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/cvs/deliantra/Deliantra-Client/DC/UI.pm
(Generate patch)

Comparing deliantra/Deliantra-Client/DC/UI.pm (file contents):
Revision 1.276 by root, Sun Jun 4 00:16:01 2006 UTC vs.
Revision 1.279 by root, Mon Jun 5 00:17:47 2006 UTC

548 return if ($draw_x + $self->{w} < 0) || ($draw_x >= $draw_w) 548 return if ($draw_x + $self->{w} < 0) || ($draw_x >= $draw_w)
549 || ($draw_y + $self->{h} < 0) || ($draw_y >= $draw_h); 549 || ($draw_y + $self->{h} < 0) || ($draw_y >= $draw_h);
550 550
551 glPushMatrix; 551 glPushMatrix;
552 glTranslate $self->{x}, $self->{y}, 0; 552 glTranslate $self->{x}, $self->{y}, 0;
553 $self->_draw;
554 glPopMatrix;
555 553
556 if ($self == $HOVER && $self->{can_hover}) { 554 if ($self == $HOVER && $self->{can_hover}) {
557 my ($x, $y) = @$self{qw(x y)};
558
559 glColor 1, 0.8, 0.5, 0.2; 555 glColor 1*0.2, 0.8*0.2, 0.5*0.2, 0.2;
560 glEnable GL_BLEND; 556 glEnable GL_BLEND;
561 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; 557 glBlendFunc GL_ONE, GL_ONE_MINUS_SRC_ALPHA;
562 glBegin GL_QUADS; 558 glBegin GL_QUADS;
563 glVertex $x , $y; 559 glVertex 0 , 0;
564 glVertex $x + $self->{w}, $y; 560 glVertex $self->{w}, 0;
565 glVertex $x + $self->{w}, $y + $self->{h}; 561 glVertex $self->{w}, $self->{h};
566 glVertex $x , $y + $self->{h}; 562 glVertex 0 , $self->{h};
567 glEnd; 563 glEnd;
568 glDisable GL_BLEND; 564 glDisable GL_BLEND;
569 } 565 }
570 566
571 if ($ENV{CFPLUS_DEBUG} & 1) { 567 if ($ENV{CFPLUS_DEBUG} & 1) {
572 glPushMatrix; 568 glPushMatrix;
573 glColor 1, 1, 0, 1; 569 glColor 1, 1, 0, 1;
574 glTranslate $self->{x} + 0.375, $self->{y} + 0.375; 570 glTranslate 0.375, 0.375;
575 glBegin GL_LINE_LOOP; 571 glBegin GL_LINE_LOOP;
576 glVertex 0 , 0; 572 glVertex 0 , 0;
577 glVertex $self->{w} - 1, 0; 573 glVertex $self->{w} - 1, 0;
578 glVertex $self->{w} - 1, $self->{h} - 1; 574 glVertex $self->{w} - 1, $self->{h} - 1;
579 glVertex 0 , $self->{h} - 1; 575 glVertex 0 , $self->{h} - 1;
580 glEnd; 576 glEnd;
581 glPopMatrix; 577 glPopMatrix;
582 #CFClient::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw; 578 #CFClient::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
583 } 579 }
580
581 $self->_draw;
582 glPopMatrix;
584} 583}
585 584
586sub _draw { 585sub _draw {
587 my ($self) = @_; 586 my ($self) = @_;
588 587
626 625
627 if ($color && (@$color < 4 || $color->[3])) { 626 if ($color && (@$color < 4 || $color->[3])) {
628 my ($w, $h) = @$self{qw(w h)}; 627 my ($w, $h) = @$self{qw(w h)};
629 628
630 glEnable GL_BLEND; 629 glEnable GL_BLEND;
631 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; 630 glBlendFunc GL_ONE, GL_ONE_MINUS_SRC_ALPHA;
632 glColor @$color; 631 glColor_premultiply @$color;
633 632
634 glBegin GL_QUADS; 633 glBegin GL_QUADS;
635 glVertex 0 , 0; 634 glVertex 0 , 0;
636 glVertex 0 , $h; 635 glVertex 0 , $h;
637 glVertex $w, $h; 636 glVertex $w, $h;
856 my $tex = $self->{texture} 855 my $tex = $self->{texture}
857 or return; 856 or return;
858 857
859 glEnable GL_TEXTURE_2D; 858 glEnable GL_TEXTURE_2D;
860 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; 859 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
861 glColor 1, 1, 1, 1; 860 glColor 0, 0, 0, 1;
862 861
863 $tex->draw_quad_alpha_premultiplied (0, 0, $w, $h); 862 $tex->draw_quad_alpha_premultiplied (0, 0, $w, $h);
864 863
865 glDisable GL_TEXTURE_2D; 864 glDisable GL_TEXTURE_2D;
866} 865}
1035 1034
1036 if ($self->{bg}) { 1035 if ($self->{bg}) {
1037 my ($w, $h) = @$self{qw(w h)}; 1036 my ($w, $h) = @$self{qw(w h)};
1038 1037
1039 glEnable GL_BLEND; 1038 glEnable GL_BLEND;
1040 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; 1039 glBlendFunc GL_ONE, GL_ONE_MINUS_SRC_ALPHA;
1041 glColor @{ $self->{bg} }; 1040 glColor_premultiply @{ $self->{bg} };
1042 1041
1043 glBegin GL_QUADS; 1042 glBegin GL_QUADS;
1044 glVertex 0 , 0; 1043 glVertex 0 , 0;
1045 glVertex 0 , $h; 1044 glVertex 0 , $h;
1046 glVertex $w, $h; 1045 glVertex $w, $h;
1160 my $dy = $ev->{y} - $oy; 1159 my $dy = $ev->{y} - $oy;
1161 1160
1162 $self->{force_w} = $bw + $dx * ($mx ? -1 : 1); 1161 $self->{force_w} = $bw + $dx * ($mx ? -1 : 1);
1163 $self->{force_h} = $bh + $dy * ($my ? -1 : 1); 1162 $self->{force_h} = $bh + $dy * ($my ? -1 : 1);
1164 1163
1164 $self->move_abs ($wx + $dx * $mx, $wy + $dy * $my);
1165 $self->realloc; 1165 $self->realloc;
1166 $self->move_abs ($wx + $dx * $mx, $wy + $dy * $my);
1167 }; 1166 };
1168 1167
1169 } elsif ($lr ^ $td) { 1168 } elsif ($lr ^ $td) {
1170 my ($ox, $oy) = ($ev->{x}, $ev->{y}); 1169 my ($ox, $oy) = ($ev->{x}, $ev->{y});
1171 my ($bx, $by) = ($self->{x}, $self->{y}); 1170 my ($bx, $by) = ($self->{x}, $self->{y});
1174 my ($ev, $x, $y) = @_; 1173 my ($ev, $x, $y) = @_;
1175 1174
1176 ($x, $y) = ($ev->{x}, $ev->{y}); 1175 ($x, $y) = ($ev->{x}, $ev->{y});
1177 1176
1178 $self->move_abs ($bx + $x - $ox, $by + $y - $oy); 1177 $self->move_abs ($bx + $x - $ox, $by + $y - $oy);
1178 # HACK: the next line is required to enforce placement
1179 $self->{parent}->size_allocate ($self->{parent}{w}, $self->{parent}{h});
1179 }; 1180 };
1180 } else { 1181 } else {
1181 return 0; 1182 return 0;
1182 } 1183 }
1183 1184
1634 }; 1635 };
1635 1636
1636 glEnable GL_TEXTURE_2D; 1637 glEnable GL_TEXTURE_2D;
1637 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; 1638 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
1638 1639
1640 glColor_premultiply @{$self->{fg}}
1639 if ($tex->{format} == GL_ALPHA) { 1641 if $tex->{format} == GL_ALPHA;
1640 glColor @{$self->{fg}}; 1642
1641 $tex->draw_quad_alpha ($self->{ox}, $self->{oy});
1642 } else {
1643 $tex->draw_quad_alpha_premultiplied ($self->{ox}, $self->{oy}); 1643 $tex->draw_quad_alpha_premultiplied ($self->{ox}, $self->{oy});
1644 }
1645 1644
1646 glDisable GL_TEXTURE_2D; 1645 glDisable GL_TEXTURE_2D;
1647} 1646}
1648 1647
1649############################################################################# 1648#############################################################################
1782 my ($self) = @_; 1781 my ($self) = @_;
1783 1782
1784 local $self->{fg} = $self->{fg}; 1783 local $self->{fg} = $self->{fg};
1785 1784
1786 if ($FOCUS == $self) { 1785 if ($FOCUS == $self) {
1787 glColor @{$self->{active_bg}}; 1786 glColor_premultiply @{$self->{active_bg}};
1788 $self->{fg} = $self->{active_fg}; 1787 $self->{fg} = $self->{active_fg};
1789 } else { 1788 } else {
1790 glColor @{$self->{bg}}; 1789 glColor_premultiply @{$self->{bg}};
1791 } 1790 }
1792 1791
1793 glEnable GL_BLEND; 1792 glEnable GL_BLEND;
1794 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; 1793 glBlendFunc GL_ONE, GL_ONE_MINUS_SRC_ALPHA;
1795 glBegin GL_QUADS; 1794 glBegin GL_QUADS;
1796 glVertex 0 , 0; 1795 glVertex 0 , 0;
1797 glVertex 0 , $self->{h}; 1796 glVertex 0 , $self->{h};
1798 glVertex $self->{w}, $self->{h}; 1797 glVertex $self->{w}, $self->{h};
1799 glVertex $self->{w}, 0; 1798 glVertex $self->{w}, 0;
1909} 1908}
1910 1909
1911sub _draw { 1910sub _draw {
1912 my ($self) = @_; 1911 my ($self) = @_;
1913 1912
1914 local $self->{fg} = $self->{fg}; 1913 local $self->{fg} = $GRAB == $self ? $self->{active_fg} : $self->{fg};
1915
1916 if ($GRAB == $self) {
1917 $self->{fg} = $self->{active_fg};
1918 }
1919 1914
1920 glEnable GL_TEXTURE_2D; 1915 glEnable GL_TEXTURE_2D;
1921 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; 1916 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
1922 glColor 0, 0, 0, 1; 1917 glColor 0, 0, 0, 1;
1923 1918
2148 2143
2149 my $h1 = $self->{h} * (1 - $ycut1); 2144 my $h1 = $self->{h} * (1 - $ycut1);
2150 my $h2 = $self->{h} * (1 - $ycut2); 2145 my $h2 = $self->{h} * (1 - $ycut2);
2151 2146
2152 glEnable GL_BLEND; 2147 glEnable GL_BLEND;
2153 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; 2148 glBlendFuncSeparate GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
2149 GL_ONE, GL_ONE_MINUS_SRC_ALPHA;
2154 glEnable GL_TEXTURE_2D; 2150 glEnable GL_TEXTURE_2D;
2155 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; 2151 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
2156 2152
2157 glBindTexture GL_TEXTURE_2D, $t1->{name}; 2153 glBindTexture GL_TEXTURE_2D, $t1->{name};
2158 glBegin GL_QUADS; 2154 glBegin GL_QUADS;
2570 2566
2571 delete $self->{texture}; 2567 delete $self->{texture};
2572 } 2568 }
2573 2569
2574 $self->{texture} ||= new_from_opengl CFClient::Texture $W, $H, sub { 2570 $self->{texture} ||= new_from_opengl CFClient::Texture $W, $H, sub {
2575 glClearColor 0.5, 0.5, 0.5, 0; 2571 glClearColor 0, 0, 0, 0;
2576 glClear GL_COLOR_BUFFER_BIT; 2572 glClear GL_COLOR_BUFFER_BIT;
2577 2573
2578 my $top = int $self->{children}[1]{range}[0]; 2574 my $top = int $self->{children}[1]{range}[0];
2579 2575
2580 my $y0 = $top; 2576 my $y0 = $top;
2615sub _draw { 2611sub _draw {
2616 my ($self) = @_; 2612 my ($self) = @_;
2617 2613
2618 glEnable GL_TEXTURE_2D; 2614 glEnable GL_TEXTURE_2D;
2619 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; 2615 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
2620 glColor 1, 1, 1, 1; 2616 glColor 0, 0, 0, 1;
2621 $self->{texture}->draw_quad_alpha (0, 0, $self->{children}[0]{w}, $self->{children}[0]{h}); 2617 $self->{texture}->draw_quad_alpha_premultiplied (0, 0, $self->{children}[0]{w}, $self->{children}[0]{h});
2622 glDisable GL_TEXTURE_2D; 2618 glDisable GL_TEXTURE_2D;
2623 2619
2624 $self->{children}[1]->draw; 2620 $self->{children}[1]->draw;
2625 2621
2626} 2622}
2853 my $tex = $::CONN->{texture}[$::CONN->{faceid}[$face || $self->{face}]]; 2849 my $tex = $::CONN->{texture}[$::CONN->{faceid}[$face || $self->{face}]];
2854 2850
2855 if ($tex) { 2851 if ($tex) {
2856 glEnable GL_TEXTURE_2D; 2852 glEnable GL_TEXTURE_2D;
2857 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; 2853 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE;
2858 glColor 1, 1, 1, 1; 2854 glColor 0, 0, 0, 1;
2859 $tex->draw_quad_alpha (0, 0, $self->{w}, $self->{h}); 2855 $tex->draw_quad_alpha (0, 0, $self->{w}, $self->{h});
2860 glDisable GL_TEXTURE_2D; 2856 glDisable GL_TEXTURE_2D;
2861 } 2857 }
2862} 2858}
2863 2859

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