… | |
… | |
3328 | |
3328 | |
3329 | sub new { |
3329 | sub new { |
3330 | my $class = shift; |
3330 | my $class = shift; |
3331 | |
3331 | |
3332 | my $self = $class->SUPER::new ( |
3332 | my $self = $class->SUPER::new ( |
|
|
3333 | size_w => 32, |
|
|
3334 | size_h => 8, |
3333 | aspect => 1, |
3335 | aspect => 1, |
3334 | can_events => 0, |
3336 | can_events => 0, |
3335 | @_, |
3337 | @_, |
3336 | ); |
3338 | ); |
3337 | |
3339 | |
… | |
… | |
3341 | $self->{timer} = Event->timer ( |
3343 | $self->{timer} = Event->timer ( |
3342 | at => $self->{animspeed} * int $::NOW / $self->{animspeed}, |
3344 | at => $self->{animspeed} * int $::NOW / $self->{animspeed}, |
3343 | hard => 1, |
3345 | hard => 1, |
3344 | interval => $self->{animspeed}, |
3346 | interval => $self->{animspeed}, |
3345 | cb => sub { |
3347 | cb => sub { |
3346 | delete $self->{wait_face}; |
3348 | return unless $::CONN; |
|
|
3349 | |
3347 | ++$widget->{frame}; |
3350 | ++$widget->{frame}; |
|
|
3351 | $self->update_face; |
3348 | $widget->update; |
3352 | $self->update; |
3349 | }, |
3353 | }, |
3350 | ); |
3354 | ); |
|
|
3355 | |
|
|
3356 | $self->update_face; |
3351 | } |
3357 | } |
3352 | |
3358 | |
3353 | $self |
3359 | $self |
3354 | } |
3360 | } |
3355 | |
3361 | |
|
|
3362 | sub update_face { |
|
|
3363 | my ($self) = @_; |
|
|
3364 | |
|
|
3365 | return unless $::CONN; |
|
|
3366 | |
|
|
3367 | if (my $anim = $::CONN->{anim}[$self->{anim}]) { |
|
|
3368 | if ($anim && @$anim) { |
|
|
3369 | delete $self->{wait_face}; |
|
|
3370 | $self->{face} = $anim->[ $self->{frame} % @$anim ]; |
|
|
3371 | } |
|
|
3372 | } |
|
|
3373 | } |
|
|
3374 | |
3356 | sub size_request { |
3375 | sub size_request { |
3357 | (32, 8) |
3376 | my ($self) = @_; |
|
|
3377 | |
|
|
3378 | if ($::CONN) { |
|
|
3379 | if (my $faceid = $::CONN->{faceid}[$self->{face}]) { |
|
|
3380 | if (my $tex = $::CONN->{texture}[$faceid]) { |
|
|
3381 | return ($self->{size_w} || $tex->{w}, $self->{size_h} || $tex->{h}); |
|
|
3382 | } else { |
|
|
3383 | $self->{wait_face} ||= $::CONN->connect_face_update ($faceid, sub { |
|
|
3384 | $self->realloc; |
|
|
3385 | }); |
|
|
3386 | } |
|
|
3387 | } |
|
|
3388 | } |
|
|
3389 | |
|
|
3390 | ($self->{size_w} || 8, $self->{size_h} || 8) |
3358 | } |
3391 | } |
3359 | |
3392 | |
3360 | sub update { |
3393 | sub update { |
3361 | my ($self) = @_; |
3394 | my ($self) = @_; |
3362 | |
3395 | |
… | |
… | |
3370 | |
3403 | |
3371 | return unless $::CONN; |
3404 | return unless $::CONN; |
3372 | |
3405 | |
3373 | $self->SUPER::_draw; |
3406 | $self->SUPER::_draw; |
3374 | |
3407 | |
3375 | my $face; |
|
|
3376 | |
|
|
3377 | if ($self->{frame}) { |
|
|
3378 | my $anim = $::CONN->{anim}[$self->{anim}]; |
|
|
3379 | |
|
|
3380 | $face = $anim->[ $self->{frame} % @$anim ] |
|
|
3381 | if $anim && @$anim; |
|
|
3382 | } |
|
|
3383 | |
|
|
3384 | my $faceid = $::CONN->{faceid}[$face || $self->{face}] |
3408 | my $faceid = $::CONN->{faceid}[$self->{face}] |
3385 | or return; |
3409 | or return; |
3386 | |
3410 | |
3387 | my $tex = $::CONN->{texture}[$faceid]; |
3411 | my $tex = $::CONN->{texture}[$faceid]; |
3388 | |
3412 | |
3389 | if ($tex) { |
3413 | if ($tex) { |
3390 | glEnable GL_TEXTURE_2D; |
3414 | glEnable GL_TEXTURE_2D; |
3391 | glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; |
3415 | glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE; |
3392 | glColor 0, 0, 0, 1; |
3416 | glColor 0, 0, 0, 1; |
3393 | $tex->draw_quad_alpha (0, 0, $self->{w}, $self->{h}); |
3417 | $tex->draw_quad_alpha (0, 0, $self->{w}, $self->{h}); |
3394 | glDisable GL_TEXTURE_2D; |
3418 | glDisable GL_TEXTURE_2D; |
3395 | } else { |
|
|
3396 | $self->{wait_face} ||= $::CONN->connect_face_update ($faceid, sub { |
|
|
3397 | $self->update; |
|
|
3398 | }); |
|
|
3399 | } |
3419 | } |
3400 | } |
3420 | } |
3401 | |
3421 | |
3402 | sub destroy { |
3422 | sub destroy { |
3403 | my ($self) = @_; |
3423 | my ($self) = @_; |