my $h3 = $self->{h};
2795
2796 $_ = $_ * (284-4)/288 + 4/288 for ($h1, $h2, $h3);
292 2797
293 glEnable GL_BLEND; 2798 glEnable GL_BLEND;
2799 glBlendFuncSeparate GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
2800 GL_ONE, GL_ONE_MINUS_SRC_ALPHA;
294 glEnable GL_TEXTURE_2D; 2801 glEnable GL_TEXTURE_2D;
295 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; 2802 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
2803
296 glBindTexture GL_TEXTURE_2D, $tex->{name}; 2804 glBindTexture GL_TEXTURE_2D, $t1->{name};
297
298 glColor 1, 1, 1;
299
300 glBegin GL_QUADS; 2805 glBegin GL_QUADS;
301 glTexCoord 0, 0; glVertex 0 , 0; 2806 glTexCoord 0 , 0; glVertex 0 , 0;
302 glTexCoord 0, 1; glVertex 0 , $tex->{height}; 2807 glTexCoord 0 , $t1->{t} * (1 - $ycut1); glVertex 0 , $h1;
303 glTexCoord 1, 1; glVertex $tex->{width}, $tex->{height}; 2808 glTexCoord $t1->{s}, $t1->{t} * (1 - $ycut1); glVertex $w, $h1;
304 glTexCoord 1, 0; glVertex $tex->{width}, 0; 2809 glTexCoord $t1->{s}, 0; glVertex $w, 0;
305 glEnd; 2810 glEnd;
2811
2812 my $ycut1 = List::Util::min 1, $ycut;
2813 glBindTexture GL_TEXTURE_2D, $t2->{name};
2814 glBegin GL_QUADS;
2815 glTexCoord 0 , $t2->{t} * (1 - $ycut1); glVertex 0 , $h1;
2816 glTexCoord 0 , $t2->{t} * (1 - $ycut2); glVertex 0 , $h2;
2817 glTexCoord $t2->{s}, $t2->{t} * (1 - $ycut2); glVertex $w, $h2;
2818 glTexCoord $t2->{s}, $t2->{t} * (1 - $ycut1); glVertex $w, $h1;
2819 glEnd;
2820
2821 if ($t3) {
2822 glBindTexture GL_TEXTURE_2D, $t3->{name};
2823 glBegin GL_QUADS;
2824 glTexCoord 0 , $t3->{t} * (1 - $ycut2); glVertex 0 , $h2;
2825 glTexCoord 0 , $t3->{t}; glVertex 0 , $h3;
2826 glTexCoord $t3->{s}, $t3->{t}; glVertex $w, $h3;
2827 glTexCoord $t3->{s}, $t3->{t} * (1 - $ycut2); glVertex $w, $h2;
2828 glEnd;
2829 }
306 2830
307 glDisable GL_BLEND; 2831 glDisable GL_BLEND;
308 glDisable GL_TEXTURE_2D; 2832 glDisable GL_TEXTURE_2D;
309} 2833}
310 2834
311package Crossfire::Client::Widget::TextView; 2835#############################################################################
2836
2837package DC::UI::Progress;
2838
2839our @ISA = DC::UI::Label::;
2840
2841use DC::OpenGL;
2842
2843sub new {
2844 my ($class, %arg) = @_;
2845
2846 my $self = $class->SUPER::new (
2847 fg => [1, 1, 1],
2848 bg => [0, 0, 1, 0.2],
2849 bar => [0.7, 0.5, 0.1, 0.8],
2850 outline => [0.4, 0.3, 0],
2851 fontsize => 0.9,
2852 valign => 0.5,
2853 align => 0.5,
2854 can_events => 1,
2855 ellipsise => 1,
2856 label => "%d%%",
2857 %arg,
2858 );
2859
2860 $self->set_value ($arg{value} || -1);
2861
2862 $self
2863}
2864
2865sub set_label {
2866 my ($self, $label) = @_;
2867
2868 return if $self->{label} eq $label;
2869 $self->{label} = $label;
2870
2871 $self->DC::UI::Progress::set_value (0 + delete $self->{value});
2872}
2873
2874sub set_value {
2875 my ($self, $value) = @_;
2876
2877 if ($self->{value} ne $value) {
2878 $self->{value} = $value;
2879
2880 if ($value < 0) {
2881 $self->set_text ("-");
2882 } else {
2883 $self->set_text (sprintf $self->{label}, $value * 100);
2884 }
2885
2886 $self->update;
2887 }
2888}
2889
2890sub _draw {
2891 my ($self) = @_;
2892
2893 glEnable GL_BLEND;
2894 glBlendFunc GL_ONE, GL_ONE_MINUS_SRC_ALPHA;
2895
2896 if ($self->{value} >= 0) {
2897 my $s = int 2 + ($self->{w} - 4) * $self->{value};
2898
2899 glColor_premultiply @{$self->{bar}};
2900 glRect 2, 2, $s, $self->{h} - 2;
2901 glColor_premultiply @{$self->{bg}};
2902 glRect $s, 2, $self->{w} - 2, $self->{h} - 2;
2903 }
2904
2905 glColor_premultiply @{$self->{outline}};
2906 glRect_lineloop 1.5, 1.5, $self->{w} - 1.5, $self->{h} - 1.5;
2907
2908 glDisable GL_BLEND;
2909
2910 {
2911 local $self->{bg}; # do not draw background
2912 $self->SUPER::_draw;
2913 }
2914}
2915
2916#############################################################################
2917
2918package DC::UI::ExperienceProgress;
2919
2920our @ISA = DC::UI::Progress::;
2921
2922sub new {
2923 my ($class, %arg) = @_;
2924
2925 my $self = $class->SUPER::new (
2926 tooltip => sub {
2927 my ($self) = @_;
2928
2929 sprintf "level %d\n%s points\n%s next level\n%s to go",
2930 $self->{lvl},
2931 ::formsep ($self->{exp}),
2932 ::formsep ($self->{nxt}),
2933 ::formsep ($self->{nxt} - $self->{exp}),
2934 },
2935 %arg
2936 );
2937
2938 $::CONN->{on_exp_update}{$self+0} = sub { $self->set_value ($self->{value}) }
2939 if $::CONN;
2940
2941 $self
2942}
2943
2944sub DESTROY {
2945 my ($self) = @_;
2946
2947 delete $::CONN->{on_exp_update}{$self+0}
2948 if $::CONN;
2949
2950 $self->SUPER::DESTROY;
2951}
2952
2953sub set_value {
2954 my ($self, $lvl, $exp) = @_;
2955
2956 $self->{lvl} = $lvl;
2957 $self->{exp} = $exp;
2958
2959 my $v = -1;
2960
2961 if ($::CONN && (my $table = $::CONN->{exp_table})) {
2962 my $l0 = $table->[$lvl - 1];
2963 my $l1 = $table->[$lvl];
2964
2965 $self->{nxt} = $l1;
2966
2967 $v = ($exp - $l0) / ($l1 - $l0);
2968 }
2969
2970 $self->SUPER::set_value ($v);
2971}
2972
2973#############################################################################
2974
2975package DC::UI::Gauge;
2976
2977our @ISA = DC::UI::VBox::;
2978
2979sub new {
2980 my ($class, %arg) = @_;
2981
2982 my $self = $class->SUPER::new (
2983 tooltip => $arg{type},
2984 can_hover => 1,
2985 can_events => 1,
2986 %arg,
2987 );
2988
2989 $self->add ($self->{value} = new DC::UI::Label valign => 1, align => 0.5, template => "999");
2990 $self->add ($self->{gauge} = new DC::UI::VGauge type => $self->{type}, expand => 1, can_hover => 1);
2991 $self->add ($self->{max} = new DC::UI::Label valign => 0, align => 0.5, template => "999");
2992
2993 $self
2994}
2995
2996sub set_fontsize {
2997 my ($self, $fsize) = @_;
2998
2999 $self->{value}->set_fontsize ($fsize);
3000 $self->{max} ->set_fontsize ($fsize);
3001}
3002
3003sub set_max {
3004 my ($self, $max) = @_;
3005
3006 $self->{gauge}->set_max ($max);
3007 $self->{max}->set_text ($max);
3008}
3009
3010sub set_value {
3011 my ($self, $val, $max) = @_;
3012
3013 $self->set_max ($max)
3014 if defined $max;
3015
3016 $self->{gauge}->set_value ($val, $max);
3017 $self->{value}->set_text ($val);
3018}
3019
3020#############################################################################
3021
3022package DC::UI::Slider;
312 3023
313use strict; 3024use strict;
314 3025
315our @ISA = qw/Crossfire::Client::Widget/;
316
317use SDL::OpenGL; 3026use DC::OpenGL;
318use SDL::OpenGL::Constants;
319 3027
320sub add_line { 3028our @ISA = DC::UI::DrawBG::;
3029
3030my @tex =
3031 map { new_from_resource DC::Texture $_ }
3032 qw(s1_slider.png s1_slider_bg.png);
3033
3034sub new {
3035 my $class = shift;
3036
3037 # range [value, low, high, page, unit]
3038
3039 # TODO: 0-width page
3040 # TODO: req_w/h are wrong with vertical
3041 # TODO: calculations are off
3042 my $self = $class->SUPER::new (
3043 fg => [1, 1, 1],
3044 active_fg => [0, 0, 0],
3045 bg => [0, 0, 0, 0.2],
3046 active_bg => [1, 1, 1, 0.5],
3047 range => [0, 0, 100, 10, 0],
3048 min_w => $::WIDTH / 80,
3049 min_h => $::WIDTH / 80,
3050 vertical => 0,
3051 can_hover => 1,
3052 inner_pad => 0.02,
3053 @_
3054 );
3055
3056 $self->set_value ($self->{range}[0]);
3057 $self->update;
3058
3059 $self
3060}
3061
3062sub set_range {
3063 my ($self, $range) = @_;
3064
3065 ($range, $self->{range}) = ($self->{range}, $range);
3066
3067 if ("@$range" ne "@{$self->{range}}") {
3068 $self->update;
3069 $self->set_value ($self->{range}[0]);
3070 }
3071}
3072
3073sub set_value {
3074 my ($self, $value) = @_;
3075
3076 my ($old_value, $lo, $hi, $page, $unit) = @{$self->{range}};
3077
3078 $hi = $lo if $hi < $lo;
3079
3080 $value = $hi - $page if $value > $hi - $page;
3081 $value = $lo if $value < $lo;
3082
3083 $value = $lo + $unit * int +($value - $lo + $unit * 0.5) / $unit
3084 if $unit;
3085
3086 @{$self->{range}} = ($value, $lo, $hi, $page, $unit);
3087
3088 if ($value != $old_value) {
3089 $self->emit (changed => $value);
3090 $self->update;
3091 }
3092}
3093
3094sub size_request {
3095 my ($self) = @_;
3096
3097 ($self->{req_w}, $self->{req_h})
3098}
3099
3100sub invoke_button_down {
3101 my ($self, $ev, $x, $y) = @_;
3102
3103 $self->SUPER::invoke_button_down ($ev, $x, $y);
3104
3105 $self->{click} = [$self->{range}[0], $self->{vertical} ? $y : $x];
3106
3107 $self->invoke_mouse_motion ($ev, $x, $y);
3108
3109 1
3110}
3111
3112sub invoke_mouse_motion {
3113 my ($self, $ev, $x, $y) = @_;
3114
3115 if ($GRAB == $self) {
3116 my ($x, $w) = $self->{vertical} ? ($y, $self->{h}) : ($x, $self->{w});
3117
3118 my (undef, $lo, $hi, $page) = @{$self->{range}};
3119
3120 $x = ($x - $self->{click}[1]) / ($w * $self->{scale});
3121
3122 $self->set_value ($self->{click}[0] + $x * ($hi - $page - $lo));
3123 } else {
3124 return 0;
3125 }
3126
3127 1
3128}
3129
3130sub invoke_mouse_wheel {
321 my ($self, $line) = @_; 3131 my ($self, $ev) = @_;
322 push @{$self->{lines}}, $line; 3132
3133 my $delta = $self->{vertical} ? $ev->{dy} : $ev->{dx};
3134
3135 my $pagepart = $ev->{mod} & DC::KMOD_SHIFT ? 1 : 0.2;
3136
3137 $self->set_value ($self->{range}[0] + $delta * $self->{range}[3] * $pagepart);
3138
3139 1
3140}
3141
3142sub update {
3143 my ($self) = @_;
3144
3145 delete $self->{knob_w};
3146 $self->SUPER::update;
323} 3147}
324 3148
325sub _draw { 3149sub _draw {
326 my ($self) = @_; 3150 my ($self) = @_;
327 3151
328} 3152 unless ($self->{knob_w}) {
3153 $self->set_value ($self->{range}[0]);
329 3154
330package Crossfire::Client::Widget::MapWidget; 3155 my ($value, $lo, $hi, $page, $unit) = @{$self->{range}};
3156 my $range = ($hi - $page - $lo) || 1e-10;
331 3157
332use strict; 3158 my $knob_w = List::Util::min 1, $page / (($hi - $lo) || 1e-10) || 24 / $self->{w};
333 3159
334our @ISA = qw/Crossfire::Client::Widget/; 3160 $self->{offset} = List::Util::max $self->{inner_pad}, $knob_w * 0.5;
3161 $self->{scale} = 1 - 2 * $self->{offset} || 1e-100;
335 3162
336use SDL; 3163 $value = ($value - $lo) / $range;
3164 $value = $value * $self->{scale} + $self->{offset};
3165
3166 $self->{knob_x} = $value - $knob_w * 0.5;
3167 $self->{knob_w} = $knob_w;
3168 }
3169
3170 $self->SUPER::_draw ();
3171
3172 glScale $self->{w}, $self->{h};
3173
3174 if ($self->{vertical}) {
3175 # draw a vertical slider like a rotated horizontal slider
3176
3177 glTranslate 1, 0, 0;
3178 glRotate 90, 0, 0, 1;
3179 }
3180
3181 my $fg = $FOCUS == $self ? $self->{active_fg} : $self->{fg};
3182 my $bg = $FOCUS == $self ? $self->{active_bg} : $self->{bg};
3183
3184 glEnable GL_TEXTURE_2D;
3185 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
3186
3187 # draw background
3188 $tex[1]->draw_quad_alpha (0, 0, 1, 1);
3189
3190 # draw handle
3191 $tex[0]->draw_quad_alpha ($self->{knob_x}, 0, $self->{knob_w}, 1);
3192
3193 glDisable GL_TEXTURE_2D;
3194}
3195
3196#############################################################################
3197
3198package DC::UI::ValSlider;
3199
3200our @ISA = DC::UI::HBox::;
3201
3202sub new {
3203 my ($class, %arg) = @_;
3204
3205 my $range = delete $arg{range};
3206
3207 my $self = $class->SUPER::new (
3208 slider => (new DC::UI::Slider expand => 1, range => $range),
3209 entry => (new DC::UI::Label text => "", template => delete $arg{template}),
3210 to_value => sub { shift },
3211 from_value => sub { shift },
3212 %arg,
3213 );
3214
3215 $self->{slider}->connect (changed => sub {
3216 my ($self, $value) = @_;
3217 $self->{parent}{entry}->set_text ($self->{parent}{to_value}->($value));
3218 $self->{parent}->emit (changed => $value);
3219 });
3220
3221# $self->{entry}->connect (changed => sub {
3222# my ($self, $value) = @_;
3223# $self->{parent}{slider}->set_value ($self->{parent}{from_value}->($value));
3224# $self->{parent}->emit (changed => $value);
3225# });
3226
3227 $self->add ($self->{slider}, $self->{entry});
3228
3229 $self->{slider}->emit (changed => $self->{slider}{range}[0]);
3230
3231 $self
3232}
3233
3234sub set_range { shift->{slider}->set_range (@_) }
3235sub set_value { shift->{slider}->set_value (@_) }
3236
3237#############################################################################
3238
3239package DC::UI::TextScroller;
3240
3241our @ISA = DC::UI::HBox::;
3242
337use SDL::OpenGL; 3243use DC::OpenGL;
338use SDL::OpenGL::Constants;
339 3244
340sub key_down { 3245sub new {
341 print "MAPKEYDOWN\n"; 3246 my $class = shift;
342}
343 3247
344sub key_up { 3248 my $self = $class->SUPER::new (
3249 fontsize => 1,
3250 can_events => 1,
3251 indent => 0,
3252 #font => default_font
3253 @_,
3254
3255 layout => (new DC::Layout),
3256 par => [],
3257 max_par => 0,
3258 height => 0,
3259 children => [
3260 (new DC::UI::Empty expand => 1),
3261 (new DC::UI::Slider vertical => 1),
3262 ],
3263 );
3264
3265 $self->{children}[1]->connect (changed => sub { $self->update });
3266
3267 $self
3268}
3269
3270sub set_fontsize {
3271 my ($self, $fontsize) = @_;
3272
3273 $self->{fontsize} = $fontsize;
3274 $self->reflow;
3275}
3276
3277sub size_request {
3278 my ($self) = @_;
3279
3280 my ($empty, $slider) = $self->visible_children;
3281
3282 local $self->{children} = [$empty, $slider];
3283 $self->SUPER::size_request
3284}
3285
3286sub invoke_size_allocate {
3287 my ($self, $w, $h) = @_;
3288
3289 my ($empty, $slider, @other) = @{ $self->{children} };
3290 $_->configure (@$_{qw(x y req_w req_h)}) for @other;
3291
3292 $self->{layout}->set_font ($self->{font}) if $self->{font};
3293 $self->{layout}->set_height ($self->{fontsize} * $::FONTSIZE);
3294 $self->{layout}->set_width ($empty->{w});
3295 $self->{layout}->set_indent ($self->{fontsize} * $::FONTSIZE * $self->{indent});
3296
3297 $self->reflow;
3298
3299 local $self->{children} = [$empty, $slider];
3300 $self->SUPER::invoke_size_allocate ($w, $h)
3301}
3302
3303sub invoke_mouse_wheel {
3304 my ($self, $ev) = @_;
3305
3306 return 0 unless $ev->{dy}; # only vertical movements
3307
3308 $self->{children}[1]->emit (mouse_wheel => $ev);
3309
3310 1
3311}
3312
3313sub get_layout {
3314 my ($self, $para) = @_;
3315
3316 my $layout = $self->{layout};
3317
3318 $layout->set_font ($self->{font}) if $self->{font};
3319 $layout->set_foreground (@{$para->{fg}});
3320 $layout->set_height ($self->{fontsize} * $::FONTSIZE);
3321 $layout->set_width ($self->{children}[0]{w} - $para->{indent});
3322 $layout->set_indent ($self->{fontsize} * $::FONTSIZE * $self->{indent});
3323 $layout->set_markup ($para->{markup});
3324
3325 $layout->set_shapes (
3326 map
3327 +(0, $_->baseline_shift + $_->{padding_y} - $_->{h}, $_->{w}, $_->{h}),
3328 @{$para->{widget}}
3329 );
3330
3331 $layout
3332}
3333
3334sub reflow {
3335 my ($self) = @_;
3336
3337 $self->{need_reflow}++;
3338 $self->update;
3339}
3340
3341sub set_offset {
3342 my ($self, $offset) = @_;
3343
3344 # todo: base offset on lines or so, not on pixels
3345 $self->{children}[1]->set_value ($offset);
3346}
3347
3348sub current_paragraph {
3349 my ($self) = @_;
3350
3351 $self->{top_paragraph} - 1
3352}
3353
3354sub scroll_to {
3355 my ($self, $para) = @_;
3356
3357 $para = List::Util::max 0, List::Util::min $#{$self->{par}}, $para;
3358
3359 $self->{scroll_to} = $para;
3360 $self->update;
3361}
3362
3363sub clear {
3364 my ($self) = @_;
3365
3366 my (undef, undef, @other) = @{ $self->{children} };
3367 $self->remove ($_) for @other;
3368
3369 $self->{par} = [];
3370 $self->{height} = 0;
3371 $self->{children}[1]->set_range ([0, 0, 0, 1, 1]);
3372}
3373
3374sub add_paragraph {
3375 my $self = shift;
3376
3377 for my $para (@_) {
3378 $para = {
3379 fg => [1, 1, 1, 1],
3380 indent => 0,
3381 markup => "",
3382 widget => [],
3383 ref $para ? %$para : (markup => $para),
3384 w => 1e10,
3385 wrapped => 1,
3386 };
3387
3388 $self->add (@{ $para->{widget} }) if @{ $para->{widget} };
3389 push @{$self->{par}}, $para;
3390 }
3391
3392 if (my $max = $self->{max_par}) {
3393 shift @{$self->{par}} while @{$self->{par}} > $max;
3394 }
3395
3396 $self->{need_reflow}++;
3397 $self->update;
3398}
3399
3400sub scroll_to_bottom {
3401 my ($self) = @_;
3402
3403 $self->{scroll_to} = $#{$self->{par}};
3404 $self->update;
3405}
3406
3407sub force_uptodate {
3408 my ($self) = @_;
3409
3410 if (delete $self->{need_reflow}) {
3411 my ($W, $H) = @{$self->{children}[0]}{qw(w h)};
3412
3413 my $height = 0;
3414
3415 for my $para (@{$self->{par}}) {
3416 if ($para->{w} != $W && ($para->{wrapped} || $para->{w} > $W)) {
3417 my $layout = $self->get_layout ($para);
3418 my ($w, $h) = $layout->size;
3419
3420 $para->{w} = $w + $para->{indent};
3421 $para->{h} = $h;
3422 $para->{wrapped} = $layout->has_wrapped;
3423 }
3424
3425 $para->{y} = $height;
3426 $height += $para->{h};
3427 }
3428
3429 $self->{height} = $height;
3430 $self->{children}[1]->set_range ([$self->{children}[1]{range}[0], 0, $height, $H, 1]);
3431
3432 delete $self->{texture};
3433 }
3434
3435 if (my $paridx = delete $self->{scroll_to}) {
3436 $self->{children}[1]->set_value ($self->{par}[$paridx]{y});
3437 }
3438}
3439
3440sub update {
3441 my ($self) = @_;
3442
3443 $self->SUPER::update;
3444
3445 return unless $self->{h} > 0;
3446
3447 delete $self->{texture};
3448
3449 $ROOT->on_post_alloc ($self => sub {
3450 $self->force_uptodate;
3451
3452 my ($W, $H) = @{$self->{children}[0]}{qw(w h)};
3453
3454 $self->{texture} ||= new_from_opengl DC::Texture $W, $H, sub {
3455 glClearColor 0, 0, 0, 0;
3456 glClear GL_COLOR_BUFFER_BIT;
3457
3458 package DC::UI::Base;
3459 local ($draw_x, $draw_y, $draw_w, $draw_h) =
3460 (0, 0, $self->{w}, $self->{h});
3461
3462 my $top = int $self->{children}[1]{range}[0];
3463
3464 my $paridx = 0;
3465 my $top_paragraph;
3466 my $top = int $self->{children}[1]{range}[0];
3467
3468 my $y0 = $top;
3469 my $y1 = $top + $H;
3470
3471 for my $para (@{$self->{par}}) {
3472 my $h = $para->{h};
3473 my $y = $para->{y};
3474
3475 if ($y0 < $y + $h && $y < $y1) {
3476 my $layout = $self->get_layout ($para);
3477
3478 $layout->render ($para->{indent}, $y - $y0);
3479 $layout->draw;
3480
3481 if (my @w = @{ $para->{widget} }) {
3482 my @s = $layout->get_shapes;
3483
3484 for (@w) {
3485 my ($dx, $dy) = splice @s, 0, 2, ();
3486
3487 $_->{x} = $dx + $para->{indent};
3488 $_->{y} = $dy + $y - $y0;
3489
3490 $_->draw;
3491 }
3492 }
3493 }
3494
3495 $paridx++;
3496 $top_paragraph ||= $paridx if $y >= $top;
3497 }
3498
3499 $self->{top_paragraph} = $top_paragraph;
3500 };
3501 });
3502}
3503
3504sub reconfigure {
3505 my ($self) = @_;
3506
3507 $self->SUPER::reconfigure;
3508
3509 $_->{w} = 1e10 for @{ $self->{par} };
3510 $self->reflow;
345} 3511}
346 3512
347sub _draw { 3513sub _draw {
3514 my ($self) = @_;
3515
348 glEnable GL_TEXTURE_2D; 3516 glEnable GL_TEXTURE_2D;
349 glEnable GL_BLEND;
350 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; 3517 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
3518 glColor 0, 0, 0, 1;
3519 $self->{texture}->draw_quad_alpha_premultiplied (0, 0, $self->{children}[0]{w}, $self->{children}[0]{h});
3520 glDisable GL_TEXTURE_2D;
351 3521
352 my $map = $::CONN->{map}; 3522 $self->{children}[1]->draw;
3523}
353 3524
354 for my $x (0 .. $::CONN->{mapw} - 1) { 3525#############################################################################
355 for my $y (0 .. $::CONN->{maph} - 1) {
356 3526
357 my $cell = $map->[$x][$y] 3527package DC::UI::Animator;
3528
3529use DC::OpenGL;
3530
3531our @ISA = DC::UI::Bin::;
3532
3533sub moveto {
3534 my ($self, $x, $y) = @_;
3535
3536 $self->{moveto} = [$self->{x}, $self->{y}, $x, $y];
3537 $self->{speed} = 0.001;
3538 $self->{time} = 1;
3539
3540 ::animation_start $self;
3541}
3542
3543sub animate {
3544 my ($self, $interval) = @_;
3545
3546 $self->{time} -= $interval * $self->{speed};
3547 if ($self->{time} <= 0) {
3548 $self->{time} = 0;
3549 ::animation_stop $self;
3550 }
3551
3552 my ($x0, $y0, $x1, $y1) = @{$self->{moveto}};
3553
3554 $self->{x} = $x0 * $self->{time} + $x1 * (1 - $self->{time});
3555 $self->{y} = $y0 * $self->{time} + $y1 * (1 - $self->{time});
3556}
3557
3558sub _draw {
3559 my ($self) = @_;
3560
3561 glPushMatrix;
3562 glRotate $self->{time} * 1000, 0, 1, 0;
3563 $self->{children}[0]->draw;
3564 glPopMatrix;
3565}
3566
3567#############################################################################
3568
3569package DC::UI::Flopper;
3570
3571our @ISA = DC::UI::Button::;
3572
3573sub new {
3574 my $class = shift;
3575
3576 my $self = $class->SUPER::new (
3577 state => 0,
3578 on_activate => \&toggle_flopper,
3579 @_
3580 );
3581
3582 $self
3583}
3584
3585sub toggle_flopper {
3586 my ($self) = @_;
3587
3588 $self->{other}->toggle_visibility;
3589}
3590
3591#############################################################################
3592
3593package DC::UI::Tooltip;
3594
3595our @ISA = DC::UI::Bin::;
3596
3597use DC::OpenGL;
3598
3599sub new {
3600 my $class = shift;
3601
3602 $class->SUPER::new (
3603 @_,
3604 can_events => 0,
3605 )
3606}
3607
3608sub set_tooltip_from {
3609 my ($self, $widget) = @_;
3610
3611 my $tip = $widget->{tooltip};
3612 $tip = $tip->($widget) if "CODE" eq ref $tip;
3613
3614 $tip = DC::Pod::section_label tooltip => $1
3615 if $tip =~ /^#(.*)$/;
3616
3617 if ($ENV{CFPLUS_DEBUG} & 2) {
3618 $tip .= "\n\n" . (ref $widget) . "\n"
3619 . "$widget->{x} $widget->{y} $widget->{w} $widget->{h}\n"
3620 . "req $widget->{req_w} $widget->{req_h}\n"
3621 . "visible $widget->{visible}";
3622 }
3623
3624 $tip =~ s/^\n+//;
3625 $tip =~ s/\n+$//;
3626
3627 $self->add (new DC::UI::Label
3628 fg => $DC::THEME{tooltip_fg},
3629 markup => $tip,
3630 max_w => ($widget->{tooltip_width} || 0.25) * $::WIDTH,
3631 align => 0,
3632 fontsize => 0.8,
3633 style => $DC::THEME{tooltip_style}, # FLAG_INVERSE
3634 ellipsise => 0,
3635 font => ($widget->{tooltip_font} || $::FONT_PROP),
3636 );
3637}
3638
3639sub size_request {
3640 my ($self) = @_;
3641
3642 my ($w, $h) = @{$self->child}{qw(req_w req_h)};
3643
3644 ($w + 4, $h + 4)
3645}
3646
3647sub invoke_size_allocate {
3648 my ($self, $w, $h) = @_;
3649
3650 $self->SUPER::invoke_size_allocate ($w - 4, $h - 4)
3651}
3652
3653sub invoke_visibility_change {
3654 my ($self, $visible) = @_;
3655
3656 return unless $visible;
3657
3658 $self->{root}->on_post_alloc ("move_$self" => sub {
3659 my $widget = $self->{owner}
3660 or return;
3661
3662 if ($widget->{visible}) {
3663 my ($x, $y) = $widget->coord2global ($widget->{w}, 0);
3664
3665 ($x, $y) = $widget->coord2global (-$self->{w}, 0)
3666 if $x + $self->{w} > $self->{root}{w};
3667
3668 $self->move_abs ($x, $y);
3669 } else {
3670 $self->hide;
3671 }
3672 });
3673}
3674
3675sub _draw {
3676 my ($self) = @_;
3677
3678 my ($w, $h) = @$self{qw(w h)};
3679
3680 glColor @{ $DC::THEME{tooltip_bg} };
3681 glRect 0, 0, $w, $h;
3682
3683 glColor @{ $DC::THEME{tooltip_border} };
3684 glRect_lineloop .5, .5, $w + .5, $h + .5;
3685
3686 glTranslate 2, 2;
3687
3688 $self->SUPER::_draw;
3689}
3690
3691#############################################################################
3692
3693package DC::UI::Face;
3694
3695our @ISA = DC::UI::DrawBG::;
3696
3697use DC::OpenGL;
3698
3699sub new {
3700 my $class = shift;
3701
3702 my $self = $class->SUPER::new (
3703 size_w => 32,
3704 size_h => 8,
3705 aspect => 1,
3706 can_events => 0,
3707 @_,
3708 );
3709
3710 if ($self->{anim} && $self->{animspeed}) {
3711 DC::weaken (my $widget = $self);
3712
3713 $self->{animspeed} = List::Util::max 0.05, $self->{animspeed};
3714 $self->{timer} = EV::periodic_ns 0, $self->{animspeed}, undef, sub {
3715 return unless $::CONN;
3716
3717 my $w = $widget
358 or next; 3718 or return;
359 3719
360 my $darkness = $cell->[3] * (1 / 255); 3720 ++$w->{frame};
361 glColor $darkness, $darkness, $darkness; 3721 $w->update_face;
362 3722
363 for my $num (grep $_, $cell->[0], $cell->[1], $cell->[2]) { 3723 # somehow, $widget can go away
364 my $tex = $::CONN->{face}[$num]{texture} || next; 3724 $w->update;
3725 $w->update_timer;
3726 };
365 3727
366 glBindTexture GL_TEXTURE_2D, $tex->{name}; 3728 $self->update_face;
3729 $self->update_timer;
3730 }
3731
3732 $self
3733}
367 3734
368 glBegin GL_QUADS; 3735sub update_timer {
369 glTexCoord 0, 0; glVertex $x * 32 , $y * 32; 3736 my ($self) = @_;
370 glTexCoord 0, 1; glVertex $x * 32 , $y * 32 + 32; 3737
371 glTexCoord 1, 1; glVertex $x * 32 + 32, $y * 32 + 32; 3738 return unless $self->{timer};
372 glTexCoord 1, 0; glVertex $x * 32 + 32, $y * 32; 3739
3740 if ($self->{visible}) {
3741 $self->{timer}->start;
3742 } else {
3743 $self->{timer}->stop;
3744 }
3745}
3746
3747sub update_face {
3748 my ($self) = @_;
3749
3750 if ($::CONN) {
3751 if (my $anim = $::CONN->{anim}[$self->{anim}]) {
3752 if ($anim && @$anim) {
3753 $self->{face} = $anim->[ $self->{frame} % @$anim ];
3754 delete $self->{face_change_cb};
3755
3756 if (my $tex = $self->{tex} = $::CONN->{texture}[ $::CONN->{face}[$self->{face}]{id} ]) {
3757 unless ($tex->{name} || $tex->{loading}) {
3758 $tex->upload (sub { $self->reconfigure });
3759 }
373 glEnd; 3760 }
374 } 3761 }
375 } 3762 }
376 } 3763 }
3764}
377 3765
3766sub size_request {
3767 my ($self) = @_;
3768
3769 if ($::CONN) {
3770 if (my $faceid = $::CONN->{face}[$self->{face}]{id}) {
3771 if (my $tex = $self->{tex} = $::CONN->{texture}[$faceid]) {
3772 if ($tex->{name}) {
3773 return ($self->{size_w} || $tex->{w}, $self->{size_h} || $tex->{h});
3774 } elsif (!$tex->{loading}) {
3775 $tex->upload (sub { $self->reconfigure });
3776 }
3777 }
3778
3779 $self->{face_change_cb} ||= $::CONN->on_face_change ($self->{face}, sub { $self->reconfigure });
3780 }
3781 }
3782
3783 ($self->{size_w} || 8, $self->{size_h} || 8)
3784}
3785
3786sub update {
3787 my ($self) = @_;
3788
3789 return unless $self->{visible};
3790
3791 $self->SUPER::update;
3792}
3793
3794sub invoke_visibility_change {
3795 my ($self) = @_;
3796
3797 $self->update_timer;
3798
3799 0
3800}
3801
3802sub _draw {
3803 my ($self) = @_;
3804
3805 $self->SUPER::_draw;
3806
3807 if (my $tex = $self->{tex}) {
3808 glEnable GL_TEXTURE_2D;
3809 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
3810 glColor 0, 0, 0, 1;
3811 $tex->draw_quad_alpha (0, 0, $self->{w}, $self->{h});
378 glDisable GL_TEXTURE_2D; 3812 glDisable GL_TEXTURE_2D;
379 glDisable GL_BLEND; 3813 }
380} 3814}
381 3815
382my %DIR = ( 3816sub destroy {
383 SDLK_KP8, [1, "north"], 3817 my ($self) = @_;
384 SDLK_KP9, [2, "northest"],
385 SDLK_KP6, [3, "east"],
386 SDLK_KP3, [4, "southeast"],
387 SDLK_KP2, [5, "south"],
388 SDLK_KP1, [6, "southwest"],
389 SDLK_KP4, [7, "west"],
390 SDLK_KP7, [8, "northwest"],
391);
392 3818
393sub key_down { 3819 (delete $self->{timer})->cancel
3820 if $self->{timer};
3821
3822 $self->SUPER::destroy;
3823}
3824
3825#############################################################################
3826
3827package DC::UI::Buttonbar;
3828
3829our @ISA = DC::UI::HBox::;
3830
3831# TODO: should actually wrap buttons and other goodies.
3832
3833#############################################################################
3834
3835package DC::UI::Menu;
3836
3837our @ISA = DC::UI::Toplevel::;
3838
3839use DC::OpenGL;
3840
3841sub new {
3842 my $class = shift;
3843
3844 my $self = $class->SUPER::new (
3845 items => [],
3846 z => 100,
3847 @_,
3848 );
3849
3850 $self->add ($self->{vbox} = new DC::UI::VBox);
3851
3852 for my $item (@{ $self->{items} }) {
3853 my ($widget, $cb, $tooltip) = @$item;
3854
3855 # handle various types of items, only text for now
3856 if (!ref $widget) {
3857 if ($widget =~ /\t/) {
3858 my ($left, $right) = split /\t/, $widget, 2;
3859
3860 $widget = new DC::UI::HBox
3861 can_hover => 1,
3862 can_events => 1,
3863 tooltip => $tooltip,
3864 children => [
3865 (new DC::UI::Label markup => $left , align => 0, expand => 1),
3866 (new DC::UI::Label markup => $right, align => 1),
3867 ],
3868 ;
3869
3870 } else {
3871 $widget = new DC::UI::Label
3872 can_hover => 1,
3873 can_events => 1,
3874 align => 0,
3875 markup => $widget,
3876 tooltip => $tooltip;
3877 }
3878 }
3879
3880 $self->{item}{$widget} = $item;
3881
3882 $self->{vbox}->add ($widget);
3883 }
3884
3885 $self
3886}
3887
3888# popup given the event (must be a mouse button down event currently)
3889sub popup {
394 my ($self, $ev) = @_; 3890 my ($self, $ev) = @_;
395 3891
396 my $mod = $ev->key_mod; 3892 $self->emit ("popdown");
397 my $sym = $ev->key_sym;
398 3893
399 if ($sym == SDLK_KP5) { 3894 # maybe save $GRAB? must be careful about events...
400 $::CONN->send ("command stay fire"); 3895 $GRAB = $self;
401 } elsif (exists $DIR{$sym}) { 3896 $self->{button} = $ev->{button};
402 if ($mod & KMOD_SHIFT) { 3897
403 $::CONN->send ("command fire $DIR{$sym}[0]"); 3898 $self->show;
404 } elsif ($mod & KMOD_CTRL) { 3899 $self->move_abs ($ev->{x} - $self->{w} * 0.5, $ev->{y} - $self->{h} * 0.5);
405 $::CONN->send ("command run $DIR{$sym}[0]"); 3900}
3901
3902sub invoke_mouse_motion {
3903 my ($self, $ev, $x, $y) = @_;
3904
3905 # TODO: should use vbox->find_widget or so
3906 $HOVER = $ROOT->find_widget ($ev->{x}, $ev->{y});
3907 $self->{hover} = $self->{item}{$HOVER};
3908
3909 0
3910}
3911
3912sub invoke_button_up {
3913 my ($self, $ev, $x, $y) = @_;
3914
3915 if ($ev->{button} == $self->{button}) {
3916 undef $GRAB;
3917 $self->hide;
3918
3919 $self->emit ("popdown");
3920 $self->{hover}[1]->() if $self->{hover};
3921 } else {
3922 return 0
3923 }
3924
3925 1
3926}
3927
3928#############################################################################
3929
3930package DC::UI::Multiplexer;
3931
3932our @ISA = DC::UI::Container::;
3933
3934sub new {
3935 my $class = shift;
3936
3937 my $self = $class->SUPER::new (
3938 @_,
3939 );
3940
3941 $self->set_current_page (0);
3942
3943 $self
3944}
3945
3946sub add {
3947 my ($self, @widgets) = @_;
3948
3949 $self->SUPER::add (@widgets);
3950
3951 $self->set_current_page (0)
3952 if @widgets == @{ $self->{children} };
3953}
3954
3955sub get_current_page {
3956 my ($self) = @_;
3957
3958 $self->{current}
3959}
3960
3961sub set_current_page {
3962 my ($self, $page_or_widget) = @_;
3963
3964 my $widget = ref $page_or_widget
3965 ? $page_or_widget
3966 : $self->{children}[$page_or_widget];
3967
3968 $self->{current}->set_invisible if $self->{current} && $self->{visible};
3969
3970 if (($self->{current} = $widget)) {
3971 $self->{current}->set_visible if $self->{current} && $self->{visible};
3972 $self->{current}->configure (0, 0, $self->{w}, $self->{h});
3973
3974 $self->emit (page_changed => $self->{current});
3975 }
3976
3977 $self->realloc;
3978}
3979
3980sub visible_children {
3981 $_[0]{current} || ()
3982}
3983
3984sub size_request {
3985 my ($self) = @_;
3986
3987 $self->{current}
3988 ? $self->{current}->size_request
3989 : (0, 0)
3990}
3991
3992sub invoke_size_allocate {
3993 my ($self, $w, $h) = @_;
3994
3995 $self->{current}->configure (0, 0, $w, $h)
3996 if $self->{current};
3997
3998 1
3999}
4000
4001sub _draw {
4002 my ($self) = @_;
4003
4004 $self->{current}->draw
4005 if $self->{current};
4006}
4007
4008#############################################################################
4009
4010package DC::UI::Notebook;
4011
4012use DC::OpenGL;
4013
4014our @ISA = DC::UI::VBox::;
4015
4016sub new {
4017 my $class = shift;
4018
4019 my $self = $class->SUPER::new (
4020 buttonbar => (new DC::UI::Buttonbar),
4021 multiplexer => (new DC::UI::Multiplexer expand => 1),
4022 active_outline => [.7, .7, 0.2],
4023 # filter => # will be put between multiplexer and $self
4024 @_,
4025 );
4026
4027 $self->{filter}->add ($self->{multiplexer}) if $self->{filter};
4028 $self->SUPER::add ($self->{buttonbar}, $self->{filter} || $self->{multiplexer});
4029
4030 {
4031 Scalar::Util::weaken (my $wself = $self);
4032
4033 $self->{multiplexer}->connect (c_add => sub {
4034 my ($mplex, $widgets) = @_;
4035
4036 for my $child (@$widgets) {
4037 Scalar::Util::weaken $child;
4038 $child->{c_tab_} ||= do {
4039 my $tab =
4040 (UNIVERSAL::isa $child->{c_tab}, "DC::UI::Base")
4041 ? $child->{c_tab}
4042 : new DC::UI::Button markup => $child->{c_tab}[0], tooltip => $child->{c_tab}[1];
4043
4044 $tab->connect (activate => sub {
4045 $wself->set_current_page ($child);
4046 });
4047
4048 $tab
4049 };
4050
4051 $self->{buttonbar}->add ($child->{c_tab_});
4052 }
4053 });
4054
4055 $self->{multiplexer}->connect (c_remove => sub {
4056 my ($mplex, $widgets) = @_;
4057
4058 for my $child (@$widgets) {
4059 $wself->{buttonbar}->remove ($child->{c_tab_});
4060 }
4061 });
4062 }
4063
4064 $self
4065}
4066
4067sub add {
4068 my ($self, @widgets) = @_;
4069
4070 $self->{multiplexer}->add (@widgets)
4071}
4072
4073sub remove {
4074 my ($self, @widgets) = @_;
4075
4076 $self->{multiplexer}->remove (@widgets)
4077}
4078
4079sub pages {
4080 my ($self) = @_;
4081 $self->{multiplexer}->children
4082}
4083
4084sub page_index {
4085 my ($self, $widget) = @_;
4086
4087 my $i = 0;
4088 for ($self->pages) {
4089 if ($_ eq $widget) { return $i };
4090 $i++;
4091 }
4092
4093 undef
4094}
4095
4096sub add_tab {
4097 my ($self, $title, $widget, $tooltip) = @_;
4098
4099 $title = [$title, $tooltip] unless ref $title;
4100 $widget->{c_tab} = $title;
4101
4102 $self->add ($widget);
4103}
4104
4105sub get_current_page {
4106 my ($self) = @_;
4107
4108 $self->{multiplexer}->get_current_page
4109}
4110
4111sub set_current_page {
4112 my ($self, $page) = @_;
4113
4114 $self->{multiplexer}->set_current_page ($page);
4115 $self->emit (page_changed => $self->{multiplexer}{current});
4116}
4117
4118sub _draw {
4119 my ($self) = @_;
4120
4121 $self->SUPER::_draw ();
4122
4123 if (my $cur = $self->{multiplexer}{current}) {
4124 if ($cur = $cur->{c_tab_}) {
4125 glTranslate $self->{buttonbar}{x} + $cur->{x},
4126 $self->{buttonbar}{y} + $cur->{y};
4127 glLineWidth 3;
4128 #glEnable GL_BLEND;
4129 #glBlendFunc GL_ONE, GL_ONE_MINUS_SRC_ALPHA;
4130 glColor @{$self->{active_outline}};
4131 glRect_lineloop 1.5, 1.5, $cur->{w} - 1.5, $cur->{h} - 1.5;
4132 glLineWidth 1;
4133 #glDisable GL_BLEND;
4134 }
4135 }
4136}
4137
4138#############################################################################
4139
4140package DC::UI::Selector;
4141
4142use utf8;
4143
4144our @ISA = DC::UI::Button::;
4145
4146sub new {
4147 my $class = shift;
4148
4149 my $self = $class->SUPER::new (
4150 options => [], # [value, title, longdesc], ...
4151 value => undef,
4152 @_,
4153 );
4154
4155 $self->_set_value ($self->{value});
4156
4157 $self
4158}
4159
4160sub invoke_button_down {
4161 my ($self, $ev) = @_;
4162
4163 my @menu_items;
4164
4165 for (@{ $self->{options} }) {
4166 my ($value, $title, $tooltip) = @$_;
4167
4168 push @menu_items, [$tooltip || $title, sub { $self->set_value ($value) }];
4169 }
4170
4171 DC::UI::Menu->new (items => \@menu_items)->popup ($ev);
4172}
4173
4174sub _set_value {
4175 my ($self, $value) = @_;
4176
4177 my ($item) = grep $_->[0] eq $value, @{ $self->{options} };
4178 $item ||= $self->{options}[0]
4179 or return;
4180
4181 $self->{value} = $item->[0];
4182 $self->set_markup ("$item->[1] ⇓");
4183# $self->set_tooltip ($item->[2]);
4184}
4185
4186sub set_value {
4187 my ($self, $value) = @_;
4188
4189 return unless $self->{value} ne $value;
4190
4191 $self->_set_value ($value);
4192 $self->emit (changed => $value);
4193}
4194
4195sub set_options {
4196 my ($self, $options) = @_;
4197
4198 $self->{options} = $options;
4199 $self->_set_value ($self->{value});
4200}
4201
4202#############################################################################
4203
4204package DC::UI::Statusbox;
4205
4206our @ISA = DC::UI::VBox::;
4207
4208sub new {
4209 my $class = shift;
4210
4211 my $self = $class->SUPER::new (
4212 fontsize => 0.8,
4213 @_,
4214 );
4215
4216 DC::weaken (my $this = $self);
4217
4218 $self->{timer} = EV::timer 1, 1, sub { $this->reorder };
4219
4220 $self
4221}
4222
4223sub reorder {
4224 my ($self) = @_;
4225 my $NOW = EV::time;
4226
4227 # freeze display when hovering over any label
4228 return if $DC::UI::TOOLTIP->{owner}
4229 && grep $DC::UI::TOOLTIP->{owner} == $_->{label},
4230 values %{ $self->{item} };
4231
4232 while (my ($k, $v) = each %{ $self->{item} }) {
4233 delete $self->{item}{$k} if $v->{timeout} < $NOW;
4234 }
4235
4236 $self->{timer}->set (1, 1);
4237
4238 my @widgets;
4239
4240 my @items = sort {
4241 $a->{pri} <=> $b->{pri}
4242 or $b->{id} <=> $a->{id}
4243 } values %{ $self->{item} };
4244
4245 my $count = 10 + 1;
4246 for my $item (@items) {
4247 last unless --$count;
4248
4249 my $label = $item->{label} ||= do {
4250 # TODO: doesn't handle markup well (read as: at all)
4251 my $short = $item->{count} > 1
4252 ? "<b>$item->{count} ×</b> $item->{text}"
4253 : $item->{text};
4254
4255 for ($short) {
4256 s/^\s+//;
4257 s/\s+/ /g;
4258 }
4259
4260 new DC::UI::Label
4261 markup => $short,
4262 tooltip => $item->{tooltip},
4263 tooltip_font => $::FONT_PROP,
4264 tooltip_width => 0.67,
4265 fontsize => $item->{fontsize} || $self->{fontsize},
4266 max_w => $::WIDTH * 0.44,
4267 align => 0,
4268 fg => [@{ $item->{fg} }],
4269 can_events => 1,
4270 can_hover => 1
4271 };
4272
4273 if ((my $diff = $item->{timeout} - $NOW) < 2) {
4274 $label->{fg}[3] = ($item->{fg}[3] || 1) * $diff / 2;
4275 $label->update;
4276 $label->set_max_size (undef, $label->{req_h} * $diff)
4277 if $diff < 1;
4278 $self->{timer}->set (1/30, 1/30);
406 } else { 4279 } else {
4280 $label->{fg}[3] = $item->{fg}[3] || 1;
407 } 4281 }
408 }
409}
410 4282
411sub key_up { 4283 push @widgets, $label;
4284 }
4285
4286 my $hash = join ",", @widgets;
4287 return if $hash eq $self->{last_widget_hash};
4288 $self->{last_widget_hash} = $hash;
4289
4290 $self->clear;
4291 $self->SUPER::add (reverse @widgets);
4292}
4293
4294sub add {
412 my ($self, $ev) = @_; 4295 my ($self, $text, %arg) = @_;
413 4296
414 my $mod = $ev->key_mod; 4297 $text =~ s/^\s+//;
415 my $sym = $ev->key_sym; 4298 $text =~ s/\s+$//;
416 4299
417 if (exists $DIR{$sym}) { 4300 return unless $text;
418 if ($mod & KMOD_SHIFT) { 4301
419 $::CONN->send ("command fire_stop"); 4302 my $timeout = (int time) + ((delete $arg{timeout}) || 60);
4303
4304 my $group = exists $arg{group} ? $arg{group} : ++$self->{id};
4305
4306 if (my $item = $self->{item}{$group}) {
4307 if ($item->{text} eq $text) {
4308 $item->{count}++;
420 } else { 4309 } else {
421 $::CONN->send ("command run_stop"); 4310 $item->{count} = 1;
4311 $item->{text} = $item->{tooltip} = $text;
422 } 4312 }
4313 $item->{id} += 0.2;#d#
4314 $item->{timeout} = $timeout;
4315 delete $item->{label};
4316 } else {
4317 $self->{item}{$group} = {
4318 id => ++$self->{id},
4319 text => $text,
4320 timeout => $timeout,
4321 tooltip => $text,
4322 fg => [0.8, 0.8, 0.8, 0.8],
4323 pri => 0,
4324 count => 1,
4325 %arg,
4326 };
4327 }
4328
4329 $ROOT->on_refresh (reorder => sub {
4330 $self->reorder;
423 } 4331 });
424} 4332}
425 4333
4261; 4334sub reconfigure {
4335 my ($self) = @_;
427 4336
4337 delete $_->{label}
4338 for values %{ $self->{item} || {} };
4339
4340 $self->reorder;
4341 $self->SUPER::reconfigure;
4342}
4343
4344sub destroy {
4345 my ($self) = @_;
4346
4347 $self->{timer}->cancel;
4348
4349 $self->SUPER::destroy;
4350}
4351
4352#############################################################################
4353
4354package DC::UI::Root;
4355
4356our @ISA = DC::UI::Container::;
4357
4358use List::Util qw(min max);
4359
4360use DC::OpenGL;
4361
4362sub new {
4363 my $class = shift;
4364
4365 my $self = $class->SUPER::new (
4366 visible => 1,
4367 @_,
4368 );
4369
4370 DC::weaken ($self->{root} = $self);
4371
4372 $self
4373}
4374
4375sub size_request {
4376 my ($self) = @_;
4377
4378 ($self->{w}, $self->{h})
4379}
4380
4381sub _to_pixel {
4382 my ($coord, $size, $max) = @_;
4383
4384 $coord =
4385 $coord eq "center" ? ($max - $size) * 0.5
4386 : $coord eq "max" ? $max
4387 : $coord;
4388
4389 $coord = 0 if $coord < 0;
4390 $coord = $max - $size if $coord > $max - $size;
4391
4392 int $coord + 0.5
4393}
4394
4395sub invoke_size_allocate {
4396 my ($self, $w, $h) = @_;
4397
4398 for my $child ($self->children) {
4399 my ($X, $Y, $W, $H) = @$child{qw(x y req_w req_h)};
4400
4401 $X = $child->{force_x} if exists $child->{force_x};
4402 $Y = $child->{force_y} if exists $child->{force_y};
4403
4404 $X = _to_pixel $X, $W, $self->{w};
4405 $Y = _to_pixel $Y, $H, $self->{h};
4406
4407 $child->configure ($X, $Y, $W, $H);
4408 }
4409
4410 1
4411}
4412
4413sub coord2local {
4414 my ($self, $x, $y) = @_;
4415
4416 ($x, $y)
4417}
4418
4419sub coord2global {
4420 my ($self, $x, $y) = @_;
4421
4422 ($x, $y)
4423}
4424
4425sub update {
4426 my ($self) = @_;
4427
4428 $::WANT_REFRESH = 1;
4429}
4430
4431sub add {
4432 my ($self, @children) = @_;
4433
4434 $_->{is_toplevel} = 1
4435 for @children;
4436
4437 $self->SUPER::add (@children);
4438}
4439
4440sub remove {
4441 my ($self, @children) = @_;
4442
4443 $self->SUPER::remove (@children);
4444
4445 delete $self->{is_toplevel}
4446 for @children;
4447
4448 while (@children) {
4449 my $w = pop @children;
4450 push @children, $w->children;
4451 $w->set_invisible;
4452 }
4453}
4454
4455sub on_refresh {
4456 my ($self, $id, $cb) = @_;
4457
4458 $self->{refresh_hook}{$id} = $cb;
4459}
4460
4461sub on_post_alloc {
4462 my ($self, $id, $cb) = @_;
4463
4464 $self->{post_alloc_hook}{$id} = $cb;
4465}
4466
4467sub draw {
4468 my ($self) = @_;
4469
4470 while ($self->{refresh_hook}) {
4471 $_->()
4472 for values %{delete $self->{refresh_hook}};
4473 }
4474
4475 while ($self->{realloc}) {
4476 my %queue;
4477 my @queue;
4478 my $widget;
4479
4480 outer:
4481 while () {
4482 if (my $realloc = delete $self->{realloc}) {
4483 for $widget (values %$realloc) {
4484 $widget->{visible} or next; # do not resize invisible widgets
4485
4486 $queue{$widget+0}++ and next; # duplicates are common
4487
4488 push @{ $queue[$widget->{visible}] }, $widget;
4489 }
4490 }
4491
4492 while () {
4493 @queue or last outer;
4494
4495 $widget = pop @{ $queue[-1] || [] }
4496 and last;
4497
4498 pop @queue;
4499 }
4500
4501 delete $queue{$widget+0};
4502
4503 my ($w, $h) = $widget->size_request;
4504
4505 $w += $widget->{padding_x} * 2;
4506 $h += $widget->{padding_y} * 2;
4507
4508 $w = max $widget->{min_w}, $w;
4509 $h = max $widget->{min_h}, $h;
4510
4511 $w = min $widget->{max_w}, $w if exists $widget->{max_w};
4512 $h = min $widget->{max_h}, $h if exists $widget->{max_h};
4513
4514 $w = $widget->{force_w} if exists $widget->{force_w};
4515 $h = $widget->{force_h} if exists $widget->{force_h};
4516
4517 if ($widget->{req_w} != $w || $widget->{req_h} != $h
4518 || delete $widget->{force_realloc}) {
4519 $widget->{req_w} = $w;
4520 $widget->{req_h} = $h;
4521
4522 $self->{size_alloc}{$widget+0} = $widget;
4523
4524 if (my $parent = $widget->{parent}) {
4525 $self->{realloc}{$parent+0} = $parent
4526 unless $queue{$parent+0};
4527
4528 $parent->{force_size_alloc} = 1;
4529 $self->{size_alloc}{$parent+0} = $parent;
4530 }
4531 }
4532
4533 delete $self->{realloc}{$widget+0};
4534 }
4535
4536 while (my $size_alloc = delete $self->{size_alloc}) {
4537 my @queue = sort { $a->{visible} <=> $b->{visible} }
4538 values %$size_alloc;
4539
4540 while () {
4541 my $widget = pop @queue || last;
4542
4543 my ($w, $h) = @$widget{qw(alloc_w alloc_h)};
4544
4545 $w = max $widget->{min_w}, $w;
4546 $h = max $widget->{min_h}, $h;
4547
4548# $w = min $self->{w} - $widget->{x}, $w if $self->{w};
4549# $h = min $self->{h} - $widget->{y}, $h if $self->{h};
4550
4551 $w = min $widget->{max_w}, $w if exists $widget->{max_w};
4552 $h = min $widget->{max_h}, $h if exists $widget->{max_h};
4553
4554 $w = int $w + 0.5;
4555 $h = int $h + 0.5;
4556
4557 if ($widget->{w} != $w || $widget->{h} != $h || delete $widget->{force_size_alloc}) {
4558 $widget->{old_w} = $widget->{w};
4559 $widget->{old_h} = $widget->{h};
4560
4561 $widget->{w} = $w;
4562 $widget->{h} = $h;
4563
4564 $widget->emit (size_allocate => $w, $h);
4565 }
4566 }
4567 }
4568 }
4569
4570 while ($self->{post_alloc_hook}) {
4571 $_->()
4572 for values %{delete $self->{post_alloc_hook}};
4573 }
4574
4575 glViewport 0, 0, $::WIDTH, $::HEIGHT;
4576 glClearColor +($::CFG->{fow_intensity}) x 3, 1;
4577 glClear GL_COLOR_BUFFER_BIT;
4578
4579 glMatrixMode GL_PROJECTION;
4580 glLoadIdentity;
4581 glOrtho 0, $::WIDTH, $::HEIGHT, 0, -10000, 10000;
4582 glMatrixMode GL_MODELVIEW;
4583 glLoadIdentity;
4584
4585 {
4586 package DC::UI::Base;
4587
4588 local ($draw_x, $draw_y, $draw_w, $draw_h) =
4589 (0, 0, $self->{w}, $self->{h});
4590
4591 $self->_draw;
4592 }
4593}
4594
4595#############################################################################
4596
4597package DC::UI;
4598
4599$ROOT = new DC::UI::Root;
4600$TOOLTIP = new DC::UI::Tooltip z => 900;
4601
46021
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