… | |
… | |
6 | |
6 | |
7 | use SDL::OpenGL; |
7 | use SDL::OpenGL; |
8 | use SDL::OpenGL::Constants; |
8 | use SDL::OpenGL::Constants; |
9 | |
9 | |
10 | our $FOCUS; # the widget with current focus |
10 | our $FOCUS; # the widget with current focus |
11 | our @ACTIVE_WIDGETS; |
11 | #our @ACTIVE_WIDGETS; |
12 | |
12 | |
13 | # class methods for events |
13 | # class methods for events |
14 | sub feed_sdl_key_down_event { $FOCUS->key_down ($_[0]) if $FOCUS } |
14 | sub feed_sdl_key_down_event { $FOCUS->key_down ($_[0]) if $FOCUS } |
15 | sub feed_sdl_key_up_event { $FOCUS->key_up ($_[0]) if $FOCUS } |
15 | sub feed_sdl_key_up_event { $FOCUS->key_up ($_[0]) if $FOCUS } |
16 | sub feed_sdl_button_down_event { $FOCUS->button_down ($_[0]) if $FOCUS } |
16 | sub feed_sdl_button_down_event { } |
17 | sub feed_sdl_button_up_event { $FOCUS->button_up ($_[0]) if $FOCUS } |
17 | sub feed_sdl_button_up_event { } |
18 | |
18 | |
19 | sub new { |
19 | sub new { |
20 | my $class = shift; |
20 | my $class = shift; |
21 | |
21 | |
22 | bless { @_ }, $class |
22 | bless { @_ }, $class |
23 | } |
23 | } |
24 | |
24 | |
25 | sub activate { |
25 | #sub activate { |
26 | push @ACTIVE_WIDGETS, $_[0]; |
26 | # push @ACTIVE_WIDGETS, $_[0]; |
27 | Scalar::Util::weaken $ACTIVE_WIDGETS[-1]; |
27 | # Scalar::Util::weaken $ACTIVE_WIDGETS[-1]; |
28 | } |
28 | #} |
29 | |
29 | |
30 | sub deactivate { |
30 | #sub deactivate { |
31 | @ACTIVE_WIDGETS = |
31 | # @ACTIVE_WIDGETS = |
32 | sort { $a->{z} <=> $b->{z} } |
32 | # sort { $a->{z} <=> $b->{z} } |
33 | grep { $_ && $_ != $_[0] } |
33 | # grep { $_ && $_ != $_[0] } |
34 | @ACTIVE_WIDGETS; |
34 | # @ACTIVE_WIDGETS; |
35 | } |
35 | #} |
36 | |
36 | |
37 | sub move { |
37 | sub move { |
38 | my ($self, $x, $y, $z) = @_; |
38 | my ($self, $x, $y, $z) = @_; |
39 | $self->{x} = $x; |
39 | $self->{x} = $x; |
40 | $self->{y} = $y; |
40 | $self->{y} = $y; |
… | |
… | |
92 | sub _draw { |
92 | sub _draw { |
93 | my ($widget) = @_; |
93 | my ($widget) = @_; |
94 | } |
94 | } |
95 | |
95 | |
96 | sub bbox { |
96 | sub bbox { |
97 | my ($widget) = @_; |
97 | my ($self) = @_; |
|
|
98 | my ($w, $h) = $self->size_request; |
|
|
99 | ( |
|
|
100 | $self->{x}, |
|
|
101 | $self->{y}, |
|
|
102 | $self->{x} = $w, |
|
|
103 | $self->{y} = $h |
|
|
104 | ) |
|
|
105 | } |
|
|
106 | |
|
|
107 | sub del_parent { $_[0]->{parent} = undef } |
|
|
108 | |
|
|
109 | sub set_parent { |
|
|
110 | my ($self, $par) = @_; |
|
|
111 | |
|
|
112 | $self->{parent} = $par; |
|
|
113 | Scalar::Util::weaken $self->{parent}; |
|
|
114 | } |
|
|
115 | |
|
|
116 | sub get_parent { |
|
|
117 | $_[0]->{parent} |
|
|
118 | } |
|
|
119 | |
|
|
120 | sub update { |
|
|
121 | my ($self) = @_; |
|
|
122 | |
|
|
123 | $self->{parent}->update |
|
|
124 | if $self->{parent}; |
98 | } |
125 | } |
99 | |
126 | |
100 | sub DESTROY { |
127 | sub DESTROY { |
101 | my ($self) = @_; |
128 | my ($self) = @_; |
102 | |
129 | |
103 | $self->deactivate; |
130 | #$self->deactivate; |
104 | } |
131 | } |
105 | |
132 | |
106 | package Crossfire::Client::Widget::Container; |
133 | package Crossfire::Client::Widget::Bin; |
107 | |
134 | |
108 | our @ISA = Crossfire::Client::Widget::; |
135 | our @ISA = Crossfire::Client::Widget::; |
109 | |
136 | |
110 | use SDL::OpenGL; |
137 | sub add { $_[0]->{child} = $_[1]; $_[1]->set_parent ($_[0]); $_[1]->update } |
111 | |
138 | |
112 | sub add { $_[0]->{child} = $_[1] } |
|
|
113 | sub get { $_[0]->{child} } |
139 | sub get { $_[0]->{child} } |
114 | |
140 | |
|
|
141 | sub remove { |
|
|
142 | my ($self, $chld) = @_; |
|
|
143 | delete $self->{child} |
|
|
144 | if $self->{child} == $chld; |
|
|
145 | } |
|
|
146 | |
|
|
147 | sub size_request { |
115 | sub size_request { $_[0]->{child}->size_request if $_[0]->{child} } |
148 | $_[0]->{child}->size_request if $_[0]->{child} |
|
|
149 | } |
116 | |
150 | |
117 | sub _draw { die "Containers can't be drawn!" } |
151 | sub _draw { |
|
|
152 | my ($self) = @_; |
|
|
153 | |
|
|
154 | $self->{child}->draw; |
|
|
155 | } |
|
|
156 | |
|
|
157 | package Crossfire::Client::Widget::Toplevel; |
|
|
158 | |
|
|
159 | our @ISA = Crossfire::Client::Widget::; |
|
|
160 | |
|
|
161 | use SDL::OpenGL; |
|
|
162 | |
|
|
163 | sub add { |
|
|
164 | my ($self, $chld) = @_; |
|
|
165 | |
|
|
166 | push @{$self->{childs}}, $chld; |
|
|
167 | @{$self->{childs}} = |
|
|
168 | sort { $a->{z} <=> $b->{z} } |
|
|
169 | @{$self->{childs}}; |
|
|
170 | |
|
|
171 | $chld->set_parent ($self); |
|
|
172 | } |
|
|
173 | |
|
|
174 | sub remove { |
|
|
175 | my ($self, $chld) = @_; |
|
|
176 | @{$self->{childs}} = |
|
|
177 | sort { $a->{z} <=> $b->{z} } |
|
|
178 | grep { $_ && $_ != $_[0] } |
|
|
179 | @{$self->{childs}} |
|
|
180 | } |
|
|
181 | |
|
|
182 | sub update { |
|
|
183 | my ($self) = @_; |
|
|
184 | ::refresh (); |
|
|
185 | } |
|
|
186 | |
|
|
187 | sub _draw { |
|
|
188 | my ($self) = @_; |
|
|
189 | |
|
|
190 | $_->draw for @{$self->{childs}}; |
|
|
191 | } |
118 | |
192 | |
119 | package Crossfire::Client::Widget::Window; |
193 | package Crossfire::Client::Widget::Window; |
120 | |
194 | |
121 | our @ISA = Crossfire::Client::Widget::Container::; |
195 | our @ISA = Crossfire::Client::Widget::Bin::; |
122 | |
196 | |
123 | use SDL::OpenGL; |
197 | use SDL::OpenGL; |
124 | |
198 | |
125 | sub add { |
199 | sub add { |
126 | my ($self, $chld) = @_; |
200 | my ($self, $chld) = @_; |
127 | $self->SUPER::add ($chld); |
201 | $self->SUPER::add ($chld); |
|
|
202 | $chld->set_parent ($self); |
128 | $self->render_chld; #TODO: Move this to the size_request event propably? |
203 | $self->update; #TODO: Move this to the size_request event propably? |
|
|
204 | } |
|
|
205 | |
|
|
206 | sub remove { |
|
|
207 | my ($self) = @_; |
|
|
208 | # TODO FIXME: removing a child from a window will crash, see render_chld |
|
|
209 | $self->update; |
|
|
210 | } |
|
|
211 | |
|
|
212 | sub update { |
|
|
213 | my ($self) = @_; |
|
|
214 | $self->render_chld; |
129 | } |
215 | } |
130 | |
216 | |
131 | sub render_chld { |
217 | sub render_chld { |
132 | my ($self) = @_; |
218 | my ($self) = @_; |
133 | my $chld = $self->get; |
219 | my $chld = $self->get; |
… | |
… | |
155 | my $tex = $self->{texture} |
241 | my $tex = $self->{texture} |
156 | or return; |
242 | or return; |
157 | |
243 | |
158 | glEnable GL_BLEND; |
244 | glEnable GL_BLEND; |
159 | glEnable GL_TEXTURE_2D; |
245 | glEnable GL_TEXTURE_2D; |
160 | glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; |
246 | glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; |
161 | glBindTexture GL_TEXTURE_2D, $tex->{name}; |
247 | glBindTexture GL_TEXTURE_2D, $tex->{name}; |
162 | |
|
|
163 | glColor 1, 0, 1; |
|
|
164 | |
248 | |
165 | glBegin GL_QUADS; |
249 | glBegin GL_QUADS; |
166 | glTexCoord 0, 0; glVertex 0, 0; |
250 | glTexCoord 0, 0; glVertex 0, 0; |
167 | glTexCoord 0, 1; glVertex 0, $h; |
251 | glTexCoord 0, 1; glVertex 0, $h; |
168 | glTexCoord 1, 1; glVertex $w, $h; |
252 | glTexCoord 1, 1; glVertex $w, $h; |
… | |
… | |
173 | glDisable GL_TEXTURE_2D; |
257 | glDisable GL_TEXTURE_2D; |
174 | } |
258 | } |
175 | |
259 | |
176 | package Crossfire::Client::Widget::Frame; |
260 | package Crossfire::Client::Widget::Frame; |
177 | |
261 | |
178 | our @ISA = Crossfire::Client::Widget::Container::; |
262 | our @ISA = Crossfire::Client::Widget::Bin::; |
179 | |
263 | |
180 | use SDL::OpenGL; |
264 | use SDL::OpenGL; |
181 | |
265 | |
182 | sub size_request { |
266 | sub size_request { |
183 | my ($self) = @_; |
267 | my ($self) = @_; |
… | |
… | |
211 | |
295 | |
212 | our @ISA = Crossfire::Client::Widget::Frame::; |
296 | our @ISA = Crossfire::Client::Widget::Frame::; |
213 | |
297 | |
214 | use SDL::OpenGL; |
298 | use SDL::OpenGL; |
215 | |
299 | |
216 | #TODO: implement themed frame |
300 | sub new { |
|
|
301 | my ($self, $theme) = @_; |
|
|
302 | $self = $self->SUPER::new; |
|
|
303 | |
|
|
304 | $self->{txts} = [ |
|
|
305 | map { new_from_file Crossfire::Client::Texture Crossfire::Client::find_rcfile $_ } |
|
|
306 | qw/d1_bg.png d1_border_top.png d1_border_right.png d1_border_left.png d1_border_bottom.png/ |
|
|
307 | ]; |
|
|
308 | $self |
|
|
309 | |
|
|
310 | } |
|
|
311 | |
|
|
312 | sub size_request { |
|
|
313 | my ($self) = @_; |
|
|
314 | my ($w, $h) = $self->get->size_request; |
|
|
315 | |
|
|
316 | $h += $self->{txts}->[1]->{height}; |
|
|
317 | $h += $self->{txts}->[4]->{height}; |
|
|
318 | $w += $self->{txts}->[2]->{width}; |
|
|
319 | $w += $self->{txts}->[3]->{width}; |
|
|
320 | |
|
|
321 | $self->get->move ($self->{txts}->[3]->{width}, $self->{txts}->[1]->{height}); |
|
|
322 | |
|
|
323 | ($w, $h) |
|
|
324 | } |
|
|
325 | |
|
|
326 | sub _draw { |
|
|
327 | my ($self) = @_; |
|
|
328 | |
|
|
329 | my ($w, $h) = $self->size_request; |
|
|
330 | my ($cw, $ch) = $self->get->size_request; |
|
|
331 | |
|
|
332 | glEnable GL_BLEND; |
|
|
333 | glEnable GL_TEXTURE_2D; |
|
|
334 | glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; |
|
|
335 | glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; |
|
|
336 | |
|
|
337 | |
|
|
338 | my $top = $self->{txts}->[1]; |
|
|
339 | glBindTexture GL_TEXTURE_2D, $top->{name}; |
|
|
340 | |
|
|
341 | glColor 1, 1, 1, 0.8; |
|
|
342 | |
|
|
343 | glBegin GL_QUADS; |
|
|
344 | glTexCoord 0, 0; glVertex 0 , 0; |
|
|
345 | glTexCoord 0, 1; glVertex 0 , $top->{height}; |
|
|
346 | glTexCoord 1, 1; glVertex $w , $top->{height}; |
|
|
347 | glTexCoord 1, 0; glVertex $w , 0; |
|
|
348 | glEnd; |
|
|
349 | |
|
|
350 | my $left = $self->{txts}->[3]; |
|
|
351 | glBindTexture GL_TEXTURE_2D, $left->{name}; |
|
|
352 | |
|
|
353 | glColor 1, 1, 1, 0.8; |
|
|
354 | |
|
|
355 | glBegin GL_QUADS; |
|
|
356 | glTexCoord 0, 0; glVertex 0 , $top->{height}; |
|
|
357 | glTexCoord 0, 1; glVertex 0 , $top->{height} + $ch; |
|
|
358 | glTexCoord 1, 1; glVertex $left->{width}, $top->{height} + $ch; |
|
|
359 | glTexCoord 1, 0; glVertex $left->{width}, $top->{height}; |
|
|
360 | glEnd; |
|
|
361 | |
|
|
362 | my $right = $self->{txts}->[2]; |
|
|
363 | glBindTexture GL_TEXTURE_2D, $right->{name}; |
|
|
364 | |
|
|
365 | glColor 1, 1, 1, 0.8; |
|
|
366 | |
|
|
367 | glBegin GL_QUADS; |
|
|
368 | glTexCoord 0, 0; glVertex $w - $right->{width}, $top->{height}; |
|
|
369 | glTexCoord 0, 1; glVertex $w - $right->{width}, $top->{height} + $ch; |
|
|
370 | glTexCoord 1, 1; glVertex $w , $top->{height} + $ch; |
|
|
371 | glTexCoord 1, 0; glVertex $w , $top->{height}; |
|
|
372 | glEnd; |
|
|
373 | |
|
|
374 | my $bottom = $self->{txts}->[4]; |
|
|
375 | glBindTexture GL_TEXTURE_2D, $bottom->{name}; |
|
|
376 | |
|
|
377 | glColor 1, 1, 1, 0.8; |
|
|
378 | |
|
|
379 | glBegin GL_QUADS; |
|
|
380 | glTexCoord 0, 0; glVertex 0 , $h - $bottom->{height}; |
|
|
381 | glTexCoord 0, 1; glVertex 0 , $h; |
|
|
382 | glTexCoord 1, 1; glVertex $w , $h; |
|
|
383 | glTexCoord 1, 0; glVertex $w , $h - $bottom->{height}; |
|
|
384 | glEnd; |
|
|
385 | |
|
|
386 | my $bg = $self->{txts}->[0]; |
|
|
387 | glBindTexture GL_TEXTURE_2D, $bg->{name}; |
|
|
388 | glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT; |
|
|
389 | glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT; |
|
|
390 | |
|
|
391 | glColor 1, 1, 1, 0.8; |
|
|
392 | |
|
|
393 | my $rep_x = $cw / $bg->{width}; |
|
|
394 | my $rep_y = $ch / $bg->{height}; |
|
|
395 | |
|
|
396 | glBegin GL_QUADS; |
|
|
397 | glTexCoord 0, 0; glVertex $left->{width}, $top->{height}; |
|
|
398 | glTexCoord 0, $rep_y; glVertex $left->{width}, $top->{height} + $ch; |
|
|
399 | glTexCoord $rep_x, $rep_y; glVertex $left->{width} + $cw , $top->{height} + $ch; |
|
|
400 | glTexCoord $rep_x, 0; glVertex $left->{width} + $cw , $top->{height}; |
|
|
401 | glEnd; |
|
|
402 | |
|
|
403 | $self->get->draw; |
|
|
404 | |
|
|
405 | glDisable GL_BLEND; |
|
|
406 | glDisable GL_TEXTURE_2D; |
|
|
407 | } |
217 | |
408 | |
218 | package Crossfire::Client::Widget::Table; |
409 | package Crossfire::Client::Widget::Table; |
219 | |
410 | |
220 | our @ISA = Crossfire::Client::Widget::Container::; |
411 | our @ISA = Crossfire::Client::Widget::Bin::; |
221 | |
412 | |
222 | use SDL::OpenGL; |
413 | use SDL::OpenGL; |
223 | |
414 | |
224 | sub add { |
415 | sub add { |
225 | my ($self, $x, $y, $chld) = @_; |
416 | my ($self, $x, $y, $chld) = @_; |
|
|
417 | my $old_chld = $self->{childs}[$y][$x]; |
|
|
418 | |
226 | $self->{childs}[$y][$x] = $chld; |
419 | $self->{childs}[$y][$x] = $chld; |
|
|
420 | $chld->set_parent ($self); |
|
|
421 | $self->update; |
227 | } |
422 | } |
228 | |
423 | |
229 | sub max_row_height { |
424 | sub max_row_height { |
230 | my ($self, $row) = @_; |
425 | my ($self, $row) = @_; |
231 | |
426 | |
… | |
… | |
296 | } |
491 | } |
297 | } |
492 | } |
298 | |
493 | |
299 | package Crossfire::Client::Widget::VBox; |
494 | package Crossfire::Client::Widget::VBox; |
300 | |
495 | |
301 | our @ISA = Crossfire::Client::Widget::Container::; |
496 | our @ISA = Crossfire::Client::Widget::Bin::; |
302 | |
497 | |
303 | use SDL::OpenGL; |
498 | use SDL::OpenGL; |
304 | |
499 | |
305 | sub add { |
500 | sub add { |
306 | my ($self, $chld) = @_; |
501 | my ($self, $chld) = @_; |
307 | push @{$self->{childs}}, $chld; |
502 | push @{$self->{childs}}, $chld; |
|
|
503 | $chld->set_parent ($self); |
|
|
504 | $self->update; |
308 | } |
505 | } |
309 | |
506 | |
310 | sub size_request { |
507 | sub size_request { |
311 | my ($self) = @_; |
508 | my ($self) = @_; |
312 | |
509 | |
… | |
… | |
339 | use SDL::OpenGL; |
536 | use SDL::OpenGL; |
340 | |
537 | |
341 | sub new { |
538 | sub new { |
342 | my ($class, $x, $y, $z, $height, $text) = @_; |
539 | my ($class, $x, $y, $z, $height, $text) = @_; |
343 | |
540 | |
|
|
541 | # TODO: color, and make height, xyz etc. optional |
344 | my $self = $class->SUPER::new (x => $x, y => $y, z => $z, height => $height); |
542 | my $self = $class->SUPER::new (x => $x, y => $y, z => $z, height => $height); |
345 | |
543 | |
346 | $self->set_text ($text); |
544 | $self->set_text ($text); |
347 | |
545 | |
348 | $self |
546 | $self |
… | |
… | |
350 | |
548 | |
351 | sub set_text { |
549 | sub set_text { |
352 | my ($self, $text) = @_; |
550 | my ($self, $text) = @_; |
353 | |
551 | |
354 | $self->{text} = $text; |
552 | $self->{text} = $text; |
355 | |
|
|
356 | $self->{texture} = new_from_text Crossfire::Client::Texture $text, $self->{height}; |
553 | $self->{texture} = new_from_text Crossfire::Client::Texture $text, $self->{height}; |
|
|
554 | |
|
|
555 | $self->update; |
357 | } |
556 | } |
358 | |
557 | |
359 | sub get_text { |
558 | sub get_text { |
360 | my ($self, $text) = @_; |
559 | my ($self, $text) = @_; |
361 | |
560 | |
… | |
… | |
380 | glEnable GL_TEXTURE_2D; |
579 | glEnable GL_TEXTURE_2D; |
381 | glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; |
580 | glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; |
382 | glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; |
581 | glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; |
383 | glBindTexture GL_TEXTURE_2D, $tex->{name}; |
582 | glBindTexture GL_TEXTURE_2D, $tex->{name}; |
384 | |
583 | |
385 | glColor 1, 1, 1, 0.8; |
584 | glColor 1, 1, 1, 0.6; # TODO color |
386 | |
585 | |
387 | glBegin GL_QUADS; |
586 | glBegin GL_QUADS; |
388 | glTexCoord 0, 0; glVertex 0 , 0; |
587 | glTexCoord 0, 0; glVertex 0 , 0; |
389 | glTexCoord 0, 1; glVertex 0 , $tex->{height}; |
588 | glTexCoord 0, 1; glVertex 0 , $tex->{height}; |
390 | glTexCoord 1, 1; glVertex $tex->{width}, $tex->{height}; |
589 | glTexCoord 1, 1; glVertex $tex->{width}, $tex->{height}; |
… | |
… | |
555 | $yofs = $self->{yofs} = min $my, max $my + $::CONN->{maph} - $sh + 1, $self->{yofs}; |
754 | $yofs = $self->{yofs} = min $my, max $my + $::CONN->{maph} - $sh + 1, $self->{yofs}; |
556 | } |
755 | } |
557 | |
756 | |
558 | glEnable GL_TEXTURE_2D; |
757 | glEnable GL_TEXTURE_2D; |
559 | glEnable GL_BLEND; |
758 | glEnable GL_BLEND; |
560 | glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; |
759 | glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; |
|
|
760 | |
|
|
761 | my $sw4 = ($sw + 3) & ~3; |
|
|
762 | my $lighting = "\x00" x ($sw4 * $sh); |
561 | |
763 | |
562 | for my $x (0 .. $sw - 1) { |
764 | for my $x (0 .. $sw - 1) { |
563 | for my $y (0 .. $sh - 1) { |
765 | for my $y (0 .. $sh - 1) { |
564 | |
766 | |
565 | my $cell = $map->[$x + $xofs][$y + $yofs] |
767 | my $cell = $map->[$x + $xofs][$y + $yofs] |
566 | or next; |
768 | or next; |
567 | |
769 | |
568 | my $darkness = $cell->[0] * (1 / 255); |
770 | my $darkness = $cell->[0] * (1 / 255); |
569 | if ($darkness < 0) { |
771 | if ($darkness < 0) { |
570 | glColor 0.3, 0.3, 0.3; |
772 | $darkness = 0.15; |
571 | } else { |
|
|
572 | glColor $darkness, $darkness, $darkness; |
|
|
573 | } |
773 | } |
|
|
774 | substr $lighting, $y * $sw4 + $x, 1, chr 255 - $darkness * 255; |
574 | |
775 | |
575 | for my $num (grep $_, @$cell[1,2,3]) { |
776 | for my $num (grep $_, @$cell[1,2,3]) { |
576 | my $tex = $::CONN->{face}[$num]{texture} || next; |
777 | my $tex = $::CONN->{face}[$num]{texture} || next; |
577 | |
778 | |
578 | glBindTexture GL_TEXTURE_2D, $tex->{name}; |
779 | glBindTexture GL_TEXTURE_2D, $tex->{name}; |
… | |
… | |
590 | glTexCoord 1, 0; glVertex $px + $w, $py; |
791 | glTexCoord 1, 0; glVertex $px + $w, $py; |
591 | glEnd; |
792 | glEnd; |
592 | } |
793 | } |
593 | } |
794 | } |
594 | } |
795 | } |
|
|
796 | |
|
|
797 | # if (1) { # higher quality darkness |
|
|
798 | # $lighting =~ s/(.)/$1$1$1/gs; |
|
|
799 | # my $pb = new_from_data Gtk2::Gdk::Pixbuf $lighting, "rgb", 0, 8, $sw4, $sh, $sw4 * 3; |
|
|
800 | # |
|
|
801 | # $pb = $pb->scale_simple ($sw4 * 0.5, $sh * 0.5, "bilinear"); |
|
|
802 | # |
|
|
803 | # $lighting = $pb->get_pixels; |
|
|
804 | # $lighting =~ s/(.)../$1/gs; |
|
|
805 | # } |
|
|
806 | |
|
|
807 | $lighting = new Crossfire::Client::Texture |
|
|
808 | width => $sw4, |
|
|
809 | height => $sh, |
|
|
810 | data => $lighting, |
|
|
811 | internalformat => GL_ALPHA4, |
|
|
812 | format => GL_ALPHA; |
|
|
813 | |
|
|
814 | glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; |
|
|
815 | glColor 0, 0, 0, 0.75; |
|
|
816 | glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; |
|
|
817 | glBindTexture GL_TEXTURE_2D, $lighting->{name}; |
|
|
818 | glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR; |
|
|
819 | glBegin GL_QUADS; |
|
|
820 | glTexCoord 0, 0; glVertex 0 , 0; |
|
|
821 | glTexCoord 0, 1; glVertex 0 , $sh * 32; |
|
|
822 | glTexCoord 1, 1; glVertex $sw4 * 32, $sh * 32; |
|
|
823 | glTexCoord 1, 0; glVertex $sw4 * 32, 0; |
|
|
824 | glEnd; |
595 | |
825 | |
596 | glDisable GL_TEXTURE_2D; |
826 | glDisable GL_TEXTURE_2D; |
597 | glDisable GL_BLEND; |
827 | glDisable GL_BLEND; |
598 | } |
828 | } |
599 | |
829 | |
… | |
… | |
646 | if (!($mod & KMOD_CTRL ) && delete $self->{ctrl}) { |
876 | if (!($mod & KMOD_CTRL ) && delete $self->{ctrl}) { |
647 | $::CONN->send ("command run_stop"); |
877 | $::CONN->send ("command run_stop"); |
648 | } |
878 | } |
649 | } |
879 | } |
650 | |
880 | |
|
|
881 | package Crossfire::Client::Widget::Animator; |
|
|
882 | |
|
|
883 | use SDL::OpenGL; |
|
|
884 | |
|
|
885 | our @ISA = Crossfire::Client::Widget::Bin::; |
|
|
886 | |
|
|
887 | sub moveto { |
|
|
888 | my ($self, $x, $y) = @_; |
|
|
889 | |
|
|
890 | $self->{moveto} = [$self->{x}, $self->{y}, $x, $y]; |
|
|
891 | $self->{speed} = 0.01; |
|
|
892 | $self->{time} = 1; |
|
|
893 | |
|
|
894 | ::animation_start $self; |
|
|
895 | } |
|
|
896 | |
|
|
897 | sub animate { |
|
|
898 | my ($self, $interval) = @_; |
|
|
899 | |
|
|
900 | $self->{time} -= $interval * $self->{speed}; |
|
|
901 | if ($self->{time} <= 0) { |
|
|
902 | $self->{time} = 0; |
|
|
903 | ::animation_stop $self; |
|
|
904 | } |
|
|
905 | |
|
|
906 | my ($x0, $y0, $x1, $y1) = @{$self->{moveto}}; |
|
|
907 | |
|
|
908 | $self->{x} = $x0 * $self->{time} + $x1 * (1 - $self->{time}); |
|
|
909 | $self->{y} = $y0 * $self->{time} + $y1 * (1 - $self->{time}); |
|
|
910 | } |
|
|
911 | |
|
|
912 | sub _draw { |
|
|
913 | my ($self) = @_; |
|
|
914 | |
|
|
915 | glPushMatrix; |
|
|
916 | glRotate $self->{time} * 10000, 0, 1, 0; |
|
|
917 | $self->{child}->draw; |
|
|
918 | glPopMatrix; |
|
|
919 | } |
|
|
920 | |
651 | 1; |
921 | 1; |
652 | |
922 | |