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Comparing deliantra/Deliantra-Client/DC/UI.pm (file contents):
Revision 1.28 by root, Sun Apr 9 00:06:10 2006 UTC vs.
Revision 1.33 by root, Sun Apr 9 01:37:58 2006 UTC

6 6
7use SDL::OpenGL; 7use SDL::OpenGL;
8use SDL::OpenGL::Constants; 8use SDL::OpenGL::Constants;
9 9
10our $FOCUS; # the widget with current focus 10our $FOCUS; # the widget with current focus
11our @ACTIVE_WIDGETS; 11#our @ACTIVE_WIDGETS;
12 12
13# class methods for events 13# class methods for events
14sub feed_sdl_key_down_event { $FOCUS->key_down ($_[0]) if $FOCUS } 14sub feed_sdl_key_down_event { $FOCUS->key_down ($_[0]) if $FOCUS }
15sub feed_sdl_key_up_event { $FOCUS->key_up ($_[0]) if $FOCUS } 15sub feed_sdl_key_up_event { $FOCUS->key_up ($_[0]) if $FOCUS }
16sub feed_sdl_button_down_event { $FOCUS->button_down ($_[0]) if $FOCUS } 16sub feed_sdl_button_down_event { }
17sub feed_sdl_button_up_event { $FOCUS->button_up ($_[0]) if $FOCUS } 17sub feed_sdl_button_up_event { }
18 18
19sub new { 19sub new {
20 my $class = shift; 20 my $class = shift;
21 21
22 bless { @_ }, $class 22 bless { @_ }, $class
23} 23}
24 24
25sub activate { 25#sub activate {
26 push @ACTIVE_WIDGETS, $_[0]; 26# push @ACTIVE_WIDGETS, $_[0];
27 Scalar::Util::weaken $ACTIVE_WIDGETS[-1]; 27# Scalar::Util::weaken $ACTIVE_WIDGETS[-1];
28} 28#}
29 29
30sub deactivate { 30#sub deactivate {
31 @ACTIVE_WIDGETS = 31# @ACTIVE_WIDGETS =
32 sort { $a->{z} <=> $b->{z} } 32# sort { $a->{z} <=> $b->{z} }
33 grep { $_ && $_ != $_[0] } 33# grep { $_ && $_ != $_[0] }
34 @ACTIVE_WIDGETS; 34# @ACTIVE_WIDGETS;
35} 35#}
36 36
37sub move { 37sub move {
38 my ($self, $x, $y, $z) = @_; 38 my ($self, $x, $y, $z) = @_;
39 $self->{x} = $x; 39 $self->{x} = $x;
40 $self->{y} = $y; 40 $self->{y} = $y;
92sub _draw { 92sub _draw {
93 my ($widget) = @_; 93 my ($widget) = @_;
94} 94}
95 95
96sub bbox { 96sub bbox {
97 my ($widget) = @_; 97 my ($self) = @_;
98 my ($w, $h) = $self->size_request;
99 (
100 $self->{x},
101 $self->{y},
102 $self->{x} = $w,
103 $self->{y} = $h
104 )
105}
106
107sub del_parent { $_[0]->{parent} = undef }
108
109sub set_parent {
110 my ($self, $par) = @_;
111
112 $self->{parent} = $par;
113 Scalar::Util::weaken $self->{parent};
114}
115
116sub get_parent {
117 $_[0]->{parent}
118}
119
120sub update {
121 my ($self) = @_;
122
123 $self->{parent}->update
124 if $self->{parent};
98} 125}
99 126
100sub DESTROY { 127sub DESTROY {
101 my ($self) = @_; 128 my ($self) = @_;
102 129
103 $self->deactivate; 130 #$self->deactivate;
104} 131}
105 132
106package Crossfire::Client::Widget::Container; 133package Crossfire::Client::Widget::Container;
107 134
108our @ISA = Crossfire::Client::Widget::; 135our @ISA = Crossfire::Client::Widget::;
109 136
110use SDL::OpenGL; 137use SDL::OpenGL;
111 138
112sub add { $_[0]->{child} = $_[1] } 139sub add { $_[0]->{child} = $_[1]; $_[1]->set_parent ($_[0]); $_[1]->update }
113sub get { $_[0]->{child} } 140sub get { $_[0]->{child} }
141sub remove {
142 my ($self, $chld) = @_;
143 delete $self->{child}
144 if $self->{child} == $chld;
145}
114 146
115sub size_request { $_[0]->{child}->size_request if $_[0]->{child} } 147sub size_request { $_[0]->{child}->size_request if $_[0]->{child} }
116 148
117sub _draw { die "Containers can't be drawn!" } 149sub _draw { die "Containers can't be drawn!" }
150
151package Crossfire::Client::Widget::Toplevel;
152
153our @ISA = Crossfire::Client::Widget::;
154
155use SDL::OpenGL;
156
157sub add {
158 my ($self, $chld) = @_;
159
160 push @{$self->{childs}}, $chld;
161 @{$self->{childs}} =
162 sort { $a->{z} <=> $b->{z} }
163 @{$self->{childs}};
164
165 $chld->set_parent ($self);
166}
167
168sub remove {
169 my ($self, $chld) = @_;
170 @{$self->{childs}} =
171 sort { $a->{z} <=> $b->{z} }
172 grep { $_ && $_ != $_[0] }
173 @{$self->{childs}}
174}
175
176sub update {
177 my ($self) = @_;
178 ::refresh ();
179}
180
181sub _draw {
182 my ($self) = @_;
183
184 $_->draw for @{$self->{childs}};
185}
118 186
119package Crossfire::Client::Widget::Window; 187package Crossfire::Client::Widget::Window;
120 188
121our @ISA = Crossfire::Client::Widget::Container::; 189our @ISA = Crossfire::Client::Widget::Container::;
122 190
123use SDL::OpenGL; 191use SDL::OpenGL;
124 192
125sub add { 193sub add {
126 my ($self, $chld) = @_; 194 my ($self, $chld) = @_;
127 $self->SUPER::add ($chld); 195 $self->SUPER::add ($chld);
196 $chld->set_parent ($self);
128 $self->render_chld; #TODO: Move this to the size_request event propably? 197 $self->update; #TODO: Move this to the size_request event propably?
198}
199
200sub remove {
201 my ($self) = @_;
202 # TODO FIXME: removing a child from a window will crash, see render_chld
203 $self->update;
204}
205
206sub update {
207 my ($self) = @_;
208 $self->render_chld;
129} 209}
130 210
131sub render_chld { 211sub render_chld {
132 my ($self) = @_; 212 my ($self) = @_;
133 my $chld = $self->get; 213 my $chld = $self->get;
148} 228}
149 229
150sub _draw { 230sub _draw {
151 my ($self) = @_; 231 my ($self) = @_;
152 232
153 my ($w, $h) = $self->size_request;#TODO# use widht/height of texture 233 my ($w, $h) = $self->size_request;#TODO# use width/height of texture
234
154 my $tex = $self->{texture} 235 my $tex = $self->{texture}
155 or return; 236 or return;
156 237
157 glEnable GL_BLEND; 238 glEnable GL_BLEND;
158 glEnable GL_TEXTURE_2D; 239 glEnable GL_TEXTURE_2D;
159 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; 240 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
160 glBindTexture GL_TEXTURE_2D, $tex->{name}; 241 glBindTexture GL_TEXTURE_2D, $tex->{name};
161 242
162 glColor 1, 1, 1; 243 glColor 1, 0, 1;
163 244
164 glBegin GL_QUADS; 245 glBegin GL_QUADS;
165 glTexCoord 0, 0; glVertex 0, 0; 246 glTexCoord 0, 0; glVertex 0, 0;
166 glTexCoord 0, 1; glVertex 0, $h; 247 glTexCoord 0, 1; glVertex 0, $h;
167 glTexCoord 1, 1; glVertex $w, $h; 248 glTexCoord 1, 1; glVertex $w, $h;
180 261
181sub size_request { 262sub size_request {
182 my ($self) = @_; 263 my ($self) = @_;
183 my $chld = $self->get 264 my $chld = $self->get
184 or return (0, 0); 265 or return (0, 0);
266
267 $chld->move (2, 2);
268
185 map { $_ + 4 } $chld->size_request; 269 map { $_ + 4 } $chld->size_request;
186} 270}
187 271
188sub _draw { 272sub _draw {
189 my ($self) = @_; 273 my ($self) = @_;
190 274
191 my $chld = $self->get; 275 my $chld = $self->get;
192 276
193 $chld->move (2, 2, 0); #TODO:move to size_request
194
195 my ($w, $h) = $chld->size_request; 277 my ($w, $h) = $chld->size_request;
196 278
197 glColor 1, 0, 0;
198 glBegin GL_QUADS; 279 glBegin GL_QUADS;
280 glColor 0, 0, 0;
199 glTexCoord 0, 0; glVertex 0 , 0; 281 glTexCoord 0, 0; glVertex 0 , 0;
200 glTexCoord 0, 1; glVertex 0 , $h + 4; 282 glTexCoord 0, 1; glVertex 0 , $h + 4;
201 glTexCoord 1, 1; glVertex $w + 4 , $h + 4; 283 glTexCoord 1, 1; glVertex $w + 4 , $h + 4;
202 glTexCoord 1, 0; glVertex $w + 4 , 0; 284 glTexCoord 1, 0; glVertex $w + 4 , 0;
203 glEnd; 285 glEnd;
204 286
205 $chld->draw; 287 $chld->draw;
206} 288}
207 289
290package Crossfire::Client::Widget::FancyFrame;
291
292our @ISA = Crossfire::Client::Widget::Frame::;
293
294use SDL::OpenGL;
295
296#TODO: implement themed frame
297
208package Crossfire::Client::Widget::Table; 298package Crossfire::Client::Widget::Table;
209 299
210our @ISA = Crossfire::Client::Widget::Container::; 300our @ISA = Crossfire::Client::Widget::Container::;
211 301
212use SDL::OpenGL; 302use SDL::OpenGL;
213 303
214sub add { 304sub add {
215 my ($self, $x, $y, $chld) = @_; 305 my ($self, $x, $y, $chld) = @_;
306 my $old_chld = $self->{childs}[$y][$x];
307
216 $self->{childs}[$y][$x] = $chld; 308 $self->{childs}[$y][$x] = $chld;
309 $chld->set_parent ($self);
310 $self->update;
217} 311}
218 312
219sub max_row_height { 313sub max_row_height {
220 my ($self, $row) = @_; 314 my ($self, $row) = @_;
221 315
293use SDL::OpenGL; 387use SDL::OpenGL;
294 388
295sub add { 389sub add {
296 my ($self, $chld) = @_; 390 my ($self, $chld) = @_;
297 push @{$self->{childs}}, $chld; 391 push @{$self->{childs}}, $chld;
392 $chld->set_parent ($self);
393 $self->update;
298} 394}
299 395
300sub size_request { 396sub size_request {
301 my ($self) = @_; 397 my ($self) = @_;
302 398
329use SDL::OpenGL; 425use SDL::OpenGL;
330 426
331sub new { 427sub new {
332 my ($class, $x, $y, $z, $height, $text) = @_; 428 my ($class, $x, $y, $z, $height, $text) = @_;
333 429
430 # TODO: color, and make height, xyz etc. optional
334 my $self = $class->SUPER::new (x => $x, y => $y, z => $z, height => $height); 431 my $self = $class->SUPER::new (x => $x, y => $y, z => $z, height => $height);
335 432
336 $self->set_text ($text); 433 $self->set_text ($text);
337 434
338 $self 435 $self
340 437
341sub set_text { 438sub set_text {
342 my ($self, $text) = @_; 439 my ($self, $text) = @_;
343 440
344 $self->{text} = $text; 441 $self->{text} = $text;
345
346 $self->{texture} = new_from_text Crossfire::Client::Texture $text, $self->{height}; 442 $self->{texture} = new_from_text Crossfire::Client::Texture $text, $self->{height};
443
444 $self->update;
347} 445}
348 446
349sub get_text { 447sub get_text {
350 my ($self, $text) = @_; 448 my ($self, $text) = @_;
351 449
366 464
367 my $tex = $self->{texture}; 465 my $tex = $self->{texture};
368 466
369 glEnable GL_BLEND; 467 glEnable GL_BLEND;
370 glEnable GL_TEXTURE_2D; 468 glEnable GL_TEXTURE_2D;
469 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
371 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; 470 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
372 glBindTexture GL_TEXTURE_2D, $tex->{name}; 471 glBindTexture GL_TEXTURE_2D, $tex->{name};
373 472
374 glColor 1, 0, 1; 473 glColor 1, 1, 1, 0.6; # TODO color
375 474
376 glBegin GL_QUADS; 475 glBegin GL_QUADS;
377 glTexCoord 0, 0; glVertex 0 , 0; 476 glTexCoord 0, 0; glVertex 0 , 0;
378 glTexCoord 0, 1; glVertex 0 , $tex->{height}; 477 glTexCoord 0, 1; glVertex 0 , $tex->{height};
379 glTexCoord 1, 1; glVertex $tex->{width}, $tex->{height}; 478 glTexCoord 1, 1; glVertex $tex->{width}, $tex->{height};
382 481
383 glDisable GL_BLEND; 482 glDisable GL_BLEND;
384 glDisable GL_TEXTURE_2D; 483 glDisable GL_TEXTURE_2D;
385} 484}
386 485
486package Crossfire::Client::Widget::TextEntry;
487
488our @ISA = Crossfire::Client::Widget::Label::;
489
490use SDL;
491use SDL::OpenGL;
492
493sub key_down {
494 my ($self, $ev) = @_;
495
496 my $mod = $ev->key_mod;
497 my $sym = $ev->key_sym;
498
499 $ev->set_unicode (1);
500 my $uni = $ev->key_unicode;
501
502 my $text = $self->get_text;
503
504 if ($sym == SDLK_BACKSPACE) {
505 substr $text, -1, 1, '';
506
507 } elsif ($uni) {
508 $text .= chr $uni;
509 }
510 $self->set_text ($text);
511}
512
513
514# XXX: TextView isn't neccessary with pango multiline text rendering
387package Crossfire::Client::Widget::TextView; 515package Crossfire::Client::Widget::TextView;
388 516
389use strict; 517use strict;
390 518
391our @ISA = qw/Crossfire::Client::Widget/; 519our @ISA = qw/Crossfire::Client::Widget/;
392 520
393use SDL::OpenGL; 521use SDL::OpenGL;
394use SDL::OpenGL::Constants; 522use SDL::OpenGL::Constants;
523
524sub new {
525 my ($class, $text, $h) = @_;
526 my $self = $class->SUPER::new ();
527
528 $self->{txt_height} = $h;
529 @{$self->{lines}} = split /\r?\n/, $text;
530
531 for (split /\r?\n/, $text) {
532 $self->add_line ($_);
533 }
534 $self
535}
536
537#sub render_lines {
538# my ($self) = @_;
539#
540# $self->{txt_lines} = [];
541#
542# for (@{$self->{lines}}) {
543# push @{$self->{txt_lines}},
544# new_from_ttf Crossfire::Client::Texture $self->{ttf}, $_;
545# }
546#}
395 547
396sub add_line { 548sub add_line {
397 my ($self, $line) = @_; 549 my ($self, $line) = @_;
398 push @{$self->{lines}}, $line; 550 push @{$self->{lines}}, $line;
399}
400 551
552 push @{$self->{txt_lines}},
553 new_from_text Crossfire::Client::Texture $line, $self->{txt_height};
554}
555
556sub size_request {
557 my ($self) = @_;
558
559 my $w = 0;
560 my $h = 0;
561
562 for (@{$self->{txt_lines}}) {
563 if ($w < $_->{width}) { $w = $_->{width} }
564 $h += $_->{height};
565 }
566
567 return ($w, $h);
568}
569
401sub _draw { 570sub draw_line {
402 my ($self) = @_; 571 my ($self, $tex, $y) = @_;
403 572
573 glBindTexture GL_TEXTURE_2D, $tex->{name};
574
575 glColor 1, 0, 1;
576
577 glBegin GL_QUADS;
578 glTexCoord 0, 0; glVertex 0 , $y;
579 glTexCoord 0, 1; glVertex 0 , $y + $tex->{height};
580 glTexCoord 1, 1; glVertex $tex->{width}, $y + $tex->{height};
581 glTexCoord 1, 0; glVertex $tex->{width}, $y;
582 glEnd;
583}
584
585sub _draw {
586 my ($self) = @_;
587
588 glEnable GL_BLEND;
589 glEnable GL_TEXTURE_2D;
590 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;#DECAL;
591
592 my $l = 0;
593 for (@{$self->{txt_lines}}) {
594 $self->draw_line ($_, $l);
595 $l += $_->{height};
596 }
597
598 glDisable GL_BLEND;
599 glDisable GL_TEXTURE_2D;
404} 600}
405 601
406package Crossfire::Client::Widget::MapWidget; 602package Crossfire::Client::Widget::MapWidget;
407 603
408use strict; 604use strict;

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