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Comparing deliantra/Deliantra-Client/DC/UI.pm (file contents):
Revision 1.17 by elmex, Sat Apr 8 13:34:19 2006 UTC vs.
Revision 1.475 by root, Sun Jan 11 22:15:23 2009 UTC

1package Crossfire::Client::Widget; 1package DC::UI;
2 2
3use utf8;
3use strict; 4use strict;
4use SDL::OpenGL;
5use SDL::OpenGL::Constants;
6 5
7our $FOCUS; # the widget with current focus 6use List::Util ();
8our @ACTIVE_WIDGETS; 7
8use Guard ();
9
10use DC;
11use DC::Pod;
12use DC::Texture;
13
14our ($FOCUS, $HOVER, $GRAB); # various widgets
15
16our $LAYOUT;
17our $ROOT;
18our $TOOLTIP;
19our $BUTTON_STATE;
20
21our %WIDGET; # all widgets, weak-referenced
22
23our $TOOLTIP_WATCHER = EV::timer_ns 0, 0.03, sub {
24 $_[0]->stop;
25
26 if (!$GRAB) {
27 for (my $widget = $HOVER; $widget; $widget = $widget->{parent}) {
28 if (length $widget->{tooltip}) {
29 if ($TOOLTIP->{owner} != $widget) {
30 $TOOLTIP->{owner}->emit ("tooltip_hide") if $TOOLTIP->{owner};
31 $TOOLTIP->hide;
32
33 $TOOLTIP->{owner} = $widget;
34 $TOOLTIP->{owner}->emit ("tooltip_show") if $TOOLTIP->{owner};
35
36 return if $ENV{CFPLUS_DEBUG} & 8;
37
38 $TOOLTIP->set_tooltip_from ($widget);
39 $TOOLTIP->show;
40 }
41
42 return;
43 }
44 }
45 }
46
47 $TOOLTIP->hide;
48 $TOOLTIP->{owner}->emit ("tooltip_hide") if $TOOLTIP->{owner};
49 delete $TOOLTIP->{owner};
50};
51
52sub get_layout {
53 my $layout;
54
55 for (grep { $_->{name} } values %WIDGET) {
56 my $win = $layout->{$_->{name}} = { };
57
58 $win->{x} = ($_->{x} + $_->{w} * 0.5) / $::WIDTH if $_->{x} =~ /^[0-9.]+$/;
59 $win->{y} = ($_->{y} + $_->{h} * 0.5) / $::HEIGHT if $_->{y} =~ /^[0-9.]+$/;
60 $win->{w} = $_->{w} / $::WIDTH if defined $_->{w};
61 $win->{h} = $_->{h} / $::HEIGHT if defined $_->{h};
62
63 $win->{show} = $_->{visible} && $_->{is_toplevel};
64 }
65
66 $layout
67}
68
69sub set_layout {
70 my ($layout) = @_;
71
72 $LAYOUT = $layout;
73}
9 74
10# class methods for events 75# class methods for events
11sub feed_sdl_key_down_event { $FOCUS->key_down ($_[0]) if $FOCUS } 76sub feed_sdl_key_down_event {
12sub feed_sdl_key_up_event { $FOCUS->key_up ($_[0]) if $FOCUS } 77 $FOCUS->emit (key_down => $_[0])
13sub feed_sdl_button_down_event { $FOCUS->button_down ($_[0]) if $FOCUS } 78 if $FOCUS;
14sub feed_sdl_button_up_event { $FOCUS->button_up ($_[0]) if $FOCUS } 79}
80
81sub feed_sdl_key_up_event {
82 $FOCUS->emit (key_up => $_[0])
83 if $FOCUS;
84}
85
86sub check_hover {
87 my ($widget) = @_;
88
89 if ($widget != $HOVER) {
90 my $hover = $HOVER; $HOVER = $widget;
91
92 $hover->update if $hover && $hover->{can_hover};
93 $HOVER->update if $HOVER && $HOVER->{can_hover};
94
95 $TOOLTIP_WATCHER->again;
96 }
97}
98
99sub feed_sdl_button_down_event {
100 my ($ev) = @_;
101 my ($x, $y) = ($ev->{x}, $ev->{y});
102
103 $BUTTON_STATE |= 1 << ($ev->{button} - 1);
104
105 unless ($GRAB) {
106 my $widget = $ROOT->find_widget ($x, $y);
107
108 $GRAB = $widget;
109 $GRAB->update if $GRAB;
110
111 $TOOLTIP_WATCHER->invoke;
112 }
113
114 if ($GRAB) {
115 if ($ev->{button} == 4 || $ev->{button} == 5) {
116 # mousewheel
117 my $delta = $ev->{button} * 2 - 9;
118 my $shift = $ev->{mod} & DC::KMOD_SHIFT;
119
120 $ev->{dx} = $shift ? $delta : 0;
121 $ev->{dy} = $shift ? 0 : $delta;
122
123 $GRAB->emit (mouse_wheel => $ev);
124 } else {
125 $GRAB->emit (button_down => $ev)
126 }
127 }
128}
129
130sub feed_sdl_button_up_event {
131 my ($ev) = @_;
132
133 my $widget = $GRAB || $ROOT->find_widget ($ev->{x}, $ev->{y});
134
135 $BUTTON_STATE &= ~(1 << ($ev->{button} - 1));
136
137 $GRAB->emit (button_up => $ev)
138 if $GRAB && $ev->{button} != 4 && $ev->{button} != 5;
139
140 unless ($BUTTON_STATE) {
141 my $grab = $GRAB; undef $GRAB;
142 $grab->update if $grab;
143 $GRAB->update if $GRAB;
144
145 check_hover $widget;
146 $TOOLTIP_WATCHER->invoke;
147 }
148}
149
150sub feed_sdl_motion_event {
151 my ($ev) = @_;
152 my ($x, $y) = ($ev->{x}, $ev->{y});
153
154 my $widget = $GRAB || $ROOT->find_widget ($x, $y);
155
156 check_hover $widget;
157
158 $HOVER->emit (mouse_motion => $ev)
159 if $HOVER;
160}
161
162# convert position array to integers
163sub harmonize {
164 my ($vals) = @_;
165
166 my $rem = 0;
167
168 for (@$vals) {
169 my $i = int $_ + $rem;
170 $rem += $_ - $i;
171 $_ = $i;
172 }
173}
174
175sub full_refresh {
176 # make a copy, otherwise for complains about freed values.
177 my @widgets = values %WIDGET;
178
179 $_->update
180 for @widgets;
181}
182
183sub reconfigure_widgets {
184 # make a copy, otherwise C<for> complains about freed values.
185 my @widgets = values %WIDGET;
186
187 $_->reconfigure
188 for @widgets;
189}
190
191# call when resolution changes etc.
192sub rescale_widgets {
193 my ($sx, $sy) = @_;
194
195 for my $widget (values %WIDGET) {
196 if ($widget->{is_toplevel} || $widget->{c_rescale}) {
197 $widget->{x} += int $widget->{w} * 0.5 if $widget->{x} =~ /^[0-9.]+$/;
198 $widget->{y} += int $widget->{h} * 0.5 if $widget->{y} =~ /^[0-9.]+$/;
199
200 $widget->{x} = int 0.5 + $widget->{x} * $sx if $widget->{x} =~ /^[0-9.]+$/;
201 $widget->{w} = int 0.5 + $widget->{w} * $sx if exists $widget->{w};
202 $widget->{force_w} = int 0.5 + $widget->{force_w} * $sx if exists $widget->{force_w};
203 $widget->{y} = int 0.5 + $widget->{y} * $sy if $widget->{y} =~ /^[0-9.]+$/;
204 $widget->{h} = int 0.5 + $widget->{h} * $sy if exists $widget->{h};
205 $widget->{force_h} = int 0.5 + $widget->{force_h} * $sy if exists $widget->{force_h};
206
207 $widget->{x} -= int $widget->{w} * 0.5 if $widget->{x} =~ /^[0-9.]+$/;
208 $widget->{y} -= int $widget->{h} * 0.5 if $widget->{y} =~ /^[0-9.]+$/;
209
210 }
211 }
212
213 reconfigure_widgets;
214}
215
216#############################################################################
217
218package DC::UI::Event;
219
220sub xy {
221 $_[1]->coord2local ($_[0]{x}, $_[0]{y})
222}
223
224#############################################################################
225
226package DC::UI::Base;
227
228use strict;
229
230use DC::OpenGL;
15 231
16sub new { 232sub new {
17 my $class = shift; 233 my $class = shift;
18 234
19 bless { @_ }, $class 235 my $self = bless {
20} 236 x => "center",
237 y => "center",
238 z => 0,
239 w => undef,
240 h => undef,
241 can_events => 1,
242 @_
243 }, $class;
21 244
22sub activate { 245 DC::weaken ($DC::UI::WIDGET{$self+0} = $self);
23 push @ACTIVE_WIDGETS, $_[0];
24}
25 246
26sub deactivate { 247 for (keys %$self) {
27 @ACTIVE_WIDGETS = 248 if (/^on_(.*)$/) {
249 $self->connect ($1 => delete $self->{$_});
250 }
251 }
252
253 if (my $layout = $DC::UI::LAYOUT->{$self->{name}}) {
254 $self->{x} = $layout->{x} * $DC::UI::ROOT->{alloc_w} if exists $layout->{x};
255 $self->{y} = $layout->{y} * $DC::UI::ROOT->{alloc_h} if exists $layout->{y};
256 $self->{force_w} = $layout->{w} * $DC::UI::ROOT->{alloc_w} if exists $layout->{w};
257 $self->{force_h} = $layout->{h} * $DC::UI::ROOT->{alloc_h} if exists $layout->{h};
258
259 $self->{x} -= $self->{force_w} * 0.5 if exists $layout->{x};
260 $self->{y} -= $self->{force_h} * 0.5 if exists $layout->{y};
261
262 $self->show if $layout->{show};
263 }
264
265 $self
266}
267
268sub destroy {
269 my ($self) = @_;
270
271 $self->hide;
272 $self->emit ("destroy");
273 %$self = ();
274}
275
276sub TO_JSON {
277 { "\fw" => $_[0]{s_id} }
278}
279
280sub show {
281 my ($self) = @_;
282
283 return if $self->{parent};
284
285 $DC::UI::ROOT->add ($self);
286}
287
288sub set_visible {
289 my ($self) = @_;
290
291 return if $self->{visible};
292
293 $self->{parent} && $self->{parent}{root}#d#
294 or return ::clienterror ("set_visible called without parent ($self->{parent}) or root\n" => 1);
295
296 $self->{root} = $self->{parent}{root};
297 $self->{visible} = $self->{parent}{visible} + 1;
298
299 $self->emit (visibility_change => 1);
300
301 $self->realloc if !exists $self->{req_w};
302
303 $_->set_visible for $self->visible_children;
304}
305
306sub set_invisible {
307 my ($self) = @_;
308
309 return unless $self->{visible};
310
311 $_->set_invisible for $self->children;
312
313 delete $self->{visible};
314 delete $self->{root};
315
316 undef $GRAB if $GRAB == $self;
317 undef $HOVER if $HOVER == $self;
318
319 $DC::UI::TOOLTIP_WATCHER->invoke
320 if $TOOLTIP->{owner} == $self;
321
322 $self->emit ("focus_out");
323 $self->emit (visibility_change => 0);
324}
325
326sub set_visibility {
327 my ($self, $visible) = @_;
328
329 return if $self->{visible} == $visible;
330
331 $visible ? $self->show
332 : $self->hide;
333}
334
335sub toggle_visibility {
336 my ($self) = @_;
337
338 $self->{visible}
339 ? $self->hide
340 : $self->show;
341}
342
343sub hide {
344 my ($self) = @_;
345
346 $self->set_invisible;
347
348 # extra $parent copy for 5.8.8+ bug workaround
349 # (otherwise $_[0] in remove gets freed
350 if (my $parent = $self->{parent}) {
351 $parent->remove ($self);
352 }
353}
354
355sub move_abs {
356 my ($self, $x, $y, $z) = @_;
357
358 $self->{x} = List::Util::max 0, List::Util::min $self->{root}{w} - $self->{w}, int $x;
359 $self->{y} = List::Util::max 0, List::Util::min $self->{root}{h} - $self->{h}, int $y;
360 $self->{z} = $z if defined $z;
361
362 $self->update;
363}
364
365sub set_size {
366 my ($self, $w, $h) = @_;
367
368 $self->{force_w} = $w;
369 $self->{force_h} = $h;
370
371 $self->realloc;
372}
373
374# traverse the widget chain up to find the maximum "physical" size constraints
375sub get_max_wh {
376 my ($self) = @_;
377
378 my ($w, $h) = @$self{qw(max_w max_h)};
379
380 if ($w <= 0 || $h <= 0) {
381 my ($mw, $mh) = $self->{parent}
382 ? $self->{parent}->get_max_wh
383 : ($::WIDTH, $::HEIGHT);
384
385 $w = $mw if $w <= 0;
386 $h = $mh if $h <= 0;
387 }
388
389 ($w, $h)
390}
391
392sub size_request {
393 require Carp;
394 Carp::confess "size_request is abstract";
395}
396
397sub baseline_shift {
398 0
399}
400
401sub configure {
402 my ($self, $x, $y, $w, $h) = @_;
403
404 if ($self->{aspect}) {
405 my ($ow, $oh) = ($w, $h);
406
407 $w = List::Util::min $w, DC::ceil $h * $self->{aspect};
408 $h = List::Util::min $h, DC::ceil $w / $self->{aspect};
409
410 # use alignment to adjust x, y
411
412 $x += int 0.5 * ($ow - $w);
413 $y += int 0.5 * ($oh - $h);
414 }
415
416 if ($self->{x} ne $x || $self->{y} ne $y) {
417 $self->{x} = $x;
418 $self->{y} = $y;
419 $self->update;
420 }
421
422 if ($self->{alloc_w} != $w || $self->{alloc_h} != $h) {
423 return unless $self->{visible};
424
425 $self->{alloc_w} = $w;
426 $self->{alloc_h} = $h;
427
428 $self->{root}{size_alloc}{$self+0} = $self;
429 }
430}
431
432sub children {
433 # nop
434}
435
436sub visible_children {
437 $_[0]->children
438}
439
440sub set_max_size {
441 my ($self, $w, $h) = @_;
442
443 $self->{max_w} = int $w if defined $w;
444 $self->{max_h} = int $h if defined $h;
445
446 $self->realloc;
447}
448
449sub set_tooltip {
450 my ($self, $tooltip) = @_;
451
452 $tooltip =~ s/^\s+//;
453 $tooltip =~ s/\s+$//;
454
455 return if $self->{tooltip} eq $tooltip;
456
457 $self->{tooltip} = $tooltip;
458
459 if ($DC::UI::TOOLTIP->{owner} == $self) {
460 delete $DC::UI::TOOLTIP->{owner};
461 $DC::UI::TOOLTIP_WATCHER->invoke;
462 }
463}
464
465# translate global coordinates to local coordinate system
466sub coord2local {
467 my ($self, $x, $y) = @_;
468
469 return (undef, undef) unless $self->{parent};
470
471 $self->{parent}->coord2local ($x - $self->{x}, $y - $self->{y})
472}
473
474# translate local coordinates to global coordinate system
475sub coord2global {
476 my ($self, $x, $y) = @_;
477
478 return (undef, undef) unless $self->{parent};
479
480 $self->{parent}->coord2global ($x + $self->{x}, $y + $self->{y})
481}
482
483sub invoke_focus_in {
484 my ($self) = @_;
485
486 return if $FOCUS == $self;
487 return unless $self->{can_focus};
488
489 $FOCUS = $self;
490
491 $self->update;
492
493 0
494}
495
496sub invoke_focus_out {
497 my ($self) = @_;
498
499 return unless $FOCUS == $self;
500
501 undef $FOCUS;
502
503 $self->update;
504
505 $::MAPWIDGET->grab_focus #d# focus mapwidget if no other widget has focus
506 unless $FOCUS;
507
508 0
509}
510
511sub grab_focus {
512 my ($self) = @_;
513
514 $FOCUS->emit ("focus_out") if $FOCUS;
515 $self->emit ("focus_in");
516}
517
518sub invoke_mouse_motion { 0 }
519sub invoke_button_up { 0 }
520sub invoke_key_down { 0 }
521sub invoke_key_up { 0 }
522sub invoke_mouse_wheel { 0 }
523
524sub invoke_button_down {
525 my ($self, $ev, $x, $y) = @_;
526
527 $self->grab_focus;
528
529 0
530}
531
532sub connect {
533 my ($self, $signal, $cb) = @_;
534
535 push @{ $self->{signal_cb}{$signal} }, $cb;
536
537 defined wantarray and Guard::guard {
538 @{ $self->{signal_cb}{$signal} } = grep $_ != $cb,
539 @{ $self->{signal_cb}{$signal} };
540 }
541}
542
543sub disconnect_all {
544 my ($self, $signal) = @_;
545
546 delete $self->{signal_cb}{$signal};
547}
548
549my %has_coords = (
550 button_down => 1,
551 button_up => 1,
552 mouse_motion => 1,
553 mouse_wheel => 1,
554);
555
556sub emit {
557 my ($self, $signal, @args) = @_;
558
559 # I do not really like this solution, but I do not like duplication
560 # and needlessly verbose code, either.
561 my @append
562 = $has_coords{$signal}
563 ? $args[0]->xy ($self)
564 : ();
565
566 #warn +(caller(1))[3] . "emit $signal on $self (parent $self->{parent})\n";#d#
567
568 for my $cb (
569 @{$self->{signal_cb}{$signal} || []}, # before
570 ($self->can ("invoke_$signal") || sub { 1 }), # closure
571 ) {
572 return $cb->($self, @args, @append) || next;
573 }
574
575 # parent
576 $self->{parent} && $self->{parent}->emit ($signal, @args)
577}
578
579#sub find_widget {
580# in .xs
581
582sub set_parent {
583 my ($self, $parent) = @_;
584
585 DC::weaken ($self->{parent} = $parent);
586 $self->set_visible if $parent->{visible};
587}
588
589sub realloc {
590 my ($self) = @_;
591
592 if ($self->{visible}) {
593 return if $self->{root}{realloc}{$self+0};
594
595 $self->{root}{realloc}{$self+0} = $self;
596 $self->{root}->update;
597 } else {
598 delete $self->{req_w};
599 delete $self->{req_h};
600 }
601}
602
603sub update {
604 my ($self) = @_;
605
606 $self->{parent}->update
607 if $self->{parent};
608}
609
610sub reconfigure {
611 my ($self) = @_;
612
613 $self->realloc;
614 $self->update;
615}
616
617# using global variables seems a bit hacky, but passing through all drawing
618# functions seems pointless.
619our ($draw_x, $draw_y, $draw_w, $draw_h); # screen rectangle being drawn
620
621#sub draw {
622#CFPlus.xs
623
624sub _draw {
625 my ($self) = @_;
626
627 warn "no draw defined for $self\n";
628}
629
630sub DESTROY {
631 my ($self) = @_;
632
633 return if DC::in_destruct;
634
635 local $@;
636 eval { $self->destroy };
637 warn "exception during widget destruction: $@" if $@ & $@ != /during global destruction/;
638
639 delete $WIDGET{$self+0};
640}
641
642#############################################################################
643
644package DC::UI::DrawBG;
645
646our @ISA = DC::UI::Base::;
647
648use strict;
649use DC::OpenGL;
650
651sub new {
652 my $class = shift;
653
654 $class->SUPER::new (
655 #bg => [0, 0, 0, 0.2],
656 #active_bg => [1, 1, 1, 0.5],
657 @_
658 )
659}
660
661sub _draw {
662 my ($self) = @_;
663
664 my $color = $FOCUS == $self && $self->{active_bg}
665 ? $self->{active_bg}
666 : $self->{bg};
667
668 if ($color && (@$color < 4 || $color->[3])) {
669 my ($w, $h) = @$self{qw(w h)};
670
671 glEnable GL_BLEND;
672 glBlendFunc GL_ONE, GL_ONE_MINUS_SRC_ALPHA;
673 glColor_premultiply @$color;
674 glRect 0, 0, $w, $h;
675 glDisable GL_BLEND;
676 }
677}
678
679#############################################################################
680
681package DC::UI::Empty;
682
683our @ISA = DC::UI::Base::;
684
685sub new {
686 my ($class, %arg) = @_;
687 $class->SUPER::new (can_events => 0, %arg);
688}
689
690sub size_request {
691 my ($self) = @_;
692
693 ($self->{w} + 0, $self->{h} + 0)
694}
695
696sub draw { }
697
698#############################################################################
699
700package DC::UI::Container;
701
702our @ISA = DC::UI::Base::;
703
704sub new {
705 my ($class, %arg) = @_;
706
707 my $children = delete $arg{children};
708
709 my $self = $class->SUPER::new (
710 children => [],
711 can_events => 0,
712 %arg,
713 );
714
715 $self->add (@$children)
716 if $children && @$children;
717
718 $self
719}
720
721sub realloc {
722 my ($self) = @_;
723
724 $self->{force_realloc} = 1;
725 $self->{force_size_alloc} = 1;
726 $self->SUPER::realloc;
727}
728
729sub add {
730 my ($self, @widgets) = @_;
731
732 $_->set_parent ($self)
733 for @widgets;
734
735 # TODO: only do this in widgets that need it, e.g. root, fixed
736 use sort 'stable';
737
738 $self->{children} = [
28 sort { $a->{z} <=> $b->{z} } 739 sort { $a->{z} <=> $b->{z} }
29 grep { $_ != $_[0] } 740 @{$self->{children}}, @widgets
30 @ACTIVE_WIDGETS; 741 ];
742
743 $self->realloc;
744
745 $self->emit (c_add => \@widgets);
746
747 map $_+0, @widgets
31} 748}
749
750sub children {
751 @{ $_[0]{children} }
752}
753
754sub remove {
755 my ($self, @widgets) = @_;
756
757 $self->emit (c_remove => \@widgets);
758
759 for my $child (@widgets) {
760 delete $child->{parent};
761 $child->hide;
762 $self->{children} = [ grep $_ != $child, @{ $self->{children} } ];
763 }
764
765 $self->realloc;
766}
767
768sub clear {
769 my ($self) = @_;
770
771 my $children = $self->{children};
772 $self->{children} = [];
773
774 for (@$children) {
775 delete $_->{parent};
776 $_->hide;
777 }
778
779 $self->realloc;
780}
781
782sub find_widget {
783 my ($self, $x, $y) = @_;
784
785 $x -= $self->{x};
786 $y -= $self->{y};
787
788 my $res;
789
790 for (reverse $self->visible_children) {
791 $res = $_->find_widget ($x, $y)
792 and return $res;
793 }
794
795 $self->SUPER::find_widget ($x + $self->{x}, $y + $self->{y})
796}
797
798sub _draw {
799 my ($self) = @_;
800
801 $_->draw for $self->visible_children;
802}
803
804#############################################################################
805
806package DC::UI::Bin;
807
808our @ISA = DC::UI::Container::;
809
810sub new {
811 my ($class, %arg) = @_;
812
813 my $child = (delete $arg{child}) || new DC::UI::Empty::;
814
815 $class->SUPER::new (children => [$child], %arg)
816}
817
818sub add {
819 my ($self, $child) = @_;
820
821 $self->clear;
822 $self->SUPER::add ($child);
823}
824
825sub remove {
826 my ($self, $widget) = @_;
827
828 $self->SUPER::remove ($widget);
829
830 $self->{children} = [new DC::UI::Empty]
831 unless @{$self->{children}};
832}
833
834sub child { $_[0]->{children}[0] }
32 835
33sub size_request { 836sub size_request {
34 die "size_request is abtract"; 837 $_[0]{children}[0]->size_request
35} 838}
36 839
37sub focus_in { 840sub invoke_size_allocate {
38 my ($widget) = @_;
39 $FOCUS = $widget;
40}
41
42sub focus_out {
43 my ($widget) = @_;
44}
45
46sub key_down {
47 my ($widget, $sdlev) = @_;
48}
49
50sub key_up {
51 my ($widget, $sdlev) = @_;
52}
53
54sub button_down {
55 my ($widget, $sdlev) = @_;
56}
57
58sub button_up {
59 my ($widget, $sdlev) = @_;
60}
61
62sub w { $_[0]->{w} }
63sub h { $_[0]->{h} }
64sub x { $_[0]->{x} = $_[1] if $_[1]; $_[0]->{x} }
65sub y { $_[0]->{y} = $_[1] if $_[1]; $_[0]->{y} }
66sub z { $_[0]->{z} = $_[1] if $_[1]; $_[0]->{z} }
67
68sub draw {
69 my ($self) = @_; 841 my ($self, $w, $h) = @_;
70 842
71 glPushMatrix; 843 $self->{children}[0]->configure (0, 0, $w, $h);
72 glTranslate $self->{x}, $self->{y}, 0; 844
845 1
846}
847
848#############################################################################
849# back-buffered drawing area
850
851package DC::UI::Window;
852
853our @ISA = DC::UI::Bin::;
854
855use DC::OpenGL;
856
857sub new {
858 my ($class, %arg) = @_;
859
860 my $self = $class->SUPER::new (%arg);
861}
862
863sub update {
864 my ($self) = @_;
865
866 $ROOT->on_post_alloc ($self => sub { $self->render_child });
867 $self->SUPER::update;
868}
869
870sub invoke_size_allocate {
871 my ($self, $w, $h) = @_;
872
73 $self->_draw; 873 $self->update;
74 glPopMatrix; 874
875 $self->SUPER::invoke_size_allocate ($w, $h)
876}
877
878sub _render {
879 my ($self) = @_;
880
881 $self->{children}[0]->draw;
882}
883
884sub render_child {
885 my ($self) = @_;
886
887 $self->{texture} = new_from_opengl DC::Texture $self->{w}, $self->{h}, sub {
888 glClearColor 0, 0, 0, 0;
889 glClear GL_COLOR_BUFFER_BIT;
890
891 {
892 package DC::UI::Base;
893
894 local ($draw_x, $draw_y, $draw_w, $draw_h) =
895 (0, 0, $self->{w}, $self->{h});
896
897 $self->_render;
898 }
899 };
75} 900}
76 901
77sub _draw { 902sub _draw {
78 my ($widget) = @_; 903 my ($self) = @_;
79}
80 904
81sub bbox { 905 my $tex = $self->{texture}
82 my ($widget) = @_; 906 or return;
83}
84 907
85package Crossfire::Client::Widget::Container; 908 glEnable GL_TEXTURE_2D;
909 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
910 glColor 0, 0, 0, 1;
86 911
87our @ISA = Crossfire::Client::Widget::; 912 $tex->draw_quad_alpha_premultiplied (0, 0);
88 913
89use SDL::OpenGL; 914 glDisable GL_TEXTURE_2D;
915}
90 916
91sub add { $_[0]->{child} = $_[1] } 917#############################################################################
92sub get { $_[0]->{child} }
93 918
94sub size_request { $_[0]->{child}->size_request if $_[0]->{child} } 919package DC::UI::ViewPort;
95 920
96sub _draw { die "Containers can't be drawn!" } 921use List::Util qw(min max);
97 922
98package Crossfire::Client::Widget::Frame; 923our @ISA = DC::UI::Window::;
99 924
100our @ISA = Crossfire::Client::Widget::Container::; 925sub new {
926 my $class = shift;
101 927
102use SDL::OpenGL; 928 $class->SUPER::new (
929 scroll_x => 0,
930 scroll_y => 1,
931 @_,
932 )
933}
103 934
104sub size_request { 935sub size_request {
105 my ($self) = @_; 936 my ($self) = @_;
937
938 my ($w, $h) = @{$self->child}{qw(req_w req_h)};
939
940 $w = 1 if $self->{scroll_x};
941 $h = 1 if $self->{scroll_y};
942
943 ($w, $h)
944}
945
946sub invoke_size_allocate {
947 my ($self, $w, $h) = @_;
948
106 my $chld = $self->get 949 my $child = $self->child;
107 or return (0, 0); 950
108 map { $_ + 4 } $chld->size_request; 951 $w = $child->{req_w} if $self->{scroll_x} && $child->{req_w};
952 $h = $child->{req_h} if $self->{scroll_y} && $child->{req_h};
953
954 $self->child->configure (0, 0, $w, $h);
955 $self->update;
956
957 1
958}
959
960sub set_offset {
961 my ($self, $x, $y) = @_;
962
963 my $x = max 0, min $self->child->{w} - $self->{w}, int $x;
964 my $y = max 0, min $self->child->{h} - $self->{h}, int $y;
965
966 if ($x != $self->{view_x} or $y != $self->{view_y}) {
967 $self->{view_x} = $x;
968 $self->{view_y} = $y;
969
970 $self->emit (changed => $x, $y);
971 $self->update;
972 }
973}
974
975sub set_center {
976 my ($self, $x, $y) = @_;
977
978 $self->set_offset ($x - $self->{w} * .5, $y - $self->{h} * .5);
979}
980
981sub make_visible {
982 my ($self, $x, $y, $border) = @_;
983
984 if ( $x < $self->{view_x} + $self->{w} * $border
985 || $x > $self->{view_x} + $self->{w} * (1 - $border)
986 || $y < $self->{view_y} + $self->{h} * $border
987 || $y > $self->{view_y} + $self->{h} * (1 - $border)
988 ) {
989 $self->set_center ($x, $y);
990 }
991}
992
993# hmm, this does not work for topleft of $self... but we should not ask for that
994sub coord2local {
995 my ($self, $x, $y) = @_;
996
997 $self->SUPER::coord2local ($x + $self->{view_x}, $y + $self->{view_y})
998}
999
1000sub coord2global {
1001 my ($self, $x, $y) = @_;
1002
1003 $x = List::Util::min $self->{w}, $x - $self->{view_x};
1004 $y = List::Util::min $self->{h}, $y - $self->{view_y};
1005
1006 $self->SUPER::coord2global ($x, $y)
1007}
1008
1009sub find_widget {
1010 my ($self, $x, $y) = @_;
1011
1012 if ( $x >= $self->{x} && $x < $self->{x} + $self->{w}
1013 && $y >= $self->{y} && $y < $self->{y} + $self->{h}
1014 ) {
1015 $self->child->find_widget ($x + $self->{view_x}, $y + $self->{view_y})
1016 } else {
1017 $self->DC::UI::Base::find_widget ($x, $y)
1018 }
1019}
1020
1021sub _render {
1022 my ($self) = @_;
1023
1024 local $DC::UI::Base::draw_x = $DC::UI::Base::draw_x - $self->{view_x};
1025 local $DC::UI::Base::draw_y = $DC::UI::Base::draw_y - $self->{view_y};
1026
1027 DC::OpenGL::glTranslate -$self->{view_x}, -$self->{view_y};
1028
1029 $self->SUPER::_render;
1030}
1031
1032#############################################################################
1033
1034package DC::UI::ScrolledWindow;
1035
1036our @ISA = DC::UI::Table::;
1037
1038sub new {
1039 my ($class, %arg) = @_;
1040
1041 my $child = delete $arg{child};
1042
1043 my $self;
1044
1045 my $hslider = new DC::UI::Slider
1046 c_col => 0,
1047 c_row => 1,
1048 vertical => 0,
1049 range => [0, 0, 1, 0.01], # HACK fix
1050 on_changed => sub {
1051 $self->{hpos} = $_[1];
1052 $self->{vp}->set_offset ($self->{hpos}, $self->{vpos});
1053 },
1054 ;
1055
1056 my $vslider = new DC::UI::Slider
1057 c_col => 1,
1058 c_row => 0,
1059 vertical => 1,
1060 range => [0, 0, 1, 0.01], # HACK fix
1061 on_changed => sub {
1062 $self->{vpos} = $_[1];
1063 $self->{vp}->set_offset ($self->{hpos}, $self->{vpos});
1064 },
1065 ;
1066
1067 $self = $class->SUPER::new (
1068 scroll_x => 0,
1069 scroll_y => 1,
1070 can_events => 1,
1071 hslider => $hslider,
1072 vslider => $vslider,
1073 col_expand => [1, 0],
1074 row_expand => [1, 0],
1075 %arg,
1076 );
1077
1078 $self->{vp} = new DC::UI::ViewPort
1079 c_col => 0,
1080 c_row => 0,
1081 expand => 1,
1082 scroll_x => $self->{scroll_x},
1083 scroll_y => $self->{scroll_y},
1084 on_changed => sub {
1085 my ($vp, $x, $y) = @_;
1086
1087 $vp->{parent}{hslider}->set_value ($x);
1088 $vp->{parent}{vslider}->set_value ($y);
1089
1090 0
1091 },
1092 on_size_allocate => sub {
1093 my ($vp, $w, $h) = @_;
1094 $vp->{parent}->update_slider;
1095 0
1096 },
1097 ;
1098
1099 $self->SUPER::add ($self->{vp});
1100
1101 $self->add ($child) if $child;
1102
1103 $self
1104}
1105
1106sub add {
1107 my ($self, $widget) = @_;
1108
1109 $self->{vp}->add ($self->{child} = $widget);
1110}
1111
1112sub set_offset { shift->{vp}->set_offset (@_) }
1113sub set_center { shift->{vp}->set_center (@_) }
1114sub make_visible { shift->{vp}->make_visible (@_) }
1115
1116sub update_slider {
1117 my ($self) = @_;
1118
1119 my $child = ($self->{vp} or return)->child;
1120
1121 if ($self->{scroll_x}) {
1122 my ($w1, $w2) = ($child->{req_w}, $self->{vp}{w});
1123 $self->{hslider}->set_range ([$self->{hslider}{range}[0], 0, $w1, $w2, 1]);
1124
1125 my $visible = $w1 > $w2;
1126 if ($visible != $self->{hslider_visible}) {
1127 $self->{hslider_visible} = $visible;
1128 $visible ? $self->SUPER::add ($self->{hslider})
1129 : $self->SUPER::remove ($self->{hslider});
1130 }
1131 }
1132
1133 if ($self->{scroll_y}) {
1134 my ($h1, $h2) = ($child->{req_h}, $self->{vp}{h});
1135 $self->{vslider}->set_range ([$self->{vslider}{range}[0], 0, $h1, $h2, 1]);
1136
1137 my $visible = $h1 > $h2;
1138 if ($visible != $self->{vslider_visible}) {
1139 $self->{vslider_visible} = $visible;
1140 $visible ? $self->SUPER::add ($self->{vslider})
1141 : $self->SUPER::remove ($self->{vslider});
1142 }
1143 }
1144}
1145
1146sub start_dragging {
1147 my ($self, $ev) = @_;
1148
1149 $self->grab_focus;
1150
1151 my $ox = $self->{vp}{view_x};
1152 my $oy = $self->{vp}{view_y};
1153
1154 $self->{motion} = sub {
1155 my ($ev, $x, $y) = @_;
1156
1157 $ox -= $ev->{xrel};
1158 $oy -= $ev->{yrel};
1159
1160 $self->{vp}->set_offset ($ox, $oy);
1161 };
1162}
1163
1164sub invoke_mouse_wheel {
1165 my ($self, $ev) = @_;
1166
1167 $self->{vslider}->emit (mouse_wheel => $ev) if $self->{vslider_visible};
1168 $self->{hslider}->emit (mouse_wheel => $ev) if $self->{hslider_visible};
1169
1170 1
1171}
1172
1173sub invoke_button_down {
1174 my ($self, $ev, $x, $y) = @_;
1175
1176 if ($ev->{button} == 2) {
1177 $self->start_dragging ($ev);
1178 return 1;
1179 }
1180
1181 0
1182}
1183
1184sub invoke_button_up {
1185 my ($self, $ev, $x, $y) = @_;
1186
1187 if (delete $self->{motion}) {
1188 return 1;
1189 }
1190
1191 0
1192}
1193
1194sub invoke_mouse_motion {
1195 my ($self, $ev, $x, $y) = @_;
1196
1197 if ($self->{motion}) {
1198 $self->{motion}->($ev, $x, $y);
1199 return 1;
1200 }
1201
1202 0
1203}
1204
1205sub invoke_size_allocate {
1206 my ($self, $w, $h) = @_;
1207
1208 $self->update_slider;
1209 $self->SUPER::invoke_size_allocate ($w, $h)
1210}
1211
1212#############################################################################
1213
1214package DC::UI::Frame;
1215
1216our @ISA = DC::UI::Bin::;
1217
1218use DC::OpenGL;
1219
1220sub new {
1221 my $class = shift;
1222
1223 $class->SUPER::new (
1224 bg => undef,
1225 @_,
1226 )
109} 1227}
110 1228
111sub _draw { 1229sub _draw {
112 my ($self) = @_; 1230 my ($self) = @_;
113 1231
114 my $chld = $self->get; 1232 if ($self->{bg}) {
1233 my ($w, $h) = @$self{qw(w h)};
115 1234
1235 glEnable GL_BLEND;
1236 glBlendFunc GL_ONE, GL_ONE_MINUS_SRC_ALPHA;
1237 glColor_premultiply @{ $self->{bg} };
1238 glRect 0, 0, $w, $h;
1239 glDisable GL_BLEND;
1240 }
1241
1242 $self->SUPER::_draw;
1243}
1244
1245#############################################################################
1246
1247package DC::UI::FancyFrame;
1248
1249our @ISA = DC::UI::Bin::;
1250
1251use DC::OpenGL;
1252
1253sub new {
1254 my ($class, %arg) = @_;
1255
1256 if ((exists $arg{label}) && !ref $arg{label}) {
1257 $arg{label} = new DC::UI::Label
1258 align => 1,
1259 valign => 0.5,
1260 text => $arg{label},
1261 fontsize => ($arg{border} || 0.8) * 0.75;
1262 }
1263
1264 my $self = $class->SUPER::new (
1265 # label => "",
1266 fg => undef,
1267 border => 0.8,
1268 style => 'single',
1269 %arg,
1270 );
1271
1272 $self
1273}
1274
1275sub add {
1276 my ($self, @widgets) = @_;
1277
1278 $self->SUPER::add (@widgets);
1279 $self->DC::UI::Container::add ($self->{label}) if $self->{label};
1280}
1281
1282sub border {
1283 int $_[0]{border} * $::FONTSIZE
1284}
1285
1286sub size_request {
1287 my ($self) = @_;
1288
1289 ($self->{label_w}, undef) = $self->{label}->size_request
1290 if $self->{label};
1291
116 my ($w, $h) = $chld->size_request; 1292 my ($w, $h) = $self->SUPER::size_request;
117 1293
118 glColor 1, 0, 0; 1294 (
119 glBegin GL_QUADS; 1295 $w + $self->border * 2,
120 glTexCoord 0, 0; glVertex 0 , 0; 1296 $h + $self->border * 2,
121 glTexCoord 0, 1; glVertex 0 , $h + 4; 1297 )
122 glTexCoord 1, 1; glVertex $w + 4 , $h + 4; 1298}
123 glTexCoord 1, 0; glVertex $w + 4 , 0; 1299
1300sub invoke_size_allocate {
1301 my ($self, $w, $h) = @_;
1302
1303 my $border = $self->border;
1304
1305 $w -= List::Util::max 0, $border * 2;
1306 $h -= List::Util::max 0, $border * 2;
1307
1308 if (my $label = $self->{label}) {
1309 $label->{w} = List::Util::max 0, List::Util::min $self->{label_w}, $w - $border * 2;
1310 $label->{h} = List::Util::min $h, $border;
1311 $label->invoke_size_allocate ($label->{w}, $label->{h});
1312 }
1313
1314 $self->child->configure ($border, $border, $w, $h);
1315
1316 1
1317}
1318
1319sub _draw {
1320 my ($self) = @_;
1321
1322 my $child = $self->{children}[0];
1323
1324 my $border = $self->border;
1325 my ($w, $h) = ($self->{w}, $self->{h});
1326
1327 $child->draw;
1328
1329 glColor @{$self->{fg} || $DC::THEME{fancyframe}};
1330 glBegin GL_LINE_STRIP;
1331 glVertex $border * 1.5 , $border * 0.5 + 0.5;
1332 glVertex $border * 0.5 + 0.5, $border * 0.5 + 0.5;
1333 glVertex $border * 0.5 + 0.5, $h - $border * 0.5 + 0.5;
1334 glVertex $w - $border * 0.5 + 0.5, $h - $border * 0.5 + 0.5;
1335 glVertex $w - $border * 0.5 + 0.5, $border * 0.5 + 0.5;
1336 glVertex $self->{label} ? $border * 2 + $self->{label}{w} : $border * 1.5, $border * 0.5 + 0.5;
124 glEnd; 1337 glEnd;
125 1338
126 glPushMatrix; 1339 if ($self->{label}) {
127 glTranslate (2, 2, 0); 1340 glTranslate $border * 2, 0;
128 $chld->_draw; 1341 $self->{label}->_draw;
129 glPopMatrix; 1342 }
130} 1343}
131 1344
132package Crossfire::Client::Widget::Table; 1345#############################################################################
133 1346
134our @ISA = Crossfire::Client::Widget::Container::; 1347package DC::UI::Toplevel;
135 1348
1349our @ISA = DC::UI::Bin::;
1350
136use SDL::OpenGL; 1351use DC::OpenGL;
1352
1353my $bg =
1354 new_from_resource DC::Texture "d1_bg.png",
1355 mipmap => 1, wrap => 1;
1356
1357my @border =
1358 map { new_from_resource DC::Texture $_, mipmap => 1 }
1359 qw(d1_border_top.png d1_border_right.png d1_border_left.png d1_border_bottom.png);
1360
1361my @icon =
1362 map { new_from_resource DC::Texture $_, mipmap => 1 }
1363 qw(x1_move.png x1_resize.png);
1364
1365sub new {
1366 my ($class, %arg) = @_;
1367
1368 my $self = $class->SUPER::new (
1369 bg => [1, 1, 1, 1],
1370 border_bg => [1, 1, 1, 1],
1371 border => 0.8,
1372 can_events => 1,
1373 min_w => 64,
1374 min_h => 32,
1375 %arg,
1376 );
1377
1378 $self->{title_widget} = new DC::UI::Label
1379 align => 0.5,
1380 valign => 1,
1381 text => $self->{title},
1382 fontsize => $self->{border},
1383 if exists $self->{title};
1384
1385 if ($self->{has_close_button}) {
1386 $self->{close_button} =
1387 new DC::UI::ImageButton
1388 path => 'x1_close.png',
1389 on_activate => sub { $self->emit ("delete") };
1390
1391 $self->DC::UI::Container::add ($self->{close_button});
1392 }
1393
1394 $self
1395}
137 1396
138sub add { 1397sub add {
139 my ($self, $x, $y, $chld) = @_; 1398 my ($self, @widgets) = @_;
140 $self->{childs}[$y][$x] = $chld;
141}
142 1399
143sub max_row_height { 1400 $self->SUPER::add (@widgets);
1401 $self->DC::UI::Container::add ($self->{close_button}) if $self->{close_button};
1402 $self->DC::UI::Container::add ($self->{title_widget}) if $self->{title_widget};
1403}
1404
1405sub border {
1406 int $_[0]{border} * $::FONTSIZE
1407}
1408
1409sub get_max_wh {
1410 my ($self) = @_;
1411
1412 return ($self->{w}, $self->{h})
1413 if $self->{visible} && $self->{w};
1414
1415 $self->SUPER::get_max_wh
1416}
1417
1418sub size_request {
1419 my ($self) = @_;
1420
1421 $self->{title_widget}->size_request
1422 if $self->{title_widget};
1423
1424 $self->{close_button}->size_request
1425 if $self->{close_button};
1426
1427 my ($w, $h) = $self->SUPER::size_request;
1428
1429 (
1430 $w + $self->border * 2,
1431 $h + $self->border * 2,
1432 )
1433}
1434
1435sub invoke_size_allocate {
144 my ($self, $row) = @_; 1436 my ($self, $w, $h) = @_;
145 1437
146 my $hs = 0; 1438 if ($self->{title_widget}) {
147 for (my $xi = 0; $xi <= $#{$self->{childs}->[$row] || []}; $xi++) { 1439 $self->{title_widget}{w} = $w;
148 my $c = $self->{childs}->[$row]->[$xi]; 1440 $self->{title_widget}{h} = $h;
1441 $self->{title_widget}->invoke_size_allocate ($w, $h);
1442 }
1443
1444 my $border = $self->border;
1445
1446 $h -= List::Util::max 0, $border * 2;
1447 $w -= List::Util::max 0, $border * 2;
1448
1449 $self->child->configure ($border, $border, $w, $h);
1450
1451 $self->{close_button}->configure ($self->{w} - $border, 0, $border, $border)
1452 if $self->{close_button};
1453
1454 1
1455}
1456
1457sub invoke_delete {
1458 my ($self) = @_;
1459
1460 $self->hide;
1461
1462 1
1463}
1464
1465sub invoke_button_down {
1466 my ($self, $ev, $x, $y) = @_;
1467
1468 my ($w, $h) = @$self{qw(w h)};
1469 my $border = $self->border;
1470
1471 my $lr = ($x >= 0 && $x < $border) || ($x > $w - $border && $x < $w);
1472 my $td = ($y >= 0 && $y < $border) || ($y > $h - $border && $y < $h);
1473
1474 if ($lr & $td) {
1475 my ($wx, $wy) = ($self->{x}, $self->{y});
1476 my ($ox, $oy) = ($ev->{x}, $ev->{y});
1477 my ($bw, $bh) = ($self->{w}, $self->{h});
1478
1479 my $mx = $x < $border;
1480 my $my = $y < $border;
1481
1482 $self->{motion} = sub {
1483 my ($ev, $x, $y) = @_;
1484
1485 my $dx = $ev->{x} - $ox;
1486 my $dy = $ev->{y} - $oy;
1487
1488 $self->{force_w} = $bw + $dx * ($mx ? -1 : 1);
1489 $self->{force_h} = $bh + $dy * ($my ? -1 : 1);
1490
1491 $self->move_abs ($wx + $dx * $mx, $wy + $dy * $my);
1492 $self->realloc;
1493 };
1494
1495 } elsif ($lr ^ $td) {
1496 my ($ox, $oy) = ($ev->{x}, $ev->{y});
1497 my ($bx, $by) = ($self->{x}, $self->{y});
1498
1499 $self->{motion} = sub {
1500 my ($ev, $x, $y) = @_;
1501
1502 ($x, $y) = ($ev->{x}, $ev->{y});
1503
1504 $self->move_abs ($bx + $x - $ox, $by + $y - $oy);
1505 # HACK: the next line is required to enforce placement
1506 $self->{parent}->invoke_size_allocate ($self->{parent}{w}, $self->{parent}{h});
1507 };
1508 } else {
1509 return 0;
1510 }
1511
1512 1
1513}
1514
1515sub invoke_button_up {
1516 my ($self, $ev, $x, $y) = @_;
1517
1518 ! ! delete $self->{motion}
1519}
1520
1521sub invoke_mouse_motion {
1522 my ($self, $ev, $x, $y) = @_;
1523
1524 $self->{motion}->($ev, $x, $y) if $self->{motion};
1525
1526 ! ! $self->{motion}
1527}
1528
1529sub invoke_visibility_change {
1530 my ($self, $visible) = @_;
1531
1532 delete $self->{motion} unless $visible;
1533
1534 0
1535}
1536
1537sub _draw {
1538 my ($self) = @_;
1539
1540 my $child = $self->{children}[0];
1541
1542 my ($w, $h ) = ($self->{w}, $self->{h});
1543 my ($cw, $ch) = ($child->{w}, $child->{h});
1544
1545 glEnable GL_TEXTURE_2D;
1546 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
1547
1548 my $border = $self->border;
1549
1550 if ($border) {
1551 glColor @{ $self->{border_bg} };
1552 $border[0]->draw_quad_alpha ( 0, 0, $w, $border);
1553 $border[1]->draw_quad_alpha ( 0, $border, $border, $ch);
1554 $border[2]->draw_quad_alpha ($w - $border, $border, $border, $ch);
1555 $border[3]->draw_quad_alpha ( 0, $h - $border, $w, $border);
1556
1557 # move
1558 my $w2 = ($w - $border) * .5;
1559 my $h2 = ($h - $border) * .5;
1560 $icon[0]->draw_quad_alpha ( 0, $h2, $border, $border);
1561 $icon[0]->draw_quad_alpha ($w - $border, $h2, $border, $border);
1562 $icon[0]->draw_quad_alpha ($w2 , $h - $border, $border, $border);
1563
1564 # resize
1565 $icon[1]->draw_quad_alpha ( 0, 0, $border, $border);
1566 $icon[1]->draw_quad_alpha ($w - $border, 0, $border, $border)
1567 unless $self->{has_close_button};
1568 $icon[1]->draw_quad_alpha ( 0, $h - $border, $border, $border);
1569 $icon[1]->draw_quad_alpha ($w - $border, $h - $border, $border, $border);
1570 }
1571
1572 if (@{$self->{bg}} < 4 || $self->{bg}[3]) {
1573 glColor @{ $self->{bg} };
1574
1575 # TODO: repeat texture not scale
1576 # solve this better(?)
1577 $bg->{s} = $cw / $bg->{w};
1578 $bg->{t} = $ch / $bg->{h};
1579 $bg->draw_quad_alpha ($border, $border, $cw, $ch);
1580 }
1581
1582 glDisable GL_TEXTURE_2D;
1583
1584 $child->draw;
1585
1586 if ($self->{title_widget}) {
1587 glTranslate 0, $border - $self->{h};
1588 $self->{title_widget}->_draw;
1589
1590 glTranslate 0, - ($border - $self->{h});
1591 }
1592
1593 $self->{close_button}->draw
1594 if $self->{close_button};
1595}
1596
1597#############################################################################
1598
1599package DC::UI::Table;
1600
1601our @ISA = DC::UI::Container::;
1602
1603use List::Util qw(max sum);
1604
1605use DC::OpenGL;
1606
1607sub new {
1608 my $class = shift;
1609
1610 $class->SUPER::new (
1611 col_expand => [],
1612 row_expand => [],
1613 @_,
1614 )
1615}
1616
1617sub add {
1618 my ($self, @widgets) = @_;
1619
1620 for my $child (@widgets) {
1621 $child->{c_rowspan} ||= 1;
1622 $child->{c_colspan} ||= 1;
1623 }
1624
1625 $self->SUPER::add (@widgets);
1626}
1627
1628sub add_at {
1629 my $self = shift;
1630
1631 my @widgets;
1632
1633 while (@_) {
1634 my ($col, $row, $child) = splice @_, 0, 3, ();
1635
1636 $child->{c_row} = $row;
1637 $child->{c_col} = $col;
1638
1639 push @widgets, $child;
1640 }
1641
1642 $self->add (@widgets);
1643}
1644
1645sub get_wh {
1646 my ($self) = @_;
1647
1648 my (@w, @h);
1649
1650 my @children = $self->children;
1651
1652 # first pass, columns
1653 for my $widget (sort { $a->{c_colspan} <=> $b->{c_colspan} } @children) {
1654 my ($c, $w, $cs) = @$widget{qw(c_col req_w c_colspan)};
1655
1656 my $sw = sum @w[$c .. $c + $cs - 1];
1657
149 if ($c) { 1658 if ($w > $sw) {
150 my ($w, $h) = $c->size_request; 1659 $_ += ($w - $sw) / ($_ ? $sw / $_ : $cs) for @w[$c .. $c + $cs - 1];
151 if ($hs < $h) { $hs = $h }
152 } 1660 }
153 } 1661 }
154 return $hs;
155}
156 1662
157sub max_col_width { 1663 # second pass, rows
158 my ($self, $col) = @_; 1664 for my $widget (sort { $a->{c_rowspan} <=> $b->{c_rowspan} } @children) {
1665 my ($r, $h, $rs) = @$widget{qw(c_row req_h c_rowspan)};
159 1666
160 my $ws = 0; 1667 my $sh = sum @h[$r .. $r + $rs - 1];
161 for (my $yi = 0; $yi <= $#{$self->{childs} || []}; $yi++) { 1668
162 my $c = ($self->{childs}->[$yi] || [])->[$col];
163 if ($c) { 1669 if ($h > $sh) {
164 my ($w, $h) = $c->size_request; 1670 $_ += ($h - $sh) / ($_ ? $sh / $_ : $rs) for @h[$r .. $r + $rs - 1];
165 if ($ws < $w) { $ws = $w }
166 } 1671 }
167 } 1672 }
168 return $ws; 1673
1674 (\@w, \@h)
169} 1675}
170 1676
171sub size_request { 1677sub size_request {
172 my ($self) = @_; 1678 my ($self) = @_;
173 1679
174 my ($hs, $ws) = (0, 0); 1680 my ($ws, $hs) = $self->get_wh;
175 1681
176 for (my $yi = 0; $yi <= $#{$self->{childs}}; $yi++) {
177 $hs += $self->max_row_height ($yi);
178 } 1682 (
1683 (sum @$ws),
1684 (sum @$hs),
1685 )
1686}
179 1687
180 for (my $yi = 0; $yi <= $#{$self->{childs}}; $yi++) { 1688sub invoke_size_allocate {
181 my $wm = 0; 1689 my ($self, $w, $h) = @_;
182 for (my $xi = 0; $xi <= $#{$self->{childs}->[$yi]}; $xi++) { 1690
183 $wm += $self->max_col_width ($xi) 1691 my ($ws, $hs) = $self->get_wh;
1692
1693 my $req_w = (sum @$ws) || 1;
1694 my $req_h = (sum @$hs) || 1;
1695
1696 # now linearly scale the rows/columns to the allocated size
1697 my @col_expand = @{$self->{col_expand}};
1698 @col_expand = (1) x @$ws unless @col_expand;
1699 my $col_expand = (sum @col_expand) || 1;
1700
1701 $ws->[$_] += $col_expand[$_] / $col_expand * ($w - $req_w) for 0 .. $#$ws;
1702
1703 DC::UI::harmonize $ws;
1704
1705 my @row_expand = @{$self->{row_expand}};
1706 @row_expand = (1) x @$ws unless @row_expand;
1707 my $row_expand = (sum @row_expand) || 1;
1708
1709 $hs->[$_] += $row_expand[$_] / $row_expand * ($h - $req_h) for 0 .. $#$hs;
1710
1711 DC::UI::harmonize $hs;
1712
1713 my @x; for (0 .. $#$ws) { $x[$_ + 1] = $x[$_] + $ws->[$_] }
1714 my @y; for (0 .. $#$hs) { $y[$_ + 1] = $y[$_] + $hs->[$_] }
1715
1716 for my $widget ($self->children) {
1717 my ($r, $c, $w, $h, $rs, $cs) = @$widget{qw(c_row c_col req_w req_h c_rowspan c_colspan)};
1718
1719 $widget->configure (
1720 $x[$c], $y[$r],
1721 $x[$c + $cs] - $x[$c], $y[$r + $rs] - $y[$r],
1722 );
1723 }
1724
1725 1
1726}
1727
1728#############################################################################
1729
1730package DC::UI::Fixed;
1731
1732use List::Util qw(min max);
1733
1734our @ISA = DC::UI::Container::;
1735
1736sub _scale($$$) {
1737 my ($rel, $val, $max) = @_;
1738
1739 $rel ? $val * $max : $val
1740}
1741
1742sub size_request {
1743 my ($self) = @_;
1744
1745 my ($x1, $y1, $x2, $y2) = (0, 0, 0, 0);
1746
1747 # determine overall size by querying abs widgets
1748 for my $child ($self->visible_children) {
1749 unless ($child->{c_rel}) {
1750 my $x = $child->{c_x};
1751 my $y = $child->{c_y};
1752
1753 $x1 = min $x1, $x; $x2 = max $x2, $x + $child->{req_w};
1754 $y1 = min $y1, $y; $y2 = max $y2, $y + $child->{req_h};
184 } 1755 }
185 if ($ws < $wm) { $ws = $wm }
186 } 1756 }
187 1757
188 return ($ws, $hs); 1758 my $W = $x2 - $x1;
189} 1759 my $H = $y2 - $y1;
190 1760
191sub _draw { 1761 # now layout remaining widgets
192 my ($self) = @_; 1762 for my $child ($self->visible_children) {
1763 if ($child->{c_rel}) {
1764 my $x = _scale $child->{c_rel}, $child->{c_x}, $W;
1765 my $y = _scale $child->{c_rel}, $child->{c_y}, $H;
193 1766
194 my $y = 0; 1767 $x1 = min $x1, $x; $x2 = max $x2, $x + $child->{req_w};
195 for (my $yi = 0; $yi <= $#{$self->{childs}}; $yi++) { 1768 $y1 = min $y1, $y; $y2 = max $y2, $y + $child->{req_h};
196 my $x = 0;
197
198 for (my $xi = 0; $xi <= $#{$self->{childs}->[$yi]}; $xi++) {
199
200 glPushMatrix;
201 glTranslate ($x, $y, 0);
202 my $c = $self->{childs}->[$yi]->[$xi];
203 $c->_draw if $c;
204 glPopMatrix;
205
206 $x += $self->max_col_width ($xi);
207 } 1769 }
208
209 $y += $self->max_row_height ($yi);
210 } 1770 }
211}
212 1771
213package Crossfire::Client::Widget::VBox; 1772 my $W = $x2 - $x1;
1773 my $H = $y2 - $y1;
214 1774
215our @ISA = Crossfire::Client::Widget::Container::; 1775 ($W, $H)
1776}
216 1777
217use SDL::OpenGL; 1778sub invoke_size_allocate {
218
219sub add {
220 my ($self, $chld) = @_; 1779 my ($self, $W, $H) = @_;
221 push @{$self->{childs}}, $chld; 1780
1781 for my $child ($self->visible_children) {
1782 my $x = _scale $child->{c_rel}, $child->{c_x}, $W;
1783 my $y = _scale $child->{c_rel}, $child->{c_y}, $H;
1784
1785 $x += $child->{c_halign} * $child->{req_w};
1786 $y += $child->{c_valign} * $child->{req_h};
1787
1788 $child->configure (int $x, int $y, $child->{req_w}, $child->{req_h});
1789 }
1790
1791 1
222} 1792}
1793
1794#############################################################################
1795
1796package DC::UI::Box;
1797
1798our @ISA = DC::UI::Container::;
223 1799
224sub size_request { 1800sub size_request {
225 my ($self) = @_; 1801 my ($self) = @_;
226 1802
227 my ($hs, $ws) = (0, 0); 1803 my @children = $self->visible_children;
228 for (@{$self->{childs} || []}) {
229 my ($w, $h) = $_->size_request;
230 $hs += $h;
231 if ($ws < $w) { $ws = $w }
232 }
233 1804
234 return ($ws, $hs); 1805 $self->{vertical}
1806 ? (
1807 (List::Util::max map $_->{req_w}, @children),
1808 (List::Util::sum map $_->{req_h}, @children),
1809 )
1810 : (
1811 (List::Util::sum map $_->{req_w}, @children),
1812 (List::Util::max map $_->{req_h}, @children),
1813 )
235} 1814}
236 1815
237sub _draw { 1816sub invoke_size_allocate {
238 my ($self) = @_; 1817 my ($self, $w, $h) = @_;
239 1818
240 my ($x, $y); 1819 my $space = $self->{vertical} ? $h : $w;
241 for (@{$self->{childs} || []}) { 1820 my @children = $self->visible_children;
242 glPushMatrix; 1821
243 glTranslate (0, $y, 0); 1822 my @req;
244 $_->_draw; 1823
245 glPopMatrix; 1824 if ($self->{homogeneous}) {
246 my ($w, $h) = $_->size_request; 1825 @req = ($space / (@children || 1)) x @children;
247 $y += $h; 1826 } else {
1827 @req = map $_->{$self->{vertical} ? "req_h" : "req_w"}, @children;
1828 my $req = List::Util::sum @req;
1829
1830 if ($req > $space) {
1831 # ah well, not enough space
1832 $_ *= $space / $req for @req;
1833 } else {
1834 my $expand = (List::Util::sum map $_->{expand}, @children) || 1;
1835
1836 $space = ($space - $req) / $expand; # remaining space to give away
1837
1838 $req[$_] += $space * $children[$_]{expand}
1839 for 0 .. $#children;
1840 }
1841 }
1842
1843 DC::UI::harmonize \@req;
1844
1845 my $pos = 0;
1846 for (0 .. $#children) {
1847 my $alloc = $req[$_];
1848 $children[$_]->configure ($self->{vertical} ? (0, $pos, $w, $alloc) : ($pos, 0, $alloc, $h));
1849
1850 $pos += $alloc;
1851 }
1852
248 } 1853 1
249} 1854}
250 1855
251package Crossfire::Client::Widget::Label; 1856#############################################################################
252 1857
253our @ISA = Crossfire::Client::Widget::; 1858package DC::UI::HBox;
254 1859
255use SDL::OpenGL; 1860our @ISA = DC::UI::Box::;
256 1861
257sub new { 1862sub new {
258 my ($class, $x, $y, $z, $ttf, $text) = @_; 1863 my $class = shift;
259 1864
260 my $self = $class->SUPER::new (x => $x, y => $y, z => $z, ttf => $ttf); 1865 $class->SUPER::new (
1866 vertical => 0,
1867 @_,
1868 )
1869}
261 1870
1871#############################################################################
1872
1873package DC::UI::VBox;
1874
1875our @ISA = DC::UI::Box::;
1876
1877sub new {
1878 my $class = shift;
1879
1880 $class->SUPER::new (
1881 vertical => 1,
1882 @_,
1883 )
1884}
1885
1886#############################################################################
1887
1888package DC::UI::Label;
1889
1890our @ISA = DC::UI::DrawBG::;
1891
1892use DC::OpenGL;
1893
1894sub new {
1895 my ($class, %arg) = @_;
1896
1897 my $self = $class->SUPER::new (
1898 fg => [1, 1, 1],
1899 #bg => none
1900 #active_bg => none
1901 #font => default_font
1902 #text => initial text
1903 #markup => initial narkup
1904 #max_w => maximum pixel width
1905 #style => 0, # render flags
1906 ellipsise => 3, # end
1907 layout => (new DC::Layout),
1908 fontsize => 1,
1909 align => 0.5,
1910 valign => 0.5,
1911 padding_x => 4,
1912 padding_y => 2,
1913 can_events => 0,
1914 %arg
1915 );
1916
1917 if (exists $self->{template}) {
1918 my $layout = new DC::Layout;
1919 $layout->set_text (delete $self->{template});
1920 $self->{template} = $layout;
1921 }
1922
1923 if (exists $self->{markup}) {
1924 $self->set_markup (delete $self->{markup});
1925 } else {
262 $self->set_text ($text); 1926 $self->set_text (delete $self->{text});
1927 }
263 1928
264 $self 1929 $self
1930}
1931
1932sub update {
1933 my ($self) = @_;
1934
1935 delete $self->{texture};
1936 $self->SUPER::update;
1937}
1938
1939sub realloc {
1940 my ($self) = @_;
1941
1942 delete $self->{ox};
1943 $self->SUPER::realloc;
1944}
1945
1946sub clear {
1947 my ($self) = @_;
1948
1949 $self->set_text ("");
265} 1950}
266 1951
267sub set_text { 1952sub set_text {
268 my ($self, $text) = @_; 1953 my ($self, $text) = @_;
269 $self->{texture} = new_from_ttf Crossfire::Client::Texture $self->{ttf}, $self->{text} = $text; 1954
1955 return if $self->{text} eq "T$text";
1956 $self->{text} = "T$text";
1957
1958 $self->{layout}->set_text ($text);
1959
1960 delete $self->{size_req};
1961 $self->realloc;
1962 $self->update;
1963}
1964
1965sub set_markup {
1966 my ($self, $markup) = @_;
1967
1968 return if $self->{text} eq "M$markup";
1969 $self->{text} = "M$markup";
1970
1971 my $rgba = $markup =~ /span.*(?:foreground|background)/;
1972
1973 $self->{layout}->set_markup ($markup);
1974
1975 delete $self->{size_req};
1976 $self->realloc;
1977 $self->update;
1978}
1979
1980sub size_request {
1981 my ($self) = @_;
1982
1983 $self->{size_req} ||= do {
1984 my ($max_w, $max_h) = $self->get_max_wh;
1985
1986 $self->{layout}->set_font ($self->{font}) if $self->{font};
1987 $self->{layout}->set_width ($max_w);
1988 $self->{layout}->set_ellipsise ($self->{ellipsise});
1989 $self->{layout}->set_single_paragraph_mode ($self->{ellipsise});
1990 $self->{layout}->set_height ($self->{fontsize} * $::FONTSIZE);
1991
1992 my ($w, $h) = $self->{layout}->size;
1993
1994 if (exists $self->{template}) {
1995 $self->{template}->set_font ($self->{font}) if $self->{font};
1996 $self->{template}->set_width ($max_w);
1997 $self->{template}->set_height ($self->{fontsize} * $::FONTSIZE);
1998
1999 my ($w2, $h2) = $self->{template}->size;
2000
2001 $w = List::Util::max $w, $w2;
2002 $h = List::Util::max $h, $h2;
2003 }
2004
2005 [$w, $h]
2006 };
2007
2008 @{ $self->{size_req} }
2009}
2010
2011sub baseline_shift {
2012 $_[0]{layout}->descent
2013}
2014
2015sub invoke_size_allocate {
2016 my ($self, $w, $h) = @_;
2017
2018 delete $self->{ox};
2019
2020 delete $self->{texture}
2021 unless $w >= $self->{req_w} && $self->{old_w} >= $self->{req_w};
2022
2023 1
2024}
2025
2026sub set_fontsize {
2027 my ($self, $fontsize) = @_;
2028
2029 $self->{fontsize} = $fontsize;
2030 delete $self->{size_req};
2031 delete $self->{texture};
2032
2033 $self->realloc;
2034}
2035
2036sub reconfigure {
2037 my ($self) = @_;
2038
2039 delete $self->{size_req};
2040 delete $self->{texture};
2041
2042 $self->SUPER::reconfigure;
2043}
2044
2045sub _draw {
2046 my ($self) = @_;
2047
2048 $self->SUPER::_draw; # draw background, if applicable
2049
2050 my $size = $self->{texture} ||= do {
2051 $self->{layout}->set_foreground (@{$self->{fg}});
2052 $self->{layout}->set_font ($self->{font}) if $self->{font};
2053 $self->{layout}->set_width ($self->{w});
2054 $self->{layout}->set_ellipsise ($self->{ellipsise});
2055 $self->{layout}->set_single_paragraph_mode ($self->{ellipsise});
2056 $self->{layout}->set_height ($self->{fontsize} * $::FONTSIZE);
2057
2058 [$self->{layout}->size]
2059 };
2060
2061 unless (exists $self->{ox}) {
2062 $self->{ox} = $self->{padding_x} + int $self->{align} * ($self->{w} - $size->[0] - $self->{padding_x} * 2);
2063 $self->{oy} = $self->{padding_y} + int $self->{valign} * ($self->{h} - $size->[1] - $self->{padding_y} * 2);
2064
2065 $self->{layout}->render ($self->{ox}, $self->{oy}, $self->{style});
2066 };
2067
2068# unless ($self->{list}) {
2069# $self->{list} = DC::OpenGL::glGenList;
2070# DC::OpenGL::glNewList $self->{list};
2071# $self->{layout}->render ($self->{ox}, $self->{oy}, $self->{style});
2072# DC::OpenGL::glEndList;
2073# }
2074#
2075# DC::OpenGL::glCallList $self->{list};
2076
2077 $self->{layout}->draw;
2078}
2079
2080#sub destroy {
2081# my ($self) = @_;
2082#
2083# DC::OpenGL::glDeleteList delete $self->{list} if $self->{list};
2084#
2085# $self->SUPER::destroy;
2086#}
2087
2088#############################################################################
2089
2090package DC::UI::EntryBase;
2091
2092our @ISA = DC::UI::Label::;
2093
2094use DC::OpenGL;
2095
2096sub new {
2097 my $class = shift;
2098
2099 $class->SUPER::new (
2100 fg => [1, 1, 1],
2101 bg => [0, 0, 0, 0.2],
2102 outline => undef,
2103 active_bg => [0, 0, 1, .2],
2104 active_fg => [1, 1, 1],
2105 active_outline => [1, 1, 0],
2106 can_hover => 1,
2107 can_focus => 1,
2108 align => 0,
2109 valign => 0.5,
2110 can_events => 1,
2111 ellipsise => 0,
2112 padding_x => 4,
2113 padding_y => 2,
2114 #text => ...
2115 #hidden => "*",
2116 @_
2117 )
2118}
2119
2120sub _set_text {
2121 my ($self, $text) = @_;
2122
2123 delete $self->{cur_h};
2124
2125 return if $self->{text} eq $text;
2126
2127 $self->{last_activity} = $::NOW;
2128 $self->{text} = $text;
2129
2130 $text =~ s/./*/g if $self->{hidden};
2131 $self->{layout}->set_text ("$text ");
2132 delete $self->{size_req};
2133
2134 $self->emit (changed => $self->{text});
2135
2136 $self->realloc;
2137 $self->update;
2138}
2139
2140sub set_text {
2141 my ($self, $text) = @_;
2142
2143 $self->{cursor} = length $text;
2144 $self->_set_text ($text);
270} 2145}
271 2146
272sub get_text { 2147sub get_text {
273 my ($self, $text) = @_; 2148 $_[0]{text}
274 $self->{text}
275} 2149}
276 2150
277sub size_request { 2151sub size_request {
278 my ($self) = @_; 2152 my ($self) = @_;
279 2153
2154 my ($w, $h) = $self->SUPER::size_request;
2155
2156 ($w + 1, $h) # add 1 for cursor
2157}
2158
2159sub invoke_key_down {
2160 my ($self, $ev) = @_;
2161
2162 my $mod = $ev->{mod};
2163 my $sym = $ev->{sym};
2164 my $uni = $ev->{unicode};
2165
2166 my $text = $self->get_text;
2167
2168 $self->{cursor} = List::Util::max 0, List::Util::min $self->{cursor}, length $text;
2169
2170 if ($sym == DC::SDLK_BACKSPACE) {
2171 substr $text, --$self->{cursor}, 1, "" if $self->{cursor};
2172 } elsif ($sym == DC::SDLK_DELETE) {
2173 substr $text, $self->{cursor}, 1, "";
2174 } elsif ($sym == DC::SDLK_LEFT) {
2175 --$self->{cursor} if $self->{cursor};
2176 } elsif ($sym == DC::SDLK_RIGHT) {
2177 ++$self->{cursor} if $self->{cursor} < length $self->{text};
2178 } elsif ($sym == DC::SDLK_HOME) {
2179 # what a hack
2180 $self->{cursor} =
2181 (substr $self->{text}, 0, $self->{cursor}) =~ /^(.*\012)/
2182 ? length $1
2183 : 0;
2184 } elsif ($sym == DC::SDLK_END) {
2185 # uh, again
2186 $self->{cursor} =
2187 (substr $self->{text}, $self->{cursor}) =~ /^([^\012]*)\012/
2188 ? $self->{cursor} + length $1
2189 : length $self->{text};
2190 } elsif ($uni == 21) { # ctrl-u
2191 $text = "";
2192 $self->{cursor} = 0;
2193 } elsif ($uni == 27) {
2194 $self->emit ('escape');
2195 } elsif ($uni == 0x0d) {
2196 substr $text, $self->{cursor}++, 0, "\012";
2197 } elsif ($uni >= 0x20) {
2198 substr $text, $self->{cursor}++, 0, chr $uni;
2199 } else {
2200 return 0;
2201 }
2202
2203 $self->_set_text ($text);
2204
2205 $self->realloc;
2206 $self->update;
2207
2208 1
2209}
2210
2211sub invoke_focus_in {
2212 my ($self) = @_;
2213
2214 $self->{last_activity} = $::NOW;
2215
2216 $self->SUPER::invoke_focus_in
2217}
2218
2219sub invoke_button_down {
2220 my ($self, $ev, $x, $y) = @_;
2221
2222 $self->SUPER::invoke_button_down ($ev, $x, $y);
2223
2224 my $idx = $self->{layout}->xy_to_index ($x, $y);
2225
2226 # byte-index to char-index
2227 my $text = $self->{text};
2228 utf8::encode $text; $text = substr $text, 0, $idx; utf8::decode $text;
2229 $self->{cursor} = length $text;
2230
2231 $self->_set_text ($self->{text});
2232 $self->update;
280 ( 2233
281 $self->{texture}{width}, 2234 1
282 $self->{texture}{height}, 2235}
2236
2237sub invoke_mouse_motion {
2238 my ($self, $ev, $x, $y) = @_;
2239# printf "M %d,%d %d,%d\n", $ev->motion_x, $ev->motion_y, $x, $y;#d#
2240
2241 1
2242}
2243
2244sub _draw {
2245 my ($self) = @_;
2246
2247 local $self->{fg} = $self->{fg};
2248
2249 if ($FOCUS == $self) {
2250 glColor_premultiply @{$self->{active_bg}};
2251 $self->{fg} = $self->{active_fg};
2252 } else {
2253 glColor_premultiply @{$self->{bg}};
2254 }
2255
2256 glEnable GL_BLEND;
2257 glBlendFunc GL_ONE, GL_ONE_MINUS_SRC_ALPHA;
2258 glRect 0, 0, $self->{w}, $self->{h};
2259 glDisable GL_BLEND;
2260
2261 $self->SUPER::_draw;
2262
2263 #TODO: force update every cursor change :(
2264 if ($FOCUS == $self && (($::NOW - $self->{last_activity}) & 1023) < 600) {
2265
2266 unless (exists $self->{cur_h}) {
2267 my $text = substr $self->{text}, 0, $self->{cursor};
2268 utf8::encode $text;
2269
2270 @$self{qw(cur_x cur_y cur_h)} = $self->{layout}->cursor_pos (length $text);
2271 }
2272
2273 glColor_premultiply @{$self->{active_fg}};
2274 glBegin GL_LINES;
2275 glVertex $self->{cur_x} + $self->{ox} + .5, $self->{cur_y} + $self->{oy};
2276 glVertex $self->{cur_x} + $self->{ox} + .5, $self->{cur_y} + $self->{oy} + $self->{cur_h};
2277 glEnd;
2278
2279 glLineWidth 3;
2280 glColor @{$self->{active_outline}};
2281 glRect_lineloop 1.5, 1.5, $self->{w} - 1.5, $self->{h} - 1.5;
2282 glLineWidth 1;
2283
2284 } else {
2285 glColor @{$self->{outline} || $DC::THEME{entry_outline}};
2286 glBegin GL_LINE_STRIP;
2287 glVertex .5, $self->{h} * .5;
2288 glVertex .5, $self->{h} - 2.5;
2289 glVertex $self->{w} - .5, $self->{h} - 2.5;
2290 glVertex $self->{w} - .5, $self->{h} * .5;
2291 glEnd;
2292 }
2293}
2294
2295#############################################################################
2296
2297package DC::UI::Entry;
2298
2299our @ISA = DC::UI::EntryBase::;
2300
2301use DC::OpenGL;
2302
2303sub new {
2304 my $class = shift;
2305
2306 $class->SUPER::new (
2307 history_pointer => -1,
2308 @_
283 ) 2309 )
284} 2310}
285 2311
2312
2313sub invoke_key_down {
2314 my ($self, $ev) = @_;
2315
2316 my $sym = $ev->{sym};
2317
2318 if ($ev->{uni} == 0x0d || $sym == 13) {
2319 unshift @{$self->{history}},
2320 my $txt = $self->get_text;
2321
2322 $self->{history_pointer} = -1;
2323 $self->{history_saveback} = '';
2324 $self->emit (activate => $txt);
2325 $self->update;
2326
2327 } elsif ($sym == DC::SDLK_UP) {
2328 if ($self->{history_pointer} < 0) {
2329 $self->{history_saveback} = $self->get_text;
2330 }
2331 if (@{$self->{history} || []} > 0) {
2332 $self->{history_pointer}++;
2333 if ($self->{history_pointer} >= @{$self->{history} || []}) {
2334 $self->{history_pointer} = @{$self->{history} || []} - 1;
2335 }
2336 $self->set_text ($self->{history}->[$self->{history_pointer}]);
2337 }
2338
2339 } elsif ($sym == DC::SDLK_DOWN) {
2340 $self->{history_pointer}--;
2341 $self->{history_pointer} = -1 if $self->{history_pointer} < 0;
2342
2343 if ($self->{history_pointer} >= 0) {
2344 $self->set_text ($self->{history}->[$self->{history_pointer}]);
2345 } else {
2346 if (defined $self->{history_saveback}) {
2347 $self->set_text ($self->{history_saveback});
2348 $self->{history_saveback} = undef;
2349 }
2350 }
2351
2352 } else {
2353 return $self->SUPER::invoke_key_down ($ev)
2354 }
2355
2356 1
2357}
2358
2359#############################################################################
2360
2361package DC::UI::TextEdit;
2362
2363our @ISA = DC::UI::EntryBase::;
2364
2365use DC::OpenGL;
2366
2367sub new {
2368 my $class = shift;
2369
2370 $class->SUPER::new (
2371 padding_y => 4,
2372
2373 @_
2374 )
2375}
2376
2377sub move_cursor_ver {
2378 my ($self, $dy) = @_;
2379
2380 my ($line, $x) = $self->{layout}->index_to_line_x ($self->{cursor});
2381
2382 $line += $dy;
2383
2384 if (defined (my $index = $self->{layout}->line_x_to_index ($line, $x))) {
2385 $self->{cursor} = $index;
2386 delete $self->{cur_h};
2387 $self->update;
2388 return;
2389 }
2390}
2391
2392sub invoke_key_down {
2393 my ($self, $ev) = @_;
2394
2395 my $sym = $ev->{sym};
2396
2397 if ($sym == DC::SDLK_UP) {
2398 $self->move_cursor_ver (-1);
2399 } elsif ($sym == DC::SDLK_DOWN) {
2400 $self->move_cursor_ver (+1);
2401 } else {
2402 return $self->SUPER::invoke_key_down ($ev)
2403 }
2404
2405 1
2406}
2407
2408#############################################################################
2409
2410package DC::UI::ButtonBin;
2411
2412our @ISA = DC::UI::Bin::;
2413
2414use DC::OpenGL;
2415
2416my @tex =
2417 map { new_from_resource DC::Texture $_, mipmap => 1 }
2418 qw(b1_button_inactive.png b1_button_active.png);
2419
2420sub new {
2421 my $class = shift;
2422
2423 $class->SUPER::new (
2424 can_hover => 1,
2425 align => 0.5,
2426 valign => 0.5,
2427 can_events => 1,
2428 @_
2429 )
2430}
2431
2432sub invoke_button_up {
2433 my ($self, $ev, $x, $y) = @_;
2434
2435 $self->emit ("activate")
2436 if $x >= 0 && $x < $self->{w}
2437 && $y >= 0 && $y < $self->{h};
2438
2439 1
2440}
2441
286sub _draw { 2442sub _draw {
287 my ($self) = @_; 2443 my ($self) = @_;
288 2444
2445 glEnable GL_TEXTURE_2D;
2446 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
2447 glColor 0, 0, 0, 1;
2448
2449 my $tex = $tex[$GRAB == $self];
2450 $tex->draw_quad_alpha (0, 0, $self->{w}, $self->{h});
2451
2452 glDisable GL_TEXTURE_2D;
2453
2454 $self->SUPER::_draw;
2455}
2456
2457#############################################################################
2458
2459package DC::UI::Button;
2460
2461our @ISA = DC::UI::Label::;
2462
2463use DC::OpenGL;
2464
2465my @tex =
2466 map { new_from_resource DC::Texture $_, mipmap => 1 }
2467 qw(b1_button_inactive.png b1_button_active.png);
2468
2469sub new {
2470 my $class = shift;
2471
2472 $class->SUPER::new (
2473 padding_x => 8,
2474 padding_y => 4,
2475 fg => [1.0, 1.0, 1.0],
2476 active_fg => [0.8, 0.8, 0.8],
2477 can_hover => 1,
2478 align => 0.5,
2479 valign => 0.5,
2480 can_events => 1,
2481 @_
2482 )
2483}
2484
2485sub invoke_button_up {
2486 my ($self, $ev, $x, $y) = @_;
2487
2488 $self->emit ("activate")
2489 if $x >= 0 && $x < $self->{w}
2490 && $y >= 0 && $y < $self->{h};
2491
2492 1
2493}
2494
2495sub _draw {
2496 my ($self) = @_;
2497
2498 local $self->{fg} = $GRAB == $self ? $self->{active_fg} : $self->{fg};
2499
2500 glEnable GL_TEXTURE_2D;
2501 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
2502 glColor 0, 0, 0, 1;
2503
2504 my $tex = $tex[$GRAB == $self];
2505 $tex->draw_quad_alpha (0, 0, $self->{w}, $self->{h});
2506
2507 glDisable GL_TEXTURE_2D;
2508
2509 $self->SUPER::_draw;
2510}
2511
2512#############################################################################
2513
2514package DC::UI::CheckBox;
2515
2516our @ISA = DC::UI::DrawBG::;
2517
2518my @tex =
2519 map { new_from_resource DC::Texture $_, mipmap => 1 }
2520 qw(c1_checkbox_bg.png c1_checkbox_active.png);
2521
2522use DC::OpenGL;
2523
2524sub new {
2525 my $class = shift;
2526
2527 $class->SUPER::new (
2528 fontsize => 1,
2529 padding_x => 2,
2530 padding_y => 2,
2531 fg => [1, 1, 1],
2532 active_fg => [1, 1, 0],
2533 bg => [0, 0, 0, 0.2],
2534 active_bg => [1, 1, 1, 0.5],
2535 state => 0,
2536 can_hover => 1,
2537 @_
2538 )
2539}
2540
2541sub size_request {
2542 my ($self) = @_;
2543
2544 ($self->{fontsize} * $::FONTSIZE) x 2
2545}
2546
2547sub toggle {
2548 my ($self) = @_;
2549
2550 $self->{state} = !$self->{state};
2551 $self->emit (changed => $self->{state});
2552 $self->update;
2553}
2554
2555sub invoke_button_down {
2556 my ($self, $ev, $x, $y) = @_;
2557
2558 if ($x >= $self->{padding_x} && $x < $self->{w} - $self->{padding_x}
2559 && $y >= $self->{padding_y} && $y < $self->{h} - $self->{padding_y}) {
2560 $self->toggle;
2561 } else {
2562 return 0
2563 }
2564
2565 1
2566}
2567
2568sub _draw {
2569 my ($self) = @_;
2570
2571 $self->SUPER::_draw;
2572
2573 glTranslate $self->{padding_x}, $self->{padding_y}, 0;
2574
2575 my ($w, $h) = @$self{qw(w h)};
2576
2577 my $s = List::Util::min $w - $self->{padding_x} * 2, $h - $self->{padding_y} * 2;
2578
2579 glColor @{ $FOCUS == $self ? $self->{active_fg} : $self->{fg} };
2580
2581 my $tex = $self->{state} ? $tex[1] : $tex[0];
2582
2583 glEnable GL_TEXTURE_2D;
2584 $tex->draw_quad_alpha (0, 0, $s, $s);
2585 glDisable GL_TEXTURE_2D;
2586}
2587
2588#############################################################################
2589
2590package DC::UI::Image;
2591
2592our @ISA = DC::UI::Base::;
2593
2594use DC::OpenGL;
2595
2596our %texture_cache;
2597
2598sub new {
2599 my $class = shift;
2600
2601 my $self = $class->SUPER::new (
2602 can_events => 0,
2603 scale => 1,
2604 @_,
2605 );
2606
2607 $self->{path} || $self->{tex}
2608 or Carp::croak "'path' or 'tex' attributes required";
2609
2610 $self->{tex} ||= $texture_cache{$self->{path}} ||=
2611 new_from_resource DC::Texture $self->{path}, mipmap => 1;
2612
2613 DC::weaken $texture_cache{$self->{path}};
2614
2615 $self->{aspect} ||= $self->{tex}{w} / $self->{tex}{h};
2616
2617 $self
2618}
2619
2620sub STORABLE_freeze {
2621 my ($self, $cloning) = @_;
2622
2623 $self->{path}
2624 or die "cannot serialise DC::UI::Image on non-loadable images\n";
2625
2626 $self->{path}
2627}
2628
2629sub STORABLE_attach {
2630 my ($self, $cloning, $path) = @_;
2631
2632 $self->new (path => $path)
2633}
2634
2635sub size_request {
2636 my ($self) = @_;
2637
2638 (int $self->{tex}{w} * $self->{scale}, int $self->{tex}{h} * $self->{scale})
2639}
2640
2641sub _draw {
2642 my ($self) = @_;
2643
289 my $tex = $self->{texture}; 2644 my $tex = $self->{tex};
290 2645
291 $self->{x}--; 2646 my ($w, $h) = ($self->{w}, $self->{h});
2647
2648 if ($self->{rot90}) {
2649 glRotate 90, 0, 0, 1;
2650 glTranslate 0, -$self->{w}, 0;
2651
2652 ($w, $h) = ($h, $w);
2653 }
2654
2655 glEnable GL_TEXTURE_2D;
2656 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
2657
2658 $tex->draw_quad_alpha (0, 0, $w, $h);
2659
2660 glDisable GL_TEXTURE_2D;
2661}
2662
2663#############################################################################
2664
2665package DC::UI::ImageButton;
2666
2667our @ISA = DC::UI::Image::;
2668
2669use DC::OpenGL;
2670
2671my %textures;
2672
2673sub new {
2674 my $class = shift;
2675
2676 my $self = $class->SUPER::new (
2677 padding_x => 4,
2678 padding_y => 4,
2679 fg => [1, 1, 1],
2680 active_fg => [0, 0, 1],
2681 can_hover => 1,
2682 align => 0.5,
2683 valign => 0.5,
2684 can_events => 1,
2685 @_
2686 );
2687}
2688
2689sub invoke_button_down {
2690 my ($self, $ev, $x, $y) = @_;
2691
2692 1
2693}
2694
2695sub invoke_button_up {
2696 my ($self, $ev, $x, $y) = @_;
2697
2698 $self->emit ("activate")
2699 if $x >= 0 && $x < $self->{w}
2700 && $y >= 0 && $y < $self->{h};
2701
2702 1
2703}
2704
2705#############################################################################
2706
2707package DC::UI::VGauge;
2708
2709our @ISA = DC::UI::Base::;
2710
2711use List::Util qw(min max);
2712
2713use DC::OpenGL;
2714
2715my %tex = (
2716 food => [
2717 map { new_from_resource DC::Texture $_, mipmap => 1 }
2718 qw/g1_food_gauge_empty.png g1_food_gauge_full.png/
2719 ],
2720 grace => [
2721 map { new_from_resource DC::Texture $_, mipmap => 1 }
2722 qw/g1_grace_gauge_empty.png g1_grace_gauge_full.png g1_grace_gauge_overflow.png/
2723 ],
2724 hp => [
2725 map { new_from_resource DC::Texture $_, mipmap => 1 }
2726 qw/g1_hp_gauge_empty.png g1_hp_gauge_full.png/
2727 ],
2728 mana => [
2729 map { new_from_resource DC::Texture $_, mipmap => 1 }
2730 qw/g1_mana_gauge_empty.png g1_mana_gauge_full.png g1_mana_gauge_overflow.png/
2731 ],
2732);
2733
2734# eg. VGauge->new (gauge => 'food'), default gauge: food
2735sub new {
2736 my $class = shift;
2737
2738 my $self = $class->SUPER::new (
2739 type => 'food',
2740 @_
2741 );
2742
2743 $self->{aspect} = $tex{$self->{type}}[0]{w} / $tex{$self->{type}}[0]{h};
2744
2745 $self
2746}
2747
2748sub size_request {
2749 my ($self) = @_;
2750
2751 #my $tex = $tex{$self->{type}}[0];
2752 #@$tex{qw(w h)}
2753 (0, 0)
2754}
2755
2756sub set_max {
2757 my ($self, $max) = @_;
2758
2759 return if $self->{max_val} == $max;
2760
2761 $self->{max_val} = $max;
2762 $self->update;
2763}
2764
2765sub set_value {
2766 my ($self, $val, $max) = @_;
2767
2768 $self->set_max ($max)
2769 if defined $max;
2770
2771 return if $self->{val} == $val;
2772
2773 $self->{val} = $val;
2774 $self->update;
2775}
2776
2777sub _draw {
2778 my ($self) = @_;
2779
2780 my $tex = $tex{$self->{type}};
2781 my ($t1, $t2, $t3) = @$tex;
2782
2783 my ($w, $h) = ($self->{w}, $self->{h});
2784
2785 if ($self->{vertical}) {
2786 glRotate 90, 0, 0, 1;
2787 glTranslate 0, -$self->{w}, 0;
2788
2789 ($w, $h) = ($h, $w);
2790 }
2791
2792 my $ycut = $self->{val} / ($self->{max_val} || 1);
2793
2794 my $ycut1 = max 0, min 1, $ycut;
2795 my $ycut2 = max 0, min 1, $ycut - 1;
2796
2797 my $h1 = $self->{h} * (1 - $ycut1);
2798 my $h2 = $self->{h} * (1 - $ycut2);
2799 my $h3 = $self->{h};
2800
2801 $_ = $_ * (284-4)/288 + 4/288 for ($h1, $h2, $h3);
292 2802
293 glEnable GL_BLEND; 2803 glEnable GL_BLEND;
2804 glBlendFuncSeparate GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
2805 GL_ONE, GL_ONE_MINUS_SRC_ALPHA;
294 glEnable GL_TEXTURE_2D; 2806 glEnable GL_TEXTURE_2D;
295 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; 2807 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
2808
296 glBindTexture GL_TEXTURE_2D, $tex->{name}; 2809 glBindTexture GL_TEXTURE_2D, $t1->{name};
297
298 glColor 1, 1, 1;
299
300 glBegin GL_QUADS; 2810 glBegin GL_QUADS;
301 glTexCoord 0, 0; glVertex 0 , 0; 2811 glTexCoord 0 , 0; glVertex 0 , 0;
302 glTexCoord 0, 1; glVertex 0 , $tex->{height}; 2812 glTexCoord 0 , $t1->{t} * (1 - $ycut1); glVertex 0 , $h1;
303 glTexCoord 1, 1; glVertex $tex->{width}, $tex->{height}; 2813 glTexCoord $t1->{s}, $t1->{t} * (1 - $ycut1); glVertex $w, $h1;
304 glTexCoord 1, 0; glVertex $tex->{width}, 0; 2814 glTexCoord $t1->{s}, 0; glVertex $w, 0;
305 glEnd; 2815 glEnd;
2816
2817 my $ycut1 = List::Util::min 1, $ycut;
2818 glBindTexture GL_TEXTURE_2D, $t2->{name};
2819 glBegin GL_QUADS;
2820 glTexCoord 0 , $t2->{t} * (1 - $ycut1); glVertex 0 , $h1;
2821 glTexCoord 0 , $t2->{t} * (1 - $ycut2); glVertex 0 , $h2;
2822 glTexCoord $t2->{s}, $t2->{t} * (1 - $ycut2); glVertex $w, $h2;
2823 glTexCoord $t2->{s}, $t2->{t} * (1 - $ycut1); glVertex $w, $h1;
2824 glEnd;
2825
2826 if ($t3) {
2827 glBindTexture GL_TEXTURE_2D, $t3->{name};
2828 glBegin GL_QUADS;
2829 glTexCoord 0 , $t3->{t} * (1 - $ycut2); glVertex 0 , $h2;
2830 glTexCoord 0 , $t3->{t}; glVertex 0 , $h3;
2831 glTexCoord $t3->{s}, $t3->{t}; glVertex $w, $h3;
2832 glTexCoord $t3->{s}, $t3->{t} * (1 - $ycut2); glVertex $w, $h2;
2833 glEnd;
2834 }
306 2835
307 glDisable GL_BLEND; 2836 glDisable GL_BLEND;
308 glDisable GL_TEXTURE_2D; 2837 glDisable GL_TEXTURE_2D;
309} 2838}
310 2839
311package Crossfire::Client::Widget::TextView; 2840#############################################################################
2841
2842package DC::UI::Progress;
2843
2844our @ISA = DC::UI::Label::;
2845
2846use DC::OpenGL;
2847
2848sub new {
2849 my ($class, %arg) = @_;
2850
2851 my $self = $class->SUPER::new (
2852 padding_x => 2,
2853 padding_y => 2,
2854 fg => [1, 1, 1],
2855 bg => [0, 0, 1, 0.2],
2856 bar => [0.7, 0.5, 0.1, 0.8],
2857 outline => [0.4, 0.3, 0],
2858 fontsize => 0.9,
2859 valign => 0.5,
2860 align => 0.5,
2861 can_events => 1,
2862 ellipsise => 1,
2863 label => "%d%%",
2864 %arg,
2865 );
2866
2867 $self->set_value ($arg{value} || -1);
2868
2869 $self
2870}
2871
2872sub set_label {
2873 my ($self, $label) = @_;
2874
2875 return if $self->{label} eq $label;
2876 $self->{label} = $label;
2877
2878 $self->DC::UI::Progress::set_value (0 + delete $self->{value});
2879}
2880
2881sub set_value {
2882 my ($self, $value) = @_;
2883
2884 if ($self->{value} ne $value) {
2885 $self->{value} = $value;
2886
2887 if ($value < 0) {
2888 $self->set_text ("-");
2889 } else {
2890 $self->set_text (sprintf $self->{label}, $value * 100);
2891 }
2892
2893 $self->update;
2894 }
2895}
2896
2897sub _draw {
2898 my ($self) = @_;
2899
2900 glEnable GL_BLEND;
2901 glBlendFunc GL_ONE, GL_ONE_MINUS_SRC_ALPHA;
2902
2903 my $px = $self->{padding_x};
2904 my $py = $self->{padding_y};
2905
2906 if ($self->{value} >= 0) {
2907 my $s = int $px + ($self->{w} - $px * 2) * $self->{value};
2908
2909 glColor_premultiply @{$self->{bar}};
2910 glRect $px, $py, $s, $self->{h} - $py;
2911 glColor_premultiply @{$self->{bg}};
2912 glRect $s , $py, $self->{w} - $px, $self->{h} - $py;
2913 }
2914
2915 glColor_premultiply @{$self->{outline}};
2916
2917 $px -= .5;
2918 $py -= .5;
2919
2920 glRect_lineloop $px, $py, $self->{w} - $px, $self->{h} - $py;
2921
2922 glDisable GL_BLEND;
2923
2924 {
2925 local $self->{bg}; # do not draw background
2926 $self->SUPER::_draw;
2927 }
2928}
2929
2930#############################################################################
2931
2932package DC::UI::ExperienceProgress;
2933
2934our @ISA = DC::UI::Progress::;
2935
2936sub new {
2937 my ($class, %arg) = @_;
2938
2939 my $tt = exists $arg{tooltip} ? "$arg{tooltip}\n\n" : "";
2940
2941 my $self = $class->SUPER::new (
2942 %arg,
2943 tooltip => sub {
2944 my ($self) = @_;
2945
2946 sprintf "%slevel %d\n%s points\n%s next level\n%s to go, %d%% done",
2947 $tt,
2948 $self->{lvl},
2949 ::formsep ($self->{exp}),
2950 ::formsep ($self->{nxt}),
2951 ::formsep ($self->{nxt} - $self->{exp}),
2952 $self->_percent * 100,
2953 },
2954 );
2955
2956 $::CONN->{on_exp_update}{$self+0} = sub { $self->set_value ($self->{value}) }
2957 if $::CONN;
2958
2959 $self
2960}
2961
2962sub DESTROY {
2963 my ($self) = @_;
2964
2965 delete $::CONN->{on_exp_update}{$self+0}
2966 if $::CONN;
2967
2968 $self->SUPER::DESTROY;
2969}
2970
2971sub _percent {
2972 my ($self) = @_;
2973
2974 my $table = $::CONN && $::CONN->{exp_table}
2975 or return -1;
2976
2977 my $l0 = $table->[$self->{lvl} - 1];
2978 my $l1 = $table->[$self->{lvl}];
2979
2980 $self->{nxt} = $l1;
2981
2982 ($self->{exp} - $l0) / ($l1 - $l0)
2983}
2984
2985sub set_value {
2986 my ($self, $lvl, $exp) = @_;
2987
2988 $self->{lvl} = $lvl;
2989 $self->{exp} = $exp;
2990
2991 $self->SUPER::set_value ($self->_percent);
2992}
2993
2994#############################################################################
2995
2996package DC::UI::Gauge;
2997
2998our @ISA = DC::UI::VBox::;
2999
3000sub new {
3001 my ($class, %arg) = @_;
3002
3003 my $self = $class->SUPER::new (
3004 tooltip => $arg{type},
3005 can_hover => 1,
3006 can_events => 1,
3007 %arg,
3008 );
3009
3010 $self->add ($self->{value} = new DC::UI::Label valign => 1, align => 0.5, template => "999");
3011 $self->add ($self->{gauge} = new DC::UI::VGauge type => $self->{type}, expand => 1, can_hover => 1);
3012 $self->add ($self->{max} = new DC::UI::Label valign => 0, align => 0.5, template => "999");
3013
3014 $self
3015}
3016
3017sub set_fontsize {
3018 my ($self, $fsize) = @_;
3019
3020 $self->{value}->set_fontsize ($fsize);
3021 $self->{max} ->set_fontsize ($fsize);
3022}
3023
3024sub set_max {
3025 my ($self, $max) = @_;
3026
3027 $self->{gauge}->set_max ($max);
3028 $self->{max}->set_text ($max);
3029}
3030
3031sub set_value {
3032 my ($self, $val, $max) = @_;
3033
3034 $self->set_max ($max)
3035 if defined $max;
3036
3037 $self->{gauge}->set_value ($val, $max);
3038 $self->{value}->set_text ($val);
3039}
3040
3041#############################################################################
3042
3043package DC::UI::Slider;
312 3044
313use strict; 3045use strict;
314 3046
315our @ISA = qw/Crossfire::Client::Widget/;
316
317use SDL::OpenGL; 3047use DC::OpenGL;
318use SDL::OpenGL::Constants;
319 3048
320sub add_line { 3049our @ISA = DC::UI::DrawBG::;
3050
3051my @tex =
3052 map { new_from_resource DC::Texture $_ }
3053 qw(s1_slider.png s1_slider_bg.png);
3054
3055sub new {
3056 my $class = shift;
3057
3058 # range [value, low, high, page, unit]
3059
3060 # TODO: 0-width page
3061 # TODO: req_w/h are wrong with vertical
3062 # TODO: calculations are off
3063 my $self = $class->SUPER::new (
3064 fg => [1, 1, 1],
3065 active_fg => [0, 0, 0],
3066 bg => [0, 0, 0, 0.2],
3067 active_bg => [1, 1, 1, 0.5],
3068 range => [0, 0, 100, 10, 0],
3069 min_w => $::WIDTH / 80,
3070 min_h => $::WIDTH / 80,
3071 vertical => 0,
3072 can_hover => 1,
3073 inner_pad => 0.02,
3074 @_
3075 );
3076
3077 $self->set_value ($self->{range}[0]);
3078 $self->update;
3079
3080 $self
3081}
3082
3083sub set_range {
3084 my ($self, $range) = @_;
3085
3086 ($range, $self->{range}) = ($self->{range}, $range);
3087
3088 if ("@$range" ne "@{$self->{range}}") {
3089 $self->update;
3090 $self->set_value ($self->{range}[0]);
3091 }
3092}
3093
3094sub set_value {
3095 my ($self, $value) = @_;
3096
3097 my ($old_value, $lo, $hi, $page, $unit) = @{$self->{range}};
3098
3099 $hi = $lo if $hi < $lo;
3100
3101 $value = $hi - $page if $value > $hi - $page;
3102 $value = $lo if $value < $lo;
3103
3104 $value = $lo + $unit * int +($value - $lo + $unit * 0.5) / $unit
3105 if $unit;
3106
3107 @{$self->{range}} = ($value, $lo, $hi, $page, $unit);
3108
3109 if ($value != $old_value) {
3110 $self->emit (changed => $value);
3111 $self->update;
3112 }
3113}
3114
3115sub size_request {
3116 my ($self) = @_;
3117
3118 ($self->{req_w}, $self->{req_h})
3119}
3120
3121sub invoke_button_down {
3122 my ($self, $ev, $x, $y) = @_;
3123
3124 $self->SUPER::invoke_button_down ($ev, $x, $y);
3125
3126 $self->{click} = [$self->{range}[0], $self->{vertical} ? $y : $x];
3127
3128 $self->invoke_mouse_motion ($ev, $x, $y);
3129
3130 1
3131}
3132
3133sub invoke_mouse_motion {
3134 my ($self, $ev, $x, $y) = @_;
3135
3136 if ($GRAB == $self) {
3137 my ($x, $w) = $self->{vertical} ? ($y, $self->{h}) : ($x, $self->{w});
3138
3139 my (undef, $lo, $hi, $page) = @{$self->{range}};
3140
3141 $x = ($x - $self->{click}[1]) / ($w * $self->{scale});
3142
3143 $self->set_value ($self->{click}[0] + $x * ($hi - $page - $lo));
3144 } else {
3145 return 0;
3146 }
3147
3148 1
3149}
3150
3151sub invoke_mouse_wheel {
321 my ($self, $line) = @_; 3152 my ($self, $ev) = @_;
322 push @{$self->{lines}}, $line; 3153
3154 my $delta = $self->{vertical} ? $ev->{dy} : $ev->{dx};
3155
3156 my $pagepart = $ev->{mod} & DC::KMOD_SHIFT ? 1 : 0.2;
3157
3158 $self->set_value ($self->{range}[0] + $delta * $self->{range}[3] * $pagepart);
3159
3160 1
3161}
3162
3163sub update {
3164 my ($self) = @_;
3165
3166 delete $self->{knob_w};
3167 $self->SUPER::update;
323} 3168}
324 3169
325sub _draw { 3170sub _draw {
326 my ($self) = @_; 3171 my ($self) = @_;
327 3172
328} 3173 unless ($self->{knob_w}) {
3174 $self->set_value ($self->{range}[0]);
329 3175
330package Crossfire::Client::Widget::MapWidget; 3176 my ($value, $lo, $hi, $page, $unit) = @{$self->{range}};
3177 my $range = ($hi - $page - $lo) || 1e-10;
331 3178
332use strict; 3179 my $knob_w = List::Util::min 1, $page / (($hi - $lo) || 1e-10) || 24 / $self->{w};
333 3180
334our @ISA = qw/Crossfire::Client::Widget/; 3181 $self->{offset} = List::Util::max $self->{inner_pad}, $knob_w * 0.5;
3182 $self->{scale} = 1 - 2 * $self->{offset} || 1e-100;
335 3183
336use SDL; 3184 $value = ($value - $lo) / $range;
3185 $value = $value * $self->{scale} + $self->{offset};
3186
3187 $self->{knob_x} = $value - $knob_w * 0.5;
3188 $self->{knob_w} = $knob_w;
3189 }
3190
3191 $self->SUPER::_draw ();
3192
3193 glScale $self->{w}, $self->{h};
3194
3195 if ($self->{vertical}) {
3196 # draw a vertical slider like a rotated horizontal slider
3197
3198 glTranslate 1, 0, 0;
3199 glRotate 90, 0, 0, 1;
3200 }
3201
3202 my $fg = $FOCUS == $self ? $self->{active_fg} : $self->{fg};
3203 my $bg = $FOCUS == $self ? $self->{active_bg} : $self->{bg};
3204
3205 glEnable GL_TEXTURE_2D;
3206 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
3207
3208 # draw background
3209 $tex[1]->draw_quad_alpha (0, 0, 1, 1);
3210
3211 # draw handle
3212 $tex[0]->draw_quad_alpha ($self->{knob_x}, 0, $self->{knob_w}, 1);
3213
3214 glDisable GL_TEXTURE_2D;
3215}
3216
3217#############################################################################
3218
3219package DC::UI::ValSlider;
3220
3221our @ISA = DC::UI::HBox::;
3222
3223sub new {
3224 my ($class, %arg) = @_;
3225
3226 my $range = delete $arg{range};
3227
3228 my $self = $class->SUPER::new (
3229 slider => (new DC::UI::Slider expand => 1, range => $range),
3230 entry => (new DC::UI::Label text => "", template => delete $arg{template}),
3231 to_value => sub { shift },
3232 from_value => sub { shift },
3233 %arg,
3234 );
3235
3236 $self->{slider}->connect (changed => sub {
3237 my ($self, $value) = @_;
3238 $self->{parent}{entry}->set_text ($self->{parent}{to_value}->($value));
3239 $self->{parent}->emit (changed => $value);
3240 });
3241
3242# $self->{entry}->connect (changed => sub {
3243# my ($self, $value) = @_;
3244# $self->{parent}{slider}->set_value ($self->{parent}{from_value}->($value));
3245# $self->{parent}->emit (changed => $value);
3246# });
3247
3248 $self->add ($self->{slider}, $self->{entry});
3249
3250 $self->{slider}->emit (changed => $self->{slider}{range}[0]);
3251
3252 $self
3253}
3254
3255sub set_range { shift->{slider}->set_range (@_) }
3256sub set_value { shift->{slider}->set_value (@_) }
3257
3258#############################################################################
3259
3260package DC::UI::TextScroller;
3261
3262our @ISA = DC::UI::HBox::;
3263
337use SDL::OpenGL; 3264use DC::OpenGL;
338use SDL::OpenGL::Constants;
339 3265
340sub key_down { 3266sub new {
341 print "MAPKEYDOWN\n"; 3267 my $class = shift;
342}
343 3268
344sub key_up { 3269 my $self = $class->SUPER::new (
3270 fontsize => 1,
3271 can_events => 1,
3272 indent => 0,
3273 #font => default_font
3274 @_,
3275
3276 layout => (new DC::Layout),
3277 par => [],
3278 max_par => 0,
3279 height => 0,
3280 children => [
3281 (new DC::UI::Empty expand => 1),
3282 (new DC::UI::Slider vertical => 1),
3283 ],
3284 );
3285
3286 $self->{children}[1]->connect (changed => sub { $self->update });
3287
3288 $self
3289}
3290
3291sub set_fontsize {
3292 my ($self, $fontsize) = @_;
3293
3294 $self->{fontsize} = $fontsize;
3295 $self->reflow;
3296}
3297
3298sub size_request {
3299 my ($self) = @_;
3300
3301 my ($empty, $slider) = $self->visible_children;
3302
3303 local $self->{children} = [$empty, $slider];
3304 $self->SUPER::size_request
3305}
3306
3307sub invoke_size_allocate {
3308 my ($self, $w, $h) = @_;
3309
3310 my ($empty, $slider, @other) = @{ $self->{children} };
3311 $_->configure (@$_{qw(x y req_w req_h)}) for @other;
3312
3313 $self->{layout}->set_font ($self->{font}) if $self->{font};
3314 $self->{layout}->set_height ($self->{fontsize} * $::FONTSIZE);
3315 $self->{layout}->set_width ($empty->{w});
3316 $self->{layout}->set_indent ($self->{fontsize} * $::FONTSIZE * $self->{indent});
3317
3318 $self->reflow;
3319
3320 local $self->{children} = [$empty, $slider];
3321 $self->SUPER::invoke_size_allocate ($w, $h)
3322}
3323
3324sub invoke_mouse_wheel {
3325 my ($self, $ev) = @_;
3326
3327 return 0 unless $ev->{dy}; # only vertical movements
3328
3329 $self->{children}[1]->emit (mouse_wheel => $ev);
3330
3331 1
3332}
3333
3334sub get_layout {
3335 my ($self, $para) = @_;
3336
3337 my $layout = $self->{layout};
3338
3339 $layout->set_font ($self->{font}) if $self->{font};
3340 $layout->set_foreground (@{$para->{fg}});
3341 $layout->set_height ($self->{fontsize} * $::FONTSIZE);
3342 $layout->set_width ($self->{children}[0]{w} - $para->{indent});
3343 $layout->set_indent ($self->{fontsize} * $::FONTSIZE * $self->{indent});
3344 $layout->set_markup ($para->{markup});
3345
3346 $layout->set_shapes (
3347 map
3348 +(0, $_->baseline_shift + $_->{padding_y} - $_->{h}, $_->{w}, $_->{h}),
3349 @{$para->{widget}}
3350 );
3351
3352 $layout
3353}
3354
3355sub reflow {
3356 my ($self) = @_;
3357
3358 $self->{need_reflow}++;
3359 $self->update;
3360}
3361
3362sub set_offset {
3363 my ($self, $offset) = @_;
3364
3365 # todo: base offset on lines or so, not on pixels
3366 $self->{children}[1]->set_value ($offset);
3367}
3368
3369sub current_paragraph {
3370 my ($self) = @_;
3371
3372 $self->{top_paragraph} - 1
3373}
3374
3375sub scroll_to {
3376 my ($self, $para) = @_;
3377
3378 $para = List::Util::max 0, List::Util::min $#{$self->{par}}, $para;
3379
3380 $self->{scroll_to} = $para;
3381 $self->update;
3382}
3383
3384sub clear {
3385 my ($self) = @_;
3386
3387 my (undef, undef, @other) = @{ $self->{children} };
3388 $self->remove ($_) for @other;
3389
3390 $self->{par} = [];
3391 $self->{height} = 0;
3392 $self->{children}[1]->set_range ([0, 0, 0, 1, 1]);
3393}
3394
3395sub add_paragraph {
3396 my $self = shift;
3397
3398 for my $para (@_) {
3399 $para = {
3400 fg => [1, 1, 1, 1],
3401 indent => 0,
3402 markup => "",
3403 widget => [],
3404 ref $para ? %$para : (markup => $para),
3405 w => 1e10,
3406 wrapped => 1,
3407 };
3408
3409 $self->add (@{ $para->{widget} }) if @{ $para->{widget} };
3410 push @{$self->{par}}, $para;
3411 }
3412
3413 if (my $max = $self->{max_par}) {
3414 shift @{$self->{par}} while @{$self->{par}} > $max;
3415 }
3416
3417 $self->{need_reflow}++;
3418 $self->update;
3419}
3420
3421sub scroll_to_bottom {
3422 my ($self) = @_;
3423
3424 $self->{scroll_to} = $#{$self->{par}};
3425 $self->update;
3426}
3427
3428sub force_uptodate {
3429 my ($self) = @_;
3430
3431 if (delete $self->{need_reflow}) {
3432 my ($W, $H) = @{$self->{children}[0]}{qw(w h)};
3433
3434 my $height = 0;
3435
3436 for my $para (@{$self->{par}}) {
3437 if ($para->{w} != $W && ($para->{wrapped} || $para->{w} > $W)) {
3438 my $layout = $self->get_layout ($para);
3439 my ($w, $h) = $layout->size;
3440
3441 $para->{w} = $w + $para->{indent};
3442 $para->{h} = $h;
3443 $para->{wrapped} = $layout->has_wrapped;
3444 }
3445
3446 $para->{y} = $height;
3447 $height += $para->{h};
3448 }
3449
3450 $self->{height} = $height;
3451 $self->{children}[1]->set_range ([$self->{children}[1]{range}[0], 0, $height, $H, 1]);
3452
3453 delete $self->{texture};
3454 }
3455
3456 if (my $paridx = delete $self->{scroll_to}) {
3457 $self->{children}[1]->set_value ($self->{par}[$paridx]{y});
3458 }
3459}
3460
3461sub update {
3462 my ($self) = @_;
3463
3464 $self->SUPER::update;
3465
3466 return unless $self->{h} > 0;
3467
3468 delete $self->{texture};
3469
3470 $ROOT->on_post_alloc ($self => sub {
3471 $self->force_uptodate;
3472
3473 my ($W, $H) = @{$self->{children}[0]}{qw(w h)};
3474
3475 $self->{texture} ||= new_from_opengl DC::Texture $W, $H, sub {
3476 glClearColor 0, 0, 0, 0;
3477 glClear GL_COLOR_BUFFER_BIT;
3478
3479 package DC::UI::Base;
3480 local ($draw_x, $draw_y, $draw_w, $draw_h) =
3481 (0, 0, $self->{w}, $self->{h});
3482
3483 my $top = int $self->{children}[1]{range}[0];
3484
3485 my $paridx = 0;
3486 my $top_paragraph;
3487 my $top = int $self->{children}[1]{range}[0];
3488
3489 my $y0 = $top;
3490 my $y1 = $top + $H;
3491
3492 for my $para (@{$self->{par}}) {
3493 my $h = $para->{h};
3494 my $y = $para->{y};
3495
3496 if ($y0 < $y + $h && $y < $y1) {
3497 my $layout = $self->get_layout ($para);
3498
3499 $layout->render ($para->{indent}, $y - $y0);
3500 $layout->draw;
3501
3502 if (my @w = @{ $para->{widget} }) {
3503 my @s = $layout->get_shapes;
3504
3505 for (@w) {
3506 my ($dx, $dy) = splice @s, 0, 2, ();
3507
3508 $_->{x} = $dx + $para->{indent};
3509 $_->{y} = $dy + $y - $y0;
3510
3511 $_->draw;
3512 }
3513 }
3514 }
3515
3516 $paridx++;
3517 $top_paragraph ||= $paridx if $y >= $top;
3518 }
3519
3520 $self->{top_paragraph} = $top_paragraph;
3521 };
3522 });
3523}
3524
3525sub reconfigure {
3526 my ($self) = @_;
3527
3528 $self->SUPER::reconfigure;
3529
3530 $_->{w} = 1e10 for @{ $self->{par} };
3531 $self->reflow;
345} 3532}
346 3533
347sub _draw { 3534sub _draw {
3535 my ($self) = @_;
3536
348 glEnable GL_TEXTURE_2D; 3537 glEnable GL_TEXTURE_2D;
349 glEnable GL_BLEND;
350 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; 3538 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
3539 glColor 0, 0, 0, 1;
3540 $self->{texture}->draw_quad_alpha_premultiplied (0, 0, $self->{children}[0]{w}, $self->{children}[0]{h});
3541 glDisable GL_TEXTURE_2D;
351 3542
352 my $map = $::CONN->{map}; 3543 $self->{children}[1]->draw;
3544}
353 3545
354 for my $x (0 .. $::CONN->{mapw} - 1) { 3546#############################################################################
355 for my $y (0 .. $::CONN->{maph} - 1) {
356 3547
357 my $cell = $map->[$x][$y] 3548package DC::UI::Animator;
3549
3550use DC::OpenGL;
3551
3552our @ISA = DC::UI::Bin::;
3553
3554sub moveto {
3555 my ($self, $x, $y) = @_;
3556
3557 $self->{moveto} = [$self->{x}, $self->{y}, $x, $y];
3558 $self->{speed} = 0.001;
3559 $self->{time} = 1;
3560
3561 ::animation_start $self;
3562}
3563
3564sub animate {
3565 my ($self, $interval) = @_;
3566
3567 $self->{time} -= $interval * $self->{speed};
3568 if ($self->{time} <= 0) {
3569 $self->{time} = 0;
3570 ::animation_stop $self;
3571 }
3572
3573 my ($x0, $y0, $x1, $y1) = @{$self->{moveto}};
3574
3575 $self->{x} = $x0 * $self->{time} + $x1 * (1 - $self->{time});
3576 $self->{y} = $y0 * $self->{time} + $y1 * (1 - $self->{time});
3577}
3578
3579sub _draw {
3580 my ($self) = @_;
3581
3582 glPushMatrix;
3583 glRotate $self->{time} * 1000, 0, 1, 0;
3584 $self->{children}[0]->draw;
3585 glPopMatrix;
3586}
3587
3588#############################################################################
3589
3590package DC::UI::Flopper;
3591
3592our @ISA = DC::UI::Button::;
3593
3594sub new {
3595 my $class = shift;
3596
3597 my $self = $class->SUPER::new (
3598 state => 0,
3599 on_activate => \&toggle_flopper,
3600 @_
3601 );
3602
3603 $self
3604}
3605
3606sub toggle_flopper {
3607 my ($self) = @_;
3608
3609 $self->{other}->toggle_visibility;
3610}
3611
3612#############################################################################
3613
3614package DC::UI::Tooltip;
3615
3616our @ISA = DC::UI::Bin::;
3617
3618use DC::OpenGL;
3619
3620sub new {
3621 my $class = shift;
3622
3623 $class->SUPER::new (
3624 @_,
3625 can_events => 0,
3626 )
3627}
3628
3629sub set_tooltip_from {
3630 my ($self, $widget) = @_;
3631
3632 my $tip = $widget->{tooltip};
3633 $tip = $tip->($widget) if "CODE" eq ref $tip;
3634
3635 $tip = DC::Pod::section_label tooltip => $1
3636 if $tip =~ /^#(.*)$/;
3637
3638 if ($ENV{CFPLUS_DEBUG} & 2) {
3639 $tip .= "\n\n" . (ref $widget) . "\n"
3640 . "$widget->{x} $widget->{y} $widget->{w} $widget->{h}\n"
3641 . "req $widget->{req_w} $widget->{req_h}\n"
3642 . "visible $widget->{visible}";
3643 }
3644
3645 $tip =~ s/^\n+//;
3646 $tip =~ s/\n+$//;
3647
3648 $self->add (new DC::UI::Label
3649 fg => $DC::THEME{tooltip_fg},
3650 markup => $tip,
3651 max_w => ($widget->{tooltip_width} || 0.25) * $::WIDTH,
3652 align => 0,
3653 fontsize => 0.8,
3654 style => $DC::THEME{tooltip_style}, # FLAG_INVERSE
3655 ellipsise => 0,
3656 font => ($widget->{tooltip_font} || $::FONT_PROP),
3657 );
3658}
3659
3660sub size_request {
3661 my ($self) = @_;
3662
3663 my ($w, $h) = @{$self->child}{qw(req_w req_h)};
3664
3665 ($w + 4, $h + 4)
3666}
3667
3668sub invoke_size_allocate {
3669 my ($self, $w, $h) = @_;
3670
3671 $self->SUPER::invoke_size_allocate ($w - 4, $h - 4)
3672}
3673
3674sub invoke_visibility_change {
3675 my ($self, $visible) = @_;
3676
3677 return unless $visible;
3678
3679 $self->{root}->on_post_alloc ("move_$self" => sub {
3680 my $widget = $self->{owner}
3681 or return;
3682
3683 if ($widget->{visible}) {
3684 my ($x, $y) = $widget->coord2global ($widget->{w}, 0);
3685
3686 ($x, $y) = $widget->coord2global (-$self->{w}, 0)
3687 if $x + $self->{w} > $self->{root}{w};
3688
3689 $self->move_abs ($x, $y);
3690 } else {
3691 $self->hide;
3692 }
3693 });
3694}
3695
3696sub _draw {
3697 my ($self) = @_;
3698
3699 my ($w, $h) = @$self{qw(w h)};
3700
3701 glColor @{ $DC::THEME{tooltip_bg} };
3702 glRect 0, 0, $w, $h;
3703
3704 glColor @{ $DC::THEME{tooltip_border} };
3705 glRect_lineloop .5, .5, $w + .5, $h + .5;
3706
3707 glTranslate 2, 2;
3708
3709 $self->SUPER::_draw;
3710}
3711
3712#############################################################################
3713
3714package DC::UI::Face;
3715
3716our @ISA = DC::UI::DrawBG::;
3717
3718use DC::OpenGL;
3719
3720sub new {
3721 my $class = shift;
3722
3723 my $self = $class->SUPER::new (
3724 size_w => 32,
3725 size_h => 8,
3726 aspect => 1,
3727 can_events => 0,
3728 @_,
3729 );
3730
3731 if ($self->{anim} && $self->{animspeed}) {
3732 DC::weaken (my $widget = $self);
3733
3734 $self->{animspeed} = List::Util::max 0.05, $self->{animspeed};
3735 $self->{timer} = EV::periodic_ns 0, $self->{animspeed}, undef, sub {
3736 return unless $::CONN;
3737
3738 my $w = $widget
358 or next; 3739 or return;
359 3740
360 my $darkness = $cell->[3] * (1 / 255); 3741 ++$w->{frame};
361 glColor $darkness, $darkness, $darkness; 3742 $w->update_face;
362 3743
363 for my $num (grep $_, $cell->[0], $cell->[1], $cell->[2]) { 3744 # somehow, $widget can go away
364 my $tex = $::CONN->{face}[$num]{texture} || next; 3745 $w->update;
3746 $w->update_timer;
3747 };
365 3748
366 glBindTexture GL_TEXTURE_2D, $tex->{name}; 3749 $self->update_face;
3750 $self->update_timer;
3751 }
3752
3753 $self
3754}
367 3755
368 glBegin GL_QUADS; 3756sub update_timer {
369 glTexCoord 0, 0; glVertex $x * 32 , $y * 32; 3757 my ($self) = @_;
370 glTexCoord 0, 1; glVertex $x * 32 , $y * 32 + 32; 3758
371 glTexCoord 1, 1; glVertex $x * 32 + 32, $y * 32 + 32; 3759 return unless $self->{timer};
372 glTexCoord 1, 0; glVertex $x * 32 + 32, $y * 32; 3760
3761 if ($self->{visible}) {
3762 $self->{timer}->start;
3763 } else {
3764 $self->{timer}->stop;
3765 }
3766}
3767
3768sub update_face {
3769 my ($self) = @_;
3770
3771 if ($::CONN) {
3772 if (my $anim = $::CONN->{anim}[$self->{anim}]) {
3773 if ($anim && @$anim) {
3774 $self->{face} = $anim->[ $self->{frame} % @$anim ];
3775 delete $self->{face_change_cb};
3776
3777 if (my $tex = $self->{tex} = $::CONN->{texture}[ $::CONN->{face}[$self->{face}]{id} ]) {
3778 unless ($tex->{name} || $tex->{loading}) {
3779 $tex->upload (sub { $self->reconfigure });
3780 }
373 glEnd; 3781 }
374 } 3782 }
375 } 3783 }
376 } 3784 }
3785}
377 3786
3787sub size_request {
3788 my ($self) = @_;
3789
3790 if ($::CONN) {
3791 if (my $faceid = $::CONN->{face}[$self->{face}]{id}) {
3792 if (my $tex = $self->{tex} = $::CONN->{texture}[$faceid]) {
3793 if ($tex->{name}) {
3794 return ($self->{size_w} || $tex->{w}, $self->{size_h} || $tex->{h});
3795 } elsif (!$tex->{loading}) {
3796 $tex->upload (sub { $self->reconfigure });
3797 }
3798 }
3799
3800 $self->{face_change_cb} ||= $::CONN->on_face_change ($self->{face}, sub { $self->reconfigure });
3801 }
3802 }
3803
3804 ($self->{size_w} || 8, $self->{size_h} || 8)
3805}
3806
3807sub update {
3808 my ($self) = @_;
3809
3810 return unless $self->{visible};
3811
3812 $self->SUPER::update;
3813}
3814
3815sub invoke_visibility_change {
3816 my ($self) = @_;
3817
3818 $self->update_timer;
3819
3820 0
3821}
3822
3823sub _draw {
3824 my ($self) = @_;
3825
3826 $self->SUPER::_draw;
3827
3828 if (my $tex = $self->{tex}) {
3829 glEnable GL_TEXTURE_2D;
3830 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
3831 glColor 0, 0, 0, 1;
3832 $tex->draw_quad_alpha (0, 0, $self->{w}, $self->{h});
378 glDisable GL_TEXTURE_2D; 3833 glDisable GL_TEXTURE_2D;
379 glDisable GL_BLEND; 3834 }
380} 3835}
381 3836
382my %DIR = ( 3837sub destroy {
383 SDLK_KP8, [1, "north"], 3838 my ($self) = @_;
384 SDLK_KP9, [2, "northest"],
385 SDLK_KP6, [3, "east"],
386 SDLK_KP3, [4, "southeast"],
387 SDLK_KP2, [5, "south"],
388 SDLK_KP1, [6, "southwest"],
389 SDLK_KP4, [7, "west"],
390 SDLK_KP7, [8, "northwest"],
391);
392 3839
393sub key_down { 3840 (delete $self->{timer})->cancel
3841 if $self->{timer};
3842
3843 $self->SUPER::destroy;
3844}
3845
3846#############################################################################
3847
3848package DC::UI::Buttonbar;
3849
3850our @ISA = DC::UI::HBox::;
3851
3852# TODO: should actually wrap buttons and other goodies.
3853
3854#############################################################################
3855
3856package DC::UI::Menu;
3857
3858our @ISA = DC::UI::Toplevel::;
3859
3860use DC::OpenGL;
3861
3862sub new {
3863 my $class = shift;
3864
3865 my $self = $class->SUPER::new (
3866 items => [],
3867 z => 100,
3868 @_,
3869 );
3870
3871 $self->add ($self->{vbox} = new DC::UI::VBox);
3872
3873 for my $item (@{ $self->{items} }) {
3874 my ($widget, $cb, $tooltip) = @$item;
3875
3876 # handle various types of items, only text for now
3877 if (!ref $widget) {
3878 if ($widget =~ /\t/) {
3879 my ($left, $right) = split /\t/, $widget, 2;
3880
3881 $widget = new DC::UI::HBox
3882 can_hover => 1,
3883 can_events => 1,
3884 tooltip => $tooltip,
3885 children => [
3886 (new DC::UI::Label markup => $left , align => 0, expand => 1),
3887 (new DC::UI::Label markup => $right, align => 1),
3888 ],
3889 ;
3890
3891 } else {
3892 $widget = new DC::UI::Label
3893 can_hover => 1,
3894 can_events => 1,
3895 align => 0,
3896 markup => $widget,
3897 tooltip => $tooltip;
3898 }
3899 }
3900
3901 $self->{item}{$widget} = $item;
3902
3903 $self->{vbox}->add ($widget);
3904 }
3905
3906 $self
3907}
3908
3909# popup given the event (must be a mouse button down event currently)
3910sub popup {
394 my ($self, $ev) = @_; 3911 my ($self, $ev) = @_;
395 3912
396 my $mod = $ev->key_mod; 3913 $self->emit ("popdown");
3914
3915 # maybe save $GRAB? must be careful about events...
3916 $GRAB = $self;
3917 $self->{button} = $ev->{button};
3918
3919 $self->show;
3920
3921 my $x = $ev->{x};
397 my $sym = $ev->key_sym; 3922 my $y = $ev->{y};
398 3923
399 if ($sym == SDLK_KP5) { 3924 $self->{root}->on_post_alloc ($self => sub {
400 $::CONN->send ("command stay fire"); 3925 $self->move_abs ($x - $self->{w} * 0.25, $y - $self->{border} * $::FONTSIZE * .5);
401 } elsif (exists $DIR{$sym}) { 3926 });
402 if ($mod & KMOD_SHIFT) { 3927
403 $::CONN->send ("command fire $DIR{$sym}[0]"); 3928 1 # so it can be used inside event handlers
404 } elsif ($mod & KMOD_CTRL) { 3929}
405 $::CONN->send ("command run $DIR{$sym}[0]"); 3930
3931sub invoke_mouse_motion {
3932 my ($self, $ev, $x, $y) = @_;
3933
3934 # TODO: should use vbox->find_widget or so
3935 $HOVER = $ROOT->find_widget ($ev->{x}, $ev->{y});
3936 $self->{hover} = $self->{item}{$HOVER};
3937
3938 0
3939}
3940
3941sub invoke_button_up {
3942 my ($self, $ev, $x, $y) = @_;
3943
3944 if ($ev->{button} == $self->{button}) {
3945 undef $GRAB;
3946 $self->hide;
3947
3948 $self->emit ("popdown");
3949 $self->{hover}[1]->() if $self->{hover};
3950 } else {
3951 return 0
3952 }
3953
3954 1
3955}
3956
3957#############################################################################
3958
3959package DC::UI::Multiplexer;
3960
3961our @ISA = DC::UI::Container::;
3962
3963sub new {
3964 my $class = shift;
3965
3966 my $self = $class->SUPER::new (
3967 @_,
3968 );
3969
3970 $self->set_current_page (0);
3971
3972 $self
3973}
3974
3975sub add {
3976 my ($self, @widgets) = @_;
3977
3978 $self->SUPER::add (@widgets);
3979
3980 $self->set_current_page (0)
3981 if @widgets == @{ $self->{children} };
3982}
3983
3984sub get_current_page {
3985 my ($self) = @_;
3986
3987 $self->{current}
3988}
3989
3990sub set_current_page {
3991 my ($self, $page_or_widget) = @_;
3992
3993 my $widget = ref $page_or_widget
3994 ? $page_or_widget
3995 : $self->{children}[$page_or_widget];
3996
3997 $self->{current}->set_invisible if $self->{current} && $self->{visible};
3998
3999 if (($self->{current} = $widget)) {
4000 $self->{current}->set_visible if $self->{current} && $self->{visible};
4001 $self->{current}->configure (0, 0, $self->{w}, $self->{h});
4002
4003 $self->emit (page_changed => $self->{current});
4004 }
4005
4006 $self->realloc;
4007}
4008
4009sub visible_children {
4010 $_[0]{current} || ()
4011}
4012
4013sub size_request {
4014 my ($self) = @_;
4015
4016 $self->{current}
4017 ? $self->{current}->size_request
4018 : (0, 0)
4019}
4020
4021sub invoke_size_allocate {
4022 my ($self, $w, $h) = @_;
4023
4024 $self->{current}->configure (0, 0, $w, $h)
4025 if $self->{current};
4026
4027 1
4028}
4029
4030sub _draw {
4031 my ($self) = @_;
4032
4033 $self->{current}->draw
4034 if $self->{current};
4035}
4036
4037#############################################################################
4038
4039package DC::UI::Notebook;
4040
4041use DC::OpenGL;
4042
4043our @ISA = DC::UI::VBox::;
4044
4045sub new {
4046 my $class = shift;
4047
4048 my $self = $class->SUPER::new (
4049 buttonbar => (new DC::UI::Buttonbar),
4050 multiplexer => (new DC::UI::Multiplexer expand => 1),
4051 active_outline => [.7, .7, 0.2],
4052 # filter => # will be put between multiplexer and $self
4053 @_,
4054 );
4055
4056 $self->{filter}->add ($self->{multiplexer}) if $self->{filter};
4057 $self->SUPER::add ($self->{buttonbar}, $self->{filter} || $self->{multiplexer});
4058
4059 {
4060 Scalar::Util::weaken (my $wself = $self);
4061
4062 $self->{multiplexer}->connect (c_add => sub {
4063 my ($mplex, $widgets) = @_;
4064
4065 for my $child (@$widgets) {
4066 Scalar::Util::weaken $child;
4067 $child->{c_tab_} ||= do {
4068 my $tab =
4069 (UNIVERSAL::isa $child->{c_tab}, "DC::UI::Base")
4070 ? $child->{c_tab}
4071 : new DC::UI::Button markup => $child->{c_tab}[0], tooltip => $child->{c_tab}[1];
4072
4073 $tab->connect (activate => sub {
4074 $wself->set_current_page ($child);
4075 });
4076
4077 $tab
4078 };
4079
4080 $self->{buttonbar}->add ($child->{c_tab_});
4081 }
4082 });
4083
4084 $self->{multiplexer}->connect (c_remove => sub {
4085 my ($mplex, $widgets) = @_;
4086
4087 for my $child (@$widgets) {
4088 $wself->{buttonbar}->remove ($child->{c_tab_});
4089 }
4090 });
4091 }
4092
4093 $self
4094}
4095
4096sub add {
4097 my ($self, @widgets) = @_;
4098
4099 $self->{multiplexer}->add (@widgets)
4100}
4101
4102sub remove {
4103 my ($self, @widgets) = @_;
4104
4105 $self->{multiplexer}->remove (@widgets)
4106}
4107
4108sub pages {
4109 my ($self) = @_;
4110 $self->{multiplexer}->children
4111}
4112
4113sub page_index {
4114 my ($self, $widget) = @_;
4115
4116 my $i = 0;
4117 for ($self->pages) {
4118 if ($_ eq $widget) { return $i };
4119 $i++;
4120 }
4121
4122 undef
4123}
4124
4125sub add_tab {
4126 my ($self, $title, $widget, $tooltip) = @_;
4127
4128 $title = [$title, $tooltip] unless ref $title;
4129 $widget->{c_tab} = $title;
4130
4131 $self->add ($widget);
4132}
4133
4134sub get_current_page {
4135 my ($self) = @_;
4136
4137 $self->{multiplexer}->get_current_page
4138}
4139
4140sub set_current_page {
4141 my ($self, $page) = @_;
4142
4143 $self->{multiplexer}->set_current_page ($page);
4144 $self->emit (page_changed => $self->{multiplexer}{current});
4145}
4146
4147sub _draw {
4148 my ($self) = @_;
4149
4150 $self->SUPER::_draw ();
4151
4152 if (my $cur = $self->{multiplexer}{current}) {
4153 if ($cur = $cur->{c_tab_}) {
4154 glTranslate $self->{buttonbar}{x} + $cur->{x},
4155 $self->{buttonbar}{y} + $cur->{y};
4156 glLineWidth 3;
4157 #glEnable GL_BLEND;
4158 #glBlendFunc GL_ONE, GL_ONE_MINUS_SRC_ALPHA;
4159 glColor @{$self->{active_outline}};
4160 glRect_lineloop 1.5, 1.5, $cur->{w} - 1.5, $cur->{h} - 1.5;
4161 glLineWidth 1;
4162 #glDisable GL_BLEND;
4163 }
4164 }
4165}
4166
4167#############################################################################
4168
4169package DC::UI::Selector;
4170
4171use utf8;
4172
4173our @ISA = DC::UI::Button::;
4174
4175sub new {
4176 my $class = shift;
4177
4178 my $self = $class->SUPER::new (
4179 options => [], # [value, title, longdesc], ...
4180 value => undef,
4181 @_,
4182 );
4183
4184 $self->_set_value ($self->{value});
4185
4186 $self
4187}
4188
4189sub invoke_button_down {
4190 my ($self, $ev) = @_;
4191
4192 my @menu_items;
4193
4194 for (@{ $self->{options} }) {
4195 my ($value, $title, $tooltip) = @$_;
4196
4197 push @menu_items, [$tooltip || $title, sub { $self->set_value ($value) }];
4198 }
4199
4200 DC::UI::Menu->new (items => \@menu_items)->popup ($ev);
4201}
4202
4203sub _set_value {
4204 my ($self, $value) = @_;
4205
4206 my ($item) = grep $_->[0] eq $value, @{ $self->{options} };
4207 $item ||= $self->{options}[0]
4208 or return;
4209
4210 $self->{value} = $item->[0];
4211 $self->set_markup ("$item->[1] ⇓");
4212# $self->set_tooltip ($item->[2]);
4213}
4214
4215sub set_value {
4216 my ($self, $value) = @_;
4217
4218 return unless $self->{value} ne $value;
4219
4220 $self->_set_value ($value);
4221 $self->emit (changed => $value);
4222}
4223
4224sub set_options {
4225 my ($self, $options) = @_;
4226
4227 $self->{options} = $options;
4228 $self->_set_value ($self->{value});
4229}
4230
4231#############################################################################
4232
4233package DC::UI::Statusbox;
4234
4235our @ISA = DC::UI::VBox::;
4236
4237sub new {
4238 my $class = shift;
4239
4240 my $self = $class->SUPER::new (
4241 fontsize => 0.8,
4242 @_,
4243 );
4244
4245 DC::weaken (my $this = $self);
4246
4247 $self->{timer} = EV::timer 1, 1, sub { $this->reorder };
4248
4249 $self
4250}
4251
4252sub reorder {
4253 my ($self) = @_;
4254 my $NOW = EV::time;
4255
4256 # freeze display when hovering over any label
4257 return if $DC::UI::TOOLTIP->{owner}
4258 && grep $DC::UI::TOOLTIP->{owner} == $_->{label},
4259 values %{ $self->{item} };
4260
4261 while (my ($k, $v) = each %{ $self->{item} }) {
4262 delete $self->{item}{$k} if $v->{timeout} < $NOW;
4263 }
4264
4265 $self->{timer}->set (1, 1);
4266
4267 my @widgets;
4268
4269 my @items = sort {
4270 $a->{pri} <=> $b->{pri}
4271 or $b->{id} <=> $a->{id}
4272 } values %{ $self->{item} };
4273
4274 my $count = 10 + 1;
4275 for my $item (@items) {
4276 last unless --$count;
4277
4278 my $label = $item->{label} ||= do {
4279 # TODO: doesn't handle markup well (read as: at all)
4280 my $short = $item->{count} > 1
4281 ? "<b>$item->{count} ×</b> $item->{text}"
4282 : $item->{text};
4283
4284 for ($short) {
4285 s/^\s+//;
4286 s/\s+/ /g;
4287 }
4288
4289 new DC::UI::Label
4290 markup => $short,
4291 tooltip => $item->{tooltip},
4292 tooltip_font => $::FONT_PROP,
4293 tooltip_width => 0.67,
4294 fontsize => $item->{fontsize} || $self->{fontsize},
4295 max_w => $::WIDTH * 0.44,
4296 align => 0,
4297 fg => [@{ $item->{fg} }],
4298 can_events => 1,
4299 can_hover => 1
4300 };
4301
4302 if ((my $diff = $item->{timeout} - $NOW) < 2) {
4303 $label->{fg}[3] = ($item->{fg}[3] || 1) * $diff / 2;
4304 $label->update;
4305 $label->set_max_size (undef, $label->{req_h} * $diff)
4306 if $diff < 1;
4307 $self->{timer}->set (1/30, 1/30);
406 } else { 4308 } else {
4309 $label->{fg}[3] = $item->{fg}[3] || 1;
407 } 4310 }
408 }
409}
410 4311
411sub key_up { 4312 push @widgets, $label;
4313 }
4314
4315 my $hash = join ",", @widgets;
4316 return if $hash eq $self->{last_widget_hash};
4317 $self->{last_widget_hash} = $hash;
4318
4319 $self->clear;
4320 $self->SUPER::add (reverse @widgets);
4321}
4322
4323sub add {
412 my ($self, $ev) = @_; 4324 my ($self, $text, %arg) = @_;
413 4325
414 my $mod = $ev->key_mod; 4326 $text =~ s/^\s+//;
415 my $sym = $ev->key_sym; 4327 $text =~ s/\s+$//;
416 4328
417 if (exists $DIR{$sym}) { 4329 return unless $text;
418 if ($mod & KMOD_SHIFT) { 4330
419 $::CONN->send ("command fire_stop"); 4331 my $timeout = (int time) + ((delete $arg{timeout}) || 60);
4332
4333 my $group = exists $arg{group} ? $arg{group} : ++$self->{id};
4334
4335 if (my $item = $self->{item}{$group}) {
4336 if ($item->{text} eq $text) {
4337 $item->{count}++;
420 } else { 4338 } else {
421 $::CONN->send ("command run_stop"); 4339 $item->{count} = 1;
4340 $item->{text} = $item->{tooltip} = $text;
422 } 4341 }
4342 $item->{id} += 0.2;#d#
4343 $item->{timeout} = $timeout;
4344 delete $item->{label};
4345 } else {
4346 $self->{item}{$group} = {
4347 id => ++$self->{id},
4348 text => $text,
4349 timeout => $timeout,
4350 tooltip => $text,
4351 fg => [0.8, 0.8, 0.8, 0.8],
4352 pri => 0,
4353 count => 1,
4354 %arg,
4355 };
4356 }
4357
4358 $ROOT->on_refresh (reorder => sub {
4359 $self->reorder;
423 } 4360 });
424} 4361}
425 4362
4261; 4363sub reconfigure {
4364 my ($self) = @_;
427 4365
4366 delete $_->{label}
4367 for values %{ $self->{item} || {} };
4368
4369 $self->reorder;
4370 $self->SUPER::reconfigure;
4371}
4372
4373sub destroy {
4374 my ($self) = @_;
4375
4376 $self->{timer}->cancel;
4377
4378 $self->SUPER::destroy;
4379}
4380
4381#############################################################################
4382
4383package DC::UI::Root;
4384
4385our @ISA = DC::UI::Container::;
4386
4387use List::Util qw(min max);
4388
4389use DC::OpenGL;
4390
4391sub new {
4392 my $class = shift;
4393
4394 my $self = $class->SUPER::new (
4395 visible => 1,
4396 @_,
4397 );
4398
4399 DC::weaken ($self->{root} = $self);
4400
4401 $self
4402}
4403
4404sub size_request {
4405 my ($self) = @_;
4406
4407 ($self->{w}, $self->{h})
4408}
4409
4410sub _to_pixel {
4411 my ($coord, $size, $max) = @_;
4412
4413 $coord =
4414 $coord eq "center" ? ($max - $size) * 0.5
4415 : $coord eq "max" ? $max
4416 : $coord;
4417
4418 $coord = 0 if $coord < 0;
4419 $coord = $max - $size if $coord > $max - $size;
4420
4421 int $coord + 0.5
4422}
4423
4424sub invoke_size_allocate {
4425 my ($self, $w, $h) = @_;
4426
4427 for my $child ($self->children) {
4428 my ($X, $Y, $W, $H) = @$child{qw(x y req_w req_h)};
4429
4430 $X = $child->{force_x} if exists $child->{force_x};
4431 $Y = $child->{force_y} if exists $child->{force_y};
4432
4433 $X = _to_pixel $X, $W, $self->{w};
4434 $Y = _to_pixel $Y, $H, $self->{h};
4435
4436 $child->configure ($X, $Y, $W, $H);
4437 }
4438
4439 1
4440}
4441
4442sub coord2local {
4443 my ($self, $x, $y) = @_;
4444
4445 ($x, $y)
4446}
4447
4448sub coord2global {
4449 my ($self, $x, $y) = @_;
4450
4451 ($x, $y)
4452}
4453
4454sub update {
4455 my ($self) = @_;
4456
4457 $::WANT_REFRESH = 1;
4458}
4459
4460sub add {
4461 my ($self, @children) = @_;
4462
4463 $_->{is_toplevel} = 1
4464 for @children;
4465
4466 $self->SUPER::add (@children);
4467}
4468
4469sub remove {
4470 my ($self, @children) = @_;
4471
4472 $self->SUPER::remove (@children);
4473
4474 delete $self->{is_toplevel}
4475 for @children;
4476
4477 while (@children) {
4478 my $w = pop @children;
4479 push @children, $w->children;
4480 $w->set_invisible;
4481 }
4482}
4483
4484sub on_refresh {
4485 my ($self, $id, $cb) = @_;
4486
4487 $self->{refresh_hook}{$id} = $cb;
4488}
4489
4490sub on_post_alloc {
4491 my ($self, $id, $cb) = @_;
4492
4493 $self->{post_alloc_hook}{$id} = $cb;
4494}
4495
4496sub draw {
4497 my ($self) = @_;
4498
4499 while ($self->{refresh_hook}) {
4500 $_->()
4501 for values %{delete $self->{refresh_hook}};
4502 }
4503
4504 while ($self->{realloc}) {
4505 my %queue;
4506 my @queue;
4507 my $widget;
4508
4509 outer:
4510 while () {
4511 if (my $realloc = delete $self->{realloc}) {
4512 for $widget (values %$realloc) {
4513 $widget->{visible} or next; # do not resize invisible widgets
4514
4515 $queue{$widget+0}++ and next; # duplicates are common
4516
4517 push @{ $queue[$widget->{visible}] }, $widget;
4518 }
4519 }
4520
4521 while () {
4522 @queue or last outer;
4523
4524 $widget = pop @{ $queue[-1] || [] }
4525 and last;
4526
4527 pop @queue;
4528 }
4529
4530 delete $queue{$widget+0};
4531
4532 my ($w, $h) = $widget->size_request;
4533
4534 $w += $widget->{padding_x} * 2;
4535 $h += $widget->{padding_y} * 2;
4536
4537 $w = max $widget->{min_w}, $w;
4538 $h = max $widget->{min_h}, $h;
4539
4540 $w = min $widget->{max_w}, $w if exists $widget->{max_w};
4541 $h = min $widget->{max_h}, $h if exists $widget->{max_h};
4542
4543 $w = $widget->{force_w} if exists $widget->{force_w};
4544 $h = $widget->{force_h} if exists $widget->{force_h};
4545
4546 if ($widget->{req_w} != $w || $widget->{req_h} != $h
4547 || delete $widget->{force_realloc}) {
4548 $widget->{req_w} = $w;
4549 $widget->{req_h} = $h;
4550
4551 $self->{size_alloc}{$widget+0} = $widget;
4552
4553 if (my $parent = $widget->{parent}) {
4554 $self->{realloc}{$parent+0} = $parent
4555 unless $queue{$parent+0};
4556
4557 $parent->{force_size_alloc} = 1;
4558 $self->{size_alloc}{$parent+0} = $parent;
4559 }
4560 }
4561
4562 delete $self->{realloc}{$widget+0};
4563 }
4564
4565 while (my $size_alloc = delete $self->{size_alloc}) {
4566 my @queue = sort { $a->{visible} <=> $b->{visible} }
4567 values %$size_alloc;
4568
4569 while () {
4570 my $widget = pop @queue || last;
4571
4572 my ($w, $h) = @$widget{qw(alloc_w alloc_h)};
4573
4574 $w = max $widget->{min_w}, $w;
4575 $h = max $widget->{min_h}, $h;
4576
4577# $w = min $self->{w} - $widget->{x}, $w if $self->{w};
4578# $h = min $self->{h} - $widget->{y}, $h if $self->{h};
4579
4580 $w = min $widget->{max_w}, $w if exists $widget->{max_w};
4581 $h = min $widget->{max_h}, $h if exists $widget->{max_h};
4582
4583 $w = int $w + 0.5;
4584 $h = int $h + 0.5;
4585
4586 if ($widget->{w} != $w || $widget->{h} != $h || delete $widget->{force_size_alloc}) {
4587 $widget->{old_w} = $widget->{w};
4588 $widget->{old_h} = $widget->{h};
4589
4590 $widget->{w} = $w;
4591 $widget->{h} = $h;
4592
4593 $widget->emit (size_allocate => $w, $h);
4594 }
4595 }
4596 }
4597 }
4598
4599 while ($self->{post_alloc_hook}) {
4600 $_->()
4601 for values %{delete $self->{post_alloc_hook}};
4602 }
4603
4604 glViewport 0, 0, $::WIDTH, $::HEIGHT;
4605 glClearColor +($::CFG->{fow_intensity}) x 3, 1;
4606 glClear GL_COLOR_BUFFER_BIT;
4607
4608 glMatrixMode GL_PROJECTION;
4609 glLoadIdentity;
4610 glOrtho 0, $::WIDTH, $::HEIGHT, 0, -10000, 10000;
4611 glMatrixMode GL_MODELVIEW;
4612 glLoadIdentity;
4613
4614 {
4615 package DC::UI::Base;
4616
4617 local ($draw_x, $draw_y, $draw_w, $draw_h) =
4618 (0, 0, $self->{w}, $self->{h});
4619
4620 $self->_draw;
4621 }
4622}
4623
4624#############################################################################
4625
4626package DC::UI;
4627
4628$ROOT = new DC::UI::Root;
4629$TOOLTIP = new DC::UI::Tooltip z => 900;
4630
46311

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