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Comparing deliantra/Deliantra-Client/DC/UI.pm (file contents):
Revision 1.3 by elmex, Fri Apr 7 18:16:51 2006 UTC vs.
Revision 1.33 by root, Sun Apr 9 01:37:58 2006 UTC

1package Client::Widget; 1package Crossfire::Client::Widget;
2
2use strict; 3use strict;
3 4
5use Scalar::Util;
6
7use SDL::OpenGL;
8use SDL::OpenGL::Constants;
9
4our $FOCUS; # the widget with current focus 10our $FOCUS; # the widget with current focus
5our %ACTIVE_WIDGETS; 11#our @ACTIVE_WIDGETS;
6 12
7# class methods for events 13# class methods for events
8sub feed_sdl_key_down_event { $FOCUS->key_down ($_[0]) if $FOCUS } 14sub feed_sdl_key_down_event { $FOCUS->key_down ($_[0]) if $FOCUS }
9sub feed_sdl_key_up_event { $FOCUS->key_up ($_[0]) if $FOCUS } 15sub feed_sdl_key_up_event { $FOCUS->key_up ($_[0]) if $FOCUS }
10sub feed_sdl_button_down_event { $FOCUS->button_down ($_[0]) if $FOCUS } 16sub feed_sdl_button_down_event { }
11sub feed_sdl_button_up_event { $FOCUS->button_up ($_[0]) if $FOCUS } 17sub feed_sdl_button_up_event { }
12 18
13sub new { 19sub new {
14 my $class = shift; 20 my $class = shift;
15 my $self = { @_ };
16 bless $self, $class;
17 return $self;
18}
19 21
22 bless { @_ }, $class
23}
24
20sub activate { 25#sub activate {
21 $ACTIVE_WIDGETS{$_[0]} = $_[0]; 26# push @ACTIVE_WIDGETS, $_[0];
22} 27# Scalar::Util::weaken $ACTIVE_WIDGETS[-1];
28#}
29
23sub deactivate { 30#sub deactivate {
24 delete $ACTIVE_WIDGETS{$_[0]}; 31# @ACTIVE_WIDGETS =
32# sort { $a->{z} <=> $b->{z} }
33# grep { $_ && $_ != $_[0] }
34# @ACTIVE_WIDGETS;
35#}
36
37sub move {
38 my ($self, $x, $y, $z) = @_;
39 $self->{x} = $x;
40 $self->{y} = $y;
41 $self->{z} = $z if defined $z;
42}
43
44sub needs_redraw {
45 0
46}
47
48sub size_request {
49 die "size_request is abtract";
25} 50}
26 51
27sub focus_in { 52sub focus_in {
28 my ($widget) = @_; 53 my ($widget) = @_;
29 $FOCUS = $widget; 54 $FOCUS = $widget;
30} 55}
56
31sub focus_out { 57sub focus_out {
32 my ($widget) = @_; 58 my ($widget) = @_;
33} 59}
60
34sub key_down { 61sub key_down {
35 my ($widget, $sdlev) = @_; 62 my ($widget, $sdlev) = @_;
36} 63}
64
37sub key_up { 65sub key_up {
38 my ($widget, $sdlev) = @_; 66 my ($widget, $sdlev) = @_;
39} 67}
68
40sub button_down { 69sub button_down {
41 my ($widget, $sdlev) = @_; 70 my ($widget, $sdlev) = @_;
42} 71}
72
43sub button_up { 73sub button_up {
44 my ($widget, $sdlev) = @_; 74 my ($widget, $sdlev) = @_;
45} 75}
76
77sub w { $_[0]->{w} }
78sub h { $_[0]->{h} }
79sub x { $_[0]->{x} = $_[1] if $_[1]; $_[0]->{x} }
80sub y { $_[0]->{y} = $_[1] if $_[1]; $_[0]->{y} }
81sub z { $_[0]->{z} = $_[1] if $_[1]; $_[0]->{z} }
82
46sub draw { 83sub draw {
84 my ($self) = @_;
85
86 glPushMatrix;
87 glTranslate $self->{x}, $self->{y}, 0;
88 $self->_draw;
89 glPopMatrix;
90}
91
92sub _draw {
47 my ($widget) = @_; 93 my ($widget) = @_;
48} 94}
95
49sub bbox { 96sub bbox {
50 my ($widget) = @_; 97 my ($self) = @_;
98 my ($w, $h) = $self->size_request;
99 (
100 $self->{x},
101 $self->{y},
102 $self->{x} = $w,
103 $self->{y} = $h
104 )
51} 105}
52 106
53package Client::TextView; 107sub del_parent { $_[0]->{parent} = undef }
108
109sub set_parent {
110 my ($self, $par) = @_;
111
112 $self->{parent} = $par;
113 Scalar::Util::weaken $self->{parent};
114}
115
116sub get_parent {
117 $_[0]->{parent}
118}
119
120sub update {
121 my ($self) = @_;
122
123 $self->{parent}->update
124 if $self->{parent};
125}
126
127sub DESTROY {
128 my ($self) = @_;
129
130 #$self->deactivate;
131}
132
133package Crossfire::Client::Widget::Container;
134
135our @ISA = Crossfire::Client::Widget::;
136
137use SDL::OpenGL;
138
139sub add { $_[0]->{child} = $_[1]; $_[1]->set_parent ($_[0]); $_[1]->update }
140sub get { $_[0]->{child} }
141sub remove {
142 my ($self, $chld) = @_;
143 delete $self->{child}
144 if $self->{child} == $chld;
145}
146
147sub size_request { $_[0]->{child}->size_request if $_[0]->{child} }
148
149sub _draw { die "Containers can't be drawn!" }
150
151package Crossfire::Client::Widget::Toplevel;
152
153our @ISA = Crossfire::Client::Widget::;
154
155use SDL::OpenGL;
156
157sub add {
158 my ($self, $chld) = @_;
159
160 push @{$self->{childs}}, $chld;
161 @{$self->{childs}} =
162 sort { $a->{z} <=> $b->{z} }
163 @{$self->{childs}};
164
165 $chld->set_parent ($self);
166}
167
168sub remove {
169 my ($self, $chld) = @_;
170 @{$self->{childs}} =
171 sort { $a->{z} <=> $b->{z} }
172 grep { $_ && $_ != $_[0] }
173 @{$self->{childs}}
174}
175
176sub update {
177 my ($self) = @_;
178 ::refresh ();
179}
180
181sub _draw {
182 my ($self) = @_;
183
184 $_->draw for @{$self->{childs}};
185}
186
187package Crossfire::Client::Widget::Window;
188
189our @ISA = Crossfire::Client::Widget::Container::;
190
191use SDL::OpenGL;
192
193sub add {
194 my ($self, $chld) = @_;
195 $self->SUPER::add ($chld);
196 $chld->set_parent ($self);
197 $self->update; #TODO: Move this to the size_request event propably?
198}
199
200sub remove {
201 my ($self) = @_;
202 # TODO FIXME: removing a child from a window will crash, see render_chld
203 $self->update;
204}
205
206sub update {
207 my ($self) = @_;
208 $self->render_chld;
209}
210
211sub render_chld {
212 my ($self) = @_;
213 my $chld = $self->get;
214 my ($w, $h) = $self->size_request;
215
216 $self->{texture} =
217 Crossfire::Client::Texture->new_from_opengl (
218 $w, $h, sub { $chld->draw }
219 );
220 $self->{texture}->upload;
221}
222
223sub size_request {
224 my ($self) = @_;
225 my $chld = $self->get
226 or return (0, 0);
227 $chld->size_request
228}
229
230sub _draw {
231 my ($self) = @_;
232
233 my ($w, $h) = $self->size_request;#TODO# use width/height of texture
234
235 my $tex = $self->{texture}
236 or return;
237
238 glEnable GL_BLEND;
239 glEnable GL_TEXTURE_2D;
240 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
241 glBindTexture GL_TEXTURE_2D, $tex->{name};
242
243 glColor 1, 0, 1;
244
245 glBegin GL_QUADS;
246 glTexCoord 0, 0; glVertex 0, 0;
247 glTexCoord 0, 1; glVertex 0, $h;
248 glTexCoord 1, 1; glVertex $w, $h;
249 glTexCoord 1, 0; glVertex $w, 0;
250 glEnd;
251
252 glDisable GL_BLEND;
253 glDisable GL_TEXTURE_2D;
254}
255
256package Crossfire::Client::Widget::Frame;
257
258our @ISA = Crossfire::Client::Widget::Container::;
259
260use SDL::OpenGL;
261
262sub size_request {
263 my ($self) = @_;
264 my $chld = $self->get
265 or return (0, 0);
266
267 $chld->move (2, 2);
268
269 map { $_ + 4 } $chld->size_request;
270}
271
272sub _draw {
273 my ($self) = @_;
274
275 my $chld = $self->get;
276
277 my ($w, $h) = $chld->size_request;
278
279 glBegin GL_QUADS;
280 glColor 0, 0, 0;
281 glTexCoord 0, 0; glVertex 0 , 0;
282 glTexCoord 0, 1; glVertex 0 , $h + 4;
283 glTexCoord 1, 1; glVertex $w + 4 , $h + 4;
284 glTexCoord 1, 0; glVertex $w + 4 , 0;
285 glEnd;
286
287 $chld->draw;
288}
289
290package Crossfire::Client::Widget::FancyFrame;
291
292our @ISA = Crossfire::Client::Widget::Frame::;
293
294use SDL::OpenGL;
295
296#TODO: implement themed frame
297
298package Crossfire::Client::Widget::Table;
299
300our @ISA = Crossfire::Client::Widget::Container::;
301
302use SDL::OpenGL;
303
304sub add {
305 my ($self, $x, $y, $chld) = @_;
306 my $old_chld = $self->{childs}[$y][$x];
307
308 $self->{childs}[$y][$x] = $chld;
309 $chld->set_parent ($self);
310 $self->update;
311}
312
313sub max_row_height {
314 my ($self, $row) = @_;
315
316 my $hs = 0;
317 for (my $xi = 0; $xi <= $#{$self->{childs}->[$row] || []}; $xi++) {
318 my $c = $self->{childs}->[$row]->[$xi];
319 if ($c) {
320 my ($w, $h) = $c->size_request;
321 if ($hs < $h) { $hs = $h }
322 }
323 }
324 return $hs;
325}
326
327sub max_col_width {
328 my ($self, $col) = @_;
329
330 my $ws = 0;
331 for (my $yi = 0; $yi <= $#{$self->{childs} || []}; $yi++) {
332 my $c = ($self->{childs}->[$yi] || [])->[$col];
333 if ($c) {
334 my ($w, $h) = $c->size_request;
335 if ($ws < $w) { $ws = $w }
336 }
337 }
338 return $ws;
339}
340
341sub size_request {
342 my ($self) = @_;
343
344 my ($hs, $ws) = (0, 0);
345
346 for (my $yi = 0; $yi <= $#{$self->{childs}}; $yi++) {
347 $hs += $self->max_row_height ($yi);
348 }
349
350 for (my $yi = 0; $yi <= $#{$self->{childs}}; $yi++) {
351 my $wm = 0;
352 for (my $xi = 0; $xi <= $#{$self->{childs}->[$yi]}; $xi++) {
353 $wm += $self->max_col_width ($xi)
354 }
355 if ($ws < $wm) { $ws = $wm }
356 }
357
358 return ($ws, $hs);
359}
360
361sub _draw {
362 my ($self) = @_;
363
364 my $y = 0;
365 for (my $yi = 0; $yi <= $#{$self->{childs}}; $yi++) {
366 my $x = 0;
367
368 for (my $xi = 0; $xi <= $#{$self->{childs}->[$yi]}; $xi++) {
369
370 my $c = $self->{childs}->[$yi]->[$xi];
371 if ($c) {
372 $c->move ($x, $y, 0); #TODO: Move to size_request
373 $c->draw if $c;
374 }
375
376 $x += $self->max_col_width ($xi);
377 }
378
379 $y += $self->max_row_height ($yi);
380 }
381}
382
383package Crossfire::Client::Widget::VBox;
384
385our @ISA = Crossfire::Client::Widget::Container::;
386
387use SDL::OpenGL;
388
389sub add {
390 my ($self, $chld) = @_;
391 push @{$self->{childs}}, $chld;
392 $chld->set_parent ($self);
393 $self->update;
394}
395
396sub size_request {
397 my ($self) = @_;
398
399 my ($hs, $ws) = (0, 0);
400 for (@{$self->{childs} || []}) {
401 my ($w, $h) = $_->size_request;
402 $hs += $h;
403 if ($ws < $w) { $ws = $w }
404 }
405
406 return ($ws, $hs);
407}
408
409sub _draw {
410 my ($self) = @_;
411
412 my ($x, $y);
413 for (@{$self->{childs} || []}) {
414 $_->move (0, $y, 0); #TODO: move to size_request
415 $_->draw;
416 my ($w, $h) = $_->size_request;
417 $y += $h;
418 }
419}
420
421package Crossfire::Client::Widget::Label;
422
423our @ISA = Crossfire::Client::Widget::;
424
425use SDL::OpenGL;
426
427sub new {
428 my ($class, $x, $y, $z, $height, $text) = @_;
429
430 # TODO: color, and make height, xyz etc. optional
431 my $self = $class->SUPER::new (x => $x, y => $y, z => $z, height => $height);
432
433 $self->set_text ($text);
434
435 $self
436}
437
438sub set_text {
439 my ($self, $text) = @_;
440
441 $self->{text} = $text;
442 $self->{texture} = new_from_text Crossfire::Client::Texture $text, $self->{height};
443
444 $self->update;
445}
446
447sub get_text {
448 my ($self, $text) = @_;
449
450 $self->{text}
451}
452
453sub size_request {
454 my ($self) = @_;
455
456 (
457 $self->{texture}{width},
458 $self->{texture}{height},
459 )
460}
461
462sub _draw {
463 my ($self) = @_;
464
465 my $tex = $self->{texture};
466
467 glEnable GL_BLEND;
468 glEnable GL_TEXTURE_2D;
469 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
470 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
471 glBindTexture GL_TEXTURE_2D, $tex->{name};
472
473 glColor 1, 1, 1, 0.6; # TODO color
474
475 glBegin GL_QUADS;
476 glTexCoord 0, 0; glVertex 0 , 0;
477 glTexCoord 0, 1; glVertex 0 , $tex->{height};
478 glTexCoord 1, 1; glVertex $tex->{width}, $tex->{height};
479 glTexCoord 1, 0; glVertex $tex->{width}, 0;
480 glEnd;
481
482 glDisable GL_BLEND;
483 glDisable GL_TEXTURE_2D;
484}
485
486package Crossfire::Client::Widget::TextEntry;
487
488our @ISA = Crossfire::Client::Widget::Label::;
489
490use SDL;
491use SDL::OpenGL;
492
493sub key_down {
494 my ($self, $ev) = @_;
495
496 my $mod = $ev->key_mod;
497 my $sym = $ev->key_sym;
498
499 $ev->set_unicode (1);
500 my $uni = $ev->key_unicode;
501
502 my $text = $self->get_text;
503
504 if ($sym == SDLK_BACKSPACE) {
505 substr $text, -1, 1, '';
506
507 } elsif ($uni) {
508 $text .= chr $uni;
509 }
510 $self->set_text ($text);
511}
512
513
514# XXX: TextView isn't neccessary with pango multiline text rendering
515package Crossfire::Client::Widget::TextView;
516
54use strict; 517use strict;
518
55our @ISA = qw/Client::Widget/; 519our @ISA = qw/Crossfire::Client::Widget/;
56 520
57use SDL::OpenGL; 521use SDL::OpenGL;
58use SDL::OpenGL::Constants; 522use SDL::OpenGL::Constants;
523
524sub new {
525 my ($class, $text, $h) = @_;
526 my $self = $class->SUPER::new ();
527
528 $self->{txt_height} = $h;
529 @{$self->{lines}} = split /\r?\n/, $text;
530
531 for (split /\r?\n/, $text) {
532 $self->add_line ($_);
533 }
534 $self
535}
536
537#sub render_lines {
538# my ($self) = @_;
539#
540# $self->{txt_lines} = [];
541#
542# for (@{$self->{lines}}) {
543# push @{$self->{txt_lines}},
544# new_from_ttf Crossfire::Client::Texture $self->{ttf}, $_;
545# }
546#}
59 547
60sub add_line { 548sub add_line {
61 my ($self, $line) = @_; 549 my ($self, $line) = @_;
62 push @{$self->{lines}}, $line; 550 push @{$self->{lines}}, $line;
63}
64 551
552 push @{$self->{txt_lines}},
553 new_from_text Crossfire::Client::Texture $line, $self->{txt_height};
554}
555
556sub size_request {
557 my ($self) = @_;
558
559 my $w = 0;
560 my $h = 0;
561
562 for (@{$self->{txt_lines}}) {
563 if ($w < $_->{width}) { $w = $_->{width} }
564 $h += $_->{height};
565 }
566
567 return ($w, $h);
568}
569
570sub draw_line {
571 my ($self, $tex, $y) = @_;
572
573 glBindTexture GL_TEXTURE_2D, $tex->{name};
574
575 glColor 1, 0, 1;
576
577 glBegin GL_QUADS;
578 glTexCoord 0, 0; glVertex 0 , $y;
579 glTexCoord 0, 1; glVertex 0 , $y + $tex->{height};
580 glTexCoord 1, 1; glVertex $tex->{width}, $y + $tex->{height};
581 glTexCoord 1, 0; glVertex $tex->{width}, $y;
582 glEnd;
583}
584
65sub draw { 585sub _draw {
586 my ($self) = @_;
587
588 glEnable GL_BLEND;
589 glEnable GL_TEXTURE_2D;
590 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;#DECAL;
591
66 my ($self) = @_; 592 my $l = 0;
593 for (@{$self->{txt_lines}}) {
594 $self->draw_line ($_, $l);
595 $l += $_->{height};
596 }
67 597
598 glDisable GL_BLEND;
599 glDisable GL_TEXTURE_2D;
68} 600}
69 601
70package Client::MapWidget; 602package Crossfire::Client::Widget::MapWidget;
603
71use strict; 604use strict;
72our @ISA = qw/Client::Widget/;
73 605
606use List::Util qw(min max);
607
608use SDL;
74use SDL::OpenGL; 609use SDL::OpenGL;
75use SDL::OpenGL::Constants; 610use SDL::OpenGL::Constants;
611
612our @ISA = Crossfire::Client::Widget::;
76 613
77sub key_down { 614sub key_down {
78 print "MAPKEYDOWN\n"; 615 print "MAPKEYDOWN\n";
79} 616}
80 617
81sub key_up { 618sub key_up {
82} 619}
83 620
84sub draw { 621sub _draw {
622 my ($self) = @_;
623
624 my $mx = $::CONN->{mapx};
625 my $my = $::CONN->{mapy};
626
627 my $map = $::CONN->{map};
628
629 my ($xofs, $yofs);
630
631 my $sw = 1 + int $::WIDTH / 32;
632 my $sh = 1 + int $::HEIGHT / 32;
633
634 if ($::CONN->{mapw} > $sw) {
635 $xofs = $mx + ($::CONN->{mapw} - $sw) * 0.5;
636 } else {
637 $xofs = $self->{xofs} = min $mx, max $mx + $::CONN->{mapw} - $sw + 1, $self->{xofs};
638 }
639
640 if ($::CONN->{maph} > $sh) {
641 $yofs = $my + ($::CONN->{maph} - $sh) * 0.5;
642 } else {
643 $yofs = $self->{yofs} = min $my, max $my + $::CONN->{maph} - $sh + 1, $self->{yofs};
644 }
645
85 glEnable GL_TEXTURE_2D; 646 glEnable GL_TEXTURE_2D;
86 glEnable GL_BLEND; 647 glEnable GL_BLEND;
648 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
87 649
88 my $map = $::CONN->{map}; 650 for my $x (0 .. $sw - 1) {
89
90 for my $x (0 .. $::CONN->{mapw} - 1) {
91 for my $y (0 .. $::CONN->{maph} - 1) { 651 for my $y (0 .. $sh - 1) {
92 652
93 my $cell = $map->[$x][$y] 653 my $cell = $map->[$x + $xofs][$y + $yofs]
94 or next; 654 or next;
95 655
96 my $darkness = $cell->[3] * (1 / 255); 656 my $darkness = $cell->[0] * (1 / 255);
657 if ($darkness < 0) {
658 glColor 0.3, 0.3, 0.3;
659 } else {
97 glColor $darkness, $darkness, $darkness; 660 glColor $darkness, $darkness, $darkness;
661 }
98 662
99 for my $num (grep $_, $cell->[0], $cell->[1], $cell->[2]) { 663 for my $num (grep $_, @$cell[1,2,3]) {
100 my $tex = $::CONN->{face}[$num]{texture} || 0; 664 my $tex = $::CONN->{face}[$num]{texture} || next;
101 665
102 glBindTexture GL_TEXTURE_2D, $tex; 666 glBindTexture GL_TEXTURE_2D, $tex->{name};
667
668 my $w = $tex->{width};
669 my $h = $tex->{height};
670
671 my $px = ($x + 1) * 32 - $w;
672 my $py = ($y + 1) * 32 - $h;
103 673
104 glBegin GL_QUADS; 674 glBegin GL_QUADS;
105 glTexCoord 0, 0; glVertex $x, $y; 675 glTexCoord 0, 0; glVertex $px , $py;
106 glTexCoord 0, 1; glVertex $x, $y + 1; 676 glTexCoord 0, 1; glVertex $px , $py + $h;
107 glTexCoord 1, 1; glVertex $x + 1, $y + 1; 677 glTexCoord 1, 1; glVertex $px + $w, $py + $h;
108 glTexCoord 1, 0; glVertex $x + 1, $y; 678 glTexCoord 1, 0; glVertex $px + $w, $py;
109 glEnd; 679 glEnd;
110 } 680 }
111 } 681 }
112 } 682 }
113 683
114 glDisable GL_TEXTURE_2D; 684 glDisable GL_TEXTURE_2D;
115 glDisable GL_BLEND; 685 glDisable GL_BLEND;
116} 686}
117 687
688my %DIR = (
689 SDLK_KP8, [1, "north"],
690 SDLK_KP9, [2, "northeast"],
691 SDLK_KP6, [3, "east"],
692 SDLK_KP3, [4, "southeast"],
693 SDLK_KP2, [5, "south"],
694 SDLK_KP1, [6, "southwest"],
695 SDLK_KP4, [7, "west"],
696 SDLK_KP7, [8, "northwest"],
697
698 SDLK_UP, [1, "north"],
699 SDLK_RIGHT, [3, "east"],
700 SDLK_DOWN, [5, "south"],
701 SDLK_LEFT, [7, "west"],
702);
703
704sub key_down {
705 my ($self, $ev) = @_;
706
707 my $mod = $ev->key_mod;
708 my $sym = $ev->key_sym;
709
710 if ($sym == SDLK_KP5) {
711 $::CONN->send ("command stay fire");
712 } elsif (exists $DIR{$sym}) {
713 if ($mod & KMOD_SHIFT) {
714 $self->{shft}++;
715 $::CONN->send ("command fire $DIR{$sym}[0]");
716 } elsif ($mod & KMOD_CTRL) {
717 $self->{ctrl}++;
718 $::CONN->send ("command run $DIR{$sym}[0]");
719 } else {
720 $::CONN->send ("command $DIR{$sym}[1]");
721 }
722 }
723}
724
725sub key_up {
726 my ($self, $ev) = @_;
727
728 my $mod = $ev->key_mod;
729 my $sym = $ev->key_sym;
730
731 if (!($mod & KMOD_SHIFT) && delete $self->{shft}) {
732 $::CONN->send ("command fire_stop");
733 }
734 if (!($mod & KMOD_CTRL ) && delete $self->{ctrl}) {
735 $::CONN->send ("command run_stop");
736 }
737}
738
1181; 7391;
740

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