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Comparing deliantra/Deliantra-Client/DC/UI.pm (file contents):
Revision 1.18 by root, Sat Apr 8 13:36:26 2006 UTC vs.
Revision 1.126 by root, Mon Apr 17 20:59:20 2006 UTC

1package Crossfire::Client::Widget; 1package CFClient::UI;
2 2
3use strict; 3use strict;
4 4
5use Scalar::Util; 5use Scalar::Util ();
6use List::Util ();
7
8use CFClient;
9
10our ($FOCUS, $HOVER, $GRAB); # various widgets
11
12our $ROOT;
13our $BUTTON_STATE;
14
15# class methods for events
16sub feed_sdl_key_down_event {
17 $FOCUS->key_down ($_[0]) if $FOCUS;
18}
19
20sub feed_sdl_key_up_event {
21 $FOCUS->key_up ($_[0]) if $FOCUS;
22}
23
24sub feed_sdl_button_down_event {
25 my ($ev) = @_;
26 my ($x, $y) = ($ev->motion_x, $ev->motion_y);
27
28 if (!$BUTTON_STATE) {
29 my $widget = $ROOT->find_widget ($x, $y);
30
31 $GRAB = $widget;
32 $GRAB->update if $GRAB;
33 }
34
35 $BUTTON_STATE |= 1 << ($ev->button - 1);
36
37 $GRAB->button_down ($ev, $GRAB->coord2local ($x, $y)) if $GRAB;
38}
39
40sub feed_sdl_button_up_event {
41 my ($ev) = @_;
42 my ($x, $y) = ($ev->motion_x, $ev->motion_y);
43
44 my $widget = $GRAB || $ROOT->find_widget ($x, $y);
45
46 $BUTTON_STATE &= ~(1 << ($ev->button - 1));
47
48 $GRAB->button_up ($ev, $GRAB->coord2local ($x, $y)) if $GRAB;
49
50 if (!$BUTTON_STATE) {
51 my $grab = $GRAB; undef $GRAB;
52 $grab->update if $grab;
53 $GRAB->update if $GRAB;
54 }
55}
56
57sub feed_sdl_motion_event {
58 my ($ev) = @_;
59 my ($x, $y) = ($ev->motion_x, $ev->motion_y);
60
61 my $widget = $GRAB || $ROOT->find_widget ($x, $y);
62
63 if ($widget != $HOVER) {
64 my $hover = $HOVER; $HOVER = $widget;
65
66 $hover->update if $hover && $hover->{can_hover};
67 $HOVER->update if $HOVER && $HOVER->{can_hover};
68 }
69
70 $HOVER->mouse_motion ($ev, $HOVER->coord2local ($x, $y)) if $HOVER;
71}
72
73# convert position array to integers
74sub harmonize {
75 my ($vals) = @_;
76
77 my $rem = 0;
78
79 for (@$vals) {
80 my $i = int $_ + $rem;
81 $rem += $_ - $i;
82 $_ = $i;
83 }
84}
85
86#############################################################################
87
88package CFClient::UI::Base;
89
90use strict;
6 91
7use SDL::OpenGL; 92use SDL::OpenGL;
8use SDL::OpenGL::Constants;
9
10our $FOCUS; # the widget with current focus
11our @ACTIVE_WIDGETS;
12
13# class methods for events
14sub feed_sdl_key_down_event { $FOCUS->key_down ($_[0]) if $FOCUS }
15sub feed_sdl_key_up_event { $FOCUS->key_up ($_[0]) if $FOCUS }
16sub feed_sdl_button_down_event { $FOCUS->button_down ($_[0]) if $FOCUS }
17sub feed_sdl_button_up_event { $FOCUS->button_up ($_[0]) if $FOCUS }
18 93
19sub new { 94sub new {
20 my $class = shift; 95 my $class = shift;
21 96
22 bless { @_ }, $class 97 my $self = bless {
23} 98 x => 0,
99 y => 0,
100 z => 0,
101 w => -1,
102 h => -1,
103 @_
104 }, $class;
24 105
25sub activate { 106 for (keys %$self) {
26 push @ACTIVE_WIDGETS, $_[0]; 107 if (/^connect_(.*)$/) {
27 Scalar::Util::weaken $ACTIVE_WIDGETS[-1]; 108 $self->connect ($1 => delete $self->{$_});
28} 109 }
110 }
29 111
30sub deactivate { 112 $self
31 @ACTIVE_WIDGETS =
32 sort { $a->{z} <=> $b->{z} }
33 grep { $_ && $_ != $_[0] }
34 @ACTIVE_WIDGETS;
35} 113}
36 114
37sub move { 115sub move {
38 my ($self, $x, $y, $z) = @_; 116 my ($self, $x, $y, $z) = @_;
117 $self->{x} = int $x;
118 $self->{y} = int $y;
119 $self->{z} = $z if defined $z;
120}
121
122sub needs_redraw {
123 0
124}
125
126sub size_request {
127 require Carp;
128 Carp::confess "size_request is abtract";
129}
130
131sub _size_allocate {
132 my ($self, $x, $y, $w, $h) = @_;
133
39 $self->{x} = $x; 134 $self->{x} = $x;
40 $self->{y} = $y; 135 $self->{y} = $y;
41 $self->{z} = $z if defined $z;
42}
43 136
44sub size_request { 137 return unless $self->{w} != $w || $self->{h} != $h;
45 die "size_request is abtract"; 138
139 $self->{w} = $w;
140 $self->{h} = $h;
141
142 1
143}
144
145sub size_allocate {
146 my ($self, $x, $y, $w, $h) = @_;
147
148 $self->_size_allocate ($x, $y, $w, $h);
149}
150
151# return top left coordinates
152sub _topleft {
153 my ($self, $x, $y) = @_;
154
155 $self->{parent}->_topleft ($x + $self->{x}, $y + $self->{y});
156}
157
158# translate global coordinates to local coordinate system
159sub coord2local {
160 my ($self, $x, $y) = @_;
161
162 my ($X, $Y) = $self->_topleft;
163 ($x - $X, $y - $Y)
164}
165
166# translate local coordinates to global coordinate system
167sub coord2global {
168 my ($self, $x, $y) = @_;
169
170 my ($X, $Y) = $self->_topleft;
171 ($x + $X, $y + $Y)
46} 172}
47 173
48sub focus_in { 174sub focus_in {
49 my ($widget) = @_; 175 my ($self) = @_;
50 $FOCUS = $widget; 176
177 return if $FOCUS == $self;
178 return unless $self->{can_focus};
179
180 my $focus = $FOCUS; $FOCUS = $self;
181
182 $self->emit (focus_in => $focus);
183
184 $focus->update if $focus;
185 $FOCUS->update;
51} 186}
52 187
53sub focus_out { 188sub focus_out {
54 my ($widget) = @_; 189 my ($self) = @_;
55}
56 190
191 return unless $FOCUS == $self;
192
193 my $focus = $FOCUS; undef $FOCUS;
194
195 $self->emit (focus_out => $focus);
196
197 $focus->update if $focus; #?
198}
199
200sub mouse_motion { }
201sub button_up { }
57sub key_down { 202sub key_down { }
58 my ($widget, $sdlev) = @_;
59}
60
61sub key_up { 203sub key_up { }
62 my ($widget, $sdlev) = @_;
63}
64 204
65sub button_down { 205sub button_down {
66 my ($widget, $sdlev) = @_; 206 my ($self, $ev, $x, $y) = @_;
67}
68 207
69sub button_up { 208 $self->focus_in;
70 my ($widget, $sdlev) = @_;
71} 209}
72 210
73sub w { $_[0]->{w} } 211sub w { $_[0]{w} = $_[1] if @_ > 1; $_[0]{w} }
74sub h { $_[0]->{h} } 212sub h { $_[0]{h} = $_[1] if @_ > 1; $_[0]{h} }
75sub x { $_[0]->{x} = $_[1] if $_[1]; $_[0]->{x} } 213sub x { $_[0]{x} = $_[1] if @_ > 1; $_[0]{x} }
76sub y { $_[0]->{y} = $_[1] if $_[1]; $_[0]->{y} } 214sub y { $_[0]{y} = $_[1] if @_ > 1; $_[0]{y} }
77sub z { $_[0]->{z} = $_[1] if $_[1]; $_[0]->{z} } 215sub z { $_[0]{z} = $_[1] if @_ > 1; $_[0]{z} }
78 216
79sub draw { 217sub draw {
80 my ($self) = @_; 218 my ($self) = @_;
219
220 return unless $self->{h} && $self->{w};
81 221
82 glPushMatrix; 222 glPushMatrix;
83 glTranslate $self->{x}, $self->{y}, 0; 223 glTranslate $self->{x}, $self->{y}, 0;
84 $self->_draw; 224 $self->_draw;
85 glPopMatrix; 225 glPopMatrix;
226
227 if ($self == $HOVER && $self->{can_hover}) {
228 my ($x, $y) = @$self{qw(x y)};
229
230 glColor 1, 0.8, 0.5, 0.2;
231 glEnable GL_BLEND;
232 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
233 glBegin GL_QUADS;
234 glVertex $x , $y;
235 glVertex $x + $self->{w}, $y;
236 glVertex $x + $self->{w}, $y + $self->{h};
237 glVertex $x , $y + $self->{h};
238 glEnd;
239 glDisable GL_BLEND;
240 }
86} 241}
87 242
88sub _draw { 243sub _draw {
89 my ($widget) = @_; 244 my ($self) = @_;
90}
91 245
92sub bbox { 246 warn "no draw defined for $self\n";
247}
248
249sub find_widget {
250 my ($self, $x, $y) = @_;
251
252 return $self
253 if $x >= $self->{x} && $x < $self->{x} + $self->{w}
254 && $y >= $self->{y} && $y < $self->{y} + $self->{h};
255
256 ()
257}
258
259sub set_parent {
260 my ($self, $parent) = @_;
261
262 Scalar::Util::weaken ($self->{parent} = $parent);
263}
264
265sub check_size {
93 my ($widget) = @_; 266 my ($self) = @_;
267
268 my ($w, $h) = $self->size_request;
269
270 if ($w != $self->{req_w} || $h != $self->{req_h}) {
271 $self->{req_w} = $w;
272 $self->{req_h} = $h;
273
274 $self->{parent}->check_size
275 if $self->{parent};
276 }
277}
278
279sub update {
280 my ($self) = @_;
281
282 $self->{parent}->update
283 if $self->{parent};
284}
285
286sub connect {
287 my ($self, $signal, $cb) = @_;
288
289 push @{ $self->{cb}{$signal} }, $cb;
290}
291
292sub emit {
293 my ($self, $signal, @args) = @_;
294
295 $_->($self, @args)
296 for @{$self->{cb}{$signal} || []};
94} 297}
95 298
96sub DESTROY { 299sub DESTROY {
97 my ($self) = @_; 300 my ($self) = @_;
98 301
99 $self->deactivate; 302 #$self->deactivate;
100} 303}
101 304
102package Crossfire::Client::Widget::Container; 305#############################################################################
103 306
104our @ISA = Crossfire::Client::Widget::; 307package CFClient::UI::DrawBG;
105 308
309our @ISA = CFClient::UI::Base::;
310
311use strict;
106use SDL::OpenGL; 312use SDL::OpenGL;
107 313
108sub add { $_[0]->{child} = $_[1] } 314sub new {
109sub get { $_[0]->{child} } 315 my $class = shift;
110 316
111sub size_request { $_[0]->{child}->size_request if $_[0]->{child} } 317 # range [value, low, high, page]
112 318
113sub _draw { die "Containers can't be drawn!" } 319 $class->SUPER::new (
320 bg => [0, 0, 0, 0.2],
321 active_bg => [1, 1, 1, 0.5],
322 @_
323 )
324}
114 325
115package Crossfire::Client::Widget::Frame; 326sub _draw {
327 my ($self) = @_;
116 328
329 my ($w, $h) = @$self{qw(w h)};
330
331 glEnable GL_BLEND;
332 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
333 glColor @{ $FOCUS == $self ? $self->{active_bg} : $self->{bg} };
334
335 glBegin GL_QUADS;
336 glVertex 0 , 0;
337 glVertex 0 , $h;
338 glVertex $w, $h;
339 glVertex $w, 0;
340 glEnd;
341
342 glDisable GL_BLEND;
343}
344
345#############################################################################
346
347package CFClient::UI::Empty;
348
349our @ISA = CFClient::UI::Base::;
350
351sub size_request {
352 (0, 0)
353}
354
355sub draw { }
356
357#############################################################################
358
359package CFClient::UI::Container;
360
361our @ISA = CFClient::UI::Base::;
362
363sub new {
364 my ($class, %arg) = @_;
365
366 my $children = delete $arg{children} || [];
367
368 my $self = $class->SUPER::new (children => [], %arg);
369 $self->add ($_) for @$children;
370
371 $self
372}
373
374sub add {
375 my ($self, $child) = @_;
376
377 $child->set_parent ($self);
378
379 use sort 'stable';
380
381 $self->{children} = [
382 sort { $a->{z} <=> $b->{z} }
383 @{$self->{children}}, $child
384 ];
385
386 $self->{w} = $self->{h} = -1;
387
388 $child->check_size;
389}
390
391sub remove {
392 my ($self, $widget) = @_;
393
394 $self->{children} = [ grep $_ != $widget, @{ $self->{children} } ];
395
396 $self->check_size;
397}
398
399sub find_widget {
400 my ($self, $x, $y) = @_;
401
402 $x -= $self->{x};
403 $y -= $self->{y};
404
405 my $res;
406
407 for (reverse @{ $self->{children} }) {
408 $res = $_->find_widget ($x, $y)
409 and return $res;
410 }
411
412 $self->SUPER::find_widget ($x + $self->{x}, $y + $self->{y})
413}
414
415sub _draw {
416 my ($self) = @_;
417
418 $_->draw for @{$self->{children}};
419}
420
421#############################################################################
422
423package CFClient::UI::Bin;
424
117our @ISA = Crossfire::Client::Widget::Container::; 425our @ISA = CFClient::UI::Container::;
426
427sub new {
428 my ($class, %arg) = @_;
429
430 my $child = (delete $arg{child}) || new CFClient::UI::Empty::;
431
432 $class->SUPER::new (children => [$child], %arg)
433}
434
435sub add {
436 my ($self, $widget) = @_;
437
438 $self->{children} = [];
439
440 $self->SUPER::add ($widget);
441}
442
443sub remove {
444 my ($self, $widget) = @_;
445
446 $self->SUPER::remove ($widget);
447
448 $self->{children} = [new CFClient::UI::Empty]
449 unless @{$self->{children}};
450}
451
452sub child { $_[0]->{children}[0] }
453
454sub size_request {
455 $_[0]{children}[0]->size_request
456}
457
458sub size_allocate {
459 my ($self, $x, $y, $w, $h) = @_;
460
461 $self->_size_allocate ($x, $y, $w, $h) or return;
462
463 $self->{children}[0]->size_allocate (0, 0, $w, $h);
464}
465
466#############################################################################
467
468package CFClient::UI::Window;
469
470our @ISA = CFClient::UI::Bin::;
118 471
119use SDL::OpenGL; 472use SDL::OpenGL;
120 473
474sub new {
475 my ($class, %arg) = @_;
476
477 my $self = $class->SUPER::new (%arg);
478}
479
480sub update {
481 my ($self) = @_;
482
483 # we want to do this delayed...
484 $self->render_chld;
485 $self->SUPER::update;
486}
487
488sub render_chld {
489 my ($self) = @_;
490
491 $self->{texture} = new_from_opengl CFClient::Texture $self->{w}, $self->{h}, sub {
492 glClearColor 0, 0, 0, 1;
493 glClear GL_COLOR_BUFFER_BIT;
494 $self->child->draw;
495 };
496}
497
498sub size_allocate {
499 my ($self, $x, $y, $w, $h) = @_;
500
501 $self->_size_allocate ($x, $y, $w, $h) or return;
502
503 $self->child->size_allocate (0, 0, $w, $h);
504
505 $self->render_chld;
506}
507
508sub _draw {
509 my ($self) = @_;
510
511 my ($w, $h) = ($self->w, $self->h);
512
513 my $tex = $self->{texture}
514 or return;
515
516 glEnable GL_BLEND;
517 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
518 glEnable GL_TEXTURE_2D;
519 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
520
521 $tex->draw_quad (0, 0, $w, $h);
522
523 glDisable GL_BLEND;
524 glDisable GL_TEXTURE_2D;
525}
526
527#############################################################################
528
529package CFClient::UI::ViewPort;
530
531our @ISA = CFClient::UI::Window::;
532
533sub new { die }
534
121sub size_request { 535sub size_request {
122 my ($self) = @_; 536 my ($self) = @_;
537
538 @$self{qw(child_w child_h)} = $self->child->size_request;
539 $self->child->size_allocate (0, 0, @$self{qw(child_w child_h)});
540
541 @$self{qw(child_w child_h)}
542}
543
544sub size_allocate {
545 my ($self, $x, $y, $w, $h) = @_;
546
547 $self->_size_allocate ($x, $y, $w, $h) or return;
548}
549
550sub _draw {
551 my ($self) = @_;
552
553 $self->{children}[1]->draw;
554}
555
556
557#############################################################################
558
559package CFClient::UI::Frame;
560
561our @ISA = CFClient::UI::Bin::;
562
563use SDL::OpenGL;
564
565sub size_request {
566 my ($self) = @_;
123 my $chld = $self->get 567 my $chld = $self->child
124 or return (0, 0); 568 or return (0, 0);
569
570 $chld->move (2, 2);
571
125 map { $_ + 4 } $chld->size_request; 572 map { $_ + 4 } $chld->size_request;
126} 573}
127 574
575sub size_allocate {
576 my ($self, $x, $y, $w, $h) = @_;
577
578 $self->_size_allocate ($x, $y, $w, $h) or return;
579
580 $self->child->size_allocate (2, 2, $w - 4, $h - 4);
581}
582
128sub _draw { 583sub _draw {
129 my ($self) = @_; 584 my ($self) = @_;
130 585
131 my $chld = $self->get; 586 my $chld = $self->child;
132 587
133 my ($w, $h) = $chld->size_request; 588 my ($w, $h) = $chld->size_request;
134 589
135 glColor 1, 0, 0;
136 glBegin GL_QUADS; 590 glBegin GL_QUADS;
137 glTexCoord 0, 0; glVertex 0 , 0; 591 glColor 0, 0, 0;
592 glVertex 0 , 0;
138 glTexCoord 0, 1; glVertex 0 , $h + 4; 593 glVertex 0 , $h + 4;
139 glTexCoord 1, 1; glVertex $w + 4 , $h + 4; 594 glVertex $w + 4 , $h + 4;
140 glTexCoord 1, 0; glVertex $w + 4 , 0; 595 glVertex $w + 4 , 0;
141 glEnd; 596 glEnd;
142 597
143 glPushMatrix;
144 glTranslate (2, 2, 0);
145 $chld->_draw; 598 $chld->draw;
146 glPopMatrix;
147} 599}
148 600
149package Crossfire::Client::Widget::Table; 601#############################################################################
150 602
151our @ISA = Crossfire::Client::Widget::Container::; 603package CFClient::UI::FancyFrame;
604
605our @ISA = CFClient::UI::Bin::;
152 606
153use SDL::OpenGL; 607use SDL::OpenGL;
154 608
609my @tex =
610 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ }
611 qw(d1_bg.png d1_border_top.png d1_border_right.png d1_border_left.png d1_border_bottom.png);
612
613sub new {
614 my $class = shift;
615
616 # TODO: user_x, user_y, overwrite moveto?
617
618 $class->SUPER::new (
619 bg => [1, 1, 1, 1],
620 border_bg => [1, 1, 1, 1],
621 border => int $::FONTSIZE * 0.8,
622 @_
623 )
624}
625
626sub size_request {
627 my ($self) = @_;
628
629 return ($self->{user_w}, $self->{user_h}) if $self->{user_w} && $self->{user_h};
630
631 my ($w, $h) = $self->SUPER::size_request;
632
633 (
634 $w + $self->{border} * 2,
635 $h + $self->{border} * 2,
636 )
637}
638
639sub size_allocate {
640 my ($self, $x, $y, $w, $h) = @_;
641
642 $self->_size_allocate ($x, $y, $w, $h) or return;
643
644 $h -= List::Util::max 0, $self->{border} * 2;
645 $w -= List::Util::max 0, $self->{border} * 2;
646
647 $self->child->size_allocate ($self->{border}, $self->{border}, $w, $h);
648}
649
650sub button_down {
651 my ($self, $ev, $x, $y) = @_;
652
653 if ($x < $self->{w} && $x >= $self->{w} - $self->{border}
654 && $y < $self->{h} && $y >= $self->{h} - $self->{border}) {
655
656 my ($ox, $oy) = ($ev->button_x, $ev->button_y);
657 my ($bw, $bh) = ($self->{w}, $self->{h});
658
659 $self->{motion} = sub {
660 my ($ev, $x, $y) = @_;
661
662 ($x, $y) = ($ev->motion_x, $ev->motion_y);
663
664 $self->{user_w} = $bw + $x - $ox;
665 $self->{user_h} = $bh + $y - $oy;
666 $self->update;
667 };
668
669 } elsif ($x >= 0 && $x < $self->{w}
670 && $y >= 0 && $y < $self->{border}) {
671
672 my ($ox, $oy) = ($ev->button_x, $ev->button_y);
673 my ($bx, $by) = ($self->{x}, $self->{y});
674
675 $self->{motion} = sub {
676 my ($ev, $x, $y) = @_;
677
678 ($x, $y) = ($ev->motion_x, $ev->motion_y);
679
680 $self->move ($bx + $x - $ox, $by + $y - $oy);
681 $self->update;
682 };
683 }
684}
685
686sub button_up {
687 my ($self, $ev, $x, $y) = @_;
688
689 delete $self->{motion};
690}
691
692sub mouse_motion {
693 my ($self, $ev, $x, $y) = @_;
694
695 $self->{motion}->($ev, $x, $y) if $self->{motion};
696}
697
698sub _draw {
699 my ($self) = @_;
700
701 my ($w, $h ) = ($self->{w}, $self->{h});
702 my ($cw, $ch) = ($self->child->{w}, $self->child->{h});
703
704 glEnable GL_BLEND;
705 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
706 glEnable GL_TEXTURE_2D;
707 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
708
709 glColor @{ $self->{border_bg} };
710 $tex[1]->draw_quad (0, 0, $w, $self->{border});
711 $tex[3]->draw_quad (0, $self->{border}, $self->{border}, $ch);
712 $tex[2]->draw_quad ($w - $self->{border}, $self->{border}, $self->{border}, $ch);
713 $tex[4]->draw_quad (0, $h - $self->{border}, $w, $self->{border});
714
715 my $bg = $tex[0];
716
717 # TODO: repeat texture not scale
718 my $rep_x = $cw / $bg->{w};
719 my $rep_y = $ch / $bg->{h};
720
721 glColor @{ $self->{bg} };
722
723 $bg->{s} = $rep_x;
724 $bg->{t} = $rep_y;
725 $bg->{wrap_mode} = 1;
726 $bg->draw_quad ($self->{border}, $self->{border}, $cw, $ch);
727
728 glDisable GL_TEXTURE_2D;
729 glDisable GL_BLEND;
730
731 $self->child->draw;
732}
733
734#############################################################################
735
736package CFClient::UI::Table;
737
738our @ISA = CFClient::UI::Base::;
739
740use List::Util qw(max sum);
741
742use SDL::OpenGL;
743
744sub new {
745 my $class = shift;
746
747 $class->SUPER::new (
748 col_expand => [],
749 @_
750 )
751}
752
155sub add { 753sub add {
156 my ($self, $x, $y, $chld) = @_; 754 my ($self, $x, $y, $child) = @_;
755
756 $child->set_parent ($self);
157 $self->{childs}[$y][$x] = $chld; 757 $self->{children}[$y][$x] = $child;
158}
159 758
160sub max_row_height { 759 $self->{w} = $self->{h} = -1;
760
761 $child->check_size;
762}
763
764# TODO: move to container class maybe? send childs a signal on removal?
765sub clear {
161 my ($self, $row) = @_; 766 my ($self) = @_;
162 767
163 my $hs = 0; 768 delete $self->{children};
164 for (my $xi = 0; $xi <= $#{$self->{childs}->[$row] || []}; $xi++) { 769 $self->update;
165 my $c = $self->{childs}->[$row]->[$xi]; 770}
166 if ($c) { 771
772sub get_wh {
773 my ($self) = @_;
774
775 my (@w, @h);
776
777 for my $y (0 .. $#{$self->{children}}) {
778 my $row = $self->{children}[$y]
779 or next;
780
781 for my $x (0 .. $#$row) {
782 my $widget = $row->[$x]
783 or next;
167 my ($w, $h) = $c->size_request; 784 my ($w, $h) = $widget->size_request;
168 if ($hs < $h) { $hs = $h } 785
786 $w[$x] = max $w[$x], $w;
787 $h[$y] = max $h[$y], $h;
169 } 788 }
170 } 789 }
171 return $hs;
172}
173 790
174sub max_col_width { 791 (\@w, \@h)
792}
793
794sub size_request {
175 my ($self, $col) = @_; 795 my ($self) = @_;
176 796
797 my ($ws, $hs) = $self->get_wh;
798
799 (
800 (sum @$ws),
801 (sum @$hs),
802 )
803}
804
805sub size_allocate {
806 my ($self, $x, $y, $w, $h) = @_;
807
808 $self->_size_allocate ($x, $y, $w, $h) or return;
809
810 my ($ws, $hs) = $self->get_wh;
811
812 my $req_w = sum @$ws;
813 my $req_h = sum @$hs;
814
815 # TODO: nicer code && do row_expand
816 my @col_expand = @{$self->{col_expand}};
817 @col_expand = (1) x @$ws unless @col_expand;
818 my $col_expand = (sum @col_expand) || 1;
819
820 # linearly scale sizes
821 $ws->[$_] += $col_expand[$_] / $col_expand * ($w - $req_w) for 0 .. $#$ws;
822 $hs->[$_] *= 1 * $h / $req_h for 0 .. $#$hs;
823
824 CFClient::UI::harmonize $ws;
825 CFClient::UI::harmonize $hs;
826
827 my $y;
828
829 for my $r (0 .. $#{$self->{children}}) {
830 my $row = $self->{children}[$r]
831 or next;
832
177 my $ws = 0; 833 my $x = 0;
178 for (my $yi = 0; $yi <= $#{$self->{childs} || []}; $yi++) { 834 my $row_h = $hs->[$r];
179 my $c = ($self->{childs}->[$yi] || [])->[$col]; 835
180 if ($c) { 836 for my $c (0 .. $#$row) {
181 my ($w, $h) = $c->size_request; 837 my $col_w = $ws->[$c];
182 if ($ws < $w) { $ws = $w } 838
839 if (my $widget = $row->[$c]) {
840 $widget->size_allocate ($x, $y, $col_w, $row_h);
841 }
842
843 $x += $col_w;
183 } 844 }
845
846 $y += $row_h;
184 } 847 }
185 return $ws; 848
186} 849}
850
851sub find_widget {
852 my ($self, $x, $y) = @_;
853
854 $x -= $self->{x};
855 $y -= $self->{y};
856
857 my $res;
858
859 for (grep $_, map @$_, grep $_, @{ $self->{children} }) {
860 $res = $_->find_widget ($x, $y)
861 and return $res;
862 }
863
864 $self->SUPER::find_widget ($x + $self->{x}, $y + $self->{y})
865}
866
867sub _draw {
868 my ($self) = @_;
869
870 for (grep $_, @{$self->{children}}) {
871 $_->draw for grep $_, @$_;
872 }
873}
874
875#############################################################################
876
877package CFClient::UI::HBox;
878
879# TODO: wrap into common Box base class
880
881our @ISA = CFClient::UI::Container::;
187 882
188sub size_request { 883sub size_request {
189 my ($self) = @_; 884 my ($self) = @_;
190 885
886 my @alloc = map [$_->size_request], @{$self->{children}};
887
888 (
889 (List::Util::sum map $_->[0], @alloc),
890 (List::Util::max map $_->[1], @alloc),
891 )
892}
893
894sub size_allocate {
895 my ($self, $x, $y, $w, $h) = @_;
896
897 $self->_size_allocate ($x, $y, $w, $h) or return;
898
191 my ($hs, $ws) = (0, 0); 899 ($h, $w) = ($w, $h);
192 900
193 for (my $yi = 0; $yi <= $#{$self->{childs}}; $yi++) { 901 my $children = $self->{children};
194 $hs += $self->max_row_height ($yi);
195 }
196 902
197 for (my $yi = 0; $yi <= $#{$self->{childs}}; $yi++) { 903 my @h = map +($_->size_request)[0], @$children;
198 my $wm = 0; 904
199 for (my $xi = 0; $xi <= $#{$self->{childs}->[$yi]}; $xi++) { 905 my $req_h = List::Util::sum @h;
200 $wm += $self->max_col_width ($xi) 906
907 if ($req_h > $h) {
908 # ah well, not enough space
909 $_ *= $h / $req_h for @h;
910 } else {
911 my $exp = List::Util::sum map $_->{expand}, @$children;
912 $exp ||= 1;
913
914 for (0 .. $#$children) {
915 my $child = $children->[$_];
916
917 my $alloc_h = $h[$_];
918 $alloc_h += ($h - $req_h) * $child->{expand} / $exp;
919 $h[$_] = $alloc_h;
201 } 920 }
202 if ($ws < $wm) { $ws = $wm }
203 } 921 }
204 922
205 return ($ws, $hs); 923 CFClient::UI::harmonize \@h;
206}
207
208sub _draw {
209 my ($self) = @_;
210 924
211 my $y = 0; 925 my $y = 0;
212 for (my $yi = 0; $yi <= $#{$self->{childs}}; $yi++) { 926 for (0 .. $#$children) {
927 my $child = $children->[$_];
213 my $x = 0; 928 my $h = $h[$_];
929 $child->size_allocate ($y, 0, $h, $w);
214 930
215 for (my $xi = 0; $xi <= $#{$self->{childs}->[$yi]}; $xi++) { 931 $y += $h;
932 }
216 933
217 glPushMatrix; 934 1
218 glTranslate ($x, $y, 0); 935}
219 my $c = $self->{childs}->[$yi]->[$xi];
220 $c->_draw if $c;
221 glPopMatrix;
222 936
223 $x += $self->max_col_width ($xi); 937#############################################################################
938
939package CFClient::UI::VBox;
940
941# TODO: wrap into common Box base class
942
943our @ISA = CFClient::UI::Container::;
944
945sub size_request {
946 my ($self) = @_;
947
948 my @alloc = map [$_->size_request], @{$self->{children}};
949
950 (
951 (List::Util::max map $_->[0], @alloc),
952 (List::Util::sum map $_->[1], @alloc),
953 )
954}
955
956sub size_allocate {
957 my ($self, $x, $y, $w, $h) = @_;
958
959 $self->_size_allocate ($x, $y, $w, $h) or return;
960
961 my $children = $self->{children};
962
963 my @h = map +($_->size_request)[1], @$children;
964
965 my $req_h = List::Util::sum @h;
966
967 if ($req_h > $h) {
968 # ah well, not enough space
969 $_ *= $h / $req_h for @h;
970 } else {
971 my $exp = List::Util::sum map $_->{expand}, @$children;
972 $exp ||= 1;
973
974 for (0 .. $#$children) {
975 my $child = $children->[$_];
976
977 $h[$_] += ($h - $req_h) * $child->{expand} / $exp;
224 } 978 }
979 }
225 980
226 $y += $self->max_row_height ($yi); 981 CFClient::UI::harmonize \@h;
982
983 my $y = 0;
984 for (0 .. $#$children) {
985 my $child = $children->[$_];
986 my $h = $h[$_];
987 $child->size_allocate (0, $y, $w, $h);
988
989 $y += $h;
990 }
991
227 } 992 1
228} 993}
229 994
230package Crossfire::Client::Widget::VBox; 995#############################################################################
231 996
232our @ISA = Crossfire::Client::Widget::Container::; 997package CFClient::UI::Label;
998
999our @ISA = CFClient::UI::Base::;
233 1000
234use SDL::OpenGL; 1001use SDL::OpenGL;
235 1002
236sub add {
237 my ($self, $chld) = @_;
238 push @{$self->{childs}}, $chld;
239}
240
241sub size_request {
242 my ($self) = @_;
243
244 my ($hs, $ws) = (0, 0);
245 for (@{$self->{childs} || []}) {
246 my ($w, $h) = $_->size_request;
247 $hs += $h;
248 if ($ws < $w) { $ws = $w }
249 }
250
251 return ($ws, $hs);
252}
253
254sub _draw {
255 my ($self) = @_;
256
257 my ($x, $y);
258 for (@{$self->{childs} || []}) {
259 glPushMatrix;
260 glTranslate (0, $y, 0);
261 $_->_draw;
262 glPopMatrix;
263 my ($w, $h) = $_->size_request;
264 $y += $h;
265 }
266}
267
268package Crossfire::Client::Widget::Label;
269
270our @ISA = Crossfire::Client::Widget::;
271
272use SDL::OpenGL;
273
274sub new { 1003sub new {
275 my ($class, $x, $y, $z, $ttf, $text) = @_; 1004 my ($class, %arg) = @_;
276 1005
277 my $self = $class->SUPER::new (x => $x, y => $y, z => $z, ttf => $ttf); 1006 my $self = $class->SUPER::new (
1007 fg => [1, 1, 1],
1008 fontsize => $::FONTSIZE,
1009 text => "",
1010 align => -1,
1011 valign => -1,
1012 padding => 2,
1013 layout => new CFClient::Layout,
1014 %arg
1015 );
278 1016
279 $self->set_text ($text); 1017 $self->{xxx}++ if $self->{text} eq "Client Setup" && $self->{align};#d#
1018
1019 $self->set_text (delete $self->{text}) if exists $self->{text};
1020 $self->set_markup (delete $self->{markup}) if exists $self->{markup};
280 1021
281 $self 1022 $self
1023}
1024
1025sub escape_text {
1026 local $_ = $_[1];
1027
1028 s/&/&amp;/g;
1029 s/>/&gt;/g;
1030 s/</&lt;/g;
1031
1032 $_[1]
282} 1033}
283 1034
284sub set_text { 1035sub set_text {
285 my ($self, $text) = @_; 1036 my ($self, $text) = @_;
286 $self->{texture} = new_from_ttf Crossfire::Client::Texture $self->{ttf}, $self->{text} = $text; 1037
1038 $self->{layout}->set_text ($text);
1039
1040 delete $self->{texture};
1041 $self->update;
1042}
1043
1044sub set_markup {
1045 my ($self, $markup) = @_;
1046
1047 $self->{layout}->set_markup ($markup);
1048
1049 delete $self->{texture};
1050 $self->update;
1051}
1052
1053sub size_request {
1054 my ($self) = @_;
1055
1056 $self->{layout}->set_width;
1057 $self->{layout}->set_height ($self->{fontsize});
1058
1059 my ($w, $h) = $self->{layout}->size;
1060
1061 (
1062 $w + $self->{padding} * 2,
1063 $h + $self->{padding} * 2,
1064 )
1065}
1066
1067sub size_allocate {
1068 my ($self, $x, $y, $w, $h) = @_;
1069
1070 $self->_size_allocate ($x, $y, $w, $h) or return;
1071
1072 delete $self->{texture};
1073}
1074
1075sub update {
1076 my ($self) = @_;
1077
1078 delete $self->{texture};
1079 $self->SUPER::update;
1080}
1081
1082sub _draw {
1083 my ($self) = @_;
1084
1085 my $tex = $self->{texture} ||= do {
1086 $self->{layout}->set_width ($self->{w});
1087 $self->{layout}->set_height (List::Util::min $self->{h}, $self->{fontsize});
1088 new_from_layout CFClient::Texture $self->{layout}
1089 };
1090
1091 glEnable GL_BLEND;
1092 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1093 glEnable GL_TEXTURE_2D;
1094 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
1095
1096 glColor @{$self->{fg}};
1097
1098 $self->{ox} = int (
1099 $self->{align} < 0 ? $self->{padding}
1100 : $self->{align} > 0 ? $self->{w} - $tex->{w} - $self->{padding}
1101 : ($self->{w} - $tex->{w}) * 0.5
1102 );
1103
1104 $self->{oy} = int (
1105 $self->{valign} < 0 ? $self->{padding}
1106 : $self->{valign} > 0 ? $self->{h} - $tex->{h} - $self->{padding}
1107 : ($self->{h} - $tex->{h}) * 0.5
1108 );
1109
1110 $tex->draw_quad ($self->{ox}, $self->{oy});
1111
1112 glDisable GL_TEXTURE_2D;
1113 glDisable GL_BLEND;
1114}
1115
1116#############################################################################
1117
1118package CFClient::UI::EntryBase;
1119
1120our @ISA = CFClient::UI::Label::;
1121
1122use SDL;
1123use SDL::OpenGL;
1124
1125sub new {
1126 my $class = shift;
1127
1128 $class->SUPER::new (
1129 fg => [1, 1, 1],
1130 bg => [0, 0, 0, 0.2],
1131 active_bg => [1, 1, 1, 0.5],
1132 active_fg => [0, 0, 0],
1133 can_hover => 1,
1134 can_focus => 1,
1135 valign => 0,
1136 @_
1137 )
1138}
1139
1140sub _set_text {
1141 my ($self, $text) = @_;
1142
1143 delete $self->{cur_h};
1144
1145 return if $self->{text} eq $text;
1146
1147 $self->{last_activity} = $::NOW;
1148 $self->{text} = $text;
1149
1150 $text =~ s/./*/g if $self->{hidden};
1151 $self->{layout}->set_text ("$text ");
1152
1153 $self->emit (changed => $self->{text});
287} 1154}
288 1155
289sub get_text { 1156sub get_text {
1157 $_[0]{text}
1158}
1159
1160sub size_request {
1161 my ($self) = @_;
1162
1163 my ($w, $h) = $self->SUPER::size_request;
1164
1165 ($w + 1, $h) # add 1 for cursor
1166}
1167
1168sub size_allocate {
1169 my ($self, $x, $y, $w, $h) = @_;
1170
1171 $self->SUPER::size_allocate ($x, $y, $w, $h) or return;
1172
1173 $self->_set_text ($self->{text});
1174}
1175
1176sub set_text {
290 my ($self, $text) = @_; 1177 my ($self, $text) = @_;
291 $self->{text} 1178
1179 $self->{cursor} = length $text;
1180 $self->_set_text ($text);
1181 $self->update;
1182}
1183
1184sub key_down {
1185 my ($self, $ev) = @_;
1186
1187 my $mod = $ev->key_mod;
1188 my $sym = $ev->key_sym;
1189
1190 my $uni = $ev->key_unicode;
1191
1192 my $text = $self->get_text;
1193
1194 if ($sym == SDLK_BACKSPACE) {
1195 substr $text, --$self->{cursor}, 1, "" if $self->{cursor};
1196 } elsif ($sym == SDLK_DELETE) {
1197 substr $text, $self->{cursor}, 1, "";
1198 } elsif ($sym == SDLK_LEFT) {
1199 --$self->{cursor} if $self->{cursor};
1200 } elsif ($sym == SDLK_RIGHT) {
1201 ++$self->{cursor} if $self->{cursor} < length $self->{text};
1202 } elsif ($sym == SDLK_HOME) {
1203 $self->{cursor} = 0;
1204 } elsif ($sym == SDLK_END) {
1205 $self->{cursor} = length $text;
1206 } elsif ($sym == SDLK_ESCAPE) {
1207 $self->emit ('escape');
1208 } elsif ($uni) {
1209 substr $text, $self->{cursor}++, 0, chr $uni;
1210 }
1211
1212 $self->_set_text ($text);
1213 $self->update;
1214}
1215
1216sub focus_in {
1217 my ($self) = @_;
1218
1219 $self->{last_activity} = $::NOW;
1220
1221 $self->SUPER::focus_in;
1222}
1223
1224sub button_down {
1225 my ($self, $ev, $x, $y) = @_;
1226
1227 $self->SUPER::button_down ($ev, $x, $y);
1228
1229 my $idx = $self->{layout}->xy_to_index ($x, $y);
1230
1231 # byte-index to char-index
1232 my $text = $self->{text};
1233 utf8::encode $text;
1234 $self->{cursor} = length substr $text, 0, $idx;
1235
1236 $self->_set_text ($self->{text});
1237 $self->update;
1238}
1239
1240sub mouse_motion {
1241 my ($self, $ev, $x, $y) = @_;
1242# printf "M %d,%d %d,%d\n", $ev->motion_x, $ev->motion_y, $x, $y;#d#
1243}
1244
1245sub _draw {
1246 my ($self) = @_;
1247
1248 local $self->{fg} = $self->{fg};
1249
1250 if ($FOCUS == $self) {
1251 glColor @{$self->{active_bg}};
1252 $self->{fg} = $self->{active_fg};
1253 } else {
1254 glColor @{$self->{bg}};
1255 }
1256
1257 glEnable GL_BLEND;
1258 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1259 glBegin GL_QUADS;
1260 glVertex 0 , 0;
1261 glVertex 0 , $self->{h};
1262 glVertex $self->{w}, $self->{h};
1263 glVertex $self->{w}, 0;
1264 glEnd;
1265 glDisable GL_BLEND;
1266
1267 $self->SUPER::_draw;
1268
1269 #TODO: force update every cursor change :(
1270 if ($FOCUS == $self && (($::NOW - $self->{last_activity}) & 1023) < 600) {
1271
1272 unless (exists $self->{cur_h}) {
1273 my $text = substr $self->{text}, 0, $self->{cursor};
1274 utf8::encode $text;
1275
1276 @$self{qw(cur_x cur_y cur_h)} = $self->{layout}->cursor_pos (length $text)
1277 }
1278
1279 glColor @{$self->{fg}};
1280 glBegin GL_LINES;
1281 glVertex $self->{cur_x} + $self->{ox}, $self->{cur_y} + $self->{oy};
1282 glVertex $self->{cur_x} + $self->{ox}, $self->{cur_y} + $self->{oy} + $self->{cur_h};
1283 glEnd;
1284 }
1285}
1286
1287package CFClient::UI::Entry;
1288
1289our @ISA = CFClient::UI::EntryBase::;
1290
1291use SDL;
1292use SDL::OpenGL;
1293
1294sub key_down {
1295 my ($self, $ev) = @_;
1296
1297 my $sym = $ev->key_sym;
1298
1299 if ($sym == SDLK_RETURN) {
1300 $self->emit (activate => $self->get_text);
1301 $self->update;
1302
1303 } else {
1304 $self->SUPER::key_down ($ev);
1305 }
1306
1307}
1308
1309#############################################################################
1310
1311package CFClient::UI::Button;
1312
1313our @ISA = CFClient::UI::Label::;
1314
1315use SDL;
1316use SDL::OpenGL;
1317
1318my @tex =
1319 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ }
1320 qw(b1_button_active.png);
1321
1322sub new {
1323 my $class = shift;
1324
1325 $class->SUPER::new (
1326 padding => 4,
1327 fg => [1, 1, 1],
1328 bg => [1, 1, 1, 0.2],
1329 active_fg => [0, 0, 1],
1330 can_hover => 1,
1331 align => 0,
1332 valign => 0,
1333 @_
1334 )
1335}
1336
1337sub button_up {
1338 my ($self, $ev, $x, $y) = @_;
1339
1340 if ($x >= 0 && $x < $self->{w}
1341 && $y >= 0 && $y < $self->{h}) {
1342 $self->emit ("activate");
1343 }
1344}
1345
1346sub _draw {
1347 my ($self) = @_;
1348
1349 local $self->{fg} = $self->{fg};
1350
1351 if ($GRAB == $self) {
1352 $self->{fg} = $self->{active_fg};
1353 }
1354
1355 glEnable GL_BLEND;
1356 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1357 glEnable GL_TEXTURE_2D;
1358 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
1359 glColor 0, 0, 0, 1;
1360
1361 $tex[0]->draw_quad (0, 0, $self->{w}, $self->{h});
1362
1363 glDisable GL_TEXTURE_2D;
1364 glDisable GL_BLEND;
1365
1366 $self->SUPER::_draw;
1367}
1368
1369#############################################################################
1370
1371package CFClient::UI::CheckBox;
1372
1373our @ISA = CFClient::UI::DrawBG::;
1374
1375my @tex =
1376 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ }
1377 qw(c1_checkbox_bg.png c1_checkbox_active.png);
1378
1379use SDL;
1380use SDL::OpenGL;
1381
1382sub new {
1383 my $class = shift;
1384
1385 $class->SUPER::new (
1386 padding => 2,
1387 fg => [1, 1, 1],
1388 active_fg => [1, 1, 0],
1389 state => 0,
1390 can_hover => 1,
1391 @_
1392 )
292} 1393}
293 1394
294sub size_request { 1395sub size_request {
295 my ($self) = @_; 1396 my ($self) = @_;
296 1397
1398 ($self->{padding} * 2 + 6) x 2
1399}
1400
1401sub size_allocate {
1402 my ($self, $x, $y, $w, $h) = @_;
1403
1404 $self->_size_allocate ($x, $y, $w, $h) or return;
1405}
1406
1407sub button_down {
1408 my ($self, $ev, $x, $y) = @_;
1409
1410 if ($x >= $self->{padding} && $x < $self->{w} - $self->{padding}
1411 && $y >= $self->{padding} && $y < $self->{h} - $self->{padding}) {
1412 $self->{state} = !$self->{state};
1413 $self->emit (changed => $self->{state});
297 ( 1414 }
298 $self->{texture}{width},
299 $self->{texture}{height},
300 )
301} 1415}
302 1416
303sub _draw { 1417sub _draw {
304 my ($self) = @_; 1418 my ($self) = @_;
305 1419
306 my $tex = $self->{texture}; 1420 $self->SUPER::_draw;
1421
1422 glTranslate $self->{padding} + 0.375, $self->{padding} + 0.375, 0;
1423
1424 my $s = (List::Util::min @$self{qw(w h)}) - $self->{padding} * 2;
1425
1426 glColor @{ $FOCUS == $self ? $self->{active_fg} : $self->{fg} };
307 1427
308 glEnable GL_BLEND; 1428 glEnable GL_BLEND;
309 glEnable GL_TEXTURE_2D; 1429 glEnable GL_TEXTURE_2D;
1430 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1431
1432 my $tex = $self->{state} ? $tex[1] : $tex[0];
1433
1434 $tex->draw_quad (0, 0, $s, $s);
1435
1436 glDisable GL_TEXTURE_2D;
1437 glDisable GL_BLEND;
1438}
1439
1440#############################################################################
1441
1442package CFClient::UI::VGauge;
1443
1444our @ISA = CFClient::UI::Base::;
1445
1446use SDL::OpenGL;
1447
1448my %tex = (
1449 food => [
1450 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ }
1451 qw/g1_food_gauge_empty.png g1_food_gauge_full.png/
1452 ],
1453 grace => [
1454 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ }
1455 qw/g1_grace_gauge_empty.png g1_grace_gauge_full.png/
1456 ],
1457 hp => [
1458 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ }
1459 qw/g1_hp_gauge_empty.png g1_hp_gauge_full.png/
1460 ],
1461 mana => [
1462 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ }
1463 qw/g1_mana_gauge_empty.png g1_mana_gauge_full.png/
1464 ],
1465);
1466
1467# eg. VGauge->new (gauge => 'food'), default gauge: food
1468sub new {
1469 my $class = shift;
1470
1471 my $self = $class->SUPER::new (gauge => 'food', @_);
1472
1473 $self
1474}
1475
1476sub size_request {
1477 my ($self) = @_;
1478
1479 (30, 100)
1480}
1481
1482sub set_max {
1483 my ($self, $max) = @_;
1484 $self->{max_val} = $max;
1485}
1486
1487sub set_value {
1488 my ($self, $val, $max) = @_;
1489
1490 $self->set_max ($max)
1491 if defined $max;
1492
1493 $max = $self->{max_val};
1494 $self->{val} = $val;
1495
1496 $self->update;
1497}
1498
1499sub _draw {
1500 my ($self) = @_;
1501
1502 my $tex = $tex{$self->{gauge}};
1503
1504 my ($w, $h) = ($self->{w}, $self->{h});
1505
1506 my $ycut = $self->{val} / ($self->{max_val} || 1);
1507 $ycut = 1 if $self->{val} > $self->{max_val};
1508
1509 my $t1 = $tex->[0];
1510 my $t2 = $tex->[1];
1511
1512 glEnable GL_BLEND;
1513 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1514 glEnable GL_TEXTURE_2D;
310 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; 1515 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
1516
1517 my $h1 = $self->{h} - $ycut * $self->{h};
1518 my $h2 = $ycut * $self->{h};
1519
1520 my $yp = 0;
1521
311 glBindTexture GL_TEXTURE_2D, $tex->{name}; 1522 glBindTexture (GL_TEXTURE_2D, $t1->{name});
312
313 glColor 1, 1, 1;
314
315 glBegin GL_QUADS; 1523 glBegin (GL_QUADS);
316 glTexCoord 0, 0; glVertex 0 , 0; 1524 glTexCoord (0, 0); glVertex (0 , $yp);
317 glTexCoord 0, 1; glVertex 0 , $tex->{height}; 1525 glTexCoord (0, (1 - $ycut)); glVertex (0 , $yp + $h1);
318 glTexCoord 1, 1; glVertex $tex->{width}, $tex->{height}; 1526 glTexCoord (1, (1 - $ycut)); glVertex (0 + $w, $yp + $h1);
319 glTexCoord 1, 0; glVertex $tex->{width}, 0; 1527 glTexCoord (1, 0); glVertex (0 + $w, $yp);
320 glEnd; 1528 glEnd ();
1529
1530 $yp += $h1;
1531
1532 glBindTexture (GL_TEXTURE_2D, $t2->{name});
1533 glBegin (GL_QUADS);
1534 glTexCoord (0, (1 - $ycut)); glVertex (0 , $yp);
1535 glTexCoord (0, 1); glVertex (0 , $yp + $h2);
1536 glTexCoord (1, 1); glVertex (0 + $w, $yp + $h2);
1537 glTexCoord (1, (1 - $ycut)); glVertex (0 + $w, $yp);
1538 glEnd ();
321 1539
322 glDisable GL_BLEND; 1540 glDisable GL_BLEND;
323 glDisable GL_TEXTURE_2D; 1541 glDisable GL_TEXTURE_2D;
324} 1542}
325 1543
326package Crossfire::Client::Widget::TextView; 1544#############################################################################
1545
1546package CFClient::UI::Slider;
327 1547
328use strict; 1548use strict;
329 1549
330our @ISA = qw/Crossfire::Client::Widget/;
331
332use SDL::OpenGL; 1550use SDL::OpenGL;
333use SDL::OpenGL::Constants;
334 1551
335sub add_line { 1552our @ISA = CFClient::UI::DrawBG::;
1553
1554my @tex =
1555 map { new_from_file CFClient::Texture CFClient::find_rcfile $_ }
1556 qw(s1_slider.png s1_slider_bg.png);
1557
1558sub new {
1559 my $class = shift;
1560
1561 # range [value, low, high, page]
1562
1563 # TODO: 0-width page
1564 # TODO: req_w/h are wrong with vertical
1565 # TODO: calculations are off
1566 my $self = $class->SUPER::new (
1567 fg => [1, 1, 1],
1568 active_fg => [0, 0, 0],
1569 range => [0, 0, 100, 10],
1570 req_w => 40,
1571 req_h => 13,
1572 vertical => 0,
1573 can_hover => 1,
1574 inner_pad => 5,
1575 @_
1576 );
1577
1578 $self
1579}
1580
1581sub size_request {
1582 my ($self) = @_;
1583
1584 my $w = $self->{req_w};
1585 my $h = $self->{req_h};
1586
1587 $self->{vertical} ? ($h, $w) : ($w, $h)
1588}
1589
1590sub button_down {
1591 my ($self, $ev, $x, $y) = @_;
1592
1593 $self->SUPER::button_down ($ev, $x, $y);
1594 $self->mouse_motion ($ev, $x, $y);
1595}
1596
1597sub mouse_motion {
1598 my ($self, $ev, $x, $y) = @_;
1599
1600 if ($GRAB == $self) {
1601 my ($value, $lo, $hi, $page) = @{$self->{range}};
1602
1603 my ($x, $w) = $self->{vertical} ? ($y, $self->{h}) : ($x, $self->{w});
1604
1605 my $inner_pad_px = $self->_calc_inner_pad_px ($w);
1606 my $inner_w = $w - $inner_pad_px * 2; # * 2 for left & right
1607
1608 $x -= $inner_pad_px; # substract the padding
1609 $x = $x * ($hi - $lo) / $inner_w + $lo;
1610 $x = $lo if $x < $lo;
1611 $x = $hi - $page if $x > $hi - $page;
1612 $self->{range}[0] = $x;
1613
1614 $self->emit (changed => $x);
1615 $self->update;
1616 }
1617}
1618
1619# the inner_* stuff is for generating a padding for the slider handle,
1620# so that the handle doesn't leave the texture. This calculation isn't 100%
1621# correct propably, but it does the job for now
1622sub _calc_inner_pad_px {
336 my ($self, $line) = @_; 1623 my ($self, $w) = @_;
337 push @{$self->{lines}}, $line; 1624 ($w / 100) * $self->{inner_pad} # % to pixels
338} 1625}
339 1626
340sub _draw { 1627sub _draw {
341 my ($self) = @_; 1628 my ($self) = @_;
342 1629
343} 1630 $self->SUPER::_draw ();
344 1631
1632 my ($w, $h) = @$self{qw(w h)};
1633
1634 if ($self->{vertical}) {
1635 # draw a vertical slider like a rotated horizontal slider
1636
1637 glRotate 90, 0, 0, 1;
1638 glTranslate 0, -$self->{w}, 0;
1639
1640 ($w, $h) = ($h, $w);
1641 }
1642
1643 my $fg = $FOCUS == $self ? $self->{active_fg} : $self->{fg};
1644 my $bg = $FOCUS == $self ? $self->{active_bg} : $self->{bg};
1645
1646 my ($value, $lo, $hi, $page) = @{$self->{range}};
1647
1648 $hi = $value + 1 if $lo == $hi;
1649
1650 my $inner_pad_px = $self->_calc_inner_pad_px ($w);
1651 my $inner_w = $w - $inner_pad_px * 2; # * 2 for left & right
1652
1653 $page = int $page * $inner_w / ($hi - $lo);
1654 $value = int +($value - $lo) * $inner_w / ($hi - $lo);
1655
1656 $w -= $page;
1657 $page &= ~1;
1658 glTranslate $page * 0.5, 0, 0;
1659 $page ||= 2;
1660
1661 my $knob_a = $inner_pad_px + ($value - $page * 0.5);
1662 my $knob_b = $inner_pad_px + ($value + $page * 0.5);
1663
1664 glEnable GL_BLEND;
1665 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1666 glEnable GL_TEXTURE_2D;
1667 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
1668
1669 # draw background
1670 $tex[1]->draw_quad (0, 0, $w, $h);
1671
1672 # draw handle
1673 $tex[0]->draw_quad ($knob_a, 0, $knob_b - $knob_a, $h);
1674
1675 glDisable GL_BLEND;
1676 glDisable GL_TEXTURE_2D;
1677}
1678
1679#############################################################################
1680
1681package CFClient::UI::TextView;
1682
1683our @ISA = CFClient::UI::HBox::;
1684
1685use SDL::OpenGL;
1686
1687sub new {
1688 my $class = shift;
1689
1690 my $self = $class->SUPER::new (
1691 req_w => $::WIDTH / 6,
1692 req_h => $::HEIGHT / 6,
1693 fontsize => $::FONTSIZE,
1694 @_,
1695
1696 layout => (new CFClient::Layout),
1697 par => [],
1698 height => 0,
1699 children => [
1700 (new CFClient::UI::Empty expand => 1),
1701 (new CFClient::UI::Slider vertical => 1),
1702 ],
1703 );
1704
1705 $self->{children}[1]->connect (changed => sub {
1706 $self->update;
1707 });
1708
1709 $self
1710}
1711
1712sub set_fontsize {
1713 my ($self, $fontsize) = @_;
1714
1715 $self->{fontsize} = $fontsize;
1716 $self->reflow;
1717}
1718
1719sub text_height {
1720 my ($self, $text) = @_;
1721
1722 my $layout = $self->{layout};
1723
1724 $layout->set_height ($self->{fontsize});
1725 $layout->set_width ($self->{w});
1726 $layout->set_text ($text);
1727
1728 ($layout->size)[1]
1729}
1730
1731sub reflow {
1732 my ($self) = @_;
1733
1734 $self->{need_reflow}++;
1735 $self->update;
1736}
1737
1738sub size_request {
1739 my ($self) = @_;
1740
1741 ($self->{req_w}, $self->{req_h})
1742}
1743
1744sub size_allocate {
1745 my ($self, $x, $y, $w, $h) = @_;
1746
1747 $self->SUPER::size_allocate ($x, $y, $w, $h) or return;
1748
1749 $self->{layout}->set_height ($self->{fontsize});
1750 $self->{layout}->set_width ($self->{w});
1751
1752 $self->reflow;
1753 $self->update;
1754}
1755
1756sub add_paragraph {
1757 my ($self, $color, $text) = @_;
1758
1759 #TODO: intelligently "reformat" paragraph
1760
1761 my $height = $self->text_height ($text);
1762
1763 $self->{height} += $height;
1764
1765 push @{$self->{par}}, [$height, $color, $text];
1766
1767 $self->{children}[1]{range} = [$self->{height} - $self->{h}, 0, $self->{height}, $self->{h}];
1768 $self->{children}[1]->update;
1769}
1770
1771sub update {
1772 my ($self) = @_;
1773
1774 $self->SUPER::update;
1775
1776 return unless $self->{h} > 0;
1777
1778 delete $self->{texture};
1779
1780 $ROOT->on_refresh ($self, sub {
1781 if (delete $self->{need_reflow}) {
1782 my $height = 0;
1783
1784 $height += $_->[0] = $self->text_height ($_->[2])
1785 for @{$self->{par}};
1786
1787 $self->{height} = $height;
1788
1789 $self->{children}[1]{range} = [$height - $self->{h}, 0, $height, $self->{h}];
1790
1791 delete $self->{texture};
1792 }
1793
1794 $self->{texture} ||= new_from_opengl CFClient::Texture $self->{w}, $self->{h}, sub {
1795 glClearColor 0, 0, 0, 1;
1796 glClear GL_COLOR_BUFFER_BIT;
1797
1798 glEnable GL_BLEND;
1799 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1800 glEnable GL_TEXTURE_2D;
1801 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
1802
1803 my $top = int $self->{children}[1]{range}[0];
1804
1805 my $y0 = $top;
1806 my $y1 = $top + $self->{h};
1807
1808 my $y = 0;
1809
1810 my $layout = $self->{layout};
1811
1812 for my $par (@{$self->{par}}) {
1813 my $h = $par->[0];
1814
1815 if ($y0 < $y + $h && $y < $y1) {
1816 $layout->set_text ($par->[2]);
1817
1818 glColor @{ $par->[1] };
1819 my ($W, $H) = $layout->size;
1820 CFClient::Texture->new_from_layout ($layout)->draw_quad (0, $y - $y0);
1821 }
1822
1823 $y += $h;
1824 }
1825
1826 glDisable GL_TEXTURE_2D;
1827 glDisable GL_BLEND;
1828 };
1829 });
1830}
1831
1832sub _draw {
1833 my ($self) = @_;
1834
1835 if ($self->{texture}) {
1836 glEnable GL_TEXTURE_2D;
1837 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
1838 $self->{texture}->draw_quad (0, 0, $self->{w}, $self->{h});
1839 glDisable GL_TEXTURE_2D;
1840 }
1841
1842 $self->{children}[1]->draw;
1843
1844}
1845
1846#############################################################################
1847
345package Crossfire::Client::Widget::MapWidget; 1848package CFClient::UI::MapWidget;
346 1849
347use strict; 1850use strict;
348 1851
349our @ISA = qw/Crossfire::Client::Widget/; 1852use List::Util qw(min max);
350 1853
351use SDL; 1854use SDL;
352use SDL::OpenGL; 1855use SDL::OpenGL;
353use SDL::OpenGL::Constants; 1856
1857our @ISA = CFClient::UI::Base::;
1858
1859sub new {
1860 my $class = shift;
1861
1862 $class->SUPER::new (
1863 z => -1,
1864 can_focus => 1,
1865 list => (glGenLists 1),
1866 @_
1867 )
1868}
354 1869
355sub key_down { 1870sub key_down {
356 print "MAPKEYDOWN\n"; 1871 print "MAPKEYDOWN\n";
357} 1872}
358 1873
359sub key_up { 1874sub key_up {
360} 1875}
361 1876
1877sub button_down {
1878 my ($self, $ev, $x, $y) = @_;
1879
1880 $self->focus_in;
1881
1882 if ($ev->button == 2) {
1883 my ($ox, $oy) = ($ev->button_x, $ev->button_y);
1884 my ($bw, $bh) = ($::CFG->{map_shift_x}, $::CFG->{map_shift_y});
1885
1886 $self->{motion} = sub {
1887 my ($ev, $x, $y) = @_;
1888
1889 ($x, $y) = ($ev->motion_x, $ev->motion_y);
1890
1891 $::CFG->{map_shift_x} = $bw + $x - $ox;
1892 $::CFG->{map_shift_y} = $bh + $y - $oy;
1893
1894 $self->update;
1895 };
1896 }
1897}
1898
1899sub button_up {
1900 my ($self, $ev, $x, $y) = @_;
1901
1902 delete $self->{motion};
1903}
1904
1905sub mouse_motion {
1906 my ($self, $ev, $x, $y) = @_;
1907
1908 $self->{motion}->($ev, $x, $y) if $self->{motion};
1909}
1910
1911sub size_request {
1912 (
1913 1 + 32 * int $::WIDTH / 32,
1914 1 + 32 * int $::HEIGHT / 32,
1915 )
1916}
1917
1918sub update {
1919 my ($self) = @_;
1920
1921 $self->{need_update} = 1;
1922 $self->SUPER::update;
1923}
1924
362sub _draw { 1925sub draw {
1926 my ($self) = @_;
1927
1928 if (delete $self->{need_update}) {
1929 glNewList $self->{list}, GL_COMPILE;
1930
1931 if ($::MAP) {
1932 my $sw = int $::WIDTH / 32;
1933 my $sh = int $::HEIGHT / 32;
1934
1935 my $sx = $::CFG->{map_shift_x}; my $sx0 = $sx & 31; $sx = ($sx - $sx0) / 32;
1936 my $sy = $::CFG->{map_shift_y}; my $sy0 = $sy & 31; $sy = ($sy - $sy0) / 32;
1937
1938 glTranslate $sx0 - 32, $sy0 - 32, 0;
1939
1940 my ($w, $h, $data) = $::MAP->draw ($sx, $sy, 0, 0, $sw + 1, $sh + 1);
1941
1942 if ($::CFG->{fow_enable}) {
1943 if ($::CFG->{fow_smooth}) { # smooth fog of war
1944 glConvolutionParameter GL_CONVOLUTION_2D, GL_CONVOLUTION_BORDER_MODE, GL_CONSTANT_BORDER;
1945 glConvolutionFilter2D
1946 GL_CONVOLUTION_2D,
1947 GL_ALPHA,
1948 3, 3,
1949 GL_ALPHA, GL_FLOAT,
1950 pack "f*",
1951 0.1, 0.1, 0.1,
1952 0.1, 0.2, 0.1,
1953 0.1, 0.1, 0.1,
1954 ;
1955 glEnable GL_CONVOLUTION_2D;
1956 }
1957
1958 $self->{fow_texture} = new CFClient::Texture
1959 w => $w,
1960 h => $h,
1961 data => $data,
1962 internalformat => GL_ALPHA,
1963 format => GL_ALPHA;
1964
1965 glDisable GL_CONVOLUTION_2D if $::CFG->{fow_smooth};
1966
1967 glEnable GL_BLEND;
1968 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
363 glEnable GL_TEXTURE_2D; 1969 glEnable GL_TEXTURE_2D;
364 glEnable GL_BLEND;
365 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; 1970 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
366 1971
367 my $map = $::CONN->{map}; 1972 glColor +($::CFG->{fow_intensity}) x 3, 1;
1973 $self->{fow_texture}->draw_quad (0, 0, $w * 32, $h * 32);
368 1974
369 for my $x (0 .. $::CONN->{mapw} - 1) { 1975 glDisable GL_TEXTURE_2D;
370 for my $y (0 .. $::CONN->{maph} - 1) { 1976 glDisable GL_BLEND;
371
372 my $cell = $map->[$x][$y]
373 or next;
374
375 my $darkness = $cell->[3] * (1 / 255);
376 glColor $darkness, $darkness, $darkness;
377
378 for my $num (grep $_, $cell->[0], $cell->[1], $cell->[2]) {
379 my $tex = $::CONN->{face}[$num]{texture} || next;
380
381 glBindTexture GL_TEXTURE_2D, $tex->{name};
382
383 glBegin GL_QUADS;
384 glTexCoord 0, 0; glVertex $x * 32 , $y * 32;
385 glTexCoord 0, 1; glVertex $x * 32 , $y * 32 + 32;
386 glTexCoord 1, 1; glVertex $x * 32 + 32, $y * 32 + 32;
387 glTexCoord 1, 0; glVertex $x * 32 + 32, $y * 32;
388 glEnd;
389 } 1977 }
1978
1979 # HACK BEGIN
1980 {
1981 glTranslate -($sx0 - 32), -($sy0 - 32), 0;#remove
1982 my ($w, $h) = (250, 250);
1983
1984 glEnable GL_BLEND;
1985 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
1986 glEnable GL_TEXTURE_2D;
1987 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
1988
1989 $self->{mapmap_texture} =
1990 new CFClient::Texture
1991 w => $w,
1992 h => $h,
1993 data => $::MAP->mapmap ($w, $h),
1994 type => GL_UNSIGNED_INT_8_8_8_8_REV;
1995
1996 $self->{mapmap_texture}->draw_quad (100, 100);
1997
1998 glDisable GL_TEXTURE_2D;
1999 glDisable GL_BLEND;
2000 }
2001 # HACK END
390 } 2002 }
391 }
392 2003
393 glDisable GL_TEXTURE_2D; 2004 glEndList;
394 glDisable GL_BLEND; 2005 }
2006
2007 glPushMatrix;
2008 glCallList $self->{list};
2009 glPopMatrix;
2010
2011 if ($FOCUS != $self) {
2012 glColor 64/255, 64/255, 64/255;
2013 glLogicOp GL_AND;
2014 glEnable GL_COLOR_LOGIC_OP;
2015 glBegin GL_QUADS;
2016 glVertex 0, 0;
2017 glVertex 0, $::HEIGHT;
2018 glVertex $::WIDTH, $::HEIGHT;
2019 glVertex $::WIDTH, 0;
2020 glEnd;
2021 glDisable GL_COLOR_LOGIC_OP;
2022 }
395} 2023}
396 2024
397my %DIR = ( 2025my %DIR = (
398 SDLK_KP8, [1, "north"], 2026 SDLK_KP8, [1, "north"],
399 SDLK_KP9, [2, "northeast"], 2027 SDLK_KP9, [2, "northeast"],
415 2043
416 my $mod = $ev->key_mod; 2044 my $mod = $ev->key_mod;
417 my $sym = $ev->key_sym; 2045 my $sym = $ev->key_sym;
418 2046
419 if ($sym == SDLK_KP5) { 2047 if ($sym == SDLK_KP5) {
420 $::CONN->send ("command stay fire"); 2048 $::CONN->user_send ("stay fire");
2049 } elsif ($sym == SDLK_a) {
2050 $::CONN->user_send ("apply");
2051 } elsif ($sym == SDLK_QUOTE) {
2052 $self->emit ('activate_console');
2053 } elsif ($sym == SDLK_SLASH) {
2054 $self->emit ('activate_console' => '/');
421 } elsif (exists $DIR{$sym}) { 2055 } elsif (exists $DIR{$sym}) {
422 if ($mod & KMOD_SHIFT) { 2056 if ($mod & KMOD_SHIFT) {
423 $self->{shft}++; 2057 $self->{shft}++;
424 $::CONN->send ("command fire $DIR{$sym}[0]"); 2058 $::CONN->user_send ("fire $DIR{$sym}[0]");
425 } elsif ($mod & KMOD_CTRL) { 2059 } elsif ($mod & KMOD_CTRL) {
426 $self->{ctrl}++; 2060 $self->{ctrl}++;
427 $::CONN->send ("command run $DIR{$sym}[0]"); 2061 $::CONN->user_send ("run $DIR{$sym}[0]");
428 } else { 2062 } else {
429 $::CONN->send ("command $DIR{$sym}[1]"); 2063 $::CONN->user_send ("$DIR{$sym}[1]");
430 } 2064 }
431 } 2065 }
432} 2066}
433 2067
434sub key_up { 2068sub key_up {
436 2070
437 my $mod = $ev->key_mod; 2071 my $mod = $ev->key_mod;
438 my $sym = $ev->key_sym; 2072 my $sym = $ev->key_sym;
439 2073
440 if (!($mod & KMOD_SHIFT) && delete $self->{shft}) { 2074 if (!($mod & KMOD_SHIFT) && delete $self->{shft}) {
441 $::CONN->send ("command fire_stop"); 2075 $::CONN->user_send ("fire_stop");
442 } 2076 }
443 if (!($mod & KMOD_CTRL ) && delete $self->{ctrl}) { 2077 if (!($mod & KMOD_CTRL ) && delete $self->{ctrl}) {
444 $::CONN->send ("command run_stop"); 2078 $::CONN->user_send ("run_stop");
2079 }
2080}
2081
2082#############################################################################
2083
2084package CFClient::UI::Animator;
2085
2086use SDL::OpenGL;
2087
2088our @ISA = CFClient::UI::Bin::;
2089
2090sub moveto {
2091 my ($self, $x, $y) = @_;
2092
2093 $self->{moveto} = [$self->{x}, $self->{y}, $x, $y];
2094 $self->{speed} = 0.001;
2095 $self->{time} = 1;
445 } 2096
2097 ::animation_start $self;
446} 2098}
447 2099
4481; 2100sub animate {
2101 my ($self, $interval) = @_;
449 2102
2103 $self->{time} -= $interval * $self->{speed};
2104 if ($self->{time} <= 0) {
2105 $self->{time} = 0;
2106 ::animation_stop $self;
2107 }
2108
2109 my ($x0, $y0, $x1, $y1) = @{$self->{moveto}};
2110
2111 $self->{x} = $x0 * $self->{time} + $x1 * (1 - $self->{time});
2112 $self->{y} = $y0 * $self->{time} + $y1 * (1 - $self->{time});
2113}
2114
2115sub _draw {
2116 my ($self) = @_;
2117
2118 glPushMatrix;
2119 glRotate $self->{time} * 1000, 0, 1, 0;
2120 $self->{children}[0]->draw;
2121 glPopMatrix;
2122}
2123
2124#############################################################################
2125
2126package CFClient::UI::Flopper;
2127
2128our @ISA = CFClient::UI::Button::;
2129
2130sub new {
2131 my $class = shift;
2132
2133 my $self = $class->SUPER::new (
2134 state => 0,
2135 connect_activate => \&toggle_flopper,
2136 @_
2137 );
2138
2139 if ($self->{state}) {
2140 $self->{state} = 0;
2141 $self->toggle_flopper;
2142 }
2143
2144 $self
2145}
2146
2147sub toggle_flopper {
2148 my ($self) = @_;
2149
2150 # TODO: use animation
2151 if ($self->{state} = !$self->{state}) {
2152 $CFClient::UI::ROOT->add ($self->{other});
2153 $self->{other}->move ($self->coord2global (0, $self->{h}));
2154 $self->emit ("open");
2155 } else {
2156 $CFClient::UI::ROOT->remove ($self->{other});
2157 $self->emit ("close");
2158 }
2159
2160 $self->emit (changed => $self->{state});
2161}
2162
2163#############################################################################
2164
2165package CFClient::UI::Root;
2166
2167our @ISA = CFClient::UI::Container::;
2168
2169use SDL::OpenGL;
2170
2171sub check_size {
2172 my ($self) = @_;
2173
2174 $self->size_allocate (0, 0, $::WITH, $::HEIGHT);
2175}
2176
2177sub size_request {
2178 ($::WIDTH, $::HEIGHT)
2179}
2180
2181sub size_allocate {
2182 my ($self, $x, $y, $w, $h) = @_;
2183
2184 $self->_size_allocate ($x, $y, $w, $h);
2185
2186 $_->size_allocate ($_->{x}, $_->{y}, $_->size_request)
2187 for @{$self->{children}};
2188}
2189
2190sub _topleft {
2191 my ($self, $x, $y) = @_;
2192
2193 ($x, $y)
2194}
2195
2196sub update {
2197 my ($self) = @_;
2198
2199 $self->check_size;
2200 ::refresh ();
2201}
2202
2203sub add {
2204 my ($self, $widget) = @_;
2205
2206 $self->SUPER::add ($widget);
2207
2208 $widget->size_allocate (int $widget->{x}, int $widget->{y}, $widget->size_request);
2209}
2210
2211sub on_refresh {
2212 my ($self, $id, $cb) = @_;
2213
2214 $self->{refresh_hook}{$id} = $cb;
2215}
2216
2217sub draw {
2218 my ($self) = @_;
2219
2220 while (my $rcb = delete $self->{refresh_hook}) {
2221 $_->() for values %$rcb;
2222 }
2223
2224 glViewport 0, 0, $::WIDTH, $::HEIGHT;
2225 glClearColor +($::CFG->{fow_intensity}) x 3, 1;
2226 glClear GL_COLOR_BUFFER_BIT;
2227
2228 glMatrixMode GL_PROJECTION;
2229 glLoadIdentity;
2230 glOrtho 0, $::WIDTH, $::HEIGHT, 0, -10000 , 10000;
2231 glMatrixMode GL_MODELVIEW;
2232 glLoadIdentity;
2233
2234 $self->_draw;
2235}
2236
2237#############################################################################
2238
2239package CFClient::UI;
2240
2241$ROOT = new CFClient::UI::Root;
2242
22431
2244

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