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Comparing deliantra/Deliantra-Client/DC/UI.pm (file contents):
Revision 1.17 by elmex, Sat Apr 8 13:34:19 2006 UTC vs.
Revision 1.58 by root, Tue Apr 11 12:21:29 2006 UTC

1package Crossfire::Client::Widget; 1package Crossfire::Client::Widget;
2 2
3use strict; 3use strict;
4
5use Scalar::Util;
6
4use SDL::OpenGL; 7use SDL::OpenGL;
5use SDL::OpenGL::Constants; 8use SDL::OpenGL::Constants;
6 9
7our $FOCUS; # the widget with current focus 10use Crossfire::Client;
8our @ACTIVE_WIDGETS; 11
12our ($FOCUS, $HOVER, $GRAB); # various widgets
13
14our $TOPLEVEL;
15our $BUTTON_STATE;
9 16
10# class methods for events 17# class methods for events
11sub feed_sdl_key_down_event { $FOCUS->key_down ($_[0]) if $FOCUS } 18sub feed_sdl_key_down_event {
12sub feed_sdl_key_up_event { $FOCUS->key_up ($_[0]) if $FOCUS } 19 $FOCUS->key_down ($_[0]) if $FOCUS;
13sub feed_sdl_button_down_event { $FOCUS->button_down ($_[0]) if $FOCUS } 20}
14sub feed_sdl_button_up_event { $FOCUS->button_up ($_[0]) if $FOCUS } 21
22sub feed_sdl_key_up_event {
23 $FOCUS->key_up ($_[0]) if $FOCUS;
24}
25
26sub feed_sdl_button_down_event {
27 my ($ev) = @_;
28 my ($x, $y) = ($ev->motion_x, $ev->motion_y);
29
30 if (!$BUTTON_STATE) {
31 my $widget = $TOPLEVEL->find_widget ($x, $y);
32
33 $GRAB = $widget;
34 $GRAB->update if $GRAB;
35 }
36
37 $BUTTON_STATE |= 1 << ($ev->button - 1);
38
39 $GRAB->button_down ($ev, $GRAB->translate ($x, $y)) if $GRAB;
40}
41
42sub feed_sdl_button_up_event {
43 my ($ev) = @_;
44 my ($x, $y) = ($ev->motion_x, $ev->motion_y);
45
46 my $widget = $GRAB || $TOPLEVEL->find_widget ($x, $y);
47
48 $BUTTON_STATE &= ~(1 << ($ev->button - 1));
49
50 $GRAB->button_down ($ev, $GRAB->translate ($x, $y)) if $GRAB;
51
52 if (!$BUTTON_STATE) {
53 my $grab = $GRAB; undef $GRAB;
54 $grab->update if $grab;
55 $GRAB->update if $GRAB;
56 }
57}
58
59sub feed_sdl_motion_event {
60 my ($ev) = @_;
61 my ($x, $y) = ($ev->motion_x, $ev->motion_y);
62
63 my $widget = $GRAB || $TOPLEVEL->find_widget ($x, $y);
64
65 if ($widget != $HOVER) {
66 my $hover = $HOVER; $HOVER = $widget;
67
68 $hover->update if $hover;
69 $HOVER->update if $HOVER;
70 }
71
72 $HOVER->mouse_motion ($ev, $HOVER->translate ($x, $y)) if $HOVER;
73}
15 74
16sub new { 75sub new {
17 my $class = shift; 76 my $class = shift;
18 77
19 bless { @_ }, $class 78 bless { @_ }, $class
20} 79}
21 80
22sub activate { 81sub move {
23 push @ACTIVE_WIDGETS, $_[0]; 82 my ($self, $x, $y, $z) = @_;
83 $self->{x} = $x;
84 $self->{y} = $y;
85 $self->{z} = $z if defined $z;
24} 86}
25 87
26sub deactivate { 88sub needs_redraw {
27 @ACTIVE_WIDGETS = 89 0
28 sort { $a->{z} <=> $b->{z} }
29 grep { $_ != $_[0] }
30 @ACTIVE_WIDGETS;
31} 90}
32 91
33sub size_request { 92sub size_request {
93 require Carp;
34 die "size_request is abtract"; 94 Carp::confess "size_request is abtract";
95}
96
97sub size_allocate {
98 my ($self, $w, $h) = @_;
99
100 $self->{w} = $w;
101 $self->{h} = $h;
102}
103
104# translate global koordinates to local coordinate system
105sub translate {
106 my ($self, $x, $y) = @_;
107
108 $self->{parent}->translate ($x - $self->{x}, $y - $self->{y});
35} 109}
36 110
37sub focus_in { 111sub focus_in {
38 my ($widget) = @_; 112 my ($self) = @_;
39 $FOCUS = $widget; 113
114 my $focus = $FOCUS; $FOCUS = $self;
115 $focus->update if $focus;
116 $FOCUS->update;
40} 117}
41 118
42sub focus_out { 119sub focus_out {
43 my ($widget) = @_; 120 my ($self) = @_;
44}
45 121
46sub key_down { 122 return unless $FOCUS == $self;
47 my ($widget, $sdlev) = @_;
48}
49 123
50sub key_up { 124 my $focus = $FOCUS; undef $FOCUS;
51 my ($widget, $sdlev) = @_; 125 $focus->update if $focus; #?
52} 126}
53 127
128sub mouse_motion { }
129sub button_up { }
54sub button_down { 130sub button_down { }
55 my ($widget, $sdlev) = @_; 131sub key_down { }
56} 132sub key_up { }
57 133
58sub button_up { 134sub w { $_[0]{w} = $_[1] if @_ > 1; $_[0]{w} }
59 my ($widget, $sdlev) = @_; 135sub h { $_[0]{h} = $_[1] if @_ > 1; $_[0]{h} }
60}
61
62sub w { $_[0]->{w} }
63sub h { $_[0]->{h} }
64sub x { $_[0]->{x} = $_[1] if $_[1]; $_[0]->{x} } 136sub x { $_[0]{x} = $_[1] if @_ > 1; $_[0]{x} }
65sub y { $_[0]->{y} = $_[1] if $_[1]; $_[0]->{y} } 137sub y { $_[0]{y} = $_[1] if @_ > 1; $_[0]{y} }
66sub z { $_[0]->{z} = $_[1] if $_[1]; $_[0]->{z} } 138sub z { $_[0]{z} = $_[1] if @_ > 1; $_[0]{z} }
67 139
68sub draw { 140sub draw {
69 my ($self) = @_; 141 my ($self) = @_;
70 142
71 glPushMatrix; 143 glPushMatrix;
72 glTranslate $self->{x}, $self->{y}, 0; 144 glTranslate $self->{x}, $self->{y}, 0;
73 $self->_draw; 145 $self->_draw;
146 if ($self == $HOVER) {
147 glColor 1, 1, 1, 0.4;
148 glEnable GL_BLEND;
149 glBegin GL_QUADS;
150 glVertex 0 , 0;
151 glVertex $self->{w}, 0;
152 glVertex $self->{w}, $self->{h};
153 glVertex 0 , $self->{h};
154 glEnd;
155 glDisable GL_BLEND;
156 }
74 glPopMatrix; 157 glPopMatrix;
75} 158}
76 159
77sub _draw { 160sub _draw {
78 my ($widget) = @_; 161 my ($self) = @_;
162
163 warn "no draw defined for $self\n";
79} 164}
80 165
81sub bbox { 166sub bbox {
82 my ($widget) = @_; 167 my ($self) = @_;
168 my ($w, $h) = $self->size_request;
169 (
170 $self->{x},
171 $self->{y},
172 $self->{x} = $w,
173 $self->{y} = $h
174 )
83} 175}
176
177sub find_widget {
178 my ($self, $x, $y) = @_;
179
180 return $self
181 if $x >= $self->{x} && $x < $self->{x} + $self->{w}
182 && $y >= $self->{y} && $y < $self->{y} + $self->{h};
183
184 ()
185}
186
187sub del_parent { $_[0]->{parent} = undef }
188
189sub set_parent {
190 my ($self, $par) = @_;
191
192 $self->{parent} = $par;
193 Scalar::Util::weaken $self->{parent};
194}
195
196sub get_parent {
197 $_[0]->{parent}
198}
199
200sub update {
201 my ($self) = @_;
202
203 $self->{parent}->update
204 if $self->{parent};
205}
206
207sub DESTROY {
208 my ($self) = @_;
209
210 #$self->deactivate;
211}
212
213#############################################################################
84 214
85package Crossfire::Client::Widget::Container; 215package Crossfire::Client::Widget::Container;
86 216
87our @ISA = Crossfire::Client::Widget::; 217our @ISA = Crossfire::Client::Widget::;
88 218
219sub new {
220 my ($class, @widgets) = @_;
221
222 my $self = $class->SUPER::new (children => []);
223 $self->add ($_) for @widgets;
224
225 $self
226}
227
228sub add {
229 my ($self, $chld, $expand) = @_;
230
231 $chld->{expand} = $expand;
232 $chld->set_parent ($self);
233
234 @{$self->{children}} =
235 sort { $a->{z} <=> $b->{z} }
236 @{$self->{children}}, $chld;
237
238 $self->size_allocate ($self->{w}, $self->{h})
239 if $self->{w}; #TODO: check for "realised state"
240}
241
242sub remove {
243 my ($self, $widget) = @_;
244
245 $self->{children} = [ grep $_ != $widget, @{ $self->{children} } ];
246
247 $self->size_allocate ($self->{w}, $self->{h});
248}
249
250sub find_widget {
251 my ($self, $x, $y) = @_;
252
253 $x -= $self->{x};
254 $y -= $self->{y};
255
256 my $res;
257
258 for (reverse @{ $self->{children} }) {
259 $res = $_->find_widget ($x, $y)
260 and return $res;
261 }
262
263 $self->SUPER::find_widget ($x + $self->{x}, $y + $self->{y})
264}
265
266sub _draw {
267 my ($self) = @_;
268
269 $_->draw for @{$self->{children}};
270}
271
272#############################################################################
273
274package Crossfire::Client::Widget::Bin;
275
276our @ISA = Crossfire::Client::Widget::Container::;
277
278sub child { $_[0]->{children}[0] }
279
280sub size_request {
281 $_[0]{children}[0]->size_request if $_[0]{children}[0];
282}
283
284sub size_allocate {
285 my ($self, $w, $h) = @_;
286
287 $self->SUPER::size_allocate ($w, $h);
288 $self->{children}[0]->size_allocate ($w, $h)
289 if $self->{children}[0]
290}
291
292#############################################################################
293
294package Crossfire::Client::Widget::Window;
295
296our @ISA = Crossfire::Client::Widget::Bin::;
297
89use SDL::OpenGL; 298use SDL::OpenGL;
90 299
91sub add { $_[0]->{child} = $_[1] } 300sub new {
92sub get { $_[0]->{child} } 301 my ($class, $x, $y, $z, $w, $h) = @_;
93 302
94sub size_request { $_[0]->{child}->size_request if $_[0]->{child} } 303 my $self = $class->SUPER::new;
95 304
96sub _draw { die "Containers can't be drawn!" } 305 @$self{qw(x y z w h)} = ($x, $y, $z, $w, $h);
306}
307
308sub update {
309 my ($self) = @_;
310
311 $self->render_chld;
312 $self->SUPER::update;
313}
314
315sub render_chld {
316 my ($self) = @_;
317
318 $self->{texture} =
319 Crossfire::Client::Texture->new_from_opengl (
320 $self->{w}, $self->{h}, sub { $self->child->draw }
321 );
322}
323
324sub size_allocate {
325 my ($self, $w, $h) = @_;
326
327 $self->{w} = $w;
328 $self->{h} = $h;
329
330 $self->child->size_allocate ($w, $h);
331
332 $self->render_chld;
333}
334
335sub _draw {
336 my ($self) = @_;
337
338 my ($w, $h) = ($self->w, $self->h);
339
340 my $tex = $self->{texture}
341 or return;
342
343 glEnable GL_BLEND;
344 glEnable GL_TEXTURE_2D;
345 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
346
347 $tex->draw_quad (0, 0, $w, $h);
348
349 glDisable GL_BLEND;
350 glDisable GL_TEXTURE_2D;
351}
352
353#############################################################################
97 354
98package Crossfire::Client::Widget::Frame; 355package Crossfire::Client::Widget::Frame;
99 356
100our @ISA = Crossfire::Client::Widget::Container::; 357our @ISA = Crossfire::Client::Widget::Bin::;
101 358
102use SDL::OpenGL; 359use SDL::OpenGL;
103 360
104sub size_request { 361sub size_request {
105 my ($self) = @_; 362 my ($self) = @_;
106 my $chld = $self->get 363 my $chld = $self->child
107 or return (0, 0); 364 or return (0, 0);
365
366 $chld->move (2, 2);
367
108 map { $_ + 4 } $chld->size_request; 368 map { $_ + 4 } $chld->size_request;
109} 369}
110 370
371sub size_allocate {
372 my ($self, $w, $h) = @_;
373
374 $self->{w} = $w;
375 $self->{h} = $h;
376
377 $self->child->size_allocate ($w - 4, $h - 4);
378 $self->child->move (2, 2);
379}
380
111sub _draw { 381sub _draw {
112 my ($self) = @_; 382 my ($self) = @_;
113 383
114 my $chld = $self->get; 384 my $chld = $self->child;
115 385
116 my ($w, $h) = $chld->size_request; 386 my ($w, $h) = $chld->size_request;
117 387
118 glColor 1, 0, 0;
119 glBegin GL_QUADS; 388 glBegin GL_QUADS;
120 glTexCoord 0, 0; glVertex 0 , 0; 389 glColor 0, 0, 0;
390 glVertex 0 , 0;
121 glTexCoord 0, 1; glVertex 0 , $h + 4; 391 glVertex 0 , $h + 4;
122 glTexCoord 1, 1; glVertex $w + 4 , $h + 4; 392 glVertex $w + 4 , $h + 4;
123 glTexCoord 1, 0; glVertex $w + 4 , 0; 393 glVertex $w + 4 , 0;
124 glEnd; 394 glEnd;
125 395
126 glPushMatrix;
127 glTranslate (2, 2, 0);
128 $chld->_draw; 396 $chld->draw;
129 glPopMatrix;
130} 397}
398
399#############################################################################
400
401package Crossfire::Client::Widget::FancyFrame;
402
403our @ISA = Crossfire::Client::Widget::Bin::;
404
405use SDL::OpenGL;
406
407my @tex =
408 map { new_from_file Crossfire::Client::Texture Crossfire::Client::find_rcfile $_ }
409 qw(d1_bg.png d1_border_top.png d1_border_right.png d1_border_left.png d1_border_bottom.png);
410
411sub size_request {
412 my ($self) = @_;
413
414 my ($w, $h) = $self->SUPER::size_request;
415
416 $h += $tex[1]->{height};
417 $h += $tex[4]->{height};
418 $w += $tex[2]->{width};
419 $w += $tex[3]->{width};
420
421 ($w, $h)
422}
423
424sub size_allocate {
425 my ($self, $w, $h) = @_;
426
427 $self->SUPER::size_allocate ($w, $h);
428
429 $h -= $tex[1]->{height};
430 $h -= $tex[4]->{height};
431 $w -= $tex[2]->{width};
432 $w -= $tex[3]->{width};
433
434 $h = $h < 0 ? 0 : $h;
435 $w = $w < 0 ? 0 : $w;
436
437 $self->child->size_allocate ($w, $h);
438 $self->child->move ($tex[3]->{width}, $tex[1]->{height});
439}
440
441sub _draw {
442 my ($self) = @_;
443
444 my ($w, $h) = ($self->{w}, $self->{h});
445 my ($cw, $ch) = ($self->child->{w}, $self->child->{h});
446
447 glEnable GL_BLEND;
448 glEnable GL_TEXTURE_2D;
449 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
450 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
451
452 my $top = $tex[1];
453 $top->draw_quad (0, 0, $w, $top->{height});
454
455 my $left = $tex[3];
456 $left->draw_quad (0, $top->{height}, $left->{width}, $ch);
457
458 my $right = $tex[2];
459 $right->draw_quad ($w - $right->{width}, $top->{height}, $right->{width}, $ch);
460
461 my $bottom = $tex[4];
462 $bottom->draw_quad (0, $h - $bottom->{height}, $w, $bottom->{height});
463
464 my $bg = $tex[0];
465 glBindTexture GL_TEXTURE_2D, $bg->{name};
466 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
467 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT;
468 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT;
469
470 my $rep_x = $cw / $bg->{width};
471 my $rep_y = $ch / $bg->{height};
472
473 $bg->draw_quad ($left->{width}, $top->{height}, $cw, $ch);
474
475 glDisable GL_BLEND;
476 glDisable GL_TEXTURE_2D;
477
478 $self->child->draw;
479
480}
481
482#############################################################################
131 483
132package Crossfire::Client::Widget::Table; 484package Crossfire::Client::Widget::Table;
133 485
134our @ISA = Crossfire::Client::Widget::Container::; 486our @ISA = Crossfire::Client::Widget::Bin::;
135 487
136use SDL::OpenGL; 488use SDL::OpenGL;
137 489
138sub add { 490sub add {
139 my ($self, $x, $y, $chld) = @_; 491 my ($self, $x, $y, $chld) = @_;
492 my $old_chld = $self->{children}[$y][$x];
493
140 $self->{childs}[$y][$x] = $chld; 494 $self->{children}[$y][$x] = $chld;
495 $chld->set_parent ($self);
496 $self->update;
141} 497}
142 498
143sub max_row_height { 499sub max_row_height {
144 my ($self, $row) = @_; 500 my ($self, $row) = @_;
145 501
146 my $hs = 0; 502 my $hs = 0;
147 for (my $xi = 0; $xi <= $#{$self->{childs}->[$row] || []}; $xi++) { 503 for (my $xi = 0; $xi <= $#{$self->{children}->[$row] || []}; $xi++) {
148 my $c = $self->{childs}->[$row]->[$xi]; 504 my $c = $self->{children}->[$row]->[$xi];
149 if ($c) { 505 if ($c) {
150 my ($w, $h) = $c->size_request; 506 my ($w, $h) = $c->size_request;
151 if ($hs < $h) { $hs = $h } 507 if ($hs < $h) { $hs = $h }
152 } 508 }
153 } 509 }
156 512
157sub max_col_width { 513sub max_col_width {
158 my ($self, $col) = @_; 514 my ($self, $col) = @_;
159 515
160 my $ws = 0; 516 my $ws = 0;
161 for (my $yi = 0; $yi <= $#{$self->{childs} || []}; $yi++) { 517 for (my $yi = 0; $yi <= $#{$self->{children} || []}; $yi++) {
162 my $c = ($self->{childs}->[$yi] || [])->[$col]; 518 my $c = ($self->{children}->[$yi] || [])->[$col];
163 if ($c) { 519 if ($c) {
164 my ($w, $h) = $c->size_request; 520 my ($w, $h) = $c->size_request;
165 if ($ws < $w) { $ws = $w } 521 if ($ws < $w) { $ws = $w }
166 } 522 }
167 } 523 }
171sub size_request { 527sub size_request {
172 my ($self) = @_; 528 my ($self) = @_;
173 529
174 my ($hs, $ws) = (0, 0); 530 my ($hs, $ws) = (0, 0);
175 531
176 for (my $yi = 0; $yi <= $#{$self->{childs}}; $yi++) { 532 for (my $yi = 0; $yi <= $#{$self->{children}}; $yi++) {
177 $hs += $self->max_row_height ($yi); 533 $hs += $self->max_row_height ($yi);
178 } 534 }
179 535
180 for (my $yi = 0; $yi <= $#{$self->{childs}}; $yi++) { 536 for (my $yi = 0; $yi <= $#{$self->{children}}; $yi++) {
181 my $wm = 0; 537 my $wm = 0;
182 for (my $xi = 0; $xi <= $#{$self->{childs}->[$yi]}; $xi++) { 538 for (my $xi = 0; $xi <= $#{$self->{children}->[$yi]}; $xi++) {
183 $wm += $self->max_col_width ($xi) 539 $wm += $self->max_col_width ($xi)
184 } 540 }
185 if ($ws < $wm) { $ws = $wm } 541 if ($ws < $wm) { $ws = $wm }
186 } 542 }
187 543
190 546
191sub _draw { 547sub _draw {
192 my ($self) = @_; 548 my ($self) = @_;
193 549
194 my $y = 0; 550 my $y = 0;
195 for (my $yi = 0; $yi <= $#{$self->{childs}}; $yi++) { 551 for (my $yi = 0; $yi <= $#{$self->{children}}; $yi++) {
196 my $x = 0; 552 my $x = 0;
197 553
198 for (my $xi = 0; $xi <= $#{$self->{childs}->[$yi]}; $xi++) { 554 for (my $xi = 0; $xi <= $#{$self->{children}->[$yi]}; $xi++) {
199 555
200 glPushMatrix;
201 glTranslate ($x, $y, 0);
202 my $c = $self->{childs}->[$yi]->[$xi]; 556 my $c = $self->{children}->[$yi]->[$xi];
557 if ($c) {
558 $c->move ($x, $y, 0); #TODO: Move to size_request
203 $c->_draw if $c; 559 $c->draw if $c;
204 glPopMatrix; 560 }
205 561
206 $x += $self->max_col_width ($xi); 562 $x += $self->max_col_width ($xi);
207 } 563 }
208 564
209 $y += $self->max_row_height ($yi); 565 $y += $self->max_row_height ($yi);
210 } 566 }
211} 567}
212 568
569#############################################################################
570
213package Crossfire::Client::Widget::VBox; 571package Crossfire::Client::Widget::VBox;
214 572
215our @ISA = Crossfire::Client::Widget::Container::; 573our @ISA = Crossfire::Client::Widget::Container::;
216 574
217use SDL::OpenGL; 575use SDL::OpenGL;
218 576
219sub add {
220 my ($self, $chld) = @_;
221 push @{$self->{childs}}, $chld;
222}
223
224sub size_request { 577sub size_request {
225 my ($self) = @_; 578 my ($self) = @_;
226 579
227 my ($hs, $ws) = (0, 0); 580 my @alloc = map [$_->size_request], @{$self->{children}};
581
582 (
583 (List::Util::max map $_->[0], @alloc),
584 (List::Util::sum map $_->[1], @alloc),
585 )
586}
587
588sub size_allocate {
589 my ($self, $w, $h) = @_;
590
591 $self->w ($w);
592 $self->h ($h);
593
594 my $exp;
595 my @oth;
596 # find expand widget
228 for (@{$self->{childs} || []}) { 597 for (@{$self->{children}}) {
598 if ($_->{expand}) {
599 $exp = $_;
600 last;
601 }
602 push @oth, $_;
603 }
604
605 my ($ow, $oh);
606
607 # get sizes of other widgets
608 for (@oth) {
229 my ($w, $h) = $_->size_request; 609 my ($w, $h) = $_->size_request;
230 $hs += $h; 610 $oh += $h;
231 if ($ws < $w) { $ws = $w } 611 if ($ow < $w) { $ow = $w }
232 } 612 }
233 613
234 return ($ws, $hs); 614 my $y = 0;
235}
236
237sub _draw {
238 my ($self) = @_;
239
240 my ($x, $y);
241 for (@{$self->{childs} || []}) { 615 for (@{$self->{children}}) {
242 glPushMatrix; 616 $_->move (0, $y);
243 glTranslate (0, $y, 0); 617
244 $_->_draw; 618 if ($_ == $exp) {
245 glPopMatrix; 619 $_->size_allocate ($w, $h - $oh);
620 $y += $h - $oh;
621 } else {
246 my ($w, $h) = $_->size_request; 622 my ($cw, $h) = $_->size_request;
623 $_->size_allocate ($w, $h);
247 $y += $h; 624 $y += $h;
625 }
248 } 626 }
249} 627}
628
629#############################################################################
250 630
251package Crossfire::Client::Widget::Label; 631package Crossfire::Client::Widget::Label;
252 632
253our @ISA = Crossfire::Client::Widget::; 633our @ISA = Crossfire::Client::Widget::;
254 634
255use SDL::OpenGL; 635use SDL::OpenGL;
256 636
257sub new { 637sub new {
258 my ($class, $x, $y, $z, $ttf, $text) = @_; 638 my ($class, $x, $y, $z, $height, $text) = @_;
259 639
640 $height ||= $::FONTSIZE;
641
642 # TODO: color, and make height, xyz etc. optional
260 my $self = $class->SUPER::new (x => $x, y => $y, z => $z, ttf => $ttf); 643 my $self = $class->SUPER::new (x => $x, y => $y, z => $z, height => $height);
261 644
262 $self->set_text ($text); 645 $self->set_text ($text);
263 646
264 $self 647 $self
265} 648}
266 649
267sub set_text { 650sub set_text {
268 my ($self, $text) = @_; 651 my ($self, $text) = @_;
652
653 $self->{text} = $text;
269 $self->{texture} = new_from_ttf Crossfire::Client::Texture $self->{ttf}, $self->{text} = $text; 654 $self->{texture} = new_from_text Crossfire::Client::Texture $text, $self->{height};
655
656 $self->update;
270} 657}
271 658
272sub get_text { 659sub get_text {
273 my ($self, $text) = @_; 660 my ($self, $text) = @_;
661
274 $self->{text} 662 $self->{text}
275} 663}
276 664
277sub size_request { 665sub size_request {
278 my ($self) = @_; 666 my ($self) = @_;
279 667
280 ( 668 if ($self->{texture}{width} > 1 && $self->{texture}{height} > 1) { #TODO: hack
669 (
281 $self->{texture}{width}, 670 $self->{texture}{width},
282 $self->{texture}{height}, 671 $self->{texture}{height},
672 )
673 } else {
674 my ($w, $h, $data) = Crossfire::Client::font_render "Yy", $self->{height};
675
676 ($w, $h)
283 ) 677 }
678
284} 679}
285 680
286sub _draw { 681sub _draw {
287 my ($self) = @_; 682 my ($self) = @_;
288 683
289 my $tex = $self->{texture}; 684 my $tex = $self->{texture};
290
291 $self->{x}--;
292 685
293 glEnable GL_BLEND; 686 glEnable GL_BLEND;
294 glEnable GL_TEXTURE_2D; 687 glEnable GL_TEXTURE_2D;
688 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
295 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; 689 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
296 glBindTexture GL_TEXTURE_2D, $tex->{name};
297 690
298 glColor 1, 1, 1; 691 glColor 1, 0, 0, 1; # TODO color
299 692
300 glBegin GL_QUADS; 693 $tex->draw_quad (0, 0);
301 glTexCoord 0, 0; glVertex 0 , 0;
302 glTexCoord 0, 1; glVertex 0 , $tex->{height};
303 glTexCoord 1, 1; glVertex $tex->{width}, $tex->{height};
304 glTexCoord 1, 0; glVertex $tex->{width}, 0;
305 glEnd;
306 694
307 glDisable GL_BLEND; 695 glDisable GL_BLEND;
308 glDisable GL_TEXTURE_2D; 696 glDisable GL_TEXTURE_2D;
309} 697}
310 698
699#############################################################################
700
311package Crossfire::Client::Widget::TextView; 701package Crossfire::Client::Widget::Entry;
702
703our @ISA = Crossfire::Client::Widget::Label::;
704
705use SDL;
706use SDL::OpenGL;
707
708sub key_down {
709 my ($self, $ev) = @_;
710
711 my $mod = $ev->key_mod;
712 my $sym = $ev->key_sym;
713
714 my $uni = $ev->key_unicode;
715
716 my $text = $self->get_text;
717
718 if ($sym == SDLK_BACKSPACE) {
719 substr $text, -1, 1, '';
720 } elsif ($uni) {
721 $text .= chr $uni;
722 }
723
724 $self->set_text ($text);
725}
726
727sub button_down {
728 my ($self, $ev) = @_;
729
730 $self->focus_in;
731}
732
733sub mouse_motion {
734 my ($self, $ev, $x, $y) = @_;
735 printf "M %d,%d %d,%d\n", $ev->motion_x, $ev->motion_y, $x, $y;#d#
736}
737
738sub _draw {
739 my ($self) = @_;
740
741 if ($FOCUS == $self) {
742 glColor 1, 1, 1;
743 } else {
744 glColor 0.7, 0.7, 0.7;
745 }
746
747 glBegin GL_QUADS;
748 glVertex 0 , 0;
749 glVertex 0 , $self->{h} - 1;
750 glVertex $self->{w} - 1, $self->{h} - 1;
751 glVertex $self->{w} - 1, 0;
752 glEnd;
753
754 $self->SUPER::_draw;
755}
756
757#############################################################################
758
759package Crossfire::Client::Widget::MapWidget;
312 760
313use strict; 761use strict;
314 762
315our @ISA = qw/Crossfire::Client::Widget/; 763use List::Util qw(min max);
316
317use SDL::OpenGL;
318use SDL::OpenGL::Constants;
319
320sub add_line {
321 my ($self, $line) = @_;
322 push @{$self->{lines}}, $line;
323}
324
325sub _draw {
326 my ($self) = @_;
327
328}
329
330package Crossfire::Client::Widget::MapWidget;
331
332use strict;
333
334our @ISA = qw/Crossfire::Client::Widget/;
335 764
336use SDL; 765use SDL;
337use SDL::OpenGL; 766use SDL::OpenGL;
338use SDL::OpenGL::Constants; 767use SDL::OpenGL::Constants;
339 768
769our @ISA = Crossfire::Client::Widget::;
770
340sub key_down { 771sub key_down {
341 print "MAPKEYDOWN\n"; 772 print "MAPKEYDOWN\n";
342} 773}
343 774
344sub key_up { 775sub key_up {
345} 776}
346 777
778sub size_request {
779 (
780 1 + int $::WIDTH / 32,
781 1 + int $::HEIGHT / 32,
782 )
783}
784
347sub _draw { 785sub _draw {
786 my ($self) = @_;
787
788 my $mx = $::CONN->{mapx};
789 my $my = $::CONN->{mapy};
790
791 my $map = $::CONN->{map};
792
793 my ($xofs, $yofs);
794
795 my $sw = 1 + int $::WIDTH / 32;
796 my $sh = 1 + int $::HEIGHT / 32;
797
798 if ($::CONN->{mapw} > $sw) {
799 $xofs = $mx + ($::CONN->{mapw} - $sw) * 0.5;
800 } else {
801 $xofs = $self->{xofs} = min $mx, max $mx + $::CONN->{mapw} - $sw + 1, $self->{xofs};
802 }
803
804 if ($::CONN->{maph} > $sh) {
805 $yofs = $my + ($::CONN->{maph} - $sh) * 0.5;
806 } else {
807 $yofs = $self->{yofs} = min $my, max $my + $::CONN->{maph} - $sh + 1, $self->{yofs};
808 }
809
348 glEnable GL_TEXTURE_2D; 810 glEnable GL_TEXTURE_2D;
349 glEnable GL_BLEND; 811 glEnable GL_BLEND;
350 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; 812 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
351 813
352 my $map = $::CONN->{map}; 814 my $sw4 = ($sw + 3) & ~3;
815 my $darkness = "\x00" x ($sw4 * $sh);
353 816
354 for my $x (0 .. $::CONN->{mapw} - 1) { 817 for my $x (0 .. $sw - 1) {
818 my $row = $map->[$x + $xofs];
355 for my $y (0 .. $::CONN->{maph} - 1) { 819 for my $y (0 .. $sh - 1) {
356 820
357 my $cell = $map->[$x][$y] 821 my $cell = $row->[$y + $yofs]
358 or next; 822 or next;
359 823
360 my $darkness = $cell->[3] * (1 / 255); 824 my $dark = $cell->[0];
361 glColor $darkness, $darkness, $darkness; 825 if ($dark < 0) {
826 substr $darkness, $y * $sw4 + $x, 1, chr 224;
827 } else {
828 substr $darkness, $y * $sw4 + $x, 1, chr 255 - $dark;
829 }
362 830
363 for my $num (grep $_, $cell->[0], $cell->[1], $cell->[2]) { 831 for my $num (grep $_, @$cell[1,2,3]) {
364 my $tex = $::CONN->{face}[$num]{texture} || next; 832 my $tex = $::CONN->{face}[$num]{texture} || next;
365
366 glBindTexture GL_TEXTURE_2D, $tex->{name};
367
368 glBegin GL_QUADS;
369 glTexCoord 0, 0; glVertex $x * 32 , $y * 32;
370 glTexCoord 0, 1; glVertex $x * 32 , $y * 32 + 32;
371 glTexCoord 1, 1; glVertex $x * 32 + 32, $y * 32 + 32;
372 glTexCoord 1, 0; glVertex $x * 32 + 32, $y * 32;
373 glEnd; 833
834 my $w = $tex->{width};
835 my $h = $tex->{height};
836
837 $tex->draw_quad (($x + 1) * 32 - $w, ($y + 1) * 32 - $h, $w, $h);
374 } 838 }
375 } 839 }
376 } 840 }
377 841
842# if (1) { # higher quality darkness
843# $lighting =~ s/(.)/$1$1$1/gs;
844# my $pb = new_from_data Gtk2::Gdk::Pixbuf $lighting, "rgb", 0, 8, $sw4, $sh, $sw4 * 3;
845#
846# $pb = $pb->scale_simple ($sw4 * 0.5, $sh * 0.5, "bilinear");
847#
848# $lighting = $pb->get_pixels;
849# $lighting =~ s/(.)../$1/gs;
850# }
851
852 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
853 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
854
855 $darkness = new Crossfire::Client::Texture
856 width => $sw4,
857 height => $sh,
858 data => $darkness,
859 internalformat => GL_ALPHA,
860 format => GL_ALPHA;
861
862 glColor 0.45, 0.45, 0.45, 1;
863 $darkness->draw_quad (0, 0, $sw4 * 32, $sh * 32);
864
378 glDisable GL_TEXTURE_2D; 865 glDisable GL_TEXTURE_2D;
379 glDisable GL_BLEND; 866 glDisable GL_BLEND;
380} 867}
381 868
382my %DIR = ( 869my %DIR = (
383 SDLK_KP8, [1, "north"], 870 SDLK_KP8, [1, "north"],
384 SDLK_KP9, [2, "northest"], 871 SDLK_KP9, [2, "northeast"],
385 SDLK_KP6, [3, "east"], 872 SDLK_KP6, [3, "east"],
386 SDLK_KP3, [4, "southeast"], 873 SDLK_KP3, [4, "southeast"],
387 SDLK_KP2, [5, "south"], 874 SDLK_KP2, [5, "south"],
388 SDLK_KP1, [6, "southwest"], 875 SDLK_KP1, [6, "southwest"],
389 SDLK_KP4, [7, "west"], 876 SDLK_KP4, [7, "west"],
390 SDLK_KP7, [8, "northwest"], 877 SDLK_KP7, [8, "northwest"],
878
879 SDLK_UP, [1, "north"],
880 SDLK_RIGHT, [3, "east"],
881 SDLK_DOWN, [5, "south"],
882 SDLK_LEFT, [7, "west"],
391); 883);
392 884
393sub key_down { 885sub key_down {
394 my ($self, $ev) = @_; 886 my ($self, $ev) = @_;
395 887
398 890
399 if ($sym == SDLK_KP5) { 891 if ($sym == SDLK_KP5) {
400 $::CONN->send ("command stay fire"); 892 $::CONN->send ("command stay fire");
401 } elsif (exists $DIR{$sym}) { 893 } elsif (exists $DIR{$sym}) {
402 if ($mod & KMOD_SHIFT) { 894 if ($mod & KMOD_SHIFT) {
895 $self->{shft}++;
403 $::CONN->send ("command fire $DIR{$sym}[0]"); 896 $::CONN->send ("command fire $DIR{$sym}[0]");
404 } elsif ($mod & KMOD_CTRL) { 897 } elsif ($mod & KMOD_CTRL) {
898 $self->{ctrl}++;
405 $::CONN->send ("command run $DIR{$sym}[0]"); 899 $::CONN->send ("command run $DIR{$sym}[0]");
406 } else { 900 } else {
901 $::CONN->send ("command $DIR{$sym}[1]");
407 } 902 }
408 } 903 }
409} 904}
410 905
411sub key_up { 906sub key_up {
412 my ($self, $ev) = @_; 907 my ($self, $ev) = @_;
413 908
414 my $mod = $ev->key_mod; 909 my $mod = $ev->key_mod;
415 my $sym = $ev->key_sym; 910 my $sym = $ev->key_sym;
416 911
417 if (exists $DIR{$sym}) { 912 if (!($mod & KMOD_SHIFT) && delete $self->{shft}) {
418 if ($mod & KMOD_SHIFT) {
419 $::CONN->send ("command fire_stop"); 913 $::CONN->send ("command fire_stop");
420 } else { 914 }
915 if (!($mod & KMOD_CTRL ) && delete $self->{ctrl}) {
421 $::CONN->send ("command run_stop"); 916 $::CONN->send ("command run_stop");
917 }
918}
919
920#############################################################################
921
922package Crossfire::Client::Widget::Animator;
923
924use SDL::OpenGL;
925
926our @ISA = Crossfire::Client::Widget::Bin::;
927
928sub moveto {
929 my ($self, $x, $y) = @_;
930
931 $self->{moveto} = [$self->{x}, $self->{y}, $x, $y];
932 $self->{speed} = 0.001;
933 $self->{time} = 1;
934
935 ::animation_start $self;
936}
937
938sub animate {
939 my ($self, $interval) = @_;
940
941 $self->{time} -= $interval * $self->{speed};
942 if ($self->{time} <= 0) {
943 $self->{time} = 0;
944 ::animation_stop $self;
945 }
946
947 my ($x0, $y0, $x1, $y1) = @{$self->{moveto}};
422 } 948
423 } 949 $self->{x} = $x0 * $self->{time} + $x1 * (1 - $self->{time});
950 $self->{y} = $y0 * $self->{time} + $y1 * (1 - $self->{time});
424} 951}
425 952
4261; 953sub _draw {
954 my ($self) = @_;
427 955
956 glPushMatrix;
957 glRotate $self->{time} * 1000, 0, 1, 0;
958 $self->{children}[0]->draw;
959 glPopMatrix;
960}
961
962#############################################################################
963
964package Crossfire::Client::Widget::Toplevel;
965
966our @ISA = Crossfire::Client::Widget::Container::;
967
968sub size_request {
969 ($::WIDTH, $::HEIGHT)
970}
971
972sub size_allocate {
973 my ($self, $w, $h) = @_;
974
975 $self->SUPER::size_allocate ($w, $h);
976
977 $_->size_allocate ($_->size_request)
978 for @{$self->{children}};
979}
980
981sub translate {
982 my ($self, $x, $y) = @_;
983
984 ($x, $y)
985}
986
987sub update {
988 my ($self) = @_;
989
990 $self->size_allocate ($self->size_request);
991 ::refresh ();
992}
993
994sub add {
995 my ($self, $widget) = @_;
996
997 $self->SUPER::add ($widget);
998
999 $widget->size_allocate ($widget->size_request);
1000}
1001
1002sub draw {
1003 my ($self) = @_;
1004
1005 $self->_draw;
1006}
1007
1008#############################################################################
1009
1010package Crossfire::Client::Widget;
1011
1012$TOPLEVEL = new Crossfire::Client::Widget::Toplevel;
1013
10141
1015

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