… | |
… | |
6 | |
6 | |
7 | use SDL::OpenGL; |
7 | use SDL::OpenGL; |
8 | use SDL::OpenGL::Constants; |
8 | use SDL::OpenGL::Constants; |
9 | |
9 | |
10 | our $FOCUS; # the widget with current focus |
10 | our $FOCUS; # the widget with current focus |
11 | our @ACTIVE_WIDGETS; |
11 | #our @ACTIVE_WIDGETS; |
12 | |
12 | |
13 | # class methods for events |
13 | # class methods for events |
14 | sub feed_sdl_key_down_event { $FOCUS->key_down ($_[0]) if $FOCUS } |
14 | sub feed_sdl_key_down_event { $FOCUS->key_down ($_[0]) if $FOCUS } |
15 | sub feed_sdl_key_up_event { $FOCUS->key_up ($_[0]) if $FOCUS } |
15 | sub feed_sdl_key_up_event { $FOCUS->key_up ($_[0]) if $FOCUS } |
16 | sub feed_sdl_button_down_event { $FOCUS->button_down ($_[0]) if $FOCUS } |
16 | sub feed_sdl_button_down_event { } |
17 | sub feed_sdl_button_up_event { $FOCUS->button_up ($_[0]) if $FOCUS } |
17 | sub feed_sdl_button_up_event { } |
18 | |
18 | |
19 | sub new { |
19 | sub new { |
20 | my $class = shift; |
20 | my $class = shift; |
21 | |
21 | |
22 | bless { @_ }, $class |
22 | bless { @_ }, $class |
23 | } |
23 | } |
24 | |
24 | |
25 | sub activate { |
25 | #sub activate { |
26 | push @ACTIVE_WIDGETS, $_[0]; |
26 | # push @ACTIVE_WIDGETS, $_[0]; |
27 | Scalar::Util::weaken $ACTIVE_WIDGETS[-1]; |
27 | # Scalar::Util::weaken $ACTIVE_WIDGETS[-1]; |
28 | } |
28 | #} |
29 | |
29 | |
30 | sub deactivate { |
30 | #sub deactivate { |
31 | @ACTIVE_WIDGETS = |
31 | # @ACTIVE_WIDGETS = |
32 | sort { $a->{z} <=> $b->{z} } |
32 | # sort { $a->{z} <=> $b->{z} } |
33 | grep { $_ && $_ != $_[0] } |
33 | # grep { $_ && $_ != $_[0] } |
34 | @ACTIVE_WIDGETS; |
34 | # @ACTIVE_WIDGETS; |
35 | } |
35 | #} |
36 | |
36 | |
37 | sub move { |
37 | sub move { |
38 | my ($self, $x, $y, $z) = @_; |
38 | my ($self, $x, $y, $z) = @_; |
39 | $self->{x} = $x; |
39 | $self->{x} = $x; |
40 | $self->{y} = $y; |
40 | $self->{y} = $y; |
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… | |
92 | sub _draw { |
92 | sub _draw { |
93 | my ($widget) = @_; |
93 | my ($widget) = @_; |
94 | } |
94 | } |
95 | |
95 | |
96 | sub bbox { |
96 | sub bbox { |
97 | my ($widget) = @_; |
97 | my ($self) = @_; |
|
|
98 | my ($w, $h) = $self->size_request; |
|
|
99 | ( |
|
|
100 | $self->{x}, |
|
|
101 | $self->{y}, |
|
|
102 | $self->{x} = $w, |
|
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103 | $self->{y} = $h |
|
|
104 | ) |
|
|
105 | } |
|
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106 | |
|
|
107 | sub del_parent { $_[0]->{parent} = undef } |
|
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108 | |
|
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109 | sub set_parent { |
|
|
110 | my ($self, $par) = @_; |
|
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111 | |
|
|
112 | $self->{parent} = $par; |
|
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113 | Scalar::Util::weaken $self->{parent}; |
|
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114 | } |
|
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115 | |
|
|
116 | sub get_parent { |
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117 | $_[0]->{parent} |
|
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118 | } |
|
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119 | |
|
|
120 | sub update { |
|
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121 | my ($self) = @_; |
|
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122 | |
|
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123 | $self->{parent}->update |
|
|
124 | if $self->{parent}; |
98 | } |
125 | } |
99 | |
126 | |
100 | sub DESTROY { |
127 | sub DESTROY { |
101 | my ($self) = @_; |
128 | my ($self) = @_; |
102 | |
129 | |
103 | $self->deactivate; |
130 | #$self->deactivate; |
104 | } |
131 | } |
105 | |
132 | |
106 | package Crossfire::Client::Widget::Container; |
133 | package Crossfire::Client::Widget::Container; |
107 | |
134 | |
108 | our @ISA = Crossfire::Client::Widget::; |
135 | our @ISA = Crossfire::Client::Widget::; |
109 | |
136 | |
110 | use SDL::OpenGL; |
137 | use SDL::OpenGL; |
111 | |
138 | |
112 | sub add { $_[0]->{child} = $_[1] } |
139 | sub add { $_[0]->{child} = $_[1]; $_[1]->set_parent ($_[0]); $_[1]->update } |
113 | sub get { $_[0]->{child} } |
140 | sub get { $_[0]->{child} } |
|
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141 | sub remove { |
|
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142 | my ($self, $chld) = @_; |
|
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143 | delete $self->{child} |
|
|
144 | if $self->{child} == $chld; |
|
|
145 | } |
114 | |
146 | |
115 | sub size_request { $_[0]->{child}->size_request if $_[0]->{child} } |
147 | sub size_request { $_[0]->{child}->size_request if $_[0]->{child} } |
116 | |
148 | |
117 | sub _draw { die "Containers can't be drawn!" } |
149 | sub _draw { die "Containers can't be drawn!" } |
|
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150 | |
|
|
151 | package Crossfire::Client::Widget::Toplevel; |
|
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152 | |
|
|
153 | our @ISA = Crossfire::Client::Widget::; |
|
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154 | |
|
|
155 | use SDL::OpenGL; |
|
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156 | |
|
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157 | sub add { |
|
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158 | my ($self, $chld) = @_; |
|
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159 | |
|
|
160 | push @{$self->{childs}}, $chld; |
|
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161 | @{$self->{childs}} = |
|
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162 | sort { $a->{z} <=> $b->{z} } |
|
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163 | @{$self->{childs}}; |
|
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164 | |
|
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165 | $chld->set_parent ($self); |
|
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166 | } |
|
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167 | |
|
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168 | sub remove { |
|
|
169 | my ($self, $chld) = @_; |
|
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170 | @{$self->{childs}} = |
|
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171 | sort { $a->{z} <=> $b->{z} } |
|
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172 | grep { $_ && $_ != $_[0] } |
|
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173 | @{$self->{childs}} |
|
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174 | } |
|
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175 | |
|
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176 | sub update { |
|
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177 | my ($self) = @_; |
|
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178 | ::refresh (); |
|
|
179 | } |
|
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180 | |
|
|
181 | sub _draw { |
|
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182 | my ($self) = @_; |
|
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183 | |
|
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184 | $_->draw for @{$self->{childs}}; |
|
|
185 | } |
118 | |
186 | |
119 | package Crossfire::Client::Widget::Window; |
187 | package Crossfire::Client::Widget::Window; |
120 | |
188 | |
121 | our @ISA = Crossfire::Client::Widget::Container::; |
189 | our @ISA = Crossfire::Client::Widget::Container::; |
122 | |
190 | |
123 | use SDL::OpenGL; |
191 | use SDL::OpenGL; |
124 | |
192 | |
125 | sub add { |
193 | sub add { |
126 | my ($self, $chld) = @_; |
194 | my ($self, $chld) = @_; |
127 | $self->SUPER::add ($chld); |
195 | $self->SUPER::add ($chld); |
|
|
196 | $chld->set_parent ($self); |
128 | $self->render_chld; #TODO: Move this to the size_request event propably? |
197 | $self->update; #TODO: Move this to the size_request event propably? |
|
|
198 | } |
|
|
199 | |
|
|
200 | sub remove { |
|
|
201 | my ($self) = @_; |
|
|
202 | # TODO FIXME: removing a child from a window will crash, see render_chld |
|
|
203 | $self->update; |
|
|
204 | } |
|
|
205 | |
|
|
206 | sub update { |
|
|
207 | my ($self) = @_; |
|
|
208 | $self->render_chld; |
129 | } |
209 | } |
130 | |
210 | |
131 | sub render_chld { |
211 | sub render_chld { |
132 | my ($self) = @_; |
212 | my ($self) = @_; |
133 | my $chld = $self->get; |
213 | my $chld = $self->get; |
… | |
… | |
221 | |
301 | |
222 | use SDL::OpenGL; |
302 | use SDL::OpenGL; |
223 | |
303 | |
224 | sub add { |
304 | sub add { |
225 | my ($self, $x, $y, $chld) = @_; |
305 | my ($self, $x, $y, $chld) = @_; |
|
|
306 | my $old_chld = $self->{childs}[$y][$x]; |
|
|
307 | |
226 | $self->{childs}[$y][$x] = $chld; |
308 | $self->{childs}[$y][$x] = $chld; |
|
|
309 | $chld->set_parent ($self); |
|
|
310 | $self->update; |
227 | } |
311 | } |
228 | |
312 | |
229 | sub max_row_height { |
313 | sub max_row_height { |
230 | my ($self, $row) = @_; |
314 | my ($self, $row) = @_; |
231 | |
315 | |
… | |
… | |
303 | use SDL::OpenGL; |
387 | use SDL::OpenGL; |
304 | |
388 | |
305 | sub add { |
389 | sub add { |
306 | my ($self, $chld) = @_; |
390 | my ($self, $chld) = @_; |
307 | push @{$self->{childs}}, $chld; |
391 | push @{$self->{childs}}, $chld; |
|
|
392 | $chld->set_parent ($self); |
|
|
393 | $self->update; |
308 | } |
394 | } |
309 | |
395 | |
310 | sub size_request { |
396 | sub size_request { |
311 | my ($self) = @_; |
397 | my ($self) = @_; |
312 | |
398 | |
… | |
… | |
339 | use SDL::OpenGL; |
425 | use SDL::OpenGL; |
340 | |
426 | |
341 | sub new { |
427 | sub new { |
342 | my ($class, $x, $y, $z, $height, $text) = @_; |
428 | my ($class, $x, $y, $z, $height, $text) = @_; |
343 | |
429 | |
|
|
430 | # TODO: color, and make height, xyz etc. optional |
344 | my $self = $class->SUPER::new (x => $x, y => $y, z => $z, height => $height); |
431 | my $self = $class->SUPER::new (x => $x, y => $y, z => $z, height => $height); |
345 | |
432 | |
346 | $self->set_text ($text); |
433 | $self->set_text ($text); |
347 | |
434 | |
348 | $self |
435 | $self |
… | |
… | |
350 | |
437 | |
351 | sub set_text { |
438 | sub set_text { |
352 | my ($self, $text) = @_; |
439 | my ($self, $text) = @_; |
353 | |
440 | |
354 | $self->{text} = $text; |
441 | $self->{text} = $text; |
355 | |
|
|
356 | $self->{texture} = new_from_text Crossfire::Client::Texture $text, $self->{height}; |
442 | $self->{texture} = new_from_text Crossfire::Client::Texture $text, $self->{height}; |
|
|
443 | |
|
|
444 | $self->update; |
357 | } |
445 | } |
358 | |
446 | |
359 | sub get_text { |
447 | sub get_text { |
360 | my ($self, $text) = @_; |
448 | my ($self, $text) = @_; |
361 | |
449 | |
… | |
… | |
380 | glEnable GL_TEXTURE_2D; |
468 | glEnable GL_TEXTURE_2D; |
381 | glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; |
469 | glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; |
382 | glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; |
470 | glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; |
383 | glBindTexture GL_TEXTURE_2D, $tex->{name}; |
471 | glBindTexture GL_TEXTURE_2D, $tex->{name}; |
384 | |
472 | |
385 | glColor 1, 1, 1, 0.8; |
473 | glColor 1, 1, 1, 0.6; # TODO color |
386 | |
474 | |
387 | glBegin GL_QUADS; |
475 | glBegin GL_QUADS; |
388 | glTexCoord 0, 0; glVertex 0 , 0; |
476 | glTexCoord 0, 0; glVertex 0 , 0; |
389 | glTexCoord 0, 1; glVertex 0 , $tex->{height}; |
477 | glTexCoord 0, 1; glVertex 0 , $tex->{height}; |
390 | glTexCoord 1, 1; glVertex $tex->{width}, $tex->{height}; |
478 | glTexCoord 1, 1; glVertex $tex->{width}, $tex->{height}; |